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/*
* Win32 definitions for Windows NT
*
* Copyright 1996 Alexandre Julliard
*/
#ifndef __WINE_WINNT_H
#define __WINE_WINNT_H
#include "wintypes.h"
/* Heap flags */
#define HEAP_NO_SERIALIZE 0x00000001
#define HEAP_GROWABLE 0x00000002
#define HEAP_GENERATE_EXCEPTIONS 0x00000004
#define HEAP_ZERO_MEMORY 0x00000008
#define HEAP_REALLOC_IN_PLACE_ONLY 0x00000010
#define HEAP_TAIL_CHECKING_ENABLED 0x00000020
#define HEAP_FREE_CHECKING_ENABLED 0x00000040
#define HEAP_DISABLE_COALESCE_ON_FREE 0x00000080
#define HEAP_CREATE_ALIGN_16 0x00010000
#define HEAP_CREATE_ENABLE_TRACING 0x00020000
#define HEAP_WINE_SEGPTR 0x01000000 /* Not a Win32 flag */
#define HEAP_WINE_CODESEG 0x02000000 /* Not a Win32 flag */
/* The Win32 register context */
#define CONTEXT_i386 0x00010000
#define CONTEXT_i486 CONTEXT_i386
#define CONTEXT_CONTROL (CONTEXT_i386 | 0x0001) /* SS:SP, CS:IP, FLAGS, BP */
#define CONTEXT_INTEGER (CONTEXT_i386 | 0x0002) /* AX, BX, CX, DX, SI, DI */
#define CONTEXT_SEGMENTS (CONTEXT_i386 | 0x0004) /* DS, ES, FS, GS */
#define CONTEXT_FLOATING_POINT (CONTEXT_i386 | 0x0008L) /* 387 state */
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_i386 | 0x0010L) /* DB 0-3,6,7 */
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS)
#define SIZE_OF_80387_REGISTERS 80
typedef struct
{
DWORD ControlWord;
DWORD StatusWord;
DWORD TagWord;
DWORD ErrorOffset;
DWORD ErrorSelector;
DWORD DataOffset;
DWORD DataSelector;
BYTE RegisterArea[SIZE_OF_80387_REGISTERS];
DWORD Cr0NpxState;
} FLOATING_SAVE_AREA;
typedef struct
{
DWORD ContextFlags;
/* These are selected by CONTEXT_DEBUG_REGISTERS */
DWORD Dr0;
DWORD Dr1;
DWORD Dr2;
DWORD Dr3;
DWORD Dr6;
DWORD Dr7;
/* These are selected by CONTEXT_FLOATING_POINT */
FLOATING_SAVE_AREA FloatSave;
/* These are selected by CONTEXT_SEGMENTS */
DWORD SegGs;
DWORD SegFs;
DWORD SegEs;
DWORD SegDs;
/* These are selected by CONTEXT_INTEGER */
DWORD Edi;
DWORD Esi;
DWORD Ebx;
DWORD Edx;
DWORD Ecx;
DWORD Eax;
/* These are selected by CONTEXT_CONTROL */
DWORD Ebp;
DWORD Eip;
DWORD SegCs;
DWORD EFlags;
DWORD Esp;
DWORD SegSs;
} CONTEXT, *PCONTEXT;
#ifdef __WINE__
/* Macros for easier access to context registers */
#define EAX_reg(context) ((context)->Eax)
#define EBX_reg(context) ((context)->Ebx)
#define ECX_reg(context) ((context)->Ecx)
#define EDX_reg(context) ((context)->Edx)
#define ESI_reg(context) ((context)->Esi)
#define EDI_reg(context) ((context)->Edi)
#define EBP_reg(context) ((context)->Ebp)
#define CS_reg(context) ((context)->SegCs)
#define DS_reg(context) ((context)->SegDs)
#define ES_reg(context) ((context)->SegEs)
#define FS_reg(context) ((context)->SegFs)
#define GS_reg(context) ((context)->SegGs)
#define SS_reg(context) ((context)->SegSs)
#define EFL_reg(context) ((context)->EFlags)
#define EIP_reg(context) ((context)->Eip)
#define ESP_reg(context) ((context)->Esp)
#define AX_reg(context) (*(WORD*)&EAX_reg(context))
#define BX_reg(context) (*(WORD*)&EBX_reg(context))
#define CX_reg(context) (*(WORD*)&ECX_reg(context))
#define DX_reg(context) (*(WORD*)&EDX_reg(context))
#define SI_reg(context) (*(WORD*)&ESI_reg(context))
#define DI_reg(context) (*(WORD*)&EDI_reg(context))
