| /* |
| * Win32 heap functions |
| * |
| * Copyright 1996 Alexandre Julliard |
| * Copyright 1998 Ulrich Weigand |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #include "config.h" |
| |
| #include <assert.h> |
| #include <stdlib.h> |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <string.h> |
| #ifdef HAVE_VALGRIND_MEMCHECK_H |
| #include <valgrind/memcheck.h> |
| #endif |
| |
| #define NONAMELESSUNION |
| #define NONAMELESSSTRUCT |
| #include "ntstatus.h" |
| #include "windef.h" |
| #include "winbase.h" |
| #include "winreg.h" |
| #include "winternl.h" |
| #include "wine/winbase16.h" |
| #include "winerror.h" |
| #include "winnt.h" |
| #include "thread.h" |
| #include "wine/debug.h" |
| #include "winternl.h" |
| #include "wine/server_protocol.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(heap); |
| |
| /* Note: the heap data structures are based on what Pietrek describes in his |
| * book 'Windows 95 System Programming Secrets'. The layout is not exactly |
| * the same, but could be easily adapted if it turns out some programs |
| * require it. |
| */ |
| |
| typedef struct tagARENA_INUSE |
| { |
| DWORD size; /* Block size; must be the first field */ |
| DWORD magic; /* Magic number */ |
| } ARENA_INUSE; |
| |
| typedef struct tagARENA_FREE |
| { |
| DWORD size; /* Block size; must be the first field */ |
| DWORD magic; /* Magic number */ |
| struct tagARENA_FREE *next; /* Next free arena */ |
| struct tagARENA_FREE *prev; /* Prev free arena */ |
| } ARENA_FREE; |
| |
| #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */ |
| #define ARENA_FLAG_PREV_FREE 0x00000002 |
| #define ARENA_SIZE_MASK (~3) |
| #define ARENA_INUSE_MAGIC 0x44455355 /* Value for arena 'magic' field */ |
| #define ARENA_FREE_MAGIC 0x45455246 /* Value for arena 'magic' field */ |
| |
| #define ARENA_INUSE_FILLER 0x55 |
| #define ARENA_FREE_FILLER 0xaa |
| |
| #define ALIGNMENT 8 /* everything is aligned on 8 byte boundaries */ |
| #define ROUND_SIZE(size) (((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1)) |
| |
| #define QUIET 1 /* Suppress messages */ |
| #define NOISY 0 /* Report all errors */ |
| |
| #define HEAP_NB_FREE_LISTS 4 /* Number of free lists */ |
| |
| /* Max size of the blocks on the free lists */ |
| static const DWORD HEAP_freeListSizes[HEAP_NB_FREE_LISTS] = |
| { |
| 0x20, 0x80, 0x200, ~0UL |
| }; |
| |
| typedef struct |
| { |
| DWORD size; |
| ARENA_FREE arena; |
| } FREE_LIST_ENTRY; |
| |
| struct tagHEAP; |
| |
| typedef struct tagSUBHEAP |
| { |
| DWORD size; /* Size of the whole sub-heap */ |
| DWORD commitSize; /* Committed size of the sub-heap */ |
| DWORD headerSize; /* Size of the heap header */ |
| struct tagSUBHEAP *next; /* Next sub-heap */ |
| struct tagHEAP *heap; /* Main heap structure */ |
| DWORD magic; /* Magic number */ |
| } SUBHEAP; |
| |
| #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24))) |
| |
| typedef struct tagHEAP |
| { |
| SUBHEAP subheap; /* First sub-heap */ |
| struct tagHEAP *next; /* Next heap for this process */ |
| CRITICAL_SECTION critSection; /* Critical section for serialization */ |
| FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS]; /* Free lists */ |
| DWORD flags; /* Heap flags */ |
| DWORD magic; /* Magic number */ |
| } HEAP; |
| |
| #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24))) |
| |
| #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */ |
| #define HEAP_MIN_BLOCK_SIZE (8+sizeof(ARENA_FREE)) /* Min. heap block size */ |
| #define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */ |
| |
| static HANDLE processHeap; /* main process heap */ |
| |
| static HEAP *firstHeap; /* head of secondary heaps list */ |
| |
| static BOOL HEAP_IsRealArena( HEAP *heapPtr, DWORD flags, LPCVOID block, BOOL quiet ); |
| |
| /* SetLastError for ntdll */ |
| inline static void set_status( NTSTATUS status ) |
| { |
| NtCurrentTeb()->LastErrorValue = RtlNtStatusToDosError( status ); |
| } |
| |
| /* mark a block of memory as free for debugging purposes */ |
| static inline void mark_block_free( void *ptr, size_t size ) |
| { |
| if (TRACE_ON(heap)) memset( ptr, ARENA_FREE_FILLER, size ); |
| #ifdef VALGRIND_MAKE_NOACCESS |
| VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr, size )); |
| #endif |
| } |
| |
| /* mark a block of memory as initialized for debugging purposes */ |
| static inline void mark_block_initialized( void *ptr, size_t size ) |
| { |
| #ifdef VALGRIND_MAKE_READABLE |
| VALGRIND_DISCARD( VALGRIND_MAKE_READABLE( ptr, size )); |
| #endif |
| } |
| |
| /* mark a block of memory as uninitialized for debugging purposes */ |
| static inline void mark_block_uninitialized( void *ptr, size_t size ) |
| { |
| #ifdef VALGRIND_MAKE_WRITABLE |
| VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr, size )); |
| #endif |
| if (TRACE_ON(heap)) |
| { |
| memset( ptr, ARENA_INUSE_FILLER, size ); |
| #ifdef VALGRIND_MAKE_WRITABLE |
| /* make it uninitialized to valgrind again */ |
| VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr, size )); |
| #endif |
| } |
| } |
| |
| /* clear contents of a block of memory */ |
| static inline void clear_block( void *ptr, size_t size ) |
| { |
| mark_block_initialized( ptr, size ); |
| memset( ptr, 0, size ); |
| } |
| |
| /*********************************************************************** |
| * HEAP_Dump |
| */ |
| void HEAP_Dump( HEAP *heap ) |
| { |
| int i; |
| SUBHEAP *subheap; |
| char *ptr; |
| |
| DPRINTF( "Heap: %08lx\n", (DWORD)heap ); |
| DPRINTF( "Next: %08lx Sub-heaps: %08lx", |
| (DWORD)heap->next, (DWORD)&heap->subheap ); |
| subheap = &heap->subheap; |
| while (subheap->next) |
| { |
| DPRINTF( " -> %08lx", (DWORD)subheap->next ); |
| subheap = subheap->next; |
| } |
| |
| DPRINTF( "\nFree lists:\n Block Stat Size Id\n" ); |
| for (i = 0; i < HEAP_NB_FREE_LISTS; i++) |
| DPRINTF( "%08lx free %08lx prev=%08lx next=%08lx\n", |
| (DWORD)&heap->freeList[i].arena, heap->freeList[i].size, |
| (DWORD)heap->freeList[i].arena.prev, |
| (DWORD)heap->freeList[i].arena.next ); |
