Have the 'make_opengl' in line with the (manually edited) spec file.
diff --git a/dlls/opengl32/make_opengl b/dlls/opengl32/make_opengl
index 88d2a10..fb03be1 100755
--- a/dlls/opengl32/make_opengl
+++ b/dlls/opengl32/make_opengl
@@ -510,33 +510,33 @@
#
open(SPEC, ">" . $spec_file);
-print SPEC "@ stdcall wglCreateContext(long) wglCreateContext
-@ stdcall wglCreateLayerContext(long long) wglCreateLayerContext
-@ stdcall wglCopyContext(long long long) wglCopyContext
-@ stdcall wglDeleteContext(long) wglDeleteContext
-@ stdcall wglDescribeLayerPlane(long long long long ptr) wglDescribeLayerPlane
-@ stdcall wglGetCurrentContext() wglGetCurrentContext
-@ stdcall wglGetCurrentDC() wglGetCurrentDC
-@ stdcall wglGetExtensionsStringEXT() wglGetExtensionsStringEXT
-@ stdcall wglGetLayerPaletteEntries(long long long long ptr) wglGetLayerPaletteEntries
-@ stdcall wglGetProcAddress(str) wglGetProcAddress
-@ stdcall wglMakeCurrent(long long) wglMakeCurrent
-@ stdcall wglRealizeLayerPalette(long long long) wglRealizeLayerPalette
-@ stdcall wglSetLayerPaletteEntries(long long long long ptr) wglSetLayerPaletteEntries
-@ stdcall wglShareLists(long long) wglShareLists
-@ stdcall wglSwapLayerBuffers(long long) wglSwapLayerBuffers
-@ stdcall wglUseFontBitmapsA(long long long long) wglUseFontBitmapsA
-@ stdcall wglUseFontOutlinesA(long long long long long long long ptr) wglUseFontOutlinesA
+print SPEC "@ stdcall wglCreateContext(long)
+@ stdcall wglCreateLayerContext(long long)
+@ stdcall wglCopyContext(long long long)
+@ stdcall wglDeleteContext(long)
+@ stdcall wglDescribeLayerPlane(long long long long ptr)
+@ stdcall wglGetCurrentContext()
+@ stdcall wglGetCurrentDC()
+@ stdcall wglGetExtensionsStringEXT()
+@ stdcall wglGetLayerPaletteEntries(long long long long ptr)
+@ stdcall wglGetProcAddress(str)
+@ stdcall wglMakeCurrent(long long)
+@ stdcall wglRealizeLayerPalette(long long long)
+@ stdcall wglSetLayerPaletteEntries(long long long long ptr)
+@ stdcall wglShareLists(long long)
+@ stdcall wglSwapLayerBuffers(long long)
+@ stdcall wglUseFontBitmapsA(long long long long)
+@ stdcall wglUseFontOutlinesA(long long long long long long long ptr)
@ stub glGetLevelParameterfv
@ stub glGetLevelParameteriv
@ stub wglUseFontBitmapsW
@ stub wglUseFontOutlinesW
@ stub wglGetDefaultProcAddress
-@ forward wglChoosePixelFormat GDI32.ChoosePixelFormat
-@ forward wglDescribePixelFormat GDI32.DescribePixelFormat
-@ forward wglGetPixelFormat GDI32.GetPixelFormat
-@ forward wglSetPixelFormat GDI32.SetPixelFormat
-@ forward wglSwapBuffers GDI32.SwapBuffers
+@ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat
+@ stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat
+@ stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat
+@ stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat
+@ stdcall wglSwapBuffers(long) gdi32.SwapBuffers
";
foreach (sort keys %norm_functions) {