| /* |
| * Copyright (C) 2009-2010 Tony Wasserka |
| * Copyright (C) 2012 Józef Kucia |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d3dx9_private.h" |
| |
| #include "initguid.h" |
| #include "ole2.h" |
| #include "wincodec.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3dx); |
| |
| |
| /* Wine-specific WIC GUIDs */ |
| DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22); |
| |
| static const struct |
| { |
| const GUID *wic_guid; |
| D3DFORMAT d3dformat; |
| } wic_pixel_formats[] = { |
| { &GUID_WICPixelFormat8bppIndexed, D3DFMT_P8 }, |
| { &GUID_WICPixelFormat1bppIndexed, D3DFMT_P8 }, |
| { &GUID_WICPixelFormat4bppIndexed, D3DFMT_P8 }, |
| { &GUID_WICPixelFormat8bppGray, D3DFMT_L8 }, |
| { &GUID_WICPixelFormat16bppBGR555, D3DFMT_X1R5G5B5 }, |
| { &GUID_WICPixelFormat16bppBGR565, D3DFMT_R5G6B5 }, |
| { &GUID_WICPixelFormat24bppBGR, D3DFMT_R8G8B8 }, |
| { &GUID_WICPixelFormat32bppBGR, D3DFMT_X8R8G8B8 }, |
| { &GUID_WICPixelFormat32bppBGRA, D3DFMT_A8R8G8B8 } |
| }; |
| |
| static D3DFORMAT wic_guid_to_d3dformat(const GUID *guid) |
| { |
| unsigned int i; |
| |
| for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++) |
| { |
| if (IsEqualGUID(wic_pixel_formats[i].wic_guid, guid)) |
| return wic_pixel_formats[i].d3dformat; |
| } |
| |
| return D3DFMT_UNKNOWN; |
| } |
| |
| static const GUID *d3dformat_to_wic_guid(D3DFORMAT format) |
| { |
| unsigned int i; |
| |
| for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++) |
| { |
| if (wic_pixel_formats[i].d3dformat == format) |
| return wic_pixel_formats[i].wic_guid; |
| } |
| |
| return NULL; |
| } |
| |
| /* dds_header.flags */ |
| #define DDS_CAPS 0x1 |
| #define DDS_HEIGHT 0x2 |
| #define DDS_WIDTH 0x4 |
| #define DDS_PITCH 0x8 |
| #define DDS_PIXELFORMAT 0x1000 |
| #define DDS_MIPMAPCOUNT 0x20000 |
| #define DDS_LINEARSIZE 0x80000 |
| #define DDS_DEPTH 0x800000 |
| |
| /* dds_header.caps */ |
| #define DDS_CAPS_COMPLEX 0x8 |
| #define DDS_CAPS_TEXTURE 0x1000 |
| #define DDS_CAPS_MIPMAP 0x400000 |
| |
| /* dds_header.caps2 */ |
| #define DDS_CAPS2_CUBEMAP 0x200 |
| #define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400 |
| #define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800 |
| #define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000 |
| #define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000 |
| #define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000 |
| #define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000 |
| #define DDS_CAPS2_CUBEMAP_ALL_FACES ( DDS_CAPS2_CUBEMAP_POSITIVEX | DDS_CAPS2_CUBEMAP_NEGATIVEX \ |
| | DDS_CAPS2_CUBEMAP_POSITIVEY | DDS_CAPS2_CUBEMAP_NEGATIVEY \ |
| | DDS_CAPS2_CUBEMAP_POSITIVEZ | DDS_CAPS2_CUBEMAP_NEGATIVEZ ) |
| #define DDS_CAPS2_VOLUME 0x200000 |
| |
| /* dds_pixel_format.flags */ |
| #define DDS_PF_ALPHA 0x1 |
| #define DDS_PF_ALPHA_ONLY 0x2 |
| #define DDS_PF_FOURCC 0x4 |
| #define DDS_PF_RGB 0x40 |
| #define DDS_PF_YUV 0x200 |
| #define DDS_PF_LUMINANCE 0x20000 |
| #define DDS_PF_BUMPDUDV 0x80000 |
| |
| struct dds_pixel_format |
| { |
| DWORD size; |
| DWORD flags; |
| DWORD fourcc; |
| DWORD bpp; |
| DWORD rmask; |
| DWORD gmask; |
| DWORD bmask; |
| DWORD amask; |
| }; |
| |
| struct dds_header |
| { |
| DWORD signature; |
| DWORD size; |
| DWORD flags; |
| DWORD height; |
| DWORD width; |
| DWORD pitch_or_linear_size; |
| DWORD depth; |
| DWORD miplevels; |
| DWORD reserved[11]; |
| struct dds_pixel_format pixel_format; |
| DWORD caps; |
| DWORD caps2; |
| DWORD caps3; |
| DWORD caps4; |
| DWORD reserved2; |
| }; |
| |
| static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc) |
| { |
| unsigned int i; |
| static const DWORD known_fourcc[] = { |
| D3DFMT_UYVY, |
| D3DFMT_YUY2, |
| D3DFMT_R8G8_B8G8, |
| D3DFMT_G8R8_G8B8, |
| D3DFMT_DXT1, |
| D3DFMT_DXT2, |
| D3DFMT_DXT3, |
| D3DFMT_DXT4, |
| D3DFMT_DXT5, |
| D3DFMT_R16F, |
| D3DFMT_G16R16F, |
| D3DFMT_A16B16G16R16F, |
| D3DFMT_R32F, |
| D3DFMT_G32R32F, |
| D3DFMT_A32B32G32R32F, |
| }; |
| |
| for (i = 0; i < sizeof(known_fourcc) / sizeof(known_fourcc[0]); i++) |
| { |
| if (known_fourcc[i] == fourcc) |
| return fourcc; |
| } |
| |
| WARN("Unknown FourCC %#x\n", fourcc); |
| return D3DFMT_UNKNOWN; |
| } |
| |
| static const struct { |
| DWORD bpp; |
| DWORD rmask; |
| DWORD gmask; |
| DWORD bmask; |
| DWORD amask; |
| D3DFORMAT format; |
| } rgb_pixel_formats[] = { |
| { 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2 }, |
| { 16, 0xf800, 0x07e0, 0x001f, 0x0000, D3DFMT_R5G6B5 }, |
| { 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5 }, |
| { 16, 0x7c00, 0x03e0, 0x001f, 0x0000, D3DFMT_X1R5G5B5 }, |
| { 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4 }, |
| { 16, 0x0f00, 0x00f0, 0x000f, 0x0000, D3DFMT_X4R4G4B4 }, |
| { 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2 }, |
| { 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000, D3DFMT_R8G8B8 }, |
| { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8 }, |
| { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000, D3DFMT_X8R8G8B8 }, |
| { 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10 }, |
| { 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10 }, |
| { 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000, D3DFMT_G16R16 }, |
| { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, D3DFMT_A8B8G8R8 }, |
| { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000, D3DFMT_X8B8G8R8 }, |
| }; |
| |
| static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_format) |
| { |
| unsigned int i; |
| |
| for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++) |
| { |
| if (rgb_pixel_formats[i].bpp == pixel_format->bpp |
| && rgb_pixel_formats[i].rmask == pixel_format->rmask |
| && rgb_pixel_formats[i].gmask == pixel_format->gmask |
| && rgb_pixel_formats[i].bmask == pixel_format->bmask) |
| { |
| if ((pixel_format->flags & DDS_PF_ALPHA) && rgb_pixel_formats[i].amask == pixel_format->amask) |
| return rgb_pixel_formats[i].format; |
| if (rgb_pixel_formats[i].amask == 0) |
| return rgb_pixel_formats[i].format; |
| } |
| } |
| |
| WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n", |
| pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); |
| return D3DFMT_UNKNOWN; |
| } |
| |
| static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format) |
| { |
| if (pixel_format->bpp == 8) |
| { |
| if (pixel_format->rmask == 0xff) |
| return D3DFMT_L8; |
| if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x0f && pixel_format->amask == 0xf0) |
| return D3DFMT_A4L4; |
| } |
| if (pixel_format->bpp == 16) |
| { |
| if (pixel_format->rmask == 0xffff) |
| return D3DFMT_L16; |
| if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x00ff && pixel_format->amask == 0xff00) |
| return D3DFMT_A8L8; |
| } |
| |
| WARN("Unknown luminance pixel format (bpp %u, l %#x, a %#x)\n", |
| pixel_format->bpp, pixel_format->rmask, pixel_format->amask); |
| return D3DFMT_UNKNOWN; |
| } |
| |
| static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_format) |
| { |
| if (pixel_format->bpp == 8 && pixel_format->amask == 0xff) |
| return D3DFMT_A8; |
| |
| WARN("Unknown Alpha pixel format (%u, %#x)\n", pixel_format->bpp, pixel_format->rmask); |
| return D3DFMT_UNKNOWN; |
| } |
| |
| static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_format) |
| { |
| if (pixel_format->bpp == 16 && pixel_format->rmask == 0x00ff && pixel_format->gmask == 0xff00) |
| return D3DFMT_V8U8; |
| if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000) |
| return D3DFMT_V16U16; |
| |
| WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp, |
| pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); |
| return D3DFMT_UNKNOWN; |
| } |
| |
| static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format) |
| { |
| TRACE("pixel_format: size %u, flags %#x, fourcc %#x, bpp %u.\n", pixel_format->size, |
| pixel_format->flags, pixel_format->fourcc, pixel_format->bpp); |
| TRACE("rmask %#x, gmask %#x, bmask %#x, amask %#x.\n", pixel_format->rmask, pixel_format->gmask, |
| pixel_format->bmask, pixel_format->amask); |
| |
| if (pixel_format->flags & DDS_PF_FOURCC) |
| return dds_fourcc_to_d3dformat(pixel_format->fourcc); |
| if (pixel_format->flags & DDS_PF_RGB) |
| return dds_rgb_to_d3dformat(pixel_format); |
| if (pixel_format->flags & DDS_PF_LUMINANCE) |
| return dds_luminance_to_d3dformat(pixel_format); |
| if (pixel_format->flags & DDS_PF_ALPHA_ONLY) |
| return dds_alpha_to_d3dformat(pixel_format); |
| if (pixel_format->flags & DDS_PF_BUMPDUDV) |
| return dds_bump_to_d3dformat(pixel_format); |
| |
| WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %u, r %#x, g %#x, b %#x, a %#x)\n", |
| pixel_format->flags, pixel_format->fourcc, pixel_format->bpp, |
| pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); |
| return D3DFMT_UNKNOWN; |
| } |
| |
| static HRESULT d3dformat_to_dds_pixel_format(struct dds_pixel_format *pixel_format, D3DFORMAT d3dformat) |
| { |
| unsigned int i; |
| |
| memset(pixel_format, 0, sizeof(*pixel_format)); |
| |
| pixel_format->size = sizeof(*pixel_format); |
| |
| for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++) |
| { |
| if (rgb_pixel_formats[i].format == d3dformat) |
| { |
| pixel_format->flags |= DDS_PF_RGB; |
| pixel_format->bpp = rgb_pixel_formats[i].bpp; |
| pixel_format->rmask = rgb_pixel_formats[i].rmask; |
| pixel_format->gmask = rgb_pixel_formats[i].gmask; |
| pixel_format->bmask = rgb_pixel_formats[i].bmask; |
| pixel_format->amask = rgb_pixel_formats[i].amask; |
| if (pixel_format->amask) pixel_format->flags |= DDS_PF_ALPHA; |
| return D3D_OK; |
| } |
| } |
| |
| WARN("Unknown pixel format %#x\n", d3dformat); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT calculate_dds_surface_size(D3DFORMAT format, UINT width, UINT height, |
| UINT *pitch, UINT *size) |
| { |
| const struct pixel_format_desc *format_desc = get_format_info(format); |
| if (format_desc->type == FORMAT_UNKNOWN) |
| return E_NOTIMPL; |
| |
| if (format_desc->block_width != 1 || format_desc->block_height != 1) |
| { |
| *pitch = format_desc->block_byte_count |
| * max(1, (width + format_desc->block_width - 1) / format_desc->block_width); |
| *size = *pitch |
| * max(1, (height + format_desc->block_height - 1) / format_desc->block_height); |
| } |
| else |
| { |
| *pitch = width * format_desc->bytes_per_pixel; |
| *size = *pitch * height; |
| } |
| |
| return D3D_OK; |
| } |
| |
| static UINT calculate_dds_file_size(D3DFORMAT format, UINT width, UINT height, UINT depth, |
| UINT miplevels, UINT faces) |
| { |
| UINT i, file_size = 0; |
| |
| for (i = 0; i < miplevels; i++) |
| { |
| UINT pitch, size = 0; |
| calculate_dds_surface_size(format, width, height, &pitch, &size); |
| size *= depth; |
| file_size += size; |
| width = max(1, width / 2); |
| height = max(1, height / 2); |
| depth = max(1, depth / 2); |
| } |
| |
| file_size *= faces; |
| file_size += sizeof(struct dds_header); |
| return file_size; |
| } |
| |
| /************************************************************ |
| * get_image_info_from_dds |
| * |
| * Fills a D3DXIMAGE_INFO structure with information |
| * about a DDS file stored in the memory. |
| * |
| * PARAMS |
| * buffer [I] pointer to DDS data |
| * length [I] size of DDS data |
| * info [O] pointer to D3DXIMAGE_INFO structure |
| * |
| * RETURNS |
| * Success: D3D_OK |
| * Failure: D3DXERR_INVALIDDATA |
| * |
| */ |
| static HRESULT get_image_info_from_dds(const void *buffer, UINT length, D3DXIMAGE_INFO *info) |
| { |
| UINT faces = 1; |
| UINT expected_length; |
| const struct dds_header *header = buffer; |
| |
| if (length < sizeof(*header) || !info) |
| return D3DXERR_INVALIDDATA; |
| |
| if (header->pixel_format.size != sizeof(header->pixel_format)) |
| return D3DXERR_INVALIDDATA; |
| |
| info->Width = header->width; |
| info->Height = header->height; |
| info->Depth = 1; |
| info->MipLevels = header->miplevels ? header->miplevels : 1; |
| |
| info->Format = dds_pixel_format_to_d3dformat(&header->pixel_format); |
| if (info->Format == D3DFMT_UNKNOWN) |
| return D3DXERR_INVALIDDATA; |
| |
| TRACE("Pixel format is %#x\n", info->Format); |
| |
| if (header->caps2 & DDS_CAPS2_VOLUME) |
| { |
| info->Depth = header->depth; |
| info->ResourceType = D3DRTYPE_VOLUMETEXTURE; |
| } |
| else if (header->caps2 & DDS_CAPS2_CUBEMAP) |
| { |
| DWORD face; |
| faces = 0; |
| for (face = DDS_CAPS2_CUBEMAP_POSITIVEX; face <= DDS_CAPS2_CUBEMAP_NEGATIVEZ; face <<= 1) |
| { |
| if (header->caps2 & face) |
| faces++; |
| } |
| info->ResourceType = D3DRTYPE_CUBETEXTURE; |
| } |
| else |
| { |
| info->ResourceType = D3DRTYPE_TEXTURE; |
| } |
| |
| expected_length = calculate_dds_file_size(info->Format, info->Width, info->Height, info->Depth, |
| info->MipLevels, faces); |
| if (length < expected_length) |
| { |
| WARN("File is too short %u, expected at least %u bytes\n", length, expected_length); |
| return D3DXERR_INVALIDDATA; |
| } |
| |
| info->ImageFileFormat = D3DXIFF_DDS; |
| return D3D_OK; |
| } |
| |
| static HRESULT load_surface_from_dds(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, |
| const RECT *dst_rect, const void *src_data, const RECT *src_rect, DWORD filter, D3DCOLOR color_key, |
| const D3DXIMAGE_INFO *src_info) |
| { |
| UINT size; |
| UINT src_pitch; |
| const struct dds_header *header = src_data; |
| const BYTE *pixels = (BYTE *)(header + 1); |
| |
| if (src_info->ResourceType != D3DRTYPE_TEXTURE) |
| return D3DXERR_INVALIDDATA; |
| |
| if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &src_pitch, &size))) |
| return E_NOTIMPL; |
| |
| return D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, pixels, src_info->Format, |
| src_pitch, NULL, src_rect, filter, color_key); |
| } |
| |
| static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSurface9 *src_surface, const RECT *src_rect) |
| { |
| HRESULT hr; |
| UINT dst_pitch, surface_size, file_size; |
| D3DSURFACE_DESC src_desc; |
| D3DLOCKED_RECT locked_rect; |
| ID3DXBuffer *buffer; |
| struct dds_header *header; |
| BYTE *pixels; |
| struct volume volume; |
| const struct pixel_format_desc *pixel_format; |
| |
| if (src_rect) |
| { |
| FIXME("Saving a part of a surface to a DDS file is not implemented yet\n"); |
| return E_NOTIMPL; |
| } |
| |
| hr = IDirect3DSurface9_GetDesc(src_surface, &src_desc); |
| if (FAILED(hr)) return hr; |
| |
| pixel_format = get_format_info(src_desc.Format); |
| if (pixel_format->type == FORMAT_UNKNOWN) return E_NOTIMPL; |
| |
| file_size = calculate_dds_file_size(src_desc.Format, src_desc.Width, src_desc.Height, 1, 1, 1); |
| |
| hr = calculate_dds_surface_size(src_desc.Format, src_desc.Width, src_desc.Height, &dst_pitch, &surface_size); |
| if (FAILED(hr)) return hr; |
| |
| hr = D3DXCreateBuffer(file_size, &buffer); |
| if (FAILED(hr)) return hr; |
| |
| header = ID3DXBuffer_GetBufferPointer(buffer); |
| pixels = (BYTE *)(header + 1); |
| |
| memset(header, 0, sizeof(*header)); |
| header->signature = MAKEFOURCC('D','D','S',' '); |
| /* The signature is not really part of the DDS header */ |
| header->size = sizeof(*header) - FIELD_OFFSET(struct dds_header, size); |
| header->flags = DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PIXELFORMAT; |
| header->height = src_desc.Height; |
| header->width = src_desc.Width; |
| header->caps = DDS_CAPS_TEXTURE; |
| hr = d3dformat_to_dds_pixel_format(&header->pixel_format, src_desc.Format); |
| if (FAILED(hr)) |
| { |
| ID3DXBuffer_Release(buffer); |
| return hr; |
| } |
| |
| hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, NULL, D3DLOCK_READONLY); |
| if (FAILED(hr)) |
| { |
| ID3DXBuffer_Release(buffer); |
| return hr; |
| } |
| |
| volume.width = src_desc.Width; |
| volume.height = src_desc.Height; |
| volume.depth = 1; |
| copy_pixels(locked_rect.pBits, locked_rect.Pitch, 0, pixels, dst_pitch, 0, |
| &volume, pixel_format); |
| |
| IDirect3DSurface9_UnlockRect(src_surface); |
| |
| *dst_buffer = buffer; |
| return D3D_OK; |
| } |
| |
| HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, |
| const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key, |
| const D3DXIMAGE_INFO *src_info) |
| { |
| UINT row_pitch, slice_pitch; |
| const struct dds_header *header = src_data; |
| const BYTE *pixels = (BYTE *)(header + 1); |
| |
| if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE) |
| return D3DXERR_INVALIDDATA; |
| |
| if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &row_pitch, &slice_pitch))) |
| return E_NOTIMPL; |
| |
| return D3DXLoadVolumeFromMemory(dst_volume, dst_palette, dst_box, pixels, src_info->Format, |
| row_pitch, slice_pitch, NULL, src_box, filter, color_key); |
| } |
| |
| HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette, |
| DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels, |
| unsigned int *loaded_miplevels) |
| { |
| HRESULT hr; |
| RECT src_rect; |
| UINT src_pitch; |
| UINT mip_level; |
| UINT mip_levels; |
| UINT mip_level_size; |
| UINT width, height; |
| IDirect3DSurface9 *surface; |
| const struct dds_header *header = src_data; |
| const BYTE *pixels = (BYTE *)(header + 1); |
| |
| /* Loading a cube texture as a simple texture is also supported |
| * (only first face texture is taken). Same with volume textures. */ |
| if ((src_info->ResourceType != D3DRTYPE_TEXTURE) |
| && (src_info->ResourceType != D3DRTYPE_CUBETEXTURE) |
| && (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)) |
| { |
| WARN("Trying to load a %u resource as a 2D texture, returning failure.\n", src_info->ResourceType); |
