| /* | 
 |  * Copyright 2006-2007 Henri Verbeet | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Lesser General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2.1 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Lesser General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Lesser General Public | 
 |  * License along with this library; if not, write to the Free Software | 
 |  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 |  */ | 
 | #define COBJMACROS | 
 | #include <d3d8.h> | 
 | #include "wine/test.h" | 
 |  | 
 | static HWND create_window(void) | 
 | { | 
 |     WNDCLASS wc = {0}; | 
 |     wc.lpfnWndProc = DefWindowProc; | 
 |     wc.lpszClassName = "d3d8_test_wc"; | 
 |     RegisterClass(&wc); | 
 |  | 
 |     return CreateWindow("d3d8_test_wc", "d3d8_test", | 
 |             0, 0, 0, 0, 0, 0, 0, 0, 0); | 
 | } | 
 |  | 
 | static IDirect3DDevice8 *init_d3d8(HMODULE d3d8_handle) | 
 | { | 
 |     IDirect3D8 * (__stdcall * d3d8_create)(UINT SDKVersion) = 0; | 
 |     IDirect3D8 *d3d8_ptr = 0; | 
 |     IDirect3DDevice8 *device_ptr = 0; | 
 |     D3DPRESENT_PARAMETERS present_parameters; | 
 |     D3DDISPLAYMODE               d3ddm; | 
 |     HRESULT hr; | 
 |  | 
 |     d3d8_create = (void *)GetProcAddress(d3d8_handle, "Direct3DCreate8"); | 
 |     ok(d3d8_create != NULL, "Failed to get address of Direct3DCreate8\n"); | 
 |     if (!d3d8_create) return NULL; | 
 |  | 
 |     d3d8_ptr = d3d8_create(D3D_SDK_VERSION); | 
 |     if (!d3d8_ptr) | 
 |     { | 
 |         skip("could not create D3D8\n"); | 
 |         return NULL; | 
 |     } | 
 |  | 
 |     IDirect3D8_GetAdapterDisplayMode(d3d8_ptr, D3DADAPTER_DEFAULT, &d3ddm ); | 
 |     ZeroMemory(&present_parameters, sizeof(present_parameters)); | 
 |     present_parameters.Windowed = TRUE; | 
 |     present_parameters.hDeviceWindow = create_window(); | 
 |     present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; | 
 |     present_parameters.BackBufferFormat = d3ddm.Format; | 
 |  | 
 |     hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, | 
 |             NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr); | 
 |  | 
 |     if(FAILED(hr)) | 
 |     { | 
 |         skip("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr); | 
 |         return NULL; | 
 |     } | 
 |  | 
 |     return device_ptr; | 
 | } | 
 |  | 
 | /* Test the behaviour of the IDirect3DDevice8::CreateImageSurface method. | 
 |  | 
 | Expected behaviour (and also documented in the original DX8 docs) is that the | 
 | call returns a surface with the SYSTEMMEM pool type. Games like Max Payne 1 | 
 | and 2 which use Direct3D8 calls depend on this behaviour. | 
 |  | 
 | A short remark in the DX9 docs however states that the pool of the | 
 | returned surface object is of type SCRATCH. This is misinformation and results | 
 | in screenshots not appearing in the savegame loading menu of both games | 
 | mentioned above (engine tries to display a texture from the scratch pool). | 
 |  | 
 | This test verifies that the behaviour described in the original D3D8 docs is | 
 | the correct one. For more information about this issue, see the MSDN: | 
 |  | 
 | D3D9 docs: "Converting to Direct3D 9" | 
 | D3D9 reference: "IDirect3DDevice9::CreateOffscreenPlainSurface" | 
 | D3D8 reference: "IDirect3DDevice8::CreateImageSurface" | 
 | */ | 
 |  | 
 | static void test_image_surface_pool(IDirect3DDevice8 *device) { | 
 |     IDirect3DSurface8 *surface = 0; | 
 |     D3DSURFACE_DESC surf_desc; | 
 |     HRESULT hr; | 
 |  | 
 |     hr = IDirect3DDevice8_CreateImageSurface(device, 128, 128, D3DFMT_A8R8G8B8, &surface); | 
 |     ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr); | 
 |  | 
 |     hr = IDirect3DSurface8_GetDesc(surface, &surf_desc); | 
 |     ok(SUCCEEDED(hr), "GetDesc failed (0x%08x)\n", hr); | 
 |  | 
 |     ok((surf_desc.Pool == D3DPOOL_SYSTEMMEM), | 
