|  | /* | 
|  | * Win32 process and thread synchronisation | 
|  | * | 
|  | * Copyright 1997 Alexandre Julliard | 
|  | */ | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <signal.h> | 
|  | #include <sys/time.h> | 
|  | #include <unistd.h> | 
|  | #include "k32obj.h" | 
|  | #include "heap.h" | 
|  | #include "process.h" | 
|  | #include "thread.h" | 
|  | #include "winerror.h" | 
|  | #include "syslevel.h" | 
|  | #include "server.h" | 
|  | #include "debug.h" | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SYNC_BuildWaitStruct | 
|  | */ | 
|  | static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles, | 
|  | BOOL32 wait_all, BOOL32 wait_msg, | 
|  | WAIT_STRUCT *wait ) | 
|  | { | 
|  | DWORD i; | 
|  | K32OBJ **ptr; | 
|  |  | 
|  | SYSTEM_LOCK(); | 
|  | wait->count    = count; | 
|  | wait->signaled = WAIT_FAILED; | 
|  | wait->wait_all = wait_all; | 
|  | wait->wait_msg = wait_msg; | 
|  | for (i = 0, ptr = wait->objs; i < count; i++, ptr++) | 
|  | { | 
|  | if (!(*ptr = HANDLE_GetObjPtr( PROCESS_Current(), handles[i], | 
|  | K32OBJ_UNKNOWN, SYNCHRONIZE, | 
|  | &wait->server[i] ))) | 
|  | { | 
|  | ERR(win32, "Bad handle %08x\n", handles[i]); | 
|  | break; | 
|  | } | 
|  | if (!K32OBJ_OPS( *ptr )->signaled) | 
|  | { | 
|  | /* This object type cannot be waited upon */ | 
|  | ERR(win32, "Cannot wait on handle %08x\n", handles[i]); | 
|  | K32OBJ_DecCount( *ptr ); | 
|  | break; | 
|  | } | 
|  |  | 
|  | } | 
|  | if (i != count) | 
|  | { | 
|  | /* There was an error */ | 
|  | wait->wait_msg = FALSE; | 
|  | while (i--) K32OBJ_DecCount( wait->objs[i] ); | 
|  | } | 
|  | SYSTEM_UNLOCK(); | 
|  | return (i == count); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SYNC_FreeWaitStruct | 
|  | */ | 
|  | static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait ) | 
|  | { | 
|  | DWORD i; | 
|  | K32OBJ **ptr; | 
|  | SYSTEM_LOCK(); | 
|  | wait->wait_msg = FALSE; | 
|  | for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) | 
|  | K32OBJ_DecCount( *ptr ); | 
|  | SYSTEM_UNLOCK(); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SYNC_CheckCondition | 
|  | */ | 
|  | static BOOL32 SYNC_CheckCondition( WAIT_STRUCT *wait, DWORD thread_id ) | 
|  | { | 
|  | DWORD i; | 
|  | K32OBJ **ptr; | 
|  |  | 
|  | SYSTEM_LOCK(); | 
|  | if (wait->wait_all) | 
|  | { | 
|  | for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) | 
|  | { | 
|  | if (!K32OBJ_OPS( *ptr )->signaled( *ptr, thread_id )) | 
|  | { | 
|  | SYSTEM_UNLOCK(); | 
|  | return FALSE; | 
|  | } | 
|  | } | 
|  | /* Wait satisfied: tell it to all objects */ | 
|  | wait->signaled = WAIT_OBJECT_0; | 
|  | for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) | 
|  | if (K32OBJ_OPS( *ptr )->satisfied( *ptr, thread_id )) | 
|  | wait->signaled = WAIT_ABANDONED_0; | 
|  | SYSTEM_UNLOCK(); | 
|  | return TRUE; | 
|  | } | 
|  | else | 
|  | { | 
|  | for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) | 
|  | { | 
|  | if (K32OBJ_OPS( *ptr )->signaled( *ptr, thread_id )) | 
|  | { | 
|  | /* Wait satisfied: tell it to the object */ | 
