| /* |
| * Copyright 2014 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __WINE_D2D1_PRIVATE_H |
| #define __WINE_D2D1_PRIVATE_H |
| |
| #include "wine/debug.h" |
| |
| #include <assert.h> |
| #include <limits.h> |
| #define COBJMACROS |
| #include "d2d1.h" |
| #ifdef D2D1_INIT_GUID |
| #include "initguid.h" |
| #endif |
| #include "dwrite_2.h" |
| |
| #ifndef ARRAY_SIZE |
| #define ARRAY_SIZE(array) (sizeof(array) / sizeof((array)[0])) |
| #endif |
| |
| enum d2d_brush_type |
| { |
| D2D_BRUSH_TYPE_SOLID, |
| D2D_BRUSH_TYPE_LINEAR, |
| D2D_BRUSH_TYPE_RADIAL, |
| D2D_BRUSH_TYPE_BITMAP, |
| D2D_BRUSH_TYPE_COUNT, |
| }; |
| |
| enum d2d_shape_type |
| { |
| D2D_SHAPE_TYPE_OUTLINE, |
| D2D_SHAPE_TYPE_BEZIER_OUTLINE, |
| D2D_SHAPE_TYPE_TRIANGLE, |
| D2D_SHAPE_TYPE_BEZIER, |
| D2D_SHAPE_TYPE_COUNT, |
| }; |
| |
| struct d2d_clip_stack |
| { |
| D2D1_RECT_F *stack; |
| unsigned int size; |
| unsigned int count; |
| }; |
| |
| struct d2d_error_state |
| { |
| HRESULT code; |
| D2D1_TAG tag1, tag2; |
| }; |
| |
| struct d2d_shape_resources |
| { |
| ID3D10InputLayout *il; |
| ID3D10VertexShader *vs; |
| }; |
| |
| struct d2d_brush_cb |
| { |
| enum d2d_brush_type type; |
| float opacity; |
| unsigned int pad[2]; |
| union |
| { |
| struct |
| { |
| D2D1_COLOR_F colour; |
| } solid; |
| struct |
| { |
| D2D1_POINT_2F start; |
| D2D1_POINT_2F end; |
| unsigned int stop_count; |
| } linear; |
| struct |
| { |
| D2D1_POINT_2F centre; |
| D2D1_POINT_2F offset; |
| D2D1_POINT_2F ra; |
| D2D1_POINT_2F rb; |
| unsigned int stop_count; |
| float pad[3]; |
| } radial; |
| struct |
| { |
| float _11, _21, _31, pad; |
| float _12, _22, _32; |
| BOOL ignore_alpha; |
| } bitmap; |
| } u; |
| }; |
| |
| struct d2d_ps_cb |
| { |
| BOOL outline; |
| BOOL pad[3]; |
| struct d2d_brush_cb colour_brush; |
| struct d2d_brush_cb opacity_brush; |
| }; |
| |
| struct d2d_d3d_render_target |
| { |
| ID2D1RenderTarget ID2D1RenderTarget_iface; |
| ID2D1GdiInteropRenderTarget ID2D1GdiInteropRenderTarget_iface; |
| IDWriteTextRenderer IDWriteTextRenderer_iface; |
| LONG refcount; |
| |
| IUnknown *outer_unknown; |
| |
| ID2D1Factory *factory; |
| ID3D10Device *device; |
| ID3D10RenderTargetView *view; |
| ID3D10StateBlock *stateblock; |
| struct d2d_shape_resources shape_resources[D2D_SHAPE_TYPE_COUNT]; |
| ID3D10PixelShader *ps; |
| ID3D10Buffer *ib; |
| unsigned int vb_stride; |
| ID3D10Buffer *vb; |
| ID3D10RasterizerState *rs; |
| ID3D10BlendState *bs; |
| |
| struct d2d_error_state error; |
| D2D1_DRAWING_STATE_DESCRIPTION drawing_state; |
| IDWriteRenderingParams *text_rendering_params; |
| IDWriteRenderingParams *default_text_rendering_params; |
| |
| D2D1_RENDER_TARGET_PROPERTIES desc; |
| D2D1_SIZE_U pixel_size; |
| struct d2d_clip_stack clip_stack; |
| }; |
| |
| HRESULT d2d_d3d_create_render_target(ID2D1Factory *factory, IDXGISurface *surface, IUnknown *outer_unknown, |
