|  |  | 
|  | /* Auto-generated file... Do not edit ! */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "opengl_ext.h" | 
|  | #include "wine/debug.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(opengl); | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glAccum (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glAccum( GLenum op, GLfloat value ) { | 
|  | TRACE("(%d, %f)\n", op, value ); | 
|  | ENTER_GL(); | 
|  | glAccum( op, value ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glAlphaFunc (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glAlphaFunc( GLenum func, GLclampf ref ) { | 
|  | TRACE("(%d, %f)\n", func, ref ); | 
|  | ENTER_GL(); | 
|  | glAlphaFunc( func, ref ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glAreTexturesResident (OPENGL32.@) | 
|  | */ | 
|  | GLboolean WINAPI wine_glAreTexturesResident( GLsizei n, GLuint* textures, GLboolean* residences ) { | 
|  | GLboolean ret_value; | 
|  | TRACE("(%d, %p, %p)\n", n, textures, residences ); | 
|  | ENTER_GL(); | 
|  | ret_value = glAreTexturesResident( n, textures, residences ); | 
|  | LEAVE_GL(); | 
|  | return ret_value; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glArrayElement (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glArrayElement( GLint i ) { | 
|  | TRACE("(%d)\n", i ); | 
|  | ENTER_GL(); | 
|  | glArrayElement( i ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glBegin (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glBegin( GLenum mode ) { | 
|  | TRACE("(%d)\n", mode ); | 
|  | ENTER_GL(); | 
|  | glBegin( mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glBindTexture (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glBindTexture( GLenum target, GLuint texture ) { | 
|  | TRACE("(%d, %d)\n", target, texture ); | 
|  | ENTER_GL(); | 
|  | glBindTexture( target, texture ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glBitmap (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte* bitmap ) { | 
|  | TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width, height, xorig, yorig, xmove, ymove, bitmap ); | 
|  | ENTER_GL(); | 
|  | glBitmap( width, height, xorig, yorig, xmove, ymove, bitmap ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glBlendFunc (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glBlendFunc( GLenum sfactor, GLenum dfactor ) { | 
|  | TRACE("(%d, %d)\n", sfactor, dfactor ); | 
|  | ENTER_GL(); | 
|  | glBlendFunc( sfactor, dfactor ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glCallList (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glCallList( GLuint list ) { | 
|  | TRACE("(%d)\n", list ); | 
|  | ENTER_GL(); | 
|  | glCallList( list ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glCallLists (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glCallLists( GLsizei n, GLenum type, GLvoid* lists ) { | 
|  | TRACE("(%d, %d, %p)\n", n, type, lists ); | 
|  | ENTER_GL(); | 
|  | glCallLists( n, type, lists ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glClear (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glClear( GLbitfield mask ) { | 
|  | TRACE("(%d)\n", mask ); | 
|  | ENTER_GL(); | 
|  | glClear( mask ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glClearAccum (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glClearAccum( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glClearColor (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glClearColor( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glClearDepth (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glClearDepth( GLclampd depth ) { | 
|  | TRACE("(%f)\n", depth ); | 
|  | ENTER_GL(); | 
|  | glClearDepth( depth ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glClearIndex (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glClearIndex( GLfloat c ) { | 
|  | TRACE("(%f)\n", c ); | 
|  | ENTER_GL(); | 
|  | glClearIndex( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glClearStencil (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glClearStencil( GLint s ) { | 
|  | TRACE("(%d)\n", s ); | 
|  | ENTER_GL(); | 
|  | glClearStencil( s ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glClipPlane (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glClipPlane( GLenum plane, GLdouble* equation ) { | 
|  | TRACE("(%d, %p)\n", plane, equation ); | 
|  | ENTER_GL(); | 
|  | glClipPlane( plane, equation ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3b (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3b( GLbyte red, GLbyte green, GLbyte blue ) { | 
|  | TRACE("(%d, %d, %d)\n", red, green, blue ); | 
|  | ENTER_GL(); | 
|  | glColor3b( red, green, blue ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3bv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3bv( GLbyte* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor3bv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3d( GLdouble red, GLdouble green, GLdouble blue ) { | 
|  | TRACE("(%f, %f, %f)\n", red, green, blue ); | 
|  | ENTER_GL(); | 
|  | glColor3d( red, green, blue ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor3dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3f( GLfloat red, GLfloat green, GLfloat blue ) { | 
|  | TRACE("(%f, %f, %f)\n", red, green, blue ); | 
|  | ENTER_GL(); | 
|  | glColor3f( red, green, blue ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor3fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3i( GLint red, GLint green, GLint blue ) { | 
|  | TRACE("(%d, %d, %d)\n", red, green, blue ); | 
|  | ENTER_GL(); | 
|  | glColor3i( red, green, blue ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor3iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3s( GLshort red, GLshort green, GLshort blue ) { | 
|  | TRACE("(%d, %d, %d)\n", red, green, blue ); | 
|  | ENTER_GL(); | 
|  | glColor3s( red, green, blue ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor3sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3ub (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3ub( GLubyte red, GLubyte green, GLubyte blue ) { | 
|  | TRACE("(%d, %d, %d)\n", red, green, blue ); | 
|  | ENTER_GL(); | 
|  | glColor3ub( red, green, blue ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3ubv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3ubv( GLubyte* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor3ubv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3ui (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3ui( GLuint red, GLuint green, GLuint blue ) { | 
|  | TRACE("(%d, %d, %d)\n", red, green, blue ); | 
|  | ENTER_GL(); | 
|  | glColor3ui( red, green, blue ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3uiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3uiv( GLuint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor3uiv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3us (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3us( GLushort red, GLushort green, GLushort blue ) { | 
|  | TRACE("(%d, %d, %d)\n", red, green, blue ); | 
|  | ENTER_GL(); | 
|  | glColor3us( red, green, blue ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor3usv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor3usv( GLushort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor3usv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4b (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glColor4b( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4bv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4bv( GLbyte* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor4bv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glColor4d( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor4dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glColor4f( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor4fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4i( GLint red, GLint green, GLint blue, GLint alpha ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glColor4i( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor4iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glColor4s( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor4sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4ub (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glColor4ub( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4ubv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4ubv( GLubyte* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor4ubv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4ui (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glColor4ui( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4uiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4uiv( GLuint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor4uiv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4us (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glColor4us( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColor4usv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColor4usv( GLushort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glColor4usv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColorMask (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
|  | ENTER_GL(); | 
