| |
| /* Auto-generated file... Do not edit ! */ |
| |
| #include "config.h" |
| #include "opengl_ext.h" |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(opengl); |
| |
| enum extensions |
| { |
| EXT_glActiveStencilFaceEXT, |
| EXT_glActiveTexture, |
| EXT_glActiveTextureARB, |
| EXT_glActiveVaryingNV, |
| EXT_glAlphaFragmentOp1ATI, |
| EXT_glAlphaFragmentOp2ATI, |
| EXT_glAlphaFragmentOp3ATI, |
| EXT_glApplyTextureEXT, |
| EXT_glAreProgramsResidentNV, |
| EXT_glAreTexturesResidentEXT, |
| EXT_glArrayElementEXT, |
| EXT_glArrayObjectATI, |
| EXT_glAsyncMarkerSGIX, |
| EXT_glAttachObjectARB, |
| EXT_glAttachShader, |
| EXT_glBeginConditionalRender, |
| EXT_glBeginConditionalRenderNV, |
| EXT_glBeginFragmentShaderATI, |
| EXT_glBeginOcclusionQueryNV, |
| EXT_glBeginQuery, |
| EXT_glBeginQueryARB, |
| EXT_glBeginTransformFeedback, |
| EXT_glBeginTransformFeedbackEXT, |
| EXT_glBeginTransformFeedbackNV, |
| EXT_glBeginVertexShaderEXT, |
| EXT_glBindAttribLocation, |
| EXT_glBindAttribLocationARB, |
| EXT_glBindBuffer, |
| EXT_glBindBufferARB, |
| EXT_glBindBufferBase, |
| EXT_glBindBufferBaseEXT, |
| EXT_glBindBufferBaseNV, |
| EXT_glBindBufferOffsetEXT, |
| EXT_glBindBufferOffsetNV, |
| EXT_glBindBufferRange, |
| EXT_glBindBufferRangeEXT, |
| EXT_glBindBufferRangeNV, |
| EXT_glBindFragDataLocation, |
| EXT_glBindFragDataLocationEXT, |
| EXT_glBindFragmentShaderATI, |
| EXT_glBindFramebuffer, |
| EXT_glBindFramebufferEXT, |
| EXT_glBindLightParameterEXT, |
| EXT_glBindMaterialParameterEXT, |
| EXT_glBindMultiTextureEXT, |
| EXT_glBindParameterEXT, |
| EXT_glBindProgramARB, |
| EXT_glBindProgramNV, |
| EXT_glBindRenderbuffer, |
| EXT_glBindRenderbufferEXT, |
| EXT_glBindTexGenParameterEXT, |
| EXT_glBindTextureEXT, |
| EXT_glBindTextureUnitParameterEXT, |
| EXT_glBindVertexArray, |
| EXT_glBindVertexArrayAPPLE, |
| EXT_glBindVertexShaderEXT, |
| EXT_glBinormal3bEXT, |
| EXT_glBinormal3bvEXT, |
| EXT_glBinormal3dEXT, |
| EXT_glBinormal3dvEXT, |
| EXT_glBinormal3fEXT, |
| EXT_glBinormal3fvEXT, |
| EXT_glBinormal3iEXT, |
| EXT_glBinormal3ivEXT, |
| EXT_glBinormal3sEXT, |
| EXT_glBinormal3svEXT, |
| EXT_glBinormalPointerEXT, |
| EXT_glBlendColorEXT, |
| EXT_glBlendEquationEXT, |
| EXT_glBlendEquationSeparate, |
| EXT_glBlendEquationSeparateEXT, |
| EXT_glBlendFuncSeparate, |
| EXT_glBlendFuncSeparateEXT, |
| EXT_glBlendFuncSeparateINGR, |
| EXT_glBlitFramebuffer, |
| EXT_glBlitFramebufferEXT, |
| EXT_glBufferData, |
| EXT_glBufferDataARB, |
| EXT_glBufferParameteriAPPLE, |
