| /* |
| * Copyright 2016 Paul Gofman |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d3dx9_private.h" |
| |
| #include <float.h> |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3dx); |
| |
| enum pres_ops |
| { |
| PRESHADER_OP_NOP, |
| PRESHADER_OP_MOV, |
| PRESHADER_OP_ADD, |
| PRESHADER_OP_MUL, |
| PRESHADER_OP_DOT, |
| PRESHADER_OP_NEG, |
| PRESHADER_OP_RCP, |
| PRESHADER_OP_LT, |
| PRESHADER_OP_FRC, |
| PRESHADER_OP_MIN, |
| PRESHADER_OP_MAX, |
| PRESHADER_OP_GE, |
| PRESHADER_OP_CMP, |
| PRESHADER_OP_SIN, |
| PRESHADER_OP_COS, |
| PRESHADER_OP_RSQ, |
| PRESHADER_OP_EXP, |
| PRESHADER_OP_DOTSWIZ6, |
| PRESHADER_OP_DOTSWIZ8, |
| }; |
| |
| typedef double (*pres_op_func)(double *args, int n); |
| |
| static double pres_mov(double *args, int n) {return args[0];} |
| static double pres_add(double *args, int n) {return args[0] + args[1];} |
| static double pres_mul(double *args, int n) {return args[0] * args[1];} |
| static double pres_dot(double *args, int n) |
| { |
| int i; |
| double sum; |
| |
| sum = 0.0; |
| for (i = 0; i < n; ++i) |
| sum += args[i] * args[i + n]; |
| return sum; |
| } |
| |
| static double pres_dotswiz6(double *args, int n) |
| { |
| return pres_dot(args, 3); |
| } |
| |
| static double pres_dotswiz8(double *args, int n) |
| { |
| return pres_dot(args, 4); |
| } |
| |
| static double pres_neg(double *args, int n) {return -args[0];} |
| static double pres_rcp(double *args, int n) {return 1.0 / args[0];} |
| static double pres_lt(double *args, int n) {return args[0] < args[1] ? 1.0 : 0.0;} |
| static double pres_ge(double *args, int n) {return args[0] >= args[1] ? 1.0 : 0.0;} |
| static double pres_frc(double *args, int n) {return args[0] - floor(args[0]);} |
| static double pres_min(double *args, int n) {return fmin(args[0], args[1]);} |
| static double pres_max(double *args, int n) {return fmax(args[0], args[1]);} |
| static double pres_cmp(double *args, int n) {return args[0] < 0.0 ? args[2] : args[1];} |
| static double pres_sin(double *args, int n) {return sin(args[0]);} |
| static double pres_cos(double *args, int n) {return cos(args[0]);} |
| static double pres_rsq(double *args, int n) |
| { |
| double v; |
| |
| v = fabs(args[0]); |
| if (v == 0.0) |
| return INFINITY; |
| else |
| return 1.0 / sqrt(v); |
| } |
| static double pres_exp(double *args, int n) {return pow(2.0, args[0]);} |
| |
| #define PRES_OPCODE_MASK 0x7ff00000 |
| #define PRES_OPCODE_SHIFT 20 |
| #define PRES_SCALAR_FLAG 0x80000000 |
| #define PRES_NCOMP_MASK 0x0000ffff |
| |
| #define FOURCC_PRES 0x53455250 |
| #define FOURCC_CLIT 0x54494c43 |
| #define FOURCC_FXLC 0x434c5846 |
| #define FOURCC_PRSI 0x49535250 |
| #define PRES_SIGN 0x46580000 |
| |
| struct op_info |
| { |
| unsigned int opcode; |
| char mnem[16]; |
| unsigned int input_count; |
| BOOL func_all_comps; |
| pres_op_func func; |
| }; |
| |
| static const struct op_info pres_op_info[] = |
| { |
| {0x000, "nop", 0, 0, NULL }, /* PRESHADER_OP_NOP */ |
| {0x100, "mov", 1, 0, pres_mov}, /* PRESHADER_OP_MOV */ |
| {0x204, "add", 2, 0, pres_add}, /* PRESHADER_OP_ADD */ |
| {0x205, "mul", 2, 0, pres_mul}, /* PRESHADER_OP_MUL */ |
| {0x500, "dot", 2, 1, pres_dot}, /* PRESHADER_OP_DOT */ |
| {0x101, "neg", 1, 0, pres_neg}, /* PRESHADER_OP_NEG */ |
| {0x103, "rcp", 1, 0, pres_rcp}, /* PRESHADER_OP_RCP */ |
| {0x202, "lt", 2, 0, pres_lt }, /* PRESHADER_OP_LT */ |
| {0x104, "frc", 1, 0, pres_frc}, /* PRESHADER_OP_FRC */ |
| {0x200, "min", 2, 0, pres_min}, /* PRESHADER_OP_MIN */ |
| {0x201, "max", 2, 0, pres_max}, /* PRESHADER_OP_MAX */ |
| {0x203, "ge", 2, 0, pres_ge }, /* PRESHADER_OP_GE */ |
| {0x300, "cmp", 3, 0, pres_cmp}, /* PRESHADER_OP_CMP */ |
| {0x108, "sin", 1, 0, pres_sin}, /* PRESHADER_OP_SIN */ |
| {0x109, "cos", 1, 0, pres_cos}, /* PRESHADER_OP_COS */ |
| {0x107, "rsq", 1, 0, pres_rsq}, /* PRESHADER_OP_RSQ */ |
| {0x105, "exp", 1, 0, pres_exp}, /* PRESHADER_OP_EXP */ |
| {0x70e, "d3ds_dotswiz", 6, 0, pres_dotswiz6}, /* PRESHADER_OP_DOTSWIZ6 */ |
| {0x70e, "d3ds_dotswiz", 8, 0, pres_dotswiz8}, /* PRESHADER_OP_DOTSWIZ8 */ |
| }; |
| |
| enum pres_value_type |
| { |
| PRES_VT_FLOAT, |
| PRES_VT_DOUBLE, |
| PRES_VT_INT, |
| PRES_VT_BOOL |
| }; |
| |
| static const struct |
| { |
| unsigned int component_size; |
| unsigned int reg_component_count; |
| enum pres_value_type type; |
| } |
| table_info[] = |
| { |
| {sizeof(double), 1, PRES_VT_DOUBLE}, /* PRES_REGTAB_IMMED */ |
| {sizeof(float), 4, PRES_VT_FLOAT }, /* PRES_REGTAB_CONST */ |
| {sizeof(float), 4, PRES_VT_FLOAT }, /* PRES_REGTAB_OCONST */ |
| {sizeof(BOOL), 1, PRES_VT_BOOL }, /* PRES_REGTAB_OBCONST */ |
| {sizeof(int), 4, PRES_VT_INT, }, /* PRES_REGTAB_OICONST */ |
| /* TODO: use double precision for 64 bit */ |
| {sizeof(float), 4, PRES_VT_FLOAT } /* PRES_REGTAB_TEMP */ |
