|  | /* | 
|  | * GDI drawing functions. | 
|  | * | 
|  | * Copyright 1993, 1994 Alexandre Julliard | 
|  | * Copyright 1997 Bertho A. Stultiens | 
|  | *           1999 Huw D M Davies | 
|  | */ | 
|  |  | 
|  | #include <string.h> | 
|  | #include "dc.h" | 
|  | #include "bitmap.h" | 
|  | #include "heap.h" | 
|  | #include "monitor.h" | 
|  | #include "cache.h" | 
|  | #include "region.h" | 
|  | #include "path.h" | 
|  | #include "debugtools.h" | 
|  | #include "winerror.h" | 
|  | #include "windef.h" | 
|  | #include "wingdi.h" | 
|  | #include "winuser.h" | 
|  | #include "wine/winuser16.h" | 
|  |  | 
|  | DEFAULT_DEBUG_CHANNEL(gdi) | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           LineTo16    (GDI.19) | 
|  | */ | 
|  | BOOL16 WINAPI LineTo16( HDC16 hdc, INT16 x, INT16 y ) | 
|  | { | 
|  | return LineTo( hdc, x, y ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           LineTo    (GDI32.249) | 
|  | */ | 
|  | BOOL WINAPI LineTo( HDC hdc, INT x, INT y ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | BOOL ret; | 
|  |  | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | ret = PATH_LineTo(hdc, x, y); | 
|  | else | 
|  | ret = dc->funcs->pLineTo && dc->funcs->pLineTo(dc,x,y); | 
|  | if(ret) { | 
|  | dc->w.CursPosX = x; | 
|  | dc->w.CursPosY = y; | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           MoveTo16    (GDI.20) | 
|  | */ | 
|  | DWORD WINAPI MoveTo16( HDC16 hdc, INT16 x, INT16 y ) | 
|  | { | 
|  | POINT16	pt; | 
|  |  | 
|  | if (!MoveToEx16(hdc,x,y,&pt)) | 
|  | return 0; | 
|  | return MAKELONG(pt.x,pt.y); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           MoveToEx16    (GDI.483) | 
|  | */ | 
|  | BOOL16 WINAPI MoveToEx16( HDC16 hdc, INT16 x, INT16 y, LPPOINT16 pt ) | 
|  | { | 
|  | POINT pt32; | 
|  |  | 
|  | if (!MoveToEx( (HDC)hdc, (INT)x, (INT)y, &pt32 )) return FALSE; | 
|  | if (pt) CONV_POINT32TO16( &pt32, pt ); | 
|  | return TRUE; | 
|  |  | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           MoveToEx    (GDI32.254) | 
|  | */ | 
|  | BOOL WINAPI MoveToEx( HDC hdc, INT x, INT y, LPPOINT pt ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  |  | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(pt) { | 
|  | pt->x = dc->w.CursPosX; | 
|  | pt->y = dc->w.CursPosY; | 
|  | } | 
|  | dc->w.CursPosX = x; | 
|  | dc->w.CursPosY = y; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | return PATH_MoveTo(hdc); | 
|  |  | 
|  | if(dc->funcs->pMoveToEx) | 
|  | return dc->funcs->pMoveToEx(dc,x,y,pt); | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Arc16    (GDI.23) | 
|  | */ | 
|  | BOOL16 WINAPI Arc16( HDC16 hdc, INT16 left, INT16 top, INT16 right, | 
|  | INT16 bottom, INT16 xstart, INT16 ystart, | 
|  | INT16 xend, INT16 yend ) | 
|  | { | 
|  | return Arc( (HDC)hdc, (INT)left, (INT)top, (INT)right, | 
|  | (INT)bottom, (INT)xstart, (INT)ystart, (INT)xend, | 
|  | (INT)yend ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Arc    (GDI32.7) | 
|  | */ | 
|  | BOOL WINAPI Arc( HDC hdc, INT left, INT top, INT right, | 
|  | INT bottom, INT xstart, INT ystart, | 
|  | INT xend, INT yend ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | return PATH_Arc(hdc, left, top, right, bottom, xstart, ystart, xend, | 
|  | yend); | 
|  |  | 
|  | return dc->funcs->pArc && | 
|  | dc->funcs->pArc(dc,left,top,right,bottom,xstart,ystart,xend,yend); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           ArcTo    (GDI32.8) | 
|  | */ | 
|  | BOOL WINAPI ArcTo( HDC hdc, | 
|  | INT left,   INT top, | 
|  | INT right,  INT bottom, | 
|  | INT xstart, INT ystart, | 
|  | INT xend,   INT yend ) | 
|  | { | 
|  | BOOL result; | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(dc->funcs->pArcTo) | 
|  | return dc->funcs->pArcTo( dc, left, top, right, bottom, | 
|  | xstart, ystart, xend, yend ); | 
|  | /* | 
|  | * Else emulate it. | 
|  | * According to the documentation, a line is drawn from the current | 
|  | * position to the starting point of the arc. | 
|  | */ | 
|  | LineTo(hdc, xstart, ystart); | 
|  |  | 
|  | /* | 
|  | * Then the arc is drawn. | 
|  | */ | 
|  | result = Arc(hdc, | 
|  | left, top, | 
|  | right, bottom, | 
