|  | /* | 
|  | * Copyright (C) 2002-2003 Jason Edmeades | 
|  | *                         Raphael Junqueira | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #ifndef __WINE_D3D9CAPS_H | 
|  | #define __WINE_D3D9CAPS_H | 
|  |  | 
|  | /* | 
|  | * Definitions | 
|  | */ | 
|  | #define D3DCAPS_READ_SCANLINE 0x20000 | 
|  |  | 
|  | #define D3DCURSORCAPS_COLOR   1 | 
|  | #define D3DCURSORCAPS_LOWRES  2 | 
|  |  | 
|  |  | 
|  | #define D3DDEVCAPS2_STREAMOFFSET                        __MSABI_LONG(0x00000001) | 
|  | #define D3DDEVCAPS2_DMAPNPATCH                          __MSABI_LONG(0x00000002) | 
|  | #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH                 __MSABI_LONG(0x00000004) | 
|  | #define D3DDEVCAPS2_ADAPTIVETESSNPATCH                  __MSABI_LONG(0x00000008) | 
|  | #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES       __MSABI_LONG(0x00000010) | 
|  | #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH                __MSABI_LONG(0x00000020) | 
|  | #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET  __MSABI_LONG(0x00000040) | 
|  |  | 
|  | #define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x0000010 | 
|  | #define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x0000020 | 
|  | #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x0000040 | 
|  | #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x0000080 | 
|  | #define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x0000100 | 
|  | #define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x0000200 | 
|  | #define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x0000400 | 
|  | #define D3DDEVCAPS_CANRENDERAFTERFLIP      0x0000800 | 
|  | #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x0001000 | 
|  | #define D3DDEVCAPS_DRAWPRIMITIVES2         0x0002000 | 
|  | #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000 | 
|  | #define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x0008000 | 
|  | #define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x0010000 | 
|  | #define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x0020000 | 
|  | #define D3DDEVCAPS_HWRASTERIZATION         0x0080000 | 
|  | #define D3DDEVCAPS_PUREDEVICE              0x0100000 | 
|  | #define D3DDEVCAPS_QUINTICRTPATCHES        0x0200000 | 
|  | #define D3DDEVCAPS_RTPATCHES               0x0400000 | 
|  | #define D3DDEVCAPS_RTPATCHHANDLEZERO       0x0800000 | 
|  | #define D3DDEVCAPS_NPATCHES                0x1000000 | 
|  |  | 
|  | #define D3DFVFCAPS_TEXCOORDCOUNTMASK  0x00FFFF | 
|  | #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000 | 
|  | #define D3DFVFCAPS_PSIZE              0x100000 | 
|  |  | 
|  | #define D3DLINECAPS_TEXTURE           0x01 | 
|  | #define D3DLINECAPS_ZTEST             0x02 | 
|  | #define D3DLINECAPS_BLEND             0x04 | 
|  | #define D3DLINECAPS_ALPHACMP          0x08 | 
|  | #define D3DLINECAPS_FOG               0x10 | 
|  | #define D3DLINECAPS_ANTIALIAS         0x20 | 
|  |  | 
|  | #define D3DPBLENDCAPS_ZERO            0x00000001 | 
|  | #define D3DPBLENDCAPS_ONE             0x00000002 | 
|  | #define D3DPBLENDCAPS_SRCCOLOR        0x00000004 | 
|  | #define D3DPBLENDCAPS_INVSRCCOLOR     0x00000008 | 
|  | #define D3DPBLENDCAPS_SRCALPHA        0x00000010 | 
|  | #define D3DPBLENDCAPS_INVSRCALPHA     0x00000020 | 
|  | #define D3DPBLENDCAPS_DESTALPHA       0x00000040 | 
|  | #define D3DPBLENDCAPS_INVDESTALPHA    0x00000080 | 
|  | #define D3DPBLENDCAPS_DESTCOLOR       0x00000100 | 
