| /* |
| * Implementation of IDirect3DRM Interface |
| * |
| * Copyright 2010, 2012 Christian Costa |
| * Copyright 2011 André Hentschel |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "wine/debug.h" |
| |
| #define COBJMACROS |
| |
| #include "winbase.h" |
| #include "wingdi.h" |
| #include "dxfile.h" |
| #include "rmxfguid.h" |
| |
| #include "d3drm_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3drm); |
| |
| static const char* get_IID_string(const GUID* guid) |
| { |
| if (IsEqualGUID(guid, &IID_IDirect3DRMFrame)) |
| return "IID_IDirect3DRMFrame"; |
| else if (IsEqualGUID(guid, &IID_IDirect3DRMFrame2)) |
| return "IID_IDirect3DRMFrame2"; |
| else if (IsEqualGUID(guid, &IID_IDirect3DRMFrame3)) |
| return "IID_IDirect3DRMFrame3"; |
| else if (IsEqualGUID(guid, &IID_IDirect3DRMMeshBuilder)) |
| return "IID_IDirect3DRMMeshBuilder"; |
| else if (IsEqualGUID(guid, &IID_IDirect3DRMMeshBuilder2)) |
| return "IID_IDirect3DRMMeshBuilder2"; |
| else if (IsEqualGUID(guid, &IID_IDirect3DRMMeshBuilder3)) |
| return "IID_IDirect3DRMMeshBuilder3"; |
| |
| return "?"; |
| } |
| |
| struct d3drm |
| { |
| IDirect3DRM IDirect3DRM_iface; |
| IDirect3DRM2 IDirect3DRM2_iface; |
| IDirect3DRM3 IDirect3DRM3_iface; |
| LONG ref1, ref2, ref3, iface_count; |
| }; |
| |
| static inline struct d3drm *impl_from_IDirect3DRM(IDirect3DRM *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3drm, IDirect3DRM_iface); |
| } |
| |
| static inline struct d3drm *impl_from_IDirect3DRM2(IDirect3DRM2 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3drm, IDirect3DRM2_iface); |
| } |
| |
| static inline struct d3drm *impl_from_IDirect3DRM3(IDirect3DRM3 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3drm, IDirect3DRM3_iface); |
| } |
| |
| static void d3drm_destroy(struct d3drm *d3drm) |
| { |
| HeapFree(GetProcessHeap(), 0, d3drm); |
| TRACE("d3drm object %p is being destroyed.\n", d3drm); |
| } |
| |
| static HRESULT WINAPI d3drm1_QueryInterface(IDirect3DRM *iface, REFIID riid, void **out) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM(iface); |
| |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); |
| |
| if (IsEqualGUID(riid, &IID_IDirect3DRM) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| *out = &d3drm->IDirect3DRM_iface; |
| } |
| else if (IsEqualGUID(riid, &IID_IDirect3DRM2)) |
| { |
| *out = &d3drm->IDirect3DRM2_iface; |
| } |
| else if (IsEqualGUID(riid, &IID_IDirect3DRM3)) |
| { |
| *out = &d3drm->IDirect3DRM3_iface; |
| } |
| else |
| { |
| *out = NULL; |
| WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid)); |
| return CLASS_E_CLASSNOTAVAILABLE; |
| } |
| |
| IUnknown_AddRef((IUnknown *)*out); |
| return S_OK; |
| } |
| |
| static ULONG WINAPI d3drm1_AddRef(IDirect3DRM *iface) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM(iface); |
| ULONG refcount = InterlockedIncrement(&d3drm->ref1); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); |
| |
| if (refcount == 1) |
| InterlockedIncrement(&d3drm->iface_count); |
| |
| return refcount; |
| } |
| |
| static ULONG WINAPI d3drm1_Release(IDirect3DRM *iface) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM(iface); |
| ULONG refcount = InterlockedDecrement(&d3drm->ref1); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, refcount); |
| |
| if (!refcount && !InterlockedDecrement(&d3drm->iface_count)) |
| d3drm_destroy(d3drm); |
| |
| return refcount; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateObject(IDirect3DRM *iface, |
| REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) |
| { |
| FIXME("iface %p, clsid %s, outer %p, iid %s, out %p stub!\n", |
| iface, debugstr_guid(clsid), outer, debugstr_guid(iid), out); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateFrame(IDirect3DRM *iface, |
| IDirect3DRMFrame *parent_frame, IDirect3DRMFrame **frame) |
| { |
| TRACE("iface %p, parent_frame %p, frame %p.\n", iface, parent_frame, frame); |
| |
| return Direct3DRMFrame_create(&IID_IDirect3DRMFrame, (IUnknown *)parent_frame, (IUnknown **)frame); |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateMesh(IDirect3DRM *iface, IDirect3DRMMesh **mesh) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM(iface); |
| |
| TRACE("iface %p, mesh %p.\n", iface, mesh); |
| |
| return IDirect3DRM3_CreateMesh(&d3drm->IDirect3DRM3_iface, mesh); |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateMeshBuilder(IDirect3DRM *iface, IDirect3DRMMeshBuilder **mesh_builder) |
| { |
| TRACE("iface %p, mesh_builder %p.\n", iface, mesh_builder); |
| |
| return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder, (IUnknown **)mesh_builder); |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateFace(IDirect3DRM *iface, IDirect3DRMFace **face) |
| { |
| TRACE("iface %p, face %p.\n", iface, face); |
| |
| return Direct3DRMFace_create(&IID_IDirect3DRMFace, (IUnknown **)face); |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateAnimation(IDirect3DRM *iface, IDirect3DRMAnimation **animation) |
| { |
| FIXME("iface %p, animation %p stub!\n", iface, animation); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateAnimationSet(IDirect3DRM *iface, IDirect3DRMAnimationSet **set) |
| { |
| FIXME("iface %p, set %p stub!\n", iface, set); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateTexture(IDirect3DRM *iface, |
| D3DRMIMAGE *image, IDirect3DRMTexture **texture) |
| { |
| FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture); |
| |
| return Direct3DRMTexture_create(&IID_IDirect3DRMTexture, (IUnknown **)texture); |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateLight(IDirect3DRM *iface, |
| D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM(iface); |
| |
| TRACE("iface %p, type %#x, color 0x%08x, light %p.\n", iface, type, color, light); |
| |
| return IDirect3DRM3_CreateLight(&d3drm->IDirect3DRM3_iface, type, color, light); |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateLightRGB(IDirect3DRM *iface, D3DRMLIGHTTYPE type, |
| D3DVALUE red, D3DVALUE green, D3DVALUE blue, IDirect3DRMLight **light) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM(iface); |
| |
| TRACE("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p.\n", |
| iface, type, red, green, blue, light); |
| |
| return IDirect3DRM3_CreateLightRGB(&d3drm->IDirect3DRM3_iface, type, red, green, blue, light); |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateMaterial(IDirect3DRM *iface, |
| D3DVALUE power, IDirect3DRMMaterial **material) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM(iface); |
| |
| TRACE("iface %p, power %.8e, material %p.\n", iface, power, material); |
| |
| return IDirect3DRM3_CreateMaterial(&d3drm->IDirect3DRM3_iface, power, (IDirect3DRMMaterial2 **)material); |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateDevice(IDirect3DRM *iface, |
