blob: 5fef3304a858ce9fa8ef5a8b7a724af008c348cc [file] [log] [blame]
/*
* Misc. graphics operations
*
* Copyright 1993, 1994 Alexandre Julliard
*/
#include <math.h>
#include <stdlib.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Intrinsic.h>
#ifndef PI
#define PI M_PI
#endif
#include "gdi.h"
#include "dc.h"
#include "bitmap.h"
#include "callback.h"
#include "metafile.h"
#include "syscolor.h"
#include "palette.h"
#include "color.h"
#include "region.h"
#include "stddebug.h"
#include "debug.h"
#include "xmalloc.h"
BOOL32 DrawDiagEdge32(HDC32 hdc, RECT32 *rect, UINT32 edge, UINT32 flags);
BOOL32 DrawRectEdge32(HDC32 hdc, RECT32 *rect, UINT32 edge, UINT32 flags);
BOOL32 DrawFrameButton32(HDC32 hdc, LPRECT32 rc, UINT32 uState);
BOOL32 DrawFrameCaption32(HDC32 hdc, LPRECT32 rc, UINT32 uState);
BOOL32 DrawFrameMenu32(HDC32 hdc, LPRECT32 rc, UINT32 uState);
BOOL32 DrawFrameScroll32(HDC32 hdc, LPRECT32 rc, UINT32 uState);
/***********************************************************************
* LineTo16 (GDI.19)
*/
BOOL16 WINAPI LineTo16( HDC16 hdc, INT16 x, INT16 y )
{
return LineTo32( hdc, x, y );
}
/***********************************************************************
* LineTo32 (GDI32.249)
*/
BOOL32 WINAPI LineTo32( HDC32 hdc, INT32 x, INT32 y )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pLineTo &&
dc->funcs->pLineTo(dc,x,y);
}
/***********************************************************************
* MoveTo (GDI.20)
*/
DWORD WINAPI MoveTo( HDC16 hdc, INT16 x, INT16 y )
{
POINT16 pt;
if (!MoveToEx16(hdc,x,y,&pt))
return 0;
return MAKELONG(pt.x,pt.y);
}
/***********************************************************************
* MoveToEx16 (GDI.483)
*/
BOOL16 WINAPI MoveToEx16( HDC16 hdc, INT16 x, INT16 y, LPPOINT16 pt )
{
POINT32 pt32;
if (!MoveToEx32( (HDC32)hdc, (INT32)x, (INT32)y, &pt32 )) return FALSE;
if (pt) CONV_POINT32TO16( &pt32, pt );
return TRUE;
}
/***********************************************************************
* MoveToEx32 (GDI32.254)
*/
BOOL32 WINAPI MoveToEx32( HDC32 hdc, INT32 x, INT32 y, LPPOINT32 pt )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pMoveToEx &&
dc->funcs->pMoveToEx(dc,x,y,pt);
}
/***********************************************************************
* Arc16 (GDI.23)
*/
BOOL16 WINAPI Arc16( HDC16 hdc, INT16 left, INT16 top, INT16 right,
INT16 bottom, INT16 xstart, INT16 ystart,
INT16 xend, INT16 yend )
{
return Arc32( (HDC32)hdc, (INT32)left, (INT32)top, (INT32)right,
(INT32)bottom, (INT32)xstart, (INT32)ystart, (INT32)xend,
(INT32)yend );
}
/***********************************************************************
* Arc32 (GDI32.7)
*/
BOOL32 WINAPI Arc32( HDC32 hdc, INT32 left, INT32 top, INT32 right,
INT32 bottom, INT32 xstart, INT32 ystart,
INT32 xend, INT32 yend )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pArc &&
dc->funcs->pArc(dc,left,top,right,bottom,xstart,ystart,xend,yend);
}
/***********************************************************************
* Pie16 (GDI.26)
*/
BOOL16 WINAPI Pie16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom, INT16 xstart, INT16 ystart,
INT16 xend, INT16 yend )
{
return Pie32( (HDC32)hdc, (INT32)left, (INT32)top, (INT32)right,
