|  | /* | 
|  | * Server-side thread management | 
|  | * | 
|  | * Copyright (C) 1998 Alexandre Julliard | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <errno.h> | 
|  | #include <fcntl.h> | 
|  | #include <signal.h> | 
|  | #include <stdarg.h> | 
|  | #include <stdio.h> | 
|  | #include <stdlib.h> | 
|  | #include <string.h> | 
|  | #include <sys/types.h> | 
|  | #include <unistd.h> | 
|  | #include <time.h> | 
|  | #ifdef HAVE_POLL_H | 
|  | #include <poll.h> | 
|  | #endif | 
|  |  | 
|  | #include "ntstatus.h" | 
|  | #define WIN32_NO_STATUS | 
|  | #include "windef.h" | 
|  | #include "winternl.h" | 
|  |  | 
|  | #include "file.h" | 
|  | #include "handle.h" | 
|  | #include "process.h" | 
|  | #include "thread.h" | 
|  | #include "request.h" | 
|  | #include "user.h" | 
|  | #include "security.h" | 
|  |  | 
|  |  | 
|  | /* thread queues */ | 
|  |  | 
|  | struct thread_wait | 
|  | { | 
|  | struct thread_wait     *next;       /* next wait structure for this thread */ | 
|  | struct thread          *thread;     /* owner thread */ | 
|  | int                     count;      /* count of objects */ | 
|  | int                     flags; | 
|  | void                   *cookie;     /* magic cookie to return to client */ | 
|  | struct timeval          timeout; | 
|  | struct timeout_user    *user; | 
|  | struct wait_queue_entry queues[1]; | 
|  | }; | 
|  |  | 
|  | /* asynchronous procedure calls */ | 
|  |  | 
|  | struct thread_apc | 
|  | { | 
|  | struct list         entry;    /* queue linked list */ | 
|  | struct object      *owner;    /* object that queued this apc */ | 
|  | void               *func;     /* function to call in client */ | 
|  | enum apc_type       type;     /* type of apc function */ | 
|  | void               *arg1;     /* function arguments */ | 
|  | void               *arg2; | 
|  | void               *arg3; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* thread operations */ | 
|  |  | 
|  | static void dump_thread( struct object *obj, int verbose ); | 
|  | static int thread_signaled( struct object *obj, struct thread *thread ); | 
|  | static unsigned int thread_map_access( struct object *obj, unsigned int access ); | 
|  | static void thread_poll_event( struct fd *fd, int event ); | 
|  | static void destroy_thread( struct object *obj ); | 
|  | static struct thread_apc *thread_dequeue_apc( struct thread *thread, int system_only ); | 
|  |  | 
|  | static const struct object_ops thread_ops = | 
|  | { | 
|  | sizeof(struct thread),      /* size */ | 
|  | dump_thread,                /* dump */ | 
|  | add_queue,                  /* add_queue */ | 
|  | remove_queue,               /* remove_queue */ | 
|  | thread_signaled,            /* signaled */ | 
|  | no_satisfied,               /* satisfied */ | 
|  | no_signal,                  /* signal */ | 
|  | no_get_fd,                  /* get_fd */ | 
|  | thread_map_access,          /* map_access */ | 
|  | no_lookup_name,             /* lookup_name */ | 
|  | no_close_handle,            /* close_handle */ | 
|  | destroy_thread              /* destroy */ | 
|  | }; | 
|  |  | 
|  | static const struct fd_ops thread_fd_ops = | 
|  | { | 
|  | NULL,                       /* get_poll_events */ | 
|  | thread_poll_event,          /* poll_event */ | 
|  | no_flush,                   /* flush */ | 
|  | no_get_file_info,           /* get_file_info */ | 
|  | no_queue_async,             /* queue_async */ | 
|  | no_cancel_async             /* cancel_async */ | 
|  | }; | 
|  |  | 
|  | static struct list thread_list = LIST_INIT(thread_list); | 
|  |  | 
|  | /* initialize the structure for a newly allocated thread */ | 
|  | inline static void init_thread_structure( struct thread *thread ) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | thread->unix_pid        = -1;  /* not known yet */ | 
|  | thread->unix_tid        = -1;  /* not known yet */ | 
|  | thread->context         = NULL; | 
|  | thread->suspend_context = NULL; | 
|  | thread->teb             = NULL; | 
|  | thread->debug_ctx       = NULL; | 
|  | thread->debug_event     = NULL; | 
|  | thread->debug_break     = 0; | 
|  | thread->queue           = NULL; | 
|  | thread->wait            = NULL; | 
|  | thread->error           = 0; | 
|  | thread->req_data        = NULL; | 
|  | thread->req_toread      = 0; | 
|  | thread->reply_data      = NULL; | 
|  | thread->reply_towrite   = 0; | 
|  | thread->request_fd      = NULL; | 
|  | thread->reply_fd        = NULL; | 
|  | thread->wait_fd         = NULL; | 
|  | thread->state           = RUNNING; | 
|  | thread->exit_code       = 0; | 
|  | thread->priority        = 0; | 
|  | thread->affinity        = 1; | 
|  | thread->suspend         = 0; | 
|  | thread->desktop_users   = 0; | 
|  | thread->token           = NULL; | 
|  |  | 
|  | thread->creation_time = current_time; | 
|  | thread->exit_time.tv_sec = thread->exit_time.tv_usec = 0; | 
