| /* | |
| * Server-side message queues | |
| * | |
| * Copyright (C) 2000 Alexandre Julliard | |
| */ | |
| #include <assert.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include "winbase.h" | |
| #include "wingdi.h" | |
| #include "winuser.h" | |
| #include "handle.h" | |
| #include "thread.h" | |
| #include "process.h" | |
| #include "request.h" | |
| struct message_result | |
| { | |
| struct message_result *send_next; /* next in sender list */ | |
| struct message_result *recv_next; /* next in receiver list */ | |
| struct msg_queue *sender; /* sender queue */ | |
| struct msg_queue *receiver; /* receiver queue */ | |
| int replied; /* has it been replied to? */ | |
| unsigned int result; /* reply result */ | |
| unsigned int error; /* error code to pass back to sender */ | |
| }; | |
| struct message | |
| { | |
| struct message *next; /* next message in list */ | |
| struct message *prev; /* prev message in list */ | |
| int type; /* message type (FIXME) */ | |
| handle_t win; /* window handle */ | |
| unsigned int msg; /* message code */ | |
| unsigned int wparam; /* parameters */ | |
| unsigned int lparam; /* parameters */ | |
| unsigned short x; /* x position */ | |
| unsigned short y; /* y position */ | |
| unsigned int time; /* message time */ | |
| unsigned int info; /* extra info */ | |
| struct message_result *result; /* result in sender queue */ | |
| }; | |
| struct message_list | |
| { | |
| struct message *first; /* head of list */ | |
| struct message *last; /* tail of list */ | |
| }; | |
| struct timer | |
| { | |
| struct timer *next; /* next timer in list */ | |
| struct timer *prev; /* prev timer in list */ | |
| struct timeval when; /* next expiration */ | |
| unsigned int rate; /* timer rate in ms */ | |
| handle_t win; /* window handle */ | |
| unsigned int msg; /* message to post */ | |
| unsigned int id; /* timer id */ | |
| unsigned int lparam; /* lparam for message */ | |
| }; | |
| struct msg_queue | |
| { | |
| struct object obj; /* object header */ | |
| unsigned int wake_bits; /* wakeup bits */ | |
| unsigned int wake_mask; /* wakeup mask */ | |
| unsigned int changed_bits; /* changed wakeup bits */ | |
| unsigned int changed_mask; /* changed wakeup mask */ | |
| int paint_count; /* pending paint messages count */ | |
| struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */ | |
| struct message_result *send_result; /* stack of sent messages waiting for result */ | |
| struct message_result *recv_result; /* stack of received messages waiting for result */ | |
| struct timer *first_timer; /* head of timer list */ | |
| struct timer *last_timer; /* tail of timer list */ | |
| struct timer *next_timer; /* next timer to expire */ | |
| struct timeout_user *timeout; /* timeout for next timer to expire */ | |
| }; | |
| static void msg_queue_dump( struct object *obj, int verbose ); | |
| static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ); | |
| static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry ); | |
| static int msg_queue_signaled( struct object *obj, struct thread *thread ); | |
| static int msg_queue_satisfied( struct object *obj, struct thread *thread ); | |
| static void msg_queue_destroy( struct object *obj ); | |
| static void timer_callback( void *private ); | |
| static const struct object_ops msg_queue_ops = | |
| { | |
| sizeof(struct msg_queue), /* size */ | |
| msg_queue_dump, /* dump */ | |
| msg_queue_add_queue, /* add_queue */ | |
| msg_queue_remove_queue, /* remove_queue */ | |
| msg_queue_signaled, /* signaled */ | |
| msg_queue_satisfied, /* satisfied */ | |
| NULL, /* get_poll_events */ | |
| NULL, /* poll_event */ | |
| no_get_fd, /* get_fd */ | |
| no_flush, /* flush */ | |
| no_get_file_info, /* get_file_info */ | |
| msg_queue_destroy /* destroy */ | |