| |
| subheap = &heap->subheap; |
| while (subheap) |
| { |
| DWORD freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize; |
| DPRINTF( "\n\nSub-heap %08lx: size=%08lx committed=%08lx\n", |
| (DWORD)subheap, subheap->size, subheap->commitSize ); |
| |
| DPRINTF( "\n Block Stat Size Id\n" ); |
| ptr = (char*)subheap + subheap->headerSize; |
| while (ptr < (char *)subheap + subheap->size) |
| { |
| if (*(DWORD *)ptr & ARENA_FLAG_FREE) |
| { |
| ARENA_FREE *pArena = (ARENA_FREE *)ptr; |
| DPRINTF( "%08lx free %08lx prev=%08lx next=%08lx\n", |
| (DWORD)pArena, pArena->size & ARENA_SIZE_MASK, |
| (DWORD)pArena->prev, (DWORD)pArena->next); |
| ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK); |
| arenaSize += sizeof(ARENA_FREE); |
| freeSize += pArena->size & ARENA_SIZE_MASK; |
| } |
| else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE) |
| { |
| ARENA_INUSE *pArena = (ARENA_INUSE *)ptr; |
| DPRINTF( "%08lx Used %08lx back=%08lx\n", |
| (DWORD)pArena, pArena->size & ARENA_SIZE_MASK, *((DWORD *)pArena - 1) ); |
| ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK); |
| arenaSize += sizeof(ARENA_INUSE); |
| usedSize += pArena->size & ARENA_SIZE_MASK; |
| } |
| else |
| { |
| ARENA_INUSE *pArena = (ARENA_INUSE *)ptr; |
| DPRINTF( "%08lx used %08lx\n", |
| (DWORD)pArena, pArena->size & ARENA_SIZE_MASK ); |
| ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK); |
| arenaSize += sizeof(ARENA_INUSE); |
| usedSize += pArena->size & ARENA_SIZE_MASK; |
| } |
| } |
| DPRINTF( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n", |
| subheap->size, subheap->commitSize, freeSize, usedSize, |
| arenaSize, (arenaSize * 100) / subheap->size ); |
| subheap = subheap->next; |
| } |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_GetPtr |
| * RETURNS |
| * Pointer to the heap |
| * NULL: Failure |
| */ |
| static HEAP *HEAP_GetPtr( |
| HANDLE heap /* [in] Handle to the heap */ |
| ) { |
| HEAP *heapPtr = (HEAP *)heap; |
| if (!heapPtr || (heapPtr->magic != HEAP_MAGIC)) |
| { |
| ERR("Invalid heap %p!\n", heap ); |
| return NULL; |
| } |
| if (TRACE_ON(heap) && !HEAP_IsRealArena( heapPtr, 0, NULL, NOISY )) |
| { |
| HEAP_Dump( heapPtr ); |
| assert( FALSE ); |
| return NULL; |
| } |
| return heapPtr; |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_InsertFreeBlock |
| * |
| * Insert a free block into the free list. |
| */ |
| static inline void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena, BOOL last ) |
| { |
| FREE_LIST_ENTRY *pEntry = heap->freeList; |
| while (pEntry->size < pArena->size) pEntry++; |
| if (last) |
| { |
| /* insert at end of free list, i.e. before the next free list entry */ |
| pEntry++; |
| if (pEntry == &heap->freeList[HEAP_NB_FREE_LISTS]) pEntry = heap->freeList; |
| pArena->prev = pEntry->arena.prev; |
| pArena->prev->next = pArena; |
| pArena->next = &pEntry->arena; |
| pEntry->arena.prev = pArena; |
| } |
| else |
| { |
| /* insert at head of free list */ |
| pArena->next = pEntry->arena.next; |
| pArena->next->prev = pArena; |
| pArena->prev = &pEntry->arena; |
| pEntry->arena.next = pArena; |
| } |
| pArena->size |= ARENA_FLAG_FREE; |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_FindSubHeap |
| * Find the sub-heap containing a given address. |
| * |
| * RETURNS |
| * Pointer: Success |
| * NULL: Failure |
| */ |
| static SUBHEAP *HEAP_FindSubHeap( |
| HEAP *heap, /* [in] Heap pointer */ |
| LPCVOID ptr /* [in] Address */ |
| ) { |
| SUBHEAP *sub = &heap->subheap; |
| while (sub) |
| { |
| if (((char *)ptr >= (char *)sub) && |
| ((char *)ptr < (char *)sub + sub->size)) return sub; |
| sub = sub->next; |
| } |
| return NULL; |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_Commit |
| * |
| * Make sure the heap storage is committed up to (not including) ptr. |
| */ |
| static inline BOOL HEAP_Commit( SUBHEAP *subheap, void *ptr ) |
| { |
| DWORD size = (DWORD)((char *)ptr - (char *)subheap); |
| size = (size + COMMIT_MASK) & ~COMMIT_MASK; |
| if (size > subheap->size) size = subheap->size; |
| if (size <= subheap->commitSize) return TRUE; |
| size -= subheap->commitSize; |
| if (NtAllocateVirtualMemory( GetCurrentProcess(), &ptr, (char *)subheap + subheap->commitSize, |
| &size, MEM_COMMIT, PAGE_EXECUTE_READWRITE)) |
| { |
| WARN("Could not commit %08lx bytes at %08lx for heap %08lx\n", |
| size, (DWORD)((char *)subheap + subheap->commitSize), |
| (DWORD)subheap->heap ); |
| return FALSE; |
| } |
| subheap->commitSize += size; |
| return TRUE; |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_Decommit |
| * |
| * If possible, decommit the heap storage from (including) 'ptr'. |
| */ |
| static inline BOOL HEAP_Decommit( SUBHEAP *subheap, void *ptr ) |
| { |
| void *addr; |
| ULONG decommit_size; |
| |
| DWORD size = (DWORD)((char *)ptr - (char *)subheap); |
| /* round to next block and add one full block */ |
| size = ((size + COMMIT_MASK) & ~COMMIT_MASK) + COMMIT_MASK + 1; |
| if (size >= subheap->commitSize) return TRUE; |
| decommit_size = subheap->commitSize - size; |
| addr = (char *)subheap + size; |
| |
| if (NtFreeVirtualMemory( GetCurrentProcess(), &addr, &decommit_size, MEM_DECOMMIT )) |
| { |
| WARN("Could not decommit %08lx bytes at %08lx for heap %p\n", |
| decommit_size, (DWORD)((char *)subheap + size), subheap->heap ); |
| return FALSE; |
| } |
| subheap->commitSize -= decommit_size; |
| return TRUE; |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_CreateFreeBlock |
| * |
| * Create a free block at a specified address. 'size' is the size of the |
| * whole block, including the new arena. |
| */ |
| static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, DWORD size ) |
| { |
| ARENA_FREE *pFree; |
| char *pEnd; |
| BOOL last; |
| |
| /* Create a free arena */ |
| mark_block_uninitialized( ptr, sizeof( ARENA_FREE ) ); |
| pFree = (ARENA_FREE *)ptr; |
| pFree->magic = ARENA_FREE_MAGIC; |
| |
| /* If debugging, erase the freed block content */ |
| |
| pEnd = (char *)ptr + size; |
