| /* |
| * RPCRT4 |
| * |
| * Copyright 2000 Huw D M Davies for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| * WINE RPC TODO's (and a few TODONT's) |
| * |
| * - Ove's decreasingly incomplete widl is an IDL compiler for wine. For widl |
| * to be wine's only IDL compiler, a fair bit of work remains to be done. |
| * until then we have used some midl-generated stuff. (What?) |
| * widl currently doesn't generate stub/proxy files required by wine's (O)RPC |
| * capabilities -- nor does it make those lovely format strings :( |
| * The MS MIDL compiler does some really esoteric stuff. Of course Ove has |
| * started with the less esoteric stuff. There are also lots of nice |
| * comments in there if you want to flex your bison and help build this monster. |
| * |
| * - RPC has a quite featureful error handling mechanism; basically none of this is |
| * implemented right now. We also have deficiencies on the compiler side, where |
| * wine's __TRY / __EXCEPT / __FINALLY macros are not even used for RpcTryExcept & co, |
| * due to syntactic differences! (we can fix it with widl by using __TRY) |
| * |
| * - There are several different memory allocation schemes for MSRPC. |
| * I don't even understand what they all are yet, much less have them |
| * properly implemented. Surely we are supposed to be doing something with |
| * the user-provided allocation/deallocation functions, but so far, |
| * I don't think we are doing this... |
| * |
| * - MSRPC provides impersonation capabilities which currently are not possible |
| * to implement in wine. At the very least we should implement the authorization |
| * API's & gracefully ignore the irrelevant stuff (to an extent we already do). |
| * |
| * - Some transports are not yet implemented. The existing transport implementations |
| * are incomplete and may be bug-infested. |
| * |
| * - The various transports that we do support ought to be supported in a more |
| * object-oriented manner, as in DCE's RPC implementation, instead of cluttering |
| * up the code with conditionals like we do now. |
| * |
| * - Data marshalling: So far, only the beginnings of a full implementation |
| * exist in wine. NDR protocol itself is documented, but the MS API's to |
| * convert data-types in memory into NDR are not. This is challenging work, |
| * and has supposedly been "at the top of Greg's queue" for several months now. |
| * |
| * - ORPC is RPC for OLE; once we have a working RPC framework, we can |
| * use it to implement out-of-process OLE client/server communications. |
| * ATM there is maybe a disconnect between the marshalling in the OLE DLLs |
| * and the marshalling going on here [TODO: well, is there or not?] |
| * |
| * - In-source API Documentation, at least for those functions which we have |
| * implemented, but preferably for everything we can document, would be nice, |
| * since some of this stuff is quite obscure. |
| * |
| * - Name services... [TODO: what about them] |
| * |
| * - Protocol Towers: Totally unimplemented.... I think. |
| * |
| * - Context Handle Rundown: whatever that is. |
| * |
| * - Nested RPC's: Totally unimplemented. |
| * |
| * - Statistics: we are supposed to be keeping various counters. we aren't. |
| * |
| * - Async RPC: Unimplemented. |
| * |
| * - XML/http RPC: Somewhere there's an XML fiend that wants to do this! Betcha |
| * we could use these as a transport for RPC's across computers without a |
| * permissions and/or licensing crisis. |
| * |
| * - The NT "ports" API, aka LPC. Greg claims this is on his radar. Might (or |
