|  | /* | 
|  | * Server-side objects | 
|  | * | 
|  | * Copyright (C) 1998 Alexandre Julliard | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <limits.h> | 
|  | #include <stdlib.h> | 
|  | #include <stdio.h> | 
|  | #include <string.h> | 
|  | #include <unistd.h> | 
|  | #include <stdarg.h> | 
|  |  | 
|  | #include "ntstatus.h" | 
|  | #define WIN32_NO_STATUS | 
|  | #include "winternl.h" | 
|  |  | 
|  | #include "file.h" | 
|  | #include "process.h" | 
|  | #include "thread.h" | 
|  | #include "unicode.h" | 
|  | #include "security.h" | 
|  |  | 
|  |  | 
|  | struct object_name | 
|  | { | 
|  | struct list         entry;           /* entry in the hash list */ | 
|  | struct object      *obj;             /* object owning this name */ | 
|  | struct object      *parent;          /* parent object */ | 
|  | data_size_t         len;             /* name length in bytes */ | 
|  | WCHAR               name[1]; | 
|  | }; | 
|  |  | 
|  | struct namespace | 
|  | { | 
|  | unsigned int        hash_size;       /* size of hash table */ | 
|  | struct list         names[1];        /* array of hash entry lists */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | #ifdef DEBUG_OBJECTS | 
|  | static struct list object_list = LIST_INIT(object_list); | 
|  | static struct list static_object_list = LIST_INIT(static_object_list); | 
|  |  | 
|  | void dump_objects(void) | 
|  | { | 
|  | struct list *p; | 
|  |  | 
|  | LIST_FOR_EACH( p, &static_object_list ) | 
|  | { | 
|  | struct object *ptr = LIST_ENTRY( p, struct object, obj_list ); | 
|  | fprintf( stderr, "%p:%d: ", ptr, ptr->refcount ); | 
|  | ptr->ops->dump( ptr, 1 ); | 
|  | } | 
|  | LIST_FOR_EACH( p, &object_list ) | 
|  | { | 
|  | struct object *ptr = LIST_ENTRY( p, struct object, obj_list ); | 
|  | fprintf( stderr, "%p:%d: ", ptr, ptr->refcount ); | 
|  | ptr->ops->dump( ptr, 1 ); | 
|  | } | 
|  | } | 
|  |  | 
|  | void close_objects(void) | 
|  | { | 
|  | struct list *ptr; | 
|  |  | 
|  | /* release the static objects */ | 
|  | while ((ptr = list_head( &static_object_list ))) | 
|  | { | 
|  | struct object *obj = LIST_ENTRY( ptr, struct object, obj_list ); | 
|  | /* move it back to the standard list before freeing */ | 
|  | list_remove( &obj->obj_list ); | 
|  | list_add_head( &object_list, &obj->obj_list ); | 
|  | release_object( obj ); | 
|  | } | 
|  |  | 
|  | dump_objects();  /* dump any remaining objects */ | 
|  | } | 
|  |  | 
|  | #endif  /* DEBUG_OBJECTS */ | 
|  |  | 
|  | /*****************************************************************/ | 
|  |  | 
|  | /* malloc replacement */ | 
|  | void *mem_alloc( size_t size ) | 
|  | { | 
|  | void *ptr = malloc( size ); | 
|  | if (ptr) memset( ptr, 0x55, size ); | 
|  | else set_error( STATUS_NO_MEMORY ); | 
|  | return ptr; | 
|  | } | 
|  |  | 
|  | /* duplicate a block of memory */ | 
|  | void *memdup( const void *data, size_t len ) | 
|  | { | 
|  | void *ptr = malloc( len ); | 
|  | if (ptr) memcpy( ptr, data, len ); | 
|  | else set_error( STATUS_NO_MEMORY ); | 
|  | return ptr; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*****************************************************************/ | 
|  |  | 
|  | static int get_name_hash( const struct namespace *namespace, const WCHAR *name, data_size_t len ) | 
