| /* | |
| * Win32 kernel functions | |
| * | |
| * Copyright 1995 Martin von Loewis and Cameron Heide | |
| * Copyright 1997 Karl Garrison | |
| * Copyright 1998 John Richardson | |
| * Copyright 1998 Marcus Meissner | |
| */ | |
| /* FIXME: | |
| * - Completely lacks SCREENBUFFER interface. | |
| * - No abstraction for something other than xterm. | |
| * - Key input translation shouldn't use VkKeyScan and MapVirtualKey, since | |
| * they are window (USER) driver dependend. | |
| * - Output sometimes is buffered (We switched off buffering by ~ICANON ?) | |
| */ | |
| /* Reference applications: | |
| * - IDA (interactive disassembler) full version 3.75. Works. | |
| * - LYNX/W32. Works mostly, some keys crash it. | |
| */ | |
| #include "config.h" | |
| #include <stdlib.h> | |
| #include <stdio.h> | |
| #include <unistd.h> | |
| #include <termios.h> | |
| #include <string.h> | |
| #include <sys/ioctl.h> | |
| #include <sys/types.h> | |
| #include <sys/time.h> | |
| #include <fcntl.h> | |
| #include <errno.h> | |
| #ifdef HAVE_SYS_ERRNO_H | |
| #include <sys/errno.h> | |
| #endif | |
| #include <signal.h> | |
| #include <assert.h> | |
| #include "winbase.h" | |
| #include "windef.h" | |
| #include "wingdi.h" | |
| #include "wine/winuser16.h" | |
| #include "wine/keyboard16.h" | |
| #include "thread.h" | |
| #include "file.h" | |
| #include "process.h" | |
| #include "winerror.h" | |
| #include "wincon.h" | |
| #include "heap.h" | |
| #include "server.h" | |
| #include "debugtools.h" | |
| #include "winnls.h" | |
| DEFAULT_DEBUG_CHANNEL(console) | |
| /* FIXME: Should be in an internal header file. OK, so which one? | |
| Used by CONSOLE_makecomplex. */ | |
| int wine_openpty(int *master, int *slave, char *name, | |
| struct termios *term, struct winsize *winsize); | |
| /**************************************************************************** | |
| * CONSOLE_GetPid | |
| */ | |
| static int CONSOLE_GetPid( HANDLE handle ) | |
| { | |
| struct get_console_info_request *req = get_req_buffer(); | |
| req->handle = handle; | |
| if (server_call( REQ_GET_CONSOLE_INFO )) return 0; | |
| return req->pid; | |
| } | |
| /**************************************************************************** | |
| * XTERM_string_to_IR [internal] | |
| * | |
| * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the | |
| * queue. Does translation of vt100 style function keys and xterm-mouse clicks. | |
| */ | |
| static void | |
| CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) { | |
| int j,k; | |
| INPUT_RECORD ir; | |
| DWORD junk; | |
| for (j=0;j<len;j++) { | |
| unsigned char inchar = buf[j]; | |
| if (inchar!=27) { /* no escape -> 'normal' keyboard event */ | |
| ir.EventType = 1; /* Key_event */ | |
| ir.Event.KeyEvent.bKeyDown = 1; | |
| ir.Event.KeyEvent.wRepeatCount = 0; | |
| ir.Event.KeyEvent.dwControlKeyState = 0; | |
| if (inchar & 0x80) { | |
| ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED; | |
| inchar &= ~0x80; | |
| } | |
| ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(inchar); | |
| if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100) | |
| ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED; | |
| if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200) | |
| ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED; | |
| if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400) | |
| ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED; | |
| ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16( | |
| ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff, | |
| 0 /* VirtualKeyCodes to ScanCode */ | |
| ); | |
| ir.Event.KeyEvent.uChar.AsciiChar = inchar; | |
| if ((inchar==127)||(inchar=='\b')) { /* backspace */ | |
| ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */ | |
| ir.Event.KeyEvent.wVirtualScanCode = 0x0e; | |
| ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK; | |
| } else { | |
| if ((inchar=='\n')||(inchar=='\r')) { | |
| ir.Event.KeyEvent.uChar.AsciiChar = '\r'; | |
| ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN; | |
| ir.Event.KeyEvent.wVirtualScanCode = 0x1c; | |
| ir.Event.KeyEvent.dwControlKeyState = 0; | |
| } else { | |
| if (inchar<' ') { | |
| /* FIXME: find good values for ^X */ | |
| ir.Event.KeyEvent.wVirtualKeyCode = 0xdead; | |
| ir.Event.KeyEvent.wVirtualScanCode = 0xbeef; | |
| } | |
| } | |
| } | |
| assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk )); | |
| ir.Event.KeyEvent.bKeyDown = 0; | |
| assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk )); | |
| continue; | |
| } | |
| /* inchar is ESC */ | |
| if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */ | |
| ir.EventType = 1; /* Key_event */ | |
| ir.Event.KeyEvent.bKeyDown = 1; | |
| ir.Event.KeyEvent.wRepeatCount = 0; | |
| ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(27); | |
| ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16( | |
| ir.Event.KeyEvent.wVirtualKeyCode,0 | |
| ); | |
| ir.Event.KeyEvent.dwControlKeyState = 0; | |
| ir.Event.KeyEvent.uChar.AsciiChar = 27; | |
| assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk )); | |
| ir.Event.KeyEvent.bKeyDown = 0; | |
| assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk )); | |
| continue; | |
| } | |
| for (k=j;k<len;k++) { | |
| if (((buf[k]>='A') && (buf[k]<='Z')) || | |