| EXT_glBufferRegionEnabled, |
| EXT_glBufferSubData, |
| EXT_glBufferSubDataARB, |
| EXT_glCheckFramebufferStatus, |
| EXT_glCheckFramebufferStatusEXT, |
| EXT_glCheckNamedFramebufferStatusEXT, |
| EXT_glClampColor, |
| EXT_glClampColorARB, |
| EXT_glClearBufferfi, |
| EXT_glClearBufferfv, |
| EXT_glClearBufferiv, |
| EXT_glClearBufferuiv, |
| EXT_glClearColorIiEXT, |
| EXT_glClearColorIuiEXT, |
| EXT_glClearDepthdNV, |
| EXT_glClientActiveTexture, |
| EXT_glClientActiveTextureARB, |
| EXT_glClientActiveVertexStreamATI, |
| EXT_glClientAttribDefaultEXT, |
| EXT_glColor3fVertex3fSUN, |
| EXT_glColor3fVertex3fvSUN, |
| EXT_glColor3hNV, |
| EXT_glColor3hvNV, |
| EXT_glColor4fNormal3fVertex3fSUN, |
| EXT_glColor4fNormal3fVertex3fvSUN, |
| EXT_glColor4hNV, |
| EXT_glColor4hvNV, |
| EXT_glColor4ubVertex2fSUN, |
| EXT_glColor4ubVertex2fvSUN, |
| EXT_glColor4ubVertex3fSUN, |
| EXT_glColor4ubVertex3fvSUN, |
| EXT_glColorFragmentOp1ATI, |
| EXT_glColorFragmentOp2ATI, |
| EXT_glColorFragmentOp3ATI, |
| EXT_glColorMaskIndexedEXT, |
| EXT_glColorMaski, |
| EXT_glColorPointerEXT, |
| EXT_glColorPointerListIBM, |
| EXT_glColorPointervINTEL, |
| EXT_glColorSubTableEXT, |
| EXT_glColorTableEXT, |
| EXT_glColorTableParameterfvSGI, |
| EXT_glColorTableParameterivSGI, |
| EXT_glColorTableSGI, |
| EXT_glCombinerInputNV, |
| EXT_glCombinerOutputNV, |
| EXT_glCombinerParameterfNV, |
| EXT_glCombinerParameterfvNV, |
| EXT_glCombinerParameteriNV, |
| EXT_glCombinerParameterivNV, |
| EXT_glCombinerStageParameterfvNV, |
| EXT_glCompileShader, |
| EXT_glCompileShaderARB, |
| EXT_glCompressedMultiTexImage1DEXT, |
| EXT_glCompressedMultiTexImage2DEXT, |
| EXT_glCompressedMultiTexImage3DEXT, |
| EXT_glCompressedMultiTexSubImage1DEXT, |
| EXT_glCompressedMultiTexSubImage2DEXT, |
| EXT_glCompressedMultiTexSubImage3DEXT, |
| EXT_glCompressedTexImage1D, |
| EXT_glCompressedTexImage1DARB, |
| EXT_glCompressedTexImage2D, |
| EXT_glCompressedTexImage2DARB, |
| EXT_glCompressedTexImage3D, |
| EXT_glCompressedTexImage3DARB, |
| EXT_glCompressedTexSubImage1D, |
| EXT_glCompressedTexSubImage1DARB, |
| EXT_glCompressedTexSubImage2D, |
| EXT_glCompressedTexSubImage2DARB, |
| EXT_glCompressedTexSubImage3D, |
| EXT_glCompressedTexSubImage3DARB, |
| EXT_glCompressedTextureImage1DEXT, |
| EXT_glCompressedTextureImage2DEXT, |
| EXT_glCompressedTextureImage3DEXT, |
| EXT_glCompressedTextureSubImage1DEXT, |
| EXT_glCompressedTextureSubImage2DEXT, |
| EXT_glCompressedTextureSubImage3DEXT, |