|  |  | 
|  | list_init( &thread->mutex_list ); | 
|  | list_init( &thread->system_apc ); | 
|  | list_init( &thread->user_apc ); | 
|  |  | 
|  | for (i = 0; i < MAX_INFLIGHT_FDS; i++) | 
|  | thread->inflight[i].server = thread->inflight[i].client = -1; | 
|  | } | 
|  |  | 
|  | /* check if address looks valid for a client-side data structure (TEB etc.) */ | 
|  | static inline int is_valid_address( void *addr ) | 
|  | { | 
|  | return addr && !((unsigned long)addr % sizeof(int)); | 
|  | } | 
|  |  | 
|  | /* create a new thread */ | 
|  | struct thread *create_thread( int fd, struct process *process ) | 
|  | { | 
|  | struct thread *thread; | 
|  |  | 
|  | if (!(thread = alloc_object( &thread_ops ))) return NULL; | 
|  |  | 
|  | init_thread_structure( thread ); | 
|  |  | 
|  | thread->process = (struct process *)grab_object( process ); | 
|  | thread->desktop = process->desktop; | 
|  | if (!current) current = thread; | 
|  |  | 
|  | list_add_head( &thread_list, &thread->entry ); | 
|  |  | 
|  | if (!(thread->id = alloc_ptid( thread ))) | 
|  | { | 
|  | release_object( thread ); | 
|  | return NULL; | 
|  | } | 
|  | if (!(thread->request_fd = create_anonymous_fd( &thread_fd_ops, fd, &thread->obj ))) | 
|  | { | 
|  | release_object( thread ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | set_fd_events( thread->request_fd, POLLIN );  /* start listening to events */ | 
|  | add_process_thread( thread->process, thread ); | 
|  | return thread; | 
|  | } | 
|  |  | 
|  | /* handle a client event */ | 
|  | static void thread_poll_event( struct fd *fd, int event ) | 
|  | { | 
|  | struct thread *thread = get_fd_user( fd ); | 
|  | assert( thread->obj.ops == &thread_ops ); | 
|  |  | 
|  | if (event & (POLLERR | POLLHUP)) kill_thread( thread, 0 ); | 
|  | else if (event & POLLIN) read_request( thread ); | 
|  | else if (event & POLLOUT) write_reply( thread ); | 
|  | } | 
|  |  | 
|  | /* cleanup everything that is no longer needed by a dead thread */ | 
|  | /* used by destroy_thread and kill_thread */ | 
|  | static void cleanup_thread( struct thread *thread ) | 
|  | { | 
|  | int i; | 
|  | struct thread_apc *apc; | 
|  |  | 
|  | while ((apc = thread_dequeue_apc( thread, 0 ))) free( apc ); | 
|  | if (thread->req_data) free( thread->req_data ); | 
|  | if (thread->reply_data) free( thread->reply_data ); | 
|  | if (thread->request_fd) release_object( thread->request_fd ); | 
|  | if (thread->reply_fd) release_object( thread->reply_fd ); | 
|  | if (thread->wait_fd) release_object( thread->wait_fd ); | 
|  | if (thread->suspend_context) free( thread->suspend_context ); | 
|  | free_msg_queue( thread ); | 
|  | cleanup_clipboard_thread(thread); | 
|  | destroy_thread_windows( thread ); | 
|  | close_thread_desktop( thread ); | 
|  | for (i = 0; i < MAX_INFLIGHT_FDS; i++) | 
|  | { | 
|  | if (thread->inflight[i].client != -1) | 
|  | { | 
|  | close( thread->inflight[i].server ); | 
|  | thread->inflight[i].client = thread->inflight[i].server = -1; | 
|  | } | 
|  | } | 
|  | thread->req_data = NULL; | 
|  | thread->reply_data = NULL; | 
|  | thread->request_fd = NULL; | 
|  | thread->reply_fd = NULL; | 
|  | thread->wait_fd = NULL; | 
|  | thread->context = NULL; | 
|  | thread->suspend_context = NULL; | 
|  | thread->desktop = 0; | 
|  | } | 
|  |  | 
|  | /* destroy a thread when its refcount is 0 */ | 
|  | static void destroy_thread( struct object *obj ) | 
|  | { | 
|  | struct thread *thread = (struct thread *)obj; | 
|  | assert( obj->ops == &thread_ops ); | 
|  |  | 
|  | assert( !thread->debug_ctx );  /* cannot still be debugging something */ | 
|  | list_remove( &thread->entry ); | 
|  | cleanup_thread( thread ); | 
|  | release_object( thread->process ); | 
|  | if (thread->id) free_ptid( thread->id ); | 
|  | if (thread->token) release_object( thread->token ); | 
|  | } | 
|  |  | 
|  | /* dump a thread on stdout for debugging purposes */ | 
|  | static void dump_thread( struct object *obj, int verbose ) | 
|  | { | 
|  | struct thread *thread = (struct thread *)obj; | 
|  | assert( obj->ops == &thread_ops ); | 
|  |  | 
|  | fprintf( stderr, "Thread id=%04x unix pid=%d unix tid=%d teb=%p state=%d\n", | 
|  | thread->id, thread->unix_pid, thread->unix_tid, thread->teb, thread->state ); | 
|  | } | 
|  |  | 
|  | static int thread_signaled( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct thread *mythread = (struct thread *)obj; | 
|  | return (mythread->state == TERMINATED); | 
|  | } | 
|  |  | 
|  | static unsigned int thread_map_access( struct object *obj, unsigned int access ) | 
|  | { | 
|  | if (access & GENERIC_READ)    access |= STANDARD_RIGHTS_READ | SYNCHRONIZE; | 
|  | if (access & GENERIC_WRITE)   access |= STANDARD_RIGHTS_WRITE | SYNCHRONIZE; | 
|  | if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE; | 
|  | if (access & GENERIC_ALL)     access |= THREAD_ALL_ACCESS; | 
