| /* | |
| * Utility functions for the WineD3D Library | |
| * | |
| * Copyright 2002-2004 Jason Edmeades | |
| * Copyright 2003-2004 Raphael Junqueira | |
| * Copyright 2004 Christian Costa | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #include "config.h" | |
| #include "wined3d_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d); | |
| const char* debug_d3dformat(D3DFORMAT fmt) { | |
| switch (fmt) { | |
| #define FMT_TO_STR(fmt) case fmt: return #fmt | |
| FMT_TO_STR(D3DFMT_UNKNOWN); | |
| FMT_TO_STR(D3DFMT_R8G8B8); | |
| FMT_TO_STR(D3DFMT_A8R8G8B8); | |
| FMT_TO_STR(D3DFMT_X8R8G8B8); | |
| FMT_TO_STR(D3DFMT_R5G6B5); | |
| FMT_TO_STR(D3DFMT_X1R5G5B5); | |
| FMT_TO_STR(D3DFMT_A1R5G5B5); | |
| FMT_TO_STR(D3DFMT_A4R4G4B4); | |
| FMT_TO_STR(D3DFMT_R3G3B2); | |
| FMT_TO_STR(D3DFMT_A8); | |
| FMT_TO_STR(D3DFMT_A8R3G3B2); | |
| FMT_TO_STR(D3DFMT_X4R4G4B4); | |
| FMT_TO_STR(D3DFMT_A8P8); | |
| FMT_TO_STR(D3DFMT_P8); | |
| FMT_TO_STR(D3DFMT_L8); | |
| FMT_TO_STR(D3DFMT_A8L8); | |
| FMT_TO_STR(D3DFMT_A4L4); | |
| FMT_TO_STR(D3DFMT_V8U8); | |
| FMT_TO_STR(D3DFMT_L6V5U5); | |
| FMT_TO_STR(D3DFMT_X8L8V8U8); | |
| FMT_TO_STR(D3DFMT_Q8W8V8U8); | |
| FMT_TO_STR(D3DFMT_V16U16); | |
| FMT_TO_STR(D3DFMT_W11V11U10); | |
| FMT_TO_STR(D3DFMT_UYVY); | |
| FMT_TO_STR(D3DFMT_YUY2); | |
| FMT_TO_STR(D3DFMT_DXT1); | |
| FMT_TO_STR(D3DFMT_DXT2); | |
| FMT_TO_STR(D3DFMT_DXT3); | |
| FMT_TO_STR(D3DFMT_DXT4); | |
| FMT_TO_STR(D3DFMT_DXT5); | |
| FMT_TO_STR(D3DFMT_D16_LOCKABLE); | |
| FMT_TO_STR(D3DFMT_D32); | |
| FMT_TO_STR(D3DFMT_D15S1); | |
| FMT_TO_STR(D3DFMT_D24S8); | |
| FMT_TO_STR(D3DFMT_D16); | |
| FMT_TO_STR(D3DFMT_D24X8); | |
| FMT_TO_STR(D3DFMT_D24X4S4); | |
| FMT_TO_STR(D3DFMT_VERTEXDATA); | |
| FMT_TO_STR(D3DFMT_INDEX16); | |
| FMT_TO_STR(D3DFMT_INDEX32); | |
| #undef FMT_TO_STR | |
| default: | |
| FIXME("Unrecognized %u D3DFORMAT!\n", fmt); | |
| return "unrecognized"; | |
| } | |
| } | |
| const char* debug_d3ddevicetype(D3DDEVTYPE devtype) { | |
| switch (devtype) { | |
| #define DEVTYPE_TO_STR(dev) case dev: return #dev | |
| DEVTYPE_TO_STR(D3DDEVTYPE_HAL); | |
| DEVTYPE_TO_STR(D3DDEVTYPE_REF); | |
| DEVTYPE_TO_STR(D3DDEVTYPE_SW); | |
| #undef DEVTYPE_TO_STR | |
| default: | |
| FIXME("Unrecognized %u D3DDEVTYPE!\n", devtype); | |
| return "unrecognized"; | |
| } | |
| } | |
| const char* debug_d3dusage(DWORD usage) { | |
| switch (usage) { | |
| #define D3DUSAGE_TO_STR(u) case u: return #u | |
| D3DUSAGE_TO_STR(D3DUSAGE_RENDERTARGET); | |
| D3DUSAGE_TO_STR(D3DUSAGE_DEPTHSTENCIL); | |
| D3DUSAGE_TO_STR(D3DUSAGE_WRITEONLY); | |
| D3DUSAGE_TO_STR(D3DUSAGE_SOFTWAREPROCESSING); | |
| D3DUSAGE_TO_STR(D3DUSAGE_DONOTCLIP); | |
| D3DUSAGE_TO_STR(D3DUSAGE_POINTS); | |
| D3DUSAGE_TO_STR(D3DUSAGE_RTPATCHES); | |
| D3DUSAGE_TO_STR(D3DUSAGE_NPATCHES); | |
| D3DUSAGE_TO_STR(D3DUSAGE_DYNAMIC); | |
| #undef D3DUSAGE_TO_STR | |
| case 0: return "none"; | |
| default: | |
| FIXME("Unrecognized %lu Usage!\n", usage); | |
| return "unrecognized"; | |
| } | |
| } | |
| const char* debug_d3dresourcetype(D3DRESOURCETYPE res) { | |
| switch (res) { | |
| #define RES_TO_STR(res) case res: return #res; | |
| RES_TO_STR(D3DRTYPE_SURFACE); | |
| RES_TO_STR(D3DRTYPE_VOLUME); | |
| RES_TO_STR(D3DRTYPE_TEXTURE); | |
| RES_TO_STR(D3DRTYPE_VOLUMETEXTURE); | |
| RES_TO_STR(D3DRTYPE_CUBETEXTURE); | |
| RES_TO_STR(D3DRTYPE_VERTEXBUFFER); | |
| RES_TO_STR(D3DRTYPE_INDEXBUFFER); | |
| #undef RES_TO_STR | |
| default: | |
| FIXME("Unrecognized %u D3DRESOURCETYPE!\n", res); | |
| return "unrecognized"; | |
| } | |
| } |