|  | { | 
|  | WCHAR hash = 0; | 
|  | len /= sizeof(WCHAR); | 
|  | while (len--) hash ^= tolowerW(*name++); | 
|  | return hash % namespace->hash_size; | 
|  | } | 
|  |  | 
|  | /* allocate a name for an object */ | 
|  | static struct object_name *alloc_name( const struct unicode_str *name ) | 
|  | { | 
|  | struct object_name *ptr; | 
|  |  | 
|  | if ((ptr = mem_alloc( sizeof(*ptr) + name->len - sizeof(ptr->name) ))) | 
|  | { | 
|  | ptr->len = name->len; | 
|  | ptr->parent = NULL; | 
|  | memcpy( ptr->name, name->str, name->len ); | 
|  | } | 
|  | return ptr; | 
|  | } | 
|  |  | 
|  | /* free the name of an object */ | 
|  | static void free_name( struct object *obj ) | 
|  | { | 
|  | struct object_name *ptr = obj->name; | 
|  | list_remove( &ptr->entry ); | 
|  | if (ptr->parent) release_object( ptr->parent ); | 
|  | free( ptr ); | 
|  | } | 
|  |  | 
|  | /* set the name of an existing object */ | 
|  | static void set_object_name( struct namespace *namespace, | 
|  | struct object *obj, struct object_name *ptr ) | 
|  | { | 
|  | int hash = get_name_hash( namespace, ptr->name, ptr->len ); | 
|  |  | 
|  | list_add_head( &namespace->names[hash], &ptr->entry ); | 
|  | ptr->obj = obj; | 
|  | obj->name = ptr; | 
|  | } | 
|  |  | 
|  | /* get the name of an existing object */ | 
|  | const WCHAR *get_object_name( struct object *obj, data_size_t *len ) | 
|  | { | 
|  | struct object_name *ptr = obj->name; | 
|  | if (!ptr) return NULL; | 
|  | *len = ptr->len; | 
|  | return ptr->name; | 
|  | } | 
|  |  | 
|  | /* get the full path name of an existing object */ | 
|  | WCHAR *get_object_full_name( struct object *obj, data_size_t *ret_len ) | 
|  | { | 
|  | static const WCHAR backslash = '\\'; | 
|  | struct object *ptr = obj; | 
|  | data_size_t len = 0; | 
|  | char *ret; | 
|  |  | 
|  | while (ptr && ptr->name) | 
|  | { | 
|  | struct object_name *name = ptr->name; | 
|  | len += name->len + sizeof(WCHAR); | 
|  | ptr = name->parent; | 
|  | } | 
|  | if (!len) return NULL; | 
|  | if (!(ret = malloc( len ))) return NULL; | 
|  |  | 
|  | *ret_len = len; | 
|  | while (obj && obj->name) | 
|  | { | 
|  | struct object_name *name = obj->name; | 
|  | memcpy( ret + len - name->len, name->name, name->len ); | 
|  | len -= name->len + sizeof(WCHAR); | 
|  | memcpy( ret + len, &backslash, sizeof(WCHAR) ); | 
|  | obj = name->parent; | 
|  | } | 
|  | return (WCHAR *)ret; | 
|  | } | 
|  |  | 
|  | /* allocate and initialize an object */ | 
|  | void *alloc_object( const struct object_ops *ops ) | 
|  | { | 
|  | struct object *obj = mem_alloc( ops->size ); | 
|  | if (obj) | 
|  | { | 
|  | obj->refcount = 1; | 
|  | obj->ops      = ops; | 
|  | obj->name     = NULL; | 
|  | obj->sd       = NULL; | 
|  | list_init( &obj->wait_queue ); | 
|  | #ifdef DEBUG_OBJECTS | 
|  | list_add_head( &object_list, &obj->obj_list ); | 
|  | #endif | 
|  | return obj; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | void *create_object( struct namespace *namespace, const struct object_ops *ops, | 
|  | const struct unicode_str *name, struct object *parent ) | 
|  | { | 
|  | struct object *obj; | 
|  | struct object_name *name_ptr; | 
|  |  | 
|  | if (!(name_ptr = alloc_name( name ))) return NULL; | 
|  | if ((obj = alloc_object( ops ))) | 
|  | { | 