|  | #define D3DPBLENDCAPS_INVDESTCOLOR    0x00000200 | 
|  | #define D3DPBLENDCAPS_SRCALPHASAT     0x00000400 | 
|  | #define D3DPBLENDCAPS_BOTHSRCALPHA    0x00000800 | 
|  | #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 | 
|  | #define D3DPBLENDCAPS_BLENDFACTOR     0x00002000 | 
|  |  | 
|  | #define D3DPCMPCAPS_NEVER        0x01 | 
|  | #define D3DPCMPCAPS_LESS         0x02 | 
|  | #define D3DPCMPCAPS_EQUAL        0x04 | 
|  | #define D3DPCMPCAPS_LESSEQUAL    0x08 | 
|  | #define D3DPCMPCAPS_GREATER      0x10 | 
|  | #define D3DPCMPCAPS_NOTEQUAL     0x20 | 
|  | #define D3DPCMPCAPS_GREATEREQUAL 0x40 | 
|  | #define D3DPCMPCAPS_ALWAYS       0x80 | 
|  |  | 
|  | #define D3DPMISCCAPS_MASKZ                      __MSABI_LONG(0x00000002) | 
|  | #define D3DPMISCCAPS_LINEPATTERNREP             __MSABI_LONG(0x00000004) | 
|  | #define D3DPMISCCAPS_CULLNONE                   __MSABI_LONG(0x00000010) | 
|  | #define D3DPMISCCAPS_CULLCW                     __MSABI_LONG(0x00000020) | 
|  | #define D3DPMISCCAPS_CULLCCW                    __MSABI_LONG(0x00000040) | 
|  | #define D3DPMISCCAPS_COLORWRITEENABLE           __MSABI_LONG(0x00000080) | 
|  | #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS      __MSABI_LONG(0x00000100) | 
|  | #define D3DPMISCCAPS_CLIPTLVERTS                __MSABI_LONG(0x00000200) | 
|  | #define D3DPMISCCAPS_TSSARGTEMP                 __MSABI_LONG(0x00000400) | 
|  | #define D3DPMISCCAPS_BLENDOP                    __MSABI_LONG(0x00000800) | 
|  | #define D3DPMISCCAPS_NULLREFERENCE              __MSABI_LONG(0x00001000) | 
|  | #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS      __MSABI_LONG(0x00004000) | 
|  | #define D3DPMISCCAPS_PERSTAGECONSTANT           __MSABI_LONG(0x00008000) | 
|  | #define D3DPMISCCAPS_FOGANDSPECULARALPHA        __MSABI_LONG(0x00010000) | 
|  | #define D3DPMISCCAPS_SEPARATEALPHABLEND         __MSABI_LONG(0x00020000) | 
|  | #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS    __MSABI_LONG(0x00040000) | 
|  | #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING __MSABI_LONG(0x00080000) | 
|  | #define D3DPMISCCAPS_FOGVERTEXCLAMPED           __MSABI_LONG(0x00100000) | 
|  |  | 
|  |  | 
|  | #define D3DPRASTERCAPS_DITHER                     __MSABI_LONG(0x00000001) | 
|  | #define D3DPRASTERCAPS_PAT                        __MSABI_LONG(0x00000008) | 
|  | #define D3DPRASTERCAPS_ZTEST                      __MSABI_LONG(0x00000010) | 
|  | #define D3DPRASTERCAPS_FOGVERTEX                  __MSABI_LONG(0x00000080) | 
|  | #define D3DPRASTERCAPS_FOGTABLE                   __MSABI_LONG(0x00000100) | 
|  | #define D3DPRASTERCAPS_ANTIALIASEDGES             __MSABI_LONG(0x00001000) | 
|  | #define D3DPRASTERCAPS_MIPMAPLODBIAS              __MSABI_LONG(0x00002000) | 
|  | #define D3DPRASTERCAPS_ZBIAS                      __MSABI_LONG(0x00004000) | 
|  | #define D3DPRASTERCAPS_ZBUFFERLESSHSR             __MSABI_LONG(0x00008000) | 
|  | #define D3DPRASTERCAPS_FOGRANGE                   __MSABI_LONG(0x00010000) | 
|  | #define D3DPRASTERCAPS_ANISOTROPY                 __MSABI_LONG(0x00020000) | 
|  | #define D3DPRASTERCAPS_WBUFFER                    __MSABI_LONG(0x00040000) | 
|  | #define D3DPRASTERCAPS_WFOG                       __MSABI_LONG(0x00100000) | 
|  | #define D3DPRASTERCAPS_ZFOG                       __MSABI_LONG(0x00200000) | 
|  | #define D3DPRASTERCAPS_COLORPERSPECTIVE           __MSABI_LONG(0x00400000) | 
|  | #define D3DPRASTERCAPS_SCISSORTEST                __MSABI_LONG(0x01000000) | 