| if (pEnd > (char *)subheap + subheap->commitSize) pEnd = (char *)subheap + subheap->commitSize; |
| if (pEnd > (char *)(pFree + 1)) mark_block_free( pFree + 1, pEnd - (char *)(pFree + 1) ); |
| |
| /* Check if next block is free also */ |
| |
| if (((char *)ptr + size < (char *)subheap + subheap->size) && |
| (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE)) |
| { |
| /* Remove the next arena from the free list */ |
| ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size); |
| pNext->next->prev = pNext->prev; |
| pNext->prev->next = pNext->next; |
| size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext); |
| mark_block_free( pNext, sizeof(ARENA_FREE) ); |
| } |
| |
| /* Set the next block PREV_FREE flag and pointer */ |
| |
| last = ((char *)ptr + size >= (char *)subheap + subheap->size); |
| if (!last) |
| { |
| DWORD *pNext = (DWORD *)((char *)ptr + size); |
| *pNext |= ARENA_FLAG_PREV_FREE; |
| mark_block_initialized( pNext - 1, sizeof( ARENA_FREE * ) ); |
| *(ARENA_FREE **)(pNext - 1) = pFree; |
| } |
| |
| /* Last, insert the new block into the free list */ |
| |
| pFree->size = size - sizeof(*pFree); |
| HEAP_InsertFreeBlock( subheap->heap, pFree, last ); |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_MakeInUseBlockFree |
| * |
| * Turn an in-use block into a free block. Can also decommit the end of |
| * the heap, and possibly even free the sub-heap altogether. |
| */ |
| static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena ) |
| { |
| ARENA_FREE *pFree; |
| DWORD size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena); |
| |
| /* Check if we can merge with previous block */ |
| |
| if (pArena->size & ARENA_FLAG_PREV_FREE) |
| { |
| pFree = *((ARENA_FREE **)pArena - 1); |
| size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE); |
| /* Remove it from the free list */ |
| pFree->next->prev = pFree->prev; |
| pFree->prev->next = pFree->next; |
| } |
| else pFree = (ARENA_FREE *)pArena; |
| |
| /* Create a free block */ |
| |
| HEAP_CreateFreeBlock( subheap, pFree, size ); |
| size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE); |
| if ((char *)pFree + size < (char *)subheap + subheap->size) |
| return; /* Not the last block, so nothing more to do */ |
| |
| /* Free the whole sub-heap if it's empty and not the original one */ |
| |
| if (((char *)pFree == (char *)subheap + subheap->headerSize) && |
| (subheap != &subheap->heap->subheap)) |
| { |
| ULONG size = 0; |
| SUBHEAP *pPrev = &subheap->heap->subheap; |
| /* Remove the free block from the list */ |
| pFree->next->prev = pFree->prev; |
| pFree->prev->next = pFree->next; |
| /* Remove the subheap from the list */ |
| while (pPrev && (pPrev->next != subheap)) pPrev = pPrev->next; |
| if (pPrev) pPrev->next = subheap->next; |
| /* Free the memory */ |
| subheap->magic = 0; |
| NtFreeVirtualMemory( GetCurrentProcess(), (void **)&subheap, &size, MEM_RELEASE ); |
| return; |
| } |
| |
| /* Decommit the end of the heap */ |
| |
| if (!(subheap->heap->flags & HEAP_SHARED)) HEAP_Decommit( subheap, pFree + 1 ); |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_ShrinkBlock |
| * |
| * Shrink an in-use block. |
| */ |
| static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, DWORD size) |
| { |
| if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_BLOCK_SIZE) |
| { |
| HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size, |
| (pArena->size & ARENA_SIZE_MASK) - size ); |
| /* assign size plus previous arena flags */ |
| pArena->size = size | (pArena->size & ~ARENA_SIZE_MASK); |
| } |
| else |
| { |
| /* Turn off PREV_FREE flag in next block */ |
| char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK); |
| if (pNext < (char *)subheap + subheap->size) |
| *(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE; |
| } |
| } |
| |
| /*********************************************************************** |
| * HEAP_InitSubHeap |
| */ |
| static BOOL HEAP_InitSubHeap( HEAP *heap, LPVOID address, DWORD flags, |
| DWORD commitSize, DWORD totalSize ) |
| { |
| SUBHEAP *subheap; |
| FREE_LIST_ENTRY *pEntry; |
| int i; |
| |
| /* Commit memory */ |
| |
| if (flags & HEAP_SHARED) |
| commitSize = totalSize; /* always commit everything in a shared heap */ |
| if (NtAllocateVirtualMemory( GetCurrentProcess(), &address, address, |
| &commitSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE)) |
| { |
| WARN("Could not commit %08lx bytes for sub-heap %p\n", commitSize, address ); |
| return FALSE; |
| } |
| |
| /* Fill the sub-heap structure */ |
| |
| subheap = (SUBHEAP *)address; |
| subheap->heap = heap; |
| subheap->size = totalSize; |
| subheap->commitSize = commitSize; |
| subheap->magic = SUBHEAP_MAGIC; |
| |
| if ( subheap != (SUBHEAP *)heap ) |
| { |
| /* If this is a secondary subheap, insert it into list */ |
| |
| subheap->headerSize = ROUND_SIZE( sizeof(SUBHEAP) ); |
| subheap->next = heap->subheap.next; |
| heap->subheap.next = subheap; |
| } |
| else |
| { |
| /* If this is a primary subheap, initialize main heap */ |
| |
| subheap->headerSize = ROUND_SIZE( sizeof(HEAP) ); |
| subheap->next = NULL; |
| heap->next = NULL; |
| heap->flags = flags; |
| heap->magic = HEAP_MAGIC; |
| |
| /* Build the free lists */ |
| |
| for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++) |
| { |
| pEntry->size = HEAP_freeListSizes[i]; |
| pEntry->arena.size = 0 | ARENA_FLAG_FREE; |
| pEntry->arena.next = i < HEAP_NB_FREE_LISTS-1 ? |
| &heap->freeList[i+1].arena : &heap->freeList[0].arena; |
| pEntry->arena.prev = i ? &heap->freeList[i-1].arena : |
| &heap->freeList[HEAP_NB_FREE_LISTS-1].arena; |
| pEntry->arena.magic = ARENA_FREE_MAGIC; |
| } |
| |
| /* Initialize critical section */ |
| |
| RtlInitializeCriticalSection( &heap->critSection ); |
| if (flags & HEAP_SHARED) |
| { |
| /* let's assume that only one thread at a time will try to do this */ |
| HANDLE sem = heap->critSection.LockSemaphore; |
| if (!sem) NtCreateSemaphore( &sem, SEMAPHORE_ALL_ACCESS, NULL, 0, 1 ); |
| |
