| /* |
| * Copyright (C) 2002 Jason Edmeades |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __WINE_D3D8TYPES_H |
| #define __WINE_D3D8TYPES_H |
| |
| |
| /***************************************************************************** |
| * Direct 3D v8 #defines |
| */ |
| |
| #define D3DCLEAR_TARGET 1 |
| #define D3DCLEAR_ZBUFFER 2 |
| #define D3DCLEAR_STENCIL 4 |
| |
| #define D3DCLIPPLANE0 (1 << 0) |
| #define D3DCLIPPLANE1 (1 << 1) |
| #define D3DCLIPPLANE2 (1 << 2) |
| #define D3DCLIPPLANE3 (1 << 3) |
| #define D3DCLIPPLANE4 (1 << 4) |
| #define D3DCLIPPLANE5 (1 << 5) |
| |
| #define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff))) |
| #define D3DCOLOR_COLORVALUE(r,g,b,a) D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f)) |
| #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b) |
| #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b) |
| |
| #define D3DCS_LEFT 0x001 |
| #define D3DCS_RIGHT 0x002 |
| #define D3DCS_TOP 0x004 |
| #define D3DCS_BOTTOM 0x008 |
| #define D3DCS_FRONT 0x010 |
| #define D3DCS_BACK 0x020 |
| #define D3DCS_PLANE0 0x040 |
| #define D3DCS_PLANE1 0x080 |
| #define D3DCS_PLANE2 0x100 |
| #define D3DCS_PLANE3 0x200 |
| #define D3DCS_PLANE4 0x400 |
| #define D3DCS_PLANE5 0x800 |
| #define D3DCS_ALL 0xFFF |
| |
| #define D3DFVF_TEXTUREFORMAT1 3 |
| #define D3DFVF_TEXTUREFORMAT2 0 |
| #define D3DFVF_TEXTUREFORMAT3 1 |
| #define D3DFVF_TEXTUREFORMAT4 2 |
| #define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16)) |
| #define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2) |
| #define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16)) |
| #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) |
| |
| #define D3DLOCK_READONLY 0x0010 |
| #define D3DLOCK_NOSYSLOCK 0x0800 |
| #define D3DLOCK_NOOVERWRITE 0x1000 |
| #define D3DLOCK_DISCARD 0x2000 |
| #define D3DLOCK_NO_DIRTY_UPDATE 0x8000 |
| |
| #define D3DMAXUSERCLIPPLANES 32 |
| |
| #define D3DRENDERSTATE_WRAPBIAS 0x80 |
| |
| #define D3DTSS_TCI_PASSTHRU 0x00000 |
| #define D3DTSS_TCI_CAMERASPACENORMAL 0x10000 |
| #define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000 |
| #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000 |
| |
| |
| #define D3DTS_WORLD D3DTS_WORLDMATRIX(0) |
| #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1) |
| #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2) |
| #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3) |
| #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) |
| |
| #define D3DUSAGE_RENDERTARGET 0x01 |
| #define D3DUSAGE_DEPTHSTENCIL 0x02 |
| #define D3DUSAGE_WRITEONLY 0x08 |
| #define D3DUSAGE_SOFTWAREPROCESSING 0x10 |
| #define D3DUSAGE_DONOTCLIP 0x20 |
| #define D3DUSAGE_POINTS 0x40 |
| #define D3DUSAGE_RTPATCHES 0x80 |
| #define D3DUSAGE_NPATCHES 0x100 |
| #define D3DUSAGE_DYNAMIC 0x200 |
| |
| #define D3DWRAP_U 1 |
| #define D3DWRAP_V 2 |
| #define D3DWRAP_W 4 |
| #define D3DWRAPCOORD_0 1 |
| #define D3DWRAPCOORD_1 2 |
| #define D3DWRAPCOORD_2 4 |
| #define D3DWRAPCOORD_3 8 |
| |
| #define MAX_DEVICE_IDENTIFIER_STRING 512 |
| |
| #define D3DFVF_RESERVED0 0x0001 |
| #define D3DFVF_POSITION_MASK 0x000E |
| #define D3DFVF_XYZ 0x0002 |
| #define D3DFVF_XYZRHW 0x0004 |
| #define D3DFVF_XYZB1 0x0006 |
| #define D3DFVF_XYZB2 0x0008 |
| #define D3DFVF_XYZB3 0x000a |
| #define D3DFVF_XYZB4 0x000c |
| #define D3DFVF_XYZB5 0x000e |
| #define D3DFVF_NORMAL 0x0010 |
| #define D3DFVF_PSIZE 0x0020 |
| #define D3DFVF_DIFFUSE 0x0040 |
| #define D3DFVF_SPECULAR 0x0080 |
| #define D3DFVF_TEXCOUNT_MASK 0x0f00 |
| #define D3DFVF_TEXCOUNT_SHIFT 8 |
| #define D3DFVF_TEX0 0x0000 |
| #define D3DFVF_TEX1 0x0100 |
| #define D3DFVF_TEX2 0x0200 |
| #define D3DFVF_TEX3 0x0300 |
| #define D3DFVF_TEX4 0x0400 |
| #define D3DFVF_TEX5 0x0500 |
| #define D3DFVF_TEX6 0x0600 |
| #define D3DFVF_TEX7 0x0700 |
| #define D3DFVF_TEX8 0x0800 |
| #define D3DFVF_LASTBETA_UBYTE4 0x1000 |
| #define D3DFVF_RESERVED2 0xE000 |
| |
| #define D3DTA_SELECTMASK 0x0000000f |
| #define D3DTA_DIFFUSE 0x00000000 |
| #define D3DTA_CURRENT 0x00000001 |
| #define D3DTA_TEXTURE 0x00000002 |
| #define D3DTA_TFACTOR 0x00000003 |
| #define D3DTA_SPECULAR 0x00000004 |
| #define D3DTA_COMPLEMENT 0x00000010 |
| #define D3DTA_ALPHAREPLICATE 0x00000020 |
