| /* |
| * Copyright 2007,2010 Vijay Kiran Kamuju |
| * Copyright 2007 David ADAM |
| * Copyright 2010 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __D3DRMDEFS_H__ |
| #define __D3DRMDEFS_H__ |
| |
| #include <stddef.h> |
| #include <d3dtypes.h> |
| |
| #if defined(__cplusplus) |
| extern "C" { |
| #endif |
| |
| typedef struct _D3DRMVECTOR4D |
| { |
| D3DVALUE x; |
| D3DVALUE y; |
| D3DVALUE z; |
| D3DVALUE w; |
| } D3DRMVECTOR4D, *LPD3DRMVECTOR4D; |
| |
| typedef D3DVALUE D3DRMMATRIX4D[4][4]; |
| |
| typedef struct _D3DRMQUATERNION { |
| D3DVALUE s; |
| D3DVECTOR v; |
| } D3DRMQUATERNION, *LPD3DRMQUATERNION; |
| |
| typedef struct _D3DRMRAY { |
| D3DVECTOR dvDir; |
| D3DVECTOR dvPos; |
| } D3DRMRAY, *LPD3DRMRAY; |
| |
| typedef struct _D3DRMBOX { |
| D3DVECTOR min; |
| D3DVECTOR max; |
| } D3DRMBOX, *LPD3DRMBOX; |
| |
| typedef void (*D3DRMWRAPCALLBACK)(D3DVECTOR *vec, int *u, int *v, D3DVECTOR *a, D3DVECTOR *b, void *ctx); |
| |
| typedef enum _D3DRMLIGHTTYPE { |
| D3DRMLIGHT_AMBIENT, |
| D3DRMLIGHT_POINT, |
| D3DRMLIGHT_SPOT, |
| D3DRMLIGHT_DIRECTIONAL, |
| D3DRMLIGHT_PARALLELPOINT |
| } D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE; |
| |
| typedef enum _D3DRMSHADEMODE { |
| D3DRMSHADE_FLAT = 0, |
| D3DRMSHADE_GOURAUD = 1, |
| D3DRMSHADE_PHONG = 2, |
| D3DRMSHADE_MASK = 7, |
| D3DRMSHADE_MAX = 8 |
| } D3DRMSHADEMODE, *LPD3DRMSHADEMODE; |
| |
| typedef enum _D3DRMLIGHTMODE { |
| D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX, |
| D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX, |
| D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX, |
| D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX |
| } D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE; |
| |
| typedef enum _D3DRMFILLMODE { |
| D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX, |
| D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX, |
| D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX, |
| D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX, |
| D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX |
| } D3DRMFILLMODE, *LPD3DRMFILLMODE; |
| |
| typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY; |
| |
| #define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME) |
| #define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID) |
| #define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID) |
| #define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID) |
| #define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID) |
| |
| #define D3DRMRENDERMODE_BLENDEDTRANSPARENCY 1 |
| #define D3DRMRENDERMODE_SORTEDTRANSPARENCY 2 |
| #define D3DRMRENDERMODE_LIGHTINMODELSPACE 8 |
| #define D3DRMRENDERMODE_VIEWDEPENDENTSPECULAR 16 |
| #define D3DRMRENDERMODE_DISABLESORTEDALPHAZWRITE 32 |
| |
| typedef enum _D3DRMTEXTUREQUALITY { |
| D3DRMTEXTURE_NEAREST, |
| D3DRMTEXTURE_LINEAR, |
| D3DRMTEXTURE_MIPNEAREST, |
| D3DRMTEXTURE_MIPLINEAR, |
| D3DRMTEXTURE_LINEARMIPNEAREST, |
| D3DRMTEXTURE_LINEARMIPLINEAR |
| } D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY; |