| NtDuplicateObject( GetCurrentProcess(), sem, GetCurrentProcess(), &sem, 0, 0, |
| DUP_HANDLE_MAKE_GLOBAL | DUP_HANDLE_SAME_ACCESS | DUP_HANDLE_CLOSE_SOURCE ); |
| heap->critSection.LockSemaphore = sem; |
| } |
| } |
| |
| /* Create the first free block */ |
| |
| HEAP_CreateFreeBlock( subheap, (LPBYTE)subheap + subheap->headerSize, |
| subheap->size - subheap->headerSize ); |
| |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * HEAP_CreateSubHeap |
| * |
| * Create a sub-heap of the given size. |
| * If heap == NULL, creates a main heap. |
| */ |
| static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, void *base, DWORD flags, |
| DWORD commitSize, DWORD totalSize ) |
| { |
| LPVOID address = base; |
| |
| /* round-up sizes on a 64K boundary */ |
| totalSize = (totalSize + 0xffff) & 0xffff0000; |
| commitSize = (commitSize + 0xffff) & 0xffff0000; |
| if (!commitSize) commitSize = 0x10000; |
| if (totalSize < commitSize) totalSize = commitSize; |
| |
| if (!address) |
| { |
| /* allocate the memory block */ |
| if (NtAllocateVirtualMemory( GetCurrentProcess(), &address, NULL, &totalSize, |
| MEM_RESERVE, PAGE_EXECUTE_READWRITE )) |
| { |
| WARN("Could not allocate %08lx bytes\n", totalSize ); |
| return NULL; |
| } |
| } |
| |
| /* Initialize subheap */ |
| |
| if (!HEAP_InitSubHeap( heap ? heap : (HEAP *)address, |
| address, flags, commitSize, totalSize )) |
| { |
| ULONG size = 0; |
| if (!base) NtFreeVirtualMemory( GetCurrentProcess(), &address, &size, MEM_RELEASE ); |
| return NULL; |
| } |
| |
| return (SUBHEAP *)address; |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_FindFreeBlock |
| * |
| * Find a free block at least as large as the requested size, and make sure |
| * the requested size is committed. |
| */ |
| static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, DWORD size, |
| SUBHEAP **ppSubHeap ) |
| { |
| SUBHEAP *subheap; |
| ARENA_FREE *pArena; |
| FREE_LIST_ENTRY *pEntry = heap->freeList; |
| |
| /* Find a suitable free list, and in it find a block large enough */ |
| |
| while (pEntry->size < size) pEntry++; |
| pArena = pEntry->arena.next; |
| while (pArena != &heap->freeList[0].arena) |
| { |
| DWORD arena_size = (pArena->size & ARENA_SIZE_MASK) + |
| sizeof(ARENA_FREE) - sizeof(ARENA_INUSE); |
| if (arena_size >= size) |
| { |
| subheap = HEAP_FindSubHeap( heap, pArena ); |
| if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE) |
| + size + HEAP_MIN_BLOCK_SIZE)) |
| return NULL; |
| *ppSubHeap = subheap; |
| return pArena; |
| } |
| pArena = pArena->next; |
| } |
| |
| /* If no block was found, attempt to grow the heap */ |
| |
| if (!(heap->flags & HEAP_GROWABLE)) |
| { |
| WARN("Not enough space in heap %08lx for %08lx bytes\n", |
| (DWORD)heap, size ); |
| return NULL; |
| } |
| /* make sure that we have a big enough size *committed* to fit another |
| * last free arena in ! |
| * So just one heap struct, one first free arena which will eventually |
| * get inuse, and HEAP_MIN_BLOCK_SIZE for the second free arena that |
| * might get assigned all remaining free space in HEAP_ShrinkBlock() */ |
| size += ROUND_SIZE(sizeof(SUBHEAP)) + sizeof(ARENA_INUSE) + HEAP_MIN_BLOCK_SIZE; |
| if (!(subheap = HEAP_CreateSubHeap( heap, NULL, heap->flags, size, |
| max( HEAP_DEF_SIZE, size ) ))) |
| return NULL; |
| |
| TRACE("created new sub-heap %08lx of %08lx bytes for heap %08lx\n", |
| (DWORD)subheap, size, (DWORD)heap ); |
| |
| *ppSubHeap = subheap; |
| return (ARENA_FREE *)(subheap + 1); |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_IsValidArenaPtr |
| * |
| * Check that the pointer is inside the range possible for arenas. |
| */ |
| static BOOL HEAP_IsValidArenaPtr( HEAP *heap, void *ptr ) |
| { |
| int i; |
| SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr ); |
| if (!subheap) return FALSE; |
| if ((char *)ptr >= (char *)subheap + subheap->headerSize) return TRUE; |
| if (subheap != &heap->subheap) return FALSE; |
| for (i = 0; i < HEAP_NB_FREE_LISTS; i++) |
| if (ptr == (void *)&heap->freeList[i].arena) return TRUE; |
| return FALSE; |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_ValidateFreeArena |
| */ |
| static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena ) |
| { |
| char *heapEnd = (char *)subheap + subheap->size; |
| |
| /* Check for unaligned pointers */ |
| if ( (long)pArena % ALIGNMENT != 0 ) |
| { |
| ERR( "Heap %08lx: unaligned arena pointer %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena ); |
| return FALSE; |
| } |
| |
| /* Check magic number */ |
| if (pArena->magic != ARENA_FREE_MAGIC) |
| { |
| ERR("Heap %08lx: invalid free arena magic for %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check size flags */ |
| if (!(pArena->size & ARENA_FLAG_FREE) || |
| (pArena->size & ARENA_FLAG_PREV_FREE)) |
| { |
| ERR("Heap %08lx: bad flags %lx for free arena %08lx\n", |
| (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena ); |
| } |
| /* Check arena size */ |
| if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd) |
| { |
| ERR("Heap %08lx: bad size %08lx for free arena %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check that next pointer is valid */ |
| if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->next )) |
| { |
| ERR("Heap %08lx: bad next ptr %08lx for arena %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check that next arena is free */ |
| if (!(pArena->next->size & ARENA_FLAG_FREE) || |
| (pArena->next->magic != ARENA_FREE_MAGIC)) |
| { |
| ERR("Heap %08lx: next arena %08lx invalid for %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check that prev pointer is valid */ |
| if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->prev )) |
| { |
| ERR("Heap %08lx: bad prev ptr %08lx for arena %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check that prev arena is free */ |
| if (!(pArena->prev->size & ARENA_FLAG_FREE) || |
| (pArena->prev->magic != ARENA_FREE_MAGIC)) |
| { |
| /* this often means that the prev arena got overwritten |
| * by a memory write before that prev arena */ |