|  | xstart, ystart, | 
|  | xend, yend); | 
|  |  | 
|  | /* | 
|  | * If no error occured, the current position is moved to the ending | 
|  | * point of the arc. | 
|  | */ | 
|  | if (result) | 
|  | { | 
|  | MoveToEx(hdc, xend, yend, NULL); | 
|  | } | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Pie16    (GDI.26) | 
|  | */ | 
|  | BOOL16 WINAPI Pie16( HDC16 hdc, INT16 left, INT16 top, | 
|  | INT16 right, INT16 bottom, INT16 xstart, INT16 ystart, | 
|  | INT16 xend, INT16 yend ) | 
|  | { | 
|  | return Pie( (HDC)hdc, (INT)left, (INT)top, (INT)right, | 
|  | (INT)bottom, (INT)xstart, (INT)ystart, (INT)xend, | 
|  | (INT)yend ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Pie   (GDI32.262) | 
|  | */ | 
|  | BOOL WINAPI Pie( HDC hdc, INT left, INT top, | 
|  | INT right, INT bottom, INT xstart, INT ystart, | 
|  | INT xend, INT yend ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) { | 
|  | FIXME("-> Path: stub\n"); | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | return dc->funcs->pPie && | 
|  | dc->funcs->pPie(dc,left,top,right,bottom,xstart,ystart,xend,yend); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Chord16    (GDI.348) | 
|  | */ | 
|  | BOOL16 WINAPI Chord16( HDC16 hdc, INT16 left, INT16 top, | 
|  | INT16 right, INT16 bottom, INT16 xstart, INT16 ystart, | 
|  | INT16 xend, INT16 yend ) | 
|  | { | 
|  | return Chord( hdc, left, top, right, bottom, xstart, ystart, xend, yend ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Chord    (GDI32.14) | 
|  | */ | 
|  | BOOL WINAPI Chord( HDC hdc, INT left, INT top, | 
|  | INT right, INT bottom, INT xstart, INT ystart, | 
|  | INT xend, INT yend ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) { | 
|  | FIXME("-> Path: stub\n"); | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | return dc->funcs->pChord && | 
|  | dc->funcs->pChord(dc,left,top,right,bottom,xstart,ystart,xend,yend); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Ellipse16    (GDI.24) | 
|  | */ | 
|  | BOOL16 WINAPI Ellipse16( HDC16 hdc, INT16 left, INT16 top, | 
|  | INT16 right, INT16 bottom ) | 
|  | { | 
|  | return Ellipse( hdc, left, top, right, bottom ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Ellipse    (GDI32.75) | 
|  | */ | 
|  | BOOL WINAPI Ellipse( HDC hdc, INT left, INT top, | 
|  | INT right, INT bottom ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) { | 
|  | FIXME("-> Path: stub\n"); | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | return dc->funcs->pEllipse && | 
|  | dc->funcs->pEllipse(dc,left,top,right,bottom); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Rectangle16    (GDI.27) | 
|  | */ | 
|  | BOOL16 WINAPI Rectangle16( HDC16 hdc, INT16 left, INT16 top, | 
|  | INT16 right, INT16 bottom ) | 
|  | { | 
|  | return Rectangle( hdc, left, top, right, bottom ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           Rectangle    (GDI32.283) | 
|  | */ | 
|  | BOOL WINAPI Rectangle( HDC hdc, INT left, INT top, | 
|  | INT right, INT bottom ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | return PATH_Rectangle(hdc, left, top, right, bottom); | 
|  |  | 
|  | return dc->funcs->pRectangle && | 
|  | dc->funcs->pRectangle(dc,left,top,right,bottom); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           RoundRect16    (GDI.28) | 
|  | */ | 
|  | BOOL16 WINAPI RoundRect16( HDC16 hdc, INT16 left, INT16 top, INT16 right, | 
|  | INT16 bottom, INT16 ell_width, INT16 ell_height ) | 
|  | { | 
|  | return RoundRect( hdc, left, top, right, bottom, ell_width, ell_height ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           RoundRect    (GDI32.291) | 
|  | */ | 
|  | BOOL WINAPI RoundRect( HDC hdc, INT left, INT top, INT right, | 
|  | INT bottom, INT ell_width, INT ell_height ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) { | 
|  | FIXME("-> Path: stub\n"); | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | return dc->funcs->pRoundRect && | 
|  | dc->funcs->pRoundRect(dc,left,top,right,bottom,ell_width,ell_height); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SetPixel16    (GDI.31) | 
|  | */ | 
|  | COLORREF WINAPI SetPixel16( HDC16 hdc, INT16 x, INT16 y, COLORREF color ) | 