| |
| #define D3DRMTEXTURE_FORCERESIDENT 0x00000001 |
| #define D3DRMTEXTURE_STATIC 0x00000002 |
| #define D3DRMTEXTURE_DOWNSAMPLEPOINT 0x00000004 |
| #define D3DRMTEXTURE_DOWNSAMPLEBILINEAR 0x00000008 |
| #define D3DRMTEXTURE_DOWNSAMPLEREDUCEDEPTH 0x00000010 |
| #define D3DRMTEXTURE_DOWNSAMPLENONE 0x00000020 |
| #define D3DRMTEXTURE_CHANGEDPIXELS 0x00000040 |
| #define D3DRMTEXTURE_CHANGEDPALETTE 0x00000080 |
| #define D3DRMTEXTURE_INVALIDATEONLY 0x00000100 |
| |
| #define D3DRMSHADOW_TRUEALPHA 0x00000001 |
| |
| typedef enum _D3DRMCOMBINETYPE { |
| D3DRMCOMBINE_REPLACE, |
| D3DRMCOMBINE_BEFORE, |
| D3DRMCOMBINE_AFTER |
| } D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE; |
| |
| typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL; |
| |
| typedef enum _D3DRMPALETTEFLAGS |
| { |
| D3DRMPALETTE_FREE, |
| D3DRMPALETTE_READONLY, |
| D3DRMPALETTE_RESERVED |
| } D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS; |
| |
| typedef struct _D3DRMPALETTEENTRY { |
| unsigned char red; |
| unsigned char green; |
| unsigned char blue; |
| unsigned char flags; |
| } D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY; |
| |
| typedef struct _D3DRMIMAGE { |
| int width; |
| int height; |
| int aspectx; |
| int aspecty; |
| int depth; |
| int rgb; |
| int bytes_per_line; |
| void* buffer1; |
| void* buffer2; |
| ULONG red_mask; |
| ULONG green_mask; |
| ULONG blue_mask; |
| ULONG alpha_mask; |
| int palette_size; |
| D3DRMPALETTEENTRY* palette; |
| } D3DRMIMAGE, *LPD3DRMIMAGE; |
| |
| typedef enum _D3DRMWRAPTYPE { |
| D3DRMWRAP_FLAT, |
| D3DRMWRAP_CYLINDER, |
| D3DRMWRAP_SPHERE, |
| D3DRMWRAP_CHROME, |
| D3DRMWRAP_SHEET, |
| D3DRMWRAP_BOX |
| } D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE; |
| |
| #define D3DRMWIREFRAME_CULL 1 |
| #define D3DRMWIREFRAME_HIDDENLINE 2 |
| |
| typedef enum _D3DRMPROJECTIONTYPE |
| { |
| D3DRMPROJECT_PERSPECTIVE, |
| D3DRMPROJECT_ORTHOGRAPHIC, |
| D3DRMPROJECT_RIGHTHANDPERSPECTIVE, |
| D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC |
| } D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE; |
| |
| #define D3DRMOPTIONS_LEFTHANDED 0x00000001 |
| #define D3DRMOPTIONS_RIGHTHANDED 0x00000002 |
| |
| typedef enum _D3DRMXOFFORMAT { |
| D3DRMXOF_BINARY, |
| D3DRMXOF_COMPRESSED, |
| D3DRMXOF_TEXT |
| } D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT; |
| |
| typedef DWORD D3DRMSAVEOPTIONS; |
| #define D3DRMXOFSAVE_NORMALS 1 |
| #define D3DRMXOFSAVE_TEXTURECOORDINATES 2 |
| #define D3DRMXOFSAVE_MATERIALS 4 |
| #define D3DRMXOFSAVE_TEXTURENAMES 8 |
| #define D3DRMXOFSAVE_ALL 15 |
| #define D3DRMXOFSAVE_TEMPLATES 16 |
| #define D3DRMXOFSAVE_TEXTURETOPOLOGY 32 |
| |
| typedef enum _D3DRMCOLORSOURCE { |
| D3DRMCOLOR_FROMFACE, |
| D3DRMCOLOR_FROMVERTEX |
| } D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE; |
| |
| typedef enum _D3DRMFRAMECONSTRAINT { |
| D3DRMCONSTRAIN_Z, |
| D3DRMCONSTRAIN_Y, |
| D3DRMCONSTRAIN_X |
| } D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT; |
| |
| typedef enum _D3DRMMATERIALMODE { |
