| #include "wine/obj_base.h" | |
| #include "winerror.h" | |
| #include "debugtools.h" | |
| #include "dpinit.h" | |
| DEFAULT_DEBUG_CHANNEL(dplay) | |
| /******************************************************************************* | |
| * DirectPlayLobby ClassFactory | |
| */ | |
| typedef struct | |
| { | |
| /* IUnknown fields */ | |
| ICOM_VFIELD(IClassFactory); | |
| DWORD ref; | |
| } IClassFactoryImpl; | |
| static HRESULT WINAPI | |
| DP_and_DPL_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj) { | |
| ICOM_THIS(IClassFactoryImpl,iface); | |
| char buf[80]; | |
| if (HIWORD(riid)) | |
| WINE_StringFromCLSID(riid,buf); | |
| else | |
| sprintf(buf,"<guid-0x%04x>",LOWORD(riid)); | |
| FIXME("(%p)->(%s,%p),stub!\n",This,buf,ppobj); | |
| return E_NOINTERFACE; | |
| } | |
| static ULONG WINAPI | |
| DP_and_DPL_AddRef(LPCLASSFACTORY iface) { | |
| ICOM_THIS(IClassFactoryImpl,iface); | |
| return ++(This->ref); | |
| } | |
| static ULONG WINAPI DP_and_DPL_Release(LPCLASSFACTORY iface) { | |
| ICOM_THIS(IClassFactoryImpl,iface); | |
| /* static class (reference starts @ 1), won't ever be freed */ | |
| return --(This->ref); | |
| } | |
| /* Not the most efficient implementation, but it's simple */ | |
| static HRESULT WINAPI DP_and_DPL_CreateInstance( | |
| LPCLASSFACTORY iface,LPUNKNOWN pOuter,REFIID riid,LPVOID *ppobj | |
| ) { | |
| ICOM_THIS(IClassFactoryImpl,iface); | |
| char buf[80]; | |
| WINE_StringFromCLSID(riid,buf); | |
| TRACE("(%p)->(%p,%s,%p)\n",This,pOuter,buf,ppobj); | |
| /* FIXME: reuse already created DP/DPL object if present? */ | |
| if ( directPlayLobby_QueryInterface( riid, ppobj ) == S_OK ) | |
| { | |
| return S_OK; | |
| } | |
| else if ( directPlay_QueryInterface( riid, ppobj ) == S_OK ) | |
| { | |
| return S_OK; | |
| } | |
| return E_NOINTERFACE; | |
| } | |
| static HRESULT WINAPI DP_and_DPL_LockServer(LPCLASSFACTORY iface,BOOL dolock) { | |
| ICOM_THIS(IClassFactoryImpl,iface); | |
| FIXME("(%p)->(%d),stub!\n",This,dolock); | |
| return S_OK; | |
| } | |
| static ICOM_VTABLE(IClassFactory) DP_and_DPL_Vtbl = { | |
| DP_and_DPL_QueryInterface, | |
| DP_and_DPL_AddRef, | |
| DP_and_DPL_Release, | |
| DP_and_DPL_CreateInstance, | |
| DP_and_DPL_LockServer | |
| }; | |
| static IClassFactoryImpl DP_and_DPL_CF = {&DP_and_DPL_Vtbl, 1 }; | |
| /******************************************************************************* | |
| * DllGetClassObject [DPLAYX.?] | |
| * Retrieves DP or DPL class object from a DLL object | |
| * | |
| * NOTES | |
| * Docs say returns STDAPI | |
| * | |
| * PARAMS | |
| * rclsid [I] CLSID for the class object | |
| * riid [I] Reference to identifier of interface for class object | |
| * ppv [O] Address of variable to receive interface pointer for riid | |
| * | |
| * RETURNS | |
| * Success: S_OK | |
| * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG, | |
| * E_UNEXPECTED | |
| */ | |
| DWORD WINAPI DP_and_DPL_DllGetClassObject(REFCLSID rclsid,REFIID riid,LPVOID *ppv) | |
| { | |
| char buf[80],xbuf[80]; | |
| if (HIWORD(rclsid)) | |
| WINE_StringFromCLSID(rclsid,xbuf); | |
| else | |
| sprintf(xbuf,"<guid-0x%04x>",LOWORD(rclsid)); | |
| if (HIWORD(riid)) | |
| WINE_StringFromCLSID(riid,buf); | |
| else | |
| sprintf(buf,"<guid-0x%04x>",LOWORD(riid)); | |
| WINE_StringFromCLSID(riid,xbuf); | |
| TRACE("(%p,%p,%p)\n", xbuf, buf, ppv); | |
| if ( IsEqualCLSID( riid, &IID_IClassFactory ) ) | |
| { | |
| *ppv = (LPVOID)&DP_and_DPL_CF; | |
| IClassFactory_AddRef( (IClassFactory*)*ppv ); | |
| return S_OK; | |
| } | |
| ERR("(%p,%p,%p): no interface found.\n", xbuf, buf, ppv); | |
| return CLASS_E_CLASSNOTAVAILABLE; | |
| } | |