|  | return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL); | 
|  | } | 
|  |  | 
|  | /* get a thread pointer from a thread id (and increment the refcount) */ | 
|  | struct thread *get_thread_from_id( thread_id_t id ) | 
|  | { | 
|  | struct object *obj = get_ptid_entry( id ); | 
|  |  | 
|  | if (obj && obj->ops == &thread_ops) return (struct thread *)grab_object( obj ); | 
|  | set_error( STATUS_INVALID_CID ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* get a thread from a handle (and increment the refcount) */ | 
|  | struct thread *get_thread_from_handle( obj_handle_t handle, unsigned int access ) | 
|  | { | 
|  | return (struct thread *)get_handle_obj( current->process, handle, | 
|  | access, &thread_ops ); | 
|  | } | 
|  |  | 
|  | /* find a thread from a Unix pid */ | 
|  | struct thread *get_thread_from_pid( int pid ) | 
|  | { | 
|  | struct thread *thread; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( thread, &thread_list, struct thread, entry ) | 
|  | { | 
|  | if (thread->unix_tid == pid) return thread; | 
|  | } | 
|  | LIST_FOR_EACH_ENTRY( thread, &thread_list, struct thread, entry ) | 
|  | { | 
|  | if (thread->unix_pid == pid) return thread; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* set all information about a thread */ | 
|  | static void set_thread_info( struct thread *thread, | 
|  | const struct set_thread_info_request *req ) | 
|  | { | 
|  | if (req->mask & SET_THREAD_INFO_PRIORITY) | 
|  | thread->priority = req->priority; | 
|  | if (req->mask & SET_THREAD_INFO_AFFINITY) | 
|  | { | 
|  | if (req->affinity != 1) set_error( STATUS_INVALID_PARAMETER ); | 
|  | else thread->affinity = req->affinity; | 
|  | } | 
|  | if (req->mask & SET_THREAD_INFO_TOKEN) | 
|  | security_set_thread_token( thread, req->token ); | 
|  | } | 
|  |  | 
|  | /* stop a thread (at the Unix level) */ | 
|  | void stop_thread( struct thread *thread ) | 
|  | { | 
|  | if (thread->context) return;  /* already inside a debug event, no need for a signal */ | 
|  | /* can't stop a thread while initialisation is in progress */ | 
|  | if (is_process_init_done(thread->process)) send_thread_signal( thread, SIGUSR1 ); | 
|  | } | 
|  |  | 
|  | /* suspend a thread */ | 
|  | static int suspend_thread( struct thread *thread ) | 
|  | { | 
|  | int old_count = thread->suspend; | 
|  | if (thread->suspend < MAXIMUM_SUSPEND_COUNT) | 
|  | { | 
|  | if (!(thread->process->suspend + thread->suspend++)) stop_thread( thread ); | 
|  | } | 
|  | else set_error( STATUS_SUSPEND_COUNT_EXCEEDED ); | 
|  | return old_count; | 
|  | } | 
|  |  | 
|  | /* resume a thread */ | 
|  | static int resume_thread( struct thread *thread ) | 
|  | { | 
|  | int old_count = thread->suspend; | 
|  | if (thread->suspend > 0) | 
|  | { | 
|  | if (!(--thread->suspend + thread->process->suspend)) wake_thread( thread ); | 
|  | } | 
|  | return old_count; | 
|  | } | 
|  |  | 
|  | /* add a thread to an object wait queue; return 1 if OK, 0 on error */ | 
|  | int add_queue( struct object *obj, struct wait_queue_entry *entry ) | 
|  | { | 
|  | grab_object( obj ); | 
|  | entry->obj = obj; | 
|  | list_add_tail( &obj->wait_queue, &entry->entry ); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* remove a thread from an object wait queue */ | 
|  | void remove_queue( struct object *obj, struct wait_queue_entry *entry ) | 
|  | { | 
|  | list_remove( &entry->entry ); | 
|  | release_object( obj ); | 
|  | } | 
|  |  | 
|  | /* finish waiting */ | 
|  | static void end_wait( struct thread *thread ) | 
|  | { | 
|  | struct thread_wait *wait = thread->wait; | 
|  | struct wait_queue_entry *entry; | 
|  | int i; | 
|  |  | 
|  | assert( wait ); | 
|  | for (i = 0, entry = wait->queues; i < wait->count; i++, entry++) | 
|  | entry->obj->ops->remove_queue( entry->obj, entry ); | 
|  | if (wait->user) remove_timeout_user( wait->user ); | 
|  | thread->wait = wait->next; | 
|  | free( wait ); | 
|  | } | 
|  |  | 
|  | /* build the thread wait structure */ | 
|  | static int wait_on( int count, struct object *objects[], int flags, const abs_time_t *timeout ) | 
|  | { | 
|  | struct thread_wait *wait; | 
|  | struct wait_queue_entry *entry; | 
|  | int i; | 
|  |  | 
|  | if (!(wait = mem_alloc( sizeof(*wait) + (count-1) * sizeof(*entry) ))) return 0; | 
|  | wait->next    = current->wait; | 
|  | wait->thread  = current; | 
|  | wait->count   = count; | 
|  | wait->flags   = flags; | 
|  | wait->user    = NULL; | 
|  | current->wait = wait; | 
|  | if (flags & SELECT_TIMEOUT) | 
|  | { | 
|  | wait->timeout.tv_sec  = timeout->sec; | 
|  | wait->timeout.tv_usec = timeout->usec; | 
|  | } | 
|  |  | 
|  | for (i = 0, entry = wait->queues; i < count; i++, entry++) | 
|  | { | 
|  | struct object *obj = objects[i]; | 
|  | entry->thread = current; | 
|  | if (!obj->ops->add_queue( obj, entry )) | 
|  | { | 
|  | wait->count = i; | 
|  | end_wait( current ); | 
|  | return 0; | 