|  | glColorMask( red, green, blue, alpha ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColorMaterial (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColorMaterial( GLenum face, GLenum mode ) { | 
|  | TRACE("(%d, %d)\n", face, mode ); | 
|  | ENTER_GL(); | 
|  | glColorMaterial( face, mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glColorPointer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { | 
|  | TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); | 
|  | ENTER_GL(); | 
|  | glColorPointer( size, type, stride, pointer ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glCopyPixels (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) { | 
|  | TRACE("(%d, %d, %d, %d, %d)\n", x, y, width, height, type ); | 
|  | ENTER_GL(); | 
|  | glCopyPixels( x, y, width, height, type ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glCopyTexImage1D (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { | 
|  | TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border ); | 
|  | ENTER_GL(); | 
|  | glCopyTexImage1D( target, level, internalformat, x, y, width, border ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glCopyTexImage2D (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { | 
|  | TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border ); | 
|  | ENTER_GL(); | 
|  | glCopyTexImage2D( target, level, internalformat, x, y, width, height, border ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glCopyTexSubImage1D (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { | 
|  | TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width ); | 
|  | ENTER_GL(); | 
|  | glCopyTexSubImage1D( target, level, xoffset, x, y, width ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glCopyTexSubImage2D (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { | 
|  | TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height ); | 
|  | ENTER_GL(); | 
|  | glCopyTexSubImage2D( target, level, xoffset, yoffset, x, y, width, height ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glCullFace (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glCullFace( GLenum mode ) { | 
|  | TRACE("(%d)\n", mode ); | 
|  | ENTER_GL(); | 
|  | glCullFace( mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDeleteLists (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDeleteLists( GLuint list, GLsizei range ) { | 
|  | TRACE("(%d, %d)\n", list, range ); | 
|  | ENTER_GL(); | 
|  | glDeleteLists( list, range ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDeleteTextures (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDeleteTextures( GLsizei n, GLuint* textures ) { | 
|  | TRACE("(%d, %p)\n", n, textures ); | 
|  | ENTER_GL(); | 
|  | glDeleteTextures( n, textures ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDepthFunc (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDepthFunc( GLenum func ) { | 
|  | TRACE("(%d)\n", func ); | 
|  | ENTER_GL(); | 
|  | glDepthFunc( func ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDepthMask (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDepthMask( GLboolean flag ) { | 
|  | TRACE("(%d)\n", flag ); | 
|  | ENTER_GL(); | 
|  | glDepthMask( flag ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDepthRange (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDepthRange( GLclampd nearParam, GLclampd farParam ) { | 
|  | TRACE("(%f, %f)\n", nearParam, farParam ); | 
|  | ENTER_GL(); | 
|  | glDepthRange( nearParam, farParam ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDisable (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDisable( GLenum cap ) { | 
|  | TRACE("(%d)\n", cap ); | 
|  | ENTER_GL(); | 
|  | glDisable( cap ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDisableClientState (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDisableClientState( GLenum array ) { | 
|  | TRACE("(%d)\n", array ); | 
|  | ENTER_GL(); | 
|  | glDisableClientState( array ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDrawArrays (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDrawArrays( GLenum mode, GLint first, GLsizei count ) { | 
|  | TRACE("(%d, %d, %d)\n", mode, first, count ); | 
|  | ENTER_GL(); | 
|  | glDrawArrays( mode, first, count ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDrawBuffer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDrawBuffer( GLenum mode ) { | 
|  | TRACE("(%d)\n", mode ); | 
|  | ENTER_GL(); | 
|  | glDrawBuffer( mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDrawElements (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDrawElements( GLenum mode, GLsizei count, GLenum type, GLvoid* indices ) { | 
|  | TRACE("(%d, %d, %d, %p)\n", mode, count, type, indices ); | 
|  | ENTER_GL(); | 
|  | glDrawElements( mode, count, type, indices ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glDrawPixels (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { | 
|  | TRACE("(%d, %d, %d, %d, %p)\n", width, height, format, type, pixels ); | 
|  | ENTER_GL(); | 
|  | glDrawPixels( width, height, format, type, pixels ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEdgeFlag (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEdgeFlag( GLboolean flag ) { | 
|  | TRACE("(%d)\n", flag ); | 
|  | ENTER_GL(); | 
|  | glEdgeFlag( flag ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEdgeFlagPointer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEdgeFlagPointer( GLsizei stride, GLvoid* pointer ) { | 
|  | TRACE("(%d, %p)\n", stride, pointer ); | 
|  | ENTER_GL(); | 
|  | glEdgeFlagPointer( stride, pointer ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEdgeFlagv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEdgeFlagv( GLboolean* flag ) { | 
|  | TRACE("(%p)\n", flag ); | 
|  | ENTER_GL(); | 
|  | glEdgeFlagv( flag ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEnable (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEnable( GLenum cap ) { | 
|  | TRACE("(%d)\n", cap ); | 
|  | ENTER_GL(); | 
|  | glEnable( cap ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEnableClientState (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEnableClientState( GLenum array ) { | 
|  | TRACE("(%d)\n", array ); | 
|  | ENTER_GL(); | 
|  | glEnableClientState( array ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEnd (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEnd( void ) { | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | glEnd( ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEndList (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEndList( void ) { | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | glEndList( ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalCoord1d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalCoord1d( GLdouble u ) { | 
|  | TRACE("(%f)\n", u ); | 
|  | ENTER_GL(); | 
|  | glEvalCoord1d( u ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalCoord1dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalCoord1dv( GLdouble* u ) { | 
|  | TRACE("(%p)\n", u ); | 
|  | ENTER_GL(); | 
|  | glEvalCoord1dv( u ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalCoord1f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalCoord1f( GLfloat u ) { | 
|  | TRACE("(%f)\n", u ); | 
|  | ENTER_GL(); | 
|  | glEvalCoord1f( u ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalCoord1fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalCoord1fv( GLfloat* u ) { | 
|  | TRACE("(%p)\n", u ); | 
|  | ENTER_GL(); | 
|  | glEvalCoord1fv( u ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalCoord2d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalCoord2d( GLdouble u, GLdouble v ) { | 
|  | TRACE("(%f, %f)\n", u, v ); | 
|  | ENTER_GL(); | 
|  | glEvalCoord2d( u, v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalCoord2dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalCoord2dv( GLdouble* u ) { | 
|  | TRACE("(%p)\n", u ); | 
|  | ENTER_GL(); | 
|  | glEvalCoord2dv( u ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalCoord2f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalCoord2f( GLfloat u, GLfloat v ) { | 
|  | TRACE("(%f, %f)\n", u, v ); | 
|  | ENTER_GL(); | 
|  | glEvalCoord2f( u, v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalCoord2fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalCoord2fv( GLfloat* u ) { | 
|  | TRACE("(%p)\n", u ); | 
|  | ENTER_GL(); | 
|  | glEvalCoord2fv( u ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalMesh1 (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalMesh1( GLenum mode, GLint i1, GLint i2 ) { | 
|  | TRACE("(%d, %d, %d)\n", mode, i1, i2 ); | 
|  | ENTER_GL(); | 
|  | glEvalMesh1( mode, i1, i2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalMesh2 (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { | 
|  | TRACE("(%d, %d, %d, %d, %d)\n", mode, i1, i2, j1, j2 ); | 
|  | ENTER_GL(); | 
|  | glEvalMesh2( mode, i1, i2, j1, j2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalPoint1 (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalPoint1( GLint i ) { | 
|  | TRACE("(%d)\n", i ); | 
|  | ENTER_GL(); | 
|  | glEvalPoint1( i ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glEvalPoint2 (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glEvalPoint2( GLint i, GLint j ) { | 