|  | { | 
|  | return SetPixel( hdc, x, y, color ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SetPixel    (GDI32.327) | 
|  | */ | 
|  | COLORREF WINAPI SetPixel( HDC hdc, INT x, INT y, COLORREF color ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  |  | 
|  | if (!dc || !dc->funcs->pSetPixel) return 0; | 
|  | return dc->funcs->pSetPixel(dc,x,y,color); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SetPixelV    (GDI32.329) | 
|  | */ | 
|  | BOOL WINAPI SetPixelV( HDC hdc, INT x, INT y, COLORREF color ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  |  | 
|  | if (!dc || !dc->funcs->pSetPixel) return FALSE; | 
|  | dc->funcs->pSetPixel(dc,x,y,color); | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           GetPixel16    (GDI.83) | 
|  | */ | 
|  | COLORREF WINAPI GetPixel16( HDC16 hdc, INT16 x, INT16 y ) | 
|  | { | 
|  | return GetPixel( hdc, x, y ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           GetPixel    (GDI32.211) | 
|  | */ | 
|  | COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  |  | 
|  | if (!dc) return 0; | 
|  | #ifdef SOLITAIRE_SPEED_HACK | 
|  | return 0; | 
|  | #endif | 
|  |  | 
|  | /* FIXME: should this be in the graphics driver? */ | 
|  | if (!PtVisible( hdc, x, y )) return 0; | 
|  | if (!dc || !dc->funcs->pGetPixel) return 0; | 
|  | return dc->funcs->pGetPixel(dc,x,y); | 
|  | } | 
|  |  | 
|  |  | 
|  | /****************************************************************************** | 
|  | * ChoosePixelFormat [GDI32.13] | 
|  | * Matches a pixel format to given format | 
|  | * | 
|  | * PARAMS | 
|  | *    hdc  [I] Device context to search for best pixel match | 
|  | *    ppfd [I] Pixel format for which a match is sought | 
|  | * | 
|  | * RETURNS | 
|  | *    Success: Pixel format index closest to given format | 
|  | *    Failure: 0 | 
|  | */ | 
|  | INT WINAPI ChoosePixelFormat( HDC hdc, const LPPIXELFORMATDESCRIPTOR ppfd ) | 
|  | { | 
|  | FIXME("(%d,%p): stub\n",hdc,ppfd); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  |  | 
|  | /****************************************************************************** | 
|  | * SetPixelFormat [GDI32.328] | 
|  | * Sets pixel format of device context | 
|  | * | 
|  | * PARAMS | 
|  | *    hdc          [I] Device context to search for best pixel match | 
|  | *    iPixelFormat [I] Pixel format index | 
|  | *    ppfd         [I] Pixel format for which a match is sought | 
|  | * | 
|  | * RETURNS STD | 
|  | */ | 
|  | BOOL WINAPI SetPixelFormat( HDC hdc, INT iPixelFormat, | 
|  | const PIXELFORMATDESCRIPTOR *ppfd) | 
|  | { | 
|  | FIXME("(%d,%d,%p): stub\n",hdc,iPixelFormat,ppfd); | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /****************************************************************************** | 
|  | * GetPixelFormat [GDI32.212] | 
|  | * Gets index of pixel format of DC | 
|  | * | 
|  | * PARAMETERS | 
|  | *    hdc [I] Device context whose pixel format index is sought | 
|  | * | 
|  | * RETURNS | 
|  | *    Success: Currently selected pixel format | 
|  | *    Failure: 0 | 
|  | */ | 
|  | INT WINAPI GetPixelFormat( HDC hdc ) | 
|  | { | 
|  | FIXME("(%d): stub\n",hdc); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  |  | 
|  | /****************************************************************************** | 
|  | * DescribePixelFormat [GDI32.71] | 
|  | * Gets info about pixel format from DC | 
|  | * | 
|  | * PARAMS | 
|  | *    hdc          [I] Device context | 
|  | *    iPixelFormat [I] Pixel format selector | 
|  | *    nBytes       [I] Size of buffer | 
|  | *    ppfd         [O] Pointer to structure to receive pixel format data | 
|  | * | 
|  | * RETURNS | 
|  | *    Success: Maximum pixel format index of the device context | 
|  | *    Failure: 0 | 
|  | */ | 
|  | INT WINAPI DescribePixelFormat( HDC hdc, INT iPixelFormat, UINT nBytes, | 
|  | LPPIXELFORMATDESCRIPTOR ppfd ) | 
|  | { | 
|  | FIXME("(%d,%d,%d,%p): stub\n",hdc,iPixelFormat,nBytes,ppfd); | 
|  | ppfd->nSize = nBytes; | 
|  | ppfd->nVersion = 1; | 
|  | return 3; | 
|  | } | 
|  |  | 
|  |  | 
|  | /****************************************************************************** | 
|  | * SwapBuffers [GDI32.354] | 