| * might not) enable users to get some kind of meaningful result out of |
| * NT-based native rpcrt4's. Commonly-used transport for self-to-self RPC's. |
| * |
| * - ...? More stuff I haven't thought of. If you think of more RPC todo's |
| * drop me an e-mail <gmturner007@ameritech.net> or send a patch to the |
| * wine-patches mailing list. |
| */ |
| |
| #include "config.h" |
| |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include "windef.h" |
| #include "winerror.h" |
| #include "winbase.h" |
| #include "winuser.h" |
| #include "iptypes.h" |
| #include "iphlpapi.h" |
| #include "wine/unicode.h" |
| #include "rpc.h" |
| |
| #include "ole2.h" |
| #include "rpcndr.h" |
| #include "rpcproxy.h" |
| |
| #include "rpc_binding.h" |
| #include "rpcss_np_client.h" |
| |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(rpc); |
| |
| static UUID uuid_nil; |
| static HANDLE master_mutex; |
| |
| HANDLE RPCRT4_GetMasterMutex(void) |
| { |
| return master_mutex; |
| } |
| |
| static CRITICAL_SECTION uuid_cs; |
| static CRITICAL_SECTION_DEBUG critsect_debug = |
| { |
| 0, 0, &uuid_cs, |
| { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList }, |
| 0, 0, { (DWORD_PTR)(__FILE__ ": uuid_cs") } |
| }; |
| static CRITICAL_SECTION uuid_cs = { &critsect_debug, -1, 0, 0, 0, 0 }; |
| |
| /*********************************************************************** |
| * DllMain |
| * |
| * PARAMS |
| * hinstDLL [I] handle to the DLL's instance |
| * fdwReason [I] |
| * lpvReserved [I] reserved, must be NULL |
| * |
| * RETURNS |
| * Success: TRUE |
| * Failure: FALSE |
| */ |
| |
| BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) |
| { |
| switch (fdwReason) { |
| case DLL_PROCESS_ATTACH: |
| DisableThreadLibraryCalls(hinstDLL); |
| master_mutex = CreateMutexA( NULL, FALSE, RPCSS_MASTER_MUTEX_NAME); |
| if (!master_mutex) |
| ERR("Failed to create master mutex\n"); |
| break; |
| |
| case DLL_PROCESS_DETACH: |
| CloseHandle(master_mutex); |
| master_mutex = NULL; |
| break; |
| } |
| |
| return TRUE; |
| } |
| |
| /************************************************************************* |
| * RpcStringFreeA [RPCRT4.@] |
| * |
| * Frees a character string allocated by the RPC run-time library. |
| * |
| * RETURNS |
| * |
| * S_OK if successful. |
| */ |
| RPC_STATUS WINAPI RpcStringFreeA(unsigned char** String) |
| { |
| HeapFree( GetProcessHeap(), 0, *String); |
| |
| return RPC_S_OK; |
| } |
| |
| /************************************************************************* |
| * RpcStringFreeW [RPCRT4.@] |
| * |
| * Frees a character string allocated by the RPC run-time library. |
| * |
| * RETURNS |
| * |
| * S_OK if successful. |
| */ |
| RPC_STATUS WINAPI RpcStringFreeW(unsigned short** String) |
| { |
| HeapFree( GetProcessHeap(), 0, *String); |
| |
| return RPC_S_OK; |
| } |
| |
| /************************************************************************* |
| * RpcRaiseException [RPCRT4.@] |
| * |
| * Raises an exception. |
| */ |
| void WINAPI RpcRaiseException(RPC_STATUS exception) |
| { |
| /* FIXME: translate exception? */ |
| RaiseException(exception, 0, 0, NULL); |
| } |
| |
| /************************************************************************* |
| * UuidCompare [RPCRT4.@] |
| * |
| * PARAMS |
| * UUID *Uuid1 [I] Uuid to compare |
| * UUID *Uuid2 [I] Uuid to compare |
| * RPC_STATUS *Status [O] returns RPC_S_OK |
| * |
| * RETURNS |
| * -1 if Uuid1 is less than Uuid2 |
| * 0 if Uuid1 and Uuid2 are equal |