| ERR("Heap %08lx: prev arena %08lx invalid for %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check that next block has PREV_FREE flag */ |
| if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) |
| { |
| if (!(*(DWORD *)((char *)(pArena + 1) + |
| (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE)) |
| { |
| ERR("Heap %08lx: free arena %08lx next block has no PREV_FREE flag\n", |
| (DWORD)subheap->heap, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check next block back pointer */ |
| if (*((ARENA_FREE **)((char *)(pArena + 1) + |
| (pArena->size & ARENA_SIZE_MASK)) - 1) != pArena) |
| { |
| ERR("Heap %08lx: arena %08lx has wrong back ptr %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena, |
| *((DWORD *)((char *)(pArena+1)+ (pArena->size & ARENA_SIZE_MASK)) - 1)); |
| return FALSE; |
| } |
| } |
| return TRUE; |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_ValidateInUseArena |
| */ |
| static BOOL HEAP_ValidateInUseArena( SUBHEAP *subheap, ARENA_INUSE *pArena, BOOL quiet ) |
| { |
| char *heapEnd = (char *)subheap + subheap->size; |
| |
| /* Check for unaligned pointers */ |
| if ( (long)pArena % ALIGNMENT != 0 ) |
| { |
| if ( quiet == NOISY ) |
| { |
| ERR( "Heap %08lx: unaligned arena pointer %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena ); |
| if ( TRACE_ON(heap) ) |
| HEAP_Dump( subheap->heap ); |
| } |
| else if ( WARN_ON(heap) ) |
| { |
| WARN( "Heap %08lx: unaligned arena pointer %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena ); |
| if ( TRACE_ON(heap) ) |
| HEAP_Dump( subheap->heap ); |
| } |
| return FALSE; |
| } |
| |
| /* Check magic number */ |
| if (pArena->magic != ARENA_INUSE_MAGIC) |
| { |
| if (quiet == NOISY) { |
| ERR("Heap %08lx: invalid in-use arena magic for %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena ); |
| if (TRACE_ON(heap)) |
| HEAP_Dump( subheap->heap ); |
| } else if (WARN_ON(heap)) { |
| WARN("Heap %08lx: invalid in-use arena magic for %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena ); |
| if (TRACE_ON(heap)) |
| HEAP_Dump( subheap->heap ); |
| } |
| return FALSE; |
| } |
| /* Check size flags */ |
| if (pArena->size & ARENA_FLAG_FREE) |
| { |
| ERR("Heap %08lx: bad flags %lx for in-use arena %08lx\n", |
| (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check arena size */ |
| if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd) |
| { |
| ERR("Heap %08lx: bad size %08lx for in-use arena %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check next arena PREV_FREE flag */ |
| if (((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) && |
| (*(DWORD *)((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE)) |
| { |
| ERR("Heap %08lx: in-use arena %08lx next block has PREV_FREE flag\n", |
| (DWORD)subheap->heap, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check prev free arena */ |
| if (pArena->size & ARENA_FLAG_PREV_FREE) |
| { |
| ARENA_FREE *pPrev = *((ARENA_FREE **)pArena - 1); |
| /* Check prev pointer */ |
| if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev )) |
| { |
| ERR("Heap %08lx: bad back ptr %08lx for arena %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check that prev arena is free */ |
| if (!(pPrev->size & ARENA_FLAG_FREE) || |
| (pPrev->magic != ARENA_FREE_MAGIC)) |
| { |
| ERR("Heap %08lx: prev arena %08lx invalid for in-use %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena ); |
| return FALSE; |
| } |
| /* Check that prev arena is really the previous block */ |
| if ((char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (char *)pArena) |
| { |
| ERR("Heap %08lx: prev arena %08lx is not prev for in-use %08lx\n", |
| (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena ); |
| return FALSE; |
| } |
| } |
| return TRUE; |
| } |
| |
| |
| /*********************************************************************** |
| * HEAP_IsRealArena [Internal] |
| * Validates a block is a valid arena. |
| * |
| * RETURNS |
| * TRUE: Success |
| * FALSE: Failure |
| */ |
| static BOOL HEAP_IsRealArena( HEAP *heapPtr, /* [in] ptr to the heap */ |
| DWORD flags, /* [in] Bit flags that control access during operation */ |
| LPCVOID block, /* [in] Optional pointer to memory block to validate */ |
| BOOL quiet ) /* [in] Flag - if true, HEAP_ValidateInUseArena |
| * does not complain */ |
| { |
| SUBHEAP *subheap; |
| BOOL ret = TRUE; |
| |
| if (!heapPtr || (heapPtr->magic != HEAP_MAGIC)) |
| { |
| ERR("Invalid heap %p!\n", heapPtr ); |
| return FALSE; |
| } |
| |
| flags &= HEAP_NO_SERIALIZE; |
| flags |= heapPtr->flags; |
| /* calling HeapLock may result in infinite recursion, so do the critsect directly */ |
| if (!(flags & HEAP_NO_SERIALIZE)) |
| RtlEnterCriticalSection( &heapPtr->critSection ); |
| |
| if (block) |
| { |
| /* Only check this single memory block */ |
| |
| if (!(subheap = HEAP_FindSubHeap( heapPtr, block )) || |
| ((char *)block < (char *)subheap + subheap->headerSize |
| + sizeof(ARENA_INUSE))) |
| { |
| if (quiet == NOISY) |
| ERR("Heap %p: block %p is not inside heap\n", heapPtr, block ); |
| else if (WARN_ON(heap)) |
| WARN("Heap %p: block %p is not inside heap\n", heapPtr, block ); |
| ret = FALSE; |
| } else |
| ret = HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)block - 1, quiet ); |
| |
| if (!(flags & HEAP_NO_SERIALIZE)) |
| RtlLeaveCriticalSection( &heapPtr->critSection ); |
| return ret; |
| } |
| |
| subheap = &heapPtr->subheap; |
| while (subheap && ret) |
| { |
| char *ptr = (char *)subheap + subheap->headerSize; |
| while (ptr < (char *)subheap + subheap->size) |
| { |
| if (*(DWORD *)ptr & ARENA_FLAG_FREE) |
| { |
| if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr )) { |
| ret = FALSE; |
| break; |
| } |
| ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK); |
| } |
| else |
| { |
| if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr, NOISY )) { |
| ret = FALSE; |
| break; |
| } |
| ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK); |
| } |
| } |