| ((buf[k]>='a') && (buf[k]<='z')) || | |
| (buf[k]=='~') | |
| ) | |
| break; | |
| } | |
| if (k<len) { | |
| int subid,scancode=0; | |
| ir.EventType = 1; /* Key_event */ | |
| ir.Event.KeyEvent.bKeyDown = 1; | |
| ir.Event.KeyEvent.wRepeatCount = 0; | |
| ir.Event.KeyEvent.dwControlKeyState = 0; | |
| ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */ | |
| ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */ | |
| ir.Event.KeyEvent.uChar.AsciiChar = 0; | |
| switch (buf[k]) { | |
| case '~': | |
| sscanf(&buf[j+2],"%d",&subid); | |
| switch (subid) { | |
| case 2:/*INS */scancode = 0xe052;break; | |
| case 3:/*DEL */scancode = 0xe053;break; | |
| case 6:/*PGDW*/scancode = 0xe051;break; | |
| case 5:/*PGUP*/scancode = 0xe049;break; | |
| case 11:/*F1 */scancode = 0x003b;break; | |
| case 12:/*F2 */scancode = 0x003c;break; | |
| case 13:/*F3 */scancode = 0x003d;break; | |
| case 14:/*F4 */scancode = 0x003e;break; | |
| case 15:/*F5 */scancode = 0x003f;break; | |
| case 17:/*F6 */scancode = 0x0040;break; | |
| case 18:/*F7 */scancode = 0x0041;break; | |
| case 19:/*F8 */scancode = 0x0042;break; | |
| case 20:/*F9 */scancode = 0x0043;break; | |
| case 21:/*F10 */scancode = 0x0044;break; | |
| case 23:/*F11 */scancode = 0x00d9;break; | |
| case 24:/*F12 */scancode = 0x00da;break; | |
| /* FIXME: Shift-Fx */ | |
| default: | |
| FIXME("parse ESC[%d~\n",subid); | |
| break; | |
| } | |
| break; | |
| case 'A': /* Cursor Up */scancode = 0xe048;break; | |
| case 'B': /* Cursor Down */scancode = 0xe050;break; | |
| case 'D': /* Cursor Left */scancode = 0xe04b;break; | |
| case 'C': /* Cursor Right */scancode = 0xe04d;break; | |
| case 'F': /* End */scancode = 0xe04f;break; | |
| case 'H': /* Home */scancode = 0xe047;break; | |
| case 'M': | |
| /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or | |
| * Release (ESCM#<x+'!'><y+'!'> | |
| */ | |
| if (k<len-3) { | |
| ir.EventType = MOUSE_EVENT; | |
| ir.Event.MouseEvent.dwMousePosition.x = buf[k+2]-'!'; | |
| ir.Event.MouseEvent.dwMousePosition.y = buf[k+3]-'!'; | |
| if (buf[k+1]=='#') | |
| ir.Event.MouseEvent.dwButtonState = 0; | |
| else | |
| ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' '); | |
| ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */ | |
| assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk)); | |
| j=k+3; | |
| } | |
| break; | |
| case 'c': | |
| j=k; | |
| break; | |
| } | |
| if (scancode) { | |
| ir.Event.KeyEvent.wVirtualScanCode = scancode; | |
| ir.Event.KeyEvent.wVirtualKeyCode = MapVirtualKey16(scancode,1); | |
| assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk )); | |
| ir.Event.KeyEvent.bKeyDown = 0; | |
| assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk )); | |
| j=k; | |
| continue; | |
| } | |
| } | |
| } | |
| } | |
| /**************************************************************************** | |
| * CONSOLE_get_input (internal) | |
| * | |
| * Reads (nonblocking) as much input events as possible and stores them | |
| * in an internal queue. | |
| */ | |
| static void | |
| CONSOLE_get_input( HANDLE handle, BOOL blockwait ) | |
| { | |
| char *buf = HeapAlloc(GetProcessHeap(),0,1); | |
| int len = 0, escape_seen = 0; | |
| while (1) | |
| { | |
| DWORD res; | |
| char inchar; | |
| /* If we have at one time seen escape in this loop, we are | |
| * within an Escape sequence, so wait for a bit more input for the | |
| * rest of the loop. | |
| */ | |
| if (WaitForSingleObject( handle, escape_seen*10 )) break; | |
| if (!ReadFile( handle, &inchar, 1, &res, NULL )) break; | |
| if (!res) /* res 0 but readable means EOF? Hmm. */ | |
| break; | |
| buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1); | |
| buf[len++]=inchar; | |
| if (inchar == 27) { | |
| if (len>1) { | |
| /* If we spot an ESC, we flush all up to it | |
| * since we can be sure that we have a complete | |
| * sequence. | |
| */ | |
| CONSOLE_string_to_IR(handle,buf,len-1); | |
| buf = HeapReAlloc(GetProcessHeap(),0,buf,1); | |
| buf[0] = 27; | |
| len = 1; | |
| } | |
| escape_seen = 1; | |
| } | |
| } | |
| CONSOLE_string_to_IR(handle,buf,len); | |
| HeapFree(GetProcessHeap(),0,buf); | |
| } | |
| /****************************************************************************** | |
| * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list | |
| * | |
| * PARAMS | |
| * func [I] Address of handler function | |
| * add [I] Handler to add or remove | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| * | |
| * CHANGED | |
| * James Sutherland (JamesSutherland@gmx.de) | |
| * Added global variables console_ignore_ctrl_c and handlers[] | |
| * Does not yet do any error checking, or set LastError if failed. | |
| * This doesn't yet matter, since these handlers are not yet called...! | |
| */ | |
| static unsigned int console_ignore_ctrl_c = 0; | |
| static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | |
| BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add ) | |
| { | |
| unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *); | |
| unsigned int done = 0; | |
| FIXME("(%p,%i) - no error checking or testing yet\n", func, add); | |
| if (!func) | |
| { | |
| console_ignore_ctrl_c = add; | |
| return TRUE; | |
| } | |
| if (add) | |
| { | |
| for (;alloc_loop--;) | |
| if (!handlers[alloc_loop] && !done) | |
| { | |
| handlers[alloc_loop] = func; | |