| return D3DXERR_INVALIDDATA; |
| } |
| |
| width = src_info->Width; |
| height = src_info->Height; |
| mip_levels = min(src_info->MipLevels, IDirect3DTexture9_GetLevelCount(texture)); |
| if (src_info->ResourceType == D3DRTYPE_VOLUMETEXTURE) |
| mip_levels = 1; |
| for (mip_level = 0; mip_level < mip_levels + skip_levels; ++mip_level) |
| { |
| hr = calculate_dds_surface_size(src_info->Format, width, height, &src_pitch, &mip_level_size); |
| if (FAILED(hr)) return hr; |
| |
| if (mip_level >= skip_levels) |
| { |
| SetRect(&src_rect, 0, 0, width, height); |
| |
| IDirect3DTexture9_GetSurfaceLevel(texture, mip_level - skip_levels, &surface); |
| hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch, |
| NULL, &src_rect, filter, color_key); |
| IDirect3DSurface9_Release(surface); |
| if (FAILED(hr)) |
| return hr; |
| } |
| |
| pixels += mip_level_size; |
| width = max(1, width / 2); |
| height = max(1, height / 2); |
| } |
| |
| *loaded_miplevels = mip_levels - skip_levels; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data, |
| const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) |
| { |
| HRESULT hr; |
| int face; |
| UINT mip_level; |
| UINT size; |
| RECT src_rect; |
| UINT src_pitch; |
| UINT mip_levels; |
| UINT mip_level_size; |
| IDirect3DSurface9 *surface; |
| const struct dds_header *header = src_data; |
| const BYTE *pixels = (BYTE *)(header + 1); |
| |
| if (src_info->ResourceType != D3DRTYPE_CUBETEXTURE) |
| return D3DXERR_INVALIDDATA; |
| |
| if ((header->caps2 & DDS_CAPS2_CUBEMAP_ALL_FACES) != DDS_CAPS2_CUBEMAP_ALL_FACES) |
| { |
| WARN("Only full cubemaps are supported\n"); |
| return D3DXERR_INVALIDDATA; |
| } |
| |
| mip_levels = min(src_info->MipLevels, IDirect3DCubeTexture9_GetLevelCount(cube_texture)); |
| for (face = D3DCUBEMAP_FACE_POSITIVE_X; face <= D3DCUBEMAP_FACE_NEGATIVE_Z; face++) |
| { |
| size = src_info->Width; |
| for (mip_level = 0; mip_level < src_info->MipLevels; mip_level++) |
| { |
| hr = calculate_dds_surface_size(src_info->Format, size, size, &src_pitch, &mip_level_size); |
| if (FAILED(hr)) return hr; |
| |
| /* if texture has fewer mip levels than DDS file, skip excessive mip levels */ |
| if (mip_level < mip_levels) |
| { |
| SetRect(&src_rect, 0, 0, size, size); |
| |
| IDirect3DCubeTexture9_GetCubeMapSurface(cube_texture, face, mip_level, &surface); |
| hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch, |
| NULL, &src_rect, filter, color_key); |
| IDirect3DSurface9_Release(surface); |
| if (FAILED(hr)) return hr; |
| } |
| |
| pixels += mip_level_size; |
| size = max(1, size / 2); |
| } |
| } |
| |
| return D3D_OK; |
| } |
| |
| HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data, |
| const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) |
| { |
| HRESULT hr; |
| UINT mip_level; |
| UINT mip_levels; |
| UINT src_slice_pitch; |
| UINT src_row_pitch; |
| D3DBOX src_box; |
| UINT width, height, depth; |
| IDirect3DVolume9 *volume; |
| const struct dds_header *header = src_data; |
| const BYTE *pixels = (BYTE *)(header + 1); |
| |
| if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE) |
| return D3DXERR_INVALIDDATA; |
| |
| width = src_info->Width; |
| height = src_info->Height; |
| depth = src_info->Depth; |
| mip_levels = min(src_info->MipLevels, IDirect3DVolumeTexture9_GetLevelCount(volume_texture)); |
| |
| for (mip_level = 0; mip_level < mip_levels; mip_level++) |
| { |
| hr = calculate_dds_surface_size(src_info->Format, width, height, &src_row_pitch, &src_slice_pitch); |
| if (FAILED(hr)) return hr; |
| |
| hr = IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture, mip_level, &volume); |
| if (FAILED(hr)) return hr; |
| |
| src_box.Left = 0; |
| src_box.Top = 0; |
| src_box.Right = width; |
| src_box.Bottom = height; |
| src_box.Front = 0; |
| src_box.Back = depth; |
| |
| hr = D3DXLoadVolumeFromMemory(volume, palette, NULL, pixels, src_info->Format, |
| src_row_pitch, src_slice_pitch, NULL, &src_box, filter, color_key); |
| |
| IDirect3DVolume9_Release(volume); |
| if (FAILED(hr)) return hr; |
| |
| pixels += depth * src_slice_pitch; |
| width = max(1, width / 2); |
| height = max(1, height / 2); |
| depth = max(1, depth / 2); |
| } |
| |
| return D3D_OK; |
| } |
| |
| static BOOL convert_dib_to_bmp(void **data, UINT *size) |
| { |
| ULONG header_size; |
| ULONG count = 0; |
| ULONG offset; |
| BITMAPFILEHEADER *header; |
| BYTE *new_data; |
| UINT new_size; |
| |
| if ((*size < 4) || (*size < (header_size = *(ULONG*)*data))) |
| return FALSE; |
| |
| if ((header_size == sizeof(BITMAPINFOHEADER)) || |
| (header_size == sizeof(BITMAPV4HEADER)) || |
| (header_size == sizeof(BITMAPV5HEADER)) || |
| (header_size == 64 /* sizeof(BITMAPCOREHEADER2) */)) |
| { |
| /* All structures begin with the same memory layout as BITMAPINFOHEADER */ |
| BITMAPINFOHEADER *info_header = (BITMAPINFOHEADER*)*data; |
| count = info_header->biClrUsed; |
| |
| if (!count && info_header->biBitCount <= 8) |
| count = 1 << info_header->biBitCount; |
| |
| offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBQUAD) * count; |
| |
| /* For BITMAPINFOHEADER with BI_BITFIELDS compression, there are 3 additional color masks after header */ |
| if ((info_header->biSize == sizeof(BITMAPINFOHEADER)) && (info_header->biCompression == BI_BITFIELDS)) |
| offset += 3 * sizeof(DWORD); |
| } |
| else if (header_size == sizeof(BITMAPCOREHEADER)) |
| { |
| BITMAPCOREHEADER *core_header = (BITMAPCOREHEADER*)*data; |
| |
| if (core_header->bcBitCount <= 8) |
| count = 1 << core_header->bcBitCount; |
| |
| offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBTRIPLE) * count; |
| } |
| else |
| { |
| return FALSE; |
| } |
| |
| TRACE("Converting DIB file to BMP\n"); |
| |
| new_size = *size + sizeof(BITMAPFILEHEADER); |
| new_data = HeapAlloc(GetProcessHeap(), 0, new_size); |
| CopyMemory(new_data + sizeof(BITMAPFILEHEADER), *data, *size); |
| |
| /* Add BMP header */ |
| header = (BITMAPFILEHEADER*)new_data; |
| header->bfType = 0x4d42; /* BM */ |
| header->bfSize = new_size; |
| header->bfReserved1 = 0; |
| header->bfReserved2 = 0; |
| header->bfOffBits = offset; |
| |
| /* Update input data */ |
| *data = new_data; |
| *size = new_size; |
| |
| return TRUE; |
| } |
| |
| /************************************************************ |
| * D3DXGetImageInfoFromFileInMemory |
| * |
| * Fills a D3DXIMAGE_INFO structure with info about an image |
| * |
| * PARAMS |
| * data [I] pointer to the image file data |
| * datasize [I] size of the passed data |
| * info [O] pointer to the destination structure |
| * |
| * RETURNS |
| * Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or |
| * if info is NULL and data and datasize are not NULL |
| * Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL |
| * D3DERR_INVALIDCALL, if data is NULL or |
| * if datasize is 0 |
| * |
| * NOTES |
| * datasize may be bigger than the actual file size |
| * |
| */ |
| HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize, D3DXIMAGE_INFO *info) |
| { |
| IWICImagingFactory *factory; |
| IWICBitmapDecoder *decoder = NULL; |
| IWICStream *stream; |
| HRESULT hr; |
| HRESULT initresult; |
| BOOL dib; |
| |
| TRACE("(%p, %d, %p)\n", data, datasize, info); |
| |
| if (!data || !datasize) |
| return D3DERR_INVALIDCALL; |
| |
| if (!info) |
| return D3D_OK; |
| |
| if ((datasize >= 4) && !strncmp(data, "DDS ", 4)) { |
| TRACE("File type is DDS\n"); |
| return get_image_info_from_dds(data, datasize, info); |
| } |
| |
| /* In case of DIB file, convert it to BMP */ |
| dib = convert_dib_to_bmp((void**)&data, &datasize); |
| |
| initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); |
| |
| hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory); |
| |
| if (SUCCEEDED(hr)) { |
| IWICImagingFactory_CreateStream(factory, &stream); |
| IWICStream_InitializeFromMemory(stream, (BYTE*)data, datasize); |
| hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder); |
| IWICStream_Release(stream); |
| IWICImagingFactory_Release(factory); |
| } |
| |
| if (FAILED(hr)) { |
| if ((datasize >= 2) && (!strncmp(data, "P3", 2) || !strncmp(data, "P6", 2))) |
| FIXME("File type PPM is not supported yet\n"); |
| else if ((datasize >= 10) && !strncmp(data, "#?RADIANCE", 10)) |
| FIXME("File type HDR is not supported yet\n"); |
| else if ((datasize >= 2) && (!strncmp(data, "PF", 2) || !strncmp(data, "Pf", 2))) |
| FIXME("File type PFM is not supported yet\n"); |
| } |
| |
| if (SUCCEEDED(hr)) { |
| GUID container_format; |
| UINT frame_count; |
| |
| hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format); |
| if (SUCCEEDED(hr)) { |
| if (IsEqualGUID(&container_format, &GUID_ContainerFormatBmp)) { |
| if (dib) { |
| TRACE("File type is DIB\n"); |