| const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1RenderTarget **render_target) DECLSPEC_HIDDEN; |
| HRESULT d2d_d3d_render_target_create_rtv(ID2D1RenderTarget *render_target, IDXGISurface1 *surface) DECLSPEC_HIDDEN; |
| |
| struct d2d_wic_render_target |
| { |
| ID2D1RenderTarget ID2D1RenderTarget_iface; |
| LONG refcount; |
| |
| IDXGISurface *dxgi_surface; |
| ID2D1RenderTarget *dxgi_target; |
| ID3D10Texture2D *readback_texture; |
| IWICBitmap *bitmap; |
| |
| unsigned int width; |
| unsigned int height; |
| unsigned int bpp; |
| }; |
| |
| HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, ID2D1Factory *factory, |
| ID3D10Device1 *device, IWICBitmap *bitmap, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN; |
| |
| struct d2d_dc_render_target |
| { |
| ID2D1DCRenderTarget ID2D1DCRenderTarget_iface; |
| LONG refcount; |
| |
| IDXGISurface1 *dxgi_surface; |
| ID2D1RenderTarget *dxgi_target; |
| |
| RECT dst_rect; |
| HDC hdc; |
| }; |
| |
| HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID2D1Factory *factory, |
| ID3D10Device1 *device, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN; |
| |
| struct d2d_hwnd_render_target |
| { |
| ID2D1HwndRenderTarget ID2D1HwndRenderTarget_iface; |
| LONG refcount; |
| |
| ID2D1RenderTarget *dxgi_target; |
| IDXGISwapChain *swapchain; |
| UINT sync_interval; |
| HWND hwnd; |
| }; |
| |
| HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target, ID2D1Factory *factory, |
| ID3D10Device1 *device, const D2D1_RENDER_TARGET_PROPERTIES *desc, |
| const D2D1_HWND_RENDER_TARGET_PROPERTIES *hwnd_desc) DECLSPEC_HIDDEN; |
| |
| struct d2d_bitmap_render_target |
| { |
| ID2D1BitmapRenderTarget ID2D1BitmapRenderTarget_iface; |
| LONG refcount; |
| |
| ID2D1RenderTarget *dxgi_target; |
| ID2D1Bitmap *bitmap; |
| }; |
| |
| HRESULT d2d_bitmap_render_target_init(struct d2d_bitmap_render_target *render_target, |
| const struct d2d_d3d_render_target *parent_target, const D2D1_SIZE_F *size, |
| const D2D1_SIZE_U *pixel_size, const D2D1_PIXEL_FORMAT *format, |
| D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options) DECLSPEC_HIDDEN; |
| |
| struct d2d_gradient |
| { |
| ID2D1GradientStopCollection ID2D1GradientStopCollection_iface; |
| LONG refcount; |
| |
| ID2D1Factory *factory; |
| ID3D10ShaderResourceView *view; |
| D2D1_GRADIENT_STOP *stops; |
| UINT32 stop_count; |
| }; |
| |
| HRESULT d2d_gradient_create(ID2D1Factory *factory, ID3D10Device *device, const D2D1_GRADIENT_STOP *stops, |
| UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode, |
| struct d2d_gradient **gradient) DECLSPEC_HIDDEN; |
| |
| struct d2d_brush |
| { |
| ID2D1Brush ID2D1Brush_iface; |
| LONG refcount; |
| |
| ID2D1Factory *factory; |
| float opacity; |
| D2D1_MATRIX_3X2_F transform; |
| |
| enum d2d_brush_type type; |
| union |
| { |
| struct |
| { |
| D2D1_COLOR_F color; |
| } solid; |
| struct |
| { |