|  | } | 
|  | } | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* check if the thread waiting condition is satisfied */ | 
|  | static int check_wait( struct thread *thread ) | 
|  | { | 
|  | int i, signaled; | 
|  | struct thread_wait *wait = thread->wait; | 
|  | struct wait_queue_entry *entry = wait->queues; | 
|  |  | 
|  | /* Suspended threads may not acquire locks */ | 
|  | if (thread->process->suspend + thread->suspend > 0) return -1; | 
|  |  | 
|  | assert( wait ); | 
|  | if (wait->flags & SELECT_ALL) | 
|  | { | 
|  | int not_ok = 0; | 
|  | /* Note: we must check them all anyway, as some objects may | 
|  | * want to do something when signaled, even if others are not */ | 
|  | for (i = 0, entry = wait->queues; i < wait->count; i++, entry++) | 
|  | not_ok |= !entry->obj->ops->signaled( entry->obj, thread ); | 
|  | if (not_ok) goto other_checks; | 
|  | /* Wait satisfied: tell it to all objects */ | 
|  | signaled = 0; | 
|  | for (i = 0, entry = wait->queues; i < wait->count; i++, entry++) | 
|  | if (entry->obj->ops->satisfied( entry->obj, thread )) | 
|  | signaled = STATUS_ABANDONED_WAIT_0; | 
|  | return signaled; | 
|  | } | 
|  | else | 
|  | { | 
|  | for (i = 0, entry = wait->queues; i < wait->count; i++, entry++) | 
|  | { | 
|  | if (!entry->obj->ops->signaled( entry->obj, thread )) continue; | 
|  | /* Wait satisfied: tell it to the object */ | 
|  | signaled = i; | 
|  | if (entry->obj->ops->satisfied( entry->obj, thread )) | 
|  | signaled = i + STATUS_ABANDONED_WAIT_0; | 
|  | return signaled; | 
|  | } | 
|  | } | 
|  |  | 
|  | other_checks: | 
|  | if ((wait->flags & SELECT_INTERRUPTIBLE) && !list_empty(&thread->system_apc)) return STATUS_USER_APC; | 
|  | if ((wait->flags & SELECT_ALERTABLE) && !list_empty(&thread->user_apc)) return STATUS_USER_APC; | 
|  | if (wait->flags & SELECT_TIMEOUT) | 
|  | { | 
|  | if (!time_before( ¤t_time, &wait->timeout )) return STATUS_TIMEOUT; | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | /* send the wakeup signal to a thread */ | 
|  | static int send_thread_wakeup( struct thread *thread, void *cookie, int signaled ) | 
|  | { | 
|  | struct wake_up_reply reply; | 
|  | int ret; | 
|  |  | 
|  | reply.cookie   = cookie; | 
|  | reply.signaled = signaled; | 
|  | if ((ret = write( get_unix_fd( thread->wait_fd ), &reply, sizeof(reply) )) == sizeof(reply)) | 
|  | return 0; | 
|  | if (ret >= 0) | 
|  | fatal_protocol_error( thread, "partial wakeup write %d\n", ret ); | 
|  | else if (errno == EPIPE) | 
|  | kill_thread( thread, 0 );  /* normal death */ | 
|  | else | 
|  | fatal_protocol_perror( thread, "write" ); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | /* attempt to wake up a thread */ | 
|  | /* return >0 if OK, 0 if the wait condition is still not satisfied */ | 
|  | int wake_thread( struct thread *thread ) | 
|  | { | 
|  | int signaled, count; | 
|  | void *cookie; | 
|  |  | 
|  | for (count = 0; thread->wait; count++) | 
|  | { | 
|  | if ((signaled = check_wait( thread )) == -1) break; | 
|  |  | 
|  | cookie = thread->wait->cookie; | 
|  | if (debug_level) fprintf( stderr, "%04x: *wakeup* signaled=%d cookie=%p\n", | 
|  | thread->id, signaled, cookie ); | 
|  | end_wait( thread ); | 
|  | if (send_thread_wakeup( thread, cookie, signaled ) == -1) /* error */ | 
|  | break; | 
|  | } | 
|  | return count; | 
|  | } | 
|  |  | 
|  | /* thread wait timeout */ | 
|  | static void thread_timeout( void *ptr ) | 
|  | { | 
|  | struct thread_wait *wait = ptr; | 
|  | struct thread *thread = wait->thread; | 
|  | void *cookie = wait->cookie; | 
|  |  | 
|  | wait->user = NULL; | 
|  | if (thread->wait != wait) return; /* not the top-level wait, ignore it */ | 
|  | if (thread->suspend + thread->process->suspend > 0) return;  /* suspended, ignore it */ | 
|  |  | 
|  | if (debug_level) fprintf( stderr, "%04x: *wakeup* signaled=%d cookie=%p\n", | 
|  | thread->id, (int)STATUS_TIMEOUT, cookie ); | 
|  | end_wait( thread ); | 
|  | if (send_thread_wakeup( thread, cookie, STATUS_TIMEOUT ) == -1) return; | 
|  | /* check if other objects have become signaled in the meantime */ | 
|  | wake_thread( thread ); | 
|  | } | 
|  |  | 
|  | /* try signaling an event flag, a semaphore or a mutex */ | 
|  | static int signal_object( obj_handle_t handle ) | 
|  | { | 
|  | struct object *obj; | 
|  | int ret = 0; | 
|  |  | 
|  | obj = get_handle_obj( current->process, handle, 0, NULL ); | 
|  | if (obj) | 
|  | { | 
|  | ret = obj->ops->signal( obj, get_handle_access( current->process, handle )); | 
|  | release_object( obj ); | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* select on a list of handles */ | 
|  | static void select_on( int count, void *cookie, const obj_handle_t *handles, | 
|  | int flags, const abs_time_t *timeout, obj_handle_t signal_obj ) | 
|  | { | 
|  | int ret, i; | 
|  | struct object *objects[MAXIMUM_WAIT_OBJECTS]; | 
|  |  | 
