| @ stub D3DXAssembleShader |
| @ stub D3DXAssembleShaderFromFileA |
| @ stub D3DXAssembleShaderFromFileW |
| @ stub D3DXAssembleShaderFromResourceA |
| @ stub D3DXAssembleShaderFromResourceW |
| @ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx8.D3DXBoxBoundProbe |
| @ stub D3DXCheckCubeTextureRequirements |
| @ stub D3DXCheckTextureRequirements |
| @ stub D3DXCheckVersion |
| @ stub D3DXCheckVolumeTextureRequirements |
| @ stub D3DXCleanMesh |
| @ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx8.D3DXColorAdjustContrast |
| @ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx8.D3DXColorAdjustSaturation |
| @ stub D3DXCompileShader |
| @ stub D3DXCompileShaderFromFileA |
| @ stub D3DXCompileShaderFromFileW |
| @ stub D3DXCompileShaderFromResourceA |
| @ stub D3DXCompileShaderFromResourceW |
| @ stub D3DXComputeBoundingBox |
| @ stub D3DXComputeBoundingSphere |
| @ stub D3DXComputeIMTFromPerTexelSignal |
| @ stub D3DXComputeIMTFromPerVertexSignal |
| @ stub D3DXComputeIMTFromSignal |
| @ stub D3DXComputeIMTFromTexture |
| @ stub D3DXComputeNormalMap |
| @ stdcall D3DXComputeNormals(ptr ptr) d3dx8.D3DXComputeNormals |
| @ stub D3DXComputeTangent |
| @ stub D3DXComputeTangentFrame |
| @ stub D3DXComputeTangentFrameEx |
| @ stub D3DXConcatenateMeshes |
| @ stub D3DXConvertMeshSubsetToSingleStrip |
| @ stub D3DXConvertMeshSubsetToStrips |
| @ stub D3DXCreateAnimationController |
| @ stub D3DXCreateBox |
| @ stdcall D3DXCreateBuffer(long ptr) d3dx8.D3DXCreateBuffer |
| @ stub D3DXCreateCompressedAnimationSet |
| @ stub D3DXCreateCubeTexture |
| @ stub D3DXCreateCubeTextureFromFileA |
| @ stub D3DXCreateCubeTextureFromFileExA |
| @ stub D3DXCreateCubeTextureFromFileExW |
| @ stub D3DXCreateCubeTextureFromFileInMemory |
| @ stub D3DXCreateCubeTextureFromFileInMemoryEx |
| @ stub D3DXCreateCubeTextureFromFileW |
| @ stub D3DXCreateCubeTextureFromResourceA |
| @ stub D3DXCreateCubeTextureFromResourceExA |
| @ stub D3DXCreateCubeTextureFromResourceExW |
| @ stub D3DXCreateCubeTextureFromResourceW |
| @ stub D3DXCreateCylinder |
| @ stub D3DXCreateEffect |
| @ stub D3DXCreateEffectCompiler |
| @ stub D3DXCreateEffectCompilerFromFileA |
| @ stub D3DXCreateEffectCompilerFromFileW |
| @ stub D3DXCreateEffectCompilerFromResourceA |
| @ stub D3DXCreateEffectCompilerFromResourceW |
| @ stub D3DXCreateEffectEx |
| @ stub D3DXCreateEffectFromFileA |
| @ stub D3DXCreateEffectFromFileExA |
| @ stub D3DXCreateEffectFromFileExW |
| @ stub D3DXCreateEffectFromFileW |
| @ stub D3DXCreateEffectFromResourceA |
| @ stub D3DXCreateEffectFromResourceExA |
| @ stub D3DXCreateEffectFromResourceExW |
| @ stub D3DXCreateEffectFromResourceW |
| @ stub D3DXCreateEffectPool |
| @ stub D3DXCreateFontA |
| @ stub D3DXCreateFontIndirectA |
| @ stub D3DXCreateFontIndirectW |
| @ stub D3DXCreateFontW |
| @ stub D3DXCreateFragmentLinker |
| @ stub D3DXCreateFragmentLinkerEx |
| @ stub D3DXCreateKeyframedAnimationSet |
| @ stub D3DXCreateLine |
| @ stdcall D3DXCreateMatrixStack(long ptr) d3dx8.D3DXCreateMatrixStack |
| @ stub D3DXCreateMesh |
| @ stub D3DXCreateMeshFVF |
| @ stub D3DXCreateNPatchMesh |
| @ stub D3DXCreatePMeshFromStream |
| @ stub D3DXCreatePatchMesh |