| done++; | |
| } | |
| if (!done) | |
| FIXME("Out of space on CtrlHandler table\n"); | |
| return(done); | |
| } | |
| else | |
| { | |
| for (;alloc_loop--;) | |
| if (handlers[alloc_loop] == func && !done) | |
| { | |
| handlers[alloc_loop] = 0; | |
| done++; | |
| } | |
| if (!done) | |
| WARN("Attempt to remove non-installed CtrlHandler %p\n", | |
| func); | |
| return (done); | |
| } | |
| return (done); | |
| } | |
| /****************************************************************************** | |
| * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK | |
| * | |
| * PARAMS | |
| * dwCtrlEvent [I] Type of event | |
| * dwProcessGroupID [I] Process group ID to send event to | |
| * | |
| * NOTES | |
| * Doesn't yet work...! | |
| * | |
| * RETURNS | |
| * Success: True | |
| * Failure: False (and *should* [but doesn't] set LastError) | |
| */ | |
| BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent, | |
| DWORD dwProcessGroupID ) | |
| { | |
| if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT) | |
| { | |
| ERR("invalid event %d for PGID %ld\n", | |
| (unsigned short)dwCtrlEvent, dwProcessGroupID ); | |
| return FALSE; | |
| } | |
| if (dwProcessGroupID == GetCurrentProcessId() ) | |
| { | |
| FIXME("Attempt to send event %d to self - stub\n", | |
| (unsigned short)dwCtrlEvent ); | |
| return FALSE; | |
| } | |
| FIXME("event %d to external PGID %ld - not implemented yet\n", | |
| (unsigned short)dwCtrlEvent, dwProcessGroupID ); | |
| return FALSE; | |
| } | |
| /****************************************************************************** | |
| * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer | |
| * | |
| * PARAMS | |
| * dwDesiredAccess [I] Access flag | |
| * dwShareMode [I] Buffer share mode | |
| * sa [I] Security attributes | |
| * dwFlags [I] Type of buffer to create | |
| * lpScreenBufferData [I] Reserved | |
| * | |
| * NOTES | |
| * Should call SetLastError | |
| * | |
| * RETURNS | |
| * Success: Handle to new console screen buffer | |
| * Failure: INVALID_HANDLE_VALUE | |
| */ | |
| HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess, | |
| DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa, | |
| DWORD dwFlags, LPVOID lpScreenBufferData ) | |
| { | |
| FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess, | |
| dwShareMode, sa, dwFlags, lpScreenBufferData); | |
| SetLastError(ERROR_CALL_NOT_IMPLEMENTED); | |
| return INVALID_HANDLE_VALUE; | |
| } | |
| /*********************************************************************** | |
| * GetConsoleScreenBufferInfo (KERNEL32.190) | |
| */ | |
| BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput, | |
| LPCONSOLE_SCREEN_BUFFER_INFO csbi ) | |
| { | |
| csbi->dwSize.x = 80; | |
| csbi->dwSize.y = 24; | |
| csbi->dwCursorPosition.x = 0; | |
| csbi->dwCursorPosition.y = 0; | |
| csbi->wAttributes = 0; | |
| csbi->srWindow.Left = 0; | |
| csbi->srWindow.Right = 79; | |
| csbi->srWindow.Top = 0; | |
| csbi->srWindow.Bottom = 23; | |
| csbi->dwMaximumWindowSize.x = 80; | |
| csbi->dwMaximumWindowSize.y = 24; | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI SetConsoleActiveScreenBuffer( | |
| HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */ | |
| { | |
| FIXME("(%x): stub\n", hConsoleOutput); | |
| return FALSE; | |
| } | |
| /*********************************************************************** | |
| * GetLargestConsoleWindowSize (KERNEL32.226) | |
| */ | |
| DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput ) | |
| { | |
| return (DWORD)MAKELONG(80,24); | |
| } | |
| /*********************************************************************** | |
| * FreeConsole (KERNEL32.267) | |
| */ | |
| BOOL WINAPI FreeConsole(VOID) | |
| { | |
| return !server_call( REQ_FREE_CONSOLE ); | |
| } | |
| /************************************************************************* | |
| * CONSOLE_OpenHandle | |
| * | |
| * Open a handle to the current process console. | |
| */ | |
| HANDLE CONSOLE_OpenHandle( BOOL output, DWORD access, LPSECURITY_ATTRIBUTES sa ) | |
| { | |
| int ret = -1; | |
| struct open_console_request *req = get_req_buffer(); | |
| req->output = output; | |
| req->access = access; | |
| req->inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle); | |
| SetLastError(0); | |
| if (!server_call( REQ_OPEN_CONSOLE )) ret = req->handle; | |
| return ret; | |
| } | |
| /************************************************************************* | |
| * CONSOLE_make_complex [internal] | |
| * | |
| * Turns a CONSOLE kernel object into a complex one. | |
| * (switches from output/input using the terminal where WINE was started to | |
| * its own xterm). | |
| * | |
| * This makes simple commandline tools pipeable, while complex commandline | |
| * tools work without getting messed up by debugoutput. | |
| * | |
| * All other functions should work indedependend from this call. | |
| * | |
| * To test for complex console: pid == 0 -> simple, otherwise complex. | |
| */ | |
| static BOOL CONSOLE_make_complex(HANDLE handle) | |
| { | |
| struct set_console_fd_request *req = get_req_buffer(); | |
| struct termios term; | |
| char buf[256]; | |
| char c = '\0'; | |
| int i,xpid,master,slave,pty_handle; | |
| if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */ | |
| MESSAGE("Console: Making console complex (creating an xterm)...\n"); | |