|  | if ((count < 0) || (count > MAXIMUM_WAIT_OBJECTS)) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  | for (i = 0; i < count; i++) | 
|  | { | 
|  | if (!(objects[i] = get_handle_obj( current->process, handles[i], SYNCHRONIZE, NULL ))) | 
|  | break; | 
|  | } | 
|  |  | 
|  | if (i < count) goto done; | 
|  | if (!wait_on( count, objects, flags, timeout )) goto done; | 
|  |  | 
|  | /* signal the object */ | 
|  | if (signal_obj) | 
|  | { | 
|  | if (!signal_object( signal_obj )) | 
|  | { | 
|  | end_wait( current ); | 
|  | goto done; | 
|  | } | 
|  | /* check if we woke ourselves up */ | 
|  | if (!current->wait) goto done; | 
|  | } | 
|  |  | 
|  | if ((ret = check_wait( current )) != -1) | 
|  | { | 
|  | /* condition is already satisfied */ | 
|  | end_wait( current ); | 
|  | set_error( ret ); | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | /* now we need to wait */ | 
|  | if (flags & SELECT_TIMEOUT) | 
|  | { | 
|  | if (!(current->wait->user = add_timeout_user( ¤t->wait->timeout, | 
|  | thread_timeout, current->wait ))) | 
|  | { | 
|  | end_wait( current ); | 
|  | goto done; | 
|  | } | 
|  | } | 
|  | current->wait->cookie = cookie; | 
|  | set_error( STATUS_PENDING ); | 
|  |  | 
|  | done: | 
|  | while (--i >= 0) release_object( objects[i] ); | 
|  | } | 
|  |  | 
|  | /* attempt to wake threads sleeping on the object wait queue */ | 
|  | void wake_up( struct object *obj, int max ) | 
|  | { | 
|  | struct list *ptr, *next; | 
|  |  | 
|  | LIST_FOR_EACH_SAFE( ptr, next, &obj->wait_queue ) | 
|  | { | 
|  | struct wait_queue_entry *entry = LIST_ENTRY( ptr, struct wait_queue_entry, entry ); | 
|  | if (wake_thread( entry->thread )) | 
|  | { | 
|  | if (max && !--max) break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* queue an async procedure call */ | 
|  | int thread_queue_apc( struct thread *thread, struct object *owner, void *func, | 
|  | enum apc_type type, int system, void *arg1, void *arg2, void *arg3 ) | 
|  | { | 
|  | struct thread_apc *apc; | 
|  | struct list *queue = system ? &thread->system_apc : &thread->user_apc; | 
|  |  | 
|  | /* cancel a possible previous APC with the same owner */ | 
|  | if (owner) thread_cancel_apc( thread, owner, system ); | 
|  | if (thread->state == TERMINATED) return 0; | 
|  |  | 
|  | if (!(apc = mem_alloc( sizeof(*apc) ))) return 0; | 
|  | apc->owner  = owner; | 
|  | apc->func   = func; | 
|  | apc->type   = type; | 
|  | apc->arg1   = arg1; | 
|  | apc->arg2   = arg2; | 
|  | apc->arg3   = arg3; | 
|  | list_add_tail( queue, &apc->entry ); | 
|  | if (!list_prev( queue, &apc->entry ))  /* first one */ | 
|  | wake_thread( thread ); | 
|  |  | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* cancel the async procedure call owned by a specific object */ | 
|  | void thread_cancel_apc( struct thread *thread, struct object *owner, int system ) | 
|  | { | 
|  | struct thread_apc *apc; | 
|  | struct list *queue = system ? &thread->system_apc : &thread->user_apc; | 
|  | LIST_FOR_EACH_ENTRY( apc, queue, struct thread_apc, entry ) | 
|  | { | 
|  | if (apc->owner != owner) continue; | 
|  | list_remove( &apc->entry ); | 
|  | free( apc ); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* remove the head apc from the queue; the returned pointer must be freed by the caller */ | 
|  | static struct thread_apc *thread_dequeue_apc( struct thread *thread, int system_only ) | 
|  | { | 
|  | struct thread_apc *apc = NULL; | 
|  | struct list *ptr = list_head( &thread->system_apc ); | 
|  |  | 
|  | if (!ptr && !system_only) ptr = list_head( &thread->user_apc ); | 
|  | if (ptr) | 
|  | { | 
|  | apc = LIST_ENTRY( ptr, struct thread_apc, entry ); | 
|  | list_remove( ptr ); | 
|  | } | 
|  | return apc; | 
|  | } | 
|  |  | 
|  | /* add an fd to the inflight list */ | 
|  | /* return list index, or -1 on error */ | 
|  | int thread_add_inflight_fd( struct thread *thread, int client, int server ) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | if (server == -1) return -1; | 
|  | if (client == -1) | 
|  | { | 
|  | close( server ); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | /* first check if we already have an entry for this fd */ | 
|  | for (i = 0; i < MAX_INFLIGHT_FDS; i++) | 
|  | if (thread->inflight[i].client == client) | 
|  | { | 
|  | close( thread->inflight[i].server ); | 
|  | thread->inflight[i].server = server; | 
|  | return i; | 
|  | } | 
|  |  | 
|  | /* now find a free spot to store it */ | 
|  | for (i = 0; i < MAX_INFLIGHT_FDS; i++) | 
|  | if (thread->inflight[i].client == -1) | 
|  | { | 
|  | thread->inflight[i].client = client; | 
|  | thread->inflight[i].server = server; | 
|  | return i; | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | /* get an inflight fd and purge it from the list */ | 
|  | /* the fd must be closed when no longer used */ | 
|  | int thread_get_inflight_fd( struct thread *thread, int client ) | 
