| /* | |
| * Undocumented SmoothScrollWindow function from COMCTL32.DLL | |
| * | |
| * Copyright 2000 Marcus Meissner <marcus@jet.franken.de> | |
| * | |
| * TODO | |
| * - actually add smooth scrolling | |
| */ | |
| #include "winbase.h" | |
| #include "winreg.h" | |
| #include "winerror.h" | |
| #include "commctrl.h" | |
| #include "debugtools.h" | |
| DEFAULT_DEBUG_CHANNEL(commctrl); | |
| static DWORD smoothscroll = 2; | |
| typedef BOOL CALLBACK (*SCROLLWINDOWEXPROC)(HWND,INT,INT,LPRECT,LPRECT,HRGN,LPRECT,DWORD); | |
| typedef struct tagSMOOTHSCROLLSTRUCT { | |
| DWORD dwSize; | |
| DWORD x2; | |
| HWND hwnd; | |
| DWORD dx; | |
| DWORD dy; | |
| LPRECT lpscrollrect; | |
| LPRECT lpcliprect; | |
| HRGN hrgnupdate; | |
| LPRECT lpupdaterect; | |
| DWORD flags; | |
| DWORD stepinterval; | |
| DWORD dx_step; | |
| DWORD dy_step; | |
| SCROLLWINDOWEXPROC scrollfun; /* same parameters as ScrollWindowEx */ | |
| } SMOOTHSCROLLSTRUCT; | |
| /************************************************************************** | |
| * SmoothScrollWindow [COMCTL32.382] | |
| * | |
| * Lots of magic for smooth scrolling windows. | |
| * | |
| * Currently only scrolls ONCE. The comctl32 implementation uses GetTickCount | |
| * and what else to do smooth scrolling. | |
| */ | |
| BOOL WINAPI SmoothScrollWindow( SMOOTHSCROLLSTRUCT *smooth ) { | |
| LPRECT lpupdaterect = smooth->lpupdaterect; | |
| HRGN hrgnupdate = smooth->hrgnupdate; | |
| RECT tmprect; | |
| BOOL ret = TRUE; | |
| DWORD flags = smooth->flags; | |
| if (smooth->dwSize!=sizeof(SMOOTHSCROLLSTRUCT)) | |
| return FALSE; | |
| if (!lpupdaterect) | |
| lpupdaterect = &tmprect; | |
| SetRectEmpty(lpupdaterect); | |
| if (!(flags & 0x40000)) { /* no override, use system wide defaults */ | |
| if (smoothscroll == 2) { | |
| HKEY hkey; | |
| smoothscroll = 0; | |
| if (!RegOpenKeyA(HKEY_CURRENT_USER,"Control Panel\\Desktop",&hkey)) { | |
| DWORD len = 4; | |
| RegQueryValueExA(hkey,"SmoothScroll",0,0,(LPBYTE)&smoothscroll,&len); | |
| RegCloseKey(hkey); | |
| } | |
| } | |
| if (!smoothscroll) | |
| flags |= 0x20000; | |
| } | |
| if (flags & 0x20000) { /* are we doing jump scrolling? */ | |
| if ((smooth->x2 & 1) && smooth->scrollfun) | |
| return smooth->scrollfun( | |
| smooth->hwnd,smooth->dx,smooth->dy,smooth->lpscrollrect, | |
| smooth->lpcliprect,hrgnupdate,lpupdaterect, | |
| flags & 0xffff | |
| ); | |
| else | |
| return ScrollWindowEx( | |
| smooth->hwnd,smooth->dx,smooth->dy,smooth->lpscrollrect, | |
| smooth->lpcliprect,hrgnupdate,lpupdaterect, | |
| flags & 0xffff | |
| ); | |
| } | |
| FIXME("(hwnd=%x,flags=%lx,x2=%lx): should smooth scroll here.\n", | |
| smooth->hwnd,flags,smooth->x2 | |
| ); | |
| /* FIXME: do timer based smooth scrolling */ | |
| if ((smooth->x2 & 1) && smooth->scrollfun) | |
| return smooth->scrollfun( | |
| smooth->hwnd,smooth->dx,smooth->dy,smooth->lpscrollrect, | |
| smooth->lpcliprect,hrgnupdate,lpupdaterect, | |
| flags & 0xffff | |
| ); | |
| else | |
| return ScrollWindowEx( | |
| smooth->hwnd,smooth->dx,smooth->dy,smooth->lpscrollrect, | |
| smooth->lpcliprect,hrgnupdate,lpupdaterect, | |
| flags & 0xffff | |
| ); | |
| return ret; | |
| } |