| }; |
| |
| static const char *table_symbol[] = |
| { |
| "imm", "c", "oc", "ob", "oi", "r", "(null)", |
| }; |
| |
| static const enum pres_reg_tables pres_regset2table[] = |
| { |
| PRES_REGTAB_OBCONST, /* D3DXRS_BOOL */ |
| PRES_REGTAB_OICONST, /* D3DXRS_INT4 */ |
| PRES_REGTAB_CONST, /* D3DXRS_FLOAT4 */ |
| PRES_REGTAB_COUNT, /* D3DXRS_SAMPLER */ |
| }; |
| |
| static const enum pres_reg_tables shad_regset2table[] = |
| { |
| PRES_REGTAB_OBCONST, /* D3DXRS_BOOL */ |
| PRES_REGTAB_OICONST, /* D3DXRS_INT4 */ |
| PRES_REGTAB_OCONST, /* D3DXRS_FLOAT4 */ |
| PRES_REGTAB_COUNT, /* D3DXRS_SAMPLER */ |
| }; |
| |
| struct d3dx_pres_operand |
| { |
| enum pres_reg_tables table; |
| /* offset is component index, not register index, e. g. |
| offset for component c3.y is 13 (3 * 4 + 1) */ |
| unsigned int offset; |
| }; |
| |
| #define MAX_INPUTS_COUNT 8 |
| |
| struct d3dx_pres_ins |
| { |
| enum pres_ops op; |
| /* first input argument is scalar, |
| scalar component is propagated */ |
| BOOL scalar_op; |
| unsigned int component_count; |
| struct d3dx_pres_operand inputs[MAX_INPUTS_COUNT]; |
| struct d3dx_pres_operand output; |
| }; |
| |
| static unsigned int get_reg_offset(unsigned int table, unsigned int offset) |
| { |
| return offset / table_info[table].reg_component_count; |
| } |
| |
| #define PRES_BITMASK_BLOCK_SIZE (sizeof(unsigned int) * 8) |
| |
| static HRESULT init_set_constants(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab); |
| |
| static HRESULT regstore_alloc_table(struct d3dx_regstore *rs, unsigned int table) |
| { |
| unsigned int size; |
| |
| size = rs->table_sizes[table] * table_info[table].reg_component_count * table_info[table].component_size; |
| if (size) |
| { |
| rs->tables[table] = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size); |
| rs->table_value_set[table] = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof(*rs->table_value_set[table]) * |
| ((rs->table_sizes[table] + PRES_BITMASK_BLOCK_SIZE - 1) / PRES_BITMASK_BLOCK_SIZE)); |
| if (!rs->tables[table] || !rs->table_value_set[table]) |
| return E_OUTOFMEMORY; |
| } |
| return D3D_OK; |
| } |
| |
| static void regstore_free_tables(struct d3dx_regstore *rs) |
| { |
| unsigned int i; |
| |
| for (i = 0; i < PRES_REGTAB_COUNT; ++i) |
| { |
| HeapFree(GetProcessHeap(), 0, rs->tables[i]); |
| HeapFree(GetProcessHeap(), 0, rs->table_value_set[i]); |
| } |
| } |
| |
| static void regstore_set_values(struct d3dx_regstore *rs, unsigned int table, void *data, |
| unsigned int start_offset, unsigned int count) |
| { |
| unsigned int block_idx, start, end, start_block, end_block; |
| |
| if (!count) |
| return; |
| |
| memcpy((BYTE *)rs->tables[table] + start_offset * table_info[table].component_size, |
| data, count * table_info[table].component_size); |
| |
| start = get_reg_offset(table, start_offset); |
| start_block = start / PRES_BITMASK_BLOCK_SIZE; |
| start -= start_block * PRES_BITMASK_BLOCK_SIZE; |
| end = get_reg_offset(table, start_offset + count - 1); |
| end_block = end / PRES_BITMASK_BLOCK_SIZE; |
| end = (end_block + 1) * PRES_BITMASK_BLOCK_SIZE - 1 - end; |
| |
| if (start_block == end_block) |
| { |
| rs->table_value_set[table][start_block] |= (~0u << start) & (~0u >> end); |
| } |
| else |
| { |
| rs->table_value_set[table][start_block] |= ~0u << start; |
| |
| for (block_idx = start_block + 1; block_idx < end_block; ++block_idx) |
| rs->table_value_set[table][block_idx] = ~0u; |
| |
| rs->table_value_set[table][end_block] |= ~0u >> end; |
| } |
| } |
| |
| static unsigned int regstore_is_val_set_reg(struct d3dx_regstore *rs, unsigned int table, unsigned int reg_idx) |
| { |
| return rs->table_value_set[table][reg_idx / PRES_BITMASK_BLOCK_SIZE] & |
| (1u << (reg_idx % PRES_BITMASK_BLOCK_SIZE)); |
| } |
| |
| static double regstore_get_double(struct d3dx_regstore *rs, unsigned int table, unsigned int offset) |
| { |
| BYTE *p; |
| |
| p = (BYTE *)rs->tables[table] + table_info[table].component_size * offset; |
| switch (table_info[table].type) |
| { |
| case PRES_VT_FLOAT: |
| return *(float *)p; |
| case PRES_VT_DOUBLE: |
| return *(double *)p; |
| default: |
| FIXME("Unexpected preshader input from table %u.\n", table); |
| return NAN; |
| } |
| } |
| |
| static void regstore_set_double(struct d3dx_regstore *rs, unsigned int table, unsigned int offset, double v) |
| { |
| BYTE *p; |
| unsigned int reg_idx; |
| |
| p = (BYTE *)rs->tables[table] + table_info[table].component_size * offset; |
| switch (table_info[table].type) |
| { |
| case PRES_VT_FLOAT : *(float *)p = v; break; |
| case PRES_VT_DOUBLE: *(double *)p = v; break; |
| case PRES_VT_INT : *(int *)p = lrint(v); break; |
| case PRES_VT_BOOL : *(BOOL *)p = !!v; break; |
| } |
| reg_idx = get_reg_offset(table, offset); |