|  | * Exchanges front and back buffers of window | 
|  | * | 
|  | * PARAMS | 
|  | *    hdc [I] Device context whose buffers get swapped | 
|  | * | 
|  | * RETURNS STD | 
|  | */ | 
|  | BOOL WINAPI SwapBuffers( HDC hdc ) | 
|  | { | 
|  | FIXME("(%d): stub\n",hdc); | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           PaintRgn16    (GDI.43) | 
|  | */ | 
|  | BOOL16 WINAPI PaintRgn16( HDC16 hdc, HRGN16 hrgn ) | 
|  | { | 
|  | return PaintRgn( hdc, hrgn ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           PaintRgn    (GDI32.259) | 
|  | */ | 
|  | BOOL WINAPI PaintRgn( HDC hdc, HRGN hrgn ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  |  | 
|  | return dc && dc->funcs->pPaintRgn && | 
|  | dc->funcs->pPaintRgn(dc,hrgn); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           FillRgn16    (GDI.40) | 
|  | */ | 
|  | BOOL16 WINAPI FillRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush ) | 
|  | { | 
|  | return FillRgn( hdc, hrgn, hbrush ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           FillRgn    (GDI32.101) | 
|  | */ | 
|  | BOOL WINAPI FillRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush ) | 
|  | { | 
|  | BOOL retval; | 
|  | HBRUSH prevBrush; | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  |  | 
|  | if (!dc) return FALSE; | 
|  | if(dc->funcs->pFillRgn) | 
|  | return dc->funcs->pFillRgn(dc, hrgn, hbrush); | 
|  |  | 
|  | prevBrush = SelectObject( hdc, hbrush ); | 
|  | if (!prevBrush) return FALSE; | 
|  | retval = PaintRgn( hdc, hrgn ); | 
|  | SelectObject( hdc, prevBrush ); | 
|  | return retval; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           FrameRgn16     (GDI.41) | 
|  | */ | 
|  | BOOL16 WINAPI FrameRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush, | 
|  | INT16 nWidth, INT16 nHeight ) | 
|  | { | 
|  | return FrameRgn( hdc, hrgn, hbrush, nWidth, nHeight ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           FrameRgn     (GDI32.105) | 
|  | */ | 
|  | BOOL WINAPI FrameRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush, | 
|  | INT nWidth, INT nHeight ) | 
|  | { | 
|  | HRGN tmp; | 
|  | DC *dc = DC_GetDCPtr( hdc ); | 
|  |  | 
|  | if(dc->funcs->pFrameRgn) | 
|  | return dc->funcs->pFrameRgn( dc, hrgn, hbrush, nWidth, nHeight ); | 
|  |  | 
|  | tmp = CreateRectRgn( 0, 0, 0, 0 ); | 
|  | if(!REGION_FrameRgn( tmp, hrgn, nWidth, nHeight )) return FALSE; | 
|  | FillRgn( hdc, tmp, hbrush ); | 
|  | DeleteObject( tmp ); | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           InvertRgn16    (GDI.42) | 
|  | */ | 
|  | BOOL16 WINAPI InvertRgn16( HDC16 hdc, HRGN16 hrgn ) | 
|  | { | 
|  | return InvertRgn( hdc, hrgn ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           InvertRgn    (GDI32.246) | 
|  | */ | 
|  | BOOL WINAPI InvertRgn( HDC hdc, HRGN hrgn ) | 
|  | { | 
|  | HBRUSH prevBrush; | 
|  | INT prevROP; | 
|  | BOOL retval; | 
|  | DC *dc = DC_GetDCPtr( hdc ); | 
|  |  | 
|  | if(dc->funcs->pInvertRgn) | 
|  | return dc->funcs->pInvertRgn( dc, hrgn ); | 
|  |  | 
|  | prevBrush = SelectObject( hdc, GetStockObject(BLACK_BRUSH) ); | 
|  | prevROP = SetROP2( hdc, R2_NOT ); | 
|  | retval = PaintRgn( hdc, hrgn ); | 
|  | SelectObject( hdc, prevBrush ); | 
|  | SetROP2( hdc, prevROP ); | 
|  | return retval; | 
|  | } | 
|  |  | 
|  | /********************************************************************** | 
|  | *          Polyline16  (GDI.37) | 
|  | */ | 
|  | BOOL16 WINAPI Polyline16( HDC16 hdc, const POINT16* pt, INT16 count ) | 
|  | { | 
|  | register int i; | 
|  | BOOL16 ret; | 
|  | LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0, | 
|  | count*sizeof(POINT) ); | 
|  |  | 
|  | if (!pt32) return FALSE; | 
|  | for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i])); | 
|  | ret = Polyline(hdc,pt32,count); | 
|  | HeapFree( GetProcessHeap(), 0, pt32 ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  |  | 
|  | /********************************************************************** | 
|  | *          Polyline   (GDI32.276) | 
|  | */ | 
|  | BOOL WINAPI Polyline( HDC hdc, const POINT* pt, INT count ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | return PATH_Polyline(hdc, pt, count); | 