| #define D3DTA_TEMP 0x00000005 |
| |
| #define D3DCOLORWRITEENABLE_RED (1L<<0) |
| #define D3DCOLORWRITEENABLE_GREEN (1L<<1) |
| #define D3DCOLORWRITEENABLE_BLUE (1L<<2) |
| #define D3DCOLORWRITEENABLE_ALPHA (1L<<3) |
| |
| |
| |
| #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ |
| ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ |
| ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 )) |
| |
| |
| /**************************** |
| * Vertex Shaders Declaration |
| */ |
| |
| typedef enum _D3DVSD_TOKENTYPE { |
| D3DVSD_TOKEN_NOP = 0, |
| D3DVSD_TOKEN_STREAM = 1, |
| D3DVSD_TOKEN_STREAMDATA = 2, |
| D3DVSD_TOKEN_TESSELLATOR = 3, |
| D3DVSD_TOKEN_CONSTMEM = 4, |
| D3DVSD_TOKEN_EXT = 5, |
| /* RESERVED = 6 */ |
| D3DVSD_TOKEN_END = 7, |
| D3DVSD_FORCE_DWORD = 0x7FFFFFFF |
| } D3DVSD_TOKENTYPE; |
| |
| /** input registers for vertex shaders functions */ |
| /* |
| #define D3DVSDE_POSITION 0 |
| #define D3DVSDE_BLENDWEIGHT 1 |
| #define D3DVSDE_BLENDINDICES 2 |
| #define D3DVSDE_NORMAL 3 |
| #define D3DVSDE_PSIZE 4 |
| #define D3DVSDE_DIFFUSE 5 |
| #define D3DVSDE_SPECULAR 6 |
| #define D3DVSDE_TEXCOORD0 7 |
| #define D3DVSDE_TEXCOORD1 8 |
| #define D3DVSDE_TEXCOORD2 9 |
| #define D3DVSDE_TEXCOORD3 10 |
| #define D3DVSDE_TEXCOORD4 11 |
| #define D3DVSDE_TEXCOORD5 12 |
| #define D3DVSDE_TEXCOORD6 13 |
| #define D3DVSDE_TEXCOORD7 14 |
| #define D3DVSDE_POSITION2 15 |
| #define D3DVSDE_NORMAL2 16 |
| */ |
| /** Address of the vertex register. 0 - 16 */ |
| typedef enum _D3DVSDE_REGISTER { |
| D3DVSDE_POSITION = 0, |
| D3DVSDE_BLENDWEIGHT = 1, |
| D3DVSDE_BLENDINDICES = 2, |
| D3DVSDE_NORMAL = 3, |
| D3DVSDE_PSIZE = 4, |
| D3DVSDE_DIFFUSE = 5, |
| D3DVSDE_SPECULAR = 6, |
| D3DVSDE_TEXCOORD0 = 7, |
| D3DVSDE_TEXCOORD1 = 8, |
| D3DVSDE_TEXCOORD2 = 9, |
| D3DVSDE_TEXCOORD3 = 10, |
| D3DVSDE_TEXCOORD4 = 11, |
| D3DVSDE_TEXCOORD5 = 12, |
| D3DVSDE_TEXCOORD6 = 13, |
| D3DVSDE_TEXCOORD7 = 14, |
| D3DVSDE_POSITION2 = 15, |
| D3DVSDE_NORMAL2 = 16 |
| } D3DVSDE_REGISTER; |
| |
| /** bit-field declaration for VertexRegister Type */ |
| /* |
| #define D3DVSDT_FLOAT1 0x00 |
| #define D3DVSDT_FLOAT2 0x01 |
| #define D3DVSDT_FLOAT3 0x02 |
| #define D3DVSDT_FLOAT4 0x03 |
| #define D3DVSDT_D3DCOLOR 0x04 |
| #define D3DVSDT_UBYTE4 0x05 |
| #define D3DVSDT_SHORT2 0x06 |
| #define D3DVSDT_SHORT4 0x07 |
| */ |
| typedef enum _D3DVSDT_TYPE { |
| D3DVSDT_FLOAT1 = 0x00, |
| D3DVSDT_FLOAT2 = 0x01, |
| D3DVSDT_FLOAT3 = 0x02, |
| D3DVSDT_FLOAT4 = 0x03, |
| D3DVSDT_D3DCOLOR = 0x04, |
| D3DVSDT_UBYTE4 = 0x05, |
| D3DVSDT_SHORT2 = 0x06, |
| D3DVSDT_SHORT4 = 0x07 |
| } D3DVSDT_TYPE; |
| |
| |
| #define D3DVSD_CONSTADDRESSSHIFT 0 |
| #define D3DVSD_EXTINFOSHIFT 0 |
| #define D3DVSD_STREAMNUMBERSHIFT 0 |
| #define D3DVSD_VERTEXREGSHIFT 0 |
| #define D3DVSD_CONSTRSSHIFT 16 |
| #define D3DVSD_DATATYPESHIFT 16 |
| #define D3DVSD_SKIPCOUNTSHIFT 16 |
| #define D3DVSD_VERTEXREGINSHIFT 20 |
| #define D3DVSD_EXTCOUNTSHIFT 24 |
| #define D3DVSD_CONSTCOUNTSHIFT 25 |
| #define D3DVSD_DATALOADTYPESHIFT 28 |
| #define D3DVSD_STREAMTESSSHIFT 28 |
| #define D3DVSD_TOKENTYPESHIFT 29 |
| |
| #define D3DVSD_CONSTADDRESSMASK (0x7F << D3DVSD_CONSTADDRESSSHIFT) |
| #define D3DVSD_EXTINFOMASK (0xFFFFFF << D3DVSD_EXTINFOSHIFT) |
| #define D3DVSD_STREAMNUMBERMASK (0xF << D3DVSD_STREAMNUMBERSHIFT) |
| #define D3DVSD_VERTEXREGMASK (0x1F << D3DVSD_VERTEXREGSHIFT) |
| #define D3DVSD_CONSTRSMASK (0x1FFF << D3DVSD_CONSTRSSHIFT) |
| #define D3DVSD_DATATYPEMASK (0xF << D3DVSD_DATATYPESHIFT) |
| #define D3DVSD_SKIPCOUNTMASK (0xF << D3DVSD_SKIPCOUNTSHIFT) |
| #define D3DVSD_EXTCOUNTMASK (0x1F << D3DVSD_EXTCOUNTSHIFT) |
| #define D3DVSD_VERTEXREGINMASK (0xF << D3DVSD_VERTEXREGINSHIFT) |
| #define D3DVSD_CONSTCOUNTMASK (0xF << D3DVSD_CONSTCOUNTSHIFT) |
| #define D3DVSD_DATALOADTYPEMASK (0x1 << D3DVSD_DATALOADTYPESHIFT) |
| #define D3DVSD_STREAMTESSMASK (0x1 << D3DVSD_STREAMTESSSHIFT) |
| #define D3DVSD_TOKENTYPEMASK (0x7 << D3DVSD_TOKENTYPESHIFT) |
| |
| |
| #define D3DVSD_MAKETOKENTYPE(TokenType) \ |
| ((TokenType << D3DVSD_TOKENTYPESHIFT) & D3DVSD_TOKENTYPEMASK) |
| |
| #define D3DVSD_CONST(ConstantAddress, Count) \ |
| (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) | ((Count) << D3DVSD_CONSTCOUNTSHIFT) | (ConstantAddress)) |