#define BP_reg(context) (*(WORD*)&EBP_reg(context))
#define AL_reg(context) (*(BYTE*)&EAX_reg(context))
#define AH_reg(context) (*((BYTE*)&EAX_reg(context)+1))
#define BL_reg(context) (*(BYTE*)&EBX_reg(context))
#define BH_reg(context) (*((BYTE*)&EBX_reg(context)+1))
#define CL_reg(context) (*(BYTE*)&ECX_reg(context))
#define CH_reg(context) (*((BYTE*)&ECX_reg(context)+1))
#define DL_reg(context) (*(BYTE*)&EDX_reg(context))
#define DH_reg(context) (*((BYTE*)&EDX_reg(context)+1))
#define IP_reg(context) (*(WORD*)&EIP_reg(context))
#define SP_reg(context) (*(WORD*)&ESP_reg(context))
#define FL_reg(context) (*(WORD*)&EFL_reg(context))
#define SET_CFLAG(context) (EFL_reg(context) |= 0x0001)
#define RESET_CFLAG(context) (EFL_reg(context) &= 0xfffffffe)
#endif /* __WINE__ */
/* ifdef _x86_ ... */
typedef struct _LDT_ENTRY {
WORD LimitLow;
WORD BaseLow;
union {
struct {
BYTE BaseMid;
BYTE Flags1;/*Declare as bytes to avoid alignment problems */
BYTE Flags2;
BYTE BaseHi;
} Bytes;
struct {
DWORD BaseMid : 8;
DWORD Type : 5;
DWORD Dpl : 2;
DWORD Pres : 1;
DWORD LimitHi : 4;
DWORD Sys : 1;
DWORD Reserved_0 : 1;
DWORD Default_Big : 1;
DWORD Granularity : 1;
DWORD BaseHi : 8;
} Bits;
} HighWord;
} LDT_ENTRY, *LPLDT_ENTRY;
/*
* Exception codes
*/
#define STATUS_WAIT_0 0x00000000
#define STATUS_ABANDONED_WAIT_0 0x00000080
#define STATUS_USER_APC 0x000000C0
#define STATUS_TIMEOUT 0x00000102
#define STATUS_PENDING 0x00000103
#define STATUS_DATATYPE_MISALIGNMENT 0x80000002
#define STATUS_BREAKPOINT 0x80000003
#define STATUS_SINGLE_STEP 0x80000004
#define STATUS_ACCESS_VIOLATION 0xC0000005
#define STATUS_IN_PAGE_ERROR 0xC0000006
#define STATUS_NO_MEMORY 0xC0000017
#define STATUS_ILLEGAL_INSTRUCTION 0xC000001D
#define STATUS_NONCONTINUABLE_EXCEPTION 0xC0000025
#define STATUS_INVALID_DISPOSITION 0xC0000026
#define STATUS_ARRAY_BOUNDS_EXCEEDED 0xC000008C
#define STATUS_FLOAT_DENORMAL_OPERAND 0xC000008D
#define STATUS_FLOAT_DIVIDE_BY_ZERO 0xC000008E
#define STATUS_FLOAT_INEXACT_RESULT 0xC000008F
#define STATUS_FLOAT_INVALID_OPERATION 0xC0000090
#define STATUS_FLOAT_OVERFLOW 0xC0000091
#define STATUS_FLOAT_STACK_CHECK 0xC0000092
#define STATUS_FLOAT_UNDERFLOW 0xC0000093
#define STATUS_INTEGER_DIVIDE_BY_ZERO 0xC0000094
#define STATUS_INTEGER_OVERFLOW 0xC0000095
#define STATUS_PRIVILEGED_INSTRUCTION 0xC0000096
#define STATUS_STACK_OVERFLOW 0xC00000FD
#define STATUS_CONTROL_C_EXIT 0xC000013A
#define EXCEPTION_ACCESS_VIOLATION STATUS_ACCESS_VIOLATION
#define EXCEPTION_DATATYPE_MISALIGNMENT STATUS_DATATYPE_MISALIGNMENT
#define EXCEPTION_BREAKPOINT STATUS_BREAKPOINT
#define EXCEPTION_SINGLE_STEP STATUS_SINGLE_STEP
#define EXCEPTION_ARRAY_BOUNDS_EXCEEDED STATUS_ARRAY_BOUNDS_EXCEEDED
#define EXCEPTION_FLT_DENORMAL_OPERAND STATUS_FLOAT_DENORMAL_OPERAND
#define EXCEPTION_FLT_DIVIDE_BY_ZERO STATUS_FLOAT_DIVIDE_BY_ZERO
#define EXCEPTION_FLT_INEXACT_RESULT STATUS_FLOAT_INEXACT_RESULT
#define EXCEPTION_FLT_INVALID_OPERATION STATUS_FLOAT_INVALID_OPERATION
#define EXCEPTION_FLT_OVERFLOW STATUS_FLOAT_OVERFLOW
#define EXCEPTION_FLT_STACK_CHECK STATUS_FLOAT_STACK_CHECK
#define EXCEPTION_FLT_UNDERFLOW STATUS_FLOAT_UNDERFLOW
#define EXCEPTION_INT_DIVIDE_BY_ZERO STATUS_INTEGER_DIVIDE_BY_ZERO