|  |  | 
|  | return dc->funcs->pPolyline && | 
|  | dc->funcs->pPolyline(dc,pt,count); | 
|  | } | 
|  |  | 
|  | /********************************************************************** | 
|  | *          PolylineTo   (GDI32.277) | 
|  | */ | 
|  | BOOL WINAPI PolylineTo( HDC hdc, const POINT* pt, DWORD cCount ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | BOOL ret; | 
|  |  | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | ret = PATH_PolylineTo(hdc, pt, cCount); | 
|  |  | 
|  | else if(dc->funcs->pPolylineTo) | 
|  | ret = dc->funcs->pPolylineTo(dc, pt, cCount); | 
|  |  | 
|  | else { /* do it using Polyline */ | 
|  | POINT *pts = HeapAlloc( GetProcessHeap(), 0, | 
|  | sizeof(POINT) * (cCount + 1) ); | 
|  | if(!pts) return FALSE; | 
|  |  | 
|  | pts[0].x = dc->w.CursPosX; | 
|  | pts[0].y = dc->w.CursPosY; | 
|  | memcpy( pts + 1, pt, sizeof(POINT) * cCount ); | 
|  | ret = Polyline( hdc, pts, cCount + 1 ); | 
|  | HeapFree( GetProcessHeap(), 0, pts ); | 
|  | } | 
|  | if(ret) { | 
|  | dc->w.CursPosX = pt[cCount-1].x; | 
|  | dc->w.CursPosY = pt[cCount-1].y; | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /********************************************************************** | 
|  | *          Polygon16  (GDI.36) | 
|  | */ | 
|  | BOOL16 WINAPI Polygon16( HDC16 hdc, const POINT16* pt, INT16 count ) | 
|  | { | 
|  | register int i; | 
|  | BOOL ret; | 
|  | LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0, | 
|  | count*sizeof(POINT) ); | 
|  |  | 
|  | if (!pt32) return FALSE; | 
|  | for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i])); | 
|  | ret = Polygon(hdc,pt32,count); | 
|  | HeapFree( GetProcessHeap(), 0, pt32 ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  |  | 
|  | /********************************************************************** | 
|  | *          Polygon  (GDI32.275) | 
|  | */ | 
|  | BOOL WINAPI Polygon( HDC hdc, const POINT* pt, INT count ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | return PATH_Polygon(hdc, pt, count); | 
|  |  | 
|  | return dc->funcs->pPolygon && | 
|  | dc->funcs->pPolygon(dc,pt,count); | 
|  | } | 
|  |  | 
|  |  | 
|  | /********************************************************************** | 
|  | *          PolyPolygon16  (GDI.450) | 
|  | */ | 
|  | BOOL16 WINAPI PolyPolygon16( HDC16 hdc, const POINT16* pt, const INT16* counts, | 
|  | UINT16 polygons ) | 
|  | { | 
|  | int		i,nrpts; | 
|  | LPPOINT	pt32; | 
|  | LPINT	counts32; | 
|  | BOOL16	ret; | 
|  |  | 
|  | nrpts=0; | 
|  | for (i=polygons;i--;) | 
|  | nrpts+=counts[i]; | 
|  | pt32 = (LPPOINT)HEAP_xalloc( GetProcessHeap(), 0, sizeof(POINT)*nrpts); | 
|  | for (i=nrpts;i--;) | 
|  | CONV_POINT16TO32(&(pt[i]),&(pt32[i])); | 
|  | counts32 = (LPINT)HEAP_xalloc( GetProcessHeap(), 0, | 
|  | polygons*sizeof(INT) ); | 
|  | for (i=polygons;i--;) counts32[i]=counts[i]; | 
|  |  | 
|  | ret = PolyPolygon(hdc,pt32,counts32,polygons); | 
|  | HeapFree( GetProcessHeap(), 0, counts32 ); | 
|  | HeapFree( GetProcessHeap(), 0, pt32 ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /********************************************************************** | 
|  | *          PolyPolygon  (GDI.450) | 
|  | */ | 
|  | BOOL WINAPI PolyPolygon( HDC hdc, const POINT* pt, const INT* counts, | 
|  | UINT polygons ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | return PATH_PolyPolygon(hdc, pt, counts, polygons); | 
|  |  | 
|  | return dc->funcs->pPolyPolygon && | 
|  | dc->funcs->pPolyPolygon(dc,pt,counts,polygons); | 
|  | } | 
|  |  | 
|  | /********************************************************************** | 
|  | *          PolyPolyline  (GDI32.272) | 
|  | */ | 
|  | BOOL WINAPI PolyPolyline( HDC hdc, const POINT* pt, const DWORD* counts, | 
|  | DWORD polylines ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | return PATH_PolyPolyline(hdc, pt, counts, polylines); | 
|  |  | 
|  | return dc->funcs->pPolyPolyline && | 
|  | dc->funcs->pPolyPolyline(dc,pt,counts,polylines); | 
|  | } | 
|  |  | 
|  | /********************************************************************** | 
|  | *          ExtFloodFill16   (GDI.372) | 
|  | */ | 