|  | TRACE("(%d, %d)\n", i, j ); | 
|  | ENTER_GL(); | 
|  | glEvalPoint2( i, j ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glFeedbackBuffer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glFeedbackBuffer( GLsizei size, GLenum type, GLfloat* buffer ) { | 
|  | TRACE("(%d, %d, %p)\n", size, type, buffer ); | 
|  | ENTER_GL(); | 
|  | glFeedbackBuffer( size, type, buffer ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glFogf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glFogf( GLenum pname, GLfloat param ) { | 
|  | TRACE("(%d, %f)\n", pname, param ); | 
|  | ENTER_GL(); | 
|  | glFogf( pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glFogfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glFogfv( GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %p)\n", pname, params ); | 
|  | ENTER_GL(); | 
|  | glFogfv( pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glFogi (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glFogi( GLenum pname, GLint param ) { | 
|  | TRACE("(%d, %d)\n", pname, param ); | 
|  | ENTER_GL(); | 
|  | glFogi( pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glFogiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glFogiv( GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %p)\n", pname, params ); | 
|  | ENTER_GL(); | 
|  | glFogiv( pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glFrontFace (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glFrontFace( GLenum mode ) { | 
|  | TRACE("(%d)\n", mode ); | 
|  | ENTER_GL(); | 
|  | glFrontFace( mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glFrustum (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { | 
|  | TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar ); | 
|  | ENTER_GL(); | 
|  | glFrustum( left, right, bottom, top, zNear, zFar ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGenLists (OPENGL32.@) | 
|  | */ | 
|  | GLuint WINAPI wine_glGenLists( GLsizei range ) { | 
|  | GLuint ret_value; | 
|  | TRACE("(%d)\n", range ); | 
|  | ENTER_GL(); | 
|  | ret_value = glGenLists( range ); | 
|  | LEAVE_GL(); | 
|  | return ret_value; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGenTextures (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGenTextures( GLsizei n, GLuint* textures ) { | 
|  | TRACE("(%d, %p)\n", n, textures ); | 
|  | ENTER_GL(); | 
|  | glGenTextures( n, textures ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetBooleanv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetBooleanv( GLenum pname, GLboolean* params ) { | 
|  | TRACE("(%d, %p)\n", pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetBooleanv( pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetClipPlane (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetClipPlane( GLenum plane, GLdouble* equation ) { | 
|  | TRACE("(%d, %p)\n", plane, equation ); | 
|  | ENTER_GL(); | 
|  | glGetClipPlane( plane, equation ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetDoublev (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetDoublev( GLenum pname, GLdouble* params ) { | 
|  | TRACE("(%d, %p)\n", pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetDoublev( pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetError (OPENGL32.@) | 
|  | */ | 
|  | GLenum WINAPI wine_glGetError( void ) { | 
|  | GLenum ret_value; | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | ret_value = glGetError( ); | 
|  | LEAVE_GL(); | 
|  | return ret_value; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetFloatv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetFloatv( GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %p)\n", pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetFloatv( pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetLightfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetLightfv( GLenum light, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", light, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetLightfv( light, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetLightiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetLightiv( GLenum light, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", light, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetLightiv( light, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetMapdv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetMapdv( GLenum target, GLenum query, GLdouble* v ) { | 
|  | TRACE("(%d, %d, %p)\n", target, query, v ); | 
|  | ENTER_GL(); | 
|  | glGetMapdv( target, query, v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetMapfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetMapfv( GLenum target, GLenum query, GLfloat* v ) { | 
|  | TRACE("(%d, %d, %p)\n", target, query, v ); | 
|  | ENTER_GL(); | 
|  | glGetMapfv( target, query, v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetMapiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetMapiv( GLenum target, GLenum query, GLint* v ) { | 
|  | TRACE("(%d, %d, %p)\n", target, query, v ); | 
|  | ENTER_GL(); | 
|  | glGetMapiv( target, query, v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetMaterialfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetMaterialfv( GLenum face, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", face, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetMaterialfv( face, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetMaterialiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetMaterialiv( GLenum face, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", face, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetMaterialiv( face, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetPixelMapfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetPixelMapfv( GLenum map, GLfloat* values ) { | 
|  | TRACE("(%d, %p)\n", map, values ); | 
|  | ENTER_GL(); | 
|  | glGetPixelMapfv( map, values ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetPixelMapuiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetPixelMapuiv( GLenum map, GLuint* values ) { | 
|  | TRACE("(%d, %p)\n", map, values ); | 
|  | ENTER_GL(); | 
|  | glGetPixelMapuiv( map, values ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetPixelMapusv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetPixelMapusv( GLenum map, GLushort* values ) { | 
|  | TRACE("(%d, %p)\n", map, values ); | 
|  | ENTER_GL(); | 
|  | glGetPixelMapusv( map, values ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetPointerv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetPointerv( GLenum pname, GLvoid** params ) { | 
|  | TRACE("(%d, %p)\n", pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetPointerv( pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetPolygonStipple (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetPolygonStipple( GLubyte* mask ) { | 
|  | TRACE("(%p)\n", mask ); | 
|  | ENTER_GL(); | 
|  | glGetPolygonStipple( mask ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexEnvfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", target, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetTexEnvfv( target, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexEnviv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexEnviv( GLenum target, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", target, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetTexEnviv( target, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexGendv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexGendv( GLenum coord, GLenum pname, GLdouble* params ) { | 
|  | TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetTexGendv( coord, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexGenfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetTexGenfv( coord, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexGeniv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexGeniv( GLenum coord, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetTexGeniv( coord, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexImage (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) { | 
|  | TRACE("(%d, %d, %d, %d, %p)\n", target, level, format, type, pixels ); | 
|  | ENTER_GL(); | 
|  | glGetTexImage( target, level, format, type, pixels ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexLevelParameterfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %d, %p)\n", target, level, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetTexLevelParameterfv( target, level, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexLevelParameteriv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %d, %p)\n", target, level, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetTexLevelParameteriv( target, level, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexParameterfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", target, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetTexParameterfv( target, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glGetTexParameteriv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glGetTexParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", target, pname, params ); | 
|  | ENTER_GL(); | 