| if (tcgetattr(0, &term) < 0) { | |
| /* ignore failure, or we can't run from a script */ | |
| } | |
| term.c_lflag = ~(ECHO|ICANON); | |
| if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0) | |
| return FALSE; | |
| if ((xpid=fork()) == 0) { | |
| tcsetattr(slave, TCSADRAIN, &term); | |
| close( slave ); | |
| sprintf(buf, "-Sxx%d", master); | |
| /* "-fn vga" for VGA font. Harmless if vga is not present: | |
| * xterm: unable to open font "vga", trying "fixed".... | |
| */ | |
| execlp("xterm", "xterm", buf, "-fn","vga",NULL); | |
| ERR("error creating AllocConsole xterm\n"); | |
| exit(1); | |
| } | |
| pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE ); | |
| close( master ); | |
| close( slave ); | |
| if (pty_handle == -1) return FALSE; | |
| /* most xterms like to print their window ID when used with -S; | |
| * read it and continue before the user has a chance... | |
| */ | |
| for (i = 0; i < 10000; i++) | |
| { | |
| BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL ); | |
| if (!ok && !c) usleep(100); /* wait for xterm to be created */ | |
| else if (c == '\n') break; | |
| } | |
| if (i == 10000) | |
| { | |
| ERR("can't read xterm WID\n"); | |
| CloseHandle( pty_handle ); | |
| return FALSE; | |
| } | |
| req->handle = handle; | |
| req->file_handle = pty_handle; | |
| req->pid = xpid; | |
| server_call( REQ_SET_CONSOLE_FD ); | |
| CloseHandle( pty_handle ); | |
| /* enable mouseclicks */ | |
| strcpy( buf, "\033[?1001s\033[?1000h" ); | |
| WriteFile(handle,buf,strlen(buf),NULL,NULL); | |
| strcpy( buf, "\033]2;" ); | |
| if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 )) | |
| { | |
| strcat( buf, "\a" ); | |
| WriteFile(handle,buf,strlen(buf),NULL,NULL); | |
| } | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * AllocConsole (KERNEL32.103) | |
| * | |
| * creates an xterm with a pty to our program | |
| */ | |
| BOOL WINAPI AllocConsole(VOID) | |
| { | |
| struct alloc_console_request *req = get_req_buffer(); | |
| HANDLE hStderr; | |
| int handle_in, handle_out; | |
| TRACE("()\n"); | |
| req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE; | |
| req->inherit = FALSE; | |
| if (server_call( REQ_ALLOC_CONSOLE )) return FALSE; | |
| handle_in = req->handle_in; | |
| handle_out = req->handle_out; | |
| if (!DuplicateHandle( GetCurrentProcess(), req->handle_out, GetCurrentProcess(), &hStderr, | |
| 0, TRUE, DUPLICATE_SAME_ACCESS )) | |
| { | |
| CloseHandle( handle_in ); | |
| CloseHandle( handle_out ); | |
| FreeConsole(); | |
| return FALSE; | |
| } | |
| /* NT resets the STD_*_HANDLEs on console alloc */ | |
| SetStdHandle( STD_INPUT_HANDLE, handle_in ); | |
| SetStdHandle( STD_OUTPUT_HANDLE, handle_out ); | |
| SetStdHandle( STD_ERROR_HANDLE, hStderr ); | |
| SetLastError(ERROR_SUCCESS); | |
| SetConsoleTitleA("Wine Console"); | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console | |
| * | |
| * RETURNS | |
| * Code page code | |
| */ | |
| UINT WINAPI GetConsoleCP(VOID) | |
| { | |
| return GetACP(); | |
| } | |
| /*********************************************************************** | |
| * GetConsoleOutputCP (KERNEL32.189) | |
| */ | |
| UINT WINAPI GetConsoleOutputCP(VOID) | |
| { | |
| return GetConsoleCP(); | |
| } | |
| /*********************************************************************** | |
| * GetConsoleMode (KERNEL32.188) | |
| */ | |
| BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode) | |
| { | |
| BOOL ret = FALSE; | |
| struct get_console_mode_request *req = get_req_buffer(); | |
| req->handle = hcon; | |
| if (!server_call( REQ_GET_CONSOLE_MODE )) | |
| { | |
| if (mode) *mode = req->mode; | |
| ret = TRUE; | |
| } | |
| return ret; | |
| } | |
| /****************************************************************************** | |
| * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer | |
| * | |
| * PARAMS | |
| * hcon [I] Handle to console input or screen buffer | |
| * mode [I] Input or output mode to set | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode ) | |
| { | |
| struct set_console_mode_request *req = get_req_buffer(); | |
| req->handle = hcon; | |
| req->mode = mode; | |
| return !server_call( REQ_SET_CONSOLE_MODE ); | |
| } | |
| /*********************************************************************** | |
| * GetConsoleTitleA (KERNEL32.191) | |
| */ | |
| DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size) | |
| { | |
| struct get_console_info_request *req = get_req_buffer(); | |
| DWORD ret = 0; | |
| HANDLE hcon; | |
| if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL, | |
| OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE) | |
| return 0; | |
| req->handle = hcon; | |
| if (!server_call( REQ_GET_CONSOLE_INFO )) | |
| { | |
| lstrcpynA( title, req->title, size ); | |
| ret = strlen(req->title); | |
| } | |
| CloseHandle( hcon ); | |
| return ret; | |
| } | |
| /****************************************************************************** | |
| * GetConsoleTitle32W [KERNEL32.192] Retrieves title string for console | |
| * | |
| * PARAMS | |
| * title [O] Address of buffer for title | |
| * size [I] Size of buffer | |
| * | |
| * RETURNS | |
| * Success: Length of string copied | |
| * Failure: 0 | |
| */ | |
| DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size ) | |