| |
| #define D3DVSD_END() 0xFFFFFFFF |
| |
| #define D3DVSD_NOP() 0x00000000 |
| |
| #define D3DVSD_REG(VertexRegister, Type) \ |
| (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | ((Type) << D3DVSD_DATATYPESHIFT) | (VertexRegister)) |
| |
| #define D3DVSD_SKIP(Count) \ |
| (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | 0x10000000 | ((Count) << D3DVSD_SKIPCOUNTSHIFT)) |
| |
| #define D3DVSD_STREAM(StreamNumber) \ |
| (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (StreamNumber)) |
| |
| #define D3DVSD_STREAM_TESS() \ |
| (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (D3DVSD_STREAMTESSMASK)) |
| |
| #define D3DVSD_TESSNORMAL(RegisterIn, RegisterOut) \ |
| (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | ((RegisterIn) << D3DVSD_VERTEXREGINSHIFT) | ((0x02) << D3DVSD_DATATYPESHIFT) | (RegisterOut)) |
| |
| #define D3DVSD_TESSUV(Register) \ |
| (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | 0x10000000 | ((0x01) << D3DVSD_DATATYPESHIFT) | (Register)) |
| |
| |
| /******************************** |
| * Pixel/Vertex Shaders Functions |
| */ |
| |
| /** Maximum number of supported texture coordinates sets operation */ |
| #define D3DDP_MAXTEXCOORD 8 |
| |
| /** opcode token mask */ |
| #define D3DSI_OPCODE_MASK 0x0000FFFF |
| |
| /** opcodes types for PS and VS */ |
| typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE { |
| D3DSIO_NOP = 0, |
| D3DSIO_MOV = 1, |
| D3DSIO_ADD = 2, |
| D3DSIO_SUB = 3, |
| D3DSIO_MAD = 4, |
| D3DSIO_MUL = 5, |
| D3DSIO_RCP = 6, |
| D3DSIO_RSQ = 7, |
| D3DSIO_DP3 = 8, |
| D3DSIO_DP4 = 9, |
| D3DSIO_MIN = 10, |
| D3DSIO_MAX = 11, |
| D3DSIO_SLT = 12, |
| D3DSIO_SGE = 13, |
| D3DSIO_EXP = 14, |
| D3DSIO_LOG = 15, |
| D3DSIO_LIT = 16, |
| D3DSIO_DST = 17, |
| D3DSIO_LRP = 18, |
| D3DSIO_FRC = 19, |
| D3DSIO_M4x4 = 20, |
| D3DSIO_M4x3 = 21, |
| D3DSIO_M3x4 = 22, |
| D3DSIO_M3x3 = 23, |
| D3DSIO_M3x2 = 24, |
| |
| D3DSIO_TEXCOORD = 64, |
| D3DSIO_TEXKILL = 65, |
| D3DSIO_TEX = 66, |
| D3DSIO_TEXBEM = 67, |
| D3DSIO_TEXBEML = 68, |
| D3DSIO_TEXREG2AR = 69, |
| D3DSIO_TEXREG2GB = 70, |
| D3DSIO_TEXM3x2PAD = 71, |
| D3DSIO_TEXM3x2TEX = 72, |
| D3DSIO_TEXM3x3PAD = 73, |
| D3DSIO_TEXM3x3TEX = 74, |
| D3DSIO_TEXM3x3DIFF = 75, |
| D3DSIO_TEXM3x3SPEC = 76, |
| D3DSIO_TEXM3x3VSPEC = 77, |
| D3DSIO_EXPP = 78, |
| D3DSIO_LOGP = 79, |
| D3DSIO_CND = 80, |
| D3DSIO_DEF = 81, |
| D3DSIO_TEXREG2RGB = 82, |
| D3DSIO_TEXDP3TEX = 83, |
| D3DSIO_TEXM3x2DEPTH = 84, |
| D3DSIO_TEXDP3 = 85, |
| D3DSIO_TEXM3x3 = 86, |
| D3DSIO_TEXDEPTH = 87, |
| D3DSIO_CMP = 88, |
| D3DSIO_BEM = 89, |
| |
| D3DSIO_PHASE = 0xFFFD, |
| D3DSIO_COMMENT = 0xFFFE, |
| D3DSIO_END = 0XFFFF, |
| |
| D3DSIO_FORCE_DWORD = 0X7FFFFFFF /** for 32-bit alignment */ |
| } D3DSHADER_INSTRUCTION_OPCODE_TYPE; |
| |
| /** for parallelism */ |
| #define D3DSI_COISSUE 0x40000000 |
| |
| /** destination parameter modifiers (.xyzw) */ |
| #define D3DSP_WRITEMASK_0 0x00010000 /* .x r */ |
| #define D3DSP_WRITEMASK_1 0x00020000 /* .y g */ |
| #define D3DSP_WRITEMASK_2 0x00040000 /* .z b */ |
| #define D3DSP_WRITEMASK_3 0x00080000 /* .w a */ |
| #define D3DSP_WRITEMASK_ALL 0x000F0000 /* all */ |
| |
| #define D3DSP_DSTMOD_SHIFT 20 |
| #define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT) |
| |
| typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE { |
| D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT, |
| D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT, |
| D3DSPDM_FORCE_DWORD = 0X7FFFFFFF |
| } D3DSHADER_PARAM_DSTMOD_TYPE; |
| |
| /** destination param */ |
| #define D3DSP_DSTSHIFT_SHIFT 24 |
| #define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT) |
| |
| /** destination/source reg type */ |
| #define D3DSP_REGTYPE_SHIFT 28 |
| #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT) |
| |
| typedef enum _D3DSHADER_PARAM_REGISTER_TYPE { |
| D3DSPR_TEMP = 0 << D3DSP_REGTYPE_SHIFT, |
| D3DSPR_INPUT = 1 << D3DSP_REGTYPE_SHIFT, |
| D3DSPR_CONST = 2 << D3DSP_REGTYPE_SHIFT, |
| D3DSPR_ADDR = 3 << D3DSP_REGTYPE_SHIFT, |
| D3DSPR_TEXTURE = 3 << D3DSP_REGTYPE_SHIFT, |
| D3DSPR_RASTOUT = 4 << D3DSP_REGTYPE_SHIFT, |
| D3DSPR_ATTROUT = 5 << D3DSP_REGTYPE_SHIFT, |
| D3DSPR_TEXCRDOUT = 6 << D3DSP_REGTYPE_SHIFT, |