| D3DRMMATERIAL_FROMMESH, |
| D3DRMMATERIAL_FROMPARENT, |
| D3DRMMATERIAL_FROMFRAME |
| } D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE; |
| |
| typedef enum _D3DRMFOGMODE { |
| D3DRMFOG_LINEAR, |
| D3DRMFOG_EXPONENTIAL, |
| D3DRMFOG_EXPONENTIALSQUARED |
| } D3DRMFOGMODE, *LPD3DRMFOGMODE; |
| |
| typedef enum _D3DRMZBUFFERMODE { |
| D3DRMZBUFFER_FROMPARENT, |
| D3DRMZBUFFER_ENABLE, |
| D3DRMZBUFFER_DISABLE |
| } D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE; |
| |
| typedef enum _D3DRMSORTMODE { |
| D3DRMSORT_FROMPARENT, |
| D3DRMSORT_NONE, |
| D3DRMSORT_FRONTTOBACK, |
| D3DRMSORT_BACKTOFRONT |
| } D3DRMSORTMODE, *LPD3DRMSORTMODE; |
| |
| typedef struct _D3DRMMATERIALOVERRIDE { |
| DWORD dwSize; |
| DWORD dwFlags; |
| D3DCOLORVALUE dcDiffuse; |
| D3DCOLORVALUE dcAmbient; |
| D3DCOLORVALUE dcEmissive; |
| D3DCOLORVALUE dcSpecular; |
| D3DVALUE dvPower; |
| IUnknown *lpD3DRMTex; |
| } D3DRMMATERIALOVERRIDE, *LPD3DRMMATERIALOVERRIDE; |
| |
| #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAONLY 0x00000001 |
| #define D3DRMMATERIALOVERRIDE_DIFFUSE_RGBONLY 0x00000002 |
| #define D3DRMMATERIALOVERRIDE_DIFFUSE 0x00000003 |
| #define D3DRMMATERIALOVERRIDE_AMBIENT 0x00000004 |
| #define D3DRMMATERIALOVERRIDE_EMISSIVE 0x00000008 |
| #define D3DRMMATERIALOVERRIDE_SPECULAR 0x00000010 |
| #define D3DRMMATERIALOVERRIDE_POWER 0x00000020 |
| #define D3DRMMATERIALOVERRIDE_TEXTURE 0x00000040 |
| #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAMULTIPLY 0x00000080 |
| #define D3DRMMATERIALOVERRIDE_ALL 0x000000FF |
| |
| #define D3DRMFPTF_ALPHA 0x00000001 |
| #define D3DRMFPTF_NOALPHA 0x00000002 |
| #define D3DRMFPTF_PALETTIZED 0x00000004 |
| #define D3DRMFPTF_NOTPALETTIZED 0x00000008 |
| |
| #define D3DRMSTATECHANGE_UPDATEONLY 0x000000001 |
| #define D3DRMSTATECHANGE_VOLATILE 0x000000002 |
| #define D3DRMSTATECHANGE_NONVOLATILE 0x000000004 |
| #define D3DRMSTATECHANGE_RENDER 0x000000020 |
| #define D3DRMSTATECHANGE_LIGHT 0x000000040 |
| |
| #define D3DRMDEVICE_NOZBUFFER 0x00000001 |
| |
| #define D3DRMCALLBACK_PREORDER 0 |
| #define D3DRMCALLBACK_POSTORDER 1 |
| |
| #define D3DRMRAYPICK_ONLYBOUNDINGBOXES 0x01 |
| #define D3DRMRAYPICK_IGNOREFURTHERPRIMITIVES 0x02 |
| #define D3DRMRAYPICK_INTERPOLATEUV 0x04 |
| #define D3DRMRAYPICK_INTERPOLATECOLOR 0x08 |
| #define D3DRMRAYPICK_INTERPOLATENORMAL 0x10 |
| |
| #define D3DRMADDFACES_VERTICESONLY 1 |
| |
| #define D3DRMGENERATENORMALS_PRECOMPACT 1 |
| #define D3DRMGENERATENORMALS_USECREASEANGLE 2 |
| |
| #define D3DRMMESHBUILDER_DIRECTPARENT 1 |
| #define D3DRMMESHBUILDER_ROOTMESH 2 |
| |
| #define D3DRMMESHBUILDER_RENDERENABLE 0x00000001 |
| #define D3DRMMESHBUILDER_PICKENABLE 0x00000002 |
| |
| #define D3DRMADDMESHBUILDER_DONTCOPYAPPDATA 1 |
| #define D3DRMADDMESHBUILDER_FLATTENSUBMESHES 2 |
| #define D3DRMADDMESHBUILDER_NOSUBMESHES 4 |
| |
| #define D3DRMMESHBUILDERAGE_GEOMETRY 0x00000001 |
| #define D3DRMMESHBUILDERAGE_MATERIALS 0x00000002 |
| #define D3DRMMESHBUILDERAGE_TEXTURES 0x00000004 |
| |
| #define D3DRMFVF_TYPE 0x00000001 |