| }; | |
| static struct msg_queue *create_msg_queue( struct thread *thread ) | |
| { | |
| struct msg_queue *queue; | |
| int i; | |
| if ((queue = alloc_object( &msg_queue_ops, -1 ))) | |
| { | |
| queue->wake_bits = 0; | |
| queue->wake_mask = 0; | |
| queue->changed_bits = 0; | |
| queue->changed_mask = 0; | |
| queue->paint_count = 0; | |
| queue->send_result = NULL; | |
| queue->recv_result = NULL; | |
| queue->first_timer = NULL; | |
| queue->last_timer = NULL; | |
| queue->next_timer = NULL; | |
| queue->timeout = NULL; | |
| for (i = 0; i < NB_MSG_KINDS; i++) | |
| queue->msg_list[i].first = queue->msg_list[i].last = NULL; | |
| thread->queue = queue; | |
| if (!thread->process->queue) | |
| thread->process->queue = (struct msg_queue *)grab_object( queue ); | |
| } | |
| return queue; | |
| } | |
| /* check the queue status */ | |
| inline static int is_signaled( struct msg_queue *queue ) | |
| { | |
| return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask)); | |
| } | |
| /* set/clear some queue bits */ | |
| inline static void change_queue_bits( struct msg_queue *queue, unsigned int set, unsigned int clear ) | |
| { | |
| queue->wake_bits = (queue->wake_bits | set) & ~clear; | |
| queue->changed_bits = (queue->changed_bits | set) & ~clear; | |
| if (is_signaled( queue )) wake_up( &queue->obj, 0 ); | |
| } | |
| /* get the QS_* bit corresponding to a given hardware message */ | |
| inline static int get_hardware_msg_bit( struct message *msg ) | |
| { | |
| if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE; | |
| if (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST) return QS_KEY; | |
| return QS_MOUSEBUTTON; | |
| } | |
| /* get the current thread queue, creating it if needed */ | |
| inline struct msg_queue *get_current_queue(void) | |
| { | |
| struct msg_queue *queue = current->queue; | |
| if (!queue) queue = create_msg_queue( current ); | |
| return queue; | |
| } | |
| /* append a message to the end of a list */ | |
| inline static void append_message( struct message_list *list, struct message *msg ) | |
| { | |
| msg->next = NULL; | |
| if ((msg->prev = list->last)) msg->prev->next = msg; | |
| else list->first = msg; | |
| list->last = msg; | |
| } | |
| /* unlink a message from a list it */ | |
| inline static void unlink_message( struct message_list *list, struct message *msg ) | |
| { | |
| if (msg->next) msg->next->prev = msg->prev; | |
| else list->last = msg->prev; | |
| if (msg->prev) msg->prev->next = msg->next; | |
| else list->first = msg->next; | |
| } | |
| /* free a message when deleting a queue or window */ | |
| static void free_message( struct message *msg ) | |
| { | |
| struct message_result *result = msg->result; | |
| if (result) | |
| { | |
| if (result->sender) | |
| { | |
| result->result = 0; | |
| result->error = STATUS_ACCESS_DENIED; /* FIXME */ | |
| result->replied = 1; | |
| result->receiver = NULL; | |
| /* wake sender queue if waiting on this result */ | |
| if (result->sender->send_result == result) | |
| change_queue_bits( result->sender, QS_SMRESULT, 0 ); | |
| } | |
| else free( result ); | |
| } | |
| free( msg ); | |
| } | |
| /* remove (and free) a message from a message list */ | |
| static void remove_queue_message( struct msg_queue *queue, struct message *msg, | |
| enum message_kind kind ) | |
| { | |
| int clr_bit; | |
| struct message *other; | |
| unlink_message( &queue->msg_list[kind], msg ); | |
| switch(kind) | |
| { | |
| case SEND_MESSAGE: | |
| if (!queue->msg_list[kind].first) change_queue_bits( queue, 0, QS_SENDMESSAGE ); | |
| break; | |
| case POST_MESSAGE: | |
| if (!queue->msg_list[kind].first) change_queue_bits( queue, 0, QS_POSTMESSAGE ); | |
| break; | |
| case COOKED_HW_MESSAGE: | |
| case RAW_HW_MESSAGE: | |