| { | |
| char *tmp; | |
| DWORD ret; | |
| if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size ))) return 0; | |
| ret = GetConsoleTitleA( tmp, size ); | |
| lstrcpyAtoW( title, tmp ); | |
| HeapFree( GetProcessHeap(), 0, tmp ); | |
| return ret; | |
| } | |
| /*********************************************************************** | |
| * WriteConsoleA (KERNEL32.729) | |
| */ | |
| BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput, | |
| LPCVOID lpBuffer, | |
| DWORD nNumberOfCharsToWrite, | |
| LPDWORD lpNumberOfCharsWritten, | |
| LPVOID lpReserved ) | |
| { | |
| /* FIXME: should I check if this is a console handle? */ | |
| return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite, | |
| lpNumberOfCharsWritten, NULL); | |
| } | |
| #define CADD(c) \ | |
| if (bufused==curbufsize-1) \ | |
| buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\ | |
| buffer[bufused++]=c; | |
| #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}} | |
| /*********************************************************************** | |
| * WriteConsoleOutputA (KERNEL32.732) | |
| */ | |
| BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput, | |
| LPCHAR_INFO lpBuffer, | |
| COORD dwBufferSize, | |
| COORD dwBufferCoord, | |
| LPSMALL_RECT lpWriteRegion) | |
| { | |
| int i,j,off=0,lastattr=-1; | |
| int offbase; | |
| char sbuf[20],*buffer=NULL; | |
| int bufused=0,curbufsize = 100; | |
| DWORD res; | |
| CONSOLE_SCREEN_BUFFER_INFO csbi; | |
| const int colormap[8] = { | |
| 0,4,2,6, | |
| 1,5,3,7, | |
| }; | |
| CONSOLE_make_complex(hConsoleOutput); | |
| buffer = HeapAlloc(GetProcessHeap(),0,curbufsize); | |
| offbase = (dwBufferCoord.y - 1) * dwBufferSize.x + | |
| (dwBufferCoord.x - lpWriteRegion->Left); | |
| TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n", | |
| lpWriteRegion->Top, | |
| lpWriteRegion->Bottom, | |
| lpWriteRegion->Left, | |
| lpWriteRegion->Right | |
| ); | |
| GetConsoleScreenBufferInfo(hConsoleOutput, &csbi); | |
| sprintf(sbuf,"%c7",27);SADD(sbuf); | |
| /* Step 1. Make (Bottom,Right) offset of intersection with | |
| Screen Buffer */ | |
| lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.y-1) - | |
| lpWriteRegion->Top; | |
| lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.x-1) - | |
| lpWriteRegion->Left; | |
| /* Step 2. If either offset is negative, then no action | |
| should be performed. (Implies that requested rectangle is | |
| outside the current screen buffer rectangle.) */ | |
| if ((lpWriteRegion->Bottom < 0) || | |
| (lpWriteRegion->Right < 0)) { | |
| /* readjust (Bottom Right) for rectangle */ | |
| lpWriteRegion->Bottom += lpWriteRegion->Top; | |
| lpWriteRegion->Right += lpWriteRegion->Left; | |
| TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n", | |
| lpWriteRegion->Top, | |
| lpWriteRegion->Bottom, | |
| lpWriteRegion->Left, | |
| lpWriteRegion->Right | |
| ); | |
| HeapFree(GetProcessHeap(),0,buffer); | |
| return TRUE; | |
| } | |
| /* Step 3. Intersect with source rectangle */ | |
| lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.y + | |
| min(lpWriteRegion->Bottom + dwBufferCoord.y, dwBufferSize.y-1); | |
| lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.x + | |
| min(lpWriteRegion->Right + dwBufferCoord.x, dwBufferSize.x-1); | |
| TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n", | |
| lpWriteRegion->Top, | |
| lpWriteRegion->Bottom, | |
| lpWriteRegion->Left, | |
| lpWriteRegion->Right | |
| ); | |
| /* Validate above computations made sense, if not then issue | |
| error and fudge to single character rectangle */ | |
| if ((lpWriteRegion->Bottom < lpWriteRegion->Top) || | |
| (lpWriteRegion->Right < lpWriteRegion->Left)) { | |
| ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n", | |
| lpWriteRegion->Top, | |
| lpWriteRegion->Bottom, | |
| lpWriteRegion->Left, | |
| lpWriteRegion->Right | |
| ); | |
| lpWriteRegion->Bottom = lpWriteRegion->Top; | |
| lpWriteRegion->Right = lpWriteRegion->Left; | |
| } | |
| /* Now do the real processing and move the characters */ | |
| for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) { | |
| offbase += dwBufferSize.x; | |
| sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1); | |
| SADD(sbuf); | |
| for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) { | |
| off = j + offbase; | |
| if (lastattr!=lpBuffer[off].Attributes) { | |
| lastattr = lpBuffer[off].Attributes; | |
| sprintf(sbuf,"%c[0;%s3%d;4%dm", | |
| 27, | |
| (lastattr & FOREGROUND_INTENSITY)?"1;":"", | |
| colormap[lastattr&7], | |
| colormap[(lastattr&0x70)>>4] | |
| ); | |
| /* FIXME: BACKGROUND_INTENSITY */ | |
| SADD(sbuf); | |
| } | |
| CADD(lpBuffer[off].Char.AsciiChar); | |
| } | |
| } | |
| sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf); | |
| WriteFile(hConsoleOutput,buffer,bufused,&res,NULL); | |
| HeapFree(GetProcessHeap(),0,buffer); | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * WriteConsoleW (KERNEL32.577) | |
| */ | |
| BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput, | |
| LPCVOID lpBuffer, | |
| DWORD nNumberOfCharsToWrite, | |
| LPDWORD lpNumberOfCharsWritten, | |
| LPVOID lpReserved ) | |
| { | |
| BOOL ret; | |
| LPSTR xstring; | |
| DWORD n; | |
| n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL); | |
| xstring=HeapAlloc( GetProcessHeap(), 0, n ); | |
