| /* |
| * Copyright (C) 2008 Tony Wasserka |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "wine/debug.h" |
| #include "wine/unicode.h" |
| #include "d3dx9_36_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3dx); |
| |
| static HRESULT WINAPI ID3DXFontImpl_QueryInterface(LPD3DXFONT iface, REFIID riid, LPVOID *object) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| |
| TRACE("(%p): QueryInterface from %s\n", This, debugstr_guid(riid)); |
| if(IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_ID3DXFont)) { |
| IUnknown_AddRef(iface); |
| *object=This; |
| return S_OK; |
| } |
| WARN("(%p)->(%s, %p): not found\n", iface, debugstr_guid(riid), *object); |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI ID3DXFontImpl_AddRef(LPD3DXFONT iface) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| ULONG ref=InterlockedIncrement(&This->ref); |
| TRACE("(%p): AddRef from %d\n", This, ref-1); |
| return ref; |
| } |
| |
| static ULONG WINAPI ID3DXFontImpl_Release(LPD3DXFONT iface) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| ULONG ref=InterlockedDecrement(&This->ref); |
| TRACE("(%p): ReleaseRef to %d\n", This, ref); |
| |
| if(ref==0) { |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| return ref; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_GetDevice(LPD3DXFONT iface, LPDIRECT3DDEVICE9 *device) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_GetDescA(LPD3DXFONT iface, D3DXFONT_DESCA *desc) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_GetDescW(LPD3DXFONT iface, D3DXFONT_DESCW *desc) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static BOOL WINAPI ID3DXFontImpl_GetTextMetricsA(LPD3DXFONT iface, TEXTMETRICA *metrics) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return FALSE; |
| } |
| |
| static BOOL WINAPI ID3DXFontImpl_GetTextMetricsW(LPD3DXFONT iface, TEXTMETRICW *metrics) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return FALSE; |
| } |
| |
| static HDC WINAPI ID3DXFontImpl_GetDC(LPD3DXFONT iface) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return NULL; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_GetGlyphData(LPD3DXFONT iface, UINT glyph, LPDIRECT3DTEXTURE9 *texture, RECT *blackbox, POINT *cellinc) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_PreloadCharacters(LPD3DXFONT iface, UINT first, UINT last) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_PreloadGlyphs(LPD3DXFONT iface, UINT first, UINT last) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_PreloadTextA(LPD3DXFONT iface, LPCSTR string, INT count) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_PreloadTextW(LPD3DXFONT iface, LPCWSTR string, INT count) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static INT WINAPI ID3DXFontImpl_DrawTextA(LPD3DXFONT iface, LPD3DXSPRITE sprite, LPCSTR string, INT count, LPRECT rect, DWORD format, D3DCOLOR color) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return 1; |
| } |
| |
| static INT WINAPI ID3DXFontImpl_DrawTextW(LPD3DXFONT iface, LPD3DXSPRITE sprite, LPCWSTR string, INT count, LPRECT rect, DWORD format, D3DCOLOR color) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return 1; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_OnLostDevice(LPD3DXFONT iface) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI ID3DXFontImpl_OnResetDevice(LPD3DXFONT iface) |
| { |
| ID3DXFontImpl *This=(ID3DXFontImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return D3D_OK; |
| } |
| |
| static const ID3DXFontVtbl D3DXFont_Vtbl = |
| { |
| /*** IUnknown methods ***/ |
| ID3DXFontImpl_QueryInterface, |
| ID3DXFontImpl_AddRef, |
| ID3DXFontImpl_Release, |
| /*** ID3DXFont methods ***/ |
| ID3DXFontImpl_GetDevice, |
| ID3DXFontImpl_GetDescA, |
| ID3DXFontImpl_GetDescW, |
| ID3DXFontImpl_GetTextMetricsA, |
| ID3DXFontImpl_GetTextMetricsW, |
| ID3DXFontImpl_GetDC, |
| ID3DXFontImpl_GetGlyphData, |
| ID3DXFontImpl_PreloadCharacters, |
| ID3DXFontImpl_PreloadGlyphs, |
| ID3DXFontImpl_PreloadTextA, |
| ID3DXFontImpl_PreloadTextW, |
| ID3DXFontImpl_DrawTextA, |
| ID3DXFontImpl_DrawTextW, |
| ID3DXFontImpl_OnLostDevice, |
| ID3DXFontImpl_OnResetDevice |
| }; |
| |
| HRESULT WINAPI D3DXCreateFontA(LPDIRECT3DDEVICE9 device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset, |
| DWORD precision, DWORD quality, DWORD pitchandfamily, LPCSTR facename, LPD3DXFONT *font) |
| { |
| D3DXFONT_DESCA desc; |
| |
| if(!facename) return D3DXERR_INVALIDDATA; |
| |
| desc.Height=height; |
| desc.Width=width; |
| desc.Weight=weight; |
| desc.MipLevels=miplevels; |
| desc.Italic=italic; |
| desc.CharSet=charset; |
| desc.OutputPrecision=precision; |
| desc.Quality=quality; |
| desc.PitchAndFamily=pitchandfamily; |
| lstrcpyA(desc.FaceName, facename); |
| |
| return D3DXCreateFontIndirectA(device, &desc, font); |
| } |
| |
| HRESULT WINAPI D3DXCreateFontW(LPDIRECT3DDEVICE9 device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset, |
| DWORD precision, DWORD quality, DWORD pitchandfamily, LPCWSTR facename, LPD3DXFONT *font) |
| { |
| D3DXFONT_DESCW desc; |
| |
| if(!facename) return D3DXERR_INVALIDDATA; |
| |
| desc.Height=height; |
| desc.Width=width; |
| desc.Weight=weight; |
| desc.MipLevels=miplevels; |
| desc.Italic=italic; |
| desc.CharSet=charset; |
| desc.OutputPrecision=precision; |
| desc.Quality=quality; |
| desc.PitchAndFamily=pitchandfamily; |
| strcpyW(desc.FaceName, facename); |
| |
| return D3DXCreateFontIndirectW(device, &desc, font); |
| } |
| |
| HRESULT WINAPI D3DXCreateFontIndirectA(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_DESCA *desc, LPD3DXFONT *font) |
| { |
| D3DXFONT_DESCW widedesc; |
| |
| if(!desc) return D3DERR_INVALIDCALL; |
| if(!desc->FaceName) return D3DERR_INVALIDCALL; |
| |
| /* Copy everything but the last structure member. This requires the |
| two D3DXFONT_DESC structures to be equal until the FaceName member */ |
| memcpy(&widedesc, desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName)); |
| MultiByteToWideChar(CP_ACP, 0, desc->FaceName, -1, |
| widedesc.FaceName, sizeof(widedesc.FaceName)/sizeof(WCHAR)); |
| return D3DXCreateFontIndirectW(device, &widedesc, font); |
| } |
| |
| HRESULT WINAPI D3DXCreateFontIndirectW(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_DESCW *desc, LPD3DXFONT *font) |
| { |
| ID3DXFontImpl *object; |
| |
| FIXME("stub\n"); |
| |
| if(!desc) return D3DERR_INVALIDCALL; |
| |
| object=HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXFontImpl)); |
| if(object==NULL) { |
| *font=NULL; |
| return E_OUTOFMEMORY; |
| } |
| object->lpVtbl=&D3DXFont_Vtbl; |
| object->ref=1; |
| |
| *font=(LPD3DXFONT)object; |
| |
| return D3D_OK; |
| } |