| /* |
| * Copyright 2009 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d3d11_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d11); |
| |
| /* ID3D11Buffer methods */ |
| |
| static inline struct d3d_buffer *impl_from_ID3D11Buffer(ID3D11Buffer *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D11Buffer_iface); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_buffer_QueryInterface(ID3D11Buffer *iface, REFIID riid, void **out) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); |
| |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); |
| |
| if (IsEqualGUID(riid, &IID_ID3D11Buffer) |
| || IsEqualGUID(riid, &IID_ID3D11Resource) |
| || IsEqualGUID(riid, &IID_ID3D11DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| ID3D11Buffer_AddRef(iface); |
| *out = iface; |
| return S_OK; |
| } |
| |
| if (IsEqualGUID(riid, &IID_ID3D10Buffer) |
| || IsEqualGUID(riid, &IID_ID3D10Resource) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild)) |
| { |
| ID3D10Buffer_AddRef(&buffer->ID3D10Buffer_iface); |
| *out = &buffer->ID3D10Buffer_iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *out = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d11_buffer_AddRef(ID3D11Buffer *iface) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); |
| ULONG refcount = InterlockedIncrement(&buffer->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", buffer, refcount); |
| |
| if (refcount == 1) |
| { |
| ID3D11Device_AddRef(buffer->device); |
| wined3d_mutex_lock(); |
| wined3d_buffer_incref(buffer->wined3d_buffer); |
| wined3d_mutex_unlock(); |
| } |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d11_buffer_Release(ID3D11Buffer *iface) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); |
| ULONG refcount = InterlockedDecrement(&buffer->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", buffer, refcount); |
| |
| if (!refcount) |
| { |
| ID3D11Device *device = buffer->device; |
| |
| wined3d_mutex_lock(); |
| wined3d_buffer_decref(buffer->wined3d_buffer); |
| wined3d_mutex_unlock(); |
| /* Release the device last, it may cause the wined3d device to be |
| * destroyed. */ |
| ID3D11Device_Release(device); |
| } |
| |
| return refcount; |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_buffer_GetDevice(ID3D11Buffer *iface, ID3D11Device **device) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| *device = buffer->device; |
| ID3D11Device_AddRef(*device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_buffer_GetPrivateData(ID3D11Buffer *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d_get_private_data(&buffer->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateData(ID3D11Buffer *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d_set_private_data(&buffer->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateDataInterface(ID3D11Buffer *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| return d3d_set_private_data_interface(&buffer->private_store, guid, data); |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_buffer_GetType(ID3D11Buffer *iface, |
| D3D11_RESOURCE_DIMENSION *resource_dimension) |
| { |
| TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension); |
| |
| *resource_dimension = D3D11_RESOURCE_DIMENSION_BUFFER; |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_buffer_SetEvictionPriority(ID3D11Buffer *iface, UINT eviction_priority) |
| { |
| FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority); |
| } |
| |
| static UINT STDMETHODCALLTYPE d3d11_buffer_GetEvictionPriority(ID3D11Buffer *iface) |
| { |
| FIXME("iface %p stub!\n", iface); |
| |
| return 0; |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_buffer_GetDesc(ID3D11Buffer *iface, D3D11_BUFFER_DESC *desc) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| *desc = buffer->desc; |
| } |
| |
| static const struct ID3D11BufferVtbl d3d11_buffer_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d11_buffer_QueryInterface, |
| d3d11_buffer_AddRef, |
| d3d11_buffer_Release, |
| /* ID3D11DeviceChild methods */ |