| EXT_glConvolutionFilter1DEXT, |
| EXT_glConvolutionFilter2DEXT, |
| EXT_glConvolutionParameterfEXT, |
| EXT_glConvolutionParameterfvEXT, |
| EXT_glConvolutionParameteriEXT, |
| EXT_glConvolutionParameterivEXT, |
| EXT_glCopyColorSubTableEXT, |
| EXT_glCopyColorTableSGI, |
| EXT_glCopyConvolutionFilter1DEXT, |
| EXT_glCopyConvolutionFilter2DEXT, |
| EXT_glCopyMultiTexImage1DEXT, |
| EXT_glCopyMultiTexImage2DEXT, |
| EXT_glCopyMultiTexSubImage1DEXT, |
| EXT_glCopyMultiTexSubImage2DEXT, |
| EXT_glCopyMultiTexSubImage3DEXT, |
| EXT_glCopyTexImage1DEXT, |
| EXT_glCopyTexImage2DEXT, |
| EXT_glCopyTexSubImage1DEXT, |
| EXT_glCopyTexSubImage2DEXT, |
| EXT_glCopyTexSubImage3DEXT, |
| EXT_glCopyTextureImage1DEXT, |
| EXT_glCopyTextureImage2DEXT, |
| EXT_glCopyTextureSubImage1DEXT, |
| EXT_glCopyTextureSubImage2DEXT, |
| EXT_glCopyTextureSubImage3DEXT, |
| EXT_glCreateProgram, |
| EXT_glCreateProgramObjectARB, |
| EXT_glCreateShader, |
| EXT_glCreateShaderObjectARB, |
| EXT_glCullParameterdvEXT, |
| EXT_glCullParameterfvEXT, |
| EXT_glCurrentPaletteMatrixARB, |
| EXT_glDeformSGIX, |
| EXT_glDeformationMap3dSGIX, |
| EXT_glDeformationMap3fSGIX, |
| EXT_glDeleteAsyncMarkersSGIX, |
| EXT_glDeleteBufferRegion, |
| EXT_glDeleteBuffers, |
| EXT_glDeleteBuffersARB, |
| EXT_glDeleteFencesAPPLE, |
| EXT_glDeleteFencesNV, |
| EXT_glDeleteFragmentShaderATI, |
| EXT_glDeleteFramebuffers, |
| EXT_glDeleteFramebuffersEXT, |
| EXT_glDeleteObjectARB, |
| EXT_glDeleteObjectBufferATI, |
| EXT_glDeleteOcclusionQueriesNV, |
| EXT_glDeleteProgram, |
| EXT_glDeleteProgramsARB, |
| EXT_glDeleteProgramsNV, |
| EXT_glDeleteQueries, |
| EXT_glDeleteQueriesARB, |
| EXT_glDeleteRenderbuffers, |
| EXT_glDeleteRenderbuffersEXT, |
| EXT_glDeleteShader, |
| EXT_glDeleteTexturesEXT, |
| EXT_glDeleteVertexArrays, |
| EXT_glDeleteVertexArraysAPPLE, |
| EXT_glDeleteVertexShaderEXT, |
| EXT_glDepthBoundsEXT, |
| EXT_glDepthBoundsdNV, |
| EXT_glDepthRangedNV, |
| EXT_glDetachObjectARB, |
| EXT_glDetachShader, |
| EXT_glDetailTexFuncSGIS, |
| EXT_glDisableClientStateIndexedEXT, |
| EXT_glDisableIndexedEXT, |
| EXT_glDisableVariantClientStateEXT, |
| EXT_glDisableVertexAttribArray, |
| EXT_glDisableVertexAttribArrayARB, |
| EXT_glDisablei, |
| EXT_glDrawArraysEXT, |
| EXT_glDrawArraysInstancedARB, |
| EXT_glDrawArraysInstancedEXT, |
| EXT_glDrawBufferRegion, |
| EXT_glDrawBuffers, |
| EXT_glDrawBuffersARB, |
| EXT_glDrawBuffersATI, |
| EXT_glDrawElementArrayAPPLE, |
| EXT_glDrawElementArrayATI, |