| * 1 if Uuid1 is greater than Uuid2 |
| */ |
| int WINAPI UuidCompare(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status) |
| { |
| int i; |
| |
| TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2)); |
| |
| *Status = RPC_S_OK; |
| |
| if (!Uuid1) Uuid1 = &uuid_nil; |
| if (!Uuid2) Uuid2 = &uuid_nil; |
| |
| if (Uuid1 == Uuid2) return 0; |
| |
| if (Uuid1->Data1 != Uuid2->Data1) |
| return Uuid1->Data1 < Uuid2->Data1 ? -1 : 1; |
| |
| if (Uuid1->Data2 != Uuid2->Data2) |
| return Uuid1->Data2 < Uuid2->Data2 ? -1 : 1; |
| |
| if (Uuid1->Data3 != Uuid2->Data3) |
| return Uuid1->Data3 < Uuid2->Data3 ? -1 : 1; |
| |
| for (i = 0; i < 8; i++) { |
| if (Uuid1->Data4[i] < Uuid2->Data4[i]) |
| return -1; |
| if (Uuid1->Data4[i] > Uuid2->Data4[i]) |
| return 1; |
| } |
| |
| return 0; |
| } |
| |
| /************************************************************************* |
| * UuidEqual [RPCRT4.@] |
| * |
| * PARAMS |
| * UUID *Uuid1 [I] Uuid to compare |
| * UUID *Uuid2 [I] Uuid to compare |
| * RPC_STATUS *Status [O] returns RPC_S_OK |
| * |
| * RETURNS |
| * TRUE/FALSE |
| */ |
| int WINAPI UuidEqual(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status) |
| { |
| TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2)); |
| return !UuidCompare(Uuid1, Uuid2, Status); |
| } |
| |
| /************************************************************************* |
| * UuidIsNil [RPCRT4.@] |
| * |
| * PARAMS |
| * UUID *Uuid [I] Uuid to compare |
| * RPC_STATUS *Status [O] retuns RPC_S_OK |
| * |
| * RETURNS |
| * TRUE/FALSE |
| */ |
| int WINAPI UuidIsNil(UUID *Uuid, RPC_STATUS *Status) |
| { |
| TRACE("(%s)\n", debugstr_guid(Uuid)); |
| if (!Uuid) return TRUE; |
| return !UuidCompare(Uuid, &uuid_nil, Status); |
| } |
| |
| /************************************************************************* |
| * UuidCreateNil [RPCRT4.@] |
| * |
| * PARAMS |
| * UUID *Uuid [O] returns a nil UUID |
| * |
| * RETURNS |
| * RPC_S_OK |
| */ |
| RPC_STATUS WINAPI UuidCreateNil(UUID *Uuid) |
| { |
| *Uuid = uuid_nil; |
| return RPC_S_OK; |
| } |
| |
| /* Number of 100ns ticks per clock tick. To be safe, assume that the clock |
| resolution is at least 1000 * 100 * (1/1000000) = 1/10 of a second */ |
| #define TICKS_PER_CLOCK_TICK 1000 |
| #define SECSPERDAY 86400 |
| #define TICKSPERSEC 10000000 |
| /* UUID system time starts at October 15, 1582 */ |
| #define SECS_15_OCT_1582_TO_1601 ((17 + 30 + 31 + 365 * 18 + 5) * SECSPERDAY) |
| #define TICKS_15_OCT_1582_TO_1601 ((ULONGLONG)SECS_15_OCT_1582_TO_1601 * TICKSPERSEC) |
| |
| static void RPC_UuidGetSystemTime(ULONGLONG *time) |
| { |
| FILETIME ft; |
| |
| GetSystemTimeAsFileTime(&ft); |
| |
| *time = ((ULONGLONG)ft.dwHighDateTime << 32) | ft.dwLowDateTime; |
| *time += TICKS_15_OCT_1582_TO_1601; |
| } |
| |
| /* Assume that a hardware address is at least 6 bytes long */ |
| #define ADDRESS_BYTES_NEEDED 6 |
| |
| static RPC_STATUS RPC_UuidGetNodeAddress(BYTE *address) |
| { |
| int i; |
| DWORD status = RPC_S_OK; |
| |
| ULONG buflen = sizeof(IP_ADAPTER_INFO); |
| PIP_ADAPTER_INFO adapter = HeapAlloc(GetProcessHeap(), 0, buflen); |
| |
| if (GetAdaptersInfo(adapter, &buflen) == ERROR_BUFFER_OVERFLOW) { |
| HeapFree(GetProcessHeap(), 0, adapter); |
| adapter = HeapAlloc(GetProcessHeap(), 0, buflen); |
| } |
| |
| if (GetAdaptersInfo(adapter, &buflen) == NO_ERROR) { |
| for (i = 0; i < ADDRESS_BYTES_NEEDED; i++) { |
| address[i] = adapter->Address[i]; |
| } |
| } |
| /* We can't get a hardware address, just use random numbers. |