| rs->table_value_set[table][reg_idx / PRES_BITMASK_BLOCK_SIZE] |= |
| 1u << (reg_idx % PRES_BITMASK_BLOCK_SIZE); |
| } |
| |
| static void regstore_reset_table(struct d3dx_regstore *rs, unsigned int table) |
| { |
| unsigned int size; |
| |
| size = rs->table_sizes[table] * table_info[table].reg_component_count * table_info[table].component_size; |
| |
| memset(rs->tables[table], 0, size); |
| memset(rs->table_value_set[table], 0, |
| sizeof(*rs->table_value_set[table]) * |
| ((rs->table_sizes[table] + PRES_BITMASK_BLOCK_SIZE - 1) / PRES_BITMASK_BLOCK_SIZE)); |
| } |
| |
| static void dump_bytecode(void *data, unsigned int size) |
| { |
| unsigned int *bytecode = (unsigned int *)data; |
| unsigned int i, j, n; |
| |
| size /= sizeof(*bytecode); |
| i = 0; |
| while (i < size) |
| { |
| n = min(size - i, 8); |
| for (j = 0; j < n; ++j) |
| TRACE("0x%08x,", bytecode[i + j]); |
| i += n; |
| TRACE("\n"); |
| } |
| } |
| |
| static unsigned int *find_bytecode_comment(unsigned int *ptr, unsigned int count, |
| unsigned int fourcc, unsigned int *size) |
| { |
| /* Provide at least one value in comment section on non-NULL return. */ |
| while (count > 2 && (*ptr & 0xffff) == 0xfffe) |
| { |
| unsigned int section_size; |
| |
| section_size = (*ptr >> 16); |
| if (!section_size || section_size + 1 > count) |
| break; |
| if (*(ptr + 1) == fourcc) |
| { |
| *size = section_size; |
| return ptr + 2; |
| } |
| count -= section_size + 1; |
| ptr += section_size + 1; |
| } |
| return NULL; |
| } |
| |
| static unsigned int *parse_pres_arg(unsigned int *ptr, unsigned int count, struct d3dx_pres_operand *opr) |
| { |
| static const enum pres_reg_tables reg_table[8] = |
| { |
| PRES_REGTAB_COUNT, PRES_REGTAB_IMMED, PRES_REGTAB_CONST, PRES_REGTAB_COUNT, |
| PRES_REGTAB_OCONST, PRES_REGTAB_OBCONST, PRES_REGTAB_OICONST, PRES_REGTAB_TEMP |
| }; |
| |
| if (count < 3) |
| { |
| WARN("Byte code buffer ends unexpectedly.\n"); |
| return NULL; |
| } |
| |
| if (*ptr) |
| { |
| FIXME("Relative addressing not supported yet, word %#x.\n", *ptr); |
| return NULL; |
| } |
| ++ptr; |
| |
| if (*ptr >= ARRAY_SIZE(reg_table) || reg_table[*ptr] == PRES_REGTAB_COUNT) |
| { |
| FIXME("Unsupported register table %#x.\n", *ptr); |
| return NULL; |
| } |
| opr->table = reg_table[*ptr++]; |
| opr->offset = *ptr++; |
| |
| if (opr->table == PRES_REGTAB_OBCONST) |
| opr->offset /= 4; |
| return ptr; |
| } |
| |
| static unsigned int *parse_pres_ins(unsigned int *ptr, unsigned int count, struct d3dx_pres_ins *ins) |
| { |
| unsigned int ins_code, ins_raw; |
| unsigned int input_count; |
| unsigned int i; |
| |
| if (count < 2) |
| { |
| WARN("Byte code buffer ends unexpectedly.\n"); |
| return NULL; |
| } |
| |
| ins_raw = *ptr++; |
| ins_code = (ins_raw & PRES_OPCODE_MASK) >> PRES_OPCODE_SHIFT; |
| ins->component_count = ins_raw & PRES_NCOMP_MASK; |
| ins->scalar_op = !!(ins_raw & PRES_SCALAR_FLAG); |
| |
| if (ins->component_count < 1 || ins->component_count > 4) |
| { |
| FIXME("Unsupported number of components %u.\n", ins->component_count); |
| return NULL; |
| } |
| input_count = *ptr++; |
| count -= 2; |
| for (i = 0; i < ARRAY_SIZE(pres_op_info); ++i) |
| if (ins_code == pres_op_info[i].opcode && input_count == pres_op_info[i].input_count) |
| break; |
| if (i == ARRAY_SIZE(pres_op_info)) |
| { |
| FIXME("Unknown opcode %#x, input_count %u, raw %#x.\n", ins_code, input_count, ins_raw); |
| return NULL; |
| } |
| ins->op = i; |
| if (input_count > ARRAY_SIZE(ins->inputs)) |
| { |
| FIXME("Actual input args count %u exceeds inputs array size, instruction %s.\n", input_count, |
| pres_op_info[i].mnem); |
| return NULL; |
| } |
| for (i = 0; i < input_count; ++i) |
| { |
| unsigned int *p; |
| |
| p = parse_pres_arg(ptr, count, &ins->inputs[i]); |
| if (!p) |
| return NULL; |
| count -= p - ptr; |
| ptr = p; |
| } |
| ptr = parse_pres_arg(ptr, count, &ins->output); |
| return ptr; |
| } |
| |
| static HRESULT get_ctab_constant_desc(ID3DXConstantTable *ctab, D3DXHANDLE hc, D3DXCONSTANT_DESC *desc) |
| { |
| D3DXCONSTANT_DESC buffer[2]; |
| HRESULT hr; |
| unsigned int count; |
| |
| count = ARRAY_SIZE(buffer); |
| if (FAILED(hr = ID3DXConstantTable_GetConstantDesc(ctab, hc, buffer, &count))) |
| { |
| FIXME("Could not get constant desc, hr %#x.\n", hr); |
| return hr; |
| } |
| else if (count != 1) |
| { |
| FIXME("Unexpected constant descriptors count %u.\n", count); |
| return D3DERR_INVALIDCALL; |
| } |
| *desc = buffer[0]; |
| return D3D_OK; |
| } |
| |
| static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab *out, struct d3dx9_base_effect *base) |
| { |
| ID3DXConstantTable *ctab; |
| D3DXCONSTANT_DESC *cdesc; |
| struct d3dx_parameter **inputs_param; |
| D3DXCONSTANTTABLE_DESC desc; |
| HRESULT hr; |
| D3DXHANDLE hc; |
| unsigned int i; |