| DWORD width, DWORD height, IDirect3DRMDevice **device) |
| { |
| struct d3drm_device *object; |
| HRESULT hr; |
| FIXME("iface %p, width %u, height %u, device %p partial stub!\n", iface, width, height, device); |
| |
| hr = d3drm_device_create(&object); |
| if (FAILED(hr)) |
| return hr; |
| |
| *device = IDirect3DRMDevice_from_impl(object); |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateDeviceFromSurface(IDirect3DRM *iface, GUID *guid, |
| IDirectDraw *ddraw, IDirectDrawSurface *backbuffer, IDirect3DRMDevice **device) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM(iface); |
| struct d3drm_device *object; |
| HRESULT hr; |
| |
| TRACE("iface %p, guid %s, ddraw %p, backbuffer %p, device %p.\n", |
| iface, debugstr_guid(guid), ddraw, backbuffer, device); |
| |
| if (!device) |
| return D3DRMERR_BADVALUE; |
| *device = NULL; |
| |
| if (!backbuffer || !ddraw) |
| return D3DRMERR_BADDEVICE; |
| |
| hr = d3drm_device_create(&object); |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = d3drm_device_init(object, 1, &d3drm->IDirect3DRM_iface, ddraw, backbuffer, TRUE); |
| if (SUCCEEDED(hr)) |
| *device = IDirect3DRMDevice_from_impl(object); |
| else |
| d3drm_device_destroy(object); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateDeviceFromD3D(IDirect3DRM *iface, |
| IDirect3D *d3d, IDirect3DDevice *d3d_device, IDirect3DRMDevice **device) |
| { |
| struct d3drm_device *object; |
| HRESULT hr; |
| TRACE("iface %p, d3d %p, d3d_device %p, device %p.\n", |
| iface, d3d, d3d_device, device); |
| |
| if (!device) |
| return D3DRMERR_BADVALUE; |
| *device = NULL; |
| if (!d3d || !d3d_device) |
| return D3DRMERR_BADVALUE; |
| |
| hr = d3drm_device_create(&object); |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = d3drm_device_set_ddraw_device_d3d(object, iface, d3d, d3d_device); |
| if (FAILED(hr)) |
| { |
| d3drm_device_destroy(object); |
| return hr; |
| } |
| *device = IDirect3DRMDevice_from_impl(object); |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateDeviceFromClipper(IDirect3DRM *iface, |
| IDirectDrawClipper *clipper, GUID *guid, int width, int height, |
| IDirect3DRMDevice **device) |
| { |
| struct d3drm_device *object; |
| IDirectDraw *ddraw; |
| IDirectDrawSurface *render_target; |
| HRESULT hr; |
| |
| TRACE("iface %p, clipper %p, guid %s, width %d, height %d, device %p.\n", |
| iface, clipper, debugstr_guid(guid), width, height, device); |
| |
| if (!device) |
| return D3DRMERR_BADVALUE; |
| *device = NULL; |
| |
| if (!clipper || !width || !height) |
| return D3DRMERR_BADVALUE; |
| |
| hr = DirectDrawCreate(NULL, &ddraw, NULL); |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = d3drm_device_create(&object); |
| if (FAILED(hr)) |
| { |
| IDirectDraw_Release(ddraw); |
| return hr; |
| } |
| |
| hr = d3drm_device_create_surfaces_from_clipper(object, ddraw, clipper, width, height, &render_target); |
| if (FAILED(hr)) |
| { |
| IDirectDraw_Release(ddraw); |
| d3drm_device_destroy(object); |
| return hr; |
| } |
| |
| hr = d3drm_device_init(object, 1, iface, ddraw, render_target, TRUE); |
| IDirectDraw_Release(ddraw); |
| IDirectDrawSurface_Release(render_target); |
| if (FAILED(hr)) |
| d3drm_device_destroy(object); |
| else |
| *device = IDirect3DRMDevice_from_impl(object); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateTextureFromSurface(IDirect3DRM *iface, |
| IDirectDrawSurface *surface, IDirect3DRMTexture **texture) |
| { |
| FIXME("iface %p, surface %p, texture %p stub!\n", iface, surface, texture); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateShadow(IDirect3DRM *iface, IDirect3DRMVisual *visual, |
| IDirect3DRMLight *light, D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, |
| IDirect3DRMVisual **shadow) |
| { |
| FIXME("iface %p, visual %p, light %p, px %.8e, py %.8e, pz %.8e, nx %.8e, ny %.8e, nz %.8e, shadow %p stub!\n", |
| iface, visual, light, px, py, pz, nx, ny, nz, shadow); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateViewport(IDirect3DRM *iface, IDirect3DRMDevice *device, |
| IDirect3DRMFrame *camera, DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) |
| { |
| FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u, viewport %p partial stub!\n", |
| iface, device, camera, x, y, width, height, viewport); |
| |
| return Direct3DRMViewport_create(&IID_IDirect3DRMViewport, (IUnknown **)viewport); |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateWrap(IDirect3DRM *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame *frame, |
| D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, |
| D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv, |
| IDirect3DRMWrap **wrap) |
| { |
| FIXME("iface %p, type %#x, frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, " |
| "ux %.8e, uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e, wrap %p stub!\n", |
| iface, type, frame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, wrap); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_CreateUserVisual(IDirect3DRM *iface, |
| D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) |
| { |
| FIXME("iface %p, cb %p, ctx %p visual %p stub!\n", iface, cb, ctx, visual); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_LoadTexture(IDirect3DRM *iface, |
| const char *filename, IDirect3DRMTexture **texture) |
| { |
| FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture); |
| |
| return Direct3DRMTexture_create(&IID_IDirect3DRMTexture, (IUnknown **)texture); |
| } |
| |
| static HRESULT WINAPI d3drm1_LoadTextureFromResource(IDirect3DRM *iface, |
| HRSRC resource, IDirect3DRMTexture **texture) |
| { |
| FIXME("iface %p, resource %p, texture %p stub!\n", iface, resource, texture); |
| |
| return Direct3DRMTexture_create(&IID_IDirect3DRMTexture, (IUnknown **)texture); |
| } |
| |
| static HRESULT WINAPI d3drm1_SetSearchPath(IDirect3DRM *iface, const char *path) |
| { |
| FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path)); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_AddSearchPath(IDirect3DRM *iface, const char *path) |
| { |
| FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path)); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_GetSearchPath(IDirect3DRM *iface, DWORD *size, char *path) |
| { |
| FIXME("iface %p, size %p, path %p stub!\n", iface, size, path); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_SetDefaultTextureColors(IDirect3DRM *iface, DWORD color_count) |
| { |
| FIXME("iface %p, color_count %u stub!\n", iface, color_count); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_SetDefaultTextureShades(IDirect3DRM *iface, DWORD shade_count) |
| { |
| FIXME("iface %p, shade_count %u stub!\n", iface, shade_count); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_GetDevices(IDirect3DRM *iface, IDirect3DRMDeviceArray **array) |
| { |