|  | { | 
|  | int i, ret; | 
|  |  | 
|  | if (client == -1) return -1; | 
|  |  | 
|  | do | 
|  | { | 
|  | for (i = 0; i < MAX_INFLIGHT_FDS; i++) | 
|  | { | 
|  | if (thread->inflight[i].client == client) | 
|  | { | 
|  | ret = thread->inflight[i].server; | 
|  | thread->inflight[i].server = thread->inflight[i].client = -1; | 
|  | return ret; | 
|  | } | 
|  | } | 
|  | } while (!receive_fd( thread->process ));  /* in case it is still in the socket buffer */ | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | /* kill a thread on the spot */ | 
|  | void kill_thread( struct thread *thread, int violent_death ) | 
|  | { | 
|  | if (thread->state == TERMINATED) return;  /* already killed */ | 
|  | thread->state = TERMINATED; | 
|  | thread->exit_time = current_time; | 
|  | if (current == thread) current = NULL; | 
|  | if (debug_level) | 
|  | fprintf( stderr,"%04x: *killed* exit_code=%d\n", | 
|  | thread->id, thread->exit_code ); | 
|  | if (thread->wait) | 
|  | { | 
|  | while (thread->wait) end_wait( thread ); | 
|  | send_thread_wakeup( thread, NULL, STATUS_PENDING ); | 
|  | /* if it is waiting on the socket, we don't need to send a SIGTERM */ | 
|  | violent_death = 0; | 
|  | } | 
|  | kill_console_processes( thread, 0 ); | 
|  | debug_exit_thread( thread ); | 
|  | abandon_mutexes( thread ); | 
|  | wake_up( &thread->obj, 0 ); | 
|  | if (violent_death) send_thread_signal( thread, SIGTERM ); | 
|  | cleanup_thread( thread ); | 
|  | remove_process_thread( thread->process, thread ); | 
|  | release_object( thread ); | 
|  | } | 
|  |  | 
|  | /* trigger a breakpoint event in a given thread */ | 
|  | void break_thread( struct thread *thread ) | 
|  | { | 
|  | struct debug_event_exception data; | 
|  |  | 
|  | assert( thread->context ); | 
|  |  | 
|  | data.record.ExceptionCode    = STATUS_BREAKPOINT; | 
|  | data.record.ExceptionFlags   = EXCEPTION_CONTINUABLE; | 
|  | data.record.ExceptionRecord  = NULL; | 
|  | data.record.ExceptionAddress = get_context_ip( thread->context ); | 
|  | data.record.NumberParameters = 0; | 
|  | data.first = 1; | 
|  | generate_debug_event( thread, EXCEPTION_DEBUG_EVENT, &data ); | 
|  | thread->debug_break = 0; | 
|  | } | 
|  |  | 
|  | /* take a snapshot of currently running threads */ | 
|  | struct thread_snapshot *thread_snap( int *count ) | 
|  | { | 
|  | struct thread_snapshot *snapshot, *ptr; | 
|  | struct thread *thread; | 
|  | int total = 0; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( thread, &thread_list, struct thread, entry ) | 
|  | if (thread->state != TERMINATED) total++; | 
|  | if (!total || !(snapshot = mem_alloc( sizeof(*snapshot) * total ))) return NULL; | 
|  | ptr = snapshot; | 
|  | LIST_FOR_EACH_ENTRY( thread, &thread_list, struct thread, entry ) | 
|  | { | 
|  | if (thread->state == TERMINATED) continue; | 
|  | ptr->thread   = thread; | 
|  | ptr->count    = thread->obj.refcount; | 
|  | ptr->priority = thread->priority; | 
|  | grab_object( thread ); | 
|  | ptr++; | 
|  | } | 
|  | *count = total; | 
|  | return snapshot; | 
|  | } | 
|  |  | 
|  | /* gets the current impersonation token */ | 
|  | struct token *thread_get_impersonation_token( struct thread *thread ) | 
|  | { | 
|  | if (thread->token) | 
|  | return thread->token; | 
|  | else | 
|  | return thread->process->token; | 
|  | } | 
|  |  | 
|  | /* create a new thread */ | 
|  | DECL_HANDLER(new_thread) | 
|  | { | 
|  | struct thread *thread; | 
|  | int request_fd = thread_get_inflight_fd( current, req->request_fd ); | 
|  |  | 
|  | if (request_fd == -1 || fcntl( request_fd, F_SETFL, O_NONBLOCK ) == -1) | 
|  | { | 
|  | if (request_fd != -1) close( request_fd ); | 
|  | set_error( STATUS_INVALID_HANDLE ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if ((thread = create_thread( request_fd, current->process ))) | 
|  | { | 
|  | if (req->suspend) thread->suspend++; | 
|  | reply->tid = get_thread_id( thread ); | 
|  | if ((reply->handle = alloc_handle( current->process, thread, req->access, req->attributes ))) | 
|  | { | 
|  | /* thread object will be released when the thread gets killed */ | 
|  | return; | 
|  | } | 
|  | kill_thread( thread, 1 ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* initialize a new thread */ | 
|  | DECL_HANDLER(init_thread) | 
|  | { | 
|  | struct process *process = current->process; | 
|  | int reply_fd = thread_get_inflight_fd( current, req->reply_fd ); | 
|  | int wait_fd = thread_get_inflight_fd( current, req->wait_fd ); | 
|  |  | 
|  | if (current->reply_fd)  /* already initialised */ | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | goto error; | 
|  | } | 
|  |  | 
|  | if (reply_fd == -1 || fcntl( reply_fd, F_SETFL, O_NONBLOCK ) == -1) goto error; | 
|  |  | 
|  | current->reply_fd = create_anonymous_fd( &thread_fd_ops, reply_fd, ¤t->obj ); | 
|  | reply_fd = -1; | 
|  | if (!current->reply_fd) goto error; | 
|  |  | 