| #define D3DRMFVF_NORMAL 0x00000002 |
| #define D3DRMFVF_COLOR 0x00000004 |
| #define D3DRMFVF_TEXTURECOORDS 0x00000008 |
| |
| #define D3DRMVERTEX_STRIP 0x00000001 |
| #define D3DRMVERTEX_FAN 0x00000002 |
| #define D3DRMVERTEX_LIST 0x00000004 |
| |
| #define D3DRMCLEAR_TARGET 0x00000001 |
| #define D3DRMCLEAR_ZBUFFER 0x00000002 |
| #define D3DRMCLEAR_DIRTYRECTS 0x00000004 |
| #define D3DRMCLEAR_ALL (D3DRMCLEAR_TARGET | D3DRMCLEAR_ZBUFFER | D3DRMCLEAR_DIRTYRECTS) |
| |
| #define D3DRMFOGMETHOD_VERTEX 0x00000001 |
| #define D3DRMFOGMETHOD_TABLE 0x00000002 |
| #define D3DRMFOGMETHOD_ANY 0x00000004 |
| |
| #define D3DRMFRAME_RENDERENABLE 0x00000001 |
| #define D3DRMFRAME_PICKENABLE 0x00000002 |
| |
| typedef DWORD D3DRMANIMATIONOPTIONS; |
| #define D3DRMANIMATION_OPEN 0x00000001 |
| #define D3DRMANIMATION_CLOSED 0x00000002 |
| #define D3DRMANIMATION_LINEARPOSITION 0x00000004 |
| #define D3DRMANIMATION_SPLINEPOSITION 0x00000008 |
| #define D3DRMANIMATION_SCALEANDROTATION 0x00000010 |
| #define D3DRMANIMATION_POSITION 0x00000020 |
| |
| typedef DWORD D3DRMINTERPOLATIONOPTIONS; |
| #define D3DRMINTERPOLATION_OPEN 0x0001 |
| #define D3DRMINTERPOLATION_CLOSED 0x0002 |
| #define D3DRMINTERPOLATION_NEAREST 0x0100 |
| #define D3DRMINTERPOLATION_LINEAR 0x0004 |
| #define D3DRMINTERPOLATION_SPLINE 0x0008 |
| #define D3DRMINTERPOLATION_VERTEXCOLOR 0x0040 |
| #define D3DRMINTERPOLATION_SLERPNORMALS 0x0080 |
| |
| typedef DWORD D3DRMLOADOPTIONS; |
| |
| #define D3DRMLOAD_FROMFILE __MSABI_LONG(0x000) |
| #define D3DRMLOAD_FROMRESOURCE __MSABI_LONG(0x001) |
| #define D3DRMLOAD_FROMMEMORY __MSABI_LONG(0x002) |
| #define D3DRMLOAD_FROMSTREAM __MSABI_LONG(0x004) |
| #define D3DRMLOAD_FROMURL __MSABI_LONG(0x008) |
| |
| #define D3DRMLOAD_BYNAME __MSABI_LONG(0x010) |
| #define D3DRMLOAD_BYPOSITION __MSABI_LONG(0x020) |
| #define D3DRMLOAD_BYGUID __MSABI_LONG(0x040) |
| #define D3DRMLOAD_FIRST __MSABI_LONG(0x080) |
| |
| #define D3DRMLOAD_INSTANCEBYREFERENCE __MSABI_LONG(0x100) |
| #define D3DRMLOAD_INSTANCEBYCOPYING __MSABI_LONG(0x200) |
| |
| #define D3DRMLOAD_ASYNCHRONOUS __MSABI_LONG(0x400) |
| |
| typedef struct _D3DRMLOADRESOURCE |
| { |
| HMODULE hModule; |
| const char *lpName; |
| const char *lpType; |
| } D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE; |
| |
| typedef struct _D3DRMLOADMEMORY |
| { |
| void *lpMemory; |
| DWORD dSize; |
| } D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY; |
| |
| #define D3DRMPMESHSTATUS_VALID 0x01 |
| #define D3DRMPMESHSTATUS_INTERRUPTED 0x02 |
| #define D3DRMPMESHSTATUS_BASEMESHCOMPLETE 0x04 |
| #define D3DRMPMESHSTATUS_COMPLETE 0x08 |
| #define D3DRMPMESHSTATUS_RENDERABLE 0x10 |
| |
| #define D3DRMPMESHEVENT_BASEMESH 0x01 |
| #define D3DRMPMESHEVENT_COMPLETE 0x02 |
| |
| typedef struct _D3DRMPMESHLOADSTATUS { |
| DWORD dwSize; |
| DWORD dwPMeshSize; |
| DWORD dwBaseMeshSize; |
| DWORD dwBytesLoaded; |
| DWORD dwVerticesLoaded; |
| DWORD dwFacesLoaded; |
| HRESULT dwLoadResult; |
| DWORD dwFlags; |
| } D3DRMPMESHLOADSTATUS, *LPD3DRMPMESHLOADSTATUS; |
| |