 |         "CreateImageSurface returns surface with unexpected pool type %u (should be SYSTEMMEM = 2)\n", surf_desc.Pool); | 
 |  | 
 |     IDirect3DSurface8_Release(surface); | 
 | } | 
 |  | 
 | static void test_surface_get_container(IDirect3DDevice8 *device_ptr) | 
 | { | 
 |     IDirect3DTexture8 *texture_ptr = 0; | 
 |     IDirect3DSurface8 *surface_ptr = 0; | 
 |     void *container_ptr; | 
 |     HRESULT hr; | 
 |  | 
 |     hr = IDirect3DDevice8_CreateTexture(device_ptr, 128, 128, 1, 0, | 
 |             D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture_ptr); | 
 |     ok(SUCCEEDED(hr) && texture_ptr != NULL, "CreateTexture returned: hr %#x, texture_ptr %p. " | 
 |         "Expected hr %#x, texture_ptr != %p\n", hr, texture_ptr, D3D_OK, NULL); | 
 |     if (!texture_ptr || FAILED(hr)) goto cleanup; | 
 |  | 
 |     hr = IDirect3DTexture8_GetSurfaceLevel(texture_ptr, 0, &surface_ptr); | 
 |     ok(SUCCEEDED(hr) && surface_ptr != NULL, "GetSurfaceLevel returned: hr %#x, surface_ptr %p. " | 
 |         "Expected hr %#x, surface_ptr != %p\n", hr, surface_ptr, D3D_OK, NULL); | 
 |     if (!surface_ptr || FAILED(hr)) goto cleanup; | 
 |  | 
 |     /* These should work... */ | 
 |     container_ptr = (void *)0x1337c0d3; | 
 |     hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IUnknown, &container_ptr); | 
 |     ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " | 
 |         "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); | 
 |     if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
 |  | 
 |     container_ptr = (void *)0x1337c0d3; | 
 |     hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DResource8, &container_ptr); | 
 |     ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " | 
 |         "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); | 
 |     if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
 |  | 
 |     container_ptr = (void *)0x1337c0d3; | 
 |     hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DBaseTexture8, &container_ptr); | 
 |     ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " | 
 |         "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); | 
 |     if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
 |  | 
 |     container_ptr = (void *)0x1337c0d3; | 
 |     hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DTexture8, &container_ptr); | 
 |     ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " | 
 |         "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); | 
 |     if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
 |  | 
 |     /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */ | 
 |     container_ptr = (void *)0x1337c0d3; | 
 |     hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DSurface8, &container_ptr); | 
 |     ok(hr == E_NOINTERFACE && container_ptr == NULL, "GetContainer returned: hr %#x, container_ptr %p. " | 
 |         "Expected hr %#x, container_ptr %p\n", hr, container_ptr, E_NOINTERFACE, NULL); | 
 |     if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
 |  | 
 | cleanup: | 
 |     if (texture_ptr) IDirect3DTexture8_Release(texture_ptr); | 
 |     if (surface_ptr) IDirect3DSurface8_Release(surface_ptr); | 
 | } | 
 |  | 
 | static void test_lockrect_invalid(IDirect3DDevice8 *device) | 
 | { | 
 |     IDirect3DSurface8 *surface = 0; | 
 |     D3DLOCKED_RECT locked_rect; | 
 |     unsigned int i; | 
 |     BYTE *base; | 
 |     HRESULT hr; | 
 |  | 
 |     const RECT valid[] = { | 
 |         {60, 60, 68, 68}, | 
 |         {120, 60, 128, 68}, | 
 |         {60, 120, 68, 128}, | 
 |     }; | 
 |  | 
 |     const RECT invalid[] = { | 
 |         {60, 60, 60, 68},       /* 0 height */ | 
 |         {60, 60, 68, 60},       /* 0 width */ | 
 |         {68, 60, 60, 68},       /* left > right */ | 
 |         {60, 68, 68, 60},       /* top > bottom */ | 
 |         {-8, 60,  0, 68},       /* left < surface */ | 
 |         {60, -8, 68,  0},       /* top < surface */ | 