| info->ImageFileFormat = D3DXIFF_DIB; |
| } else { |
| TRACE("File type is BMP\n"); |
| info->ImageFileFormat = D3DXIFF_BMP; |
| } |
| } else if (IsEqualGUID(&container_format, &GUID_ContainerFormatPng)) { |
| TRACE("File type is PNG\n"); |
| info->ImageFileFormat = D3DXIFF_PNG; |
| } else if(IsEqualGUID(&container_format, &GUID_ContainerFormatJpeg)) { |
| TRACE("File type is JPG\n"); |
| info->ImageFileFormat = D3DXIFF_JPG; |
| } else if(IsEqualGUID(&container_format, &GUID_WineContainerFormatTga)) { |
| TRACE("File type is TGA\n"); |
| info->ImageFileFormat = D3DXIFF_TGA; |
| } else { |
| WARN("Unsupported image file format %s\n", debugstr_guid(&container_format)); |
| hr = D3DXERR_INVALIDDATA; |
| } |
| } |
| |
| if (SUCCEEDED(hr)) |
| hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count); |
| if (SUCCEEDED(hr) && !frame_count) |
| hr = D3DXERR_INVALIDDATA; |
| |
| if (SUCCEEDED(hr)) { |
| IWICBitmapFrameDecode *frame = NULL; |
| |
| hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame); |
| |
| if (SUCCEEDED(hr)) |
| hr = IWICBitmapFrameDecode_GetSize(frame, &info->Width, &info->Height); |
| |
| if (SUCCEEDED(hr)) { |
| WICPixelFormatGUID pixel_format; |
| |
| hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &pixel_format); |
| if (SUCCEEDED(hr)) { |
| info->Format = wic_guid_to_d3dformat(&pixel_format); |
| if (info->Format == D3DFMT_UNKNOWN) { |
| WARN("Unsupported pixel format %s\n", debugstr_guid(&pixel_format)); |
| hr = D3DXERR_INVALIDDATA; |
| } |
| } |
| } |
| |
| if (frame) |
| IWICBitmapFrameDecode_Release(frame); |
| |
| info->Depth = 1; |
| info->MipLevels = 1; |
| info->ResourceType = D3DRTYPE_TEXTURE; |
| } |
| } |
| |
| if (decoder) |
| IWICBitmapDecoder_Release(decoder); |
| |
| if (SUCCEEDED(initresult)) |
| CoUninitialize(); |
| |
| if (dib) |
| HeapFree(GetProcessHeap(), 0, (void*)data); |
| |
| if (FAILED(hr)) { |
| TRACE("Invalid or unsupported image file\n"); |
| return D3DXERR_INVALIDDATA; |
| } |
| |
| return D3D_OK; |
| } |
| |
| /************************************************************ |
| * D3DXGetImageInfoFromFile |
| * |
| * RETURNS |
| * Success: D3D_OK, if we successfully load a valid image file or |
| * if we successfully load a file which is no valid image and info is NULL |
| * Failure: D3DXERR_INVALIDDATA, if we fail to load file or |
| * if file is not a valid image file and info is not NULL |
| * D3DERR_INVALIDCALL, if file is NULL |
| * |
| */ |
| HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info) |
| { |
| WCHAR *widename; |
| HRESULT hr; |
| int strlength; |
| |
| TRACE("file %s, info %p.\n", debugstr_a(file), info); |
| |
| if( !file ) return D3DERR_INVALIDCALL; |
| |
| strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0); |
| widename = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*widename)); |
| MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength); |
| |
| hr = D3DXGetImageInfoFromFileW(widename, info); |
| HeapFree(GetProcessHeap(), 0, widename); |
| |
| return hr; |
| } |
| |
| HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info) |
| { |
| void *buffer; |
| HRESULT hr; |
| DWORD size; |
| |
| TRACE("file %s, info %p.\n", debugstr_w(file), info); |
| |
| if (!file) |
| return D3DERR_INVALIDCALL; |
| |
| if (FAILED(map_view_of_file(file, &buffer, &size))) |
| return D3DXERR_INVALIDDATA; |
| |
| hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info); |
| UnmapViewOfFile(buffer); |
| |
| return hr; |
| } |
| |
| /************************************************************ |
| * D3DXGetImageInfoFromResource |
| * |
| * RETURNS |
| * Success: D3D_OK, if resource is a valid image file |
| * Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or |
| * if we fail to load resource |
| * |
| */ |
| HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info) |
| { |
| HRSRC resinfo; |
| void *buffer; |
| DWORD size; |
| |
| TRACE("module %p, resource %s, info %p.\n", module, debugstr_a(resource), info); |
| |
| if (!(resinfo = FindResourceA(module, resource, (const char *)RT_RCDATA)) |
| /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */ |
| && !(resinfo = FindResourceA(module, resource, (const char *)RT_BITMAP))) |
| return D3DXERR_INVALIDDATA; |
| |
| if (FAILED(load_resource_into_memory(module, resinfo, &buffer, &size))) |
| return D3DXERR_INVALIDDATA; |
| |
| return D3DXGetImageInfoFromFileInMemory(buffer, size, info); |
| } |
| |
| HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info) |
| { |
| HRSRC resinfo; |
| void *buffer; |
| DWORD size; |
| |
| TRACE("module %p, resource %s, info %p.\n", module, debugstr_w(resource), info); |
| |
| if (!(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA)) |
| /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */ |
| && !(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_BITMAP))) |
| return D3DXERR_INVALIDDATA; |
| |
| if (FAILED(load_resource_into_memory(module, resinfo, &buffer, &size))) |
| return D3DXERR_INVALIDDATA; |
| |
| return D3DXGetImageInfoFromFileInMemory(buffer, size, info); |
| } |
| |
| /************************************************************ |
| * D3DXLoadSurfaceFromFileInMemory |
| * |
| * Loads data from a given buffer into a surface and fills a given |
| * D3DXIMAGE_INFO structure with info about the source data. |
| * |
| * PARAMS |
| * pDestSurface [I] pointer to the surface |
| * pDestPalette [I] palette to use |
| * pDestRect [I] to be filled area of the surface |
| * pSrcData [I] pointer to the source data |
| * SrcDataSize [I] size of the source data in bytes |
| * pSrcRect [I] area of the source data to load |
| * dwFilter [I] filter to apply on stretching |
| * Colorkey [I] colorkey |
| * pSrcInfo [O] pointer to a D3DXIMAGE_INFO structure |
| * |
| * RETURNS |
| * Success: D3D_OK |
| * Failure: D3DERR_INVALIDCALL, if pDestSurface, pSrcData or SrcDataSize is NULL |
| * D3DXERR_INVALIDDATA, if pSrcData is no valid image file |
| * |
| */ |
| HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface, |
| const PALETTEENTRY *pDestPalette, const RECT *pDestRect, const void *pSrcData, UINT SrcDataSize, |
| const RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo) |
| { |
| D3DXIMAGE_INFO imginfo; |
| HRESULT hr, com_init; |
| |
| IWICImagingFactory *factory = NULL; |
| IWICBitmapDecoder *decoder; |
| IWICBitmapFrameDecode *bitmapframe; |
| IWICStream *stream; |
| |
| const struct pixel_format_desc *formatdesc; |
| WICRect wicrect; |
| RECT rect; |
| |
| TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_data %p, src_data_size %u, " |
| "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", |
| pDestSurface, pDestPalette, wine_dbgstr_rect(pDestRect), pSrcData, SrcDataSize, |
| wine_dbgstr_rect(pSrcRect), dwFilter, Colorkey, pSrcInfo); |
| |
| if (!pDestSurface || !pSrcData || !SrcDataSize) |
| return D3DERR_INVALIDCALL; |
| |
| hr = D3DXGetImageInfoFromFileInMemory(pSrcData, SrcDataSize, &imginfo); |
| |
| if (FAILED(hr)) |
| return hr; |
| |
| if (pSrcRect) |
| { |
| wicrect.X = pSrcRect->left; |
| wicrect.Y = pSrcRect->top; |
| wicrect.Width = pSrcRect->right - pSrcRect->left; |
| wicrect.Height = pSrcRect->bottom - pSrcRect->top; |
| } |
| else |
| { |
| wicrect.X = 0; |
| wicrect.Y = 0; |
| wicrect.Width = imginfo.Width; |
| wicrect.Height = imginfo.Height; |
| } |
| |
| SetRect(&rect, 0, 0, wicrect.Width, wicrect.Height); |
| |
| if (imginfo.ImageFileFormat == D3DXIFF_DDS) |
| { |
| hr = load_surface_from_dds(pDestSurface, pDestPalette, pDestRect, pSrcData, &rect, |
| dwFilter, Colorkey, &imginfo); |
| if (SUCCEEDED(hr) && pSrcInfo) |
| *pSrcInfo = imginfo; |
| return hr; |
| } |
| |
| if (imginfo.ImageFileFormat == D3DXIFF_DIB) |
| convert_dib_to_bmp((void**)&pSrcData, &SrcDataSize); |
| |
| com_init = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); |
| |
| if (FAILED(CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory))) |
| goto cleanup_err; |
| |
| if (FAILED(IWICImagingFactory_CreateStream(factory, &stream))) |
| { |
| IWICImagingFactory_Release(factory); |
| factory = NULL; |
| goto cleanup_err; |
| } |
| |
| IWICStream_InitializeFromMemory(stream, (BYTE*)pSrcData, SrcDataSize); |
| |
| hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder); |
| |
| IWICStream_Release(stream); |
| |
| if (FAILED(hr)) |
| goto cleanup_err; |
| |
| hr = IWICBitmapDecoder_GetFrame(decoder, 0, &bitmapframe); |
| |
| if (FAILED(hr)) |
| goto cleanup_bmp; |
| |
| formatdesc = get_format_info(imginfo.Format); |
| |
| if (formatdesc->type == FORMAT_UNKNOWN) |
| { |
| FIXME("Unsupported pixel format\n"); |
| hr = D3DXERR_INVALIDDATA; |
| } |
| else |
| { |
| BYTE *buffer; |
| DWORD pitch; |
| PALETTEENTRY *palette = NULL; |
| WICColor *colors = NULL; |