| D3DSPR_FORCE_DWORD = 0x7FFFFFFF |
| } D3DSHADER_PARAM_REGISTER_TYPE; |
| |
| typedef enum _D3DVS_RASTOUT_OFFSETS { |
| D3DSRO_POSITION = 0, |
| D3DSRO_FOG = 1, |
| D3DSRO_POINT_SIZE = 2, |
| D3DSRO_FORCE_DWORD = 0x7FFFFFFF |
| } D3DVS_RASTOUT_OFFSETS; |
| |
| #define D3DVS_ADDRESSMODE_SHIFT 13 |
| #define D3DVS_ADDRESSMODE_MASK (0x1 << D3DVS_ADDRESSMODE_SHIFT) |
| |
| typedef enum _D3DVS_ADDRESSMODE_TYPE { |
| D3DVS_ADDRMODE_ABSOLUTE = 0 << D3DVS_ADDRESSMODE_SHIFT, |
| D3DVS_ADDRMODE_RELATIVE = 1 << D3DVS_ADDRESSMODE_SHIFT, |
| D3DVS_ADDRMODE_FORCE_DWORD = 0x7FFFFFFF |
| } D3DVS_ADDRESSMODE_TYPE; |
| |
| #define D3DVS_SWIZZLE_SHIFT 16 |
| #define D3DVS_SWIZZLE_MASK (0xFF << D3DVS_SWIZZLE_SHIFT) |
| |
| #define D3DSP_SWIZZLE_SHIFT 16 |
| #define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT) |
| |
| #define D3DVS_X_X (0 << D3DVS_SWIZZLE_SHIFT) |
| #define D3DVS_X_Y (1 << D3DVS_SWIZZLE_SHIFT) |
| #define D3DVS_X_Z (2 << D3DVS_SWIZZLE_SHIFT) |
| #define D3DVS_X_W (3 << D3DVS_SWIZZLE_SHIFT) |
| |
| #define D3DVS_Y_X (0 << (D3DVS_SWIZZLE_SHIFT + 2)) |
| #define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) |
| #define D3DVS_Y_Z (2 << (D3DVS_SWIZZLE_SHIFT + 2)) |
| #define D3DVS_Y_W (3 << (D3DVS_SWIZZLE_SHIFT + 2)) |
| |
| #define D3DVS_Z_X (0 << (D3DVS_SWIZZLE_SHIFT + 4)) |
| #define D3DVS_Z_Y (1 << (D3DVS_SWIZZLE_SHIFT + 4)) |
| #define D3DVS_Z_Z (2 << (D3DVS_SWIZZLE_SHIFT + 4)) |
| #define D3DVS_Z_W (3 << (D3DVS_SWIZZLE_SHIFT + 4)) |
| |
| #define D3DVS_W_X (0 << (D3DVS_SWIZZLE_SHIFT + 6)) |
| #define D3DVS_W_Y (1 << (D3DVS_SWIZZLE_SHIFT + 6)) |
| #define D3DVS_W_Z (2 << (D3DVS_SWIZZLE_SHIFT + 6)) |
| #define D3DVS_W_W (3 << (D3DVS_SWIZZLE_SHIFT + 6)) |
| |
| #define D3DVS_NOSWIZZLE (D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W) |
| |
| #define D3DSP_NOSWIZZLE \ |
| ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6))) |
| |
| #define D3DSP_SRCMOD_SHIFT 24 |
| #define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT) |
| |
| typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE { |
| D3DSPSM_NONE = 0 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_NEG = 1 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_BIAS = 2 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_BIASNEG = 3 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_SIGN = 4 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_SIGNNEG = 5 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_COMP = 6 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_X2 = 7 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_X2NEG = 8 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_DZ = 9 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_DW = 10 << D3DSP_SRCMOD_SHIFT, |
| D3DSPSM_FORCE_DWORD = 0x7FFFFFFF |
| } D3DSHADER_PARAM_SRCMOD_TYPE; |
| |
| #define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor)) |
| #define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor)) |
| #define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF) |
| #define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF) |
| |
| #define D3DSI_COMMENTSIZE_SHIFT 16 |
| #define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT) |
| |
| #define D3DSHADER_COMMENT(commentSize) \ |
| ((((commentSize) << D3DSI_COMMENTSIZE_SHIFT) & D3DSI_COMMENTSIZE_MASK) | D3DSIO_COMMENT) |
| |
| #define D3DPS_END() 0x0000FFFF |
| #define D3DVS_END() 0x0000FFFF |
| |
| |
| /***************************************************************************** |
| * Direct 3D v8 enumerated types |
| */ |
| typedef enum _D3DBACKBUFFER_TYPE { |
| D3DBACKBUFFER_TYPE_MONO = 0, |
| D3DBACKBUFFER_TYPE_LEFT = 1, |
| D3DBACKBUFFER_TYPE_RIGHT = 2, |
| |
| D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff |
| } D3DBACKBUFFER_TYPE; |
| |
| typedef enum _D3DBASISTYPE{ |
| D3DBASIS_BEZIER = 0, |
| D3DBASIS_BSPLINE = 1, |
| D3DBASIS_INTERPOLATE = 2, |
| |
| D3DBASIS_FORCE_DWORD = 0x7fffffff |
| } D3DBASISTYPE; |
| |
| typedef enum _D3DBLEND { |
| D3DBLEND_ZERO = 1, |
| D3DBLEND_ONE = 2, |
| D3DBLEND_SRCCOLOR = 3, |
| D3DBLEND_INVSRCCOLOR = 4, |
| D3DBLEND_SRCALPHA = 5, |
| D3DBLEND_INVSRCALPHA = 6, |
| D3DBLEND_DESTALPHA = 7, |
| D3DBLEND_INVDESTALPHA = 8, |
| D3DBLEND_DESTCOLOR = 9, |