| FIXME("iface %p, array %p stub!\n", iface, array); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_GetNamedObject(IDirect3DRM *iface, |
| const char *name, IDirect3DRMObject **object) |
| { |
| FIXME("iface %p, name %s, object %p stub!\n", iface, debugstr_a(name), object); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_EnumerateObjects(IDirect3DRM *iface, D3DRMOBJECTCALLBACK cb, void *ctx) |
| { |
| FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm1_Load(IDirect3DRM *iface, void *source, void *object_id, IID **iids, |
| DWORD iid_count, D3DRMLOADOPTIONS flags, D3DRMLOADCALLBACK load_cb, void *load_ctx, |
| D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, IDirect3DRMFrame *parent_frame) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM(iface); |
| IDirect3DRMFrame3 *parent_frame3 = NULL; |
| HRESULT hr = D3DRM_OK; |
| |
| TRACE("iface %p, source %p, object_id %p, iids %p, iid_count %u, flags %#x, " |
| "load_cb %p, load_ctx %p, load_tex_cb %p, load_tex_ctx %p, parent_frame %p.\n", |
| iface, source, object_id, iids, iid_count, flags, |
| load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame); |
| |
| if (parent_frame) |
| hr = IDirect3DRMFrame_QueryInterface(parent_frame, &IID_IDirect3DRMFrame3, (void **)&parent_frame3); |
| if (SUCCEEDED(hr)) |
| hr = IDirect3DRM3_Load(&d3drm->IDirect3DRM3_iface, source, object_id, iids, iid_count, |
| flags, load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame3); |
| if (parent_frame3) |
| IDirect3DRMFrame3_Release(parent_frame3); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm1_Tick(IDirect3DRM *iface, D3DVALUE tick) |
| { |
| FIXME("iface %p, tick %.8e stub!\n", iface, tick); |
| |
| return E_NOTIMPL; |
| } |
| |
| static const struct IDirect3DRMVtbl d3drm1_vtbl = |
| { |
| d3drm1_QueryInterface, |
| d3drm1_AddRef, |
| d3drm1_Release, |
| d3drm1_CreateObject, |
| d3drm1_CreateFrame, |
| d3drm1_CreateMesh, |
| d3drm1_CreateMeshBuilder, |
| d3drm1_CreateFace, |
| d3drm1_CreateAnimation, |
| d3drm1_CreateAnimationSet, |
| d3drm1_CreateTexture, |
| d3drm1_CreateLight, |
| d3drm1_CreateLightRGB, |
| d3drm1_CreateMaterial, |
| d3drm1_CreateDevice, |
| d3drm1_CreateDeviceFromSurface, |
| d3drm1_CreateDeviceFromD3D, |
| d3drm1_CreateDeviceFromClipper, |
| d3drm1_CreateTextureFromSurface, |
| d3drm1_CreateShadow, |
| d3drm1_CreateViewport, |
| d3drm1_CreateWrap, |
| d3drm1_CreateUserVisual, |
| d3drm1_LoadTexture, |
| d3drm1_LoadTextureFromResource, |
| d3drm1_SetSearchPath, |
| d3drm1_AddSearchPath, |
| d3drm1_GetSearchPath, |
| d3drm1_SetDefaultTextureColors, |
| d3drm1_SetDefaultTextureShades, |
| d3drm1_GetDevices, |
| d3drm1_GetNamedObject, |
| d3drm1_EnumerateObjects, |
| d3drm1_Load, |
| d3drm1_Tick, |
| }; |
| |
| static HRESULT WINAPI d3drm2_QueryInterface(IDirect3DRM2 *iface, REFIID riid, void **out) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| |
| return d3drm1_QueryInterface(&d3drm->IDirect3DRM_iface, riid, out); |
| } |
| |
| static ULONG WINAPI d3drm2_AddRef(IDirect3DRM2 *iface) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| ULONG refcount = InterlockedIncrement(&d3drm->ref2); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); |
| |
| if (refcount == 1) |
| InterlockedIncrement(&d3drm->iface_count); |
| |
| return refcount; |
| } |
| |
| static ULONG WINAPI d3drm2_Release(IDirect3DRM2 *iface) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| ULONG refcount = InterlockedDecrement(&d3drm->ref2); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, refcount); |
| |
| if (!refcount && !InterlockedDecrement(&d3drm->iface_count)) |
| d3drm_destroy(d3drm); |
| |
| return refcount; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateObject(IDirect3DRM2 *iface, |
| REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) |
| { |
| FIXME("iface %p, clsid %s, outer %p, iid %s, out %p stub!\n", |
| iface, debugstr_guid(clsid), outer, debugstr_guid(iid), out); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateFrame(IDirect3DRM2 *iface, |
| IDirect3DRMFrame *parent_frame, IDirect3DRMFrame2 **frame) |
| { |
| TRACE("iface %p, parent_frame %p, frame %p.\n", iface, parent_frame, frame); |
| |
| return Direct3DRMFrame_create(&IID_IDirect3DRMFrame2, (IUnknown*)parent_frame, (IUnknown**)frame); |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateMesh(IDirect3DRM2 *iface, IDirect3DRMMesh **mesh) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| |
| TRACE("iface %p, mesh %p.\n", iface, mesh); |
| |
| return IDirect3DRM3_CreateMesh(&d3drm->IDirect3DRM3_iface, mesh); |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateMeshBuilder(IDirect3DRM2 *iface, IDirect3DRMMeshBuilder2 **mesh_builder) |
| { |
| TRACE("iface %p, mesh_builder %p.\n", iface, mesh_builder); |
| |
| return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder2, (IUnknown **)mesh_builder); |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateFace(IDirect3DRM2 *iface, IDirect3DRMFace **face) |
| { |
| TRACE("iface %p, face %p.\n", iface, face); |
| |
| return Direct3DRMFace_create(&IID_IDirect3DRMFace, (IUnknown **)face); |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateAnimation(IDirect3DRM2 *iface, IDirect3DRMAnimation **animation) |
| { |
| FIXME("iface %p, animation %p stub!\n", iface, animation); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateAnimationSet(IDirect3DRM2 *iface, IDirect3DRMAnimationSet **set) |
| { |
| FIXME("iface %p, set %p stub!\n", iface, set); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateTexture(IDirect3DRM2 *iface, |
| D3DRMIMAGE *image, IDirect3DRMTexture2 **texture) |
| { |
| FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture); |
| |
| return Direct3DRMTexture_create(&IID_IDirect3DRMTexture2, (IUnknown **)texture); |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateLight(IDirect3DRM2 *iface, |
| D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| |
| TRACE("iface %p, type %#x, color 0x%08x, light %p.\n", iface, type, color, light); |
| |
| return IDirect3DRM3_CreateLight(&d3drm->IDirect3DRM3_iface, type, color, light); |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateLightRGB(IDirect3DRM2 *iface, D3DRMLIGHTTYPE type, |
| D3DVALUE red, D3DVALUE green, D3DVALUE blue, IDirect3DRMLight **light) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| |
| TRACE("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p.\n", |
| iface, type, red, green, blue, light); |
| |
| return IDirect3DRM3_CreateLightRGB(&d3drm->IDirect3DRM3_iface, type, red, green, blue, light); |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateMaterial(IDirect3DRM2 *iface, |
| D3DVALUE power, IDirect3DRMMaterial **material) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| |
| TRACE("iface %p, power %.8e, material %p.\n", iface, power, material); |