| @ stub D3DXCreatePolygon |
| @ stub D3DXCreatePRTBuffer |
| @ stub D3DXCreatePRTBufferTex |
| @ stub D3DXCreatePRTCompBuffer |
| @ stub D3DXCreatePRTEngine |
| @ stub D3DXCreateRenderToEnvMap |
| @ stub D3DXCreateRenderToSurface |
| @ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx8.D3DXCreateSPMesh |
| @ stub D3DXCreateSkinInfo |
| @ stub D3DXCreateSkinInfoFromBlendedMesh |
| @ stub D3DXCreateSkinInfoFVF |
| @ stub D3DXCreateSphere |
| @ stub D3DXCreateSprite |
| @ stub D3DXCreateTeapot |
| @ stub D3DXCreateTextA |
| @ stub D3DXCreateTextW |
| @ stub D3DXCreateTexture |
| @ stub D3DXCreateTextureFromFileA |
| @ stub D3DXCreateTextureFromFileExA |
| @ stub D3DXCreateTextureFromFileExW |
| @ stub D3DXCreateTextureFromFileInMemory |
| @ stub D3DXCreateTextureFromFileInMemoryEx |
| @ stub D3DXCreateTextureFromFileW |
| @ stub D3DXCreateTextureFromResourceA |
| @ stub D3DXCreateTextureFromResourceExA |
| @ stub D3DXCreateTextureFromResourceExW |
| @ stub D3DXCreateTextureFromResourceW |
| @ stub D3DXCreateTextureGutterHelper |
| @ stub D3DXCreateTextureShader |
| @ stub D3DXCreateTorus |
| @ stub D3DXCreateVolumeTexture |
| @ stub D3DXCreateVolumeTextureFromFileA |
| @ stub D3DXCreateVolumeTextureFromFileExA |
| @ stub D3DXCreateVolumeTextureFromFileExW |
| @ stub D3DXCreateVolumeTextureFromFileInMemory |
| @ stub D3DXCreateVolumeTextureFromFileInMemoryEx |
| @ stub D3DXCreateVolumeTextureFromFileW |
| @ stub D3DXCreateVolumeTextureFromResourceA |
| @ stub D3DXCreateVolumeTextureFromResourceExA |
| @ stub D3DXCreateVolumeTextureFromResourceExW |
| @ stub D3DXCreateVolumeTextureFromResourceW |
| @ stub D3DXDebugMute |
| @ stub D3DXDeclaratorFromFVF |
| @ stub D3DXDisassembleEffect |
| @ stub D3DXDisassembleShader |
| @ stub D3DXFileCreate |
| @ stub D3DXFillCubeTexture |
| @ stub D3DXFillCubeTextureTX |
| @ stub D3DXFillTexture |
| @ stub D3DXFillTextureTX |
| @ stub D3DXFillVolumeTexture |
| @ stub D3DXFillVolumeTextureTX |
| @ stub D3DXFilterTexture |
| @ stub D3DXFindShaderComment |
| @ stub D3DXFloat16To32Array |
| @ stub D3DXFloat32To16Array |
| @ stub D3DXFrameAppendChild |
| @ stub D3DXFrameCalculateBoundingSphere |
| @ stub D3DXFrameDestroy |
| @ stub D3DXFrameFind |
| @ stub D3DXFrameNumNamedMatrices |
| @ stub D3DXFrameRegisterNamedMatrices |
| @ stdcall D3DXFresnelTerm(long long) d3dx8.D3DXFresnelTerm |
| @ stub D3DXFVFFromDeclarator |
| @ stub D3DXGatherFragments |
| @ stub D3DXGatherFragmentsFromFileA |
| @ stub D3DXGatherFragmentsFromFileW |
| @ stub D3DXGatherFragmentsFromResourceA |
| @ stub D3DXGatherFragmentsFromResourceW |
| @ stub D3DXGenerateOutputDecl |
| @ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXGeneratePMesh |
| @ stub D3DXGetDeclLength |
| @ stub D3DXGetDeclVertexSize |
| @ stub D3DXGetDriverLevel |
| @ stdcall D3DXGetFVFVertexSize(long) d3dx8.D3DXGetFVFVertexSize |
| @ stdcall D3DXGetImageInfoFromFileA(ptr ptr) d3dx8.D3DXGetImageInfoFromFileA |
| @ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx8.D3DXGetImageInfoFromFileInMemory |
| @ stdcall D3DXGetImageInfoFromFileW(ptr ptr) d3dx8.D3DXGetImageInfoFromFileW |
| @ stdcall D3DXGetImageInfoFromResourceA(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceA |
| @ stdcall D3DXGetImageInfoFromResourceW(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceW |
| @ stub D3DXGetPixelShaderProfile |
| @ stub D3DXGetShaderConstantTable |
| @ stub D3DXGetShaderConstantTableEx |
| @ stub D3DXGetShaderInputSemantics |
| @ stub D3DXGetShaderOutputSemantics |
| @ stub D3DXGetShaderSamplers |
| @ stub D3DXGetShaderSize |
| @ stub D3DXGetShaderVersion |
| @ stub D3DXGetVertexShaderProfile |
| @ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersect |
| @ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectSubset |
| @ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectTri |
| @ stub D3DXLoadMeshFromXA |
| @ stub D3DXLoadMeshFromXInMemory |
| @ stub D3DXLoadMeshFromXResource |
| @ stub D3DXLoadMeshFromXW |
| @ stub D3DXLoadMeshFromXof |
| @ stub D3DXLoadMeshHierarchyFromXA |
| @ stub D3DXLoadMeshHierarchyFromXInMemory |
| @ stub D3DXLoadMeshHierarchyFromXW |
| @ stub D3DXLoadPatchMeshFromXof |
| @ stub D3DXLoadPRTBufferFromFileA |
| @ stub D3DXLoadPRTBufferFromFileW |
| @ stub D3DXLoadPRTCompBufferFromFileA |
| @ stub D3DXLoadPRTCompBufferFromFileW |
| @ stub D3DXLoadSkinMeshFromXof |
| @ stub D3DXLoadSurfaceFromFileA |
| @ stub D3DXLoadSurfaceFromFileInMemory |
| @ stub D3DXLoadSurfaceFromFileW |
| @ stub D3DXLoadSurfaceFromMemory |
| @ stub D3DXLoadSurfaceFromResourceA |
| @ stub D3DXLoadSurfaceFromResourceW |
| @ stub D3DXLoadSurfaceFromSurface |
| @ stub D3DXLoadVolumeFromFileA |
| @ stub D3DXLoadVolumeFromFileInMemory |
| @ stub D3DXLoadVolumeFromFileW |
| @ stub D3DXLoadVolumeFromMemory |
| @ stub D3DXLoadVolumeFromResourceA |
| @ stub D3DXLoadVolumeFromResourceW |
| @ stub D3DXLoadVolumeFromVolume |
| @ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx8.D3DXMatrixAffineTransformation |
| @ stub D3DXMatrixAffineTransformation2D |
| @ stub D3DXMatrixDecompose |
| @ stdcall D3DXMatrixDeterminant(ptr) d3dx8.D3DXMatrixfDeterminant |
| @ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx8.D3DXMatrixInverse |
| @ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx8.D3DXMatrixLookAtLH |
| @ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx8.D3DXMatrixLookAtRH |
| @ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx8.D3DXMatrixMultiply |
| @ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx8.D3DXMatrixMultiplyTranspose |
| @ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx8.D3DXMatrixOrthoLH |
| @ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx8.D3DXMatrixOrthoOffCenterLH |
| @ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx8.D3DXMatrixOrthoOffCenterRH |
| @ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx8.D3DXMatrixOrthoRH |
| @ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveFovLH |
| @ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveFovRH |
| @ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveLH |
| @ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx8.D3DXMatrixPerspectiveOffCenterLH |
| @ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx8.D3DXMatrixPerspectiveOffCenterRH |
| @ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveRH |
| @ stdcall D3DXMatrixReflect(ptr ptr) d3dx8.D3DXMatrixReflect |