| |
| pitch = formatdesc->bytes_per_pixel * wicrect.Width; |
| buffer = HeapAlloc(GetProcessHeap(), 0, pitch * wicrect.Height); |
| |
| hr = IWICBitmapFrameDecode_CopyPixels(bitmapframe, &wicrect, pitch, |
| pitch * wicrect.Height, buffer); |
| |
| if (SUCCEEDED(hr) && (formatdesc->type == FORMAT_INDEX)) |
| { |
| IWICPalette *wic_palette = NULL; |
| UINT nb_colors; |
| |
| hr = IWICImagingFactory_CreatePalette(factory, &wic_palette); |
| if (SUCCEEDED(hr)) |
| hr = IWICBitmapFrameDecode_CopyPalette(bitmapframe, wic_palette); |
| if (SUCCEEDED(hr)) |
| hr = IWICPalette_GetColorCount(wic_palette, &nb_colors); |
| if (SUCCEEDED(hr)) |
| { |
| colors = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(colors[0])); |
| palette = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(palette[0])); |
| if (!colors || !palette) |
| hr = E_OUTOFMEMORY; |
| } |
| if (SUCCEEDED(hr)) |
| hr = IWICPalette_GetColors(wic_palette, nb_colors, colors, &nb_colors); |
| if (SUCCEEDED(hr)) |
| { |
| UINT i; |
| |
| /* Convert colors from WICColor (ARGB) to PALETTEENTRY (ABGR) */ |
| for (i = 0; i < nb_colors; i++) |
| { |
| palette[i].peRed = (colors[i] >> 16) & 0xff; |
| palette[i].peGreen = (colors[i] >> 8) & 0xff; |
| palette[i].peBlue = colors[i] & 0xff; |
| palette[i].peFlags = (colors[i] >> 24) & 0xff; /* peFlags is the alpha component in DX8 and higher */ |
| } |
| } |
| if (wic_palette) |
| IWICPalette_Release(wic_palette); |
| } |
| |
| if (SUCCEEDED(hr)) |
| { |
| hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect, |
| buffer, imginfo.Format, pitch, |
| palette, &rect, dwFilter, Colorkey); |
| } |
| |
| HeapFree(GetProcessHeap(), 0, colors); |
| HeapFree(GetProcessHeap(), 0, palette); |
| HeapFree(GetProcessHeap(), 0, buffer); |
| } |
| |
| IWICBitmapFrameDecode_Release(bitmapframe); |
| |
| cleanup_bmp: |
| IWICBitmapDecoder_Release(decoder); |
| |
| cleanup_err: |
| if (factory) |
| IWICImagingFactory_Release(factory); |
| |
| if (SUCCEEDED(com_init)) |
| CoUninitialize(); |
| |
| if (imginfo.ImageFileFormat == D3DXIFF_DIB) |
| HeapFree(GetProcessHeap(), 0, (void*)pSrcData); |
| |
| if (FAILED(hr)) |
| return D3DXERR_INVALIDDATA; |
| |
| if (pSrcInfo) |
| *pSrcInfo = imginfo; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT WINAPI D3DXLoadSurfaceFromFileA(IDirect3DSurface9 *dst_surface, |
| const PALETTEENTRY *dst_palette, const RECT *dst_rect, const char *src_file, |
| const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info) |
| { |
| WCHAR *src_file_w; |
| HRESULT hr; |
| int strlength; |
| |
| TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, " |
| "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", |
| dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_a(src_file), |
| wine_dbgstr_rect(src_rect), filter, color_key, src_info); |
| |
| if (!src_file || !dst_surface) |
| return D3DERR_INVALIDCALL; |
| |
| strlength = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0); |
| src_file_w = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*src_file_w)); |
| MultiByteToWideChar(CP_ACP, 0, src_file, -1, src_file_w, strlength); |
| |
| hr = D3DXLoadSurfaceFromFileW(dst_surface, dst_palette, dst_rect, |
| src_file_w, src_rect, filter, color_key, src_info); |
| HeapFree(GetProcessHeap(), 0, src_file_w); |
| |
| return hr; |
| } |
| |
| HRESULT WINAPI D3DXLoadSurfaceFromFileW(IDirect3DSurface9 *dst_surface, |
| const PALETTEENTRY *dst_palette, const RECT *dst_rect, const WCHAR *src_file, |
| const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info) |
| { |
| UINT data_size; |
| void *data; |
| HRESULT hr; |
| |
| TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, " |
| "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", |
| dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_w(src_file), |
| wine_dbgstr_rect(src_rect), filter, color_key, src_info); |
| |
| if (!src_file || !dst_surface) |
| return D3DERR_INVALIDCALL; |
| |
| if (FAILED(map_view_of_file(src_file, &data, &data_size))) |
| return D3DXERR_INVALIDDATA; |
| |
| hr = D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect, |
| data, data_size, src_rect, filter, color_key, src_info); |
| UnmapViewOfFile(data); |
| |
| return hr; |
| } |
| |
| HRESULT WINAPI D3DXLoadSurfaceFromResourceA(IDirect3DSurface9 *dst_surface, |
| const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const char *resource, |
| const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info) |
| { |
| UINT data_size; |
| HRSRC resinfo; |
| void *data; |
| |
| TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, " |
| "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", |
| dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_a(resource), |
| wine_dbgstr_rect(src_rect), filter, color_key, src_info); |
| |
| if (!dst_surface) |
| return D3DERR_INVALIDCALL; |
| |
| if (!(resinfo = FindResourceA(src_module, resource, (const char *)RT_RCDATA)) |
| /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */ |
| && !(resinfo = FindResourceA(src_module, resource, (const char *)RT_BITMAP))) |
| return D3DXERR_INVALIDDATA; |
| |
| if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size))) |
| return D3DXERR_INVALIDDATA; |
| |
| return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect, |
| data, data_size, src_rect, filter, color_key, src_info); |
| } |
| |
| HRESULT WINAPI D3DXLoadSurfaceFromResourceW(IDirect3DSurface9 *dst_surface, |
| const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const WCHAR *resource, |
| const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info) |
| { |
| UINT data_size; |
| HRSRC resinfo; |
| void *data; |
| |
| TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, " |
| "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", |
| dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_w(resource), |
| wine_dbgstr_rect(src_rect), filter, color_key, src_info); |
| |
| if (!dst_surface) |
| return D3DERR_INVALIDCALL; |
| |
| if (!(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_RCDATA)) |
| /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */ |
| && !(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_BITMAP))) |
| return D3DXERR_INVALIDDATA; |
| |
| if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size))) |
| return D3DXERR_INVALIDDATA; |
| |
| return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect, |
| data, data_size, src_rect, filter, color_key, src_info); |
| } |
| |
| |
| /************************************************************ |
| * helper functions for D3DXLoadSurfaceFromMemory |
| */ |
| struct argb_conversion_info |
| { |
| const struct pixel_format_desc *srcformat; |
| const struct pixel_format_desc *destformat; |
| DWORD srcshift[4], destshift[4]; |
| DWORD srcmask[4], destmask[4]; |
| BOOL process_channel[4]; |
| DWORD channelmask; |
| }; |
| |
| static void init_argb_conversion_info(const struct pixel_format_desc *srcformat, const struct pixel_format_desc *destformat, struct argb_conversion_info *info) |
| { |
| UINT i; |
| ZeroMemory(info->process_channel, 4 * sizeof(BOOL)); |
| info->channelmask = 0; |
| |
| info->srcformat = srcformat; |
| info->destformat = destformat; |
| |
| for(i = 0;i < 4;i++) { |
| /* srcshift is used to extract the _relevant_ components */ |
| info->srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0); |
| |
| /* destshift is used to move the components to the correct position */ |
| info->destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0); |
| |
| info->srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i]; |
| info->destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i]; |
| |
| /* channelmask specifies bits which aren't used in the source format but in the destination one */ |
| if(destformat->bits[i]) { |
| if(srcformat->bits[i]) info->process_channel[i] = TRUE; |
| else info->channelmask |= info->destmask[i]; |
| } |
| } |
| } |
| |
| /************************************************************ |
| * get_relevant_argb_components |
| * |
| * Extracts the relevant components from the source color and |
| * drops the less significant bits if they aren't used by the destination format. |
| */ |
| static void get_relevant_argb_components(const struct argb_conversion_info *info, const BYTE *col, DWORD *out) |
| { |
| unsigned int i, j; |
| unsigned int component, mask; |
| |
| for (i = 0; i < 4; ++i) |
| { |
| if (!info->process_channel[i]) |
| continue; |
| |
| component = 0; |
| mask = info->srcmask[i]; |
| for (j = 0; j < 4 && mask; ++j) |
| { |
| if (info->srcshift[i] < j * 8) |
| component |= (col[j] & mask) << (j * 8 - info->srcshift[i]); |
| else |
| component |= (col[j] & mask) >> (info->srcshift[i] - j * 8); |
| mask >>= 8; |
| } |
| out[i] = component; |