| EXT_glDrawElementsInstancedARB, |
| EXT_glDrawElementsInstancedEXT, |
| EXT_glDrawMeshArraysSUN, |
| EXT_glDrawRangeElementArrayAPPLE, |
| EXT_glDrawRangeElementArrayATI, |
| EXT_glDrawRangeElementsEXT, |
| EXT_glEdgeFlagPointerEXT, |
| EXT_glEdgeFlagPointerListIBM, |
| EXT_glElementPointerAPPLE, |
| EXT_glElementPointerATI, |
| EXT_glEnableClientStateIndexedEXT, |
| EXT_glEnableIndexedEXT, |
| EXT_glEnableVariantClientStateEXT, |
| EXT_glEnableVertexAttribArray, |
| EXT_glEnableVertexAttribArrayARB, |
| EXT_glEnablei, |
| EXT_glEndConditionalRender, |
| EXT_glEndConditionalRenderNV, |
| EXT_glEndFragmentShaderATI, |
| EXT_glEndOcclusionQueryNV, |
| EXT_glEndQuery, |
| EXT_glEndQueryARB, |
| EXT_glEndTransformFeedback, |
| EXT_glEndTransformFeedbackEXT, |
| EXT_glEndTransformFeedbackNV, |
| EXT_glEndVertexShaderEXT, |
| EXT_glEvalMapsNV, |
| EXT_glExecuteProgramNV, |
| EXT_glExtractComponentEXT, |
| EXT_glFinalCombinerInputNV, |
| EXT_glFinishAsyncSGIX, |
| EXT_glFinishFenceAPPLE, |
| EXT_glFinishFenceNV, |
| EXT_glFinishObjectAPPLE, |
| EXT_glFinishTextureSUNX, |
| EXT_glFlushMappedBufferRange, |
| EXT_glFlushMappedBufferRangeAPPLE, |
| EXT_glFlushPixelDataRangeNV, |
| EXT_glFlushRasterSGIX, |
| EXT_glFlushVertexArrayRangeAPPLE, |
| EXT_glFlushVertexArrayRangeNV, |
| EXT_glFogCoordPointer, |
| EXT_glFogCoordPointerEXT, |
| EXT_glFogCoordPointerListIBM, |
| EXT_glFogCoordd, |
| EXT_glFogCoorddEXT, |
| EXT_glFogCoorddv, |
| EXT_glFogCoorddvEXT, |
| EXT_glFogCoordf, |
| EXT_glFogCoordfEXT, |
| EXT_glFogCoordfv, |
| EXT_glFogCoordfvEXT, |
| EXT_glFogCoordhNV, |
| EXT_glFogCoordhvNV, |
| EXT_glFogFuncSGIS, |
| EXT_glFragmentColorMaterialSGIX, |
| EXT_glFragmentLightModelfSGIX, |
| EXT_glFragmentLightModelfvSGIX, |
| EXT_glFragmentLightModeliSGIX, |
| EXT_glFragmentLightModelivSGIX, |
| EXT_glFragmentLightfSGIX, |
| EXT_glFragmentLightfvSGIX, |
| EXT_glFragmentLightiSGIX, |
| EXT_glFragmentLightivSGIX, |
| EXT_glFragmentMaterialfSGIX, |
| EXT_glFragmentMaterialfvSGIX, |
| EXT_glFragmentMaterialiSGIX, |
| EXT_glFragmentMaterialivSGIX, |
| EXT_glFrameTerminatorGREMEDY, |
| EXT_glFrameZoomSGIX, |
| EXT_glFramebufferDrawBufferEXT, |
| EXT_glFramebufferDrawBuffersEXT, |
| EXT_glFramebufferReadBufferEXT, |
| EXT_glFramebufferRenderbuffer, |
| EXT_glFramebufferRenderbufferEXT, |
| EXT_glFramebufferTexture1D, |
| EXT_glFramebufferTexture1DEXT, |
| EXT_glFramebufferTexture2D, |
| EXT_glFramebufferTexture2DEXT, |
| EXT_glFramebufferTexture3D, |
| EXT_glFramebufferTexture3DEXT, |