(INT32)bottom, (INT32)xstart, (INT32)ystart, (INT32)xend,
(INT32)yend );
}
/***********************************************************************
* Pie32 (GDI32.262)
*/
BOOL32 WINAPI Pie32( HDC32 hdc, INT32 left, INT32 top,
INT32 right, INT32 bottom, INT32 xstart, INT32 ystart,
INT32 xend, INT32 yend )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPie &&
dc->funcs->pPie(dc,left,top,right,bottom,xstart,ystart,xend,yend);
}
/***********************************************************************
* Chord16 (GDI.348)
*/
BOOL16 WINAPI Chord16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom, INT16 xstart, INT16 ystart,
INT16 xend, INT16 yend )
{
return Chord32( hdc, left, top, right, bottom, xstart, ystart, xend, yend );
}
/***********************************************************************
* Chord32 (GDI32.14)
*/
BOOL32 WINAPI Chord32( HDC32 hdc, INT32 left, INT32 top,
INT32 right, INT32 bottom, INT32 xstart, INT32 ystart,
INT32 xend, INT32 yend )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pChord &&
dc->funcs->pChord(dc,left,top,right,bottom,xstart,ystart,xend,yend);
}
/***********************************************************************
* Ellipse16 (GDI.24)
*/
BOOL16 WINAPI Ellipse16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom )
{
return Ellipse32( hdc, left, top, right, bottom );
}
/***********************************************************************
* Ellipse32 (GDI32.75)
*/
BOOL32 WINAPI Ellipse32( HDC32 hdc, INT32 left, INT32 top,
INT32 right, INT32 bottom )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pEllipse &&
dc->funcs->pEllipse(dc,left,top,right,bottom);
}
/***********************************************************************
* Rectangle16 (GDI.27)
*/
BOOL16 WINAPI Rectangle16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom )
{
return Rectangle32( hdc, left, top, right, bottom );
}
/***********************************************************************
* Rectangle32 (GDI32.283)
*/
BOOL32 WINAPI Rectangle32( HDC32 hdc, INT32 left, INT32 top,
INT32 right, INT32 bottom )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pRectangle &&
dc->funcs->pRectangle(dc,left,top,right,bottom);
}
/***********************************************************************
* RoundRect16 (GDI.28)
*/
BOOL16 WINAPI RoundRect16( HDC16 hdc, INT16 left, INT16 top, INT16 right,
INT16 bottom, INT16 ell_width, INT16 ell_height )
{
return RoundRect32( hdc, left, top, right, bottom, ell_width, ell_height );
}
/***********************************************************************
* RoundRect32 (GDI32.291)
*/
BOOL32 WINAPI RoundRect32( HDC32 hdc, INT32 left, INT32 top, INT32 right,
INT32 bottom, INT32 ell_width, INT32 ell_height )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pRoundRect &&
dc->funcs->pRoundRect(dc,left,top,right,bottom,ell_width,ell_height);
}
/***********************************************************************
* FillRect16 (USER.81)
*/
INT16 WINAPI FillRect16( HDC16 hdc, const RECT16 *rect, HBRUSH16 hbrush )
{
HBRUSH16 prevBrush;
/* coordinates are logical so we cannot fast-check 'rect',
* it will be done later in the PatBlt().