| Set the multicast bit to prevent conflicts with real cards. */ |
| else { |
| for (i = 0; i < ADDRESS_BYTES_NEEDED; i++) { |
| address[i] = rand() & 0xff; |
| } |
| |
| address[0] |= 0x01; |
| status = RPC_S_UUID_LOCAL_ONLY; |
| } |
| |
| HeapFree(GetProcessHeap(), 0, adapter); |
| return status; |
| } |
| |
| /************************************************************************* |
| * UuidCreate [RPCRT4.@] |
| * |
| * Creates a 128bit UUID. |
| * |
| * RETURNS |
| * |
| * RPC_S_OK if successful. |
| * RPC_S_UUID_LOCAL_ONLY if UUID is only locally unique. |
| * |
| * FIXME: No compensation for changes across reloading |
| * this dll or across reboots (e.g. clock going |
| * backwards and swapped network cards). The RFC |
| * suggests using NVRAM for storing persistent |
| * values. |
| */ |
| RPC_STATUS WINAPI UuidCreate(UUID *Uuid) |
| { |
| static int initialised, count; |
| |
| ULONGLONG time; |
| static ULONGLONG timelast; |
| static WORD sequence; |
| |
| static DWORD status; |
| static BYTE address[MAX_ADAPTER_ADDRESS_LENGTH]; |
| |
| EnterCriticalSection(&uuid_cs); |
| |
| if (!initialised) { |
| RPC_UuidGetSystemTime(&timelast); |
| count = TICKS_PER_CLOCK_TICK; |
| |
| sequence = ((rand() & 0xff) << 8) + (rand() & 0xff); |
| sequence &= 0x1fff; |
| |
| status = RPC_UuidGetNodeAddress(address); |
| initialised = 1; |
| } |
| |
| /* Generate time element of the UUID. Account for going faster |
| than our clock as well as the clock going backwards. */ |
| while (1) { |
| RPC_UuidGetSystemTime(&time); |
| if (time > timelast) { |
| count = 0; |
| break; |
| } |
| if (time < timelast) { |
| sequence = (sequence + 1) & 0x1fff; |
| count = 0; |
| break; |
| } |
| if (count < TICKS_PER_CLOCK_TICK) { |
| count++; |
| break; |
| } |
| } |
| |
| timelast = time; |
| time += count; |
| |
| /* Pack the information into the UUID structure. */ |
| |
| Uuid->Data1 = (unsigned long)(time & 0xffffffff); |
| Uuid->Data2 = (unsigned short)((time >> 32) & 0xffff); |
| Uuid->Data3 = (unsigned short)((time >> 48) & 0x0fff); |
| |
| /* This is a version 1 UUID */ |
| Uuid->Data3 |= (1 << 12); |
| |
| Uuid->Data4[0] = sequence & 0xff; |
| Uuid->Data4[1] = (sequence & 0x3f00) >> 8; |
| Uuid->Data4[1] |= 0x80; |
| |
| Uuid->Data4[2] = address[0]; |
| Uuid->Data4[3] = address[1]; |
| Uuid->Data4[4] = address[2]; |
| Uuid->Data4[5] = address[3]; |
| Uuid->Data4[6] = address[4]; |
| Uuid->Data4[7] = address[5]; |
| |
| LeaveCriticalSection(&uuid_cs); |
| |
| TRACE("%s\n", debugstr_guid(Uuid)); |
| |
| return status; |
| } |
| |
| /************************************************************************* |
| * UuidCreateSequential [RPCRT4.@] |
| * |
| * Creates a 128bit UUID. |
| * |
| * RETURNS |
| * |
| * RPC_S_OK if successful. |
| * RPC_S_UUID_LOCAL_ONLY if UUID is only locally unique. |
| * |
| */ |
| RPC_STATUS WINAPI UuidCreateSequential(UUID *Uuid) |
| { |
| return UuidCreate(Uuid); |
| } |
| |
| |
| /************************************************************************* |
| * UuidHash [RPCRT4.@] |
| * |
| * Generates a hash value for a given UUID |
| * |
| * Code based on FreeDCE implementation |
| * |
| */ |
| unsigned short WINAPI UuidHash(UUID *uuid, RPC_STATUS *Status) |
| { |
| BYTE *data = (BYTE*)uuid; |
| short c0 = 0, c1 = 0, x, y; |
| unsigned int i; |
| |
| if (!uuid) data = (BYTE*)(uuid = &uuid_nil); |
| |
| TRACE("(%s)\n", debugstr_guid(uuid)); |
| |
| for (i=0; i<sizeof(UUID); i++) { |
| c0 += data[i]; |
| c1 += c0; |
| } |
| |
| x = -c1 % 255; |
| if (x < 0) x += 255; |