| D3DBLEND_INVDESTCOLOR = 10, |
| D3DBLEND_SRCALPHASAT = 11, |
| D3DBLEND_BOTHSRCALPHA = 12, |
| D3DBLEND_BOTHINVSRCALPHA = 13, |
| |
| D3DBLEND_FORCE_DWORD = 0x7fffffff |
| } D3DBLEND; |
| |
| typedef enum _D3DBLENDOP { |
| D3DBLENDOP_ADD = 1, |
| D3DBLENDOP_SUBTRACT = 2, |
| D3DBLENDOP_REVSUBTRACT = 3, |
| D3DBLENDOP_MIN = 4, |
| D3DBLENDOP_MAX = 5, |
| |
| D3DBLENDOP_FORCE_DWORD = 0x7fffffff |
| } D3DBLENDOP; |
| |
| typedef enum _D3DCMPFUNC { |
| D3DCMP_NEVER = 1, |
| D3DCMP_LESS = 2, |
| D3DCMP_EQUAL = 3, |
| D3DCMP_LESSEQUAL = 4, |
| D3DCMP_GREATER = 5, |
| D3DCMP_NOTEQUAL = 6, |
| D3DCMP_GREATEREQUAL = 7, |
| D3DCMP_ALWAYS = 8, |
| |
| D3DCMP_FORCE_DWORD = 0x7fffffff |
| } D3DCMPFUNC; |
| |
| typedef enum _D3DCUBEMAP_FACES { |
| D3DCUBEMAP_FACE_POSITIVE_X = 0, |
| D3DCUBEMAP_FACE_NEGATIVE_X = 1, |
| D3DCUBEMAP_FACE_POSITIVE_Y = 2, |
| D3DCUBEMAP_FACE_NEGATIVE_Y = 3, |
| D3DCUBEMAP_FACE_POSITIVE_Z = 4, |
| D3DCUBEMAP_FACE_NEGATIVE_Z = 5, |
| |
| D3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff |
| } D3DCUBEMAP_FACES; |
| |
| typedef enum _D3DCULL { |
| D3DCULL_NONE = 1, |
| D3DCULL_CW = 2, |
| D3DCULL_CCW = 3, |
| |
| D3DCULL_FORCE_DWORD = 0x7fffffff |
| } D3DCULL; |
| |
| typedef enum _D3DDEBUGMONITORTOKENS { |
| D3DDMT_ENABLE = 0, |
| D3DDMT_DISABLE = 1, |
| |
| D3DDMT_FORCE_DWORD = 0x7fffffff |
| } D3DDEBUGMONITORTOKENS; |
| |
| typedef enum _D3DDEVTYPE { |
| D3DDEVTYPE_HAL = 1, |
| D3DDEVTYPE_REF = 2, |
| D3DDEVTYPE_SW = 3, |
| |
| D3DDEVTYPE_FORCE_DWORD = 0xffffffff |
| } D3DDEVTYPE; |
| |
| typedef enum _D3DFILLMODE { |
| D3DFILL_POINT = 1, |
| D3DFILL_WIREFRAME = 2, |
| D3DFILL_SOLID = 3, |
| |
| D3DFILL_FORCE_DWORD = 0x7fffffff |
| } D3DFILLMODE; |
| |
| typedef enum _D3DFOGMODE { |
| D3DFOG_NONE = 0, |
| D3DFOG_EXP = 1, |
| D3DFOG_EXP2 = 2, |
| D3DFOG_LINEAR = 3, |
| |
| D3DFOG_FORCE_DWORD = 0x7fffffff |
| } D3DFOGMODE; |
| |
| typedef enum _D3DFORMAT { |
| D3DFMT_UNKNOWN = 0, |
| |
| D3DFMT_R8G8B8 = 20, |
| D3DFMT_A8R8G8B8 = 21, |
| D3DFMT_X8R8G8B8 = 22, |
| D3DFMT_R5G6B5 = 23, |
| D3DFMT_X1R5G5B5 = 24, |
| D3DFMT_A1R5G5B5 = 25, |
| D3DFMT_A4R4G4B4 = 26, |
| D3DFMT_R3G3B2 = 27, |
| D3DFMT_A8 = 28, |
| D3DFMT_A8R3G3B2 = 29, |
| D3DFMT_X4R4G4B4 = 30, |
| D3DFMT_A2B10G10R10 = 31, |
| D3DFMT_G16R16 = 34, |
| |
| D3DFMT_A8P8 = 40, |
| D3DFMT_P8 = 41, |
| |
| D3DFMT_L8 = 50, |
| D3DFMT_A8L8 = 51, |
| D3DFMT_A4L4 = 52, |
| |
| D3DFMT_V8U8 = 60, |
| D3DFMT_L6V5U5 = 61, |
| D3DFMT_X8L8V8U8 = 62, |
| D3DFMT_Q8W8V8U8 = 63, |
| D3DFMT_V16U16 = 64, |
| D3DFMT_W11V11U10 = 65, |
| D3DFMT_A2W10V10U10 = 67, |
| |
| D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'), |
| D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'), |
| D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'), |
| D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'), |
| D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'), |
| D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'), |
| D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'), |
| |
| D3DFMT_D16_LOCKABLE = 70, |
| D3DFMT_D32 = 71, |
| D3DFMT_D15S1 = 73, |
| D3DFMT_D24S8 = 75, |
| D3DFMT_D16 = 80, |
| D3DFMT_D24X8 = 77, |
| D3DFMT_D24X4S4 = 79, |
| |
| D3DFMT_VERTEXDATA = 100, |
| D3DFMT_INDEX16 = 101, |
| D3DFMT_INDEX32 = 102, |
| |
| D3DFMT_FORCE_DWORD = 0xFFFFFFFF |
| } D3DFORMAT; |
| |
| typedef enum _D3DLIGHTTYPE { |
| D3DLIGHT_POINT = 1, |
| D3DLIGHT_SPOT = 2, |
| D3DLIGHT_DIRECTIONAL = 3, |
| |
| D3DLIGHT_FORCE_DWORD = 0x7fffffff |
| } D3DLIGHTTYPE; |
| |
| typedef enum _D3DMATERIALCOLORSOURCE { |
| D3DMCS_MATERIAL = 0, |
| D3DMCS_COLOR1 = 1, |
| D3DMCS_COLOR2 = 2, |
| |
| D3DMCS_FORCE_DWORD = 0x7fffffff |
| } D3DMATERIALCOLORSOURCE; |
| |
| typedef enum _D3DMULTISAMPLE_TYPE { |
| D3DMULTISAMPLE_NONE = 0, |
| D3DMULTISAMPLE_2_SAMPLES = 2, |
| D3DMULTISAMPLE_3_SAMPLES = 3, |
| D3DMULTISAMPLE_4_SAMPLES = 4, |
| D3DMULTISAMPLE_5_SAMPLES = 5, |
| D3DMULTISAMPLE_6_SAMPLES = 6, |
| D3DMULTISAMPLE_7_SAMPLES = 7, |
| D3DMULTISAMPLE_8_SAMPLES = 8, |
| D3DMULTISAMPLE_9_SAMPLES = 9, |
| D3DMULTISAMPLE_10_SAMPLES = 10, |
| D3DMULTISAMPLE_11_SAMPLES = 11, |
| D3DMULTISAMPLE_12_SAMPLES = 12, |
| D3DMULTISAMPLE_13_SAMPLES = 13, |
| D3DMULTISAMPLE_14_SAMPLES = 14, |
| D3DMULTISAMPLE_15_SAMPLES = 15, |
