| /* | |
| * Implementation of IDirect3DRMLight Interface | |
| * | |
| * Copyright 2012 André Hentschel | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include "d3drm_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3drm); | |
| static inline struct d3drm_light *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3drm_light, IDirect3DRMLight_iface); | |
| } | |
| static HRESULT WINAPI d3drm_light_QueryInterface(IDirect3DRMLight *iface, REFIID riid, void **out) | |
| { | |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); | |
| if (IsEqualGUID(riid, &IID_IDirect3DRMLight) | |
| || IsEqualGUID(riid, &IID_IDirect3DRMObject) | |
| || IsEqualGUID(riid, &IID_IUnknown)) | |
| { | |
| IDirect3DRMLight_AddRef(iface); | |
| *out = iface; | |
| return S_OK; | |
| } | |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | |
| *out = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| static ULONG WINAPI d3drm_light_AddRef(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| ULONG refcount = InterlockedIncrement(&light->ref); | |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); | |
| return refcount; | |
| } | |
| static ULONG WINAPI d3drm_light_Release(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| ULONG refcount = InterlockedDecrement(&light->ref); | |
| TRACE("%p decreasing refcount to %u.\n", iface, refcount); | |
| if (!refcount) | |
| { | |
| d3drm_object_cleanup((IDirect3DRMObject *)iface, &light->obj); | |
| IDirect3DRM_Release(light->d3drm); | |
| HeapFree(GetProcessHeap(), 0, light); | |
| } | |
| return refcount; | |
| } | |
| static HRESULT WINAPI d3drm_light_Clone(IDirect3DRMLight *iface, | |
| IUnknown *outer, REFIID iid, void **out) | |
| { | |
| FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); | |
| return E_NOTIMPL; | |
| } | |
| static HRESULT WINAPI d3drm_light_AddDestroyCallback(IDirect3DRMLight *iface, | |
| D3DRMOBJECTCALLBACK cb, void *ctx) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); | |
| return d3drm_object_add_destroy_callback(&light->obj, cb, ctx); | |
| } | |
| static HRESULT WINAPI d3drm_light_DeleteDestroyCallback(IDirect3DRMLight *iface, | |
| D3DRMOBJECTCALLBACK cb, void *ctx) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); | |
| return d3drm_object_delete_destroy_callback(&light->obj, cb, ctx); | |
| } | |
| static HRESULT WINAPI d3drm_light_SetAppData(IDirect3DRMLight *iface, DWORD data) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, data %#x.\n", iface, data); | |
| light->obj.appdata = data; | |
| return D3DRM_OK; | |
| } | |
| static DWORD WINAPI d3drm_light_GetAppData(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p.\n", iface); | |
| return light->obj.appdata; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetName(IDirect3DRMLight *iface, const char *name) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, name %s.\n", iface, debugstr_a(name)); | |
| return d3drm_object_set_name(&light->obj, name); | |
| } | |
| static HRESULT WINAPI d3drm_light_GetName(IDirect3DRMLight *iface, DWORD *size, char *name) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, size %p, name %p.\n", iface, size, name); | |
| return d3drm_object_get_name(&light->obj, size, name); | |
| } | |
| static HRESULT WINAPI d3drm_light_GetClassName(IDirect3DRMLight *iface, DWORD *size, char *name) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, size %p, name %p.\n", iface, size, name); | |
| return d3drm_object_get_class_name(&light->obj, size, name); | |
| } | |
| static HRESULT WINAPI d3drm_light_SetType(IDirect3DRMLight *iface, D3DRMLIGHTTYPE type) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, type %#x.\n", iface, type); | |
| light->type = type; | |
| return D3DRM_OK; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetColor(IDirect3DRMLight *iface, D3DCOLOR color) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, color 0x%08x.\n", iface, color); | |
| light->color = color; | |
| return D3DRM_OK; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetColorRGB(IDirect3DRMLight *iface, | |
| D3DVALUE red, D3DVALUE green, D3DVALUE blue) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue); | |
| d3drm_set_color(&light->color, red, green, blue, 1.0f); | |
| return D3DRM_OK; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetRange(IDirect3DRMLight *iface, D3DVALUE range) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, range %.8e.\n", iface, range); | |
| light->range = range; | |