| subheap = subheap->next; |
| } |
| |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| return ret; |
| } |
| |
| |
| /*********************************************************************** |
| * RtlCreateHeap (NTDLL.@) |
| * |
| * Create a new Heap. |
| * |
| * PARAMS |
| * flags [I] HEAP_ flags from "winnt.h" |
| * addr [I] Desired base address |
| * totalSize [I] Total size of the heap, or 0 for a growable heap |
| * commitSize [I] Amount of heap space to commit |
| * unknown [I] Not yet understood |
| * definition [I] Heap definition |
| * |
| * RETURNS |
| * Success: A HANDLE to the newly created heap. |
| * Failure: a NULL HANDLE. |
| */ |
| HANDLE WINAPI RtlCreateHeap( ULONG flags, PVOID addr, ULONG totalSize, ULONG commitSize, |
| PVOID unknown, PRTL_HEAP_DEFINITION definition ) |
| { |
| SUBHEAP *subheap; |
| |
| /* Allocate the heap block */ |
| |
| if (!totalSize) |
| { |
| totalSize = HEAP_DEF_SIZE; |
| flags |= HEAP_GROWABLE; |
| } |
| |
| if (!(subheap = HEAP_CreateSubHeap( NULL, addr, flags, commitSize, totalSize ))) return 0; |
| |
| /* link it into the per-process heap list */ |
| if (processHeap) |
| { |
| HEAP *heapPtr = subheap->heap; |
| RtlLockHeap( processHeap ); |
| heapPtr->next = firstHeap; |
| firstHeap = heapPtr; |
| RtlUnlockHeap( processHeap ); |
| } |
| else processHeap = subheap->heap; /* assume the first heap we create is the process main heap */ |
| |
| return (HANDLE)subheap; |
| } |
| |
| |
| /*********************************************************************** |
| * RtlDestroyHeap (NTDLL.@) |
| * |
| * Destroy a Heap created with RtlCreateHeap(). |
| * |
| * PARAMS |
| * heap [I] Heap to destroy. |
| * |
| * RETURNS |
| * Success: A NULL HANDLE, if heap is NULL or it was destroyed |
| * Failure: The Heap handle, if heap is the process heap. |
| */ |
| HANDLE WINAPI RtlDestroyHeap( HANDLE heap ) |
| { |
| HEAP *heapPtr = HEAP_GetPtr( heap ); |
| SUBHEAP *subheap; |
| |
| TRACE("%p\n", heap ); |
| if (!heapPtr) return heap; |
| |
| if (heap == processHeap) return heap; /* cannot delete the main process heap */ |
| else /* remove it from the per-process list */ |
| { |
| HEAP **pptr; |
| RtlLockHeap( processHeap ); |
| pptr = &firstHeap; |
| while (*pptr && *pptr != heapPtr) pptr = &(*pptr)->next; |
| if (*pptr) *pptr = (*pptr)->next; |
| RtlUnlockHeap( processHeap ); |
| } |
| |
| RtlDeleteCriticalSection( &heapPtr->critSection ); |
| subheap = &heapPtr->subheap; |
| while (subheap) |
| { |
| SUBHEAP *next = subheap->next; |
| ULONG size = 0; |
| void *addr = subheap; |
| NtFreeVirtualMemory( GetCurrentProcess(), &addr, &size, MEM_RELEASE ); |
| subheap = next; |
| } |
| return 0; |
| } |
| |
| |
| /*********************************************************************** |
| * RtlAllocateHeap (NTDLL.@) |
| * |
| * Allocate a memory block from a Heap. |
| * |
| * PARAMS |
| * heap [I] Heap to allocate block from |
| * flags [I] HEAP_ flags from "winnt.h" |
| * size [I] Size of the memory block to allocate |
| * |
| * RETURNS |
| * Success: A pointer to the newly allocated block |
| * Failure: NULL. |
| * |
| * NOTES |
| * This call does not SetLastError(). |
| */ |
| PVOID WINAPI RtlAllocateHeap( HANDLE heap, ULONG flags, ULONG size ) |
| { |
| ARENA_FREE *pArena; |
| ARENA_INUSE *pInUse; |
| SUBHEAP *subheap; |
| HEAP *heapPtr = HEAP_GetPtr( heap ); |
| |
| /* Validate the parameters */ |
| |
| if (!heapPtr) return NULL; |
| flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY; |
| flags |= heapPtr->flags; |
| size = ROUND_SIZE(size); |
| if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE; |
| |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection ); |
| /* Locate a suitable free block */ |
| |
| if (!(pArena = HEAP_FindFreeBlock( heapPtr, size, &subheap ))) |
| { |
| TRACE("(%p,%08lx,%08lx): returning NULL\n", |
| heap, flags, size ); |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY ); |
| return NULL; |
| } |
| |
| /* Remove the arena from the free list */ |
| |
| pArena->next->prev = pArena->prev; |
| pArena->prev->next = pArena->next; |
| |
| /* Build the in-use arena */ |
| |
| pInUse = (ARENA_INUSE *)pArena; |
| |
| /* in-use arena is smaller than free arena, |
| * so we have to add the difference to the size */ |
| pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE) + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE); |
| pInUse->magic = ARENA_INUSE_MAGIC; |
| |
| /* Shrink the block */ |
| |
| HEAP_ShrinkBlock( subheap, pInUse, size ); |
| |
| if (flags & HEAP_ZERO_MEMORY) |
| clear_block( pInUse + 1, pInUse->size & ARENA_SIZE_MASK ); |
| else |
| mark_block_uninitialized( pInUse + 1, pInUse->size & ARENA_SIZE_MASK ); |
| |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| |
| TRACE("(%p,%08lx,%08lx): returning %08lx\n", |
| heap, flags, size, (DWORD)(pInUse + 1) ); |
| return (LPVOID)(pInUse + 1); |
| } |
| |
| |
| /*********************************************************************** |
| * RtlFreeHeap (NTDLL.@) |
| * |
| * Free a memory block allocated with RtlAllocateHeap(). |
| * |
| * PARAMS |
| * heap [I] Heap that block was allocated from |
| * flags [I] HEAP_ flags from "winnt.h" |
| * ptr [I] Block to free |
| * |
| * RETURNS |
| * Success: TRUE, if ptr is NULL or was freed successfully. |
| * Failure: FALSE. |
| */ |
| BOOLEAN WINAPI RtlFreeHeap( HANDLE heap, ULONG flags, PVOID ptr ) |
| { |
| ARENA_INUSE *pInUse; |
| SUBHEAP *subheap; |
| HEAP *heapPtr = HEAP_GetPtr( heap ); |
| |
| /* Validate the parameters */ |
| |
| if (!ptr) return TRUE; /* freeing a NULL ptr isn't an error in Win2k */ |
| if (!heapPtr) |
| { |
| set_status( STATUS_INVALID_HANDLE ); |
| return FALSE; |
| } |
| |
| flags &= HEAP_NO_SERIALIZE; |
| flags |= heapPtr->flags; |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection ); |
| if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET )) |
| { |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| set_status( STATUS_INVALID_PARAMETER ); |
| TRACE("(%p,%08lx,%08lx): returning FALSE\n", |