| D3DMULTISAMPLE_16_SAMPLES = 16, |
| |
| D3DMULTISAMPLE_FORCE_DWORD = 0xffffffff |
| } D3DMULTISAMPLE_TYPE; |
| |
| typedef enum _D3DORDERTYPE { |
| D3DORDER_LINEAR = 1, |
| D3DORDER_QUADRATIC = 2, |
| D3DORDER_CUBIC = 3, |
| D3DORDER_QUINTIC = 5, |
| |
| D3DORDER_FORCE_DWORD = 0x7fffffff |
| } D3DORDERTYPE; |
| |
| typedef enum _D3DPATCHEDGESTYLE { |
| D3DPATCHEDGE_DISCRETE = 0, |
| D3DPATCHEDGE_CONTINUOUS = 1, |
| |
| D3DPATCHEDGE_FORCE_DWORD = 0x7fffffff, |
| } D3DPATCHEDGESTYLE; |
| |
| typedef enum _D3DPOOL { |
| D3DPOOL_DEFAULT = 0, |
| D3DPOOL_MANAGED = 1, |
| D3DPOOL_SYSTEMMEM = 2, |
| D3DPOOL_SCRATCH = 3, |
| |
| D3DPOOL_FORCE_DWORD = 0x7fffffff |
| } D3DPOOL; |
| |
| typedef enum _D3DPRIMITIVETYPE { |
| D3DPT_POINTLIST = 1, |
| D3DPT_LINELIST = 2, |
| D3DPT_LINESTRIP = 3, |
| D3DPT_TRIANGLELIST = 4, |
| D3DPT_TRIANGLESTRIP = 5, |
| D3DPT_TRIANGLEFAN = 6, |
| |
| D3DPT_FORCE_DWORD = 0x7fffffff |
| } D3DPRIMITIVETYPE; |
| |
| typedef enum _D3DRENDERSTATETYPE { |
| D3DRS_ZENABLE = 7, |
| D3DRS_FILLMODE = 8, |
| D3DRS_SHADEMODE = 9, |
| D3DRS_LINEPATTERN = 10, |
| D3DRS_ZWRITEENABLE = 14, |
| D3DRS_ALPHATESTENABLE = 15, |
| D3DRS_LASTPIXEL = 16, |
| D3DRS_SRCBLEND = 19, |
| D3DRS_DESTBLEND = 20, |
| D3DRS_CULLMODE = 22, |
| D3DRS_ZFUNC = 23, |
| D3DRS_ALPHAREF = 24, |
| D3DRS_ALPHAFUNC = 25, |
| D3DRS_DITHERENABLE = 26, |
| D3DRS_ALPHABLENDENABLE = 27, |
| D3DRS_FOGENABLE = 28, |
| D3DRS_SPECULARENABLE = 29, |
| D3DRS_ZVISIBLE = 30, |
| D3DRS_FOGCOLOR = 34, |
| D3DRS_FOGTABLEMODE = 35, |
| D3DRS_FOGSTART = 36, |
| D3DRS_FOGEND = 37, |
| D3DRS_FOGDENSITY = 38, |
| D3DRS_EDGEANTIALIAS = 40, |
| D3DRS_ZBIAS = 47, |
| D3DRS_RANGEFOGENABLE = 48, |
| D3DRS_STENCILENABLE = 52, |
| D3DRS_STENCILFAIL = 53, |
| D3DRS_STENCILZFAIL = 54, |
| D3DRS_STENCILPASS = 55, |
| D3DRS_STENCILFUNC = 56, |
| D3DRS_STENCILREF = 57, |
| D3DRS_STENCILMASK = 58, |
| D3DRS_STENCILWRITEMASK = 59, |
| D3DRS_TEXTUREFACTOR = 60, |
| D3DRS_WRAP0 = 128, |
| D3DRS_WRAP1 = 129, |
| D3DRS_WRAP2 = 130, |
| D3DRS_WRAP3 = 131, |
| D3DRS_WRAP4 = 132, |
| D3DRS_WRAP5 = 133, |
| D3DRS_WRAP6 = 134, |
| D3DRS_WRAP7 = 135, |
| D3DRS_CLIPPING = 136, |
| D3DRS_LIGHTING = 137, |
| D3DRS_AMBIENT = 139, |
| D3DRS_FOGVERTEXMODE = 140, |
| D3DRS_COLORVERTEX = 141, |
| D3DRS_LOCALVIEWER = 142, |
| D3DRS_NORMALIZENORMALS = 143, |
| D3DRS_DIFFUSEMATERIALSOURCE = 145, |
| D3DRS_SPECULARMATERIALSOURCE = 146, |
| D3DRS_AMBIENTMATERIALSOURCE = 147, |
| D3DRS_EMISSIVEMATERIALSOURCE = 148, |
| D3DRS_VERTEXBLEND = 151, |
| D3DRS_CLIPPLANEENABLE = 152, |
| D3DRS_SOFTWAREVERTEXPROCESSING = 153, |
| D3DRS_POINTSIZE = 154, |
| D3DRS_POINTSIZE_MIN = 155, |
| D3DRS_POINTSPRITEENABLE = 156, |
| D3DRS_POINTSCALEENABLE = 157, |
| D3DRS_POINTSCALE_A = 158, |
| D3DRS_POINTSCALE_B = 159, |
| D3DRS_POINTSCALE_C = 160, |
| D3DRS_MULTISAMPLEANTIALIAS = 161, |
| D3DRS_MULTISAMPLEMASK = 162, |
| D3DRS_PATCHEDGESTYLE = 163, |
| D3DRS_PATCHSEGMENTS = 164, |
| D3DRS_DEBUGMONITORTOKEN = 165, |
| D3DRS_POINTSIZE_MAX = 166, |
| D3DRS_INDEXEDVERTEXBLENDENABLE = 167, |
| D3DRS_COLORWRITEENABLE = 168, |
| D3DRS_TWEENFACTOR = 170, |
| D3DRS_BLENDOP = 171, |
| D3DRS_POSITIONORDER = 172, |
| D3DRS_NORMALORDER = 173, |
| |
| D3DRS_FORCE_DWORD = 0x7fffffff |
| } D3DRENDERSTATETYPE; |
| |
| typedef enum _D3DRESOURCETYPE { |
| D3DRTYPE_SURFACE = 1, |
| D3DRTYPE_VOLUME = 2, |
| D3DRTYPE_TEXTURE = 3, |
| D3DRTYPE_VOLUMETEXTURE = 4, |
| D3DRTYPE_CUBETEXTURE = 5, |
| D3DRTYPE_VERTEXBUFFER = 6, |
| D3DRTYPE_INDEXBUFFER = 7, |
| |
| D3DRTYPE_FORCE_DWORD = 0x7fffffff |
| } D3DRESOURCETYPE; |
| |
| typedef enum _D3DSHADEMODE { |
| D3DSHADE_FLAT = 1, |
| D3DSHADE_GOURAUD = 2, |
| D3DSHADE_PHONG = 3, |
| |
| D3DSHADE_FORCE_DWORD = 0x7fffffff |
| } D3DSHADEMODE; |
| |
| typedef enum _D3DSTATEBLOCKTYPE { |
| D3DSBT_ALL = 1, |
| D3DSBT_PIXELSTATE = 2, |
| D3DSBT_VERTEXSTATE = 3, |
| |
| D3DSBT_FORCE_DWORD = 0xffffffff |
| } D3DSTATEBLOCKTYPE; |
| |
| typedef enum _D3DSTENCILOP { |
| D3DSTENCILOP_KEEP = 1, |
| D3DSTENCILOP_ZERO = 2, |
| D3DSTENCILOP_REPLACE = 3, |
| D3DSTENCILOP_INCRSAT = 4, |
| D3DSTENCILOP_DECRSAT = 5, |
| D3DSTENCILOP_INVERT = 6, |
| D3DSTENCILOP_INCR = 7, |
| D3DSTENCILOP_DECR = 8, |
| |
| D3DSTENCILOP_FORCE_DWORD = 0x7fffffff |
| } D3DSTENCILOP; |
| |