|  | BOOL16 WINAPI ExtFloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color, | 
|  | UINT16 fillType ) | 
|  | { | 
|  | return ExtFloodFill( hdc, x, y, color, fillType ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /********************************************************************** | 
|  | *          ExtFloodFill   (GDI32.96) | 
|  | */ | 
|  | BOOL WINAPI ExtFloodFill( HDC hdc, INT x, INT y, COLORREF color, | 
|  | UINT fillType ) | 
|  | { | 
|  | DC *dc = DC_GetDCPtr( hdc ); | 
|  |  | 
|  | return dc && dc->funcs->pExtFloodFill && | 
|  | dc->funcs->pExtFloodFill(dc,x,y,color,fillType); | 
|  | } | 
|  |  | 
|  |  | 
|  | /********************************************************************** | 
|  | *          FloodFill16   (GDI.25) | 
|  | */ | 
|  | BOOL16 WINAPI FloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color ) | 
|  | { | 
|  | return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /********************************************************************** | 
|  | *          FloodFill   (GDI32.104) | 
|  | */ | 
|  | BOOL WINAPI FloodFill( HDC hdc, INT x, INT y, COLORREF color ) | 
|  | { | 
|  | return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /****************************************************************************** | 
|  | * PolyBezier16 [GDI.502] | 
|  | */ | 
|  | BOOL16 WINAPI PolyBezier16( HDC16 hDc, const POINT16* lppt, INT16 cPoints ) | 
|  | { | 
|  | int i; | 
|  | BOOL16 ret; | 
|  | LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0, | 
|  | cPoints*sizeof(POINT) ); | 
|  | if(!pt32) return FALSE; | 
|  | for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i])); | 
|  | ret= PolyBezier(hDc, pt32, cPoints); | 
|  | HeapFree( GetProcessHeap(), 0, pt32 ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /****************************************************************************** | 
|  | * PolyBezierTo16 [GDI.503] | 
|  | */ | 
|  | BOOL16 WINAPI PolyBezierTo16( HDC16 hDc, const POINT16* lppt, INT16 cPoints ) | 
|  | { | 
|  | int i; | 
|  | BOOL16 ret; | 
|  | LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0, | 
|  | cPoints*sizeof(POINT) ); | 
|  | if(!pt32) return FALSE; | 
|  | for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i])); | 
|  | ret= PolyBezierTo(hDc, pt32, cPoints); | 
|  | HeapFree( GetProcessHeap(), 0, pt32 ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /****************************************************************************** | 
|  | * PolyBezier [GDI32.268] | 
|  | * Draws one or more Bezier curves | 
|  | * | 
|  | * PARAMS | 
|  | *    hDc     [I] Handle to device context | 
|  | *    lppt    [I] Pointer to endpoints and control points | 
|  | *    cPoints [I] Count of endpoints and control points | 
|  | * | 
|  | * RETURNS STD | 
|  | */ | 
|  | BOOL WINAPI PolyBezier( HDC hdc, const POINT* lppt, DWORD cPoints ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | return PATH_PolyBezier(hdc, lppt, cPoints); | 
|  |  | 
|  | if(dc->funcs->pPolyBezier) | 
|  | return dc->funcs->pPolyBezier(dc, lppt, cPoints); | 
|  |  | 
|  | /* We'll convert it into line segments and draw them using Polyline */ | 
|  | { | 
|  | POINT *Pts; | 
|  | INT nOut; | 
|  | BOOL ret; | 
|  |  | 
|  | Pts = GDI_Bezier( lppt, cPoints, &nOut ); | 
|  | if(!Pts) return FALSE; | 
|  | TRACE("Pts = %p, no = %d\n", Pts, nOut); | 
|  | ret = Polyline( dc->hSelf, Pts, nOut ); | 
|  | HeapFree( GetProcessHeap(), 0, Pts ); | 
|  | return ret; | 
|  | } | 
|  | } | 
|  |  | 
|  | /****************************************************************************** | 
|  | * PolyBezierTo [GDI32.269] | 
|  | * Draws one or more Bezier curves | 
|  | * | 
|  | * PARAMS | 
|  | *    hDc     [I] Handle to device context | 
|  | *    lppt    [I] Pointer to endpoints and control points | 
|  | *    cPoints [I] Count of endpoints and control points | 
|  | * | 
|  | * RETURNS STD | 
|  | */ | 
|  | BOOL WINAPI PolyBezierTo( HDC hdc, const POINT* lppt, DWORD cPoints ) | 
|  | { | 
|  | DC * dc = DC_GetDCPtr( hdc ); | 
|  | BOOL ret; | 
|  |  | 
|  | if(!dc) return FALSE; | 
|  |  | 
|  | if(PATH_IsPathOpen(dc->w.path)) | 
|  | ret = PATH_PolyBezierTo(hdc, lppt, cPoints); | 