| d3d11_buffer_GetDevice, |
| d3d11_buffer_GetPrivateData, |
| d3d11_buffer_SetPrivateData, |
| d3d11_buffer_SetPrivateDataInterface, |
| /* ID3D11Resource methods */ |
| d3d11_buffer_GetType, |
| d3d11_buffer_SetEvictionPriority, |
| d3d11_buffer_GetEvictionPriority, |
| /* ID3D11Buffer methods */ |
| d3d11_buffer_GetDesc, |
| }; |
| |
| struct d3d_buffer *unsafe_impl_from_ID3D11Buffer(ID3D11Buffer *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d3d11_buffer_vtbl); |
| return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D11Buffer_iface); |
| } |
| |
| /* ID3D10Buffer methods */ |
| |
| static inline struct d3d_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface); |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **out) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); |
| |
| return d3d11_buffer_QueryInterface(&buffer->ID3D11Buffer_iface, riid, out); |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return d3d11_buffer_AddRef(&buffer->ID3D11Buffer_iface); |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return d3d11_buffer_Release(&buffer->ID3D11Buffer_iface); |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10Device **device) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| ID3D11Device_QueryInterface(buffer->device, &IID_ID3D10Device, (void **)device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d_get_private_data(&buffer->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d_set_private_data(&buffer->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| return d3d_set_private_data_interface(&buffer->private_store, guid, data); |
| } |
| |
| /* ID3D10Resource methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_buffer_GetType(ID3D10Buffer *iface, D3D10_RESOURCE_DIMENSION *resource_dimension) |
| { |
| TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension); |
| |
| *resource_dimension = D3D10_RESOURCE_DIMENSION_BUFFER; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_buffer_SetEvictionPriority(ID3D10Buffer *iface, UINT eviction_priority) |
| { |
| FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority); |
| } |
| |
| static UINT STDMETHODCALLTYPE d3d10_buffer_GetEvictionPriority(ID3D10Buffer *iface) |
| { |
| FIXME("iface %p stub!\n", iface); |
| |
| return 0; |
| } |
| |
| /* ID3D10Buffer methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP map_type, UINT map_flags, void **data) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| struct wined3d_map_desc wined3d_map_desc; |
| HRESULT hr; |
| |
| TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface, map_type, map_flags, data); |
| |
| if (map_flags) |
| FIXME("Ignoring map_flags %#x.\n", map_flags); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), 0, |
| &wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type)); |
| *data = wined3d_map_desc.data; |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| wined3d_mutex_lock(); |
| wined3d_resource_unmap(wined3d_buffer_get_resource(buffer->wined3d_buffer), 0); |
| wined3d_mutex_unlock(); |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_buffer_GetDesc(ID3D10Buffer *iface, D3D10_BUFFER_DESC *desc) |
| { |
| struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); |
| const D3D11_BUFFER_DESC *d3d11_desc = &buffer->desc; |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| desc->ByteWidth = d3d11_desc->ByteWidth; |
| desc->Usage = d3d10_usage_from_d3d11_usage(d3d11_desc->Usage); |
| desc->BindFlags = d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc->BindFlags); |
| desc->CPUAccessFlags = d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc->CPUAccessFlags); |
| desc->MiscFlags = d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc->MiscFlags); |
| } |
| |
| static const struct ID3D10BufferVtbl d3d10_buffer_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_buffer_QueryInterface, |
| d3d10_buffer_AddRef, |
| d3d10_buffer_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_buffer_GetDevice, |