| |
| return IDirect3DRM3_CreateMaterial(&d3drm->IDirect3DRM3_iface, power, (IDirect3DRMMaterial2 **)material); |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateDevice(IDirect3DRM2 *iface, |
| DWORD width, DWORD height, IDirect3DRMDevice2 **device) |
| { |
| struct d3drm_device *object; |
| HRESULT hr; |
| FIXME("iface %p, width %u, height %u, device %p partial stub!\n", iface, width, height, device); |
| |
| hr = d3drm_device_create(&object); |
| if (FAILED(hr)) |
| return hr; |
| |
| *device = IDirect3DRMDevice2_from_impl(object); |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateDeviceFromSurface(IDirect3DRM2 *iface, GUID *guid, |
| IDirectDraw *ddraw, IDirectDrawSurface *backbuffer, IDirect3DRMDevice2 **device) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| IDirect3DRMDevice3 *device3; |
| HRESULT hr; |
| TRACE("iface %p, guid %s, ddraw %p, backbuffer %p, device %p.\n", |
| iface, debugstr_guid(guid), ddraw, backbuffer, device); |
| |
| if (!device) |
| return D3DRMERR_BADVALUE; |
| *device = NULL; |
| hr = IDirect3DRM3_CreateDeviceFromSurface(&d3drm->IDirect3DRM3_iface, guid, ddraw, backbuffer, 0, &device3); |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = IDirect3DRMDevice3_QueryInterface(device3, &IID_IDirect3DRMDevice2, (void**)device); |
| IDirect3DRMDevice3_Release(device3); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateDeviceFromD3D(IDirect3DRM2 *iface, |
| IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device, IDirect3DRMDevice2 **device) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| IDirect3D *d3d1; |
| IDirect3DDevice *d3d_device1; |
| IDirect3DRMDevice *device1; |
| HRESULT hr; |
| TRACE("iface %p, d3d %p, d3d_device %p, device %p.\n", |
| iface, d3d, d3d_device, device); |
| |
| if (!device) |
| return D3DRMERR_BADVALUE; |
| *device = NULL; |
| if (!d3d || !d3d_device) |
| return D3DRMERR_BADVALUE; |
| |
| hr = IDirect3D2_QueryInterface(d3d, &IID_IDirect3D, (void **)&d3d1); |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = IDirect3DDevice2_QueryInterface(d3d_device, &IID_IDirect3DDevice, (void **)&d3d_device1); |
| if (FAILED(hr)) |
| { |
| IDirect3D_Release(d3d1); |
| return hr; |
| } |
| |
| hr = IDirect3DRM_CreateDeviceFromD3D(&d3drm->IDirect3DRM_iface, d3d1, d3d_device1, &device1); |
| IDirect3D_Release(d3d1); |
| IDirect3DDevice_Release(d3d_device1); |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = IDirect3DRMDevice_QueryInterface(device1, &IID_IDirect3DRMDevice2, (void **)device); |
| IDirect3DRMDevice_Release(device1); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateDeviceFromClipper(IDirect3DRM2 *iface, |
| IDirectDrawClipper *clipper, GUID *guid, int width, int height, |
| IDirect3DRMDevice2 **device) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| IDirect3DRMDevice3 *device3; |
| HRESULT hr; |
| |
| TRACE("iface %p, clipper %p, guid %s, width %d, height %d, device %p.\n", |
| iface, clipper, debugstr_guid(guid), width, height, device); |
| |
| if (!device) |
| return D3DRMERR_BADVALUE; |
| *device = NULL; |
| hr = IDirect3DRM3_CreateDeviceFromClipper(&d3drm->IDirect3DRM3_iface, clipper, guid, width, height, &device3); |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = IDirect3DRMDevice3_QueryInterface(device3, &IID_IDirect3DRMDevice2, (void**)device); |
| IDirect3DRMDevice3_Release(device3); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateTextureFromSurface(IDirect3DRM2 *iface, |
| IDirectDrawSurface *surface, IDirect3DRMTexture2 **texture) |
| { |
| FIXME("iface %p, surface %p, texture %p stub!\n", iface, surface, texture); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateShadow(IDirect3DRM2 *iface, IDirect3DRMVisual *visual, |
| IDirect3DRMLight *light, D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, |
| IDirect3DRMVisual **shadow) |
| { |
| FIXME("iface %p, visual %p, light %p, px %.8e, py %.8e, pz %.8e, nx %.8e, ny %.8e, nz %.8e, shadow %p stub!\n", |
| iface, visual, light, px, py, pz, nx, ny, nz, shadow); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateViewport(IDirect3DRM2 *iface, IDirect3DRMDevice *device, |
| IDirect3DRMFrame *camera, DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) |
| { |
| FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u, viewport %p partial stub!\n", |
| iface, device, camera, x, y, width, height, viewport); |
| |
| return Direct3DRMViewport_create(&IID_IDirect3DRMViewport, (IUnknown **)viewport); |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateWrap(IDirect3DRM2 *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame *frame, |
| D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, |
| D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv, |
| IDirect3DRMWrap **wrap) |
| { |
| FIXME("iface %p, type %#x, frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, " |
| "ux %.8e, uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e, wrap %p stub!\n", |
| iface, type, frame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, wrap); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateUserVisual(IDirect3DRM2 *iface, |
| D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) |
| { |
| FIXME("iface %p, cb %p, ctx %p, visual %p stub!\n", iface, cb, ctx, visual); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_LoadTexture(IDirect3DRM2 *iface, |
| const char *filename, IDirect3DRMTexture2 **texture) |
| { |
| FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture); |
| |
| return Direct3DRMTexture_create(&IID_IDirect3DRMTexture2, (IUnknown **)texture); |
| } |
| |
| static HRESULT WINAPI d3drm2_LoadTextureFromResource(IDirect3DRM2 *iface, HMODULE module, |
| const char *resource_name, const char *resource_type, IDirect3DRMTexture2 **texture) |
| { |
| FIXME("iface %p, resource_name %s, resource_type %s, texture %p stub!\n", |
| iface, debugstr_a(resource_name), debugstr_a(resource_type), texture); |
| |
| return Direct3DRMTexture_create(&IID_IDirect3DRMTexture2, (IUnknown **)texture); |
| } |
| |
| static HRESULT WINAPI d3drm2_SetSearchPath(IDirect3DRM2 *iface, const char *path) |
| { |
| FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path)); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_AddSearchPath(IDirect3DRM2 *iface, const char *path) |
| { |
| FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path)); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_GetSearchPath(IDirect3DRM2 *iface, DWORD *size, char *path) |
| { |
| FIXME("iface %p, size %p, path %p stub!\n", iface, size, path); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_SetDefaultTextureColors(IDirect3DRM2 *iface, DWORD color_count) |
| { |
| FIXME("iface %p, color_count %u stub!\n", iface, color_count); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_SetDefaultTextureShades(IDirect3DRM2 *iface, DWORD shade_count) |