| n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL); | |
| /* FIXME: should I check if this is a console handle? */ | |
| ret= WriteFile(hConsoleOutput, xstring, n, | |
| lpNumberOfCharsWritten, NULL); | |
| /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */ | |
| HeapFree( GetProcessHeap(), 0, xstring ); | |
| return ret; | |
| } | |
| /*********************************************************************** | |
| * ReadConsoleA (KERNEL32.419) | |
| */ | |
| BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput, | |
| LPVOID lpBuffer, | |
| DWORD nNumberOfCharsToRead, | |
| LPDWORD lpNumberOfCharsRead, | |
| LPVOID lpReserved ) | |
| { | |
| int charsread = 0; | |
| LPSTR xbuf = (LPSTR)lpBuffer; | |
| LPINPUT_RECORD ir; | |
| TRACE("(%d,%p,%ld,%p,%p)\n", | |
| hConsoleInput,lpBuffer,nNumberOfCharsToRead, | |
| lpNumberOfCharsRead,lpReserved | |
| ); | |
| CONSOLE_get_input(hConsoleInput,FALSE); | |
| /* FIXME: should we read at least 1 char? The SDK does not say */ | |
| while (charsread<nNumberOfCharsToRead) | |
| { | |
| struct read_console_input_request *req = get_req_buffer(); | |
| req->handle = hConsoleInput; | |
| req->count = 1; | |
| req->flush = 1; | |
| if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE; | |
| if (!req->read) break; | |
| ir = (LPINPUT_RECORD)(req+1); | |
| if (!ir->Event.KeyEvent.bKeyDown) | |
| continue; | |
| if (ir->EventType != KEY_EVENT) | |
| continue; | |
| *xbuf++ = ir->Event.KeyEvent.uChar.AsciiChar; | |
| charsread++; | |
| } | |
| if (lpNumberOfCharsRead) | |
| *lpNumberOfCharsRead = charsread; | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * ReadConsoleW (KERNEL32.427) | |
| */ | |
| BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput, | |
| LPVOID lpBuffer, | |
| DWORD nNumberOfCharsToRead, | |
| LPDWORD lpNumberOfCharsRead, | |
| LPVOID lpReserved ) | |
| { | |
| BOOL ret; | |
| LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead); | |
| ret = ReadConsoleA( | |
| hConsoleInput, | |
| buf, | |
| nNumberOfCharsToRead, | |
| lpNumberOfCharsRead, | |
| lpReserved | |
| ); | |
| if (ret) | |
| lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead); | |
| HeapFree( GetProcessHeap(), 0, buf ); | |
| return ret; | |
| } | |
| /****************************************************************************** | |
| * ReadConsoleInput32A [KERNEL32.569] Reads data from a console | |
| * | |
| * PARAMS | |
| * hConsoleInput [I] Handle to console input buffer | |
| * lpBuffer [O] Address of buffer for read data | |
| * nLength [I] Number of records to read | |
| * lpNumberOfEventsRead [O] Address of number of records read | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer, | |
| DWORD nLength, LPDWORD lpNumberOfEventsRead) | |
| { | |
| struct read_console_input_request *req = get_req_buffer(); | |
| /* loop until we get at least one event */ | |
| for (;;) | |
| { | |
| req->handle = hConsoleInput; | |
| req->count = nLength; | |
| req->flush = 1; | |
| if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE; | |
| if (req->read) | |
| { | |
| memcpy( lpBuffer, req + 1, req->read * sizeof(*lpBuffer) ); | |
| if (lpNumberOfEventsRead) *lpNumberOfEventsRead = req->read; | |
| return TRUE; | |
| } | |
| CONSOLE_get_input(hConsoleInput,TRUE); | |
| /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/ | |
| } | |
| } | |
| /*********************************************************************** | |
| * ReadConsoleInput32W (KERNEL32.570) | |
| */ | |
| BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer, | |
| DWORD count, LPDWORD read ) | |
| { | |
| /* FIXME: Fix this if we get UNICODE input. */ | |
| return ReadConsoleInputA( handle, buffer, count, read ); | |
| } | |
| /*********************************************************************** | |
| * FlushConsoleInputBuffer (KERNEL32.132) | |
| */ | |
| BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle ) | |
| { | |
| struct read_console_input_request *req = get_req_buffer(); | |
| req->handle = handle; | |
| req->count = -1; /* get all records */ | |
| req->flush = 1; | |
| return !server_call( REQ_READ_CONSOLE_INPUT ); | |
| } | |
| /*********************************************************************** | |
| * PeekConsoleInputA (KERNEL32.550) | |
| * | |
| * Gets 'count' first events (or less) from input queue. | |
| * | |
| * Does not need a complex console. | |
| */ | |
| BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, | |
| DWORD count, LPDWORD read ) | |
| { | |
| struct read_console_input_request *req = get_req_buffer(); | |
| CONSOLE_get_input(handle,FALSE); | |
| req->handle = handle; | |
| req->count = count; | |
| req->flush = 0; | |
| if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE; | |
| if (req->read) memcpy( buffer, req + 1, req->read * sizeof(*buffer) ); | |
| if (read) *read = req->read; | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * PeekConsoleInputW (KERNEL32.551) | |
| */ | |
| BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput, | |
| LPINPUT_RECORD pirBuffer, | |
| DWORD cInRecords, | |
| LPDWORD lpcRead) | |
| { | |
| /* FIXME: Hmm. Fix this if we get UNICODE input. */ | |
| return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead); | |
| } | |
| /****************************************************************************** | |
