| |
| Console - First Pass |
| -------------------- |
| |
| Consoles are just xterms created with the -Sxxn switch. |
| A pty is opened and the master goes to the xterm side |
| and the slave is held by the wine side. The console |
| itself it turned into a few HANDLE32s and is set |
| to the STD_*_HANDLES. |
| |
| It is possible to use the WriteFile and ReadFile commands |
| to write to a win32 console. To accomplish this, all K32OBJs |
| that support I/O have a read and write function pointer. |
| So, WriteFile calls K32OBJ_WriteFile which calls the K32OBJ's |
| write function pointer, which then finally calls write. |
| |
| [this paragraph is now out of date] |
| If the command line console is to be inheirited or |
| a process inherits its parent's console (-- can that happen???), |
| the console is created at process init time via PROCESS_InheritConsole. |
| The 0, 1, and 2 file descriptors are duped to be the |
| STD_*_HANDLES in this case. Also in this case a flag is set |
| to indicate that the console comes from the parent process or |
| command line. |
| |
| If a process doesn't have a console at all, its |
| pdb->console is set to NULL. This helps indicate when |
| it is possible to create a new console (via AllocConsole). |
| |
| |
| When FreeConsole is called, all handles that the process has |
| open to the console are closed. Like most k32objs, if the |
| console's refcount reaches zero, its k32obj destroy function |
| is called. The destroy kills the xterm if one was open. |
| |
| Also like most k32 objects, we assume that (K32OBJ) header is the |
| first field so the casting (from K32OBJ *to CONSOLE *) |
| works correctly. |
| |
| FreeConsole is called on process exit (in ExitProcess) if |
| pdb->console is not NULL. |
| |
| |
| BUGS |
| ---- |
| Console processes do not inherit their parent's handles. I think |
| there needs to be two cases, one where they have to inherit |
| the stdin/stdout/stderr from unix, and one where they have to |
| inherit from another windows app. |
| |
| SetConsoleMode -- UNIX only has ICANON and various ECHOs |
| to play around with for processing input. Win32 has |
| line-at-a-time processing, character processing, and |
| echo. I'm putting together an intermediate driver |
| that will handle this (and hopefully won't be any more |
| buggy then the NT4 console implementation). |
| |
| |
| ================================================================ |
| |
| experimentation with NT4 yields that: |
| |
| WriteFile |
| --------- |
| o does not truncate file on 0 length write |
| o 0 length write or error on write changes numcharswritten to 0 |
| o 0 length write returns TRUE |
| o works with console handles |
| |
| _lwrite |
| ------- |
| o does truncate/expand file at current position on 0 length write |
| o returns 0 on a zero length write |
| o works with console handles (typecasted) |
| |
| WriteConsole |
| ------------ |
| o expects only console handles |
| |
| |
| SetFilePointer |
| -------------- |
| o returns -1 (err 6) when used with a console handle |
| |
| |
| FreeConsole |
| ----------- |
| o even when all the handles to it are freed, the win32 console |
| stays visible, the only way I could find to free it |
| was via the FreeConsole |
| |
| |
| Is it possible to interrupt win32's FileWrite? I'm not sure. |
| It may not be possible to interrupt any system calls. |