| typedef enum _D3DSWAPEFFECT { |
| D3DSWAPEFFECT_DISCARD = 1, |
| D3DSWAPEFFECT_FLIP = 2, |
| D3DSWAPEFFECT_COPY = 3, |
| D3DSWAPEFFECT_COPY_VSYNC = 4, |
| |
| D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF |
| } D3DSWAPEFFECT; |
| |
| typedef enum _D3DTEXTUREADDRESS { |
| D3DTADDRESS_WRAP = 1, |
| D3DTADDRESS_MIRROR = 2, |
| D3DTADDRESS_CLAMP = 3, |
| D3DTADDRESS_BORDER = 4, |
| D3DTADDRESS_MIRRORONCE = 5, |
| |
| D3DTADDRESS_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTUREADDRESS; |
| |
| typedef enum _D3DTEXTUREFILTERTYPE { |
| D3DTEXF_NONE = 0, |
| D3DTEXF_POINT = 1, |
| D3DTEXF_LINEAR = 2, |
| D3DTEXF_ANISOTROPIC = 3, |
| D3DTEXF_FLATCUBIC = 4, |
| D3DTEXF_GAUSSIANCUBIC = 5, |
| |
| D3DTEXF_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTUREFILTERTYPE; |
| |
| typedef enum _D3DTEXTUREOP { |
| D3DTOP_DISABLE = 1, |
| D3DTOP_SELECTARG1 = 2, |
| D3DTOP_SELECTARG2 = 3, |
| D3DTOP_MODULATE = 4, |
| D3DTOP_MODULATE2X = 5, |
| D3DTOP_MODULATE4X = 6, |
| D3DTOP_ADD = 7, |
| D3DTOP_ADDSIGNED = 8, |
| D3DTOP_ADDSIGNED2X = 9, |
| D3DTOP_SUBTRACT = 10, |
| D3DTOP_ADDSMOOTH = 11, |
| D3DTOP_BLENDDIFFUSEALPHA = 12, |
| D3DTOP_BLENDTEXTUREALPHA = 13, |
| D3DTOP_BLENDFACTORALPHA = 14, |
| D3DTOP_BLENDTEXTUREALPHAPM = 15, |
| D3DTOP_BLENDCURRENTALPHA = 16, |
| D3DTOP_PREMODULATE = 17, |
| D3DTOP_MODULATEALPHA_ADDCOLOR = 18, |
| D3DTOP_MODULATECOLOR_ADDALPHA = 19, |
| D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, |
| D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, |
| D3DTOP_BUMPENVMAP = 22, |
| D3DTOP_BUMPENVMAPLUMINANCE = 23, |
| D3DTOP_DOTPRODUCT3 = 24, |
| D3DTOP_MULTIPLYADD = 25, |
| D3DTOP_LERP = 26, |
| |
| D3DTOP_FORCE_DWORD = 0x7fffffff, |
| } D3DTEXTUREOP; |
| |
| typedef enum _D3DTEXTURESTAGESTATETYPE { |
| D3DTSS_COLOROP = 1, |
| D3DTSS_COLORARG1 = 2, |
| D3DTSS_COLORARG2 = 3, |
| D3DTSS_ALPHAOP = 4, |
| D3DTSS_ALPHAARG1 = 5, |
| D3DTSS_ALPHAARG2 = 6, |
| D3DTSS_BUMPENVMAT00 = 7, |
| D3DTSS_BUMPENVMAT01 = 8, |
| D3DTSS_BUMPENVMAT10 = 9, |
| D3DTSS_BUMPENVMAT11 = 10, |
| D3DTSS_TEXCOORDINDEX = 11, |
| D3DTSS_ADDRESSU = 13, |
| D3DTSS_ADDRESSV = 14, |
| D3DTSS_BORDERCOLOR = 15, |
| D3DTSS_MAGFILTER = 16, |
| D3DTSS_MINFILTER = 17, |
| D3DTSS_MIPFILTER = 18, |
| D3DTSS_MIPMAPLODBIAS = 19, |
| D3DTSS_MAXMIPLEVEL = 20, |
| D3DTSS_MAXANISOTROPY = 21, |
| D3DTSS_BUMPENVLSCALE = 22, |
| D3DTSS_BUMPENVLOFFSET = 23, |
| D3DTSS_TEXTURETRANSFORMFLAGS = 24, |
| D3DTSS_ADDRESSW = 25, |
| D3DTSS_COLORARG0 = 26, |
| D3DTSS_ALPHAARG0 = 27, |
| D3DTSS_RESULTARG = 28, |
| |
| D3DTSS_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTURESTAGESTATETYPE; |
| |
| typedef enum _D3DTEXTURETRANSFORMFLAGS { |
| D3DTTFF_DISABLE = 0, |
| D3DTTFF_COUNT1 = 1, |
| D3DTTFF_COUNT2 = 2, |
| D3DTTFF_COUNT3 = 3, |
| D3DTTFF_COUNT4 = 4, |
| D3DTTFF_PROJECTED = 256, |
| |
| D3DTTFF_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTURETRANSFORMFLAGS; |
| |
| typedef enum _D3DTRANSFORMSTATETYPE { |
| D3DTS_VIEW = 2, |
| D3DTS_PROJECTION = 3, |
| D3DTS_TEXTURE0 = 16, |
| D3DTS_TEXTURE1 = 17, |
| D3DTS_TEXTURE2 = 18, |
| D3DTS_TEXTURE3 = 19, |
| D3DTS_TEXTURE4 = 20, |
| D3DTS_TEXTURE5 = 21, |
| D3DTS_TEXTURE6 = 22, |
| D3DTS_TEXTURE7 = 23, |
| |
| D3DTS_FORCE_DWORD = 0x7fffffff |
| } D3DTRANSFORMSTATETYPE; |
| |
| typedef enum _D3DVERTEXBLENDFLAGS { |
| D3DVBF_DISABLE = 0, |
| D3DVBF_1WEIGHTS = 1, |
| D3DVBF_2WEIGHTS = 2, |
| D3DVBF_3WEIGHTS = 3, |
| D3DVBF_TWEENING = 255, |
| D3DVBF_0WEIGHTS = 256 |
| } D3DVERTEXBLENDFLAGS; |
| |
| typedef enum _D3DZBUFFERTYPE { |
| D3DZB_FALSE = 0, |
| D3DZB_TRUE = 1, |
| D3DZB_USEW = 2, |
| |
| D3DZB_FORCE_DWORD = 0x7fffffff |
| } D3DZBUFFERTYPE; |
| |
| |
| /***************************************************************************** |
| * Direct 3D v8 typedefs |
| */ |
| typedef DWORD D3DCOLOR; |
| |
| /***************************************************************************** |
| * Direct 3D v8 structures |
| */ |
| typedef struct _D3DADAPTER_IDENTIFIER8 { |
| char Driver[MAX_DEVICE_IDENTIFIER_STRING]; |
| char Description[MAX_DEVICE_IDENTIFIER_STRING]; |
| |
| LARGE_INTEGER DriverVersion; |
| DWORD VendorId; |
| DWORD DeviceId; |
| DWORD SubSysId; |
| DWORD Revision; |
| |
| GUID DeviceIdentifier; |
| |
