Have the 'make_opengl' in line with the (manually edited) spec file.
diff --git a/dlls/opengl32/make_opengl b/dlls/opengl32/make_opengl index 88d2a10..fb03be1 100755 --- a/dlls/opengl32/make_opengl +++ b/dlls/opengl32/make_opengl
@@ -510,33 +510,33 @@ # open(SPEC, ">" . $spec_file); -print SPEC "@ stdcall wglCreateContext(long) wglCreateContext -@ stdcall wglCreateLayerContext(long long) wglCreateLayerContext -@ stdcall wglCopyContext(long long long) wglCopyContext -@ stdcall wglDeleteContext(long) wglDeleteContext -@ stdcall wglDescribeLayerPlane(long long long long ptr) wglDescribeLayerPlane -@ stdcall wglGetCurrentContext() wglGetCurrentContext -@ stdcall wglGetCurrentDC() wglGetCurrentDC -@ stdcall wglGetExtensionsStringEXT() wglGetExtensionsStringEXT -@ stdcall wglGetLayerPaletteEntries(long long long long ptr) wglGetLayerPaletteEntries -@ stdcall wglGetProcAddress(str) wglGetProcAddress -@ stdcall wglMakeCurrent(long long) wglMakeCurrent -@ stdcall wglRealizeLayerPalette(long long long) wglRealizeLayerPalette -@ stdcall wglSetLayerPaletteEntries(long long long long ptr) wglSetLayerPaletteEntries -@ stdcall wglShareLists(long long) wglShareLists -@ stdcall wglSwapLayerBuffers(long long) wglSwapLayerBuffers -@ stdcall wglUseFontBitmapsA(long long long long) wglUseFontBitmapsA -@ stdcall wglUseFontOutlinesA(long long long long long long long ptr) wglUseFontOutlinesA +print SPEC "@ stdcall wglCreateContext(long) +@ stdcall wglCreateLayerContext(long long) +@ stdcall wglCopyContext(long long long) +@ stdcall wglDeleteContext(long) +@ stdcall wglDescribeLayerPlane(long long long long ptr) +@ stdcall wglGetCurrentContext() +@ stdcall wglGetCurrentDC() +@ stdcall wglGetExtensionsStringEXT() +@ stdcall wglGetLayerPaletteEntries(long long long long ptr) +@ stdcall wglGetProcAddress(str) +@ stdcall wglMakeCurrent(long long) +@ stdcall wglRealizeLayerPalette(long long long) +@ stdcall wglSetLayerPaletteEntries(long long long long ptr) +@ stdcall wglShareLists(long long) +@ stdcall wglSwapLayerBuffers(long long) +@ stdcall wglUseFontBitmapsA(long long long long) +@ stdcall wglUseFontOutlinesA(long long long long long long long ptr) @ stub glGetLevelParameterfv @ stub glGetLevelParameteriv @ stub wglUseFontBitmapsW @ stub wglUseFontOutlinesW @ stub wglGetDefaultProcAddress -@ forward wglChoosePixelFormat GDI32.ChoosePixelFormat -@ forward wglDescribePixelFormat GDI32.DescribePixelFormat -@ forward wglGetPixelFormat GDI32.GetPixelFormat -@ forward wglSetPixelFormat GDI32.SetPixelFormat -@ forward wglSwapBuffers GDI32.SwapBuffers +@ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat +@ stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat +@ stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat +@ stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat +@ stdcall wglSwapBuffers(long) gdi32.SwapBuffers "; foreach (sort keys %norm_functions) {