| { |
| FIXME("iface %p, shade_count %u stub!\n", iface, shade_count); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_GetDevices(IDirect3DRM2 *iface, IDirect3DRMDeviceArray **array) |
| { |
| FIXME("iface %p, array %p stub!\n", iface, array); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_GetNamedObject(IDirect3DRM2 *iface, |
| const char *name, IDirect3DRMObject **object) |
| { |
| FIXME("iface %p, name %s, object %p stub!\n", iface, debugstr_a(name), object); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_EnumerateObjects(IDirect3DRM2 *iface, D3DRMOBJECTCALLBACK cb, void *ctx) |
| { |
| FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_Load(IDirect3DRM2 *iface, void *source, void *object_id, IID **iids, |
| DWORD iid_count, D3DRMLOADOPTIONS flags, D3DRMLOADCALLBACK load_cb, void *load_ctx, |
| D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, IDirect3DRMFrame *parent_frame) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); |
| IDirect3DRMFrame3 *parent_frame3 = NULL; |
| HRESULT hr = D3DRM_OK; |
| |
| TRACE("iface %p, source %p, object_id %p, iids %p, iid_count %u, flags %#x, " |
| "load_cb %p, load_ctx %p, load_tex_cb %p, load_tex_ctx %p, parent_frame %p.\n", |
| iface, source, object_id, iids, iid_count, flags, |
| load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame); |
| |
| if (parent_frame) |
| hr = IDirect3DRMFrame_QueryInterface(parent_frame, &IID_IDirect3DRMFrame3, (void **)&parent_frame3); |
| if (SUCCEEDED(hr)) |
| hr = IDirect3DRM3_Load(&d3drm->IDirect3DRM3_iface, source, object_id, iids, iid_count, |
| flags, load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame3); |
| if (parent_frame3) |
| IDirect3DRMFrame3_Release(parent_frame3); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm2_Tick(IDirect3DRM2 *iface, D3DVALUE tick) |
| { |
| FIXME("iface %p, tick %.8e stub!\n", iface, tick); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm2_CreateProgressiveMesh(IDirect3DRM2 *iface, IDirect3DRMProgressiveMesh **mesh) |
| { |
| FIXME("iface %p, mesh %p stub!\n", iface, mesh); |
| |
| return E_NOTIMPL; |
| } |
| |
| static const struct IDirect3DRM2Vtbl d3drm2_vtbl = |
| { |
| d3drm2_QueryInterface, |
| d3drm2_AddRef, |
| d3drm2_Release, |
| d3drm2_CreateObject, |
| d3drm2_CreateFrame, |
| d3drm2_CreateMesh, |
| d3drm2_CreateMeshBuilder, |
| d3drm2_CreateFace, |
| d3drm2_CreateAnimation, |
| d3drm2_CreateAnimationSet, |
| d3drm2_CreateTexture, |
| d3drm2_CreateLight, |
| d3drm2_CreateLightRGB, |
| d3drm2_CreateMaterial, |
| d3drm2_CreateDevice, |
| d3drm2_CreateDeviceFromSurface, |
| d3drm2_CreateDeviceFromD3D, |
| d3drm2_CreateDeviceFromClipper, |
| d3drm2_CreateTextureFromSurface, |
| d3drm2_CreateShadow, |
| d3drm2_CreateViewport, |
| d3drm2_CreateWrap, |
| d3drm2_CreateUserVisual, |
| d3drm2_LoadTexture, |
| d3drm2_LoadTextureFromResource, |
| d3drm2_SetSearchPath, |
| d3drm2_AddSearchPath, |
| d3drm2_GetSearchPath, |
| d3drm2_SetDefaultTextureColors, |
| d3drm2_SetDefaultTextureShades, |
| d3drm2_GetDevices, |
| d3drm2_GetNamedObject, |
| d3drm2_EnumerateObjects, |
| d3drm2_Load, |
| d3drm2_Tick, |
| d3drm2_CreateProgressiveMesh, |
| }; |
| |
| static HRESULT WINAPI d3drm3_QueryInterface(IDirect3DRM3 *iface, REFIID riid, void **out) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); |
| |
| return d3drm1_QueryInterface(&d3drm->IDirect3DRM_iface, riid, out); |
| } |
| |
| static ULONG WINAPI d3drm3_AddRef(IDirect3DRM3 *iface) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); |
| ULONG refcount = InterlockedIncrement(&d3drm->ref3); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); |
| |
| if (refcount == 1) |
| InterlockedIncrement(&d3drm->iface_count); |
| |
| return refcount; |
| } |
| |
| static ULONG WINAPI d3drm3_Release(IDirect3DRM3 *iface) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); |
| ULONG refcount = InterlockedDecrement(&d3drm->ref3); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, refcount); |
| |
| if (!refcount && !InterlockedDecrement(&d3drm->iface_count)) |
| d3drm_destroy(d3drm); |
| |
| return refcount; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateObject(IDirect3DRM3 *iface, |
| REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) |
| { |
| FIXME("iface %p, clsid %s, outer %p, iid %s, out %p stub!\n", |
| iface, debugstr_guid(clsid), outer, debugstr_guid(iid), out); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateFrame(IDirect3DRM3 *iface, |
| IDirect3DRMFrame3 *parent, IDirect3DRMFrame3 **frame) |
| { |
| TRACE("iface %p, parent %p, frame %p.\n", iface, parent, frame); |
| |
| return Direct3DRMFrame_create(&IID_IDirect3DRMFrame3, (IUnknown *)parent, (IUnknown **)frame); |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateMesh(IDirect3DRM3 *iface, IDirect3DRMMesh **mesh) |
| { |
| TRACE("iface %p, mesh %p.\n", iface, mesh); |
| |
| return Direct3DRMMesh_create(mesh); |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateMeshBuilder(IDirect3DRM3 *iface, IDirect3DRMMeshBuilder3 **mesh_builder) |
| { |
| TRACE("iface %p, mesh_builder %p.\n", iface, mesh_builder); |
| |
| return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder3, (IUnknown **)mesh_builder); |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateFace(IDirect3DRM3 *iface, IDirect3DRMFace2 **face) |
| { |
| TRACE("iface %p, face %p.\n", iface, face); |
| |
| return Direct3DRMFace_create(&IID_IDirect3DRMFace2, (IUnknown **)face); |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateAnimation(IDirect3DRM3 *iface, IDirect3DRMAnimation2 **animation) |
| { |
| FIXME("iface %p, animation %p stub!\n", iface, animation); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateAnimationSet(IDirect3DRM3 *iface, IDirect3DRMAnimationSet2 **set) |
| { |
| FIXME("iface %p, set %p stub!\n", iface, set); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateTexture(IDirect3DRM3 *iface, |
| D3DRMIMAGE *image, IDirect3DRMTexture3 **texture) |
| { |
| FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture); |
| |
| return Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown **)texture); |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateLight(IDirect3DRM3 *iface, |
| D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) |
| { |
| HRESULT hr; |
| |
| FIXME("iface %p, type %#x, color 0x%08x, light %p partial stub!\n", iface, type, color, light); |
| |
| if (SUCCEEDED(hr = Direct3DRMLight_create((IUnknown **)light))) |
| { |
| IDirect3DRMLight_SetType(*light, type); |
| IDirect3DRMLight_SetColor(*light, color); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateLightRGB(IDirect3DRM3 *iface, D3DRMLIGHTTYPE type, |
| D3DVALUE red, D3DVALUE green, D3DVALUE blue, IDirect3DRMLight **light) |
| { |
| HRESULT hr; |
| |