| DWORD WHQLLevel; |
| } D3DADAPTER_IDENTIFIER8; |
| |
| typedef struct _D3DBOX { |
| UINT Left; |
| UINT Top; |
| UINT Right; |
| UINT Bottom; |
| UINT Front; |
| UINT Back; |
| } D3DBOX; |
| |
| typedef struct _D3DCLIPSTATUS8 { |
| DWORD ClipUnion; |
| DWORD ClipIntersection; |
| } D3DCLIPSTATUS8; |
| |
| typedef struct _D3DCOLORVALUE { |
| float r; |
| float g; |
| float b; |
| float a; |
| } D3DCOLORVALUE; |
| |
| typedef struct _D3DDEVICE_CREATION_PARAMETERS { |
| UINT AdapterOrdinal; |
| D3DDEVTYPE DeviceType; |
| HWND hFocusWindow; |
| DWORD BehaviorFlags; |
| } D3DDEVICE_CREATION_PARAMETERS; |
| |
| typedef struct _D3DDISPLAYMODE { |
| UINT Width; |
| UINT Height; |
| UINT RefreshRate; |
| D3DFORMAT Format; |
| } D3DDISPLAYMODE; |
| |
| typedef struct _D3DGAMMARAMP { |
| WORD red [256]; |
| WORD green[256]; |
| WORD blue [256]; |
| } D3DGAMMARAMP; |
| |
| typedef struct _D3DINDEXBUFFER_DESC { |
| D3DFORMAT Format; |
| D3DRESOURCETYPE Type; |
| DWORD Usage; |
| D3DPOOL Pool; |
| UINT Size; |
| } D3DINDEXBUFFER_DESC; |
| |
| typedef struct _D3DVECTOR { |
| float x; |
| float y; |
| float z; |
| } D3DVECTOR; |
| |
| typedef struct _D3DLIGHT8 { |
| D3DLIGHTTYPE Type; |
| D3DCOLORVALUE Diffuse; |
| D3DCOLORVALUE Specular; |
| D3DCOLORVALUE Ambient; |
| D3DVECTOR Position; |
| D3DVECTOR Direction; |
| float Range; |
| float Falloff; |
| float Attenuation0; |
| float Attenuation1; |
| float Attenuation2; |
| float Theta; |
| float Phi; |
| } D3DLIGHT8; |
| |
| typedef struct _D3DLINEPATTERN { |
| WORD wRepeatFactor; |
| WORD wLinePattern; |
| } D3DLINEPATTERN; |
| |
| typedef struct _D3DLOCKED_BOX { |
| INT RowPitch; |
| INT SlicePitch; |
| void* pBits; |
| } D3DLOCKED_BOX; |
| |
| typedef struct _D3DLOCKED_RECT { |
| INT Pitch; |
| void* pBits; |
| } D3DLOCKED_RECT; |
| |
| typedef struct _D3DMATERIAL8 { |
| D3DCOLORVALUE Diffuse; |
| D3DCOLORVALUE Ambient; |
| D3DCOLORVALUE Specular; |
| D3DCOLORVALUE Emissive; |
| float Power; |
| } D3DMATERIAL8; |
| |
| typedef struct _D3DMATRIX { |
| union { |
| struct { |
| float _11, _12, _13, _14; |
| float _21, _22, _23, _24; |
| float _31, _32, _33, _34; |
| float _41, _42, _43, _44; |
| } DUMMYSTRUCTNAME; |
| float m[4][4]; |
| } DUMMYUNIONNAME; |
| } D3DMATRIX; |
| |
| typedef struct _D3DPRESENT_PARAMETERS_ { |
| UINT BackBufferWidth; |
| UINT BackBufferHeight; |
| D3DFORMAT BackBufferFormat; |
| UINT BackBufferCount; |
| |
| D3DMULTISAMPLE_TYPE MultiSampleType; |
| |
| D3DSWAPEFFECT SwapEffect; |
| HWND hDeviceWindow; |
| BOOL Windowed; |
| BOOL EnableAutoDepthStencil; |
| D3DFORMAT AutoDepthStencilFormat; |
| DWORD Flags; |
| |
| UINT FullScreen_RefreshRateInHz; |
| UINT FullScreen_PresentationInterval; |
| |
| } D3DPRESENT_PARAMETERS; |
| |
| typedef struct _D3DRANGE { |
| UINT Offset; |
| UINT Size; |
| } D3DRANGE; |
| |
| typedef struct _D3DRASTER_STATUS { |
| BOOL InVBlank; |
| UINT ScanLine; |
| } D3DRASTER_STATUS; |
| |
| typedef struct _D3DRECT { |
| LONG x1; |
| LONG y1; |
| LONG x2; |
| LONG y2; |
| } D3DRECT; |
| |
| typedef struct _D3DRECTPATCH_INFO { |
| UINT StartVertexOffsetWidth; |
| UINT StartVertexOffsetHeight; |
| UINT Width; |
| UINT Height; |
| UINT Stride; |
| D3DBASISTYPE Basis; |
| D3DORDERTYPE Order; |
| } D3DRECTPATCH_INFO; |
| |
| typedef struct _D3DSURFACE_DESC { |
| D3DFORMAT Format; |
| D3DRESOURCETYPE Type; |
| DWORD Usage; |
| D3DPOOL Pool; |
| UINT Size; |
| D3DMULTISAMPLE_TYPE MultiSampleType; |
| UINT Width; |
| UINT Height; |
| } D3DSURFACE_DESC; |
| |
| typedef struct _D3DTRIPATCH_INFO { |
| UINT StartVertexOffset; |
| UINT NumVertices; |
| D3DBASISTYPE Basis; |
| D3DORDERTYPE Order; |
| } D3DTRIPATCH_INFO; |
| |
| typedef struct _D3DVERTEXBUFFER_DESC { |
| D3DFORMAT Format; |
| D3DRESOURCETYPE Type; |
| DWORD Usage; |
| D3DPOOL Pool; |
| UINT Size; |
| DWORD FVF; |
| } D3DVERTEXBUFFER_DESC; |
| |
| typedef struct _D3DVIEWPORT8 { |
| DWORD X; |
| DWORD Y; |
| DWORD Width; |
| DWORD Height; |
| float MinZ; |
| float MaxZ; |
| } D3DVIEWPORT8; |
| |
| typedef struct _D3DVOLUME_DESC { |
| D3DFORMAT Format; |
| D3DRESOURCETYPE Type; |
| DWORD Usage; |
| D3DPOOL Pool; |
| UINT Size; |
| UINT Width; |
| UINT Height; |
| UINT Depth; |
| } D3DVOLUME_DESC; |
| |
| #endif /* __WINE_D3D8TYPES_H */ |