| /* |
| * DirectX GUID definitions |
| * |
| * Copyright 2000 Alexandre Julliard |
| * Copyright 2000 Francois Gouget |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #include <stdarg.h> |
| |
| #define COM_NO_WINDOWS_H |
| #include "windef.h" |
| #include "winbase.h" |
| #include "wingdi.h" |
| #include "winuser.h" |
| |
| #include "objbase.h" |
| #include "oleauto.h" |
| #include "olectl.h" |
| #include "initguid.h" |
| |
| #include "d3d.h" |
| #include "ddraw.h" |
| #include "mmsystem.h" |
| #include "dsound.h" |
| #include "dsdriver.h" |
| #include "dmusici.h" |
| #include "dmusics.h" |
| #include "dplay.h" |
| #include "dplobby.h" |
| #include "dinput.h" |
| #include "ddrawi.h" |
| #include "dxfile.h" |
| #include "d3drm.h" |