| FIXME("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p partial stub!\n", |
| iface, type, red, green, blue, light); |
| |
| if (SUCCEEDED(hr = Direct3DRMLight_create((IUnknown **)light))) |
| { |
| IDirect3DRMLight_SetType(*light, type); |
| IDirect3DRMLight_SetColorRGB(*light, red, green, blue); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateMaterial(IDirect3DRM3 *iface, |
| D3DVALUE power, IDirect3DRMMaterial2 **material) |
| { |
| HRESULT hr; |
| |
| TRACE("iface %p, power %.8e, material %p.\n", iface, power, material); |
| |
| if (SUCCEEDED(hr = Direct3DRMMaterial_create(material))) |
| IDirect3DRMMaterial2_SetPower(*material, power); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateDevice(IDirect3DRM3 *iface, |
| DWORD width, DWORD height, IDirect3DRMDevice3 **device) |
| { |
| struct d3drm_device *object; |
| HRESULT hr; |
| FIXME("iface %p, width %u, height %u, device %p partial stub!\n", iface, width, height, device); |
| |
| hr = d3drm_device_create(&object); |
| if (FAILED(hr)) |
| return hr; |
| |
| *device = IDirect3DRMDevice3_from_impl(object); |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateDeviceFromSurface(IDirect3DRM3 *iface, GUID *guid, |
| IDirectDraw *ddraw, IDirectDrawSurface *backbuffer, DWORD flags, IDirect3DRMDevice3 **device) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); |
| struct d3drm_device *object; |
| BOOL use_z_surface; |
| HRESULT hr; |
| |
| TRACE("iface %p, guid %s, ddraw %p, backbuffer %p, flags %#x, device %p.\n", |
| iface, debugstr_guid(guid), ddraw, backbuffer, flags, device); |
| |
| if (!device) |
| return D3DRMERR_BADVALUE; |
| *device = NULL; |
| |
| if (!backbuffer || !ddraw) |
| return D3DRMERR_BADDEVICE; |
| |
| hr = d3drm_device_create(&object); |
| if (FAILED(hr)) |
| return hr; |
| |
| use_z_surface = !(flags & D3DRMDEVICE_NOZBUFFER); |
| |
| hr = d3drm_device_init(object, 3, &d3drm->IDirect3DRM_iface, ddraw, backbuffer, use_z_surface); |
| if (SUCCEEDED(hr)) |
| *device = IDirect3DRMDevice3_from_impl(object); |
| else |
| d3drm_device_destroy(object); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateDeviceFromD3D(IDirect3DRM3 *iface, |
| IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device, IDirect3DRMDevice3 **device) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); |
| IDirect3D *d3d1; |
| IDirect3DDevice *d3d_device1; |
| IDirect3DRMDevice *device1; |
| HRESULT hr; |
| TRACE("iface %p, d3d %p, d3d_device %p, device %p.\n", |
| iface, d3d, d3d_device, device); |
| |
| if (!device) |
| return D3DRMERR_BADVALUE; |
| *device = NULL; |
| if (!d3d || !d3d_device) |
| return D3DRMERR_BADVALUE; |
| |
| hr = IDirect3D2_QueryInterface(d3d, &IID_IDirect3D, (void **)&d3d1); |
| if (FAILED(hr)) |
| return hr; |
| hr = IDirect3DDevice2_QueryInterface(d3d_device, &IID_IDirect3DDevice, (void **)&d3d_device1); |
| if (FAILED(hr)) |
| { |
| IDirect3D_Release(d3d1); |
| return hr; |
| } |
| |
| hr = IDirect3DRM_CreateDeviceFromD3D(&d3drm->IDirect3DRM_iface, d3d1, d3d_device1, &device1); |
| IDirect3D_Release(d3d1); |
| IDirect3DDevice_Release(d3d_device1); |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = IDirect3DRMDevice_QueryInterface(device1, &IID_IDirect3DRMDevice3, (void **)device); |
| IDirect3DRMDevice_Release(device1); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateDeviceFromClipper(IDirect3DRM3 *iface, |
| IDirectDrawClipper *clipper, GUID *guid, int width, int height, |
| IDirect3DRMDevice3 **device) |
| { |
| struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); |
| struct d3drm_device *object; |
| IDirectDraw *ddraw; |
| IDirectDrawSurface *render_target; |
| HRESULT hr; |
| |
| TRACE("iface %p, clipper %p, guid %s, width %d, height %d, device %p.\n", |
| iface, clipper, debugstr_guid(guid), width, height, device); |
| |
| if (!device) |
| return D3DRMERR_BADVALUE; |
| *device = NULL; |
| |
| if (!clipper || !width || !height) |
| return D3DRMERR_BADVALUE; |
| |
| hr = DirectDrawCreate(NULL, &ddraw, NULL); |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = d3drm_device_create(&object); |
| if (FAILED(hr)) |
| { |
| IDirectDraw_Release(ddraw); |
| return hr; |
| } |
| |
| hr = d3drm_device_create_surfaces_from_clipper(object, ddraw, clipper, width, height, &render_target); |
| if (FAILED(hr)) |
| { |
| IDirectDraw_Release(ddraw); |
| d3drm_device_destroy(object); |
| return hr; |
| } |
| |
| hr = d3drm_device_init(object, 3, &d3drm->IDirect3DRM_iface, ddraw, render_target, TRUE); |
| IDirectDraw_Release(ddraw); |
| IDirectDrawSurface_Release(render_target); |
| if (FAILED(hr)) |
| d3drm_device_destroy(object); |
| else |
| *device = IDirect3DRMDevice3_from_impl(object); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateShadow(IDirect3DRM3 *iface, IUnknown *object, IDirect3DRMLight *light, |
| D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, IDirect3DRMShadow2 **shadow) |
| { |
| FIXME("iface %p, object %p, light %p, px %.8e, py %.8e, pz %.8e, nx %.8e, ny %.8e, nz %.8e, shadow %p stub!\n", |
| iface, object, light, px, py, pz, nx, ny, nz, shadow); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateTextureFromSurface(IDirect3DRM3 *iface, |
| IDirectDrawSurface *surface, IDirect3DRMTexture3 **texture) |
| { |
| FIXME("iface %p, surface %p, texture %p stub!\n", iface, surface, texture); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateViewport(IDirect3DRM3 *iface, IDirect3DRMDevice3 *device, |
| IDirect3DRMFrame3 *camera, DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport2 **viewport) |
| { |
| FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u, viewport %p partial stub!\n", |
| iface, device, camera, x, y, width, height, viewport); |
| |
| return Direct3DRMViewport_create(&IID_IDirect3DRMViewport2, (IUnknown **)viewport); |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateWrap(IDirect3DRM3 *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame3 *frame, |
| D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, |
| D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv, |
| IDirect3DRMWrap **wrap) |
| { |
| FIXME("iface %p, type %#x, frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, " |
| "ux %.8e, uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e, wrap %p stub!\n", |
| iface, type, frame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, wrap); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateUserVisual(IDirect3DRM3 *iface, |
| D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) |
| { |
| FIXME("iface %p, cb %p, ctx %p, visual %p stub!\n", iface, cb, ctx, visual); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_LoadTexture(IDirect3DRM3 *iface, |
| const char *filename, IDirect3DRMTexture3 **texture) |
| { |
| FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture); |
| |