|  | glGetTexParameteriv( target, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glHint (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glHint( GLenum target, GLenum mode ) { | 
|  | TRACE("(%d, %d)\n", target, mode ); | 
|  | ENTER_GL(); | 
|  | glHint( target, mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexMask (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexMask( GLuint mask ) { | 
|  | TRACE("(%d)\n", mask ); | 
|  | ENTER_GL(); | 
|  | glIndexMask( mask ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexPointer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexPointer( GLenum type, GLsizei stride, GLvoid* pointer ) { | 
|  | TRACE("(%d, %d, %p)\n", type, stride, pointer ); | 
|  | ENTER_GL(); | 
|  | glIndexPointer( type, stride, pointer ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexd (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexd( GLdouble c ) { | 
|  | TRACE("(%f)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexd( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexdv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexdv( GLdouble* c ) { | 
|  | TRACE("(%p)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexdv( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexf( GLfloat c ) { | 
|  | TRACE("(%f)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexf( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexfv( GLfloat* c ) { | 
|  | TRACE("(%p)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexfv( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexi (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexi( GLint c ) { | 
|  | TRACE("(%d)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexi( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexiv( GLint* c ) { | 
|  | TRACE("(%p)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexiv( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexs (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexs( GLshort c ) { | 
|  | TRACE("(%d)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexs( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexsv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexsv( GLshort* c ) { | 
|  | TRACE("(%p)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexsv( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexub (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexub( GLubyte c ) { | 
|  | TRACE("(%d)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexub( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIndexubv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glIndexubv( GLubyte* c ) { | 
|  | TRACE("(%p)\n", c ); | 
|  | ENTER_GL(); | 
|  | glIndexubv( c ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glInitNames (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glInitNames( void ) { | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | glInitNames( ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glInterleavedArrays (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glInterleavedArrays( GLenum format, GLsizei stride, GLvoid* pointer ) { | 
|  | TRACE("(%d, %d, %p)\n", format, stride, pointer ); | 
|  | ENTER_GL(); | 
|  | glInterleavedArrays( format, stride, pointer ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIsEnabled (OPENGL32.@) | 
|  | */ | 
|  | GLboolean WINAPI wine_glIsEnabled( GLenum cap ) { | 
|  | GLboolean ret_value; | 
|  | TRACE("(%d)\n", cap ); | 
|  | ENTER_GL(); | 
|  | ret_value = glIsEnabled( cap ); | 
|  | LEAVE_GL(); | 
|  | return ret_value; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIsList (OPENGL32.@) | 
|  | */ | 
|  | GLboolean WINAPI wine_glIsList( GLuint list ) { | 
|  | GLboolean ret_value; | 
|  | TRACE("(%d)\n", list ); | 
|  | ENTER_GL(); | 
|  | ret_value = glIsList( list ); | 
|  | LEAVE_GL(); | 
|  | return ret_value; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glIsTexture (OPENGL32.@) | 
|  | */ | 
|  | GLboolean WINAPI wine_glIsTexture( GLuint texture ) { | 
|  | GLboolean ret_value; | 
|  | TRACE("(%d)\n", texture ); | 
|  | ENTER_GL(); | 
|  | ret_value = glIsTexture( texture ); | 
|  | LEAVE_GL(); | 
|  | return ret_value; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLightModelf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLightModelf( GLenum pname, GLfloat param ) { | 
|  | TRACE("(%d, %f)\n", pname, param ); | 
|  | ENTER_GL(); | 
|  | glLightModelf( pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLightModelfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLightModelfv( GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %p)\n", pname, params ); | 
|  | ENTER_GL(); | 
|  | glLightModelfv( pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLightModeli (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLightModeli( GLenum pname, GLint param ) { | 
|  | TRACE("(%d, %d)\n", pname, param ); | 
|  | ENTER_GL(); | 
|  | glLightModeli( pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLightModeliv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLightModeliv( GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %p)\n", pname, params ); | 
|  | ENTER_GL(); | 
|  | glLightModeliv( pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLightf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLightf( GLenum light, GLenum pname, GLfloat param ) { | 
|  | TRACE("(%d, %d, %f)\n", light, pname, param ); | 
|  | ENTER_GL(); | 
|  | glLightf( light, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLightfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLightfv( GLenum light, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", light, pname, params ); | 
|  | ENTER_GL(); | 
|  | glLightfv( light, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLighti (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLighti( GLenum light, GLenum pname, GLint param ) { | 
|  | TRACE("(%d, %d, %d)\n", light, pname, param ); | 
|  | ENTER_GL(); | 
|  | glLighti( light, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLightiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLightiv( GLenum light, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", light, pname, params ); | 
|  | ENTER_GL(); | 
|  | glLightiv( light, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLineStipple (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLineStipple( GLint factor, GLushort pattern ) { | 
|  | TRACE("(%d, %d)\n", factor, pattern ); | 
|  | ENTER_GL(); | 
|  | glLineStipple( factor, pattern ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLineWidth (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLineWidth( GLfloat width ) { | 
|  | TRACE("(%f)\n", width ); | 
|  | ENTER_GL(); | 
|  | glLineWidth( width ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glListBase (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glListBase( GLuint base ) { | 
|  | TRACE("(%d)\n", base ); | 
|  | ENTER_GL(); | 
|  | glListBase( base ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLoadIdentity (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLoadIdentity( void ) { | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | glLoadIdentity( ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLoadMatrixd (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLoadMatrixd( GLdouble* m ) { | 
|  | TRACE("(%p)\n", m ); | 
|  | ENTER_GL(); | 
|  | glLoadMatrixd( m ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLoadMatrixf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLoadMatrixf( GLfloat* m ) { | 
|  | TRACE("(%p)\n", m ); | 
|  | ENTER_GL(); | 
|  | glLoadMatrixf( m ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLoadName (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLoadName( GLuint name ) { | 
|  | TRACE("(%d)\n", name ); | 
|  | ENTER_GL(); | 
|  | glLoadName( name ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glLogicOp (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glLogicOp( GLenum opcode ) { | 
|  | TRACE("(%d)\n", opcode ); | 
|  | ENTER_GL(); | 
|  | glLogicOp( opcode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMap1d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble* points ) { | 
|  | TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points ); | 
|  | ENTER_GL(); | 
|  | glMap1d( target, u1, u2, stride, order, points ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMap1f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat* points ) { | 
|  | TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points ); | 
|  | ENTER_GL(); | 
|  | glMap1f( target, u1, u2, stride, order, points ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMap2d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble* points ) { | 
|  | TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); | 
|  | ENTER_GL(); | 
|  | glMap2d( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMap2f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat* points ) { | 
|  | TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); | 
|  | ENTER_GL(); | 
|  | glMap2f( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMapGrid1d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { | 
|  | TRACE("(%d, %f, %f)\n", un, u1, u2 ); | 
|  | ENTER_GL(); | 