*/
if (!(prevBrush = SelectObject16( hdc, hbrush ))) return 0;
PatBlt32( hdc, rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top, PATCOPY );
SelectObject16( hdc, prevBrush );
return 1;
}
/***********************************************************************
* FillRect32 (USER32.196)
*/
INT32 WINAPI FillRect32( HDC32 hdc, const RECT32 *rect, HBRUSH32 hbrush )
{
HBRUSH32 prevBrush;
if (!(prevBrush = SelectObject32( hdc, hbrush ))) return 0;
PatBlt32( hdc, rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top, PATCOPY );
SelectObject32( hdc, prevBrush );
return 1;
}
/***********************************************************************
* InvertRect16 (USER.82)
*/
void WINAPI InvertRect16( HDC16 hdc, const RECT16 *rect )
{
PatBlt32( hdc, rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top, DSTINVERT );
}
/***********************************************************************
* InvertRect32 (USER32.329)
*/
void WINAPI InvertRect32( HDC32 hdc, const RECT32 *rect )
{
PatBlt32( hdc, rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top, DSTINVERT );
}
/***********************************************************************
* FrameRect16 (USER.83)
*/
INT16 WINAPI FrameRect16( HDC16 hdc, const RECT16 *rect, HBRUSH16 hbrush )
{
HBRUSH16 prevBrush;
int left, top, right, bottom;
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
if (!dc) return FALSE;
left = XLPTODP( dc, rect->left );
top = YLPTODP( dc, rect->top );
right = XLPTODP( dc, rect->right );
bottom = YLPTODP( dc, rect->bottom );
if ( (right <= left) || (bottom <= top) ) return 0;
if (!(prevBrush = SelectObject16( hdc, hbrush ))) return 0;
if (DC_SetupGCForBrush( dc ))
{
PatBlt32( hdc, rect->left, rect->top, 1,
rect->bottom - rect->top, PATCOPY );
PatBlt32( hdc, rect->right - 1, rect->top, 1,
rect->bottom - rect->top, PATCOPY );
PatBlt32( hdc, rect->left, rect->top,
rect->right - rect->left, 1, PATCOPY );
PatBlt32( hdc, rect->left, rect->bottom - 1,
rect->right - rect->left, 1, PATCOPY );
}
SelectObject16( hdc, prevBrush );
return 1;
}
/***********************************************************************
* FrameRect32 (USER32.202)
*/
INT32 WINAPI FrameRect32( HDC32 hdc, const RECT32 *rect, HBRUSH32 hbrush )
{
RECT16 rect16;
CONV_RECT32TO16( rect, &rect16 );
return FrameRect16( (HDC16)hdc, &rect16, (HBRUSH16)hbrush );
}
/***********************************************************************
* SetPixel16 (GDI.31)
*/
COLORREF WINAPI SetPixel16( HDC16 hdc, INT16 x, INT16 y, COLORREF color )
{
return SetPixel32( hdc, x, y, color );
}
/***********************************************************************
* SetPixel32 (GDI32.327)
*/
COLORREF WINAPI SetPixel32( HDC32 hdc, INT32 x, INT32 y, COLORREF color )
{
DC * dc = DC_GetDCPtr( hdc );
if (!dc || !dc->funcs->pSetPixel) return 0;
return dc->funcs->pSetPixel(dc,x,y,color);
}
/***********************************************************************
* GetPixel16 (GDI.83)
*/
COLORREF WINAPI GetPixel16( HDC16 hdc, INT16 x, INT16 y )
{
return GetPixel32( hdc, x, y );
}
/***********************************************************************
* GetPixel32 (GDI32.211)
*/
COLORREF WINAPI GetPixel32( HDC32 hdc, INT32 x, INT32 y )
{
DC * dc = DC_GetDCPtr( hdc );
if (!dc) return 0;
#ifdef SOLITAIRE_SPEED_HACK
return 0;
#endif
/* FIXME: should this be in the graphics driver? */
if (!PtVisible32( hdc, x, y )) return 0;
if (!dc || !dc->funcs->pGetPixel) return 0;
return dc->funcs->pGetPixel(dc,x,y);
}
/***********************************************************************
* PaintRgn16 (GDI.43)
*/
BOOL16 WINAPI PaintRgn16( HDC16 hdc, HRGN16 hrgn )