| EXT_glFramebufferTextureARB, |
| EXT_glFramebufferTextureEXT, |
| EXT_glFramebufferTextureFaceARB, |
| EXT_glFramebufferTextureFaceEXT, |
| EXT_glFramebufferTextureLayer, |
| EXT_glFramebufferTextureLayerARB, |
| EXT_glFramebufferTextureLayerEXT, |
| EXT_glFreeObjectBufferATI, |
| EXT_glGenAsyncMarkersSGIX, |
| EXT_glGenBuffers, |
| EXT_glGenBuffersARB, |
| EXT_glGenFencesAPPLE, |
| EXT_glGenFencesNV, |
| EXT_glGenFragmentShadersATI, |
| EXT_glGenFramebuffers, |
| EXT_glGenFramebuffersEXT, |
| EXT_glGenOcclusionQueriesNV, |
| EXT_glGenProgramsARB, |
| EXT_glGenProgramsNV, |
| EXT_glGenQueries, |
| EXT_glGenQueriesARB, |
| EXT_glGenRenderbuffers, |
| EXT_glGenRenderbuffersEXT, |
| EXT_glGenSymbolsEXT, |
| EXT_glGenTexturesEXT, |
| EXT_glGenVertexArrays, |
| EXT_glGenVertexArraysAPPLE, |
| EXT_glGenVertexShadersEXT, |
| EXT_glGenerateMipmap, |
| EXT_glGenerateMipmapEXT, |
| EXT_glGenerateMultiTexMipmapEXT, |
| EXT_glGenerateTextureMipmapEXT, |
| EXT_glGetActiveAttrib, |
| EXT_glGetActiveAttribARB, |
| EXT_glGetActiveUniform, |
| EXT_glGetActiveUniformARB, |
| EXT_glGetActiveVaryingNV, |
| EXT_glGetArrayObjectfvATI, |
| EXT_glGetArrayObjectivATI, |
| EXT_glGetAttachedObjectsARB, |
| EXT_glGetAttachedShaders, |
| EXT_glGetAttribLocation, |
| EXT_glGetAttribLocationARB, |
| EXT_glGetBooleanIndexedvEXT, |
| EXT_glGetBooleani_v, |
| EXT_glGetBufferParameteriv, |
| EXT_glGetBufferParameterivARB, |
| EXT_glGetBufferPointerv, |
| EXT_glGetBufferPointervARB, |
| EXT_glGetBufferSubData, |
| EXT_glGetBufferSubDataARB, |
| EXT_glGetColorTableEXT, |
| EXT_glGetColorTableParameterfvEXT, |
| EXT_glGetColorTableParameterfvSGI, |
| EXT_glGetColorTableParameterivEXT, |
| EXT_glGetColorTableParameterivSGI, |
| EXT_glGetColorTableSGI, |
| EXT_glGetCombinerInputParameterfvNV, |
| EXT_glGetCombinerInputParameterivNV, |
| EXT_glGetCombinerOutputParameterfvNV, |
| EXT_glGetCombinerOutputParameterivNV, |
| EXT_glGetCombinerStageParameterfvNV, |
| EXT_glGetCompressedMultiTexImageEXT, |
| EXT_glGetCompressedTexImage, |
| EXT_glGetCompressedTexImageARB, |
| EXT_glGetCompressedTextureImageEXT, |
| EXT_glGetConvolutionFilterEXT, |
| EXT_glGetConvolutionParameterfvEXT, |
| EXT_glGetConvolutionParameterivEXT, |
| EXT_glGetDetailTexFuncSGIS, |
| EXT_glGetDoubleIndexedvEXT, |
| EXT_glGetFenceivNV, |
| EXT_glGetFinalCombinerInputParameterfvNV, |
| EXT_glGetFinalCombinerInputParameterivNV, |
| EXT_glGetFloatIndexedvEXT, |
| EXT_glGetFogFuncSGIS, |
| EXT_glGetFragDataLocation, |