| typedef enum _D3DRMUSERVISUALREASON { |
| D3DRMUSERVISUAL_CANSEE, |
| D3DRMUSERVISUAL_RENDER |
| } D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON; |
| |
| typedef struct _D3DRMANIMATIONKEY |
| { |
| DWORD dwSize; |
| DWORD dwKeyType; |
| D3DVALUE dvTime; |
| DWORD dwID; |
| #if !defined(__cplusplus) || !defined(D3D_OVERLOADS) |
| union |
| { |
| D3DRMQUATERNION dqRotateKey; |
| D3DVECTOR dvScaleKey; |
| D3DVECTOR dvPositionKey; |
| } DUMMYUNIONNAME; |
| #else |
| D3DVALUE dvK[4]; |
| #endif |
| } D3DRMANIMATIONKEY; |
| typedef D3DRMANIMATIONKEY *LPD3DRMANIMATIONKEY; |
| |
| #define D3DRMANIMATION_ROTATEKEY 0x01 |
| #define D3DRMANIMATION_SCALEKEY 0x02 |
| #define D3DRMANIMATION_POSITIONKEY 0x03 |
| |
| typedef DWORD D3DRMMAPPING, D3DRMMAPPINGFLAG, *LPD3DRMMAPPING; |
| static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPU = 1; |
| static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPV = 2; |
| static const D3DRMMAPPINGFLAG D3DRMMAP_PERSPCORRECT = 4; |
| |
| typedef struct _D3DRMVERTEX { |
| D3DVECTOR position; |
| D3DVECTOR normal; |
| D3DVALUE tu; |
| D3DVALUE tv; |
| D3DCOLOR color; |
| } D3DRMVERTEX, *LPD3DRMVERTEX; |
| |
| typedef LONG D3DRMGROUPINDEX; |
| static const D3DRMGROUPINDEX D3DRMGROUP_ALLGROUPS = -1; |
| |
| void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D m, D3DRMQUATERNION *q); |
| |
| D3DRMQUATERNION * WINAPI D3DRMQuaternionFromRotation(D3DRMQUATERNION *x, D3DVECTOR *axis, D3DVALUE theta); |
| D3DRMQUATERNION * WINAPI D3DRMQuaternionMultiply(D3DRMQUATERNION *ret, D3DRMQUATERNION *x, D3DRMQUATERNION *y); |
| D3DRMQUATERNION * WINAPI D3DRMQuaternionSlerp(D3DRMQUATERNION *ret, |
| D3DRMQUATERNION *x, D3DRMQUATERNION *y, D3DVALUE alpha); |
| |
| D3DVECTOR * WINAPI D3DRMVectorAdd(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y); |
| D3DVECTOR * WINAPI D3DRMVectorCrossProduct(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y); |
| D3DVALUE WINAPI D3DRMVectorDotProduct(D3DVECTOR *x, D3DVECTOR *y); |
| D3DVECTOR * WINAPI D3DRMVectorNormalize(D3DVECTOR *x); |
| |
| #define D3DRMVectorNormalise D3DRMVectorNormalize |
| |
| D3DVALUE WINAPI D3DRMVectorModulus(D3DVECTOR *x); |
| D3DVECTOR * WINAPI D3DRMVectorRandom(D3DVECTOR *ret); |
| D3DVECTOR * WINAPI D3DRMVectorRotate(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *axis, D3DVALUE theta); |
| D3DVECTOR * WINAPI D3DRMVectorReflect(D3DVECTOR *ret, D3DVECTOR *ray, D3DVECTOR *normal); |
| D3DVECTOR * WINAPI D3DRMVectorScale(D3DVECTOR *ret, D3DVECTOR *x, D3DVALUE scale); |
| D3DVECTOR * WINAPI D3DRMVectorSubtract(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y); |
| |
| D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE); |
| D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE); |
| D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR); |
| D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR); |
| D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR); |
| D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR); |
| |
| #if defined(__cplusplus) |
| } |
| #endif |
| |
| #endif |