| } |
| } |
| |
| /************************************************************ |
| * make_argb_color |
| * |
| * Recombines the output of get_relevant_argb_components and converts |
| * it to the destination format. |
| */ |
| static DWORD make_argb_color(const struct argb_conversion_info *info, const DWORD *in) |
| { |
| UINT i; |
| DWORD val = 0; |
| |
| for(i = 0;i < 4;i++) { |
| if(info->process_channel[i]) { |
| /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */ |
| signed int shift; |
| for(shift = info->destshift[i]; shift > info->destformat->shift[i]; shift -= info->srcformat->bits[i]) val |= in[i] << shift; |
| val |= (in[i] >> (info->destformat->shift[i] - shift)) << info->destformat->shift[i]; |
| } |
| } |
| val |= info->channelmask; /* new channels are set to their maximal value */ |
| return val; |
| } |
| |
| /* It doesn't work for components bigger than 32 bits (or somewhat smaller but unaligned). */ |
| static void format_to_vec4(const struct pixel_format_desc *format, const BYTE *src, struct vec4 *dst) |
| { |
| DWORD mask, tmp; |
| unsigned int c; |
| |
| for (c = 0; c < 4; ++c) |
| { |
| static const unsigned int component_offsets[4] = {3, 0, 1, 2}; |
| float *dst_component = (float *)dst + component_offsets[c]; |
| |
| if (format->bits[c]) |
| { |
| mask = ~0u >> (32 - format->bits[c]); |
| |
| memcpy(&tmp, src + format->shift[c] / 8, |
| min(sizeof(DWORD), (format->shift[c] % 8 + format->bits[c] + 7) / 8)); |
| |
| if (format->type == FORMAT_ARGBF16) |
| *dst_component = float_16_to_32(tmp); |
| else if (format->type == FORMAT_ARGBF) |
| *dst_component = *(float *)&tmp; |
| else |
| *dst_component = (float)((tmp >> format->shift[c] % 8) & mask) / mask; |
| } |
| else |
| *dst_component = 1.0f; |
| } |
| } |
| |
| /* It doesn't work for components bigger than 32 bits. */ |
| static void format_from_vec4(const struct pixel_format_desc *format, const struct vec4 *src, BYTE *dst) |
| { |
| DWORD v, mask32; |
| unsigned int c, i; |
| |
| memset(dst, 0, format->bytes_per_pixel); |
| |
| for (c = 0; c < 4; ++c) |
| { |
| static const unsigned int component_offsets[4] = {3, 0, 1, 2}; |
| const float src_component = *((const float *)src + component_offsets[c]); |
| |
| if (!format->bits[c]) |
| continue; |
| |
| mask32 = ~0u >> (32 - format->bits[c]); |
| |
| if (format->type == FORMAT_ARGBF16) |
| v = float_32_to_16(src_component); |
| else if (format->type == FORMAT_ARGBF) |
| v = *(DWORD *)&src_component; |
| else |
| v = (DWORD)(src_component * ((1 << format->bits[c]) - 1) + 0.5f); |
| |
| for (i = format->shift[c] / 8 * 8; i < format->shift[c] + format->bits[c]; i += 8) |
| { |
| BYTE mask, byte; |
| |
| if (format->shift[c] > i) |
| { |
| mask = mask32 << (format->shift[c] - i); |
| byte = (v << (format->shift[c] - i)) & mask; |
| } |
| else |
| { |
| mask = mask32 >> (i - format->shift[c]); |
| byte = (v >> (i - format->shift[c])) & mask; |
| } |
| dst[i / 8] |= byte; |
| } |
| } |
| } |
| |
| /************************************************************ |
| * copy_pixels |
| * |
| * Copies the source buffer to the destination buffer. |
| * Works for any pixel format. |
| * The source and the destination must be block-aligned. |
| */ |
| void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, |
| BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size, |
| const struct pixel_format_desc *format) |
| { |
| UINT row, slice; |
| BYTE *dst_addr; |
| const BYTE *src_addr; |
| UINT row_block_count = (size->width + format->block_width - 1) / format->block_width; |
| UINT row_count = (size->height + format->block_height - 1) / format->block_height; |
| |
| for (slice = 0; slice < size->depth; slice++) |
| { |
| src_addr = src + slice * src_slice_pitch; |
| dst_addr = dst + slice * dst_slice_pitch; |
| |
| for (row = 0; row < row_count; row++) |
| { |
| memcpy(dst_addr, src_addr, row_block_count * format->block_byte_count); |
| src_addr += src_row_pitch; |
| dst_addr += dst_row_pitch; |
| } |
| } |
| } |
| |
| /************************************************************ |
| * convert_argb_pixels |
| * |
| * Copies the source buffer to the destination buffer, performing |
| * any necessary format conversion and color keying. |
| * Pixels outsize the source rect are blacked out. |
| */ |
| void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size, |
| const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, |
| const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key, |
| const PALETTEENTRY *palette) |
| { |
| struct argb_conversion_info conv_info, ck_conv_info; |
| const struct pixel_format_desc *ck_format = NULL; |
| DWORD channels[4]; |
| UINT min_width, min_height, min_depth; |
| UINT x, y, z; |
| |
| ZeroMemory(channels, sizeof(channels)); |
| init_argb_conversion_info(src_format, dst_format, &conv_info); |
| |
| min_width = min(src_size->width, dst_size->width); |
| min_height = min(src_size->height, dst_size->height); |
| min_depth = min(src_size->depth, dst_size->depth); |
| |
| if (color_key) |
| { |
| /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */ |
| ck_format = get_format_info(D3DFMT_A8R8G8B8); |
| init_argb_conversion_info(src_format, ck_format, &ck_conv_info); |
| } |
| |
| for (z = 0; z < min_depth; z++) { |
| const BYTE *src_slice_ptr = src + z * src_slice_pitch; |
| BYTE *dst_slice_ptr = dst + z * dst_slice_pitch; |
| |
| for (y = 0; y < min_height; y++) { |
| const BYTE *src_ptr = src_slice_ptr + y * src_row_pitch; |
| BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch; |
| |
| for (x = 0; x < min_width; x++) { |
| if (!src_format->to_rgba && !dst_format->from_rgba |
| && src_format->type == dst_format->type |
| && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4) |
| { |
| DWORD val; |
| |
| get_relevant_argb_components(&conv_info, src_ptr, channels); |
| val = make_argb_color(&conv_info, channels); |
| |
| if (color_key) |
| { |
| DWORD ck_pixel; |
| |
| get_relevant_argb_components(&ck_conv_info, src_ptr, channels); |
| ck_pixel = make_argb_color(&ck_conv_info, channels); |
| if (ck_pixel == color_key) |
| val &= ~conv_info.destmask[0]; |
| } |
| memcpy(dst_ptr, &val, dst_format->bytes_per_pixel); |
| } |
| else |
| { |
| struct vec4 color, tmp; |
| |
| format_to_vec4(src_format, src_ptr, &color); |
| if (src_format->to_rgba) |
| src_format->to_rgba(&color, &tmp, palette); |
| else |
| tmp = color; |
| |
| if (ck_format) |
| { |
| DWORD ck_pixel; |
| |
| format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel); |
| if (ck_pixel == color_key) |
| tmp.w = 0.0f; |
| } |
| |
| if (dst_format->from_rgba) |
| dst_format->from_rgba(&tmp, &color); |
| else |
| color = tmp; |
| |
| format_from_vec4(dst_format, &color, dst_ptr); |
| } |
| |
| src_ptr += src_format->bytes_per_pixel; |
| dst_ptr += dst_format->bytes_per_pixel; |
| } |
| |
| if (src_size->width < dst_size->width) /* black out remaining pixels */ |
| memset(dst_ptr, 0, dst_format->bytes_per_pixel * (dst_size->width - src_size->width)); |
| } |
| |
| if (src_size->height < dst_size->height) /* black out remaining pixels */ |
| memset(dst + src_size->height * dst_row_pitch, 0, dst_row_pitch * (dst_size->height - src_size->height)); |
| } |
| if (src_size->depth < dst_size->depth) /* black out remaining pixels */ |
| memset(dst + src_size->depth * dst_slice_pitch, 0, dst_slice_pitch * (dst_size->depth - src_size->depth)); |
| } |
| |
| /************************************************************ |
| * point_filter_argb_pixels |
| * |
| * Copies the source buffer to the destination buffer, performing |
| * any necessary format conversion, color keying and stretching |
| * using a point filter. |
| */ |
| void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size, |
| const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, |
| const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key, |
| const PALETTEENTRY *palette) |
| { |
| struct argb_conversion_info conv_info, ck_conv_info; |
| const struct pixel_format_desc *ck_format = NULL; |
| DWORD channels[4]; |
| UINT x, y, z; |
| |
| ZeroMemory(channels, sizeof(channels)); |
| init_argb_conversion_info(src_format, dst_format, &conv_info); |
| |
| if (color_key) |
| { |
| /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */ |
| ck_format = get_format_info(D3DFMT_A8R8G8B8); |
| init_argb_conversion_info(src_format, ck_format, &ck_conv_info); |
| } |
| |
| for (z = 0; z < dst_size->depth; z++) |
| { |
| BYTE *dst_slice_ptr = dst + z * dst_slice_pitch; |
| const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth); |
| |
| for (y = 0; y < dst_size->height; y++) |
| { |
| BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch; |
| const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height); |