| |
| out->inputs = cdesc = NULL; |
| out->inputs_param = NULL; |
| out->input_count = 0; |
| inputs_param = NULL; |
| hr = D3DXGetShaderConstantTable(byte_code, &ctab); |
| if (FAILED(hr) || !ctab) |
| { |
| TRACE("Could not get CTAB data, hr %#x.\n", hr); |
| /* returning OK, shaders and preshaders without CTAB are valid */ |
| return D3D_OK; |
| } |
| if (FAILED(hr = ID3DXConstantTable_GetDesc(ctab, &desc))) |
| { |
| FIXME("Could not get CTAB desc, hr %#x.\n", hr); |
| goto err_out; |
| } |
| |
| cdesc = HeapAlloc(GetProcessHeap(), 0, sizeof(*cdesc) * desc.Constants); |
| inputs_param = HeapAlloc(GetProcessHeap(), 0, sizeof(*inputs_param) * desc.Constants); |
| if (!cdesc || !inputs_param) |
| { |
| hr = E_OUTOFMEMORY; |
| goto err_out; |
| } |
| |
| for (i = 0; i < desc.Constants; ++i) |
| { |
| hc = ID3DXConstantTable_GetConstant(ctab, NULL, i); |
| if (!hc) |
| { |
| FIXME("Null constant handle.\n"); |
| goto err_out; |
| } |
| if (FAILED(hr = get_ctab_constant_desc(ctab, hc, &cdesc[i]))) |
| goto err_out; |
| inputs_param[i] = get_parameter_by_name(base, NULL, cdesc[i].Name); |
| if (cdesc[i].Class == D3DXPC_OBJECT) |
| TRACE("Object %s, parameter %p.\n", cdesc[i].Name, inputs_param[i]); |
| else if (!inputs_param[i]) |
| WARN("Could not find parameter %s in effect.\n", cdesc[i].Name); |
| } |
| out->input_count = desc.Constants; |
| out->inputs = cdesc; |
| out->inputs_param = inputs_param; |
| hr = init_set_constants(out, ctab); |
| ID3DXConstantTable_Release(ctab); |
| return hr; |
| err_out: |
| HeapFree(GetProcessHeap(), 0, cdesc); |
| HeapFree(GetProcessHeap(), 0, inputs_param); |
| if (ctab) |
| ID3DXConstantTable_Release(ctab); |
| return hr; |
| } |
| |
| static void update_table_size(unsigned int *table_sizes, unsigned int table, unsigned int max_register) |
| { |
| if (table < PRES_REGTAB_COUNT) |
| table_sizes[table] = max(table_sizes[table], max_register + 1); |
| } |
| |
| static void update_table_sizes_consts(unsigned int *table_sizes, struct d3dx_const_tab *ctab) |
| { |
| unsigned int i, table, max_register; |
| |
| for (i = 0; i < ctab->input_count; ++i) |
| { |
| if (!ctab->inputs[i].RegisterCount) |
| continue; |
| max_register = ctab->inputs[i].RegisterIndex + ctab->inputs[i].RegisterCount - 1; |
| table = ctab->regset2table[ctab->inputs[i].RegisterSet]; |
| update_table_size(table_sizes, table, max_register); |
| } |
| } |
| |
| static void dump_arg(struct d3dx_regstore *rs, const struct d3dx_pres_operand *arg, int component_count) |
| { |
| static const char *xyzw_str = "xyzw"; |
| unsigned int i, table; |
| |
| table = arg->table; |
| if (table == PRES_REGTAB_IMMED) |
| { |
| TRACE("("); |
| for (i = 0; i < component_count; ++i) |
| TRACE(i < component_count - 1 ? "%.16e, " : "%.16e", |
| ((double *)rs->tables[PRES_REGTAB_IMMED])[arg->offset + i]); |
| TRACE(")"); |
| } |
| else |
| { |
| TRACE("%s%u.", table_symbol[table], get_reg_offset(table, arg->offset)); |
| for (i = 0; i < component_count; ++i) |
| TRACE("%c", xyzw_str[(arg->offset + i) % 4]); |
| } |
| } |
| |
| static void dump_registers(struct d3dx_const_tab *ctab) |
| { |
| unsigned int table, i; |
| |
| for (i = 0; i < ctab->input_count; ++i) |
| { |
| table = ctab->regset2table[ctab->inputs[i].RegisterSet]; |
| TRACE("// %-12s %s%-4u %u\n", ctab->inputs_param[i] ? ctab->inputs_param[i]->name : "(nil)", |
| table_symbol[table], ctab->inputs[i].RegisterIndex, ctab->inputs[i].RegisterCount); |
| } |
| } |
| |
| static void dump_ins(struct d3dx_regstore *rs, const struct d3dx_pres_ins *ins) |
| { |
| unsigned int i; |
| |
| TRACE(" %s ", pres_op_info[ins->op].mnem); |
| dump_arg(rs, &ins->output, pres_op_info[ins->op].func_all_comps ? 1 : ins->component_count); |
| for (i = 0; i < pres_op_info[ins->op].input_count; ++i) |
| { |
| TRACE(", "); |
| dump_arg(rs, &ins->inputs[i], ins->scalar_op && !i ? 1 : ins->component_count); |
| } |
| TRACE("\n"); |
| } |
| |
| static void dump_preshader(struct d3dx_preshader *pres) |
| { |
| unsigned int i; |
| |
| TRACE("// Preshader registers:\n"); |
| dump_registers(&pres->inputs); |
| TRACE(" preshader\n"); |
| for (i = 0; i < pres->ins_count; ++i) |
| dump_ins(&pres->regs, &pres->ins[i]); |
| } |
| |
| static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, unsigned int count, struct d3dx9_base_effect *base) |
| { |
| unsigned int *p; |
| unsigned int i, j, const_count; |
| double *dconst; |
| HRESULT hr; |
| unsigned int saved_word; |
| unsigned int section_size; |
| |
| TRACE("Preshader version %#x.\n", *ptr & 0xffff); |
| |
| if (!count) |
| { |
| WARN("Unexpected end of byte code buffer.\n"); |
| return D3DXERR_INVALIDDATA; |
| } |
| |
| p = find_bytecode_comment(ptr + 1, count - 1, FOURCC_CLIT, §ion_size); |
| if (p) |
| { |
| const_count = *p++; |