{
return PaintRgn32( hdc, hrgn );
}
/***********************************************************************
* PaintRgn32 (GDI32.259)
*/
BOOL32 WINAPI PaintRgn32( HDC32 hdc, HRGN32 hrgn )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPaintRgn &&
dc->funcs->pPaintRgn(dc,hrgn);
}
/***********************************************************************
* FillRgn16 (GDI.40)
*/
BOOL16 WINAPI FillRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush )
{
return FillRgn32( hdc, hrgn, hbrush );
}
/***********************************************************************
* FillRgn32 (GDI32.101)
*/
BOOL32 WINAPI FillRgn32( HDC32 hdc, HRGN32 hrgn, HBRUSH32 hbrush )
{
BOOL32 retval;
HBRUSH32 prevBrush = SelectObject32( hdc, hbrush );
if (!prevBrush) return FALSE;
retval = PaintRgn32( hdc, hrgn );
SelectObject32( hdc, prevBrush );
return retval;
}
/***********************************************************************
* FrameRgn16 (GDI.41)
*/
BOOL16 WINAPI FrameRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush,
INT16 nWidth, INT16 nHeight )
{
return FrameRgn32( hdc, hrgn, hbrush, nWidth, nHeight );
}
/***********************************************************************
* FrameRgn32 (GDI32.105)
*/
BOOL32 WINAPI FrameRgn32( HDC32 hdc, HRGN32 hrgn, HBRUSH32 hbrush,
INT32 nWidth, INT32 nHeight )
{
HRGN32 tmp = CreateRectRgn32( 0, 0, 0, 0 );
if(!REGION_FrameRgn( tmp, hrgn, nWidth, nHeight )) return FALSE;
FillRgn32( hdc, tmp, hbrush );
DeleteObject32( tmp );
return TRUE;
}
/***********************************************************************
* InvertRgn16 (GDI.42)
*/
BOOL16 WINAPI InvertRgn16( HDC16 hdc, HRGN16 hrgn )
{
return InvertRgn32( hdc, hrgn );
}
/***********************************************************************
* InvertRgn32 (GDI32.246)
*/
BOOL32 WINAPI InvertRgn32( HDC32 hdc, HRGN32 hrgn )
{
HBRUSH32 prevBrush = SelectObject32( hdc, GetStockObject32(BLACK_BRUSH) );
INT32 prevROP = SetROP232( hdc, R2_NOT );
BOOL32 retval = PaintRgn32( hdc, hrgn );
SelectObject32( hdc, prevBrush );
SetROP232( hdc, prevROP );
return retval;
}
/***********************************************************************
* DrawFocusRect16 (USER.466)
*/
void WINAPI DrawFocusRect16( HDC16 hdc, const RECT16* rc )
{
RECT32 rect32;
CONV_RECT16TO32( rc, &rect32 );
DrawFocusRect32( hdc, &rect32 );
}
/***********************************************************************
* DrawFocusRect32 (USER32.155)
*
* FIXME: PatBlt(PATINVERT) with background brush.
*/
void WINAPI DrawFocusRect32( HDC32 hdc, const RECT32* rc )
{
HPEN32 hOldPen;
INT32 oldDrawMode, oldBkMode;
INT32 left, top, right, bottom;
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
if (!dc) return;
left = XLPTODP( dc, rc->left );
top = YLPTODP( dc, rc->top );
right = XLPTODP( dc, rc->right );
bottom = YLPTODP( dc, rc->bottom );
hOldPen = SelectObject32( hdc, sysColorObjects.hpenWindowText );
oldDrawMode = SetROP232(hdc, R2_XORPEN);
oldBkMode = SetBkMode32(hdc, TRANSPARENT);
/* Hack: make sure the XORPEN operation has an effect */
dc->u.x.pen.pixel = (1 << screenDepth) - 1;
if (DC_SetupGCForPen( dc ))
XDrawRectangle( display, dc->u.x.drawable, dc->u.x.gc,
dc->w.DCOrgX + left, dc->w.DCOrgY + top,
right-left-1, bottom-top-1 );
SetBkMode32(hdc, oldBkMode);
SetROP232(hdc, oldDrawMode);
SelectObject32(hdc, hOldPen);
}
/**********************************************************************
* Polyline16 (GDI.37)
*/
BOOL16 WINAPI Polyline16( HDC16 hdc, LPPOINT16 pt, INT16 count )
{
register int i;
LPPOINT32 pt32 = (LPPOINT32)xmalloc(count*sizeof(POINT32));
BOOL16 ret;