|  | glMapGrid1d( un, u1, u2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMapGrid1f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { | 
|  | TRACE("(%d, %f, %f)\n", un, u1, u2 ); | 
|  | ENTER_GL(); | 
|  | glMapGrid1f( un, u1, u2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMapGrid2d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { | 
|  | TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 ); | 
|  | ENTER_GL(); | 
|  | glMapGrid2d( un, u1, u2, vn, v1, v2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMapGrid2f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { | 
|  | TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 ); | 
|  | ENTER_GL(); | 
|  | glMapGrid2f( un, u1, u2, vn, v1, v2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMaterialf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMaterialf( GLenum face, GLenum pname, GLfloat param ) { | 
|  | TRACE("(%d, %d, %f)\n", face, pname, param ); | 
|  | ENTER_GL(); | 
|  | glMaterialf( face, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMaterialfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMaterialfv( GLenum face, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", face, pname, params ); | 
|  | ENTER_GL(); | 
|  | glMaterialfv( face, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMateriali (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMateriali( GLenum face, GLenum pname, GLint param ) { | 
|  | TRACE("(%d, %d, %d)\n", face, pname, param ); | 
|  | ENTER_GL(); | 
|  | glMateriali( face, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMaterialiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMaterialiv( GLenum face, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", face, pname, params ); | 
|  | ENTER_GL(); | 
|  | glMaterialiv( face, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMatrixMode (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMatrixMode( GLenum mode ) { | 
|  | TRACE("(%d)\n", mode ); | 
|  | ENTER_GL(); | 
|  | glMatrixMode( mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMultMatrixd (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMultMatrixd( GLdouble* m ) { | 
|  | TRACE("(%p)\n", m ); | 
|  | ENTER_GL(); | 
|  | glMultMatrixd( m ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glMultMatrixf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glMultMatrixf( GLfloat* m ) { | 
|  | TRACE("(%p)\n", m ); | 
|  | ENTER_GL(); | 
|  | glMultMatrixf( m ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNewList (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNewList( GLuint list, GLenum mode ) { | 
|  | TRACE("(%d, %d)\n", list, mode ); | 
|  | ENTER_GL(); | 
|  | glNewList( list, mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3b (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ) { | 
|  | TRACE("(%d, %d, %d)\n", nx, ny, nz ); | 
|  | ENTER_GL(); | 
|  | glNormal3b( nx, ny, nz ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3bv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3bv( GLbyte* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glNormal3bv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ) { | 
|  | TRACE("(%f, %f, %f)\n", nx, ny, nz ); | 
|  | ENTER_GL(); | 
|  | glNormal3d( nx, ny, nz ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glNormal3dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ) { | 
|  | TRACE("(%f, %f, %f)\n", nx, ny, nz ); | 
|  | ENTER_GL(); | 
|  | glNormal3f( nx, ny, nz ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glNormal3fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3i( GLint nx, GLint ny, GLint nz ) { | 
|  | TRACE("(%d, %d, %d)\n", nx, ny, nz ); | 
|  | ENTER_GL(); | 
|  | glNormal3i( nx, ny, nz ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glNormal3iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3s( GLshort nx, GLshort ny, GLshort nz ) { | 
|  | TRACE("(%d, %d, %d)\n", nx, ny, nz ); | 
|  | ENTER_GL(); | 
|  | glNormal3s( nx, ny, nz ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormal3sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormal3sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glNormal3sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glNormalPointer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glNormalPointer( GLenum type, GLsizei stride, GLvoid* pointer ) { | 
|  | TRACE("(%d, %d, %p)\n", type, stride, pointer ); | 
|  | ENTER_GL(); | 
|  | glNormalPointer( type, stride, pointer ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glOrtho (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { | 
|  | TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar ); | 
|  | ENTER_GL(); | 
|  | glOrtho( left, right, bottom, top, zNear, zFar ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPassThrough (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPassThrough( GLfloat token ) { | 
|  | TRACE("(%f)\n", token ); | 
|  | ENTER_GL(); | 
|  | glPassThrough( token ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPixelMapfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPixelMapfv( GLenum map, GLint mapsize, GLfloat* values ) { | 
|  | TRACE("(%d, %d, %p)\n", map, mapsize, values ); | 
|  | ENTER_GL(); | 
|  | glPixelMapfv( map, mapsize, values ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPixelMapuiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPixelMapuiv( GLenum map, GLint mapsize, GLuint* values ) { | 
|  | TRACE("(%d, %d, %p)\n", map, mapsize, values ); | 
|  | ENTER_GL(); | 
|  | glPixelMapuiv( map, mapsize, values ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPixelMapusv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPixelMapusv( GLenum map, GLint mapsize, GLushort* values ) { | 
|  | TRACE("(%d, %d, %p)\n", map, mapsize, values ); | 
|  | ENTER_GL(); | 
|  | glPixelMapusv( map, mapsize, values ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPixelStoref (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPixelStoref( GLenum pname, GLfloat param ) { | 
|  | TRACE("(%d, %f)\n", pname, param ); | 
|  | ENTER_GL(); | 
|  | glPixelStoref( pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPixelStorei (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPixelStorei( GLenum pname, GLint param ) { | 
|  | TRACE("(%d, %d)\n", pname, param ); | 
|  | ENTER_GL(); | 
|  | glPixelStorei( pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPixelTransferf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPixelTransferf( GLenum pname, GLfloat param ) { | 
|  | TRACE("(%d, %f)\n", pname, param ); | 
|  | ENTER_GL(); | 
|  | glPixelTransferf( pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPixelTransferi (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPixelTransferi( GLenum pname, GLint param ) { | 
|  | TRACE("(%d, %d)\n", pname, param ); | 
|  | ENTER_GL(); | 
|  | glPixelTransferi( pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPixelZoom (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPixelZoom( GLfloat xfactor, GLfloat yfactor ) { | 
|  | TRACE("(%f, %f)\n", xfactor, yfactor ); | 
|  | ENTER_GL(); | 
|  | glPixelZoom( xfactor, yfactor ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPointSize (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPointSize( GLfloat size ) { | 
|  | TRACE("(%f)\n", size ); | 
|  | ENTER_GL(); | 
|  | glPointSize( size ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPolygonMode (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPolygonMode( GLenum face, GLenum mode ) { | 
|  | TRACE("(%d, %d)\n", face, mode ); | 
|  | ENTER_GL(); | 
|  | glPolygonMode( face, mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPolygonOffset (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPolygonOffset( GLfloat factor, GLfloat units ) { | 
|  | TRACE("(%f, %f)\n", factor, units ); | 
|  | ENTER_GL(); | 
|  | glPolygonOffset( factor, units ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPolygonStipple (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPolygonStipple( GLubyte* mask ) { | 
|  | TRACE("(%p)\n", mask ); | 
|  | ENTER_GL(); | 
|  | glPolygonStipple( mask ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPopAttrib (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPopAttrib( void ) { | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | glPopAttrib( ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPopClientAttrib (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPopClientAttrib( void ) { | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | glPopClientAttrib( ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPopMatrix (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPopMatrix( void ) { | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | glPopMatrix( ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPopName (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPopName( void ) { | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | glPopName( ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPrioritizeTextures (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPrioritizeTextures( GLsizei n, GLuint* textures, GLclampf* priorities ) { | 
|  | TRACE("(%d, %p, %p)\n", n, textures, priorities ); | 
|  | ENTER_GL(); | 