| clr_bit = get_hardware_msg_bit( msg ); | |
| for (other = queue->msg_list[kind].first; other; other = other->next) | |
| if (get_hardware_msg_bit( other ) == clr_bit) break; | |
| if (!other) change_queue_bits( queue, 0, clr_bit ); | |
| break; | |
| } | |
| free_message( msg ); | |
| } | |
| /* send a message from the sender queue to the receiver queue */ | |
| static int send_message( struct msg_queue *send_queue, struct msg_queue *recv_queue, | |
| struct message *msg ) | |
| { | |
| struct message_result *result = mem_alloc( sizeof(*result) ); | |
| if (!result) return 0; | |
| /* put the result on the sender result stack */ | |
| result->sender = send_queue; | |
| result->receiver = recv_queue; | |
| result->replied = 0; | |
| result->send_next = send_queue->send_result; | |
| send_queue->send_result = result; | |
| /* and put the message on the receiver queue */ | |
| msg->result = result; | |
| append_message( &recv_queue->msg_list[SEND_MESSAGE], msg ); | |
| change_queue_bits( recv_queue, QS_SENDMESSAGE, 0 ); | |
| return 1; | |
| } | |
| /* receive a message, removing it from the sent queue */ | |
| static void receive_message( struct msg_queue *queue, struct message *msg ) | |
| { | |
| struct message_result *result = msg->result; | |
| unlink_message( &queue->msg_list[SEND_MESSAGE], msg ); | |
| /* put the result on the receiver result stack */ | |
| result->recv_next = queue->recv_result; | |
| queue->recv_result = result; | |
| free( msg ); | |
| if (!queue->msg_list[SEND_MESSAGE].first) change_queue_bits( queue, 0, QS_SENDMESSAGE ); | |
| } | |
| /* set the result of the current received message */ | |
| static void reply_message( struct msg_queue *queue, unsigned int result, | |
| unsigned int error, int remove ) | |
| { | |
| struct message_result *res = queue->recv_result; | |
| if (remove) | |
| { | |
| queue->recv_result = res->recv_next; | |
| res->receiver = NULL; | |
| if (!res->sender) /* no one waiting for it */ | |
| { | |
| free( res ); | |
| return; | |
| } | |
| } | |
| if (!res->replied) | |
| { | |
| res->result = result; | |
| res->error = error; | |
| res->replied = 1; | |
| /* wake sender queue if waiting on this result */ | |
| if (res->sender && res->sender->send_result == res) | |
| change_queue_bits( res->sender, QS_SMRESULT, 0 ); | |
| } | |
| } | |
| /* retrieve the reply of the current message being sent */ | |
| static unsigned int get_message_reply( struct msg_queue *queue, int cancel ) | |
| { | |
| struct message_result *res = queue->send_result; | |
| unsigned int ret = 0; | |
| set_error( STATUS_PENDING ); | |
| if (res && (res->replied || cancel)) | |
| { | |
| if (res->replied) | |
| { | |
| ret = res->result; | |
| set_error( res->error ); | |
| } | |
| queue->send_result = res->send_next; | |
| res->sender = NULL; | |
| if (!res->receiver) free( res ); | |
| if (!queue->send_result || !queue->send_result->replied) | |
| change_queue_bits( queue, 0, QS_SMRESULT ); | |
| } | |
| return ret; | |
| } | |
| /* empty a message list and free all the messages */ | |
| static void empty_msg_list( struct message_list *list ) | |
| { | |
| struct message *msg = list->first; | |
| while (msg) | |
| { | |
| struct message *next = msg->next; | |
| free_message( msg ); | |
| msg = next; | |
| } | |
| } | |
| /* cleanup all pending results when deleting a queue */ | |
| static void cleanup_results( struct msg_queue *queue ) | |
| { | |
| struct message_result *result, *next; | |
| result = queue->send_result; | |
| while (result) | |
| { | |
| next = result->send_next; | |
| result->sender = NULL; | |
| if (!result->receiver) free( result ); | |
| result = next; | |
| } | |
| while (queue->recv_result) reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1 ); | |
| } | |