| struct d2d_gradient *gradient; |
| D2D1_POINT_2F start; |
| D2D1_POINT_2F end; |
| } linear; |
| struct |
| { |
| struct d2d_gradient *gradient; |
| D2D1_POINT_2F centre; |
| D2D1_POINT_2F offset; |
| D2D1_POINT_2F radius; |
| } radial; |
| struct |
| { |
| struct d2d_bitmap *bitmap; |
| D2D1_EXTEND_MODE extend_mode_x; |
| D2D1_EXTEND_MODE extend_mode_y; |
| D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode; |
| ID3D10SamplerState *sampler_state; |
| } bitmap; |
| } u; |
| }; |
| |
| HRESULT d2d_solid_color_brush_create(ID2D1Factory *factory, const D2D1_COLOR_F *color, |
| const D2D1_BRUSH_PROPERTIES *desc, struct d2d_brush **brush) DECLSPEC_HIDDEN; |
| HRESULT d2d_linear_gradient_brush_create(ID2D1Factory *factory, |
| const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, |
| ID2D1GradientStopCollection *gradient, struct d2d_brush **brush) DECLSPEC_HIDDEN; |
| HRESULT d2d_radial_gradient_brush_create(ID2D1Factory *factory, |
| const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, |
| ID2D1GradientStopCollection *gradient, struct d2d_brush **brush) DECLSPEC_HIDDEN; |
| HRESULT d2d_bitmap_brush_create(ID2D1Factory *factory, ID2D1Bitmap *bitmap, |
| const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, |
| struct d2d_brush **brush) DECLSPEC_HIDDEN; |
| void d2d_brush_bind_resources(struct d2d_brush *brush, ID3D10Device *device, unsigned int brush_idx) DECLSPEC_HIDDEN; |
| HRESULT d2d_brush_get_ps_cb(struct d2d_brush *brush, struct d2d_brush *opacity_brush, BOOL outline, |
| struct d2d_d3d_render_target *render_target, ID3D10Buffer **ps_cb) DECLSPEC_HIDDEN; |
| struct d2d_brush *unsafe_impl_from_ID2D1Brush(ID2D1Brush *iface) DECLSPEC_HIDDEN; |
| |
| struct d2d_stroke_style |
| { |
| ID2D1StrokeStyle ID2D1StrokeStyle_iface; |
| LONG refcount; |
| |
| ID2D1Factory *factory; |
| D2D1_STROKE_STYLE_PROPERTIES desc; |
| float *dashes; |
| UINT32 dash_count; |
| }; |
| |
| HRESULT d2d_stroke_style_init(struct d2d_stroke_style *style, ID2D1Factory *factory, |
| const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count) DECLSPEC_HIDDEN; |
| |
| struct d2d_layer |
| { |
| ID2D1Layer ID2D1Layer_iface; |
| LONG refcount; |
| |
| ID2D1Factory *factory; |
| D2D1_SIZE_F size; |
| }; |
| |
| HRESULT d2d_layer_create(ID2D1Factory *factory, const D2D1_SIZE_F *size, struct d2d_layer **layer) DECLSPEC_HIDDEN; |
| |
| struct d2d_mesh |
| { |
| ID2D1Mesh ID2D1Mesh_iface; |
| LONG refcount; |
| |
| ID2D1Factory *factory; |
| }; |
| |
| HRESULT d2d_mesh_create(ID2D1Factory *factory, struct d2d_mesh **mesh) DECLSPEC_HIDDEN; |
| |
| struct d2d_bitmap |
| { |
| ID2D1Bitmap ID2D1Bitmap_iface; |
| LONG refcount; |
| |
| ID2D1Factory *factory; |
| ID3D10ShaderResourceView *view; |
| D2D1_SIZE_U pixel_size; |
| D2D1_PIXEL_FORMAT format; |
| float dpi_x; |
| float dpi_y; |
| }; |
| |
| HRESULT d2d_bitmap_create(ID2D1Factory *factory, ID3D10Device *device, D2D1_SIZE_U size, const void *src_data, |
| UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc, struct d2d_bitmap **bitmap) DECLSPEC_HIDDEN; |
| HRESULT d2d_bitmap_create_shared(ID2D1RenderTarget *render_target, ID3D10Device *device, REFIID iid, void *data, |
| const D2D1_BITMAP_PROPERTIES *desc, struct d2d_bitmap **bitmap) DECLSPEC_HIDDEN; |
| HRESULT d2d_bitmap_create_from_wic_bitmap(ID2D1Factory *factory, ID3D10Device *device, IWICBitmapSource *bitmap_source, |
| const D2D1_BITMAP_PROPERTIES *desc, struct d2d_bitmap **bitmap) DECLSPEC_HIDDEN; |
| struct d2d_bitmap *unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap *iface) DECLSPEC_HIDDEN; |
| |
| struct d2d_state_block |
| { |
| ID2D1DrawingStateBlock ID2D1DrawingStateBlock_iface; |
| LONG refcount; |
| |
| ID2D1Factory *factory; |
| D2D1_DRAWING_STATE_DESCRIPTION drawing_state; |
| IDWriteRenderingParams *text_rendering_params; |
| }; |
| |
| void d2d_state_block_init(struct d2d_state_block *state_block, ID2D1Factory *factory, |
| const D2D1_DRAWING_STATE_DESCRIPTION *desc, IDWriteRenderingParams *text_rendering_params) DECLSPEC_HIDDEN; |
| struct d2d_state_block *unsafe_impl_from_ID2D1DrawingStateBlock(ID2D1DrawingStateBlock *iface) DECLSPEC_HIDDEN; |
| |
| enum d2d_geometry_state |
| { |
| D2D_GEOMETRY_STATE_INITIAL = 0, |
| D2D_GEOMETRY_STATE_ERROR, |
| D2D_GEOMETRY_STATE_OPEN, |
| D2D_GEOMETRY_STATE_CLOSED, |
| D2D_GEOMETRY_STATE_FIGURE, |
| }; |
| |
| struct d2d_bezier_vertex |
| { |
| D2D1_POINT_2F position; |
| struct |
| { |
| float u, v, sign; |
| } texcoord; |
| }; |
| |
| struct d2d_face |
| { |
| UINT16 v[3]; |
| }; |
| |
| struct d2d_vec4 |
| { |
| float x, y, z, w; |
| }; |
| |
| struct d2d_outline_vertex |
| { |
| D2D1_POINT_2F position; |
| D2D1_POINT_2F prev; |
| D2D1_POINT_2F next; |
| }; |
| |
| struct d2d_bezier_outline_vertex |
| { |
| D2D1_POINT_2F position; |
| D2D1_POINT_2F p0, p1, p2; |
| D2D1_POINT_2F prev, next; |
| }; |
| |
| struct d2d_geometry |
| { |
| ID2D1Geometry ID2D1Geometry_iface; |
| LONG refcount; |
| |
| ID2D1Factory *factory; |
| |
| D2D_MATRIX_3X2_F transform; |
| |
| struct |
| { |
| D2D1_POINT_2F *vertices; |
| size_t vertex_count; |
| |
| struct d2d_face *faces; |
| size_t faces_size; |
| size_t face_count; |
| |
| struct d2d_bezier_vertex *bezier_vertices; |
| size_t bezier_vertex_count; |
| } fill; |
| |
| struct |
| { |
| struct d2d_outline_vertex *vertices; |
| size_t vertices_size; |
| size_t vertex_count; |
| |
| struct d2d_face *faces; |
| size_t faces_size; |
| size_t face_count; |
| |
| struct d2d_bezier_outline_vertex *beziers; |
| size_t beziers_size; |
| size_t bezier_count; |
| |
| struct d2d_face *bezier_faces; |
| size_t bezier_faces_size; |
| size_t bezier_face_count; |
| } outline; |
| |
| union |
| { |
| struct |
| { |
| ID2D1GeometrySink ID2D1GeometrySink_iface; |
| |
| struct d2d_figure *figures; |
| size_t figures_size; |
| size_t figure_count; |