|  | if (wait_fd == -1) | 
|  | { | 
|  | set_error( STATUS_TOO_MANY_OPENED_FILES );  /* most likely reason */ | 
|  | return; | 
|  | } | 
|  | if (!(current->wait_fd  = create_anonymous_fd( &thread_fd_ops, wait_fd, ¤t->obj ))) | 
|  | return; | 
|  |  | 
|  | if (!is_valid_address(req->teb) || !is_valid_address(req->peb) || !is_valid_address(req->ldt_copy)) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | current->unix_pid = req->unix_pid; | 
|  | current->unix_tid = req->unix_tid; | 
|  | current->teb      = req->teb; | 
|  |  | 
|  | if (!process->peb)  /* first thread, initialize the process too */ | 
|  | { | 
|  | process->unix_pid = current->unix_pid; | 
|  | process->peb      = req->peb; | 
|  | process->ldt_copy = req->ldt_copy; | 
|  | reply->info_size  = init_process( current ); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (process->unix_pid != current->unix_pid) | 
|  | process->unix_pid = -1;  /* can happen with linuxthreads */ | 
|  | if (current->suspend + process->suspend > 0) stop_thread( current ); | 
|  | generate_debug_event( current, CREATE_THREAD_DEBUG_EVENT, req->entry ); | 
|  | } | 
|  | debug_level = max( debug_level, req->debug_level ); | 
|  |  | 
|  | reply->pid     = get_process_id( process ); | 
|  | reply->tid     = get_thread_id( current ); | 
|  | reply->version = SERVER_PROTOCOL_VERSION; | 
|  | reply->server_start.sec  = server_start_time.tv_sec; | 
|  | reply->server_start.usec = server_start_time.tv_usec; | 
|  | return; | 
|  |  | 
|  | error: | 
|  | if (reply_fd != -1) close( reply_fd ); | 
|  | if (wait_fd != -1) close( wait_fd ); | 
|  | } | 
|  |  | 
|  | /* terminate a thread */ | 
|  | DECL_HANDLER(terminate_thread) | 
|  | { | 
|  | struct thread *thread; | 
|  |  | 
|  | reply->self = 0; | 
|  | reply->last = 0; | 
|  | if ((thread = get_thread_from_handle( req->handle, THREAD_TERMINATE ))) | 
|  | { | 
|  | thread->exit_code = req->exit_code; | 
|  | if (thread != current) kill_thread( thread, 1 ); | 
|  | else | 
|  | { | 
|  | reply->self = 1; | 
|  | reply->last = (thread->process->running_threads == 1); | 
|  | } | 
|  | release_object( thread ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* open a handle to a thread */ | 
|  | DECL_HANDLER(open_thread) | 
|  | { | 
|  | struct thread *thread = get_thread_from_id( req->tid ); | 
|  |  | 
|  | reply->handle = 0; | 
|  | if (thread) | 
|  | { | 
|  | reply->handle = alloc_handle( current->process, thread, req->access, req->attributes ); | 
|  | release_object( thread ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* fetch information about a thread */ | 
|  | DECL_HANDLER(get_thread_info) | 
|  | { | 
|  | struct thread *thread; | 
|  | obj_handle_t handle = req->handle; | 
|  |  | 
|  | if (!handle) thread = get_thread_from_id( req->tid_in ); | 
|  | else thread = get_thread_from_handle( req->handle, THREAD_QUERY_INFORMATION ); | 
|  |  | 
|  | if (thread) | 
|  | { | 
|  | reply->pid            = get_process_id( thread->process ); | 
|  | reply->tid            = get_thread_id( thread ); | 
|  | reply->teb            = thread->teb; | 
|  | reply->exit_code      = (thread->state == TERMINATED) ? thread->exit_code : STATUS_PENDING; | 
|  | reply->priority       = thread->priority; | 
|  | reply->affinity       = thread->affinity; | 
|  | reply->creation_time.sec  = thread->creation_time.tv_sec; | 
|  | reply->creation_time.usec = thread->creation_time.tv_usec; | 
|  | reply->exit_time.sec  = thread->exit_time.tv_sec; | 
|  | reply->exit_time.usec = thread->exit_time.tv_usec; | 
|  | reply->last           = thread->process->running_threads == 1; | 
|  |  | 
|  | release_object( thread ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* set information about a thread */ | 
|  | DECL_HANDLER(set_thread_info) | 
|  | { | 
|  | struct thread *thread; | 
|  |  | 
|  | if ((thread = get_thread_from_handle( req->handle, THREAD_SET_INFORMATION ))) | 
|  | { | 
|  | set_thread_info( thread, req ); | 
|  | release_object( thread ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* suspend a thread */ | 
|  | DECL_HANDLER(suspend_thread) | 
|  | { | 
|  | struct thread *thread; | 
|  |  | 
|  | if ((thread = get_thread_from_handle( req->handle, THREAD_SUSPEND_RESUME ))) | 
|  | { | 
|  | if (thread->state == TERMINATED) set_error( STATUS_ACCESS_DENIED ); | 
|  | else reply->count = suspend_thread( thread ); | 
|  | release_object( thread ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* resume a thread */ | 
|  | DECL_HANDLER(resume_thread) | 
|  | { | 
|  | struct thread *thread; | 
|  |  | 
|  | if ((thread = get_thread_from_handle( req->handle, THREAD_SUSPEND_RESUME ))) | 
|  | { | 
|  | if (thread->state == TERMINATED) set_error( STATUS_ACCESS_DENIED ); | 
|  | else reply->count = resume_thread( thread ); | 
|  | release_object( thread ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* select on a handle list */ | 