|  | glPrioritizeTextures( n, textures, priorities ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPushAttrib (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPushAttrib( GLbitfield mask ) { | 
|  | TRACE("(%d)\n", mask ); | 
|  | ENTER_GL(); | 
|  | glPushAttrib( mask ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPushClientAttrib (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPushClientAttrib( GLbitfield mask ) { | 
|  | TRACE("(%d)\n", mask ); | 
|  | ENTER_GL(); | 
|  | glPushClientAttrib( mask ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPushMatrix (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPushMatrix( void ) { | 
|  | TRACE("()\n"); | 
|  | ENTER_GL(); | 
|  | glPushMatrix( ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glPushName (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glPushName( GLuint name ) { | 
|  | TRACE("(%d)\n", name ); | 
|  | ENTER_GL(); | 
|  | glPushName( name ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos2d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos2d( GLdouble x, GLdouble y ) { | 
|  | TRACE("(%f, %f)\n", x, y ); | 
|  | ENTER_GL(); | 
|  | glRasterPos2d( x, y ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos2dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos2dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos2dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos2f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos2f( GLfloat x, GLfloat y ) { | 
|  | TRACE("(%f, %f)\n", x, y ); | 
|  | ENTER_GL(); | 
|  | glRasterPos2f( x, y ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos2fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos2fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos2fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos2i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos2i( GLint x, GLint y ) { | 
|  | TRACE("(%d, %d)\n", x, y ); | 
|  | ENTER_GL(); | 
|  | glRasterPos2i( x, y ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos2iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos2iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos2iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos2s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos2s( GLshort x, GLshort y ) { | 
|  | TRACE("(%d, %d)\n", x, y ); | 
|  | ENTER_GL(); | 
|  | glRasterPos2s( x, y ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos2sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos2sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos2sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos3d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ) { | 
|  | TRACE("(%f, %f, %f)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glRasterPos3d( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos3dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos3dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos3dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos3f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ) { | 
|  | TRACE("(%f, %f, %f)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glRasterPos3f( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos3fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos3fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos3fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos3i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos3i( GLint x, GLint y, GLint z ) { | 
|  | TRACE("(%d, %d, %d)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glRasterPos3i( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos3iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos3iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos3iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos3s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos3s( GLshort x, GLshort y, GLshort z ) { | 
|  | TRACE("(%d, %d, %d)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glRasterPos3s( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos3sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos3sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos3sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos4d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); | 
|  | ENTER_GL(); | 
|  | glRasterPos4d( x, y, z, w ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos4dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos4dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos4dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos4f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); | 
|  | ENTER_GL(); | 
|  | glRasterPos4f( x, y, z, w ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos4fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos4fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos4fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos4i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos4i( GLint x, GLint y, GLint z, GLint w ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); | 
|  | ENTER_GL(); | 
|  | glRasterPos4i( x, y, z, w ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos4iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos4iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos4iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos4s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); | 
|  | ENTER_GL(); | 
|  | glRasterPos4s( x, y, z, w ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRasterPos4sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRasterPos4sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glRasterPos4sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glReadBuffer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glReadBuffer( GLenum mode ) { | 
|  | TRACE("(%d)\n", mode ); | 
|  | ENTER_GL(); | 
|  | glReadBuffer( mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glReadPixels (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { | 
|  | TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, pixels ); | 
|  | ENTER_GL(); | 
|  | glReadPixels( x, y, width, height, format, type, pixels ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRectd (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 ); | 
|  | ENTER_GL(); | 
|  | glRectd( x1, y1, x2, y2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRectdv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRectdv( GLdouble* v1, GLdouble* v2 ) { | 
|  | TRACE("(%p, %p)\n", v1, v2 ); | 
|  | ENTER_GL(); | 
|  | glRectdv( v1, v2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRectf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 ); | 
|  | ENTER_GL(); | 
|  | glRectf( x1, y1, x2, y2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRectfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRectfv( GLfloat* v1, GLfloat* v2 ) { | 
|  | TRACE("(%p, %p)\n", v1, v2 ); | 
|  | ENTER_GL(); | 
|  | glRectfv( v1, v2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRecti (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 ); | 
|  | ENTER_GL(); | 
|  | glRecti( x1, y1, x2, y2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRectiv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRectiv( GLint* v1, GLint* v2 ) { | 
|  | TRACE("(%p, %p)\n", v1, v2 ); | 
|  | ENTER_GL(); | 
|  | glRectiv( v1, v2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRects (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 ); | 
|  | ENTER_GL(); | 
|  | glRects( x1, y1, x2, y2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRectsv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRectsv( GLshort* v1, GLshort* v2 ) { | 
|  | TRACE("(%p, %p)\n", v1, v2 ); | 
|  | ENTER_GL(); | 
|  | glRectsv( v1, v2 ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRenderMode (OPENGL32.@) | 
|  | */ | 
|  | GLint WINAPI wine_glRenderMode( GLenum mode ) { | 
|  | GLint ret_value; | 
|  | TRACE("(%d)\n", mode ); | 
|  | ENTER_GL(); | 
|  | ret_value = glRenderMode( mode ); | 
|  | LEAVE_GL(); | 
|  | return ret_value; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRotated (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", angle, x, y, z ); | 
|  | ENTER_GL(); | 
|  | glRotated( angle, x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glRotatef (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", angle, x, y, z ); | 
|  | ENTER_GL(); | 
|  | glRotatef( angle, x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glScaled (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glScaled( GLdouble x, GLdouble y, GLdouble z ) { | 
|  | TRACE("(%f, %f, %f)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glScaled( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glScalef (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glScalef( GLfloat x, GLfloat y, GLfloat z ) { | 
|  | TRACE("(%f, %f, %f)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glScalef( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glScissor (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glScissor( GLint x, GLint y, GLsizei width, GLsizei height ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", x, y, width, height ); | 
|  | ENTER_GL(); | 