|  | #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS        __MSABI_LONG(0x02000000) | 
|  | #define D3DPRASTERCAPS_DEPTHBIAS                  __MSABI_LONG(0x04000000) | 
|  | #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE         __MSABI_LONG(0x08000000) | 
|  |  | 
|  | #define D3DPRESENT_INTERVAL_DEFAULT               0x00000000 | 
|  | #define D3DPRESENT_INTERVAL_ONE                   0x00000001 | 
|  | #define D3DPRESENT_INTERVAL_TWO                   0x00000002 | 
|  | #define D3DPRESENT_INTERVAL_THREE                 0x00000004 | 
|  | #define D3DPRESENT_INTERVAL_FOUR                  0x00000008 | 
|  | #define D3DPRESENT_INTERVAL_IMMEDIATE             0x80000000 | 
|  |  | 
|  | #define D3DPSHADECAPS_COLORGOURAUDRGB             0x00008 | 
|  | #define D3DPSHADECAPS_SPECULARGOURAUDRGB          0x00200 | 
|  | #define D3DPSHADECAPS_ALPHAGOURAUDBLEND           0x04000 | 
|  | #define D3DPSHADECAPS_FOGGOURAUD                  0x80000 | 
|  |  | 
|  | #define D3DPTADDRESSCAPS_WRAP                     0x01 | 
|  | #define D3DPTADDRESSCAPS_MIRROR                   0x02 | 
|  | #define D3DPTADDRESSCAPS_CLAMP                    0x04 | 
|  | #define D3DPTADDRESSCAPS_BORDER                   0x08 | 
|  | #define D3DPTADDRESSCAPS_INDEPENDENTUV            0x10 | 
|  | #define D3DPTADDRESSCAPS_MIRRORONCE               0x20 | 
|  |  | 
|  | #define D3DPTEXTURECAPS_PERSPECTIVE              __MSABI_LONG(0x00000001) | 
|  | #define D3DPTEXTURECAPS_POW2                     __MSABI_LONG(0x00000002) | 
|  | #define D3DPTEXTURECAPS_ALPHA                    __MSABI_LONG(0x00000004) | 
|  | #define D3DPTEXTURECAPS_SQUAREONLY               __MSABI_LONG(0x00000020) | 
|  | #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE __MSABI_LONG(0x00000040) | 
|  | #define D3DPTEXTURECAPS_ALPHAPALETTE             __MSABI_LONG(0x00000080) | 
|  | #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL       __MSABI_LONG(0x00000100) | 
|  | #define D3DPTEXTURECAPS_PROJECTED                __MSABI_LONG(0x00000400) | 
|  | #define D3DPTEXTURECAPS_CUBEMAP                  __MSABI_LONG(0x00000800) | 
|  | #define D3DPTEXTURECAPS_VOLUMEMAP                __MSABI_LONG(0x00002000) | 
|  | #define D3DPTEXTURECAPS_MIPMAP                   __MSABI_LONG(0x00004000) | 
|  | #define D3DPTEXTURECAPS_MIPVOLUMEMAP             __MSABI_LONG(0x00008000) | 
|  | #define D3DPTEXTURECAPS_MIPCUBEMAP               __MSABI_LONG(0x00010000) | 
|  | #define D3DPTEXTURECAPS_CUBEMAP_POW2             __MSABI_LONG(0x00020000) | 
|  | #define D3DPTEXTURECAPS_VOLUMEMAP_POW2           __MSABI_LONG(0x00040000) | 
|  | #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV       __MSABI_LONG(0x00200000) | 
|  |  | 
|  | #define D3DPTFILTERCAPS_MINFPOINT                0x00000100 | 
|  | #define D3DPTFILTERCAPS_MINFLINEAR               0x00000200 | 
|  | #define D3DPTFILTERCAPS_MINFANISOTROPIC          0x00000400 | 
|  | #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD        0x00000800 | 
|  | #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD         0x00001000 | 
|  | #define D3DPTFILTERCAPS_MIPFPOINT                0x00010000 | 
|  | #define D3DPTFILTERCAPS_MIPFLINEAR               0x00020000 | 
|  | #define D3DPTFILTERCAPS_MAGFPOINT                0x01000000 | 
|  | #define D3DPTFILTERCAPS_MAGFLINEAR               0x02000000 | 
|  | #define D3DPTFILTERCAPS_MAGFANISOTROPIC          0x04000000 | 
|  | #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD        0x08000000 | 