| return D3DRM_OK; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetUmbra(IDirect3DRMLight *iface, D3DVALUE umbra) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, umbra %.8e.\n", iface, umbra); | |
| light->umbra = umbra; | |
| return D3DRM_OK; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetPenumbra(IDirect3DRMLight *iface, D3DVALUE penumbra) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, penumbra %.8e.\n", iface, penumbra); | |
| light->penumbra = penumbra; | |
| return D3DRM_OK; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetConstantAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, attenuation %.8e.\n", iface, attenuation); | |
| light->cattenuation = attenuation; | |
| return D3DRM_OK; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetLinearAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, attenuation %.8e.\n", iface, attenuation); | |
| light->lattenuation = attenuation; | |
| return D3DRM_OK; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p, attenuation %.8e.\n", iface, attenuation); | |
| light->qattenuation = attenuation; | |
| return D3DRM_OK; | |
| } | |
| static D3DVALUE WINAPI d3drm_light_GetRange(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p.\n", iface); | |
| return light->range; | |
| } | |
| static D3DVALUE WINAPI d3drm_light_GetUmbra(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p.\n", light); | |
| return light->umbra; | |
| } | |
| static D3DVALUE WINAPI d3drm_light_GetPenumbra(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p.\n", iface); | |
| return light->penumbra; | |
| } | |
| static D3DVALUE WINAPI d3drm_light_GetConstantAttenuation(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p.\n", iface); | |
| return light->cattenuation; | |
| } | |
| static D3DVALUE WINAPI d3drm_light_GetLinearAttenuation(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p.\n", iface); | |
| return light->lattenuation; | |
| } | |
| static D3DVALUE WINAPI d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p.\n", iface); | |
| return light->qattenuation; | |
| } | |
| static D3DCOLOR WINAPI d3drm_light_GetColor(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p.\n", iface); | |
| return light->color; | |
| } | |
| static D3DRMLIGHTTYPE WINAPI d3drm_light_GetType(IDirect3DRMLight *iface) | |
| { | |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); | |
| TRACE("iface %p.\n", iface); | |
| return light->type; | |
| } | |
| static HRESULT WINAPI d3drm_light_SetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame *frame) | |
| { | |
| FIXME("iface %p, frame %p stub!\n", iface, frame); | |
| return E_NOTIMPL; | |
| } | |
| static HRESULT WINAPI d3drm_light_GetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame **frame) | |
| { | |
| FIXME("iface %p, frame %p stub!\n", iface, frame); | |
| return E_NOTIMPL; | |
| } | |
| static const struct IDirect3DRMLightVtbl d3drm_light_vtbl = | |
| { | |
| d3drm_light_QueryInterface, | |
| d3drm_light_AddRef, | |
| d3drm_light_Release, | |
| d3drm_light_Clone, | |
| d3drm_light_AddDestroyCallback, | |
| d3drm_light_DeleteDestroyCallback, | |
| d3drm_light_SetAppData, | |
| d3drm_light_GetAppData, | |
| d3drm_light_SetName, | |
| d3drm_light_GetName, | |
| d3drm_light_GetClassName, | |
| d3drm_light_SetType, | |
| d3drm_light_SetColor, | |
| d3drm_light_SetColorRGB, | |
| d3drm_light_SetRange, | |
| d3drm_light_SetUmbra, | |
| d3drm_light_SetPenumbra, | |
| d3drm_light_SetConstantAttenuation, | |
| d3drm_light_SetLinearAttenuation, | |
| d3drm_light_SetQuadraticAttenuation, | |
| d3drm_light_GetRange, | |
| d3drm_light_GetUmbra, | |
| d3drm_light_GetPenumbra, | |
| d3drm_light_GetConstantAttenuation, | |
| d3drm_light_GetLinearAttenuation, | |
| d3drm_light_GetQuadraticAttenuation, | |
| d3drm_light_GetColor, | |
| d3drm_light_GetType, | |
| d3drm_light_SetEnableFrame, | |
| d3drm_light_GetEnableFrame, | |
| }; | |
| HRESULT d3drm_light_create(struct d3drm_light **light, IDirect3DRM *d3drm) | |
| { | |
| static const char classname[] = "Light"; | |
| struct d3drm_light *object; | |
| TRACE("light %p.\n", light); | |
| if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) | |
| return E_OUTOFMEMORY; | |
| object->IDirect3DRMLight_iface.lpVtbl = &d3drm_light_vtbl; | |
| object->ref = 1; | |
| object->d3drm = d3drm; | |
| IDirect3DRM_AddRef(object->d3drm); | |
| d3drm_object_init(&object->obj, classname); | |
| *light = object; | |
| return S_OK; | |
| } |