| @ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx8.D3DXMatrixRotationAxis |
| @ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx8.D3DXMatrixRotationQuaternion |
| @ stdcall D3DXMatrixRotationX(ptr long) d3dx8.D3DXMatrixRotationX |
| @ stdcall D3DXMatrixRotationY(ptr long) d3dx8.D3DXMatrixRotationY |
| @ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx8.D3DXMatrixRotationYawPitchRoll |
| @ stdcall D3DXMatrixRotationZ(ptr long) d3dx8.D3DXMatrixRotationZ |
| @ stdcall D3DXMatrixScaling(ptr long long long) d3dx8.D3DXMatrixScaling |
| @ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx8.D3DXMatrixShadow |
| @ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXMatrixTransformation |
| @ stub D3DXMatrixTransformation2D |
| @ stdcall D3DXMatrixTranslation(ptr long long long) d3dx8.D3DXMatrixTranslation |
| @ stdcall D3DXMatrixTranspose(ptr ptr) d3dx8.D3DXMatrixTranspose |
| @ stub D3DXOptimizeFaces |
| @ stub D3DXOptimizeVertices |
| @ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx8.D3DXPlaneFromPointNormal |
| @ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx8.D3DXPlaneFromPoints |
| @ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx8.D3DXPlaneIntersectLine |
| @ stdcall D3DXPlaneNormalize(ptr ptr) d3dx8.D3DXPlaneNormalize |
| @ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx8.D3DXPlaneTransform |
| @ stub D3DXPlaneTransformArray |
| @ stub D3DXPreprocessShader |
| @ stub D3DXPreprocessShaderFromFileA |
| @ stub D3DXPreprocessShaderFromFileW |
| @ stub D3DXPreprocessShaderFromResourceA |
| @ stub D3DXPreprocessShaderFromResourceW |
| @ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXQuaternionBaryCentric |
| @ stdcall D3DXQuaternionExp(ptr ptr) d3dx8.D3DXQuaternionExp |
| @ stdcall D3DXQuaternionInverse(ptr ptr) d3dx8.D3DXQuaternionInverse |
| @ stdcall D3DXQuaternionLn(ptr ptr) d3dx8.D3DXQuaternionLn |
| @ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx8.D3DXQuaternionMultiply |
| @ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx8.D3DXQuaternionNormalize |
| @ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx8.D3DXQuaternionRotationAxis |
| @ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx8.D3DXQuaternionRotationMatrix |
| @ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx8.D3DXQuaternionRotationYawPitchRoll |
| @ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx8.D3DXQuaternionSlerp |
| @ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx8.D3DXQuaternionSquad |
| @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXQuaternionSquadSetup |
| @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx8.D3DXQuaternionToAxisAngle |
| @ stub D3DXRectPatchSize |
| @ stub D3DXSaveMeshHierarchyToFileA |
| @ stub D3DXSaveMeshHierarchyToFileW |
| @ stub D3DXSaveMeshToXA |
| @ stub D3DXSaveMeshToXW |
| @ stub D3DXSavePRTBufferToFileA |
| @ stub D3DXSavePRTBufferToFileW |
| @ stub D3DXSavePRTCompBufferToFileA |
| @ stub D3DXSavePRTCompBufferToFileW |
| @ stub D3DXSaveSurfaceToFileA |
| @ stub D3DXSaveSurfaceToFileInMemory |
| @ stub D3DXSaveSurfaceToFileW |
| @ stub D3DXSaveTextureToFileA |
| @ stub D3DXSaveTextureToFileInMemory |
| @ stub D3DXSaveTextureToFileW |
| @ stub D3DXSaveVolumeToFileA |