|  | #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD         0x10000000 | 
|  |  | 
|  | #define D3DSTENCILCAPS_KEEP                      0x01 | 
|  | #define D3DSTENCILCAPS_ZERO                      0x02 | 
|  | #define D3DSTENCILCAPS_REPLACE                   0x04 | 
|  | #define D3DSTENCILCAPS_INCRSAT                   0x08 | 
|  | #define D3DSTENCILCAPS_DECRSAT                   0x10 | 
|  | #define D3DSTENCILCAPS_INVERT                    0x20 | 
|  | #define D3DSTENCILCAPS_INCR                      0x40 | 
|  | #define D3DSTENCILCAPS_DECR                      0x80 | 
|  | #define D3DSTENCILCAPS_TWOSIDED                  0x100 | 
|  |  | 
|  | #define D3DTEXOPCAPS_DISABLE                     0x0000001 | 
|  | #define D3DTEXOPCAPS_SELECTARG1                  0x0000002 | 
|  | #define D3DTEXOPCAPS_SELECTARG2                  0x0000004 | 
|  | #define D3DTEXOPCAPS_MODULATE                    0x0000008 | 
|  | #define D3DTEXOPCAPS_MODULATE2X                  0x0000010 | 
|  | #define D3DTEXOPCAPS_MODULATE4X                  0x0000020 | 
|  | #define D3DTEXOPCAPS_ADD                         0x0000040 | 
|  | #define D3DTEXOPCAPS_ADDSIGNED                   0x0000080 | 
|  | #define D3DTEXOPCAPS_ADDSIGNED2X                 0x0000100 | 
|  | #define D3DTEXOPCAPS_SUBTRACT                    0x0000200 | 
|  | #define D3DTEXOPCAPS_ADDSMOOTH                   0x0000400 | 
|  | #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA           0x0000800 | 
|  | #define D3DTEXOPCAPS_BLENDTEXTUREALPHA           0x0001000 | 
|  | #define D3DTEXOPCAPS_BLENDFACTORALPHA            0x0002000 | 
|  | #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM         0x0004000 | 
|  | #define D3DTEXOPCAPS_BLENDCURRENTALPHA           0x0008000 | 
|  | #define D3DTEXOPCAPS_PREMODULATE                 0x0010000 | 
|  | #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR      0x0020000 | 
|  | #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA      0x0040000 | 
|  | #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR   0x0080000 | 
|  | #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA   0x0100000 | 
|  | #define D3DTEXOPCAPS_BUMPENVMAP                  0x0200000 | 
|  | #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE         0x0400000 | 
|  | #define D3DTEXOPCAPS_DOTPRODUCT3                 0x0800000 | 
|  | #define D3DTEXOPCAPS_MULTIPLYADD                 0x1000000 | 
|  | #define D3DTEXOPCAPS_LERP                        0x2000000 | 
|  |  | 
|  | #define D3DVTXPCAPS_TEXGEN                         __MSABI_LONG(0x00000001) | 
|  | #define D3DVTXPCAPS_MATERIALSOURCE7                __MSABI_LONG(0x00000002) | 
|  | #define D3DVTXPCAPS_DIRECTIONALLIGHTS              __MSABI_LONG(0x00000008) | 
|  | #define D3DVTXPCAPS_POSITIONALLIGHTS               __MSABI_LONG(0x00000010) | 
|  | #define D3DVTXPCAPS_LOCALVIEWER                    __MSABI_LONG(0x00000020) | 
|  | #define D3DVTXPCAPS_TWEENING                       __MSABI_LONG(0x00000040) | 
|  | #define D3DVTXPCAPS_TEXGEN_SPHEREMAP               __MSABI_LONG(0x00000100) | 
|  | #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER       __MSABI_LONG(0x00000200) | 
|  |  | 
|  | #define D3DDTCAPS_UBYTE4                           __MSABI_LONG(0x00000001) | 
|  | #define D3DDTCAPS_UBYTE4N                          __MSABI_LONG(0x00000002) | 
|  | #define D3DDTCAPS_SHORT2N                          __MSABI_LONG(0x00000004) | 
|  | #define D3DDTCAPS_SHORT4N                          __MSABI_LONG(0x00000008) | 