| return Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown **)texture); |
| } |
| |
| static HRESULT WINAPI d3drm3_LoadTextureFromResource(IDirect3DRM3 *iface, HMODULE module, |
| const char *resource_name, const char *resource_type, IDirect3DRMTexture3 **texture) |
| { |
| FIXME("iface %p, module %p, resource_name %s, resource_type %s, texture %p stub!\n", |
| iface, module, debugstr_a(resource_name), debugstr_a(resource_type), texture); |
| |
| return Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown **)texture); |
| } |
| |
| static HRESULT WINAPI d3drm3_SetSearchPath(IDirect3DRM3 *iface, const char *path) |
| { |
| FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path)); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_AddSearchPath(IDirect3DRM3 *iface, const char *path) |
| { |
| FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path)); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_GetSearchPath(IDirect3DRM3 *iface, DWORD *size, char *path) |
| { |
| FIXME("iface %p, size %p, path %p stub!\n", iface, size, path); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_SetDefaultTextureColors(IDirect3DRM3 *iface, DWORD color_count) |
| { |
| FIXME("iface %p, color_count %u stub!\n", iface, color_count); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_SetDefaultTextureShades(IDirect3DRM3 *iface, DWORD shade_count) |
| { |
| FIXME("iface %p, shade_count %u stub!\n", iface, shade_count); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_GetDevices(IDirect3DRM3 *iface, IDirect3DRMDeviceArray **array) |
| { |
| FIXME("iface %p, array %p stub!\n", iface, array); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_GetNamedObject(IDirect3DRM3 *iface, |
| const char *name, IDirect3DRMObject **object) |
| { |
| FIXME("iface %p, name %s, object %p stub!\n", iface, debugstr_a(name), object); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_EnumerateObjects(IDirect3DRM3 *iface, D3DRMOBJECTCALLBACK cb, void *ctx) |
| { |
| FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT load_data(IDirect3DRM3 *iface, IDirectXFileData *data_object, IID **GUIDs, DWORD nb_GUIDs, D3DRMLOADCALLBACK LoadProc, |
| void *ArgLP, D3DRMLOADTEXTURECALLBACK LoadTextureProc, void *ArgLTP, IDirect3DRMFrame3 *parent_frame) |
| { |
| HRESULT ret = D3DRMERR_BADOBJECT; |
| HRESULT hr; |
| const GUID* guid; |
| DWORD i; |
| BOOL requested = FALSE; |
| |
| hr = IDirectXFileData_GetType(data_object, &guid); |
| if (hr != DXFILE_OK) |
| goto end; |
| |
| TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid)); |
| |
| /* Load object only if it is top level and requested or if it is part of another object */ |
| |
| if (IsEqualGUID(guid, &TID_D3DRMMesh)) |
| { |
| TRACE("Found TID_D3DRMMesh\n"); |
| |
| for (i = 0; i < nb_GUIDs; i++) |
| if (IsEqualGUID(GUIDs[i], &IID_IDirect3DRMMeshBuilder) || |
| IsEqualGUID(GUIDs[i], &IID_IDirect3DRMMeshBuilder2) || |
| IsEqualGUID(GUIDs[i], &IID_IDirect3DRMMeshBuilder3)) |
| { |
| requested = TRUE; |
| break; |
| } |
| |
| if (requested || parent_frame) |
| { |
| IDirect3DRMMeshBuilder3 *meshbuilder; |
| |
| TRACE("Load mesh data\n"); |
| |
| hr = IDirect3DRM3_CreateMeshBuilder(iface, &meshbuilder); |
| if (SUCCEEDED(hr)) |
| { |
| hr = load_mesh_data(meshbuilder, data_object, LoadTextureProc, ArgLTP); |
| if (SUCCEEDED(hr)) |
| { |
| /* Only top level objects are notified */ |
| if (!parent_frame) |
| { |
| IDirect3DRMObject *object; |
| |
| hr = IDirect3DRMMeshBuilder3_QueryInterface(meshbuilder, GUIDs[i], (void**)&object); |
| if (SUCCEEDED(hr)) |
| { |
| LoadProc(object, GUIDs[i], ArgLP); |
| IDirect3DRMObject_Release(object); |
| } |
| } |
| else |
| { |
| IDirect3DRMFrame3_AddVisual(parent_frame, (IUnknown*)meshbuilder); |
| } |
| } |
| IDirect3DRMMeshBuilder3_Release(meshbuilder); |
| } |
| |
| if (FAILED(hr)) |
| ERR("Cannot process mesh\n"); |
| } |
| } |
| else if (IsEqualGUID(guid, &TID_D3DRMFrame)) |
| { |
| TRACE("Found TID_D3DRMFrame\n"); |
| |
| for (i = 0; i < nb_GUIDs; i++) |
| if (IsEqualGUID(GUIDs[i], &IID_IDirect3DRMFrame) || |
| IsEqualGUID(GUIDs[i], &IID_IDirect3DRMFrame2) || |
| IsEqualGUID(GUIDs[i], &IID_IDirect3DRMFrame3)) |
| { |
| requested = TRUE; |
| break; |
| } |
| |
| if (requested || parent_frame) |
| { |
| IDirect3DRMFrame3 *frame; |
| |
| TRACE("Load frame data\n"); |
| |
| hr = IDirect3DRM3_CreateFrame(iface, parent_frame, &frame); |
| if (SUCCEEDED(hr)) |
| { |
| IDirectXFileObject *child; |
| |
| while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(data_object, &child))) |
| { |
| IDirectXFileData *data; |
| IDirectXFileDataReference *reference; |
| IDirectXFileBinary *binary; |
| |
| if (SUCCEEDED(IDirectXFileObject_QueryInterface(child, |
| &IID_IDirectXFileBinary, (void **)&binary))) |
| { |
| FIXME("Binary Object not supported yet\n"); |
| IDirectXFileBinary_Release(binary); |
| } |
| else if (SUCCEEDED(IDirectXFileObject_QueryInterface(child, |
| &IID_IDirectXFileData, (void **)&data))) |
| { |
| TRACE("Found Data Object\n"); |
| hr = load_data(iface, data, GUIDs, nb_GUIDs, LoadProc, ArgLP, LoadTextureProc, ArgLTP, frame); |
| IDirectXFileData_Release(data); |
| } |
| else if (SUCCEEDED(IDirectXFileObject_QueryInterface(child, |
| &IID_IDirectXFileDataReference, (void **)&reference))) |
| { |
| TRACE("Found Data Object Reference\n"); |
| IDirectXFileDataReference_Resolve(reference, &data); |
| hr = load_data(iface, data, GUIDs, nb_GUIDs, LoadProc, ArgLP, LoadTextureProc, ArgLTP, frame); |
| IDirectXFileData_Release(data); |
| IDirectXFileDataReference_Release(reference); |
| } |
| IDirectXFileObject_Release(child); |
| } |
| |
| if (hr != DXFILEERR_NOMOREOBJECTS) |
| { |
| IDirect3DRMFrame3_Release(frame); |
| goto end; |
| } |
| hr = S_OK; |
| |
| /* Only top level objects are notified */ |
| if (!parent_frame) |
| { |
| IDirect3DRMObject *object; |
| |
| hr = IDirect3DRMFrame3_QueryInterface(frame, GUIDs[i], (void**)&object); |
| if (SUCCEEDED(hr)) |
| { |
| LoadProc(object, GUIDs[i], ArgLP); |
| IDirect3DRMObject_Release(object); |
| } |
| } |
| IDirect3DRMFrame3_Release(frame); |
| } |
| |
| if (FAILED(hr)) |
| ERR("Cannot process frame\n"); |
| } |
| } |
| else if (IsEqualGUID(guid, &TID_D3DRMMaterial)) |
| { |
| TRACE("Found TID_D3DRMMaterial\n"); |
| |
| /* Cannot be requested so nothing to do */ |
| } |
| else if (IsEqualGUID(guid, &TID_D3DRMFrameTransformMatrix)) |
| { |
| TRACE("Found TID_D3DRMFrameTransformMatrix\n"); |
| |
| /* Cannot be requested */ |
| if (parent_frame) |
| { |
| D3DRMMATRIX4D *matrix; |
| DWORD size; |
| |
| TRACE("Load Frame Transform Matrix data\n"); |
| |
| hr = IDirectXFileData_GetData(data_object, NULL, &size, (void**)&matrix); |
| if ((hr != DXFILE_OK) || (size != sizeof(matrix))) |
| goto end; |
| |
| hr = IDirect3DRMFrame3_AddTransform(parent_frame, D3DRMCOMBINE_REPLACE, *matrix); |