| * WriteConsoleInput32A [KERNEL32.730] Write data to a console input buffer | |
| * | |
| */ | |
| BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer, | |
| DWORD count, LPDWORD written ) | |
| { | |
| struct write_console_input_request *req = get_req_buffer(); | |
| const DWORD max = server_remaining( req + 1 ) / sizeof(INPUT_RECORD); | |
| if (written) *written = 0; | |
| while (count) | |
| { | |
| DWORD len = count < max ? count : max; | |
| req->count = len; | |
| req->handle = handle; | |
| memcpy( req + 1, buffer, len * sizeof(*buffer) ); | |
| if (server_call( REQ_WRITE_CONSOLE_INPUT )) return FALSE; | |
| if (written) *written += req->written; | |
| count -= len; | |
| buffer += len; | |
| } | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * SetConsoleTitle32A (KERNEL32.476) | |
| * | |
| * Sets the console title. | |
| * | |
| * We do not necessarily need to create a complex console for that, | |
| * but should remember the title and set it on creation of the latter. | |
| * (not fixed at this time). | |
| */ | |
| BOOL WINAPI SetConsoleTitleA(LPCSTR title) | |
| { | |
| struct set_console_info_request *req = get_req_buffer(); | |
| HANDLE hcon; | |
| DWORD written; | |
| if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, | |
| OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE) | |
| return FALSE; | |
| req->handle = hcon; | |
| req->mask = SET_CONSOLE_INFO_TITLE; | |
| lstrcpynA( req->title, title, server_remaining(req->title) ); | |
| if (server_call( REQ_SET_CONSOLE_INFO )) goto error; | |
| if (CONSOLE_GetPid( hcon )) | |
| { | |
| /* only set title for complex console (own xterm) */ | |
| WriteFile( hcon, "\033]2;", 4, &written, NULL ); | |
| WriteFile( hcon, title, strlen(title), &written, NULL ); | |
| WriteFile( hcon, "\a", 1, &written, NULL ); | |
| } | |
| CloseHandle( hcon ); | |
| return TRUE; | |
| error: | |
| CloseHandle( hcon ); | |
| return FALSE; | |
| } | |
| /****************************************************************************** | |
| * SetConsoleTitle32W [KERNEL32.477] Sets title bar string for console | |
| * | |
| * PARAMS | |
| * title [I] Address of new title | |
| * | |
| * NOTES | |
| * This should not be calling the A version | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI SetConsoleTitleW( LPCWSTR title ) | |
| { | |
| BOOL ret; | |
| LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title ); | |
| ret = SetConsoleTitleA(titleA); | |
| HeapFree( GetProcessHeap(), 0, titleA ); | |
| return ret; | |
| } | |
| /****************************************************************************** | |
| * SetConsoleCursorPosition [KERNEL32.627] | |
| * Sets the cursor position in console | |
| * | |
| * PARAMS | |
| * hConsoleOutput [I] Handle of console screen buffer | |
| * dwCursorPosition [I] New cursor position coordinates | |
| * | |
| * RETURNS STD | |
| */ | |
| BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos ) | |
| { | |
| char xbuf[20]; | |
| DWORD xlen; | |
| /* make console complex only if we change lines, not just in the line */ | |
| if (pos.y) | |
| CONSOLE_make_complex(hcon); | |
| TRACE("%d (%dx%d)\n", hcon, pos.x , pos.y ); | |
| /* x are columns, y rows */ | |
| if (pos.y) | |
| /* full screen cursor absolute positioning */ | |
| sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.y+1, pos.x+1); | |
| else | |
| /* relative cursor positioning in line (\r to go to 0) */ | |
| sprintf(xbuf,"\r%c[%dC", 0x1B, pos.x); | |
| /* FIXME: store internal if we start using own console buffers */ | |
| WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL); | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * GetNumberOfConsoleInputEvents (KERNEL32.246) | |
| */ | |
| BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents) | |
| { | |
| struct read_console_input_request *req = get_req_buffer(); | |
| CONSOLE_get_input(hcon,FALSE); | |
| req->handle = hcon; | |
| req->count = -1; | |
| req->flush = 0; | |
| if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE; | |
| if (nrofevents) *nrofevents = req->read; | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * GetNumberOfConsoleMouseButtons (KERNEL32.358) | |
| */ | |
| BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons) | |
| { | |
| FIXME("(%p): stub\n", nrofbuttons); | |
| *nrofbuttons = 2; | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * GetConsoleCursorInfo32 [KERNEL32.296] Gets size and visibility of console | |
| * | |
| * PARAMS | |
| * hcon [I] Handle to console screen buffer | |
| * cinfo [O] Address of cursor information | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo ) | |
| { | |
| struct get_console_info_request *req = get_req_buffer(); | |
| req->handle = hcon; | |
| if (server_call( REQ_GET_CONSOLE_INFO )) return FALSE; | |
| if (cinfo) | |
| { | |
| cinfo->dwSize = req->cursor_size; | |
| cinfo->bVisible = req->cursor_visible; | |
| } | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * SetConsoleCursorInfo32 [KERNEL32.626] Sets size and visibility of cursor | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI SetConsoleCursorInfo( | |
| HANDLE hcon, /* [in] Handle to console screen buffer */ | |
| LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */ | |
| { | |
| struct set_console_info_request *req = get_req_buffer(); | |
| char buf[8]; | |
| DWORD xlen; | |