|  | glScissor( x, y, width, height ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glSelectBuffer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glSelectBuffer( GLsizei size, GLuint* buffer ) { | 
|  | TRACE("(%d, %p)\n", size, buffer ); | 
|  | ENTER_GL(); | 
|  | glSelectBuffer( size, buffer ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glShadeModel (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glShadeModel( GLenum mode ) { | 
|  | TRACE("(%d)\n", mode ); | 
|  | ENTER_GL(); | 
|  | glShadeModel( mode ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glStencilFunc (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glStencilFunc( GLenum func, GLint ref, GLuint mask ) { | 
|  | TRACE("(%d, %d, %d)\n", func, ref, mask ); | 
|  | ENTER_GL(); | 
|  | glStencilFunc( func, ref, mask ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glStencilMask (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glStencilMask( GLuint mask ) { | 
|  | TRACE("(%d)\n", mask ); | 
|  | ENTER_GL(); | 
|  | glStencilMask( mask ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glStencilOp (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) { | 
|  | TRACE("(%d, %d, %d)\n", fail, zfail, zpass ); | 
|  | ENTER_GL(); | 
|  | glStencilOp( fail, zfail, zpass ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord1d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord1d( GLdouble s ) { | 
|  | TRACE("(%f)\n", s ); | 
|  | ENTER_GL(); | 
|  | glTexCoord1d( s ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord1dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord1dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord1dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord1f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord1f( GLfloat s ) { | 
|  | TRACE("(%f)\n", s ); | 
|  | ENTER_GL(); | 
|  | glTexCoord1f( s ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord1fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord1fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord1fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord1i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord1i( GLint s ) { | 
|  | TRACE("(%d)\n", s ); | 
|  | ENTER_GL(); | 
|  | glTexCoord1i( s ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord1iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord1iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord1iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord1s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord1s( GLshort s ) { | 
|  | TRACE("(%d)\n", s ); | 
|  | ENTER_GL(); | 
|  | glTexCoord1s( s ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord1sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord1sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord1sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord2d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord2d( GLdouble s, GLdouble t ) { | 
|  | TRACE("(%f, %f)\n", s, t ); | 
|  | ENTER_GL(); | 
|  | glTexCoord2d( s, t ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord2dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord2dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord2dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord2f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord2f( GLfloat s, GLfloat t ) { | 
|  | TRACE("(%f, %f)\n", s, t ); | 
|  | ENTER_GL(); | 
|  | glTexCoord2f( s, t ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord2fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord2fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord2fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord2i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord2i( GLint s, GLint t ) { | 
|  | TRACE("(%d, %d)\n", s, t ); | 
|  | ENTER_GL(); | 
|  | glTexCoord2i( s, t ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord2iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord2iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord2iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord2s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord2s( GLshort s, GLshort t ) { | 
|  | TRACE("(%d, %d)\n", s, t ); | 
|  | ENTER_GL(); | 
|  | glTexCoord2s( s, t ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord2sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord2sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord2sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord3d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ) { | 
|  | TRACE("(%f, %f, %f)\n", s, t, r ); | 
|  | ENTER_GL(); | 
|  | glTexCoord3d( s, t, r ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord3dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord3dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord3dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord3f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ) { | 
|  | TRACE("(%f, %f, %f)\n", s, t, r ); | 
|  | ENTER_GL(); | 
|  | glTexCoord3f( s, t, r ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord3fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord3fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord3fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord3i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord3i( GLint s, GLint t, GLint r ) { | 
|  | TRACE("(%d, %d, %d)\n", s, t, r ); | 
|  | ENTER_GL(); | 
|  | glTexCoord3i( s, t, r ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord3iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord3iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord3iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord3s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord3s( GLshort s, GLshort t, GLshort r ) { | 
|  | TRACE("(%d, %d, %d)\n", s, t, r ); | 
|  | ENTER_GL(); | 
|  | glTexCoord3s( s, t, r ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord3sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord3sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord3sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord4d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", s, t, r, q ); | 
|  | ENTER_GL(); | 
|  | glTexCoord4d( s, t, r, q ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord4dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord4dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord4dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord4f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", s, t, r, q ); | 
|  | ENTER_GL(); | 
|  | glTexCoord4f( s, t, r, q ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord4fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord4fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord4fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord4i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord4i( GLint s, GLint t, GLint r, GLint q ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); | 
|  | ENTER_GL(); | 
|  | glTexCoord4i( s, t, r, q ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord4iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord4iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord4iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord4s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); | 
|  | ENTER_GL(); | 
|  | glTexCoord4s( s, t, r, q ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoord4sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoord4sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glTexCoord4sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexCoordPointer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexCoordPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { | 
|  | TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); | 
|  | ENTER_GL(); | 
|  | glTexCoordPointer( size, type, stride, pointer ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexEnvf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexEnvf( GLenum target, GLenum pname, GLfloat param ) { | 
|  | TRACE("(%d, %d, %f)\n", target, pname, param ); | 
|  | ENTER_GL(); | 
|  | glTexEnvf( target, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexEnvfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", target, pname, params ); | 
|  | ENTER_GL(); | 
|  | glTexEnvfv( target, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexEnvi (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexEnvi( GLenum target, GLenum pname, GLint param ) { | 
|  | TRACE("(%d, %d, %d)\n", target, pname, param ); | 
|  | ENTER_GL(); | 
|  | glTexEnvi( target, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexEnviv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexEnviv( GLenum target, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", target, pname, params ); | 
|  | ENTER_GL(); | 
|  | glTexEnviv( target, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexGend (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexGend( GLenum coord, GLenum pname, GLdouble param ) { | 
|  | TRACE("(%d, %d, %f)\n", coord, pname, param ); | 
|  | ENTER_GL(); | 
|  | glTexGend( coord, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexGendv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexGendv( GLenum coord, GLenum pname, GLdouble* params ) { | 
|  | TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
|  | ENTER_GL(); | 