|  | else if(dc->funcs->pPolyBezierTo) | 
|  | ret = dc->funcs->pPolyBezierTo(dc, lppt, cPoints); | 
|  | else { /* We'll do it using PolyBezier */ | 
|  | POINT *pt; | 
|  | pt = HeapAlloc( GetProcessHeap(), 0, sizeof(POINT) * (cPoints + 1) ); | 
|  | if(!pt) return FALSE; | 
|  | pt[0].x = dc->w.CursPosX; | 
|  | pt[0].y = dc->w.CursPosY; | 
|  | memcpy(pt + 1, lppt, sizeof(POINT) * cPoints); | 
|  | ret = PolyBezier(dc->hSelf, pt, cPoints+1); | 
|  | HeapFree( GetProcessHeap(), 0, pt ); | 
|  | } | 
|  | if(ret) { | 
|  | dc->w.CursPosX = lppt[cPoints-1].x; | 
|  | dc->w.CursPosY = lppt[cPoints-1].y; | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *      AngleArc (GDI32.5) | 
|  | * | 
|  | */ | 
|  | BOOL WINAPI AngleArc(HDC hdc, INT x, INT y, DWORD dwRadius, | 
|  | FLOAT eStartAngle, FLOAT eSweepAngle) | 
|  | { | 
|  | FIXME("AngleArc, stub\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *      PolyDraw (GDI32.270) | 
|  | * | 
|  | */ | 
|  | BOOL WINAPI PolyDraw(HDC hdc, const POINT *lppt, const BYTE *lpbTypes, | 
|  | DWORD cCount) | 
|  | { | 
|  | FIXME("PolyDraw, stub\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /****************************************************************** | 
|  | * | 
|  | *   *Very* simple bezier drawing code, | 
|  | * | 
|  | *   It uses a recursive algorithm to divide the curve in a series | 
|  | *   of straight line segements. Not ideal but for me sufficient. | 
|  | *   If you are in need for something better look for some incremental | 
|  | *   algorithm. | 
|  | * | 
|  | *   7 July 1998 Rein Klazes | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * some macro definitions for bezier drawing | 
|  | * | 
|  | * to avoid trucation errors the coordinates are | 
|  | * shifted upwards. When used in drawing they are | 
|  | * shifted down again, including correct rounding | 
|  | * and avoiding floating point arithmatic | 
|  | * 4 bits should allow 27 bits coordinates which I saw | 
|  | * somewere in the win32 doc's | 
|  | * | 
|  | */ | 
|  |  | 
|  | #define BEZIERSHIFTBITS 4 | 
|  | #define BEZIERSHIFTUP(x)    ((x)<<BEZIERSHIFTBITS) | 
|  | #define BEZIERPIXEL        BEZIERSHIFTUP(1) | 
|  | #define BEZIERSHIFTDOWN(x)  (((x)+(1<<(BEZIERSHIFTBITS-1)))>>BEZIERSHIFTBITS) | 
|  | /* maximum depth of recursion */ | 
|  | #define BEZIERMAXDEPTH  8 | 
|  |  | 
|  | /* size of array to store points on */ | 
|  | /* enough for one curve */ | 
|  | #define BEZIER_INITBUFSIZE    (150) | 
|  |  | 
|  | /* calculate Bezier average, in this case the middle | 
|  | * correctly rounded... | 
|  | * */ | 
|  |  | 
|  | #define BEZIERMIDDLE(Mid, P1, P2) \ | 
|  | (Mid).x=((P1).x+(P2).x + 1)/2;\ | 
|  | (Mid).y=((P1).y+(P2).y + 1)/2; | 
|  |  | 
|  | /********************************************************** | 
|  | * BezierCheck helper function to check | 
|  | * that recursion can be terminated | 
|  | *       Points[0] and Points[3] are begin and endpoint | 
|  | *       Points[1] and Points[2] are control points | 
|  | *       level is the recursion depth | 
|  | *       returns true if the recusion can be terminated | 
|  | */ | 
|  | static BOOL BezierCheck( int level, POINT *Points) | 
|  | { | 
|  | INT dx, dy; | 
|  | dx=Points[3].x-Points[0].x; | 
|  | dy=Points[3].y-Points[0].y; | 
|  | if(abs(dy)<=abs(dx)){/* shallow line */ | 
|  | /* check that control points are between begin and end */ | 
|  | if(Points[1].x < Points[0].x){ | 
|  | if(Points[1].x < Points[3].x) | 
|  | return FALSE; | 
|  | }else | 
|  | if(Points[1].x > Points[3].x) | 
|  | return FALSE; | 
|  | if(Points[2].x < Points[0].x){ | 
|  | if(Points[2].x < Points[3].x) | 
|  | return FALSE; | 
|  | }else | 
|  | if(Points[2].x > Points[3].x) | 
|  | return FALSE; | 
|  | dx=BEZIERSHIFTDOWN(dx); | 
|  | if(!dx) return TRUE; | 
|  | if(abs(Points[1].y-Points[0].y-(dy/dx)* | 
|  | BEZIERSHIFTDOWN(Points[1].x-Points[0].x)) > BEZIERPIXEL || | 
|  | abs(Points[2].y-Points[0].y-(dy/dx)* | 
|  | BEZIERSHIFTDOWN(Points[2].x-Points[0].x)) > BEZIERPIXEL ) | 
|  | return FALSE; | 
|  | else | 
|  | return TRUE; | 
|  | }else{ /* steep line */ | 
|  | /* check that control points are between begin and end */ | 