| |
| y = (c1 - c0) % 255; |
| if (y < 0) y += 255; |
| |
| *Status = RPC_S_OK; |
| return y*256 + x; |
| } |
| |
| /************************************************************************* |
| * UuidToStringA [RPCRT4.@] |
| * |
| * Converts a UUID to a string. |
| * |
| * UUID format is 8 hex digits, followed by a hyphen then three groups of |
| * 4 hex digits each followed by a hyphen and then 12 hex digits |
| * |
| * RETURNS |
| * |
| * S_OK if successful. |
| * S_OUT_OF_MEMORY if unsuccessful. |
| */ |
| RPC_STATUS WINAPI UuidToStringA(UUID *Uuid, unsigned char** StringUuid) |
| { |
| *StringUuid = HeapAlloc( GetProcessHeap(), 0, sizeof(char) * 37); |
| |
| if(!(*StringUuid)) |
| return RPC_S_OUT_OF_MEMORY; |
| |
| if (!Uuid) Uuid = &uuid_nil; |
| |
| sprintf( (char*)*StringUuid, "%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x", |
| Uuid->Data1, Uuid->Data2, Uuid->Data3, |
| Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2], |
| Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5], |
| Uuid->Data4[6], Uuid->Data4[7] ); |
| |
| return RPC_S_OK; |
| } |
| |
| /************************************************************************* |
| * UuidToStringW [RPCRT4.@] |
| * |
| * Converts a UUID to a string. |
| * |
| * S_OK if successful. |
| * S_OUT_OF_MEMORY if unsuccessful. |
| */ |
| RPC_STATUS WINAPI UuidToStringW(UUID *Uuid, unsigned short** StringUuid) |
| { |
| char buf[37]; |
| |
| if (!Uuid) Uuid = &uuid_nil; |
| |
| sprintf(buf, "%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x", |
| Uuid->Data1, Uuid->Data2, Uuid->Data3, |
| Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2], |
| Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5], |
| Uuid->Data4[6], Uuid->Data4[7] ); |
| |
| *StringUuid = RPCRT4_strdupAtoW(buf); |
| |
| if(!(*StringUuid)) |
| return RPC_S_OUT_OF_MEMORY; |
| |
| return RPC_S_OK; |
| } |
| |
| static const BYTE hex2bin[] = |
| { |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x00 */ |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x10 */ |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x20 */ |
| 0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, /* 0x30 */ |
| 0,10,11,12,13,14,15,0,0,0,0,0,0,0,0,0, /* 0x40 */ |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x50 */ |
| 0,10,11,12,13,14,15 /* 0x60 */ |
| }; |
| |
| /*********************************************************************** |
| * UuidFromStringA (RPCRT4.@) |
| */ |
| RPC_STATUS WINAPI UuidFromStringA(unsigned char* s, UUID *uuid) |
| { |
| int i; |
| |
| if (!s) return UuidCreateNil( uuid ); |
| |
| if (strlen((char*)s) != 36) return RPC_S_INVALID_STRING_UUID; |
| |
| if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-')) |
| return RPC_S_INVALID_STRING_UUID; |
| |
| for (i=0; i<36; i++) |
| { |
| if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue; |
| if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID; |
| } |
| |
| /* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */ |
| |
| uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 | |
| hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]); |
| uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]]; |
| uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]]; |
| |
| /* these are just sequential bytes */ |
| uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]]; |
| uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]]; |
| uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]]; |
| uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]]; |
| uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]]; |
| uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]]; |
| uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]]; |
| uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]]; |
| return RPC_S_OK; |
| } |
| |
| |
| /*********************************************************************** |
| * UuidFromStringW (RPCRT4.@) |
| */ |
| RPC_STATUS WINAPI UuidFromStringW(unsigned short* s, UUID *uuid) |
| { |
| int i; |
| |
| if (!s) return UuidCreateNil( uuid ); |
| |
| if (strlenW(s) != 36) return RPC_S_INVALID_STRING_UUID; |
| |
| if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-')) |
| return RPC_S_INVALID_STRING_UUID; |
| |
| for (i=0; i<36; i++) |
| { |
| if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue; |
| if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID; |
| } |
| |
| /* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */ |
| |
| uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 | |
| hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]); |
| uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]]; |
| uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]]; |
| |
| /* these are just sequential bytes */ |
| uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]]; |
| uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]]; |
| uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]]; |
| uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]]; |
| uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]]; |
| uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]]; |
| uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]]; |
| uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]]; |
| return RPC_S_OK; |
| } |
| |
| /*********************************************************************** |
| * DllRegisterServer (RPCRT4.@) |
| */ |
| |
| HRESULT WINAPI DllRegisterServer( void ) |
| { |
| FIXME( "(): stub\n" ); |
| return S_OK; |
| } |
| |
| BOOL RPCRT4_StartRPCSS(void) |
| { |
| PROCESS_INFORMATION pi; |
| STARTUPINFOA si; |
| static char cmd[6]; |
| BOOL rslt; |
| |
| ZeroMemory(&pi, sizeof(PROCESS_INFORMATION)); |
| ZeroMemory(&si, sizeof(STARTUPINFOA)); |
| si.cb = sizeof(STARTUPINFOA); |
| |
| /* apparently it's not OK to use a constant string below */ |
| CopyMemory(cmd, "rpcss", 6); |
| |
| /* FIXME: will this do the right thing when run as a test? */ |
| rslt = CreateProcessA( |
| NULL, /* executable */ |
| cmd, /* command line */ |
| NULL, /* process security attributes */ |
| NULL, /* primary thread security attributes */ |
| FALSE, /* inherit handles */ |
| 0, /* creation flags */ |
| NULL, /* use parent's environment */ |
| NULL, /* use parent's current directory */ |
| &si, /* STARTUPINFO pointer */ |
| &pi /* PROCESS_INFORMATION */ |
| ); |
| |
| if (rslt) { |
| CloseHandle(pi.hProcess); |
| CloseHandle(pi.hThread); |
| } |
| |
| return rslt; |
| } |
| |
| /*********************************************************************** |
| * RPCRT4_RPCSSOnDemandCall (internal) |
| * |
| * Attempts to send a message to the RPCSS process |
| * on the local machine, invoking it if necessary. |
| * For remote RPCSS calls, use.... your imagination. |
| * |
| * PARAMS |
| * msg [I] pointer to the RPCSS message |
| * vardata_payload [I] pointer vardata portion of the RPCSS message |
| * reply [O] pointer to reply structure |
| * |
| * RETURNS |
| * TRUE if successful |
| * FALSE otherwise |
| */ |