| if (const_count > (section_size - 1) / (sizeof(double) / sizeof(unsigned int))) |
| { |
| WARN("Byte code buffer ends unexpectedly.\n"); |
| return D3DXERR_INVALIDDATA; |
| } |
| dconst = (double *)p; |
| } |
| else |
| { |
| const_count = 0; |
| dconst = NULL; |
| } |
| TRACE("%u double constants.\n", const_count); |
| |
| p = find_bytecode_comment(ptr + 1, count - 1, FOURCC_FXLC, §ion_size); |
| if (!p) |
| { |
| WARN("Could not find preshader code.\n"); |
| return D3D_OK; |
| } |
| pres->ins_count = *p++; |
| --section_size; |
| if (pres->ins_count > UINT_MAX / sizeof(*pres->ins)) |
| { |
| WARN("Invalid instruction count %u.\n", pres->ins_count); |
| return D3DXERR_INVALIDDATA; |
| } |
| TRACE("%u instructions.\n", pres->ins_count); |
| pres->ins = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*pres->ins) * pres->ins_count); |
| if (!pres->ins) |
| return E_OUTOFMEMORY; |
| for (i = 0; i < pres->ins_count; ++i) |
| { |
| unsigned int *ptr_next; |
| |
| ptr_next = parse_pres_ins(p, section_size, &pres->ins[i]); |
| if (!ptr_next) |
| return D3DXERR_INVALIDDATA; |
| section_size -= ptr_next - p; |
| p = ptr_next; |
| } |
| |
| pres->inputs.regset2table = pres_regset2table; |
| |
| saved_word = *ptr; |
| *ptr = 0xfffe0000; |
| hr = get_constants_desc(ptr, &pres->inputs, base); |
| *ptr = saved_word; |
| if (FAILED(hr)) |
| return hr; |
| |
| pres->regs.table_sizes[PRES_REGTAB_IMMED] = const_count; |
| |
| for (i = 0; i < pres->ins_count; ++i) |
| { |
| for (j = 0; j < pres_op_info[pres->ins[i].op].input_count; ++j) |
| update_table_size(pres->regs.table_sizes, pres->ins[i].inputs[j].table, |
| get_reg_offset(pres->ins[i].inputs[j].table, |
| pres->ins[i].inputs[j].offset + pres->ins[i].component_count - 1)); |
| |
| update_table_size(pres->regs.table_sizes, pres->ins[i].output.table, |
| get_reg_offset(pres->ins[i].output.table, |
| pres->ins[i].output.offset + pres->ins[i].component_count - 1)); |
| } |
| update_table_sizes_consts(pres->regs.table_sizes, &pres->inputs); |
| if (FAILED(regstore_alloc_table(&pres->regs, PRES_REGTAB_IMMED))) |
| return E_OUTOFMEMORY; |
| regstore_set_values(&pres->regs, PRES_REGTAB_IMMED, dconst, 0, const_count); |
| |
| return D3D_OK; |
| } |
| |
| void d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte_code, unsigned int byte_code_size, |
| D3DXPARAMETER_TYPE type, struct d3dx_param_eval **peval_out) |
| { |
| struct d3dx_param_eval *peval; |
| unsigned int *ptr; |
| HRESULT hr; |
| unsigned int i; |
| BOOL shader; |
| unsigned int count, pres_size; |
| |
| TRACE("base_effect %p, byte_code %p, byte_code_size %u, type %u, peval_out %p.\n", |
| base_effect, byte_code, byte_code_size, type, peval_out); |
| |
| count = byte_code_size / sizeof(unsigned int); |
| if (!byte_code || !count) |
| { |
| *peval_out = NULL; |
| return; |
| } |
| |
| peval = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*peval)); |
| if (!peval) |
| goto err_out; |
| |
| peval->param_type = type; |
| switch (type) |
| { |
| case D3DXPT_VERTEXSHADER: |
| case D3DXPT_PIXELSHADER: |
| shader = TRUE; |
| break; |
| default: |
| shader = FALSE; |
| break; |
| } |
| peval->shader_inputs.regset2table = shad_regset2table; |
| |
| ptr = (unsigned int *)byte_code; |
| if (shader) |
| { |
| if ((*ptr & 0xfffe0000) != 0xfffe0000) |
| { |
| FIXME("Invalid shader signature %#x.\n", *ptr); |
| goto err_out; |
| } |
| TRACE("Shader version %#x.\n", *ptr & 0xffff); |
| |
| if (FAILED(hr = get_constants_desc(ptr, &peval->shader_inputs, base_effect))) |
| { |
| FIXME("Could not get shader constant table, hr %#x.\n", hr); |
| goto err_out; |
| } |
| update_table_sizes_consts(peval->pres.regs.table_sizes, &peval->shader_inputs); |
| ptr = find_bytecode_comment(ptr + 1, count - 1, FOURCC_PRES, &pres_size); |
| if (!ptr) |
| TRACE("No preshader found.\n"); |
| } |
| else |
| { |
| pres_size = count; |
| } |
| |
| if (ptr && FAILED(parse_preshader(&peval->pres, ptr, pres_size, base_effect))) |
| { |
| FIXME("Failed parsing preshader, byte code for analysis follows.\n"); |
| dump_bytecode(byte_code, byte_code_size); |
| goto err_out; |
| } |
| |
| for (i = PRES_REGTAB_FIRST_SHADER; i < PRES_REGTAB_COUNT; ++i) |
| { |
| if (FAILED(regstore_alloc_table(&peval->pres.regs, i))) |
| goto err_out; |
| } |
| |
| if (TRACE_ON(d3dx)) |
| { |
| dump_bytecode(byte_code, byte_code_size); |
| dump_preshader(&peval->pres); |
| if (shader) |
| { |
| TRACE("// Shader registers:\n"); |
| dump_registers(&peval->shader_inputs); |
| } |
| } |
| *peval_out = peval; |
| TRACE("Created parameter evaluator %p.\n", *peval_out); |
| return; |
| |
| err_out: |
| FIXME("Error creating parameter evaluator.\n"); |
| d3dx_free_param_eval(peval); |
| *peval_out = NULL; |
| } |
| |
| static void d3dx_free_const_tab(struct d3dx_const_tab *ctab) |