| static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| struct process *process = entry->thread->process; | |
| /* a thread can only wait on its own queue */ | |
| if (entry->thread->queue != queue) | |
| { | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return 0; | |
| } | |
| /* if waiting on the main process queue, set the idle event */ | |
| if (process->queue == queue) | |
| { | |
| if (process->idle_event) set_event( process->idle_event ); | |
| } | |
| add_queue( obj, entry ); | |
| return 1; | |
| } | |
| static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| struct process *process = entry->thread->process; | |
| remove_queue( obj, entry ); | |
| assert( entry->thread->queue == queue ); | |
| /* if waiting on the main process queue, reset the idle event */ | |
| if (process->queue == queue) | |
| { | |
| if (process->idle_event) reset_event( process->idle_event ); | |
| } | |
| } | |
| static void msg_queue_dump( struct object *obj, int verbose ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| fprintf( stderr, "Msg queue bits=%x mask=%x\n", | |
| queue->wake_bits, queue->wake_mask ); | |
| } | |
| static int msg_queue_signaled( struct object *obj, struct thread *thread ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| return is_signaled( queue ); | |
| } | |
| static int msg_queue_satisfied( struct object *obj, struct thread *thread ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| queue->wake_mask = 0; | |
| queue->changed_mask = 0; | |
| return 0; /* Not abandoned */ | |
| } | |
| static void msg_queue_destroy( struct object *obj ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| struct timer *timer = queue->first_timer; | |
| int i; | |
| cleanup_results( queue ); | |
| for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] ); | |
| while (timer) | |
| { | |
| struct timer *next = timer->next; | |
| free( timer ); | |
| timer = next; | |
| } | |
| if (queue->timeout) remove_timeout_user( queue->timeout ); | |
| } | |
| /* set the next timer to expire */ | |
| static void set_next_timer( struct msg_queue *queue, struct timer *timer ) | |
| { | |
| if (queue->timeout) | |
| { | |
| remove_timeout_user( queue->timeout ); | |
| queue->timeout = NULL; | |
| } | |
| if ((queue->next_timer = timer)) | |
| queue->timeout = add_timeout_user( &timer->when, timer_callback, queue ); | |
| /* set/clear QS_TIMER bit */ | |
| if (queue->next_timer == queue->first_timer) | |
| change_queue_bits( queue, 0, QS_TIMER ); | |
| else | |
| change_queue_bits( queue, QS_TIMER, 0 ); | |
| } | |
| /* callback for the next timer expiration */ | |
| static void timer_callback( void *private ) | |
| { | |
| struct msg_queue *queue = private; | |
| queue->timeout = NULL; | |
| /* move on to the next timer */ | |
| set_next_timer( queue, queue->next_timer->next ); | |
| } | |
| /* link a timer at its rightful place in the queue list */ | |
| static void link_timer( struct msg_queue *queue, struct timer *timer ) | |
| { | |
| struct timer *pos = queue->next_timer; | |
| while (pos && time_before( &pos->when, &timer->when )) pos = pos->next; | |
| if (pos) /* insert before pos */ | |
| { | |
| if ((timer->prev = pos->prev)) timer->prev->next = timer; | |
| else queue->first_timer = timer; | |
| timer->next = pos; | |
| pos->prev = timer; | |
| } | |
| else /* insert at end */ | |
| { | |
| timer->next = NULL; | |
| timer->prev = queue->last_timer; | |
| if (queue->last_timer) queue->last_timer->next = timer; | |
| else queue->first_timer = timer; | |
| queue->last_timer = timer; | |
| } | |
| /* check if we replaced the next timer */ | |
| if (pos == queue->next_timer) set_next_timer( queue, timer ); | |
| } | |
| /* remove a timer from the queue timer list */ | |
| static void unlink_timer( struct msg_queue *queue, struct timer *timer ) | |