| |
| for (x = 0; x < dst_size->width; x++) |
| { |
| const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel; |
| |
| if (!src_format->to_rgba && !dst_format->from_rgba |
| && src_format->type == dst_format->type |
| && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4) |
| { |
| DWORD val; |
| |
| get_relevant_argb_components(&conv_info, src_ptr, channels); |
| val = make_argb_color(&conv_info, channels); |
| |
| if (color_key) |
| { |
| DWORD ck_pixel; |
| |
| get_relevant_argb_components(&ck_conv_info, src_ptr, channels); |
| ck_pixel = make_argb_color(&ck_conv_info, channels); |
| if (ck_pixel == color_key) |
| val &= ~conv_info.destmask[0]; |
| } |
| memcpy(dst_ptr, &val, dst_format->bytes_per_pixel); |
| } |
| else |
| { |
| struct vec4 color, tmp; |
| |
| format_to_vec4(src_format, src_ptr, &color); |
| if (src_format->to_rgba) |
| src_format->to_rgba(&color, &tmp, palette); |
| else |
| tmp = color; |
| |
| if (ck_format) |
| { |
| DWORD ck_pixel; |
| |
| format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel); |
| if (ck_pixel == color_key) |
| tmp.w = 0.0f; |
| } |
| |
| if (dst_format->from_rgba) |
| dst_format->from_rgba(&tmp, &color); |
| else |
| color = tmp; |
| |
| format_from_vec4(dst_format, &color, dst_ptr); |
| } |
| |
| dst_ptr += dst_format->bytes_per_pixel; |
| } |
| } |
| } |
| } |
| |
| /************************************************************ |
| * D3DXLoadSurfaceFromMemory |
| * |
| * Loads data from a given memory chunk into a surface, |
| * applying any of the specified filters. |
| * |
| * PARAMS |
| * pDestSurface [I] pointer to the surface |
| * pDestPalette [I] palette to use |
| * pDestRect [I] to be filled area of the surface |
| * pSrcMemory [I] pointer to the source data |
| * SrcFormat [I] format of the source pixel data |
| * SrcPitch [I] number of bytes in a row |
| * pSrcPalette [I] palette used in the source image |
| * pSrcRect [I] area of the source data to load |
| * dwFilter [I] filter to apply on stretching |
| * Colorkey [I] colorkey |
| * |
| * RETURNS |
| * Success: D3D_OK, if we successfully load the pixel data into our surface or |
| * if pSrcMemory is NULL but the other parameters are valid |
| * Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect is NULL or |
| * if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN) or |
| * if DestRect is invalid |
| * D3DXERR_INVALIDDATA, if we fail to lock pDestSurface |
| * E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid |
| * |
| * NOTES |
| * pSrcRect specifies the dimensions of the source data; |
| * negative values for pSrcRect are allowed as we're only looking at the width and height anyway. |
| * |
| */ |
| HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, |
| const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory, |
| D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect, |
| DWORD filter, D3DCOLOR color_key) |
| { |
| const struct pixel_format_desc *srcformatdesc, *destformatdesc; |
| D3DSURFACE_DESC surfdesc; |
| D3DLOCKED_RECT lockrect; |
| struct volume src_size, dst_size; |
| |
| TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n", |
| dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format, |
| src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key); |
| |
| if (!dst_surface || !src_memory || !src_rect) |
| { |
| WARN("Invalid argument specified.\n"); |
| return D3DERR_INVALIDCALL; |
| } |
| if (src_format == D3DFMT_UNKNOWN |
| || src_rect->left >= src_rect->right |
| || src_rect->top >= src_rect->bottom) |
| { |
| WARN("Invalid src_format or src_rect.\n"); |
| return E_FAIL; |
| } |
| |
| if (filter == D3DX_DEFAULT) |
| filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER; |
| |
| IDirect3DSurface9_GetDesc(dst_surface, &surfdesc); |
| |
| src_size.width = src_rect->right - src_rect->left; |
| src_size.height = src_rect->bottom - src_rect->top; |
| src_size.depth = 1; |
| if (!dst_rect) |
| { |
| dst_size.width = surfdesc.Width; |
| dst_size.height = surfdesc.Height; |
| } |
| else |
| { |
| if (dst_rect->left > dst_rect->right || dst_rect->right > surfdesc.Width |
| || dst_rect->top > dst_rect->bottom || dst_rect->bottom > surfdesc.Height |
| || dst_rect->left < 0 || dst_rect->top < 0) |
| { |
| WARN("Invalid dst_rect specified.\n"); |
| return D3DERR_INVALIDCALL; |
| } |
| dst_size.width = dst_rect->right - dst_rect->left; |
| dst_size.height = dst_rect->bottom - dst_rect->top; |
| if (!dst_size.width || !dst_size.height) |
| return D3D_OK; |
| } |
| dst_size.depth = 1; |
| |
| srcformatdesc = get_format_info(src_format); |
| destformatdesc = get_format_info(surfdesc.Format); |
| if (srcformatdesc->type == FORMAT_UNKNOWN || destformatdesc->type == FORMAT_UNKNOWN) |
| { |
| FIXME("Unsupported pixel format conversion %#x -> %#x\n", src_format, surfdesc.Format); |
| return E_NOTIMPL; |
| } |
| |
| if (src_format == surfdesc.Format |
| && dst_size.width == src_size.width |
| && dst_size.height == src_size.height |
| && color_key == 0) /* Simple copy. */ |
| { |
| if (src_rect->left & (srcformatdesc->block_width - 1) |
| || src_rect->top & (srcformatdesc->block_height - 1) |
| || (src_rect->right & (srcformatdesc->block_width - 1) |
| && src_size.width != surfdesc.Width) |
| || (src_rect->bottom & (srcformatdesc->block_height - 1) |
| && src_size.height != surfdesc.Height)) |
| { |
| WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect)); |
| return D3DXERR_INVALIDDATA; |
| } |
| |
| if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0))) |
| return D3DXERR_INVALIDDATA; |
| |
| copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0, |
| &src_size, srcformatdesc); |
| |
| IDirect3DSurface9_UnlockRect(dst_surface); |
| } |
| else /* Stretching or format conversion. */ |
| { |
| if (!is_conversion_from_supported(srcformatdesc) |
| || !is_conversion_to_supported(destformatdesc)) |
| { |
| FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format); |
| return E_NOTIMPL; |
| } |
| |
| if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0))) |
| return D3DXERR_INVALIDDATA; |
| |
| if ((filter & 0xf) == D3DX_FILTER_NONE) |
| { |
| convert_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc, |
| lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key, src_palette); |
| } |
| else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */ |
| { |
| if ((filter & 0xf) != D3DX_FILTER_POINT) |
| FIXME("Unhandled filter %#x.\n", filter); |
| |
| /* Always apply a point filter until D3DX_FILTER_LINEAR, |
| * D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */ |
| point_filter_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc, |
| lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key, src_palette); |
| } |
| |
| IDirect3DSurface9_UnlockRect(dst_surface); |
| } |
| |
| return D3D_OK; |
| } |
| |
| /************************************************************ |
| * D3DXLoadSurfaceFromSurface |
| * |
| * Copies the contents from one surface to another, performing any required |
| * format conversion, resizing or filtering. |
| * |
| * PARAMS |
| * pDestSurface [I] pointer to the destination surface |
| * pDestPalette [I] palette to use |
| * pDestRect [I] to be filled area of the surface |
| * pSrcSurface [I] pointer to the source surface |
| * pSrcPalette [I] palette used for the source surface |
| * pSrcRect [I] area of the source data to load |
| * dwFilter [I] filter to apply on resizing |
| * Colorkey [I] any ARGB value or 0 to disable color-keying |
| * |
| * RETURNS |
| * Success: D3D_OK |
| * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface is NULL |
| * D3DXERR_INVALIDDATA, if one of the surfaces is not lockable |
| * |
| */ |
| HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface, |
| const PALETTEENTRY *dst_palette, const RECT *dst_rect, IDirect3DSurface9 *src_surface, |
| const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key) |
| { |
| RECT rect; |
| D3DLOCKED_RECT lock; |
| D3DSURFACE_DESC SrcDesc; |
| HRESULT hr; |
| |
| TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_surface %p, " |
| "src_palette %p, src_rect %s, filter %#x, color_key 0x%08x.\n", |
| dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_surface, |
| src_palette, wine_dbgstr_rect(src_rect), filter, color_key); |
| |
| if (!dst_surface || !src_surface) |
| return D3DERR_INVALIDCALL; |
| |
| IDirect3DSurface9_GetDesc(src_surface, &SrcDesc); |
| |
| if (!src_rect) |
| SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height); |
| else |
| rect = *src_rect; |
| |
| if (FAILED(IDirect3DSurface9_LockRect(src_surface, &lock, NULL, D3DLOCK_READONLY))) |
| return D3DXERR_INVALIDDATA; |
| |
| hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, |