|  | wait->signaled = WAIT_OBJECT_0 + i; | 
|  | if (K32OBJ_OPS( *ptr )->satisfied( *ptr, thread_id )) | 
|  | wait->signaled = WAIT_ABANDONED_0 + i; | 
|  | SYSTEM_UNLOCK(); | 
|  | return TRUE; | 
|  | } | 
|  | } | 
|  | SYSTEM_UNLOCK(); | 
|  | return FALSE; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SYNC_WaitForCondition | 
|  | */ | 
|  | void SYNC_WaitForCondition( WAIT_STRUCT *wait, DWORD timeout ) | 
|  | { | 
|  | DWORD i, thread_id = GetCurrentThreadId(); | 
|  | LONG count; | 
|  | K32OBJ **ptr; | 
|  | sigset_t set; | 
|  |  | 
|  | SYSTEM_LOCK(); | 
|  | if (SYNC_CheckCondition( wait, thread_id )) | 
|  | goto done;  /* Condition already satisfied */ | 
|  | if (!timeout) | 
|  | { | 
|  | /* No need to wait */ | 
|  | wait->signaled = WAIT_TIMEOUT; | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | /* Add ourselves to the waiting list of all objects */ | 
|  |  | 
|  | for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) | 
|  | K32OBJ_OPS( *ptr )->add_wait( *ptr, thread_id ); | 
|  |  | 
|  | /* Release the system lock completely */ | 
|  |  | 
|  | count = SYSTEM_LOCK_COUNT(); | 
|  | for (i = count; i > 0; i--) SYSTEM_UNLOCK(); | 
|  |  | 
|  | /* Now wait for it */ | 
|  |  | 
|  | TRACE(win32, "starting wait (%p %04x)\n", | 
|  | THREAD_Current(), THREAD_Current()->teb_sel ); | 
|  |  | 
|  | sigprocmask( SIG_SETMASK, NULL, &set ); | 
|  | sigdelset( &set, SIGUSR1 ); | 
|  | sigdelset( &set, SIGALRM ); | 
|  | if (timeout != INFINITE32) | 
|  | { | 
|  | while (wait->signaled == WAIT_FAILED) | 
|  | { | 
|  | struct itimerval timer; | 
|  | DWORD start_ticks, elapsed; | 
|  | timer.it_interval.tv_sec = timer.it_interval.tv_usec = 0; | 
|  | timer.it_value.tv_sec = timeout / 1000; | 
|  | timer.it_value.tv_usec = (timeout % 1000) * 1000; | 
|  | start_ticks = GetTickCount(); | 
|  | setitimer( ITIMER_REAL, &timer, NULL ); | 
|  | sigsuspend( &set ); | 
|  | if (wait->signaled != WAIT_FAILED) break; | 
|  | /* Recompute the timer value */ | 
|  | elapsed = GetTickCount() - start_ticks; | 
|  | if (elapsed >= timeout) wait->signaled = WAIT_TIMEOUT; | 
|  | else timeout -= elapsed; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | while (wait->signaled == WAIT_FAILED) | 
|  | { | 
|  | sigsuspend( &set ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Grab the system lock again */ | 
|  |  | 
|  | while (count--) SYSTEM_LOCK(); | 
|  | TRACE(win32, "wait finished (%p %04x)\n", | 
|  | THREAD_Current(), THREAD_Current()->teb_sel ); | 
|  |  | 
|  | /* Remove ourselves from the lists */ | 
|  |  | 
|  | for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) | 
|  | K32OBJ_OPS( *ptr )->remove_wait( *ptr, thread_id ); | 
|  |  | 
|  | done: | 
|  | SYSTEM_UNLOCK(); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SYNC_DummySigHandler | 
|  | * | 
|  | * Dummy signal handler | 
|  | */ | 
|  | static void SYNC_DummySigHandler(void) | 
|  | { | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SYNC_SetupSignals | 
|  | * | 
|  | * Setup signal handlers for a new thread. | 
