| /* |
| * Direct3D X 8 private include file |
| * |
| * Copyright 2002 Raphael Junqueira |
| * Copyright 2007 David Adam |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __WINE_D3DX8_PRIVATE_H |
| #define __WINE_D3DX8_PRIVATE_H |
| |
| #include <stdarg.h> |
| |
| #include "windef.h" |
| #include "winbase.h" |
| #include "d3dx8.h" |
| |
| /* Interfaces */ |
| typedef struct ID3DXBufferImpl ID3DXBufferImpl; |
| typedef struct ID3DXFontImpl ID3DXFontImpl; |
| typedef struct ID3DXMatrixStackImpl ID3DXMatrixStackImpl; |
| |
| /* ----------- */ |
| /* ID3DXBuffer */ |
| /* ----------- */ |
| |
| /***************************************************************************** |
| * Predeclare the interface implementation structures |
| */ |
| extern const ID3DXBufferVtbl D3DXBuffer_Vtbl; |
| |
| /***************************************************************************** |
| * ID3DXBufferImpl implementation structure |
| */ |
| struct ID3DXBufferImpl |
| { |
| /* IUnknown fields */ |
| const ID3DXBufferVtbl *lpVtbl; |
| LONG ref; |
| |
| /* ID3DXBuffer fields */ |
| DWORD *buffer; |
| DWORD bufferSize; |
| }; |
| |
| /* --------- */ |
| /* ID3DXFont */ |
| /* --------- */ |
| |
| /***************************************************************************** |
| * ID3DXFontImpl implementation structure |
| */ |
| struct ID3DXFontImpl |
| { |
| /* IUnknown fields */ |
| const ID3DXFontVtbl *lpVtbl; |
| LONG ref; |
| |
| /* ID3DXFont fields */ |
| }; |
| |
| /* ----------- */ |
| /* ID3DXMatrix */ |
| /* ----------- */ |
| |
| /***************************************************************************** |
| * ID3DXMatrixStackImpl implementation structure |
| */ |
| struct ID3DXMatrixStackImpl |
| { |
| /* IUnknown fields */ |
| const ID3DXMatrixStackVtbl *lpVtbl; |
| LONG ref; |
| |
| /* ID3DXMatrixStack fields */ |
| unsigned int current; |
| unsigned int stack_size; |
| D3DXMATRIX *stack; |
| }; |
| |
| #endif /*__WINE_D3DX8_PRIVATE_H */ |