| lock.pBits, SrcDesc.Format, lock.Pitch, src_palette, &rect, filter, color_key); |
| |
| IDirect3DSurface9_UnlockRect(src_surface); |
| |
| return hr; |
| } |
| |
| |
| HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *dst_filename, D3DXIMAGE_FILEFORMAT file_format, |
| IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect) |
| { |
| int len; |
| WCHAR *filename; |
| HRESULT hr; |
| ID3DXBuffer *buffer; |
| |
| TRACE("(%s, %#x, %p, %p, %s): relay\n", |
| wine_dbgstr_a(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect)); |
| |
| if (!dst_filename) return D3DERR_INVALIDCALL; |
| |
| len = MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, NULL, 0); |
| filename = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR)); |
| if (!filename) return E_OUTOFMEMORY; |
| MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, filename, len); |
| |
| hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect); |
| if (SUCCEEDED(hr)) |
| { |
| hr = write_buffer_to_file(filename, buffer); |
| ID3DXBuffer_Release(buffer); |
| } |
| |
| HeapFree(GetProcessHeap(), 0, filename); |
| return hr; |
| } |
| |
| HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *dst_filename, D3DXIMAGE_FILEFORMAT file_format, |
| IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect) |
| { |
| HRESULT hr; |
| ID3DXBuffer *buffer; |
| |
| TRACE("(%s, %#x, %p, %p, %s): relay\n", |
| wine_dbgstr_w(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect)); |
| |
| if (!dst_filename) return D3DERR_INVALIDCALL; |
| |
| hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect); |
| if (SUCCEEDED(hr)) |
| { |
| hr = write_buffer_to_file(dst_filename, buffer); |
| ID3DXBuffer_Release(buffer); |
| } |
| |
| return hr; |
| } |
| |
| HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT file_format, |
| IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect) |
| { |
| IWICBitmapEncoder *encoder = NULL; |
| IWICBitmapFrameEncode *frame = NULL; |
| IPropertyBag2 *encoder_options = NULL; |
| IStream *stream = NULL; |
| HRESULT hr; |
| HRESULT initresult; |
| const CLSID *encoder_clsid; |
| const GUID *pixel_format_guid; |
| WICPixelFormatGUID wic_pixel_format; |
| D3DFORMAT d3d_pixel_format; |
| D3DSURFACE_DESC src_surface_desc; |
| D3DLOCKED_RECT locked_rect; |
| int width, height; |
| STATSTG stream_stats; |
| HGLOBAL stream_hglobal; |
| ID3DXBuffer *buffer; |
| DWORD size; |
| |
| TRACE("(%p, %#x, %p, %p, %s)\n", |
| dst_buffer, file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect)); |
| |
| if (!dst_buffer || !src_surface) return D3DERR_INVALIDCALL; |
| |
| if (src_palette) |
| { |
| FIXME("Saving surfaces with palettized pixel formats is not implemented yet\n"); |
| return D3DERR_INVALIDCALL; |
| } |
| |
| switch (file_format) |
| { |
| case D3DXIFF_BMP: |
| case D3DXIFF_DIB: |
| encoder_clsid = &CLSID_WICBmpEncoder; |
| break; |
| case D3DXIFF_PNG: |
| encoder_clsid = &CLSID_WICPngEncoder; |
| break; |
| case D3DXIFF_JPG: |
| encoder_clsid = &CLSID_WICJpegEncoder; |
| break; |
| case D3DXIFF_DDS: |
| return save_dds_surface_to_memory(dst_buffer, src_surface, src_rect); |
| case D3DXIFF_HDR: |
| case D3DXIFF_PFM: |
| case D3DXIFF_TGA: |
| case D3DXIFF_PPM: |
| FIXME("File format %#x is not supported yet\n", file_format); |
| return E_NOTIMPL; |
| default: |
| return D3DERR_INVALIDCALL; |
| } |
| |
| IDirect3DSurface9_GetDesc(src_surface, &src_surface_desc); |
| if (src_rect) |
| { |
| if (src_rect->left == src_rect->right || src_rect->top == src_rect->bottom) |
| { |
| WARN("Invalid rectangle with 0 area\n"); |
| return D3DXCreateBuffer(64, dst_buffer); |
| } |
| if (src_rect->left < 0 || src_rect->top < 0) |
| return D3DERR_INVALIDCALL; |
| if (src_rect->left > src_rect->right || src_rect->top > src_rect->bottom) |
| return D3DERR_INVALIDCALL; |
| if (src_rect->right > src_surface_desc.Width || src_rect->bottom > src_surface_desc.Height) |
| return D3DERR_INVALIDCALL; |
| |
| width = src_rect->right - src_rect->left; |
| height = src_rect->bottom - src_rect->top; |
| } |
| else |
| { |
| width = src_surface_desc.Width; |
| height = src_surface_desc.Height; |
| } |
| |
| initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); |
| |
| hr = CoCreateInstance(encoder_clsid, NULL, CLSCTX_INPROC_SERVER, |
| &IID_IWICBitmapEncoder, (void **)&encoder); |
| if (FAILED(hr)) goto cleanup_err; |
| |
| hr = CreateStreamOnHGlobal(NULL, TRUE, &stream); |
| if (FAILED(hr)) goto cleanup_err; |
| |
| hr = IWICBitmapEncoder_Initialize(encoder, stream, WICBitmapEncoderNoCache); |
| if (FAILED(hr)) goto cleanup_err; |
| |
| hr = IWICBitmapEncoder_CreateNewFrame(encoder, &frame, &encoder_options); |
| if (FAILED(hr)) goto cleanup_err; |
| |
| hr = IWICBitmapFrameEncode_Initialize(frame, encoder_options); |
| if (FAILED(hr)) goto cleanup_err; |
| |
| hr = IWICBitmapFrameEncode_SetSize(frame, width, height); |
| if (FAILED(hr)) goto cleanup_err; |
| |
| pixel_format_guid = d3dformat_to_wic_guid(src_surface_desc.Format); |
| if (!pixel_format_guid) |
| { |
| FIXME("Pixel format %#x is not supported yet\n", src_surface_desc.Format); |
| hr = E_NOTIMPL; |
| goto cleanup; |
| } |
| |
| memcpy(&wic_pixel_format, pixel_format_guid, sizeof(GUID)); |
| hr = IWICBitmapFrameEncode_SetPixelFormat(frame, &wic_pixel_format); |
| d3d_pixel_format = wic_guid_to_d3dformat(&wic_pixel_format); |
| if (SUCCEEDED(hr) && d3d_pixel_format != D3DFMT_UNKNOWN) |
| { |
| TRACE("Using pixel format %s %#x\n", debugstr_guid(&wic_pixel_format), d3d_pixel_format); |
| |
| if (src_surface_desc.Format == d3d_pixel_format) /* Simple copy */ |
| { |
| hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY); |
| if (SUCCEEDED(hr)) |
| { |
| IWICBitmapFrameEncode_WritePixels(frame, height, |
| locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits); |
| IDirect3DSurface9_UnlockRect(src_surface); |
| } |
| } |
| else /* Pixel format conversion */ |
| { |
| const struct pixel_format_desc *src_format_desc, *dst_format_desc; |
| struct volume size; |
| DWORD dst_pitch; |
| void *dst_data; |
| |
| src_format_desc = get_format_info(src_surface_desc.Format); |
| dst_format_desc = get_format_info(d3d_pixel_format); |
| if (!is_conversion_from_supported(src_format_desc) |
| || !is_conversion_to_supported(dst_format_desc)) |
| { |
| FIXME("Unsupported format conversion %#x -> %#x.\n", |
| src_surface_desc.Format, d3d_pixel_format); |
| hr = E_NOTIMPL; |
| goto cleanup; |
| } |
| |
| size.width = width; |
| size.height = height; |
| size.depth = 1; |
| dst_pitch = width * dst_format_desc->bytes_per_pixel; |
| dst_data = HeapAlloc(GetProcessHeap(), 0, dst_pitch * height); |
| if (!dst_data) |
| { |
| hr = E_OUTOFMEMORY; |
| goto cleanup; |
| } |
| |
| hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY); |
| if (SUCCEEDED(hr)) |
| { |
| convert_argb_pixels(locked_rect.pBits, locked_rect.Pitch, 0, &size, src_format_desc, |
| dst_data, dst_pitch, 0, &size, dst_format_desc, 0, NULL); |
| IDirect3DSurface9_UnlockRect(src_surface); |
| } |
| |
| IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data); |
| HeapFree(GetProcessHeap(), 0, dst_data); |
| } |
| |
| hr = IWICBitmapFrameEncode_Commit(frame); |
| if (SUCCEEDED(hr)) hr = IWICBitmapEncoder_Commit(encoder); |
| } |
| else WARN("Unsupported pixel format %#x\n", src_surface_desc.Format); |
| |
| /* copy data from stream to ID3DXBuffer */ |
| hr = IStream_Stat(stream, &stream_stats, STATFLAG_NONAME); |
| if (FAILED(hr)) goto cleanup_err; |
| |
| if (stream_stats.cbSize.u.HighPart != 0) |
| { |
| hr = D3DXERR_INVALIDDATA; |
| goto cleanup; |
| } |
| size = stream_stats.cbSize.u.LowPart; |
| |
| /* Remove BMP header for DIB */ |
| if (file_format == D3DXIFF_DIB) |
| size -= sizeof(BITMAPFILEHEADER); |
| |
| hr = D3DXCreateBuffer(size, &buffer); |
| if (FAILED(hr)) goto cleanup; |
| |
| hr = GetHGlobalFromStream(stream, &stream_hglobal); |
| if (SUCCEEDED(hr)) |
| { |
| void *buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); |
| void *stream_data = GlobalLock(stream_hglobal); |
| /* Remove BMP header for DIB */ |
| if (file_format == D3DXIFF_DIB) |
| stream_data = (void*)((BYTE*)stream_data + sizeof(BITMAPFILEHEADER)); |
| memcpy(buffer_pointer, stream_data, size); |
| GlobalUnlock(stream_hglobal); |
| *dst_buffer = buffer; |
| } |
| else ID3DXBuffer_Release(buffer); |
| |
| cleanup_err: |
| if (FAILED(hr) && hr != E_OUTOFMEMORY) |
| hr = D3DERR_INVALIDCALL; |
| |
| cleanup: |
| if (stream) IStream_Release(stream); |
| |
| if (frame) IWICBitmapFrameEncode_Release(frame); |
| if (encoder_options) IPropertyBag2_Release(encoder_options); |
| |
| if (encoder) IWICBitmapEncoder_Release(encoder); |
| |
| if (SUCCEEDED(initresult)) CoUninitialize(); |
| |
| return hr; |
| } |