| CONSOLE_make_complex(hcon); | |
| sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l'); | |
| WriteFile(hcon,buf,strlen(buf),&xlen,NULL); | |
| req->handle = hcon; | |
| req->cursor_size = cinfo->dwSize; | |
| req->cursor_visible = cinfo->bVisible; | |
| req->mask = SET_CONSOLE_INFO_CURSOR; | |
| return !server_call( REQ_SET_CONSOLE_INFO ); | |
| } | |
| /****************************************************************************** | |
| * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI SetConsoleWindowInfo( | |
| HANDLE hcon, /* [in] Handle to console screen buffer */ | |
| BOOL bAbsolute, /* [in] Coordinate type flag */ | |
| LPSMALL_RECT window) /* [in] Address of new window rectangle */ | |
| { | |
| FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window); | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * SetConsoleTextAttribute32 [KERNEL32.631] Sets colors for text | |
| * | |
| * Sets the foreground and background color attributes of characters | |
| * written to the screen buffer. | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr) | |
| { | |
| const int colormap[8] = { | |
| 0,4,2,6, | |
| 1,5,3,7, | |
| }; | |
| DWORD xlen; | |
| char buffer[20]; | |
| TRACE("(%d,%d)\n",hConsoleOutput,wAttr); | |
| sprintf(buffer,"%c[0;%s3%d;4%dm", | |
| 27, | |
| (wAttr & FOREGROUND_INTENSITY)?"1;":"", | |
| colormap[wAttr&7], | |
| colormap[(wAttr&0x70)>>4] | |
| ); | |
| WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL); | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console | |
| * | |
| * PARAMS | |
| * hConsoleOutput [I] Handle to console screen buffer | |
| * dwSize [I] New size in character rows and cols | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput, | |
| COORD dwSize ) | |
| { | |
| FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.x,dwSize.y); | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * FillConsoleOutputCharacterA [KERNEL32.242] | |
| * | |
| * PARAMS | |
| * hConsoleOutput [I] Handle to screen buffer | |
| * cCharacter [I] Character to write | |
| * nLength [I] Number of cells to write to | |
| * dwCoord [I] Coords of first cell | |
| * lpNumCharsWritten [O] Pointer to number of cells written | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI FillConsoleOutputCharacterA( | |
| HANDLE hConsoleOutput, | |
| BYTE cCharacter, | |
| DWORD nLength, | |
| COORD dwCoord, | |
| LPDWORD lpNumCharsWritten) | |
| { | |
| long count; | |
| DWORD xlen; | |
| SetConsoleCursorPosition(hConsoleOutput,dwCoord); | |
| for(count=0;count<nLength;count++) | |
| WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL); | |
| *lpNumCharsWritten = nLength; | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console | |
| * | |
| * PARAMS | |
| * hConsoleOutput [I] Handle to screen buffer | |
| * cCharacter [I] Character to write | |
| * nLength [I] Number of cells to write to | |
| * dwCoord [I] Coords of first cell | |
| * lpNumCharsWritten [O] Pointer to number of cells written | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput, | |
| WCHAR cCharacter, | |
| DWORD nLength, | |
| COORD dwCoord, | |
| LPDWORD lpNumCharsWritten) | |
| { | |
| long count; | |
| DWORD xlen; | |
| SetConsoleCursorPosition(hConsoleOutput,dwCoord); | |
| /* FIXME: not quite correct ... but the lower part of UNICODE char comes | |
| * first | |
| */ | |
| for(count=0;count<nLength;count++) | |
| WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL); | |
| *lpNumCharsWritten = nLength; | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console | |
| * | |
| * PARAMS | |
| * hConsoleOutput [I] Handle to screen buffer | |
| * wAttribute [I] Color attribute to write | |
| * nLength [I] Number of cells to write to | |
| * dwCoord [I] Coords of first cell | |
| * lpNumAttrsWritten [O] Pointer to number of cells written | |
| * | |
| * RETURNS | |
| * Success: TRUE | |
| * Failure: FALSE | |
| */ | |
| BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput, | |
| WORD wAttribute, DWORD nLength, COORD dwCoord, | |
| LPDWORD lpNumAttrsWritten) | |
| { | |
| FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput, | |
| wAttribute,nLength,dwCoord.x,dwCoord.y,lpNumAttrsWritten); | |
| *lpNumAttrsWritten = nLength; | |
| return TRUE; | |
| } | |
| /****************************************************************************** | |
| * ReadConsoleOutputCharacter32A [KERNEL32.573] | |
| * | |
| * BUGS | |
| * Unimplemented | |
| */ | |
| BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput, | |
| LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword) | |
| { | |
| FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr, | |
| dword,coord.x,coord.y,lpdword); | |
| SetLastError(ERROR_CALL_NOT_IMPLEMENTED); | |
| return FALSE; | |
| } | |
| /****************************************************************************** | |
| * ScrollConsoleScreenBuffer [KERNEL32.612] | |
| * | |
| * BUGS | |
| * Unimplemented | |
| */ | |
| BOOL WINAPI ScrollConsoleScreenBuffer( HANDLE hConsoleOutput, | |
| LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect, | |
| COORD dwDestOrigin, LPCHAR_INFO lpFill) | |
| { | |
| FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect, | |
| lpClipRect,dwDestOrigin.x,dwDestOrigin.y,lpFill); | |
| SetLastError(ERROR_CALL_NOT_IMPLEMENTED); | |
| return FALSE; | |
| } |