TOPSRCDIR = @top_srcdir@ | |
TOPOBJDIR = ../.. | |
SRCDIR = @srcdir@ | |
VPATH = @srcdir@ | |
MODULE = d3d8.dll | |
IMPORTLIB = libd3d8.$(IMPLIBEXT) | |
IMPORTS = wined3d user32 gdi32 advapi32 kernel32 | |
EXTRALIBS = -ldxguid -luuid | |
C_SRCS = \ | |
basetexture.c \ | |
cubetexture.c \ | |
d3d8_main.c \ | |
device.c \ | |
directx.c \ | |
indexbuffer.c \ | |
pixelshader.c \ | |
resource.c \ | |
stateblock.c \ | |
surface.c \ | |
swapchain.c \ | |
texture.c \ | |
vertexbuffer.c \ | |
vertexshader.c \ | |
volume.c \ | |
volumetexture.c | |
RC_SRCS = version.rc | |
@MAKE_DLL_RULES@ | |
### Dependencies: |