| /* |
| * Direct3DRM private interfaces (D3DRM.DLL) |
| * |
| * Copyright 2010 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __D3DRM_PRIVATE_INCLUDED__ |
| #define __D3DRM_PRIVATE_INCLUDED__ |
| |
| #define NONAMELESSUNION |
| #define NONAMELESSSTRUCT |
| #define COBJMACROS |
| #include <assert.h> |
| #include <math.h> |
| #include "dxfile.h" |
| #include "d3drmwin.h" |
| #include "rmxfguid.h" |
| #include "wine/debug.h" |
| #include "wine/list.h" |
| |
| #ifndef ARRAY_SIZE |
| #define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a))) |
| #endif |
| |
| struct d3drm_object |
| { |
| LONG ref; |
| DWORD appdata; |
| struct list destroy_callbacks; |
| }; |
| |
| struct d3drm_texture |
| { |
| struct d3drm_object obj; |
| IDirect3DRMTexture IDirect3DRMTexture_iface; |
| IDirect3DRMTexture2 IDirect3DRMTexture2_iface; |
| IDirect3DRMTexture3 IDirect3DRMTexture3_iface; |
| IDirect3DRM *d3drm; |
| D3DRMIMAGE *image; |
| }; |
| |
| struct d3drm_frame |
| { |
| IDirect3DRMFrame IDirect3DRMFrame_iface; |
| IDirect3DRMFrame2 IDirect3DRMFrame2_iface; |
| IDirect3DRMFrame3 IDirect3DRMFrame3_iface; |
| IDirect3DRM *d3drm; |
| LONG ref; |
| struct d3drm_frame *parent; |
| ULONG nb_children; |
| ULONG children_capacity; |
| IDirect3DRMFrame3 **children; |
| ULONG nb_visuals; |
| ULONG visuals_capacity; |
| IDirect3DRMVisual **visuals; |
| ULONG nb_lights; |
| ULONG lights_capacity; |
| IDirect3DRMLight **lights; |
| D3DRMMATRIX4D transform; |
| D3DCOLOR scenebackground; |
| }; |
| |
| struct d3drm_viewport |
| { |
| struct d3drm_object obj; |
| struct d3drm_device *device; |
| IDirect3DRMFrame *camera; |
| IDirect3DRMViewport IDirect3DRMViewport_iface; |
| IDirect3DRMViewport2 IDirect3DRMViewport2_iface; |
| IDirect3DViewport *d3d_viewport; |
| IDirect3DMaterial *material; |
| IDirect3DRM *d3drm; |
| D3DVALUE back; |
| D3DVALUE front; |
| D3DVALUE field; |
| D3DRMPROJECTIONTYPE projection; |
| }; |
| |
| struct d3drm_device |
| { |
| struct d3drm_object obj; |
| IDirect3DRMDevice IDirect3DRMDevice_iface; |
| IDirect3DRMDevice2 IDirect3DRMDevice2_iface; |
| IDirect3DRMDevice3 IDirect3DRMDevice3_iface; |
| IDirect3DRMWinDevice IDirect3DRMWinDevice_iface; |
| IDirect3DRM *d3drm; |
| IDirectDraw *ddraw; |
| IDirectDrawSurface *primary_surface, *render_target; |
| IDirectDrawClipper *clipper; |
| IDirect3DDevice *device; |
| BOOL dither; |
| D3DRMRENDERQUALITY quality; |
| DWORD rendermode; |
| DWORD height; |
| DWORD width; |
| }; |
| |
| HRESULT d3drm_device_create(struct d3drm_device **device, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_device_create_surfaces_from_clipper(struct d3drm_device *object, IDirectDraw *ddraw, |
| IDirectDrawClipper *clipper, int width, int height, IDirectDrawSurface **surface) DECLSPEC_HIDDEN; |
| void d3drm_device_destroy(struct d3drm_device *device) DECLSPEC_HIDDEN; |
| HRESULT d3drm_device_init(struct d3drm_device *device, UINT version, IDirectDraw *ddraw, |
| IDirectDrawSurface *surface, BOOL create_z_surface) DECLSPEC_HIDDEN; |
| |
| void d3drm_object_init(struct d3drm_object *object) DECLSPEC_HIDDEN; |
| HRESULT d3drm_object_add_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx) DECLSPEC_HIDDEN; |
| HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx) DECLSPEC_HIDDEN; |
| void d3drm_object_cleanup(IDirect3DRMObject *iface, struct d3drm_object *object) DECLSPEC_HIDDEN; |
| |
| struct d3drm_frame *unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame *iface) DECLSPEC_HIDDEN; |
| struct d3drm_device *unsafe_impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3 *iface) DECLSPEC_HIDDEN; |
| |
| HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_frame_create(struct d3drm_frame **frame, IUnknown *parent_frame, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_viewport_create(struct d3drm_viewport **viewport, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT Direct3DRMFace_create(REFIID riid, IUnknown** ret_iface) DECLSPEC_HIDDEN; |
| HRESULT Direct3DRMLight_create(IUnknown** ppObj) DECLSPEC_HIDDEN; |
| HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj) DECLSPEC_HIDDEN; |
| HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN; |
| HRESULT Direct3DRMMaterial_create(IDirect3DRMMaterial2** ret_iface) DECLSPEC_HIDDEN; |
| |
| HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *data, |
| D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg) DECLSPEC_HIDDEN; |
| |
| struct d3drm_file_header |
| { |
| WORD major; |
| WORD minor; |
| DWORD flags; |
| }; |
| |
| extern char templates[] DECLSPEC_HIDDEN; |
| |
| static inline BYTE d3drm_color_component(float c) |
| { |
| if (c <= 0.0f) |
| return 0u; |
| if (c >= 1.0f) |
| return 0xffu; |
| return floor(c * 255.0f); |
| } |
| |
| static inline void d3drm_set_color(D3DCOLOR *color, float r, float g, float b, float a) |
| { |
| *color = RGBA_MAKE(d3drm_color_component(r), d3drm_color_component(g), |
| d3drm_color_component(b), d3drm_color_component(a)); |
| } |
| |
| #endif /* __D3DRM_PRIVATE_INCLUDED__ */ |