| { | |
| if (timer->next) timer->next->prev = timer->prev; | |
| else queue->last_timer = timer->prev; | |
| if (timer->prev) timer->prev->next = timer->next; | |
| else queue->first_timer = timer->next; | |
| /* check if we removed the next timer */ | |
| if (queue->next_timer == timer) set_next_timer( queue, timer->next ); | |
| else if (queue->next_timer == queue->first_timer) change_queue_bits( queue, 0, QS_TIMER ); | |
| } | |
| /* restart an expired timer */ | |
| static void restart_timer( struct msg_queue *queue, struct timer *timer ) | |
| { | |
| struct timeval now; | |
| unlink_timer( queue, timer ); | |
| gettimeofday( &now, 0 ); | |
| while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate ); | |
| link_timer( queue, timer ); | |
| } | |
| /* find an expired timer matching the filtering parameters */ | |
| static struct timer *find_expired_timer( struct msg_queue *queue, handle_t win, | |
| unsigned int get_first, unsigned int get_last, | |
| int remove ) | |
| { | |
| struct timer *timer; | |
| for (timer = queue->first_timer; (timer && timer != queue->next_timer); timer = timer->next) | |
| { | |
| if (win && timer->win != win) continue; | |
| if (timer->msg >= get_first && timer->msg <= get_last) | |
| { | |
| if (remove) restart_timer( queue, timer ); | |
| return timer; | |
| } | |
| } | |
| return NULL; | |
| } | |
| /* kill a timer */ | |
| static int kill_timer( struct msg_queue *queue, handle_t win, unsigned int msg, unsigned int id ) | |
| { | |
| struct timer *timer; | |
| for (timer = queue->first_timer; timer; timer = timer->next) | |
| { | |
| if (timer->win != win || timer->msg != msg || timer->id != id) continue; | |
| unlink_timer( queue, timer ); | |
| free( timer ); | |
| return 1; | |
| } | |
| return 0; | |
| } | |
| /* add a timer */ | |
| static struct timer *set_timer( struct msg_queue *queue, unsigned int rate ) | |
| { | |
| struct timer *timer = mem_alloc( sizeof(*timer) ); | |
| if (timer) | |
| { | |
| timer->rate = rate; | |
| gettimeofday( &timer->when, 0 ); | |
| add_timeout( &timer->when, rate ); | |
| link_timer( queue, timer ); | |
| } | |
| return timer; | |
| } | |
| /* remove all messages and timers belonging to a certain window */ | |
| static void cleanup_window( struct msg_queue *queue, handle_t win ) | |
| { | |
| struct timer *timer; | |
| struct message *msg; | |
| int i; | |
| /* remove timers */ | |
| timer = queue->first_timer; | |
| while (timer) | |
| { | |
| struct timer *next = timer->next; | |
| if (timer->win == win) | |
| { | |
| unlink_timer( queue, timer ); | |
| free( timer ); | |
| } | |
| timer = next; | |
| } | |
| /* remove messages */ | |
| for (i = 0; i < NB_MSG_KINDS; i++) | |
| { | |
| msg = queue->msg_list[i].first; | |
| while (msg) | |
| { | |
| struct message *next = msg->next; | |
| if (msg->win == win) remove_queue_message( queue, msg, i ); | |
| msg = next; | |
| } | |
| } | |
| } | |
| /* get the message queue of the current thread */ | |
| DECL_HANDLER(get_msg_queue) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| req->handle = 0; | |
| if (queue) req->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 ); | |
| } | |
| /* increment the message queue paint count */ | |
| DECL_HANDLER(inc_queue_paint_count) | |
| { | |
| struct msg_queue *queue; | |
| struct thread *thread = get_thread_from_id( req->id ); | |
| if (!thread) return; | |
| if ((queue = thread->queue)) | |
| { | |
| if ((queue->paint_count += req->incr) < 0) queue->paint_count = 0; | |
| if (queue->paint_count) | |
| change_queue_bits( queue, QS_PAINT, 0 ); | |
| else | |
| change_queue_bits( queue, 0, QS_PAINT ); | |
| } | |
| else set_error( STATUS_INVALID_PARAMETER ); | |
| release_object( thread ); | |
| } | |
| /* set the current message queue wakeup mask */ | |