|  | if(Points[1].y < Points[0].y){ | 
|  | if(Points[1].y < Points[3].y) | 
|  | return FALSE; | 
|  | }else | 
|  | if(Points[1].y > Points[3].y) | 
|  | return FALSE; | 
|  | if(Points[2].y < Points[0].y){ | 
|  | if(Points[2].y < Points[3].y) | 
|  | return FALSE; | 
|  | }else | 
|  | if(Points[2].y > Points[3].y) | 
|  | return FALSE; | 
|  | dy=BEZIERSHIFTDOWN(dy); | 
|  | if(!dy) return TRUE; | 
|  | if(abs(Points[1].x-Points[0].x-(dx/dy)* | 
|  | BEZIERSHIFTDOWN(Points[1].y-Points[0].y)) > BEZIERPIXEL || | 
|  | abs(Points[2].x-Points[0].x-(dx/dy)* | 
|  | BEZIERSHIFTDOWN(Points[2].y-Points[0].y)) > BEZIERPIXEL ) | 
|  | return FALSE; | 
|  | else | 
|  | return TRUE; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Helper for GDI_Bezier. | 
|  | * Just handles one Bezier, so Points should point to four POINTs | 
|  | */ | 
|  | static void GDI_InternalBezier( POINT *Points, POINT **PtsOut, INT *dwOut, | 
|  | INT *nPtsOut, INT level ) | 
|  | { | 
|  | if(*nPtsOut == *dwOut) { | 
|  | *dwOut *= 2; | 
|  | *PtsOut = HeapReAlloc( GetProcessHeap(), 0, *PtsOut, | 
|  | *dwOut * sizeof(POINT) ); | 
|  | } | 
|  |  | 
|  | if(!level || BezierCheck(level, Points)) { | 
|  | if(*nPtsOut == 0) { | 
|  | (*PtsOut)[0].x = BEZIERSHIFTDOWN(Points[0].x); | 
|  | (*PtsOut)[0].y = BEZIERSHIFTDOWN(Points[0].y); | 
|  | *nPtsOut = 1; | 
|  | } | 
|  | (*PtsOut)[*nPtsOut].x = BEZIERSHIFTDOWN(Points[3].x); | 
|  | (*PtsOut)[*nPtsOut].y = BEZIERSHIFTDOWN(Points[3].y); | 
|  | (*nPtsOut) ++; | 
|  | } else { | 
|  | POINT Points2[4]; /* for the second recursive call */ | 
|  | Points2[3]=Points[3]; | 
|  | BEZIERMIDDLE(Points2[2], Points[2], Points[3]); | 
|  | BEZIERMIDDLE(Points2[0], Points[1], Points[2]); | 
|  | BEZIERMIDDLE(Points2[1],Points2[0],Points2[2]); | 
|  |  | 
|  | BEZIERMIDDLE(Points[1], Points[0],  Points[1]); | 
|  | BEZIERMIDDLE(Points[2], Points[1], Points2[0]); | 
|  | BEZIERMIDDLE(Points[3], Points[2], Points2[1]); | 
|  |  | 
|  | Points2[0]=Points[3]; | 
|  |  | 
|  | /* do the two halves */ | 
|  | GDI_InternalBezier(Points, PtsOut, dwOut, nPtsOut, level-1); | 
|  | GDI_InternalBezier(Points2, PtsOut, dwOut, nPtsOut, level-1); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           GDI_Bezier   [INTERNAL] | 
|  | *   Calculate line segments that approximate -what microsoft calls- a bezier | 
|  | *   curve. | 
|  | *   The routine recursively divides the curve in two parts until a straight | 
|  | *   line can be drawn | 
|  | * | 
|  | *  PARAMS | 
|  | * | 
|  | *  Points  [I] Ptr to count POINTs which are the end and control points | 
|  | *              of the set of Bezier curves to flatten. | 
|  | *  count   [I] Number of Points.  Must be 3n+1. | 
|  | *  nPtsOut [O] Will contain no of points that have been produced (i.e. no. of | 
|  | *              lines+1). | 
|  | * | 
|  | *  RETURNS | 
|  | * | 
|  | *  Ptr to an array of POINTs that contain the lines that approximinate the | 
|  | *  Beziers.  The array is allocated on the process heap and it is the caller's | 
|  | *  responsibility to HeapFree it. [this is not a particularly nice interface | 
|  | *  but since we can't know in advance how many points will generate, the | 
|  | *  alternative would be to call the function twice, once to determine the size | 
|  | *  and a second time to do the work - I decided this was too much of a pain]. | 
|  | */ | 
|  | POINT *GDI_Bezier( const POINT *Points, INT count, INT *nPtsOut ) | 
|  | { | 
|  | POINT *out; | 
|  | INT Bezier, dwOut = BEZIER_INITBUFSIZE, i; | 
|  |  | 
|  | if((count - 1) % 3 != 0) { | 
|  | ERR("Invalid no. of points\n"); | 
|  | return NULL; | 
|  | } | 
|  | *nPtsOut = 0; | 
|  | out = HeapAlloc( GetProcessHeap(), 0, dwOut * sizeof(POINT)); | 
|  | for(Bezier = 0; Bezier < (count-1)/3; Bezier++) { | 
|  | POINT ptBuf[4]; | 
|  | memcpy(ptBuf, Points + Bezier * 3, sizeof(POINT) * 4); | 
|  | for(i = 0; i < 4; i++) { | 
|  | ptBuf[i].x = BEZIERSHIFTUP(ptBuf[i].x); | 
|  | ptBuf[i].y = BEZIERSHIFTUP(ptBuf[i].y); | 
|  | } | 
|  | GDI_InternalBezier( ptBuf, &out, &dwOut, nPtsOut, BEZIERMAXDEPTH ); | 
|  | } | 
|  | TRACE("Produced %d points\n", *nPtsOut); | 
|  | return out; | 
|  | } |