| if (FAILED(hr)) |
| goto end; |
| } |
| } |
| else |
| { |
| FIXME("Found unknown TID %s\n", debugstr_guid(guid)); |
| } |
| |
| ret = D3DRM_OK; |
| |
| end: |
| |
| return ret; |
| } |
| |
| static HRESULT WINAPI d3drm3_Load(IDirect3DRM3 *iface, void *source, void *object_id, IID **iids, |
| DWORD iid_count, D3DRMLOADOPTIONS flags, D3DRMLOADCALLBACK load_cb, void *load_ctx, |
| D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, IDirect3DRMFrame3 *parent_frame) |
| { |
| DXFILELOADOPTIONS load_options; |
| IDirectXFile *file = NULL; |
| IDirectXFileEnumObject *enum_object = NULL; |
| IDirectXFileData *data = NULL; |
| HRESULT hr; |
| const GUID* pGuid; |
| DWORD size; |
| struct d3drm_file_header *header; |
| HRESULT ret = D3DRMERR_BADOBJECT; |
| DWORD i; |
| |
| TRACE("iface %p, source %p, object_id %p, iids %p, iid_count %u, flags %#x, " |
| "load_cb %p, load_ctx %p, load_tex_cb %p, load_tex_ctx %p, parent_frame %p.\n", |
| iface, source, object_id, iids, iid_count, flags, |
| load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame); |
| |
| TRACE("Looking for GUIDs:\n"); |
| for (i = 0; i < iid_count; ++i) |
| TRACE("- %s (%s)\n", debugstr_guid(iids[i]), get_IID_string(iids[i])); |
| |
| if (flags == D3DRMLOAD_FROMMEMORY) |
| { |
| load_options = DXFILELOAD_FROMMEMORY; |
| } |
| else if (flags == D3DRMLOAD_FROMFILE) |
| { |
| load_options = DXFILELOAD_FROMFILE; |
| TRACE("Loading from file %s\n", debugstr_a(source)); |
| } |
| else |
| { |
| FIXME("Load options %#x not supported yet.\n", flags); |
| return E_NOTIMPL; |
| } |
| |
| hr = DirectXFileCreate(&file); |
| if (hr != DXFILE_OK) |
| goto end; |
| |
| hr = IDirectXFile_RegisterTemplates(file, templates, strlen(templates)); |
| if (hr != DXFILE_OK) |
| goto end; |
| |
| hr = IDirectXFile_CreateEnumObject(file, source, load_options, &enum_object); |
| if (hr != DXFILE_OK) |
| goto end; |
| |
| hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data); |
| if (hr != DXFILE_OK) |
| goto end; |
| |
| hr = IDirectXFileData_GetType(data, &pGuid); |
| if (hr != DXFILE_OK) |
| goto end; |
| |
| TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid)); |
| |
| if (!IsEqualGUID(pGuid, &TID_DXFILEHeader)) |
| { |
| ret = D3DRMERR_BADFILE; |
| goto end; |
| } |
| |
| hr = IDirectXFileData_GetData(data, NULL, &size, (void **)&header); |
| if ((hr != DXFILE_OK) || (size != sizeof(*header))) |
| goto end; |
| |
| TRACE("Version is %u.%u, flags %#x.\n", header->major, header->minor, header->flags); |
| |
| /* Version must be 1.0.x */ |
| if ((header->major != 1) || (header->minor != 0)) |
| { |
| ret = D3DRMERR_BADFILE; |
| goto end; |
| } |
| |
| IDirectXFileData_Release(data); |
| data = NULL; |
| |
| while (1) |
| { |
| hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data); |
| if (hr == DXFILEERR_NOMOREOBJECTS) |
| { |
| TRACE("No more object\n"); |
| break; |
| } |
| else if (hr != DXFILE_OK) |
| { |
| ret = D3DRMERR_BADFILE; |
| goto end; |
| } |
| |
| ret = load_data(iface, data, iids, iid_count, load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame); |
| if (ret != D3DRM_OK) |
| goto end; |
| |
| IDirectXFileData_Release(data); |
| data = NULL; |
| } |
| |
| ret = D3DRM_OK; |
| |
| end: |
| if (data) |
| IDirectXFileData_Release(data); |
| if (enum_object) |
| IDirectXFileEnumObject_Release(enum_object); |
| if (file) |
| IDirectXFile_Release(file); |
| |
| return ret; |
| } |
| |
| static HRESULT WINAPI d3drm3_Tick(IDirect3DRM3 *iface, D3DVALUE tick) |
| { |
| FIXME("iface %p, tick %.8e stub!\n", iface, tick); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateProgressiveMesh(IDirect3DRM3 *iface, IDirect3DRMProgressiveMesh **mesh) |
| { |
| FIXME("iface %p, mesh %p stub!\n", iface, mesh); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_RegisterClient(IDirect3DRM3 *iface, REFGUID guid, DWORD *id) |
| { |
| FIXME("iface %p, guid %s, id %p stub!\n", iface, debugstr_guid(guid), id); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_UnregisterClient(IDirect3DRM3 *iface, REFGUID guid) |
| { |
| FIXME("iface %p, guid %s stub!\n", iface, debugstr_guid(guid)); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_CreateClippedVisual(IDirect3DRM3 *iface, |
| IDirect3DRMVisual *visual, IDirect3DRMClippedVisual **clipped_visual) |
| { |
| FIXME("iface %p, visual %p, clipped_visual %p stub!\n", iface, visual, clipped_visual); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_SetOptions(IDirect3DRM3 *iface, DWORD flags) |
| { |
| FIXME("iface %p, flags %#x stub!\n", iface, flags); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm3_GetOptions(IDirect3DRM3 *iface, DWORD *flags) |
| { |
| FIXME("iface %p, flags %p stub!\n", iface, flags); |
| |
| return E_NOTIMPL; |
| } |
| |
| static const struct IDirect3DRM3Vtbl d3drm3_vtbl = |
| { |
| d3drm3_QueryInterface, |
| d3drm3_AddRef, |
| d3drm3_Release, |
| d3drm3_CreateObject, |
| d3drm3_CreateFrame, |
| d3drm3_CreateMesh, |
| d3drm3_CreateMeshBuilder, |
| d3drm3_CreateFace, |
| d3drm3_CreateAnimation, |
| d3drm3_CreateAnimationSet, |
| d3drm3_CreateTexture, |
| d3drm3_CreateLight, |
| d3drm3_CreateLightRGB, |
| d3drm3_CreateMaterial, |
| d3drm3_CreateDevice, |
| d3drm3_CreateDeviceFromSurface, |
| d3drm3_CreateDeviceFromD3D, |
| d3drm3_CreateDeviceFromClipper, |
| d3drm3_CreateTextureFromSurface, |
| d3drm3_CreateShadow, |
| d3drm3_CreateViewport, |
| d3drm3_CreateWrap, |
| d3drm3_CreateUserVisual, |
| d3drm3_LoadTexture, |
| d3drm3_LoadTextureFromResource, |
| d3drm3_SetSearchPath, |
| d3drm3_AddSearchPath, |
| d3drm3_GetSearchPath, |
| d3drm3_SetDefaultTextureColors, |
| d3drm3_SetDefaultTextureShades, |
| d3drm3_GetDevices, |
| d3drm3_GetNamedObject, |
| d3drm3_EnumerateObjects, |
| d3drm3_Load, |
| d3drm3_Tick, |
| d3drm3_CreateProgressiveMesh, |
| d3drm3_RegisterClient, |
| d3drm3_UnregisterClient, |
| d3drm3_CreateClippedVisual, |
| d3drm3_SetOptions, |
| d3drm3_GetOptions, |
| }; |
| |
| HRESULT WINAPI Direct3DRMCreate(IDirect3DRM **d3drm) |
| { |
| struct d3drm *object; |
| |
| TRACE("d3drm %p.\n", d3drm); |
| |
| if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) |
| return E_OUTOFMEMORY; |
| |
| object->IDirect3DRM_iface.lpVtbl = &d3drm1_vtbl; |
| object->IDirect3DRM2_iface.lpVtbl = &d3drm2_vtbl; |
| object->IDirect3DRM3_iface.lpVtbl = &d3drm3_vtbl; |
| object->ref1 = 1; |
| object->iface_count = 1; |
| |
| *d3drm = &object->IDirect3DRM_iface; |
| |
| return S_OK; |
| } |
| |
| HRESULT WINAPI DllCanUnloadNow(void) |
| { |
| return S_FALSE; |
| } |
| |
| HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, void **ppv) |
| { |
| TRACE("(%s, %s, %p): stub\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv); |
| |
| if(!ppv) |
| return E_INVALIDARG; |
| |
| return CLASS_E_CLASSNOTAVAILABLE; |
| } |