| heap, flags, (DWORD)ptr ); |
| return FALSE; |
| } |
| |
| /* Turn the block into a free block */ |
| |
| pInUse = (ARENA_INUSE *)ptr - 1; |
| subheap = HEAP_FindSubHeap( heapPtr, pInUse ); |
| HEAP_MakeInUseBlockFree( subheap, pInUse ); |
| |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| |
| TRACE("(%p,%08lx,%08lx): returning TRUE\n", |
| heap, flags, (DWORD)ptr ); |
| return TRUE; |
| } |
| |
| |
| /*********************************************************************** |
| * RtlReAllocateHeap (NTDLL.@) |
| * |
| * Change the size of a memory block allocated with RtlAllocateHeap(). |
| * |
| * PARAMS |
| * heap [I] Heap that block was allocated from |
| * flags [I] HEAP_ flags from "winnt.h" |
| * ptr [I] Block to resize |
| * size [I] Size of the memory block to allocate |
| * |
| * RETURNS |
| * Success: A pointer to the resized block (which may be different). |
| * Failure: NULL. |
| */ |
| PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, ULONG size ) |
| { |
| ARENA_INUSE *pArena; |
| DWORD oldSize; |
| HEAP *heapPtr; |
| SUBHEAP *subheap; |
| |
| if (!ptr) return NULL; |
| if (!(heapPtr = HEAP_GetPtr( heap ))) |
| { |
| set_status( STATUS_INVALID_HANDLE ); |
| return NULL; |
| } |
| |
| /* Validate the parameters */ |
| |
| flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY | |
| HEAP_REALLOC_IN_PLACE_ONLY; |
| flags |= heapPtr->flags; |
| size = ROUND_SIZE(size); |
| if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE; |
| |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection ); |
| if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET )) |
| { |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| set_status( STATUS_INVALID_PARAMETER ); |
| TRACE("(%p,%08lx,%08lx,%08lx): returning NULL\n", |
| heap, flags, (DWORD)ptr, size ); |
| return NULL; |
| } |
| |
| /* Check if we need to grow the block */ |
| |
| pArena = (ARENA_INUSE *)ptr - 1; |
| subheap = HEAP_FindSubHeap( heapPtr, pArena ); |
| oldSize = (pArena->size & ARENA_SIZE_MASK); |
| if (size > oldSize) |
| { |
| char *pNext = (char *)(pArena + 1) + oldSize; |
| if ((pNext < (char *)subheap + subheap->size) && |
| (*(DWORD *)pNext & ARENA_FLAG_FREE) && |
| (oldSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= size)) |
| { |
| /* The next block is free and large enough */ |
| ARENA_FREE *pFree = (ARENA_FREE *)pNext; |
| pFree->next->prev = pFree->prev; |
| pFree->prev->next = pFree->next; |
| pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree); |
| if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE) |
| + size + HEAP_MIN_BLOCK_SIZE)) |
| { |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY ); |
| set_status( STATUS_NO_MEMORY ); |
| return NULL; |
| } |
| HEAP_ShrinkBlock( subheap, pArena, size ); |
| } |
| else /* Do it the hard way */ |
| { |
| ARENA_FREE *pNew; |
| ARENA_INUSE *pInUse; |
| SUBHEAP *newsubheap; |
| |
| if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) || |
| !(pNew = HEAP_FindFreeBlock( heapPtr, size, &newsubheap ))) |
| { |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY ); |
| set_status( STATUS_NO_MEMORY ); |
| return NULL; |
| } |
| |
| /* Build the in-use arena */ |
| |
| pNew->next->prev = pNew->prev; |
| pNew->prev->next = pNew->next; |
| pInUse = (ARENA_INUSE *)pNew; |
| pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE) |
| + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE); |
| pInUse->magic = ARENA_INUSE_MAGIC; |
| HEAP_ShrinkBlock( newsubheap, pInUse, size ); |
| mark_block_initialized( pInUse + 1, oldSize ); |
| memcpy( pInUse + 1, pArena + 1, oldSize ); |
| |
| /* Free the previous block */ |
| |
| HEAP_MakeInUseBlockFree( subheap, pArena ); |
| subheap = newsubheap; |
| pArena = pInUse; |
| } |
| } |
| else HEAP_ShrinkBlock( subheap, pArena, size ); /* Shrink the block */ |
| |
| /* Clear the extra bytes if needed */ |
| |
| if (size > oldSize) |
| { |
| if (flags & HEAP_ZERO_MEMORY) |
| clear_block( (char *)(pArena + 1) + oldSize, |
| (pArena->size & ARENA_SIZE_MASK) - oldSize ); |
| else |
| mark_block_uninitialized( (char *)(pArena + 1) + oldSize, |
| (pArena->size & ARENA_SIZE_MASK) - oldSize ); |
| } |
| |
| /* Return the new arena */ |
| |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| |
| TRACE("(%p,%08lx,%08lx,%08lx): returning %08lx\n", |
| heap, flags, (DWORD)ptr, size, (DWORD)(pArena + 1) ); |
| return (LPVOID)(pArena + 1); |
| } |
| |
| |
| /*********************************************************************** |
| * RtlCompactHeap (NTDLL.@) |
| * |
| * Compact the free space in a Heap. |
| * |
| * PARAMS |
| * heap [I] Heap that block was allocated from |
| * flags [I] HEAP_ flags from "winnt.h" |
| * |
| * RETURNS |
| * The number of bytes compacted. |
| * |
| * NOTES |
| * This function is a harmless stub. |
| */ |
| ULONG WINAPI RtlCompactHeap( HANDLE heap, ULONG flags ) |
| { |
| FIXME( "stub\n" ); |
| return 0; |
| } |
| |
| |
| /*********************************************************************** |
| * RtlLockHeap (NTDLL.@) |
| * |
| * Lock a Heap. |
| * |
| * PARAMS |
| * heap [I] Heap to lock |
| * |
| * RETURNS |
| * Success: TRUE. The Heap is locked. |
| * Failure: FALSE, if heap is invalid. |
| */ |
| BOOLEAN WINAPI RtlLockHeap( HANDLE heap ) |
| { |
| HEAP *heapPtr = HEAP_GetPtr( heap ); |
| if (!heapPtr) return FALSE; |
| RtlEnterCriticalSection( &heapPtr->critSection ); |
| return TRUE; |
| } |
| |
| |
| /*********************************************************************** |
| * RtlUnlockHeap (NTDLL.@) |
| * |
| * Unlock a Heap. |
| * |
| * PARAMS |
| * heap [I] Heap to unlock |
| * |
| * RETURNS |
| * Success: TRUE. The Heap is unlocked. |
| * Failure: FALSE, if heap is invalid. |
| */ |
| BOOLEAN WINAPI RtlUnlockHeap( HANDLE heap ) |
| { |
| HEAP *heapPtr = HEAP_GetPtr( heap ); |
| if (!heapPtr) return FALSE; |
| RtlLeaveCriticalSection( &heapPtr->critSection ); |
| return TRUE; |
| } |
| |
| |
| /*********************************************************************** |
