| /* |
| * D3DX10 main file |
| * |
| * Copyright (c) 2010 Owen Rudge for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include <stdarg.h> |
| |
| #define COBJMACROS |
| |
| #include "windef.h" |
| #include "winbase.h" |
| #include "winuser.h" |
| #include "objbase.h" |
| |
| #include "d3d10.h" |
| |
| BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) |
| { |
| switch (fdwReason) |
| { |
| case DLL_WINE_PREATTACH: |
| return FALSE; /* prefer native version */ |
| case DLL_PROCESS_ATTACH: |
| DisableThreadLibraryCalls(hinstDLL); |
| break; |
| case DLL_PROCESS_DETACH: |
| break; |
| } |
| |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * D3DX10CheckVersion |
| * |
| * Checks whether we are compiling against the correct d3d and d3dx library. |
| */ |
| BOOL WINAPI D3DX10CheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) |
| { |
| if ((d3dsdkvers == D3D10_SDK_VERSION) && (d3dxsdkvers == 40)) |
| return TRUE; |
| |
| return FALSE; |
| } |