 |         {-16, 60, -8, 68},      /* right < surface */ | 
 |         {60, -16, 68, -8},      /* bottom < surface */ | 
 |         {60, 60, 136, 68},      /* right > surface */ | 
 |         {60, 60, 68, 136},      /* bottom > surface */ | 
 |         {136, 60, 144, 68},     /* left > surface */ | 
 |         {60, 136, 68, 144},     /* top > surface */ | 
 |     }; | 
 |  | 
 |     hr = IDirect3DDevice8_CreateImageSurface(device, 128, 128, D3DFMT_A8R8G8B8, &surface); | 
 |     ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr); | 
 |  | 
 |     hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0); | 
 |     ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr); | 
 |  | 
 |     base = locked_rect.pBits; | 
 |  | 
 |     hr = IDirect3DSurface8_UnlockRect(surface); | 
 |     ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); | 
 |  | 
 |     for (i = 0; i < (sizeof(valid) / sizeof(*valid)); ++i) | 
 |     { | 
 |         unsigned int offset, expected_offset; | 
 |         const RECT *rect = &valid[i]; | 
 |  | 
 |         locked_rect.pBits = (BYTE *)0xdeadbeef; | 
 |         locked_rect.Pitch = 0xdeadbeef; | 
 |  | 
 |         hr = IDirect3DSurface8_LockRect(surface, &locked_rect, rect, 0); | 
 |         ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]\n", | 
 |                 hr, rect->left, rect->top, rect->right, rect->bottom); | 
 |  | 
 |         offset = (BYTE *)locked_rect.pBits - base; | 
 |         expected_offset = rect->top * locked_rect.Pitch + rect->left * 4; | 
 |         ok(offset == expected_offset, "Got offset %u, expected offset %u for rect [%d, %d]->[%d, %d]\n", | 
 |                 offset, expected_offset, rect->left, rect->top, rect->right, rect->bottom); | 
 |  | 
 |         hr = IDirect3DSurface8_UnlockRect(surface); | 
 |         ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); | 
 |     } | 
 |  | 
 |     for (i = 0; i < (sizeof(invalid) / sizeof(*invalid)); ++i) | 
 |     { | 
 |         const RECT *rect = &invalid[i]; | 
 |  | 
 |         hr = IDirect3DSurface8_LockRect(surface, &locked_rect, rect, 0); | 
 |         ok(hr == D3DERR_INVALIDCALL, "LockRect returned 0x%08x for rect [%d, %d]->[%d, %d]" | 
 |                 ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, rect->left, rect->top, | 
 |                 rect->right, rect->bottom, D3DERR_INVALIDCALL); | 
 |     } | 
 |  | 
 |     hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0); | 
 |     ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect NULL\n", hr); | 
 |     hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0); | 
 |     ok(hr == D3DERR_INVALIDCALL, "Double LockRect returned 0x%08x for rect NULL\n", hr); | 
 |     hr = IDirect3DSurface8_UnlockRect(surface); | 
 |     ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); | 
 |  | 
 |     hr = IDirect3DSurface8_LockRect(surface, &locked_rect, &valid[0], 0); | 
 |     ok(hr == D3D_OK, "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" | 
 |             ", expected D3D_OK (0x%08x)\n", hr, valid[0].left, valid[0].top, | 
 |             valid[0].right, valid[0].bottom, D3D_OK); | 
 |     hr = IDirect3DSurface8_LockRect(surface, &locked_rect, &valid[0], 0); | 
 |     ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" | 
 |             ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, valid[0].left, valid[0].top, | 
 |             valid[0].right, valid[0].bottom,D3DERR_INVALIDCALL); | 
 |     hr = IDirect3DSurface8_LockRect(surface, &locked_rect, &valid[1], 0); | 
 |     ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" | 
 |             ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, valid[1].left, valid[1].top, | 
 |             valid[1].right, valid[1].bottom, D3DERR_INVALIDCALL); | 
 |     hr = IDirect3DSurface8_UnlockRect(surface); | 
 |     ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); | 
 |  | 