| { |
| HeapFree(GetProcessHeap(), 0, ctab->inputs); |
| HeapFree(GetProcessHeap(), 0, ctab->inputs_param); |
| HeapFree(GetProcessHeap(), 0, ctab->const_set); |
| } |
| |
| static void d3dx_free_preshader(struct d3dx_preshader *pres) |
| { |
| HeapFree(GetProcessHeap(), 0, pres->ins); |
| |
| regstore_free_tables(&pres->regs); |
| d3dx_free_const_tab(&pres->inputs); |
| } |
| |
| void d3dx_free_param_eval(struct d3dx_param_eval *peval) |
| { |
| TRACE("peval %p.\n", peval); |
| |
| if (!peval) |
| return; |
| |
| d3dx_free_preshader(&peval->pres); |
| d3dx_free_const_tab(&peval->shader_inputs); |
| HeapFree(GetProcessHeap(), 0, peval); |
| } |
| |
| static void set_constants(struct d3dx_regstore *rs, struct d3dx_const_tab *const_tab) |
| { |
| unsigned int const_idx; |
| |
| for (const_idx = 0; const_idx < const_tab->const_set_count; ++const_idx) |
| { |
| struct d3dx_const_param_eval_output *const_set = &const_tab->const_set[const_idx]; |
| unsigned int table = const_set->table; |
| struct d3dx_parameter *param = const_set->param; |
| enum pres_value_type table_type = table_info[table].type; |
| unsigned int i, j, n, start_offset; |
| unsigned int minor, major, major_stride, param_offset; |
| BOOL transpose; |
| unsigned int count; |
| |
| transpose = (const_set->constant_class == D3DXPC_MATRIX_COLUMNS && param->class == D3DXPC_MATRIX_ROWS) |
| || (param->class == D3DXPC_MATRIX_COLUMNS && const_set->constant_class == D3DXPC_MATRIX_ROWS); |
| if (const_set->constant_class == D3DXPC_MATRIX_COLUMNS) |
| { |
| major = param->columns; |
| minor = param->rows; |
| } |
| else |
| { |
| major = param->rows; |
| minor = param->columns; |
| } |
| start_offset = const_set->register_index * table_info[table].reg_component_count; |
| major_stride = max(minor, table_info[table].reg_component_count); |
| n = min(major * major_stride, |
| const_set->register_count * table_info[table].reg_component_count + major_stride - 1) / major_stride; |
| count = n * minor; |
| if (((param->type == D3DXPT_FLOAT && table_type == PRES_VT_FLOAT) |
| || (param->type == D3DXPT_INT && table_type == PRES_VT_INT) |
| || (param->type == D3DXPT_BOOL && table_type == PRES_VT_BOOL)) |
| && !transpose && minor == major_stride |
| && count == table_info[table].reg_component_count * const_set->register_count |
| && count * sizeof(unsigned int) <= param->bytes) |
| { |
| regstore_set_values(rs, table, param->data, start_offset, count); |
| continue; |
| } |
| |
| for (i = 0; i < n; ++i) |
| { |
| for (j = 0; j < minor; ++j) |
| { |
| unsigned int out; |
| unsigned int *in; |
| unsigned int offset; |
| |
| offset = start_offset + i * major_stride + j; |
| if (offset / table_info[table].reg_component_count >= rs->table_sizes[table]) |
| { |
| if (table_info[table].reg_component_count != 1) |
| FIXME("Output offset exceeds table size, name %s, component %u.\n", |
| debugstr_a(param->name), i); |
| break; |
| } |
| if (transpose) |
| param_offset = i + j * major; |
| else |
| param_offset = i * minor + j; |
| if (param_offset * sizeof(unsigned int) >= param->bytes) |
| { |
| WARN("Parameter data is too short, name %s, component %u.\n", debugstr_a(param->name), i); |
| break; |
| } |
| |
| in = (unsigned int *)param->data + param_offset; |
| switch (table_type) |
| { |
| case PRES_VT_FLOAT: set_number(&out, D3DXPT_FLOAT, in, param->type); break; |
| case PRES_VT_INT: set_number(&out, D3DXPT_INT, in, param->type); break; |
| case PRES_VT_BOOL: set_number(&out, D3DXPT_BOOL, in, param->type); break; |
| default: |
| FIXME("Unexpected type %#x.\n", table_info[table].type); |
| break; |
| } |
| regstore_set_values(rs, table, &out, offset, 1); |
| } |
| } |
| } |
| } |
| |
| #define INITIAL_CONST_SET_SIZE 16 |
| |
| static HRESULT append_const_set(struct d3dx_const_tab *const_tab, struct d3dx_const_param_eval_output *set) |
| { |
| if (const_tab->const_set_count >= const_tab->const_set_size) |
| { |
| unsigned int new_size; |
| struct d3dx_const_param_eval_output *new_alloc; |
| |
| if (!const_tab->const_set_size) |
| { |
| new_size = INITIAL_CONST_SET_SIZE; |
| new_alloc = HeapAlloc(GetProcessHeap(), 0, sizeof(*const_tab->const_set) * new_size); |
| if (!new_alloc) |
| { |
| ERR("Out of memory.\n"); |
| return E_OUTOFMEMORY; |
| } |
| } |
| else |
| { |
| new_size = const_tab->const_set_size * 2; |
| new_alloc = HeapReAlloc(GetProcessHeap(), 0, const_tab->const_set, |
| sizeof(*const_tab->const_set) * new_size); |
| if (!new_alloc) |
| { |
| ERR("Out of memory.\n"); |
| return E_OUTOFMEMORY; |
| } |
| } |
| const_tab->const_set = new_alloc; |
| const_tab->const_set_size = new_size; |
| } |
| const_tab->const_set[const_tab->const_set_count++] = *set; |
| return D3D_OK; |
| } |
| |
| static HRESULT init_set_constants_param(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab, |
