|  | #include <windows.h> | 
|  |  | 
|  | void Write (HDC dc, int x, int y, char *s) | 
|  | { | 
|  | TextOut (dc, x, y, s, strlen (s)); | 
|  | } | 
|  |  | 
|  | LRESULT WndProc (HWND wnd, UINT msg, WPARAM w, LPARAM l) | 
|  | { | 
|  | static short xChar, yChar; | 
|  | HDC dc; | 
|  | PAINTSTRUCT ps; | 
|  | TEXTMETRIC tm; | 
|  |  | 
|  | switch (msg){ | 
|  | case WM_CREATE: | 
|  | dc = GetDC (wnd); | 
|  | GetTextMetrics (dc, &tm); | 
|  | xChar = tm.tmAveCharWidth; | 
|  | yChar = tm.tmHeight; | 
|  | ReleaseDC (wnd, dc); | 
|  | break; | 
|  |  | 
|  | case WM_PAINT: | 
|  | dc = BeginPaint (wnd, &ps); | 
|  | Write (dc, xChar, yChar, "Hola"); | 
|  | EndPaint (wnd, &ps); | 
|  | break; | 
|  |  | 
|  | case WM_DESTROY: | 
|  | PostQuitMessage (0); | 
|  | break; | 
|  |  | 
|  | default: | 
|  | return DefWindowProc (wnd, msg, w, l); | 
|  | } | 
|  | return 0l; | 
|  | } | 
|  |  | 
|  | int PASCAL WinMain (HANDLE inst, HANDLE prev, LPSTR cmdline, int show) | 
|  | { | 
|  | HWND     wnd; | 
|  | MSG      msg; | 
|  | WNDCLASS class; | 
|  | char className[] = "class";  /* To make sure className >= 0x10000 */ | 
|  | char winName[] = "Test app"; | 
|  |  | 
|  | if (!prev){ | 
|  | class.style = CS_HREDRAW | CS_VREDRAW; | 
|  | class.lpfnWndProc = WndProc; | 
|  | class.cbClsExtra = 0; | 
|  | class.cbWndExtra = 0; | 
|  | class.hInstance  = inst; | 
|  | class.hIcon      = LoadIcon (0, IDI_APPLICATION); | 
|  | class.hCursor    = LoadCursor (0, IDC_ARROW); | 
|  | class.hbrBackground = GetStockObject (WHITE_BRUSH); | 
|  | class.lpszMenuName = NULL; | 
|  | class.lpszClassName = (SEGPTR)className; | 
|  | } | 
|  | if (!RegisterClass (&class)) | 
|  | return FALSE; | 
|  |  | 
|  | wnd = CreateWindow (className, winName, WS_OVERLAPPEDWINDOW, | 
|  | CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, 0, | 
|  | 0, inst, 0); | 
|  | ShowWindow (wnd, show); | 
|  | UpdateWindow (wnd); | 
|  |  | 
|  | while (GetMessage (&msg, 0, 0, 0)){ | 
|  | TranslateMessage (&msg); | 
|  | DispatchMessage (&msg); | 
|  | } | 
|  | return 0; | 
|  | } |