| DECL_HANDLER(set_queue_mask) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| if (queue) | |
| { | |
| queue->wake_mask = req->wake_mask; | |
| queue->changed_mask = req->changed_mask; | |
| req->wake_bits = queue->wake_bits; | |
| req->changed_bits = queue->changed_bits; | |
| if (is_signaled( queue )) | |
| { | |
| /* if skip wait is set, do what would have been done in the subsequent wait */ | |
| if (req->skip_wait) msg_queue_satisfied( &queue->obj, current ); | |
| else wake_up( &queue->obj, 0 ); | |
| } | |
| } | |
| } | |
| /* get the current message queue status */ | |
| DECL_HANDLER(get_queue_status) | |
| { | |
| struct msg_queue *queue = current->queue; | |
| if (queue) | |
| { | |
| req->wake_bits = queue->wake_bits; | |
| req->changed_bits = queue->changed_bits; | |
| if (req->clear) queue->changed_bits = 0; | |
| } | |
| else req->wake_bits = req->changed_bits = 0; | |
| } | |
| /* send a message to a thread queue */ | |
| DECL_HANDLER(send_message) | |
| { | |
| struct message *msg; | |
| struct msg_queue *send_queue = get_current_queue(); | |
| struct msg_queue *recv_queue; | |
| struct thread *thread = get_thread_from_id( req->id ); | |
| if (!thread) return; | |
| if (!(recv_queue = thread->queue)) | |
| { | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| release_object( thread ); | |
| return; | |
| } | |
| if ((msg = mem_alloc( sizeof(*msg) ))) | |
| { | |
| msg->type = req->type; | |
| msg->win = req->win; | |
| msg->msg = req->msg; | |
| msg->wparam = req->wparam; | |
| msg->lparam = req->lparam; | |
| msg->x = req->x; | |
| msg->y = req->y; | |
| msg->time = req->time; | |
| msg->info = req->info; | |
| msg->result = NULL; | |
| switch(req->kind) | |
| { | |
| case SEND_MESSAGE: | |
| send_message( send_queue, recv_queue, msg ); | |
| break; | |
| case POST_MESSAGE: | |
| append_message( &recv_queue->msg_list[POST_MESSAGE], msg ); | |
| change_queue_bits( recv_queue, QS_POSTMESSAGE, 0 ); | |
| break; | |
| case COOKED_HW_MESSAGE: | |
| case RAW_HW_MESSAGE: | |
| append_message( &recv_queue->msg_list[req->kind], msg ); | |
| change_queue_bits( recv_queue, get_hardware_msg_bit(msg), 0 ); | |
| break; | |
| default: | |
| free( msg ); | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| break; | |
| } | |
| } | |
| release_object( thread ); | |
| } | |
| /* store a message contents into the request buffer; helper for get_message */ | |
| inline static void put_req_message( struct get_message_request *req, const struct message *msg ) | |
| { | |
| req->type = msg->type; | |
| req->win = msg->win; | |
| req->msg = msg->msg; | |
| req->wparam = msg->wparam; | |
| req->lparam = msg->lparam; | |
| req->x = msg->x; | |
| req->y = msg->y; | |
| req->time = msg->time; | |
| req->info = msg->info; | |
| } | |
| inline static struct message *find_matching_message( const struct message_list *list, handle_t win, | |
| unsigned int first, unsigned int last ) | |
| { | |
| struct message *msg; | |
| for (msg = list->first; msg; msg = msg->next) | |
| { | |
| /* check against the filters */ | |
| if (win && msg->win && msg->win != win) continue; | |
| if (msg->msg < first) continue; | |
| if (msg->msg > last) continue; | |
| break; /* found one */ | |
| } | |
| return msg; | |
| } | |
| /* get a message from the current queue */ | |
| DECL_HANDLER(get_message) | |
| { | |
| struct timer *timer; | |
| struct message *msg; | |
| struct msg_queue *queue = get_current_queue(); | |
| if (!queue) return; | |
| /* first check for sent messages */ | |
| if ((msg = queue->msg_list[SEND_MESSAGE].first)) | |
| { | |
| req->kind = SEND_MESSAGE; | |
| put_req_message( req, msg ); | |
| receive_message( queue, msg ); | |
| return; | |
| } | |
| if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */ | |
| /* then check for posted messages */ | |
| if ((msg = find_matching_message( &queue->msg_list[POST_MESSAGE], req->get_win, | |
| req->get_first, req->get_last ))) | |
| { | |
| req->kind = POST_MESSAGE; | |
| put_req_message( req, msg ); | |
| if (req->flags & GET_MSG_REMOVE) remove_queue_message( queue, msg, POST_MESSAGE ); | |
| return; | |
| } | |
| /* then check for cooked hardware messages */ | |
| if ((msg = find_matching_message( &queue->msg_list[COOKED_HW_MESSAGE], req->get_win, | |
| req->get_first, req->get_last ))) | |
| { | |
| req->kind = COOKED_HW_MESSAGE; | |
| put_req_message( req, msg ); | |
| if (req->flags & GET_MSG_REMOVE) remove_queue_message( queue, msg, COOKED_HW_MESSAGE ); | |
| return; | |
| } | |
| /* then check for any raw hardware message */ | |
| if ((msg = queue->msg_list[RAW_HW_MESSAGE].first)) | |
| { | |
| req->kind = RAW_HW_MESSAGE; | |
| put_req_message( req, msg ); | |
| /* raw messages always get removed */ | |
| remove_queue_message( queue, msg, RAW_HW_MESSAGE ); | |
| return; | |
| } | |
| /* now check for WM_PAINT */ | |
| if ((queue->wake_bits & QS_PAINT) && | |
| (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last)) | |
| { | |
| req->kind = POST_MESSAGE; | |
| req->type = 0; | |
| req->win = 0; | |
| req->msg = WM_PAINT; | |
| req->wparam = 0; | |
| req->lparam = 0; | |
| req->x = 0; | |
| req->y = 0; | |
| req->time = 0; | |
| req->info = 0; | |
| return; | |
| } | |
| /* now check for timer */ | |
| if ((timer = find_expired_timer( queue, req->get_win, req->get_first, | |
| req->get_last, (req->flags & GET_MSG_REMOVE) ))) | |
| { | |
| req->kind = POST_MESSAGE; | |
| req->type = 0; | |
| req->win = timer->win; | |
| req->msg = timer->msg; | |
| req->wparam = timer->id; | |
| req->lparam = timer->lparam; | |
| req->x = 0; | |
| req->y = 0; | |
| req->time = 0; | |
| req->info = 0; | |
| return; | |
| } | |
| done: | |
| set_error( STATUS_PENDING ); /* FIXME */ | |
| } | |
| /* reply to a sent message */ | |
| DECL_HANDLER(reply_message) | |
| { | |
| if (current->queue && current->queue->recv_result) | |
| reply_message( current->queue, req->result, 0, req->remove ); | |
| else | |
| set_error( STATUS_ACCESS_DENIED ); | |
| } | |
| /* retrieve the reply for the last message sent */ | |
| DECL_HANDLER(get_message_reply) | |
| { | |
| if (current->queue) req->result = get_message_reply( current->queue, req->cancel ); | |
| else set_error( STATUS_ACCESS_DENIED ); | |
| } | |
| /* check if we are processing a sent message */ | |
| DECL_HANDLER(in_send_message) | |
| { | |
| int flags = 0; | |
| if (current->queue) | |
| { | |
| struct message_result *result = current->queue->recv_result; | |
| if (result) | |
| { | |
| flags |= ISMEX_SEND; /* FIXME */ | |
| if (result->replied || !result->sender) flags |= ISMEX_REPLIED; | |
| } | |
| } | |
| req->flags = flags; | |
| } | |
| /* cleanup a queue when a window is deleted */ | |
| DECL_HANDLER(cleanup_window_queue) | |
| { | |
| if (current->queue) cleanup_window( current->queue, req->win ); | |
| } | |
| /* set a window timer */ | |
| DECL_HANDLER(set_win_timer) | |
| { | |
| struct timer *timer; | |
| struct msg_queue *queue = get_current_queue(); | |
| if (!queue) return; | |
| /* remove it if it existed already */ | |
| if (req->win) kill_timer( queue, req->win, req->msg, req->id ); | |
| if ((timer = set_timer( queue, req->rate ))) | |
| { | |
| timer->win = req->win; | |
| timer->msg = req->msg; | |
| timer->id = req->id; | |
| timer->lparam = req->lparam; | |
| } | |
| } | |
| /* kill a window timer */ | |
| DECL_HANDLER(kill_win_timer) | |
| { | |
| struct msg_queue *queue = current->queue; | |
| if (!queue || !kill_timer( queue, req->win, req->msg, req->id )) | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| } |