|  | #define D3DDTCAPS_USHORT2N                         __MSABI_LONG(0x00000010) | 
|  | #define D3DDTCAPS_USHORT4N                         __MSABI_LONG(0x00000020) | 
|  | #define D3DDTCAPS_UDEC3                            __MSABI_LONG(0x00000040) | 
|  | #define D3DDTCAPS_DEC3N                            __MSABI_LONG(0x00000080) | 
|  | #define D3DDTCAPS_FLOAT16_2                        __MSABI_LONG(0x00000100) | 
|  | #define D3DDTCAPS_FLOAT16_4                        __MSABI_LONG(0x00000200) | 
|  |  | 
|  | #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD  __MSABI_LONG(0x00000020) | 
|  | #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION       __MSABI_LONG(0x00000080) | 
|  | #define D3DCAPS3_COPY_TO_VIDMEM                    __MSABI_LONG(0x00000100) | 
|  | #define D3DCAPS3_COPY_TO_SYSTEMMEM                 __MSABI_LONG(0x00000200) | 
|  | #define D3DCAPS3_RESERVED                          __MSABI_LONG(0x8000001F) | 
|  |  | 
|  | #define D3DCAPS2_NO2DDURING3DSCENE                 __MSABI_LONG(0x00000002) | 
|  | #define D3DCAPS2_FULLSCREENGAMMA                   __MSABI_LONG(0x00020000) | 
|  | #define D3DCAPS2_CANRENDERWINDOWED                 __MSABI_LONG(0x00080000) | 
|  | #define D3DCAPS2_CANCALIBRATEGAMMA                 __MSABI_LONG(0x00100000) | 
|  | #define D3DCAPS2_RESERVED                          __MSABI_LONG(0x02000000) | 
|  | #define D3DCAPS2_CANMANAGERESOURCE                 __MSABI_LONG(0x10000000) | 
|  | #define D3DCAPS2_DYNAMICTEXTURES                   __MSABI_LONG(0x20000000) | 
|  | #define D3DCAPS2_CANAUTOGENMIPMAP                  __MSABI_LONG(0x40000000) | 
|  |  | 
|  |  | 
|  | #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH  24 | 
|  | #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH  0 | 
|  | #define D3DVS20_MAX_NUMTEMPS                 32 | 
|  | #define D3DVS20_MIN_NUMTEMPS                 12 | 
|  | #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH   4 | 
|  | #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH   1 | 
|  |  | 
|  | #define D3DVS20CAPS_PREDICATION              (1 << 0) | 
|  |  | 
|  | #define D3DPS20CAPS_ARBITRARYSWIZZLE         (1 << 0) | 
|  | #define D3DPS20CAPS_GRADIENTINSTRUCTIONS     (1 << 1) | 
|  | #define D3DPS20CAPS_PREDICATION              (1 << 2) | 
|  | #define D3DPS20CAPS_NODEPENDENTREADLIMIT     (1 << 3) | 
|  | #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT    (1 << 4) | 
|  |  | 
|  | #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH  24 | 
|  | #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH  0 | 
|  | #define D3DPS20_MAX_NUMTEMPS                 32 | 
|  | #define D3DPS20_MIN_NUMTEMPS                 12 | 
|  | #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH   4 | 
|  | #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH   0 | 
|  | #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS      512 | 
|  | #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS      96 | 
|  |  | 
|  | #define D3DMIN30SHADERINSTRUCTIONS          512 | 
|  | #define D3DMAX30SHADERINSTRUCTIONS          32768 | 
|  |  | 
|  |  | 
|  | typedef struct _D3DVSHADERCAPS2_0 { | 
|  | DWORD  Caps; | 
|  | INT    DynamicFlowControlDepth; | 
|  | INT    NumTemps; | 
|  | INT    StaticFlowControlDepth; | 
|  | } D3DVSHADERCAPS2_0; | 
|  |  | 
|  | typedef struct _D3DPSHADERCAPS2_0 { | 
|  | DWORD  Caps; | 
|  | INT    DynamicFlowControlDepth; | 
|  | INT    NumTemps; | 
|  | INT    StaticFlowControlDepth; | 