| EXT_glGetFragDataLocationEXT, |
| EXT_glGetFragmentLightfvSGIX, |
| EXT_glGetFragmentLightivSGIX, |
| EXT_glGetFragmentMaterialfvSGIX, |
| EXT_glGetFragmentMaterialivSGIX, |
| EXT_glGetFramebufferAttachmentParameteriv, |
| EXT_glGetFramebufferAttachmentParameterivEXT, |
| EXT_glGetFramebufferParameterivEXT, |
| EXT_glGetHandleARB, |
| EXT_glGetHistogramEXT, |
| EXT_glGetHistogramParameterfvEXT, |
| EXT_glGetHistogramParameterivEXT, |
| EXT_glGetImageTransformParameterfvHP, |
| EXT_glGetImageTransformParameterivHP, |
| EXT_glGetInfoLogARB, |
| EXT_glGetInstrumentsSGIX, |
| EXT_glGetIntegerIndexedvEXT, |
| EXT_glGetIntegeri_v, |
| EXT_glGetInvariantBooleanvEXT, |
| EXT_glGetInvariantFloatvEXT, |
| EXT_glGetInvariantIntegervEXT, |
| EXT_glGetListParameterfvSGIX, |
| EXT_glGetListParameterivSGIX, |
| EXT_glGetLocalConstantBooleanvEXT, |
| EXT_glGetLocalConstantFloatvEXT, |
| EXT_glGetLocalConstantIntegervEXT, |
| EXT_glGetMapAttribParameterfvNV, |
| EXT_glGetMapAttribParameterivNV, |
| EXT_glGetMapControlPointsNV, |
| EXT_glGetMapParameterfvNV, |
| EXT_glGetMapParameterivNV, |
| EXT_glGetMinmaxEXT, |
| EXT_glGetMinmaxParameterfvEXT, |
| EXT_glGetMinmaxParameterivEXT, |
| EXT_glGetMultiTexEnvfvEXT, |
| EXT_glGetMultiTexEnvivEXT, |
| EXT_glGetMultiTexGendvEXT, |
| EXT_glGetMultiTexGenfvEXT, |
| EXT_glGetMultiTexGenivEXT, |
| EXT_glGetMultiTexImageEXT, |
| EXT_glGetMultiTexLevelParameterfvEXT, |
| EXT_glGetMultiTexLevelParameterivEXT, |
| EXT_glGetMultiTexParameterIivEXT, |
| EXT_glGetMultiTexParameterIuivEXT, |
| EXT_glGetMultiTexParameterfvEXT, |
| EXT_glGetMultiTexParameterivEXT, |
| EXT_glGetNamedBufferParameterivEXT, |
| EXT_glGetNamedBufferPointervEXT, |
| EXT_glGetNamedBufferSubDataEXT, |
| EXT_glGetNamedFramebufferAttachmentParameterivEXT, |
| EXT_glGetNamedProgramLocalParameterIivEXT, |
| EXT_glGetNamedProgramLocalParameterIuivEXT, |
| EXT_glGetNamedProgramLocalParameterdvEXT, |
| EXT_glGetNamedProgramLocalParameterfvEXT, |
| EXT_glGetNamedProgramStringEXT, |
| EXT_glGetNamedProgramivEXT, |
| EXT_glGetNamedRenderbufferParameterivEXT, |
| EXT_glGetObjectBufferfvATI, |
| EXT_glGetObjectBufferivATI, |
| EXT_glGetObjectParameterfvARB, |
| EXT_glGetObjectParameterivARB, |
| EXT_glGetOcclusionQueryivNV, |
| EXT_glGetOcclusionQueryuivNV, |
| EXT_glGetPixelTexGenParameterfvSGIS, |
| EXT_glGetPixelTexGenParameterivSGIS, |
| EXT_glGetPointerIndexedvEXT, |
| EXT_glGetPointervEXT, |
| EXT_glGetProgramEnvParameterIivNV, |
| EXT_glGetProgramEnvParameterIuivNV, |
| EXT_glGetProgramEnvParameterdvARB, |