|  | glTexGendv( coord, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexGenf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexGenf( GLenum coord, GLenum pname, GLfloat param ) { | 
|  | TRACE("(%d, %d, %f)\n", coord, pname, param ); | 
|  | ENTER_GL(); | 
|  | glTexGenf( coord, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexGenfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
|  | ENTER_GL(); | 
|  | glTexGenfv( coord, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexGeni (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexGeni( GLenum coord, GLenum pname, GLint param ) { | 
|  | TRACE("(%d, %d, %d)\n", coord, pname, param ); | 
|  | ENTER_GL(); | 
|  | glTexGeni( coord, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexGeniv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexGeniv( GLenum coord, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
|  | ENTER_GL(); | 
|  | glTexGeniv( coord, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexImage1D (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { | 
|  | TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, format, type, pixels ); | 
|  | ENTER_GL(); | 
|  | glTexImage1D( target, level, internalformat, width, border, format, type, pixels ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexImage2D (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { | 
|  | TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, format, type, pixels ); | 
|  | ENTER_GL(); | 
|  | glTexImage2D( target, level, internalformat, width, height, border, format, type, pixels ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexParameterf (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexParameterf( GLenum target, GLenum pname, GLfloat param ) { | 
|  | TRACE("(%d, %d, %f)\n", target, pname, param ); | 
|  | ENTER_GL(); | 
|  | glTexParameterf( target, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexParameterfv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
|  | TRACE("(%d, %d, %p)\n", target, pname, params ); | 
|  | ENTER_GL(); | 
|  | glTexParameterfv( target, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexParameteri (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexParameteri( GLenum target, GLenum pname, GLint param ) { | 
|  | TRACE("(%d, %d, %d)\n", target, pname, param ); | 
|  | ENTER_GL(); | 
|  | glTexParameteri( target, pname, param ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexParameteriv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
|  | TRACE("(%d, %d, %p)\n", target, pname, params ); | 
|  | ENTER_GL(); | 
|  | glTexParameteriv( target, pname, params ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexSubImage1D (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) { | 
|  | TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels ); | 
|  | ENTER_GL(); | 
|  | glTexSubImage1D( target, level, xoffset, width, format, type, pixels ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTexSubImage2D (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { | 
|  | TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels ); | 
|  | ENTER_GL(); | 
|  | glTexSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixels ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTranslated (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTranslated( GLdouble x, GLdouble y, GLdouble z ) { | 
|  | TRACE("(%f, %f, %f)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glTranslated( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glTranslatef (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glTranslatef( GLfloat x, GLfloat y, GLfloat z ) { | 
|  | TRACE("(%f, %f, %f)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glTranslatef( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex2d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex2d( GLdouble x, GLdouble y ) { | 
|  | TRACE("(%f, %f)\n", x, y ); | 
|  | ENTER_GL(); | 
|  | glVertex2d( x, y ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex2dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex2dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex2dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex2f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex2f( GLfloat x, GLfloat y ) { | 
|  | TRACE("(%f, %f)\n", x, y ); | 
|  | ENTER_GL(); | 
|  | glVertex2f( x, y ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex2fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex2fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex2fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex2i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex2i( GLint x, GLint y ) { | 
|  | TRACE("(%d, %d)\n", x, y ); | 
|  | ENTER_GL(); | 
|  | glVertex2i( x, y ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex2iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex2iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex2iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex2s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex2s( GLshort x, GLshort y ) { | 
|  | TRACE("(%d, %d)\n", x, y ); | 
|  | ENTER_GL(); | 
|  | glVertex2s( x, y ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex2sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex2sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex2sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex3d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex3d( GLdouble x, GLdouble y, GLdouble z ) { | 
|  | TRACE("(%f, %f, %f)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glVertex3d( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex3dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex3dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex3dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex3f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex3f( GLfloat x, GLfloat y, GLfloat z ) { | 
|  | TRACE("(%f, %f, %f)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glVertex3f( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex3fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex3fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex3fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex3i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex3i( GLint x, GLint y, GLint z ) { | 
|  | TRACE("(%d, %d, %d)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glVertex3i( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex3iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex3iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex3iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex3s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex3s( GLshort x, GLshort y, GLshort z ) { | 
|  | TRACE("(%d, %d, %d)\n", x, y, z ); | 
|  | ENTER_GL(); | 
|  | glVertex3s( x, y, z ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex3sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex3sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex3sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex4d (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); | 
|  | ENTER_GL(); | 
|  | glVertex4d( x, y, z, w ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex4dv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex4dv( GLdouble* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex4dv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex4f (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { | 
|  | TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); | 
|  | ENTER_GL(); | 
|  | glVertex4f( x, y, z, w ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex4fv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex4fv( GLfloat* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex4fv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex4i (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex4i( GLint x, GLint y, GLint z, GLint w ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); | 
|  | ENTER_GL(); | 
|  | glVertex4i( x, y, z, w ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex4iv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex4iv( GLint* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex4iv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex4s (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); | 
|  | ENTER_GL(); | 
|  | glVertex4s( x, y, z, w ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertex4sv (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertex4sv( GLshort* v ) { | 
|  | TRACE("(%p)\n", v ); | 
|  | ENTER_GL(); | 
|  | glVertex4sv( v ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glVertexPointer (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glVertexPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { | 
|  | TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); | 
|  | ENTER_GL(); | 
|  | glVertexPointer( size, type, stride, pointer ); | 
|  | LEAVE_GL(); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              glViewport (OPENGL32.@) | 
|  | */ | 
|  | void WINAPI wine_glViewport( GLint x, GLint y, GLsizei width, GLsizei height ) { | 
|  | TRACE("(%d, %d, %d, %d)\n", x, y, width, height ); | 
|  | ENTER_GL(); | 
|  | glViewport( x, y, width, height ); | 
|  | LEAVE_GL(); | 
|  | } |