|  | INT    NumInstructionSlots; | 
|  | } D3DPSHADERCAPS2_0; | 
|  |  | 
|  | /* | 
|  | * The d3dcaps9 structure | 
|  | */ | 
|  | typedef struct _D3DCAPS9 { | 
|  | D3DDEVTYPE          DeviceType; | 
|  | UINT                AdapterOrdinal; | 
|  |  | 
|  | DWORD               Caps; | 
|  | DWORD               Caps2; | 
|  | DWORD               Caps3; | 
|  | DWORD               PresentationIntervals; | 
|  |  | 
|  | DWORD               CursorCaps; | 
|  |  | 
|  | DWORD               DevCaps; | 
|  |  | 
|  | DWORD               PrimitiveMiscCaps; | 
|  | DWORD               RasterCaps; | 
|  | DWORD               ZCmpCaps; | 
|  | DWORD               SrcBlendCaps; | 
|  | DWORD               DestBlendCaps; | 
|  | DWORD               AlphaCmpCaps; | 
|  | DWORD               ShadeCaps; | 
|  | DWORD               TextureCaps; | 
|  | DWORD               TextureFilterCaps; | 
|  | DWORD               CubeTextureFilterCaps; | 
|  | DWORD               VolumeTextureFilterCaps; | 
|  | DWORD               TextureAddressCaps; | 
|  | DWORD               VolumeTextureAddressCaps; | 
|  |  | 
|  | DWORD               LineCaps; | 
|  |  | 
|  | DWORD               MaxTextureWidth, MaxTextureHeight; | 
|  | DWORD               MaxVolumeExtent; | 
|  |  | 
|  | DWORD               MaxTextureRepeat; | 
|  | DWORD               MaxTextureAspectRatio; | 
|  | DWORD               MaxAnisotropy; | 
|  | float               MaxVertexW; | 
|  |  | 
|  | float               GuardBandLeft; | 
|  | float               GuardBandTop; | 
|  | float               GuardBandRight; | 
|  | float               GuardBandBottom; | 
|  |  | 
|  | float               ExtentsAdjust; | 
|  | DWORD               StencilCaps; | 
|  |  | 
|  | DWORD               FVFCaps; | 
|  | DWORD               TextureOpCaps; | 
|  | DWORD               MaxTextureBlendStages; | 
|  | DWORD               MaxSimultaneousTextures; | 
|  |  | 
|  | DWORD               VertexProcessingCaps; | 
|  | DWORD               MaxActiveLights; | 
|  | DWORD               MaxUserClipPlanes; | 
|  | DWORD               MaxVertexBlendMatrices; | 
|  | DWORD               MaxVertexBlendMatrixIndex; | 
|  |  | 
|  | float               MaxPointSize; | 
|  |  | 
|  | DWORD               MaxPrimitiveCount; | 
|  | DWORD               MaxVertexIndex; | 
|  | DWORD               MaxStreams; | 
|  | DWORD               MaxStreamStride; | 
|  |  | 
|  | DWORD               VertexShaderVersion; | 
|  | DWORD               MaxVertexShaderConst; | 
|  |  | 
|  | DWORD               PixelShaderVersion; | 
|  | float               PixelShader1xMaxValue; | 
|  |  | 
|  | /* DX 9 */ | 
|  | DWORD               DevCaps2; | 
|  |  | 
|  | float               MaxNpatchTessellationLevel; | 
|  | DWORD               Reserved5; | 
|  |  | 
|  | UINT                MasterAdapterOrdinal; | 
|  | UINT                AdapterOrdinalInGroup; | 
|  | UINT                NumberOfAdaptersInGroup; | 
|  | DWORD               DeclTypes; | 
|  | DWORD               NumSimultaneousRTs; | 
|  | DWORD               StretchRectFilterCaps; | 
|  | D3DVSHADERCAPS2_0   VS20Caps; | 
|  | D3DPSHADERCAPS2_0   PS20Caps; | 
|  | DWORD               VertexTextureFilterCaps; | 
|  | DWORD               MaxVShaderInstructionsExecuted; | 
|  | DWORD               MaxPShaderInstructionsExecuted; | 
|  | DWORD               MaxVertexShader30InstructionSlots; | 
|  | DWORD               MaxPixelShader30InstructionSlots; | 
|  |  | 
|  | } D3DCAPS9; | 
|  |  | 
|  | #endif |