| BOOL RPCRT4_RPCSSOnDemandCall(PRPCSS_NP_MESSAGE msg, char *vardata_payload, PRPCSS_NP_REPLY reply) |
| { |
| HANDLE client_handle; |
| int i, j = 0; |
| |
| TRACE("(msg == %p, vardata_payload == %p, reply == %p)\n", msg, vardata_payload, reply); |
| |
| client_handle = RPCRT4_RpcssNPConnect(); |
| |
| while (!client_handle) { |
| /* start the RPCSS process */ |
| if (!RPCRT4_StartRPCSS()) { |
| ERR("Unable to start RPCSS process.\n"); |
| return FALSE; |
| } |
| /* wait for a connection (w/ periodic polling) */ |
| for (i = 0; i < 60; i++) { |
| Sleep(200); |
| client_handle = RPCRT4_RpcssNPConnect(); |
| if (client_handle) break; |
| } |
| /* we are only willing to try twice */ |
| if (j++ >= 1) break; |
| } |
| |
| if (!client_handle) { |
| /* no dice! */ |
| ERR("Unable to connect to RPCSS process!\n"); |
| SetLastError(RPC_E_SERVER_DIED_DNE); |
| return FALSE; |
| } |
| |
| /* great, we're connected. now send the message */ |
| if (!RPCRT4_SendReceiveNPMsg(client_handle, msg, vardata_payload, reply)) { |
| ERR("Something is amiss: RPC_SendReceive failed.\n"); |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| #define MAX_RPC_ERROR_TEXT 256 |
| |
| /****************************************************************************** |
| * DceErrorInqTextW (rpcrt4.@) |
| * |
| * Notes |
| * 1. On passing a NULL pointer the code does bomb out. |
| * 2. The size of the required buffer is not defined in the documentation. |
| * It appears to be 256. |
| * 3. The function is defined to return RPC_S_INVALID_ARG but I don't know |
| * of any value for which it does. |
| * 4. The MSDN documentation currently declares that the second argument is |
| * unsigned char *, even for the W version. I don't believe it. |
| */ |
| RPC_STATUS RPC_ENTRY DceErrorInqTextW (RPC_STATUS e, unsigned short *buffer) |
| { |
| DWORD count; |
| count = FormatMessageW (FORMAT_MESSAGE_FROM_SYSTEM | |
| FORMAT_MESSAGE_IGNORE_INSERTS, |
| NULL, e, 0, buffer, MAX_RPC_ERROR_TEXT, NULL); |
| if (!count) |
| { |
| count = FormatMessageW (FORMAT_MESSAGE_FROM_SYSTEM | |
| FORMAT_MESSAGE_IGNORE_INSERTS, |
| NULL, RPC_S_NOT_RPC_ERROR, 0, buffer, MAX_RPC_ERROR_TEXT, NULL); |
| if (!count) |
| { |
| ERR ("Failed to translate error\n"); |
| return RPC_S_INVALID_ARG; |
| } |
| } |
| return RPC_S_OK; |
| } |
| |
| /****************************************************************************** |
| * DceErrorInqTextA (rpcrt4.@) |
| */ |
| RPC_STATUS RPC_ENTRY DceErrorInqTextA (RPC_STATUS e, unsigned char *buffer) |
| { |
| RPC_STATUS status; |
| WCHAR bufferW [MAX_RPC_ERROR_TEXT]; |
| if ((status = DceErrorInqTextW (e, bufferW)) == RPC_S_OK) |
| { |
| if (!WideCharToMultiByte(CP_ACP, 0, bufferW, -1, (LPSTR)buffer, MAX_RPC_ERROR_TEXT, |
| NULL, NULL)) |
| { |
| ERR ("Failed to translate error\n"); |
| status = RPC_S_INVALID_ARG; |
| } |
| } |
| return status; |
| } |
| |
| /****************************************************************************** |
| * I_RpcAllocate (rpcrt4.@) |
| */ |
| void * WINAPI I_RpcAllocate(unsigned int Size) |
| { |
| return HeapAlloc(GetProcessHeap(), 0, Size); |
| } |
| |
| /****************************************************************************** |
| * I_RpcFree (rpcrt4.@) |
| */ |
| void WINAPI I_RpcFree(void *Object) |
| { |
| HeapFree(GetProcessHeap(), 0, Object); |
| } |
| |
| /****************************************************************************** |
| * I_RpcMapWin32Status (rpcrt4.@) |
| */ |
| DWORD WINAPI I_RpcMapWin32Status(RPC_STATUS status) |
| { |
| FIXME("(%ld): stub\n", status); |
| return 0; |
| } |