| * Copyright 2010 Rico Schüller |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| cpp_quote("#include <d3d10_1.h>") |
| cpp_quote("#ifndef D3D11_IGNORE_SDK_LAYERS") |
| cpp_quote("/* FIXME: # include <d3d11sdklayers.h> */") |
| cpp_quote("#include <d3d10misc.h>") |
| cpp_quote("#include <d3d10shader.h>") |
| cpp_quote("#include <d3d10effect.h>") |
| cpp_quote("#include <d3d10_1shader.h>") |
| typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION; |
| typedef D3D_PRIMITIVE D3D11_PRIMITIVE; |
| typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY; |