|  | set_object_name( namespace, obj, name_ptr ); | 
|  | if (parent) name_ptr->parent = grab_object( parent ); | 
|  | } | 
|  | else | 
|  | free( name_ptr ); | 
|  | return obj; | 
|  | } | 
|  |  | 
|  | void *create_named_object( struct namespace *namespace, const struct object_ops *ops, | 
|  | const struct unicode_str *name, unsigned int attributes ) | 
|  | { | 
|  | struct object *obj; | 
|  |  | 
|  | if (!name || !name->len) return alloc_object( ops ); | 
|  |  | 
|  | if ((obj = find_object( namespace, name, attributes ))) | 
|  | { | 
|  | if (attributes & OBJ_OPENIF && obj->ops == ops) | 
|  | set_error( STATUS_OBJECT_NAME_EXISTS ); | 
|  | else | 
|  | { | 
|  | release_object( obj ); | 
|  | obj = NULL; | 
|  | if (attributes & OBJ_OPENIF) | 
|  | set_error( STATUS_OBJECT_TYPE_MISMATCH ); | 
|  | else | 
|  | set_error( STATUS_OBJECT_NAME_COLLISION ); | 
|  | } | 
|  | return obj; | 
|  | } | 
|  | if ((obj = create_object( namespace, ops, name, NULL ))) clear_error(); | 
|  | return obj; | 
|  | } | 
|  |  | 
|  | /* dump the name of an object to stderr */ | 
|  | void dump_object_name( struct object *obj ) | 
|  | { | 
|  | if (!obj->name) fprintf( stderr, "name=\"\"" ); | 
|  | else | 
|  | { | 
|  | fprintf( stderr, "name=L\"" ); | 
|  | dump_strW( obj->name->name, obj->name->len/sizeof(WCHAR), stderr, "\"\"" ); | 
|  | fputc( '\"', stderr ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* unlink a named object from its namespace, without freeing the object itself */ | 
|  | void unlink_named_object( struct object *obj ) | 
|  | { | 
|  | if (obj->name) free_name( obj ); | 
|  | obj->name = NULL; | 
|  | } | 
|  |  | 
|  | /* mark an object as being stored statically, i.e. only released at shutdown */ | 
|  | void make_object_static( struct object *obj ) | 
|  | { | 
|  | #ifdef DEBUG_OBJECTS | 
|  | list_remove( &obj->obj_list ); | 
|  | list_add_head( &static_object_list, &obj->obj_list ); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | /* grab an object (i.e. increment its refcount) and return the object */ | 
|  | struct object *grab_object( void *ptr ) | 
|  | { | 
|  | struct object *obj = (struct object *)ptr; | 
|  | assert( obj->refcount < INT_MAX ); | 
|  | obj->refcount++; | 
|  | return obj; | 
|  | } | 
|  |  | 
|  | /* release an object (i.e. decrement its refcount) */ | 
|  | void release_object( void *ptr ) | 
|  | { | 
|  | struct object *obj = (struct object *)ptr; | 
|  | assert( obj->refcount ); | 
|  | if (!--obj->refcount) | 
|  | { | 
|  | /* if the refcount is 0, nobody can be in the wait queue */ | 
|  | assert( list_empty( &obj->wait_queue )); | 
|  | obj->ops->destroy( obj ); | 
|  | if (obj->name) free_name( obj ); | 
|  | free( obj->sd ); | 
|  | #ifdef DEBUG_OBJECTS | 
|  | list_remove( &obj->obj_list ); | 
|  | memset( obj, 0xaa, obj->ops->size ); | 
|  | #endif | 
|  | free( obj ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* find an object by its name; the refcount is incremented */ | 
|  | struct object *find_object( const struct namespace *namespace, const struct unicode_str *name, | 
|  | unsigned int attributes ) | 
|  | { | 
|  | const struct list *list; | 
|  | struct list *p; | 
|  |  | 
|  | if (!name || !name->len) return NULL; | 
|  |  | 