| * RtlSizeHeap (NTDLL.@) |
| * |
| * Get the actual size of a memory block allocated from a Heap. |
| * |
| * PARAMS |
| * heap [I] Heap that block was allocated from |
| * flags [I] HEAP_ flags from "winnt.h" |
| * ptr [I] Block to get the size of |
| * |
| * RETURNS |
| * Success: The size of the block. |
| * Failure: -1, heap or ptr are invalid. |
| * |
| * NOTES |
| * The size may be bigger than what was passed to RtlAllocateHeap(). |
| */ |
| ULONG WINAPI RtlSizeHeap( HANDLE heap, ULONG flags, PVOID ptr ) |
| { |
| DWORD ret; |
| HEAP *heapPtr = HEAP_GetPtr( heap ); |
| |
| if (!heapPtr) |
| { |
| set_status( STATUS_INVALID_HANDLE ); |
| return (ULONG)-1; |
| } |
| flags &= HEAP_NO_SERIALIZE; |
| flags |= heapPtr->flags; |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection ); |
| if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET )) |
| { |
| set_status( STATUS_INVALID_PARAMETER ); |
| ret = (ULONG)-1; |
| } |
| else |
| { |
| ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1; |
| ret = pArena->size & ARENA_SIZE_MASK; |
| } |
| if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| |
| TRACE("(%p,%08lx,%08lx): returning %08lx\n", |
| heap, flags, (DWORD)ptr, ret ); |
| return ret; |
| } |
| |
| |
| /*********************************************************************** |
| * RtlValidateHeap (NTDLL.@) |
| * |
| * Determine if a block is a valid alloction from a heap. |
| * |
| * PARAMS |
| * heap [I] Heap that block was allocated from |
| * flags [I] HEAP_ flags from "winnt.h" |
| * ptr [I] Block to check |
| * |
| * RETURNS |
| * Success: TRUE. The block was allocated from heap. |
| * Failure: FALSE, if heap is invalid or ptr was not allocated from it. |
| */ |
| BOOLEAN WINAPI RtlValidateHeap( HANDLE heap, ULONG flags, LPCVOID ptr ) |
| { |
| HEAP *heapPtr = HEAP_GetPtr( heap ); |
| if (!heapPtr) return FALSE; |
| return HEAP_IsRealArena( heapPtr, flags, ptr, QUIET ); |
| } |
| |
| |
| /*********************************************************************** |
| * RtlWalkHeap (NTDLL.@) |
| * |
| * FIXME |
| * The PROCESS_HEAP_ENTRY flag values seem different between this |
| * function and HeapWalk(). To be checked. |
| */ |
| NTSTATUS WINAPI RtlWalkHeap( HANDLE heap, PVOID entry_ptr ) |
| { |
| LPPROCESS_HEAP_ENTRY entry = entry_ptr; /* FIXME */ |
| HEAP *heapPtr = HEAP_GetPtr(heap); |
| SUBHEAP *sub, *currentheap = NULL; |
| NTSTATUS ret; |
| char *ptr; |
| int region_index = 0; |
| |
| FIXME( "not fully compatible\n" ); |
| |
| if (!heapPtr || !entry) return STATUS_INVALID_PARAMETER; |
| |
| if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection ); |
| |
| /* set ptr to the next arena to be examined */ |
| |
| if (!entry->lpData) /* first call (init) ? */ |
| { |
| TRACE("begin walking of heap %p.\n", heap); |
| currentheap = &heapPtr->subheap; |
| ptr = (char*)currentheap + currentheap->headerSize; |
| } |
| else |
| { |
| ptr = entry->lpData; |
| sub = &heapPtr->subheap; |
| while (sub) |
| { |
| if (((char *)ptr >= (char *)sub) && |
| ((char *)ptr < (char *)sub + sub->size)) |
| { |
| currentheap = sub; |
| break; |
| } |
| sub = sub->next; |
| region_index++; |
| } |
| if (currentheap == NULL) |
| { |
| ERR("no matching subheap found, shouldn't happen !\n"); |
| ret = STATUS_NO_MORE_ENTRIES; |
| goto HW_end; |
| } |
| |
| ptr += entry->cbData; /* point to next arena */ |
| if (ptr > (char *)currentheap + currentheap->size - 1) |
| { /* proceed with next subheap */ |
| if (!(currentheap = currentheap->next)) |
| { /* successfully finished */ |
| TRACE("end reached.\n"); |
| ret = STATUS_NO_MORE_ENTRIES; |
| goto HW_end; |
| } |
| ptr = (char*)currentheap + currentheap->headerSize; |
| } |
| } |
| |
| entry->wFlags = 0; |
| if (*(DWORD *)ptr & ARENA_FLAG_FREE) |
| { |
| ARENA_FREE *pArena = (ARENA_FREE *)ptr; |
| |
| /*TRACE("free, magic: %04x\n", pArena->magic);*/ |
| |
| entry->lpData = pArena + 1; |
| entry->cbData = pArena->size & ARENA_SIZE_MASK; |
| entry->cbOverhead = sizeof(ARENA_FREE); |
| entry->wFlags = PROCESS_HEAP_UNCOMMITTED_RANGE; |
| } |
| else |
| { |
| ARENA_INUSE *pArena = (ARENA_INUSE *)ptr; |
| |
| /*TRACE("busy, magic: %04x\n", pArena->magic);*/ |
| |
| entry->lpData = pArena + 1; |
| entry->cbData = pArena->size & ARENA_SIZE_MASK; |
| entry->cbOverhead = sizeof(ARENA_INUSE); |
| entry->wFlags = PROCESS_HEAP_ENTRY_BUSY; |
| /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE |
| and PROCESS_HEAP_ENTRY_DDESHARE yet */ |
| } |
| |
| entry->iRegionIndex = region_index; |
| |
| /* first element of heap ? */ |
| if (ptr == (char *)(currentheap + currentheap->headerSize)) |
| { |
| entry->wFlags |= PROCESS_HEAP_REGION; |
| entry->u.Region.dwCommittedSize = currentheap->commitSize; |
| entry->u.Region.dwUnCommittedSize = |
| currentheap->size - currentheap->commitSize; |
| entry->u.Region.lpFirstBlock = /* first valid block */ |
| currentheap + currentheap->headerSize; |
| entry->u.Region.lpLastBlock = /* first invalid block */ |
| currentheap + currentheap->size; |
| } |
| ret = STATUS_SUCCESS; |
| |
| HW_end: |
| if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection ); |
| return ret; |
| } |
| |
| |
| /*********************************************************************** |
| * RtlGetProcessHeaps (NTDLL.@) |
| * |
| * Get the Heaps belonging to the current process. |
| * |
| * PARAMS |
| * count [I] size of heaps |
| * heaps [O] Destination array for heap HANDLE's |
| * |
| * RETURNS |
| * Success: The number of Heaps allocated by the process. |
| * Failure: 0. |
| */ |
| ULONG WINAPI RtlGetProcessHeaps( ULONG count, HANDLE *heaps ) |
| { |
| DWORD total; |
| HEAP *ptr; |
| |
| if (!processHeap) return 0; /* should never happen */ |
| total = 1; /* main heap */ |
| RtlLockHeap( processHeap ); |
| for (ptr = firstHeap; ptr; ptr = ptr->next) total++; |
| if (total <= count) |
| { |
| *heaps++ = (HANDLE)processHeap; |
| for (ptr = firstHeap; ptr; ptr = ptr->next) *heaps++ = (HANDLE)ptr; |
| } |
| RtlUnlockHeap( processHeap ); |
| return total; |
| } |