for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i]));
ret = Polyline32(hdc,pt32,count);
free(pt32);
return ret;
}
/**********************************************************************
* Polyline32 (GDI32.276)
*/
BOOL32 WINAPI Polyline32( HDC32 hdc, const LPPOINT32 pt, INT32 count )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolyline &&
dc->funcs->pPolyline(dc,pt,count);
}
/**********************************************************************
* Polygon16 (GDI.36)
*/
BOOL16 WINAPI Polygon16( HDC16 hdc, LPPOINT16 pt, INT16 count )
{
register int i;
LPPOINT32 pt32 = (LPPOINT32)xmalloc(count*sizeof(POINT32));
BOOL32 ret;
for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i]));
ret = Polygon32(hdc,pt32,count);
free(pt32);
return ret;
}
/**********************************************************************
* Polygon32 (GDI32.275)
*/
BOOL32 WINAPI Polygon32( HDC32 hdc, LPPOINT32 pt, INT32 count )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolygon &&
dc->funcs->pPolygon(dc,pt,count);
}
/**********************************************************************
* PolyPolygon16 (GDI.450)
*/
BOOL16 WINAPI PolyPolygon16( HDC16 hdc, LPPOINT16 pt, LPINT16 counts,
UINT16 polygons )
{
int i,nrpts;
LPPOINT32 pt32;
LPINT32 counts32;
BOOL16 ret;
nrpts=0;
for (i=polygons;i--;)
nrpts+=counts[i];
pt32 = (LPPOINT32)xmalloc(sizeof(POINT32)*nrpts);
for (i=nrpts;i--;)
CONV_POINT16TO32(&(pt[i]),&(pt32[i]));
counts32 = (LPINT32)xmalloc(polygons*sizeof(INT32));
for (i=polygons;i--;) counts32[i]=counts[i];
ret = PolyPolygon32(hdc,pt32,counts32,polygons);
free(counts32);
free(pt32);
return ret;
}
/**********************************************************************
* PolyPolygon32 (GDI.450)
*/
BOOL32 WINAPI PolyPolygon32( HDC32 hdc, LPPOINT32 pt, LPINT32 counts,
UINT32 polygons )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolyPolygon &&
dc->funcs->pPolyPolygon(dc,pt,counts,polygons);
}
/**********************************************************************
* ExtFloodFill16 (GDI.372)
*/
BOOL16 WINAPI ExtFloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color,
UINT16 fillType )
{
return ExtFloodFill32( hdc, x, y, color, fillType );
}
/**********************************************************************
* ExtFloodFill32 (GDI32.96)
*/
BOOL32 WINAPI ExtFloodFill32( HDC32 hdc, INT32 x, INT32 y, COLORREF color,
UINT32 fillType )
{
DC *dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pExtFloodFill &&
dc->funcs->pExtFloodFill(dc,x,y,color,fillType);
}
/**********************************************************************
* FloodFill16 (GDI.25)
*/
BOOL16 WINAPI FloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color )
{
return ExtFloodFill32( hdc, x, y, color, FLOODFILLBORDER );
}
/**********************************************************************
* FloodFill32 (GDI32.104)
*/
BOOL32 WINAPI FloodFill32( HDC32 hdc, INT32 x, INT32 y, COLORREF color )
{
return ExtFloodFill32( hdc, x, y, color, FLOODFILLBORDER );
}
/**********************************************************************
* DrawFrameControl32 (USER32.152)
*/
BOOL32 WINAPI DrawAnimatedRects32( HWND32 hwnd, int idAni,
const LPRECT32 lprcFrom,
const LPRECT32 lprcTo )
{
fprintf( stdnimp,"DrawAnimatedRects32(%x,%d,%p,%p), empty stub!\n",
hwnd, idAni, lprcFrom, lprcTo );
return TRUE;
}
BOOL32 WINAPI DrawState32A(
HDC32 hdc,HBRUSH32 hbrush,DRAWSTATEPROC drawstateproc,
LPARAM lparam,WPARAM32 wparam,INT32 x,INT32 y,INT32 z,INT32 a,UINT32 b
) {
fprintf(stderr,"DrawStateA(%x,%x,%p,0x%08lx,0x%08x,%d,%d,%d,%d,%d),stub\n",
hdc,hbrush,drawstateproc,lparam,wparam,x,y,z,a,b
);
return TRUE;
}