|  | list = &namespace->names[ get_name_hash( namespace, name->str, name->len ) ]; | 
|  | LIST_FOR_EACH( p, list ) | 
|  | { | 
|  | const struct object_name *ptr = LIST_ENTRY( p, struct object_name, entry ); | 
|  | if (ptr->len != name->len) continue; | 
|  | if (attributes & OBJ_CASE_INSENSITIVE) | 
|  | { | 
|  | if (!strncmpiW( ptr->name, name->str, name->len/sizeof(WCHAR) )) | 
|  | return grab_object( ptr->obj ); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (!memcmp( ptr->name, name->str, name->len )) | 
|  | return grab_object( ptr->obj ); | 
|  | } | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* find an object by its index; the refcount is incremented */ | 
|  | struct object *find_object_index( const struct namespace *namespace, unsigned int index ) | 
|  | { | 
|  | unsigned int i; | 
|  |  | 
|  | /* FIXME: not efficient at all */ | 
|  | for (i = 0; i < namespace->hash_size; i++) | 
|  | { | 
|  | const struct object_name *ptr; | 
|  | LIST_FOR_EACH_ENTRY( ptr, &namespace->names[i], const struct object_name, entry ) | 
|  | { | 
|  | if (!index--) return grab_object( ptr->obj ); | 
|  | } | 
|  | } | 
|  | set_error( STATUS_NO_MORE_ENTRIES ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* allocate a namespace */ | 
|  | struct namespace *create_namespace( unsigned int hash_size ) | 
|  | { | 
|  | struct namespace *namespace; | 
|  | unsigned int i; | 
|  |  | 
|  | namespace = mem_alloc( sizeof(*namespace) + (hash_size - 1) * sizeof(namespace->names[0]) ); | 
|  | if (namespace) | 
|  | { | 
|  | namespace->hash_size      = hash_size; | 
|  | for (i = 0; i < hash_size; i++) list_init( &namespace->names[i] ); | 
|  | } | 
|  | return namespace; | 
|  | } | 
|  |  | 
|  | /* functions for unimplemented/default object operations */ | 
|  |  | 
|  | struct object_type *no_get_type( struct object *obj ) | 
|  | { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | int no_add_queue( struct object *obj, struct wait_queue_entry *entry ) | 
|  | { | 
|  | set_error( STATUS_OBJECT_TYPE_MISMATCH ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int no_satisfied( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | return 0;  /* not abandoned */ | 
|  | } | 
|  |  | 
|  | int no_signal( struct object *obj, unsigned int access ) | 
|  | { | 
|  | set_error( STATUS_OBJECT_TYPE_MISMATCH ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | struct fd *no_get_fd( struct object *obj ) | 
|  | { | 
|  | set_error( STATUS_OBJECT_TYPE_MISMATCH ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | unsigned int no_map_access( struct object *obj, unsigned int access ) | 
|  | { | 
|  | if (access & GENERIC_READ)    access |= STANDARD_RIGHTS_READ; | 
|  | if (access & GENERIC_WRITE)   access |= STANDARD_RIGHTS_WRITE; | 
|  | if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE; | 
|  | if (access & GENERIC_ALL)     access |= STANDARD_RIGHTS_ALL; | 
|  | return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL); | 
|  | } | 
|  |  | 
|  | struct security_descriptor *default_get_sd( struct object *obj ) | 
|  | { | 
|  | return obj->sd; | 
|  | } | 
|  |  | 
|  | int default_set_sd( struct object *obj, const struct security_descriptor *sd, | 
|  | unsigned int set_info ) | 
|  | { | 
|  | struct security_descriptor new_sd, *new_sd_ptr; | 
|  | int present; | 