| D3DXHANDLE hc, struct d3dx_parameter *param) |
| { |
| D3DXCONSTANT_DESC desc; |
| unsigned int const_count, param_count, i; |
| BOOL get_element; |
| struct d3dx_const_param_eval_output const_set; |
| HRESULT hr; |
| |
| if (FAILED(get_ctab_constant_desc(ctab, hc, &desc))) |
| return D3DERR_INVALIDCALL; |
| |
| if (param->element_count) |
| { |
| param_count = param->element_count; |
| const_count = desc.Elements; |
| get_element = TRUE; |
| } |
| else |
| { |
| if (desc.Elements > 1) |
| { |
| FIXME("Unexpected number of constant elements %u.\n", desc.Elements); |
| return D3DERR_INVALIDCALL; |
| } |
| param_count = param->member_count; |
| const_count = desc.StructMembers; |
| get_element = FALSE; |
| } |
| if (const_count != param_count) |
| { |
| FIXME("Number of elements or struct members differs between parameter (%u) and constant (%u).\n", |
| param_count, const_count); |
| return D3DERR_INVALIDCALL; |
| } |
| if (const_count) |
| { |
| HRESULT ret; |
| D3DXHANDLE hc_element; |
| |
| ret = D3D_OK; |
| for (i = 0; i < const_count; ++i) |
| { |
| if (get_element) |
| hc_element = ID3DXConstantTable_GetConstantElement(ctab, hc, i); |
| else |
| hc_element = ID3DXConstantTable_GetConstant(ctab, hc, i); |
| if (!hc_element) |
| { |
| FIXME("Could not get constant.\n"); |
| hr = D3DERR_INVALIDCALL; |
| } |
| else |
| { |
| hr = init_set_constants_param(const_tab, ctab, hc_element, ¶m->members[i]); |
| } |
| if (FAILED(hr)) |
| ret = hr; |
| } |
| return ret; |
| } |
| |
| TRACE("Constant %s, rows %u, columns %u, class %u, bytes %u.\n", |
| debugstr_a(desc.Name), desc.Rows, desc.Columns, desc.Class, desc.Bytes); |
| TRACE("Parameter %s, rows %u, columns %u, class %u, flags %#x, bytes %u.\n", |
| debugstr_a(param->name), param->rows, param->columns, param->class, |
| param->flags, param->bytes); |
| |
| const_set.param = param; |
| const_set.constant_class = desc.Class; |
| if (desc.RegisterSet >= ARRAY_SIZE(shad_regset2table)) |
| { |
| FIXME("Unknown register set %u.\n", desc.RegisterSet); |
| return D3DERR_INVALIDCALL; |
| } |
| const_set.register_index = desc.RegisterIndex; |
| const_set.table = const_tab->regset2table[desc.RegisterSet]; |
| if (const_set.table >= PRES_REGTAB_COUNT) |
| { |
| ERR("Unexpected register set %u.\n", desc.RegisterSet); |
| return D3DERR_INVALIDCALL; |
| } |
| const_set.register_count = desc.RegisterCount; |
| if (FAILED(hr = append_const_set(const_tab, &const_set))) |
| return hr; |
| |
| return D3D_OK; |
| } |
| |
| static HRESULT init_set_constants(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab) |
| { |
| unsigned int i; |
| HRESULT hr, ret; |
| D3DXHANDLE hc; |
| |
| ret = D3D_OK; |
| for (i = 0; i < const_tab->input_count; ++i) |
| { |
| if (!const_tab->inputs_param[i] || const_tab->inputs_param[i]->class == D3DXPC_OBJECT) |
| continue; |
| hc = ID3DXConstantTable_GetConstant(ctab, NULL, i); |
| if (hc) |
| { |
| hr = init_set_constants_param(const_tab, ctab, hc, const_tab->inputs_param[i]); |
| } |
| else |
| { |
| FIXME("Could not get constant, index %u.\n", i); |
| hr = D3DERR_INVALIDCALL; |
| } |
| if (FAILED(hr)) |
| ret = hr; |
| } |
| |
| if (const_tab->const_set_count) |
| { |
| const_tab->const_set = HeapReAlloc(GetProcessHeap(), 0, const_tab->const_set, |
| sizeof(*const_tab->const_set) * const_tab->const_set_count); |
| if (!const_tab->const_set) |
| { |
| ERR("Out of memory.\n"); |
| return E_OUTOFMEMORY; |
| } |
| const_tab->const_set_size = const_tab->const_set_count; |
| } |
| return ret; |
| } |
| |
| static double exec_get_arg(struct d3dx_regstore *rs, const struct d3dx_pres_ins *ins, |
| const struct d3dx_pres_operand *opr, unsigned int comp) |
| { |
| if (!regstore_is_val_set_reg(rs, opr->table, (opr->offset + comp) / table_info[opr->table].reg_component_count)) |
| { |
| WARN("Using uninitialized input "); |
| dump_arg(rs, opr, comp); |
| TRACE(".\n"); |
| dump_ins(rs, ins); |
| } |
| return regstore_get_double(rs, opr->table, opr->offset + comp); |
| } |
| |
| static void exec_set_arg(struct d3dx_regstore *rs, const struct d3dx_pres_operand *opr, |
| unsigned int comp, double res) |
| { |
| regstore_set_double(rs, opr->table, opr->offset + comp, res); |
| } |
| |
| #define ARGS_ARRAY_SIZE 8 |
| static HRESULT execute_preshader(struct d3dx_preshader *pres) |
| { |
| unsigned int i, j, k; |
| double args[ARGS_ARRAY_SIZE]; |
| double res; |
| |
| for (i = 0; i < pres->ins_count; ++i) |
| { |
| const struct d3dx_pres_ins *ins; |
| const struct op_info *oi; |
| |
| ins = &pres->ins[i]; |
| oi = &pres_op_info[ins->op]; |
| if (oi->func_all_comps) |
| { |
| if (oi->input_count * ins->component_count > ARGS_ARRAY_SIZE) |
| { |
| FIXME("Too many arguments (%u) for one instruction.\n", oi->input_count * ins->component_count); |