|  | DECL_HANDLER(select) | 
|  | { | 
|  | int count = get_req_data_size() / sizeof(obj_handle_t); | 
|  | select_on( count, req->cookie, get_req_data(), req->flags, &req->timeout, req->signal ); | 
|  | } | 
|  |  | 
|  | /* queue an APC for a thread */ | 
|  | DECL_HANDLER(queue_apc) | 
|  | { | 
|  | struct thread *thread; | 
|  | if ((thread = get_thread_from_handle( req->handle, THREAD_SET_CONTEXT ))) | 
|  | { | 
|  | thread_queue_apc( thread, NULL, req->func, APC_USER, !req->user, | 
|  | req->arg1, req->arg2, req->arg3 ); | 
|  | release_object( thread ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* get next APC to call */ | 
|  | DECL_HANDLER(get_apc) | 
|  | { | 
|  | struct thread_apc *apc; | 
|  |  | 
|  | for (;;) | 
|  | { | 
|  | if (!(apc = thread_dequeue_apc( current, !req->alertable ))) | 
|  | { | 
|  | /* no more APCs */ | 
|  | reply->func = NULL; | 
|  | reply->type = APC_NONE; | 
|  | return; | 
|  | } | 
|  | /* Optimization: ignore APCs that have a NULL func; they are only used | 
|  | * to wake up a thread, but since we got here the thread woke up already. | 
|  | * Exception: for APC_ASYNC_IO, func == NULL is legal. | 
|  | */ | 
|  | if (apc->func || apc->type == APC_ASYNC_IO) break; | 
|  | free( apc ); | 
|  | } | 
|  | reply->func = apc->func; | 
|  | reply->type = apc->type; | 
|  | reply->arg1 = apc->arg1; | 
|  | reply->arg2 = apc->arg2; | 
|  | reply->arg3 = apc->arg3; | 
|  | free( apc ); | 
|  | } | 
|  |  | 
|  | /* retrieve the current context of a thread */ | 
|  | DECL_HANDLER(get_thread_context) | 
|  | { | 
|  | struct thread *thread; | 
|  | CONTEXT *context; | 
|  |  | 
|  | if (get_reply_max_size() < sizeof(CONTEXT)) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  | if (!(thread = get_thread_from_handle( req->handle, THREAD_GET_CONTEXT ))) return; | 
|  |  | 
|  | if (req->suspend) | 
|  | { | 
|  | if (thread != current || !thread->suspend_context) | 
|  | { | 
|  | /* not suspended, shouldn't happen */ | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (thread->context == thread->suspend_context) thread->context = NULL; | 
|  | set_reply_data_ptr( thread->suspend_context, sizeof(CONTEXT) ); | 
|  | thread->suspend_context = NULL; | 
|  | } | 
|  | } | 
|  | else if (thread != current && !thread->context) | 
|  | { | 
|  | /* thread is not suspended, retry (if it's still running) */ | 
|  | if (thread->state != RUNNING) set_error( STATUS_ACCESS_DENIED ); | 
|  | else set_error( STATUS_PENDING ); | 
|  | } | 
|  | else if ((context = set_reply_data_size( sizeof(CONTEXT) ))) | 
|  | { | 
|  | unsigned int flags = get_context_system_regs( req->flags ); | 
|  |  | 
|  | memset( context, 0, sizeof(CONTEXT) ); | 
|  | context->ContextFlags = get_context_cpu_flag(); | 
|  | if (thread->context) copy_context( context, thread->context, req->flags & ~flags ); | 
|  | if (flags) get_thread_context( thread, context, flags ); | 
|  | } | 
|  | reply->self = (thread == current); | 
|  | release_object( thread ); | 
|  | } | 
|  |  | 
|  | /* set the current context of a thread */ | 
|  | DECL_HANDLER(set_thread_context) | 
|  | { | 
|  | struct thread *thread; | 
|  |  | 
|  | if (get_req_data_size() < sizeof(CONTEXT)) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  | if (!(thread = get_thread_from_handle( req->handle, THREAD_SET_CONTEXT ))) return; | 
|  |  | 
|  | if (req->suspend) | 
|  | { | 
|  | if (thread != current || thread->context) | 
|  | { | 
|  | /* nested suspend or exception, shouldn't happen */ | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | } | 
|  | else if ((thread->suspend_context = mem_alloc( sizeof(CONTEXT) ))) | 
|  | { | 
|  | memcpy( thread->suspend_context, get_req_data(), sizeof(CONTEXT) ); | 
|  | thread->context = thread->suspend_context; | 
|  | if (thread->debug_break) break_thread( thread ); | 
|  | } | 
|  | } | 
|  | else if (thread != current && !thread->context) | 
|  | { | 
|  | /* thread is not suspended, retry (if it's still running) */ | 
|  | if (thread->state != RUNNING) set_error( STATUS_ACCESS_DENIED ); | 
|  | else set_error( STATUS_PENDING ); | 
|  | } | 
|  | else | 
|  | { | 
|  | const CONTEXT *context = get_req_data(); | 
|  | unsigned int flags = get_context_system_regs( req->flags ); | 
|  |  | 
|  | if (flags) set_thread_context( thread, context, flags ); | 
|  | if (thread->context && !get_error()) | 
|  | copy_context( thread->context, context, req->flags & ~flags ); | 
|  | } | 
|  | reply->self = (thread == current); | 
|  | release_object( thread ); | 
|  | } | 
|  |  | 
|  | /* fetch a selector entry for a thread */ | 
|  | DECL_HANDLER(get_selector_entry) | 
|  | { | 
|  | struct thread *thread; | 
|  | if ((thread = get_thread_from_handle( req->handle, THREAD_QUERY_INFORMATION ))) | 
|  | { | 
|  | get_selector_entry( thread, req->entry, &reply->base, &reply->limit, &reply->flags ); | 
|  | release_object( thread ); | 
|  | } | 
|  | } |