 |     IDirect3DSurface8_Release(surface); | 
 | } | 
 |  | 
 | static unsigned long getref(IUnknown *iface) | 
 | { | 
 |     IUnknown_AddRef(iface); | 
 |     return IUnknown_Release(iface); | 
 | } | 
 |  | 
 | static void test_private_data(IDirect3DDevice8 *device) | 
 | { | 
 |     HRESULT hr; | 
 |     IDirect3DSurface8 *surface; | 
 |     ULONG ref, ref2; | 
 |     IUnknown *ptr; | 
 |     DWORD size = sizeof(IUnknown *); | 
 |  | 
 |     hr = IDirect3DDevice8_CreateImageSurface(device, 4, 4, D3DFMT_A8R8G8B8, &surface); | 
 |     ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr); | 
 |     if(!surface) | 
 |     { | 
 |         return; | 
 |     } | 
 |  | 
 |     /* This fails */ | 
 |     hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, 0, D3DSPD_IUNKNOWN); | 
 |     ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
 |     hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, 5, D3DSPD_IUNKNOWN); | 
 |     ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
 |     hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, sizeof(IUnknown *) * 2, D3DSPD_IUNKNOWN); | 
 |     ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
 |  | 
 |     ref = getref((IUnknown *) device); | 
 |     hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); | 
 |     ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
 |     ref2 = getref((IUnknown *) device); | 
 |     ok(ref2 == ref + 1, "Object reference is %d, expected %d\n", ref2, ref + 1); | 
 |     hr = IDirect3DSurface8_FreePrivateData(surface, &IID_IDirect3DSurface8); | 
 |     ok(hr == D3D_OK, "IDirect3DSurface8_FreePrivateData returned %08x\n", hr); | 
 |     ref2 = getref((IUnknown *) device); | 
 |     ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref); | 
 |  | 
 |     hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); | 
 |     ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
 |     hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8, surface, sizeof(IUnknown *), D3DSPD_IUNKNOWN); | 
 |     ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
 |     ref2 = getref((IUnknown *) device); | 
 |     ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref); | 
 |  | 
 |     hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); | 
 |     ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
 |     hr = IDirect3DSurface8_GetPrivateData(surface, &IID_IDirect3DSurface8, &ptr, &size); | 
 |     ok(hr == D3D_OK, "IDirect3DSurface8_GetPrivateData failed with %08x\n", hr); | 
 |     ref2 = getref((IUnknown *) device); | 
 |     /* Object is NOT being addrefed */ | 
 |     ok(ptr == (IUnknown *) device, "Returned interface pointer is %p, expected %p\n", ptr, device); | 
 |     ok(ref2 == ref + 2, "Object reference is %d, expected %d. ptr at %p, orig at %p\n", ref2, ref + 2, ptr, device); | 
 |     IUnknown_Release(ptr); | 
 |  | 
 |     IDirect3DSurface8_Release(surface); | 
 |  | 
 |     /* Destroying the surface frees the held reference */ | 
 |     ref2 = getref((IUnknown *) device); | 
 |     /* -1 because the surface was released and held a reference before */ | 
 |     ok(ref2 == (ref - 1), "Object reference is %d, expected %d\n", ref2, ref - 1); | 
 | } | 
 |  | 
 | START_TEST(surface) | 
 | { | 
 |     HMODULE d3d8_handle; | 
 |     IDirect3DDevice8 *device_ptr; | 
 |     ULONG refcount; | 
 |  | 
 |     d3d8_handle = LoadLibraryA("d3d8.dll"); | 
 |     if (!d3d8_handle) | 
 |     { | 
 |         skip("Could not load d3d8.dll\n"); | 
 |         return; | 
 |     } | 
 |  | 
 |     device_ptr = init_d3d8(d3d8_handle); | 
 |     if (!device_ptr) return; | 
 |  | 
 |     test_image_surface_pool(device_ptr); | 
 |     test_surface_get_container(device_ptr); | 
 |     test_lockrect_invalid(device_ptr); | 
 |     test_private_data(device_ptr); | 
 |  | 
 |     refcount = IDirect3DDevice8_Release(device_ptr); | 
 |     ok(!refcount, "Device has %u references left\n", refcount); | 
 | } |