| /* |
| * D3DX10 main file |
| * |
| * Copyright (c) 2010 Owen Rudge for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| #include "wine/debug.h" |
| #include "wine/unicode.h" |
| |
| #include <stdarg.h> |
| |
| #define COBJMACROS |
| |
| #include "windef.h" |
| #include "winbase.h" |
| #include "winuser.h" |
| #include "objbase.h" |
| |
| #include "d3d10.h" |
| #include "d3dx10core.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3dx); |
| |
| BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) |
| { |
| switch (fdwReason) |
| { |
| case DLL_WINE_PREATTACH: |
| return FALSE; /* prefer native version */ |
| case DLL_PROCESS_ATTACH: |
| DisableThreadLibraryCalls(hinstDLL); |
| break; |
| } |
| |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * D3DX10CheckVersion |
| * |
| * Checks whether we are compiling against the correct d3d and d3dx library. |
| */ |
| BOOL WINAPI D3DX10CheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) |
| { |
| if ((d3dsdkvers == D3D10_SDK_VERSION) && (d3dxsdkvers == 43)) |
| return TRUE; |
| |
| return FALSE; |
| } |
| |
| HRESULT WINAPI D3DX10CreateEffectFromFileA(const char *filename, const D3D10_SHADER_MACRO *defines, |
| ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, |
| ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, |
| HRESULT *hresult) |
| { |
| FIXME("filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " |
| "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", |
| debugstr_a(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, |
| device, effectpool, pump, effect, errors, hresult); |
| |
| return E_NOTIMPL; |
| } |
| |
| HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines, |
| ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, |
| ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, |
| HRESULT *hresult) |
| { |
| FIXME("filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " |
| "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", |
| debugstr_w(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, |
| effectpool, pump, effect, errors, hresult); |
| |
| return E_NOTIMPL; |
| } |
| |
| HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, const char *filename, |
| const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT hlslflags, |
| UINT fxflags, ID3D10Device *device, ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, |
| ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult) |
| { |
| FIXME("data %p, datasize %lu, filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " |
| "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", |
| data, datasize, debugstr_a(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, |
| effectpool, pump, effect, errors, hresult); |
| |
| return E_NOTIMPL; |
| } |
| |
| HRESULT WINAPI D3DX10CreateEffectPoolFromMemory(const void *data, SIZE_T datasize, const char *filename, |
| const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT hlslflags, |
| UINT fxflags, ID3D10Device *device, ID3DX10ThreadPump *pump, ID3D10EffectPool **effectpool, |
| ID3D10Blob **errors, HRESULT *hresult) |
| { |
| FIXME("data %p, datasize %lu, filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " |
| "device %p, pump %p, effectpool %p, errors %p, hresult %p.\n", |
| data, datasize, debugstr_a(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, |
| pump, effectpool, errors, hresult); |
| |
| return E_NOTIMPL; |
| } |