| @ stub DebugSetMute |
| @ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile |
| @ stdcall D3DDisassemble10Effect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect |
| @ stdcall D3DDisassemble(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble |
| @ stdcall D3DGetDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo |
| @ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob |
| @ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob |
| @ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob |
| @ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess |
| @ stdcall D3DReflect(ptr long ptr ptr) d3dcompiler_43.D3DReflect |
| @ stub D3DReturnFailure1 |
| @ stdcall D3DStripShader(ptr long long ptr) d3dcompiler_43.D3DStripShader |