|  | * FIXME: should merge with SIGNAL_Init. | 
|  | */ | 
|  | void SYNC_SetupSignals(void) | 
|  | { | 
|  | sigset_t set; | 
|  | SIGNAL_SetHandler( SIGUSR1, SYNC_DummySigHandler, 0 ); | 
|  | /* FIXME: conflicts with system timers */ | 
|  | SIGNAL_SetHandler( SIGALRM, SYNC_DummySigHandler, 0 ); | 
|  | sigemptyset( &set ); | 
|  | /* Make sure these are blocked by default */ | 
|  | sigaddset( &set, SIGUSR1 ); | 
|  | sigaddset( &set, SIGALRM ); | 
|  | sigprocmask( SIG_BLOCK , &set, NULL); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SYNC_WakeUp | 
|  | */ | 
|  | void SYNC_WakeUp( THREAD_QUEUE *wait_queue, DWORD max ) | 
|  | { | 
|  | THREAD_ENTRY *entry; | 
|  |  | 
|  | if (!max) max = INFINITE32; | 
|  | SYSTEM_LOCK(); | 
|  | if (!*wait_queue) | 
|  | { | 
|  | SYSTEM_UNLOCK(); | 
|  | return; | 
|  | } | 
|  | entry = (*wait_queue)->next; | 
|  | for (;;) | 
|  | { | 
|  | THDB *thdb = entry->thread; | 
|  | if (SYNC_CheckCondition( &thdb->wait_struct, THDB_TO_THREAD_ID(thdb) )) | 
|  | { | 
|  | TRACE(win32, "waking up %04x (pid %d)\n", thdb->teb_sel, thdb->unix_pid ); | 
|  | if (thdb->unix_pid) | 
|  | kill( thdb->unix_pid, SIGUSR1 ); | 
|  | else | 
|  | FIXME(win32,"have got unix_pid 0\n"); | 
|  | if (!--max) break; | 
|  | } | 
|  | if (entry == *wait_queue) break; | 
|  | entry = entry->next; | 
|  | } | 
|  | SYSTEM_UNLOCK(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SYNC_MsgWakeUp | 
|  | */ | 
|  | void SYNC_MsgWakeUp( THDB *thdb ) | 
|  | { | 
|  | SYSTEM_LOCK(); | 
|  |  | 
|  | if (!thdb) | 
|  | { | 
|  | SYSTEM_UNLOCK(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (thdb->wait_struct.wait_msg) | 
|  | { | 
|  | thdb->wait_struct.signaled = thdb->wait_struct.count; | 
|  |  | 
|  | TRACE(win32, "waking up %04x for message\n", thdb->teb_sel ); | 
|  | if (thdb->unix_pid) | 
|  | kill( thdb->unix_pid, SIGUSR1 ); | 
|  | else | 
|  | FIXME(win32,"have got unix_pid 0\n"); | 
|  | } | 
|  |  | 
|  | SYSTEM_UNLOCK(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           SYNC_DoWait | 
|  | */ | 
|  | DWORD SYNC_DoWait( DWORD count, const HANDLE32 *handles, | 
|  | BOOL32 wait_all, DWORD timeout, | 
|  | BOOL32 alertable, BOOL32 wait_msg ) | 
|  | { | 
|  | WAIT_STRUCT *wait = &THREAD_Current()->wait_struct; | 
|  |  | 
|  | if (count > MAXIMUM_WAIT_OBJECTS) | 
|  | { | 
|  | SetLastError( ERROR_INVALID_PARAMETER ); | 
|  | return WAIT_FAILED; | 
|  | } | 
|  |  | 
|  | if (alertable) | 
|  | FIXME(win32, "alertable not implemented\n" ); | 
|  |  | 
|  | SYSTEM_LOCK(); | 
|  | if (!SYNC_BuildWaitStruct( count, handles, wait_all, wait_msg, wait )) | 
|  | wait->signaled = WAIT_FAILED; | 
|  | else | 
|  | { | 
|  | int i; | 
|  | /* Check if we can use a server wait */ | 
|  | for (i = 0; i < count; i++) | 
|  | if (wait->server[i] == -1) break; | 
|  | if (i == count) | 
|  | { | 
|  | int flags = 0; | 
|  | SYSTEM_UNLOCK(); | 
|  | if (wait_all) flags |= SELECT_ALL; | 
|  | if (alertable) flags |= SELECT_ALERTABLE; | 
|  | if (wait_msg) flags |= SELECT_MSG; | 