|  | const SID *owner, *group; | 
|  | const ACL *sacl, *dacl; | 
|  | char *ptr; | 
|  |  | 
|  | if (!set_info) return 1; | 
|  |  | 
|  | new_sd.control = sd->control & ~SE_SELF_RELATIVE; | 
|  |  | 
|  | owner = sd_get_owner( sd ); | 
|  | if (set_info & OWNER_SECURITY_INFORMATION && owner) | 
|  | new_sd.owner_len = sd->owner_len; | 
|  | else | 
|  | { | 
|  | owner = token_get_user( current->process->token ); | 
|  | new_sd.owner_len = FIELD_OFFSET(SID, SubAuthority[owner->SubAuthorityCount]); | 
|  | new_sd.control |= SE_OWNER_DEFAULTED; | 
|  | } | 
|  |  | 
|  | group = sd_get_group( sd ); | 
|  | if (set_info & GROUP_SECURITY_INFORMATION && group) | 
|  | new_sd.group_len = sd->group_len; | 
|  | else | 
|  | { | 
|  | group = token_get_primary_group( current->process->token ); | 
|  | new_sd.group_len = FIELD_OFFSET(SID, SubAuthority[group->SubAuthorityCount]); | 
|  | new_sd.control |= SE_GROUP_DEFAULTED; | 
|  | } | 
|  |  | 
|  | new_sd.control |= SE_SACL_PRESENT; | 
|  | sacl = sd_get_sacl( sd, &present ); | 
|  | if (set_info & SACL_SECURITY_INFORMATION && present) | 
|  | new_sd.sacl_len = sd->sacl_len; | 
|  | else | 
|  | { | 
|  | if (obj->sd) sacl = sd_get_sacl( obj->sd, &present ); | 
|  |  | 
|  | if (obj->sd && present) | 
|  | new_sd.sacl_len = obj->sd->sacl_len; | 
|  | else | 
|  | { | 
|  | new_sd.sacl_len = 0; | 
|  | new_sd.control |= SE_SACL_DEFAULTED; | 
|  | } | 
|  | } | 
|  |  | 
|  | new_sd.control |= SE_DACL_PRESENT; | 
|  | dacl = sd_get_dacl( sd, &present ); | 
|  | if (set_info & DACL_SECURITY_INFORMATION && present) | 
|  | new_sd.dacl_len = sd->dacl_len; | 
|  | else | 
|  | { | 
|  | if (obj->sd) dacl = sd_get_dacl( obj->sd, &present ); | 
|  |  | 
|  | if (obj->sd && present) | 
|  | new_sd.dacl_len = obj->sd->dacl_len; | 
|  | else | 
|  | { | 
|  | dacl = token_get_default_dacl( current->process->token ); | 
|  | new_sd.dacl_len = dacl->AclSize; | 
|  | new_sd.control |= SE_DACL_DEFAULTED; | 
|  | } | 
|  | } | 
|  |  | 
|  | ptr = mem_alloc( sizeof(new_sd) + new_sd.owner_len + new_sd.group_len + | 
|  | new_sd.sacl_len + new_sd.dacl_len ); | 
|  | if (!ptr) return 0; | 
|  | new_sd_ptr = (struct security_descriptor*)ptr; | 
|  |  | 
|  | memcpy( ptr, &new_sd, sizeof(new_sd) ); | 
|  | ptr += sizeof(new_sd); | 
|  | memcpy( ptr, owner, new_sd.owner_len ); | 
|  | ptr += new_sd.owner_len; | 
|  | memcpy( ptr, group, new_sd.group_len ); | 
|  | ptr += new_sd.group_len; | 
|  | memcpy( ptr, sacl, new_sd.sacl_len ); | 
|  | ptr += new_sd.sacl_len; | 
|  | memcpy( ptr, dacl, new_sd.dacl_len ); | 
|  |  | 
|  | free( obj->sd ); | 
|  | obj->sd = new_sd_ptr; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | struct object *no_lookup_name( struct object *obj, struct unicode_str *name, | 
|  | unsigned int attr ) | 
|  | { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | struct object *no_open_file( struct object *obj, unsigned int access, unsigned int sharing, | 
|  | unsigned int options ) | 
|  | { | 
|  | set_error( STATUS_OBJECT_TYPE_MISMATCH ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | int no_close_handle( struct object *obj, struct process *process, obj_handle_t handle ) | 
|  | { | 
|  | return 1;  /* ok to close */ | 
|  | } | 
|  |  | 
|  | void no_destroy( struct object *obj ) | 
|  | { | 
|  | } |