| d3d10_buffer_GetPrivateData, |
| d3d10_buffer_SetPrivateData, |
| d3d10_buffer_SetPrivateDataInterface, |
| /* ID3D10Resource methods */ |
| d3d10_buffer_GetType, |
| d3d10_buffer_SetEvictionPriority, |
| d3d10_buffer_GetEvictionPriority, |
| /* ID3D10Buffer methods */ |
| d3d10_buffer_Map, |
| d3d10_buffer_Unmap, |
| d3d10_buffer_GetDesc, |
| }; |
| |
| struct d3d_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d3d10_buffer_vtbl); |
| return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface); |
| } |
| |
| static void STDMETHODCALLTYPE d3d_buffer_wined3d_object_released(void *parent) |
| { |
| struct d3d_buffer *buffer = parent; |
| |
| wined3d_private_store_cleanup(&buffer->private_store); |
| HeapFree(GetProcessHeap(), 0, parent); |
| } |
| |
| static const struct wined3d_parent_ops d3d_buffer_wined3d_parent_ops = |
| { |
| d3d_buffer_wined3d_object_released, |
| }; |
| |
| static BOOL validate_buffer_desc(D3D11_BUFFER_DESC *desc) |
| { |
| if (desc->MiscFlags & D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS) |
| { |
| if (desc->MiscFlags & D3D11_RESOURCE_MISC_BUFFER_STRUCTURED) |
| { |
| WARN("Raw and structure buffers are mutually exclusive.\n"); |
| return FALSE; |
| } |
| if (!(desc->BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_UNORDERED_ACCESS))) |
| { |
| WARN("Invalid bind flags %#x for raw buffer.\n", desc->BindFlags); |
| return FALSE; |
| } |
| } |
| |
| if (desc->MiscFlags & D3D11_RESOURCE_MISC_BUFFER_STRUCTURED) |
| { |
| if (!desc->StructureByteStride || desc->StructureByteStride % 4) |
| { |
| WARN("Invalid structure byte stride %u.\n", desc->StructureByteStride); |
| return FALSE; |
| } |
| if (desc->ByteWidth % desc->StructureByteStride) |
| { |
| WARN("Byte width %u is not divisible by structure byte stride %u.\n", |
| desc->ByteWidth, desc->StructureByteStride); |
| return FALSE; |
| } |
| } |
| else |
| { |
| desc->StructureByteStride = 0; |
| } |
| |
| return TRUE; |
| } |
| |
| static HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device, |
| const D3D11_BUFFER_DESC *desc, const D3D11_SUBRESOURCE_DATA *data) |
| { |
| struct wined3d_buffer_desc wined3d_desc; |
| HRESULT hr; |
| |
| buffer->ID3D11Buffer_iface.lpVtbl = &d3d11_buffer_vtbl; |
| buffer->ID3D10Buffer_iface.lpVtbl = &d3d10_buffer_vtbl; |
| buffer->refcount = 1; |
| buffer->desc = *desc; |
| |
| if (!validate_buffer_desc(&buffer->desc)) |
| return E_INVALIDARG; |
| |
| wined3d_desc.byte_width = buffer->desc.ByteWidth; |
| wined3d_desc.usage = wined3d_usage_from_d3d11(0, buffer->desc.Usage); |
| wined3d_desc.bind_flags = buffer->desc.BindFlags; |
| wined3d_desc.cpu_access_flags = buffer->desc.CPUAccessFlags; |
| wined3d_desc.misc_flags = buffer->desc.MiscFlags; |
| wined3d_desc.structure_byte_stride = buffer->desc.StructureByteStride; |
| |
| wined3d_mutex_lock(); |
| wined3d_private_store_init(&buffer->private_store); |
| |
| if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &wined3d_desc, |
| (const struct wined3d_sub_resource_data *)data, buffer, |
| &d3d_buffer_wined3d_parent_ops, &buffer->wined3d_buffer))) |
| { |
| WARN("Failed to create wined3d buffer, hr %#x.\n", hr); |
| wined3d_private_store_cleanup(&buffer->private_store); |
| wined3d_mutex_unlock(); |
| return hr; |
| } |
| wined3d_mutex_unlock(); |
| |
| buffer->device = &device->ID3D11Device_iface; |
| ID3D11Device_AddRef(buffer->device); |
| |
| return S_OK; |
| } |
| |
| HRESULT d3d_buffer_create(struct d3d_device *device, const D3D11_BUFFER_DESC *desc, |
| const D3D11_SUBRESOURCE_DATA *data, struct d3d_buffer **buffer) |
| { |
| struct d3d_buffer *object; |
| HRESULT hr; |
| |
| if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) |
| return E_OUTOFMEMORY; |
| |
| if (FAILED(hr = d3d_buffer_init(object, device, desc, data))) |
| { |
| WARN("Failed to initialize buffer, hr %#x.\n", hr); |
| HeapFree(GetProcessHeap(), 0, object); |
| return hr; |
| } |
| |
| TRACE("Created buffer %p.\n", object); |
| *buffer = object; |
| |
| return S_OK; |
| } |