|  | if (timeout != INFINITE32) flags |= SELECT_TIMEOUT; | 
|  | return CLIENT_Select( count, wait->server, flags, timeout ); | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Now wait for it */ | 
|  | SYNC_WaitForCondition( wait, timeout ); | 
|  | SYNC_FreeWaitStruct( wait ); | 
|  | } | 
|  | } | 
|  | SYSTEM_UNLOCK(); | 
|  | return wait->signaled; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              Sleep  (KERNEL32.679) | 
|  | */ | 
|  | VOID WINAPI Sleep( DWORD timeout ) | 
|  | { | 
|  | SYNC_DoWait( 0, NULL, FALSE, timeout, FALSE, FALSE ); | 
|  | } | 
|  |  | 
|  | /****************************************************************************** | 
|  | *              SleepEx   (KERNEL32.680) | 
|  | */ | 
|  | DWORD WINAPI SleepEx( DWORD timeout, BOOL32 alertable ) | 
|  | { | 
|  | DWORD ret = SYNC_DoWait( 0, NULL, FALSE, timeout, alertable, FALSE ); | 
|  | if (ret != WAIT_IO_COMPLETION) ret = 0; | 
|  | return ret; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           WaitForSingleObject   (KERNEL32.723) | 
|  | */ | 
|  | DWORD WINAPI WaitForSingleObject( HANDLE32 handle, DWORD timeout ) | 
|  | { | 
|  | return SYNC_DoWait( 1, &handle, FALSE, timeout, FALSE, FALSE ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           WaitForSingleObjectEx   (KERNEL32.724) | 
|  | */ | 
|  | DWORD WINAPI WaitForSingleObjectEx( HANDLE32 handle, DWORD timeout, | 
|  | BOOL32 alertable ) | 
|  | { | 
|  | return SYNC_DoWait( 1, &handle, FALSE, timeout, alertable, FALSE ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           WaitForMultipleObjects   (KERNEL32.721) | 
|  | */ | 
|  | DWORD WINAPI WaitForMultipleObjects( DWORD count, const HANDLE32 *handles, | 
|  | BOOL32 wait_all, DWORD timeout ) | 
|  | { | 
|  | return SYNC_DoWait( count, handles, wait_all, timeout, FALSE, FALSE ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           WaitForMultipleObjectsEx   (KERNEL32.722) | 
|  | */ | 
|  | DWORD WINAPI WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles, | 
|  | BOOL32 wait_all, DWORD timeout, | 
|  | BOOL32 alertable ) | 
|  | { | 
|  | return SYNC_DoWait( count, handles, wait_all, timeout, alertable, FALSE ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           WIN16_WaitForSingleObject   (KERNEL.460) | 
|  | */ | 
|  | DWORD WINAPI WIN16_WaitForSingleObject( HANDLE32 handle, DWORD timeout ) | 
|  | { | 
|  | DWORD retval; | 
|  |  | 
|  | SYSLEVEL_ReleaseWin16Lock(); | 
|  | retval = WaitForSingleObject( handle, timeout ); | 
|  | SYSLEVEL_RestoreWin16Lock(); | 
|  |  | 
|  | return retval; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           WIN16_WaitForMultipleObjects   (KERNEL.461) | 
|  | */ | 
|  | DWORD WINAPI WIN16_WaitForMultipleObjects( DWORD count, const HANDLE32 *handles, | 
|  | BOOL32 wait_all, DWORD timeout ) | 
|  | { | 
|  | DWORD retval; | 
|  |  | 
|  | SYSLEVEL_ReleaseWin16Lock(); | 
|  | retval = WaitForMultipleObjects( count, handles, wait_all, timeout ); | 
|  | SYSLEVEL_RestoreWin16Lock(); | 
|  |  | 
|  | return retval; | 
|  | } | 
|  |  |