| |
| enum d2d_geometry_state state; |
| D2D1_FILL_MODE fill_mode; |
| UINT32 segment_count; |
| |
| D2D1_RECT_F bounds; |
| } path; |
| struct |
| { |
| D2D1_RECT_F rect; |
| } rectangle; |
| struct |
| { |
| ID2D1Geometry *src_geometry; |
| D2D_MATRIX_3X2_F transform; |
| } transformed; |
| } u; |
| }; |
| |
| void d2d_path_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory) DECLSPEC_HIDDEN; |
| HRESULT d2d_rectangle_geometry_init(struct d2d_geometry *geometry, |
| ID2D1Factory *factory, const D2D1_RECT_F *rect) DECLSPEC_HIDDEN; |
| void d2d_transformed_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory, |
| ID2D1Geometry *src_geometry, const D2D_MATRIX_3X2_F *transform) DECLSPEC_HIDDEN; |
| struct d2d_geometry *unsafe_impl_from_ID2D1Geometry(ID2D1Geometry *iface) DECLSPEC_HIDDEN; |
| |
| static inline void d2d_matrix_multiply(D2D_MATRIX_3X2_F *a, const D2D_MATRIX_3X2_F *b) |
| { |
| D2D_MATRIX_3X2_F tmp = *a; |
| |
| a->_11 = tmp._11 * b->_11 + tmp._12 * b->_21; |
| a->_12 = tmp._11 * b->_12 + tmp._12 * b->_22; |
| a->_21 = tmp._21 * b->_11 + tmp._22 * b->_21; |
| a->_22 = tmp._21 * b->_12 + tmp._22 * b->_22; |
| a->_31 = tmp._31 * b->_11 + tmp._32 * b->_21 + b->_31; |
| a->_32 = tmp._31 * b->_12 + tmp._32 * b->_22 + b->_32; |
| } |
| |
| /* Dst must be different from src. */ |
| static inline BOOL d2d_matrix_invert(D2D_MATRIX_3X2_F *dst, const D2D_MATRIX_3X2_F *src) |
| { |
| float d = src->_11 * src->_22 - src->_21 * src->_12; |
| |
| if (d == 0.0f) |
| return FALSE; |
| dst->_11 = src->_22 / d; |
| dst->_21 = -src->_21 / d; |
| dst->_31 = (src->_21 * src->_32 - src->_31 * src->_22) / d; |
| dst->_12 = -src->_12 / d; |
| dst->_22 = src->_11 / d; |
| dst->_32 = -(src->_11 * src->_32 - src->_31 * src->_12) / d; |
| |
| return TRUE; |
| } |
| |
| static inline void d2d_point_set(D2D1_POINT_2F *dst, float x, float y) |
| { |
| dst->x = x; |
| dst->y = y; |
| } |
| |
| static inline float d2d_point_dot(const D2D1_POINT_2F *p0, const D2D1_POINT_2F *p1) |
| { |
| return p0->x * p1->x + p0->y * p1->y; |
| } |
| |
| static inline void d2d_point_transform(D2D1_POINT_2F *dst, const D2D1_MATRIX_3X2_F *matrix, float x, float y) |
| { |
| dst->x = x * matrix->_11 + y * matrix->_21 + matrix->_31; |
| dst->y = x * matrix->_12 + y * matrix->_22 + matrix->_32; |
| } |
| |
| static inline void d2d_rect_expand(D2D1_RECT_F *dst, const D2D1_POINT_2F *point) |
| { |
| if (point->x < dst->left) |
| dst->left = point->x; |
| if (point->x > dst->right) |
| dst->right = point->x; |
| if (point->y < dst->top) |
| dst->top = point->y; |
| if (point->y > dst->bottom) |
| dst->bottom = point->y; |
| } |
| |
| static inline const char *debug_d2d_rect_f(const D2D1_RECT_F *rect) |
| { |
| if (!rect) return "(null)"; |
| return wine_dbg_sprintf("(%.8e,%.8e)-(%.8e,%.8e)", rect->left, rect->top, rect->right, rect->bottom ); |
| } |
| |
| #endif /* __WINE_D2D1_PRIVATE_H */ |