#define EXCEPTION_INT_OVERFLOW STATUS_INTEGER_OVERFLOW
#define EXCEPTION_PRIV_INSTRUCTION STATUS_PRIVILEGED_INSTRUCTION
#define EXCEPTION_IN_PAGE_ERROR STATUS_IN_PAGE_ERROR
/*
* Return values from the actual exception handlers
*/
#define ExceptionContinueExecution 0
#define ExceptionContinueSearch 1
#define ExceptionNestedException 2
#define ExceptionCollidedUnwind 3
/*
* Return values from filters in except() and from UnhandledExceptionFilter
*/
#define EXCEPTION_EXECUTE_HANDLER 1
#define EXCEPTION_CONTINUE_SEARCH 0
#define EXCEPTION_CONTINUE_EXECUTION -1
/*
* From OS/2 2.0 exception handling
* Win32 seems to use the same flags as ExceptionFlags in an EXCEPTION_RECORD
*/
#define EH_NONCONTINUABLE 0x01
#define EH_UNWINDING 0x02
#define EH_EXIT_UNWIND 0x04
#define EH_STACK_INVALID 0x08
#define EH_NESTED_CALL 0x10
#define EXCEPTION_CONTINUABLE 0
#define EXCEPTION_NONCONTINUABLE EH_NONCONTINUABLE
/*
* The exception record used by Win32 to give additional information
* about exception to exception handlers.
*/
#define EXCEPTION_MAXIMUM_PARAMETERS 15
typedef struct __EXCEPTION_RECORD
{
DWORD ExceptionCode;
DWORD ExceptionFlags;
struct __EXCEPTION_RECORD *ExceptionRecord;
LPVOID ExceptionAddress;
DWORD NumberParameters;
DWORD ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS];
} EXCEPTION_RECORD, *PEXCEPTION_RECORD;
/*
* The exception pointers structure passed to exception filters
* in except() and the UnhandledExceptionFilter().
*/
typedef struct _EXCEPTION_POINTERS
{
PEXCEPTION_RECORD ExceptionRecord;
PCONTEXT ContextRecord;
} EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
/*
* function pointer to a exception filter
*/
typedef LONG (CALLBACK *PTOP_LEVEL_EXCEPTION_FILTER)(PEXCEPTION_POINTERS ExceptionInfo);
typedef PTOP_LEVEL_EXCEPTION_FILTER LPTOP_LEVEL_EXCEPTION_FILTER;
DWORD WINAPI UnhandledExceptionFilter( PEXCEPTION_POINTERS epointers );
LPTOP_LEVEL_EXCEPTION_FILTER
WINAPI SetUnhandledExceptionFilter( LPTOP_LEVEL_EXCEPTION_FILTER filter );
/* Language IDs */
#define LANG_NEUTRAL 0x00
#define LANG_ARABIC 0x01
#define LANG_AFRIKAANS 0x36
#define LANG_ALBANIAN 0x1c
#define LANG_BASQUE 0x2d
#define LANG_BULGARIAN 0x02
#define LANG_BYELORUSSIAN 0x23
#define LANG_CATALAN 0x03
#define LANG_CHINESE 0x04
#define LANG_CROATIAN 0x1a
#define LANG_CZECH 0x05
#define LANG_DANISH 0x06
#define LANG_DUTCH 0x13
#define LANG_ENGLISH 0x09
#define LANG_ESTONIAN 0x25
#define LANG_FAEROESE 0x38
#define LANG_FARSI 0x29
#define LANG_FINNISH 0x0b
#define LANG_FRENCH 0x0c
#define LANG_GERMAN 0x07
#define LANG_GREEK 0x08
#define LANG_HEBREW 0x0D
#define LANG_HUNGARIAN 0x0e
#define LANG_ICELANDIC 0x0f
#define LANG_INDONESIAN 0x21
#define LANG_ITALIAN 0x10
#define LANG_JAPANESE 0x11
#define LANG_KOREAN 0x12
#define LANG_LATVIAN 0x26
#define LANG_LITHUANIAN 0x27
#define LANG_NORWEGIAN 0x14
#define LANG_POLISH 0x15
#define LANG_PORTUGUESE 0x16
#define LANG_ROMANIAN 0x18
#define LANG_RUSSIAN 0x19
#define LANG_SLOVAK 0x1b
#define LANG_SLOVENIAN 0x24
#define LANG_SORBIAN 0x2e
#define LANG_SPANISH 0x0a
#define LANG_SWEDISH 0x1d
#define LANG_THAI 0x1e
#define LANG_TURKISH 0x1f
#define LANG_UKRAINIAN 0x22
#endif /* __WINE_WINNT_H */