| return E_FAIL; |
| } |
| for (k = 0; k < oi->input_count; ++k) |
| for (j = 0; j < ins->component_count; ++j) |
| args[k * ins->component_count + j] = exec_get_arg(&pres->regs, ins, &ins->inputs[k], |
| ins->scalar_op && !k ? 0 : j); |
| res = oi->func(args, ins->component_count); |
| |
| /* only 'dot' instruction currently falls here */ |
| exec_set_arg(&pres->regs, &ins->output, 0, res); |
| } |
| else |
| { |
| for (j = 0; j < ins->component_count; ++j) |
| { |
| for (k = 0; k < oi->input_count; ++k) |
| args[k] = exec_get_arg(&pres->regs, ins, &ins->inputs[k], ins->scalar_op && !k ? 0 : j); |
| res = oi->func(args, ins->component_count); |
| exec_set_arg(&pres->regs, &ins->output, j, res); |
| } |
| } |
| } |
| return D3D_OK; |
| } |
| |
| HRESULT d3dx_evaluate_parameter(struct d3dx_param_eval *peval, const struct d3dx_parameter *param, void *param_value) |
| { |
| HRESULT hr; |
| unsigned int i; |
| unsigned int elements, elements_param, elements_table; |
| float *oc; |
| |
| TRACE("peval %p, param %p, param_value %p.\n", peval, param, param_value); |
| |
| set_constants(&peval->pres.regs, &peval->pres.inputs); |
| |
| if (FAILED(hr = execute_preshader(&peval->pres))) |
| return hr; |
| |
| elements_table = table_info[PRES_REGTAB_OCONST].reg_component_count |
| * peval->pres.regs.table_sizes[PRES_REGTAB_OCONST]; |
| elements_param = param->bytes / sizeof(unsigned int); |
| elements = min(elements_table, elements_param); |
| oc = (float *)peval->pres.regs.tables[PRES_REGTAB_OCONST]; |
| for (i = 0; i < elements; ++i) |
| set_number((unsigned int *)param_value + i, param->type, oc + i, D3DXPT_FLOAT); |
| return D3D_OK; |
| } |
| |
| static HRESULT set_shader_constants_device(struct IDirect3DDevice9 *device, struct d3dx_regstore *rs, |
| D3DXPARAMETER_TYPE type, enum pres_reg_tables table) |
| { |
| unsigned int start, count; |
| void *ptr; |
| HRESULT hr, result; |
| |
| result = D3D_OK; |
| start = 0; |
| while (start < rs->table_sizes[table]) |
| { |
| count = 0; |
| while (start < rs->table_sizes[table] && !regstore_is_val_set_reg(rs, table, start)) |
| ++start; |
| while (start + count < rs->table_sizes[table] && regstore_is_val_set_reg(rs, table, start + count)) |
| ++count; |
| if (!count) |
| break; |
| TRACE("Setting %u constants at %u.\n", count, start); |
| ptr = (BYTE *)rs->tables[table] + start * table_info[table].reg_component_count |
| * table_info[table].component_size; |
| if (type == D3DXPT_VERTEXSHADER) |
| { |
| switch(table) |
| { |
| case PRES_REGTAB_OCONST: |
| hr = IDirect3DDevice9_SetVertexShaderConstantF(device, start, (const float *)ptr, count); |
| break; |
| case PRES_REGTAB_OICONST: |
| hr = IDirect3DDevice9_SetVertexShaderConstantI(device, start, (const int *)ptr, count); |
| break; |
| case PRES_REGTAB_OBCONST: |
| hr = IDirect3DDevice9_SetVertexShaderConstantB(device, start, (const BOOL *)ptr, count); |
| break; |
| default: |
| FIXME("Unexpected register table %u.\n", table); |
| return D3DERR_INVALIDCALL; |
| } |
| } |
| else if (type == D3DXPT_PIXELSHADER) |
| { |
| switch(table) |
| { |
| case PRES_REGTAB_OCONST: |
| hr = IDirect3DDevice9_SetPixelShaderConstantF(device, start, (const float *)ptr, count); |
| break; |
| case PRES_REGTAB_OICONST: |
| hr = IDirect3DDevice9_SetPixelShaderConstantI(device, start, (const int *)ptr, count); |
| break; |
| case PRES_REGTAB_OBCONST: |
| hr = IDirect3DDevice9_SetPixelShaderConstantB(device, start, (const BOOL *)ptr, count); |
| break; |
| default: |
| FIXME("Unexpected register table %u.\n", table); |
| return D3DERR_INVALIDCALL; |
| } |
| } |
| else |
| { |
| FIXME("Unexpected parameter type %u.\n", type); |
| return D3DERR_INVALIDCALL; |
| } |
| |
| if (FAILED(hr)) |
| { |
| ERR("Setting constants failed, type %u, table %u, hr %#x.\n", type, table, hr); |
| result = hr; |
| } |
| start += count; |
| } |
| regstore_reset_table(rs, table); |
| return result; |
| } |
| |
| HRESULT d3dx_param_eval_set_shader_constants(struct IDirect3DDevice9 *device, struct d3dx_param_eval *peval) |
| { |
| static const enum pres_reg_tables set_tables[] = |
| {PRES_REGTAB_OCONST, PRES_REGTAB_OICONST, PRES_REGTAB_OBCONST}; |
| HRESULT hr, result; |
| struct d3dx_preshader *pres = &peval->pres; |
| struct d3dx_regstore *rs = &pres->regs; |
| unsigned int i; |
| |
| TRACE("device %p, peval %p, param_type %u.\n", device, peval, peval->param_type); |
| |
| set_constants(rs, &pres->inputs); |
| if (FAILED(hr = execute_preshader(pres))) |
| return hr; |
| |
| set_constants(rs, &peval->shader_inputs); |
| result = D3D_OK; |
| for (i = 0; i < ARRAY_SIZE(set_tables); ++i) |
| { |
| if (FAILED(hr = set_shader_constants_device(device, rs, peval->param_type, set_tables[i]))) |
| result = hr; |
| } |
| return result; |
| } |