| @ stub D3DXSaveVolumeToFileInMemory |
| @ stub D3DXSaveVolumeToFileW |
| @ stub D3DXSHAdd |
| @ stub D3DXSHDot |
| @ stub D3DXSHEvalConeLight |
| @ stub D3DXSHEvalDirection |
| @ stub D3DXSHEvalDirectionalLight |
| @ stub D3DXSHEvalHemisphereLight |
| @ stub D3DXSHEvalSphericalLight |
| @ stub D3DXSHMultiply2 |
| @ stub D3DXSHMultiply3 |
| @ stub D3DXSHMultiply4 |
| @ stub D3DXSHMultiply5 |
| @ stub D3DXSHMultiply6 |
| @ stub D3DXSHProjectCubeMap |
| @ stub D3DXSHPRTCompSplitMeshSC |
| @ stub D3DXSHPRTCompSuperCluster |
| @ stub D3DXSHRotate |
| @ stub D3DXSHRotateZ |
| @ stub D3DXSHScale |
| @ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXSimplifyMesh |
| @ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx8.D3DXSphereBoundProbe |
| @ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx8.D3DXSplitMesh |
| @ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx8.D3DXTessellateNPatches |
| @ stub D3DXTessellateRectPatch |
| @ stub D3DXTessellateTriPatch |
| @ stub D3DXTriPatchSize |
| @ stub D3DXUVAtlasCreate |
| @ stub D3DXUVAtlasPack |
| @ stub D3DXUVAtlasPartition |
| @ stdcall D3DXValidMesh(ptr ptr ptr) d3dx8.D3DXValidMesh |
| @ stub D3DXValidPatchMesh |
| @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec2BaryCentric |
| @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec2CatmullRom |
| @ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec2Hermite |
| @ stdcall D3DXVec2Normalize(ptr ptr) d3dx8.D3DXVec2Normalize |
| @ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx8.D3DXVec2Transform |
| @ stub D3DXVec2TransformArray |
| @ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx8.D3DXVec2TransformCoord |
| @ stub D3DXVec2TransformCoordArray |
| @ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx8.D3DXVec2TransformNormal |
| @ stub D3DXVec2TransformNormalArray |
| @ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec3BaryCentric |
| @ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec3CatmullRom |
| @ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec3Hermite |
| @ stdcall D3DXVec3Normalize(ptr ptr) d3dx8.D3DXVec3Normalize |
| @ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx8.D3DXVec3Project |
| @ stub D3DXVec3ProjectArray |
| @ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx8.D3DXVec3Transform |
| @ stub D3DXVec3TransformArray |
| @ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx8.D3DXVec3TransformCoord |
| @ stub D3DXVec3TransformCoordArray |
| @ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx8.D3DXVec3TransformNormal |
| @ stub D3DXVec3TransformNormalArray |
| @ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx8.D3DXVec3Unproject |
| @ stub D3DXVec3UnprojectArray |
| @ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec4BaryCentric |
| @ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec4CatmullRom |
| @ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx8.D3DXVec4Cross |
| @ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec4Hermite |
| @ stdcall D3DXVec4Normalize(ptr ptr) d3dx8.D3DXVec4Normalize |
| @ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx8.D3DXVec4Transform |
| @ stub D3DXVec4TransformArray |
| @ stub D3DXWeldVertices |