| EXT_glGetProgramEnvParameterfvARB, |
| EXT_glGetProgramInfoLog, |
| EXT_glGetProgramLocalParameterIivNV, |
| EXT_glGetProgramLocalParameterIuivNV, |
| EXT_glGetProgramLocalParameterdvARB, |
| EXT_glGetProgramLocalParameterfvARB, |
| EXT_glGetProgramNamedParameterdvNV, |
| EXT_glGetProgramNamedParameterfvNV, |
| EXT_glGetProgramParameterdvNV, |
| EXT_glGetProgramParameterfvNV, |
| EXT_glGetProgramStringARB, |
| EXT_glGetProgramStringNV, |
| EXT_glGetProgramiv, |
| EXT_glGetProgramivARB, |
| EXT_glGetProgramivNV, |
| EXT_glGetQueryObjecti64vEXT, |
| EXT_glGetQueryObjectiv, |
| EXT_glGetQueryObjectivARB, |
| EXT_glGetQueryObjectui64vEXT, |
| EXT_glGetQueryObjectuiv, |
| EXT_glGetQueryObjectuivARB, |
| EXT_glGetQueryiv, |
| EXT_glGetQueryivARB, |
| EXT_glGetRenderbufferParameteriv, |
| EXT_glGetRenderbufferParameterivEXT, |
| EXT_glGetSeparableFilterEXT, |
| EXT_glGetShaderInfoLog, |
| EXT_glGetShaderSource, |
| EXT_glGetShaderSourceARB, |
| EXT_glGetShaderiv, |
| EXT_glGetSharpenTexFuncSGIS, |
| EXT_glGetStringi, |
| EXT_glGetTexBumpParameterfvATI, |
| EXT_glGetTexBumpParameterivATI, |
| EXT_glGetTexFilterFuncSGIS, |
| EXT_glGetTexParameterIiv, |
| EXT_glGetTexParameterIivEXT, |
| EXT_glGetTexParameterIuiv, |
| EXT_glGetTexParameterIuivEXT, |
| EXT_glGetTextureImageEXT, |
| EXT_glGetTextureLevelParameterfvEXT, |
| EXT_glGetTextureLevelParameterivEXT, |
| EXT_glGetTextureParameterIivEXT, |
| EXT_glGetTextureParameterIuivEXT, |
| EXT_glGetTextureParameterfvEXT, |
| EXT_glGetTextureParameterivEXT, |
| EXT_glGetTrackMatrixivNV, |
| EXT_glGetTransformFeedbackVarying, |
| EXT_glGetTransformFeedbackVaryingEXT, |
| EXT_glGetTransformFeedbackVaryingNV, |
| EXT_glGetUniformBufferSizeEXT, |
| EXT_glGetUniformLocation, |
| EXT_glGetUniformLocationARB, |
| EXT_glGetUniformOffsetEXT, |
| EXT_glGetUniformfv, |
| EXT_glGetUniformfvARB, |
| EXT_glGetUniformiv, |
| EXT_glGetUniformivARB, |
| EXT_glGetUniformuiv, |
| EXT_glGetUniformuivEXT, |
| EXT_glGetVariantArrayObjectfvATI, |
| EXT_glGetVariantArrayObjectivATI, |
| EXT_glGetVariantBooleanvEXT, |
| EXT_glGetVariantFloatvEXT, |
| EXT_glGetVariantIntegervEXT, |
| EXT_glGetVariantPointervEXT, |
| EXT_glGetVaryingLocationNV, |
| EXT_glGetVertexAttribArrayObjectfvATI, |
| EXT_glGetVertexAttribArrayObjectivATI, |
| EXT_glGetVertexAttribIiv, |
| EXT_glGetVertexAttribIivEXT, |
| EXT_glGetVertexAttribIuiv, |
| EXT_glGetVertexAttribIuivEXT, |
| EXT_glGetVertexAttribPointerv, |
| EXT_glGetVertexAttribPointervARB, |
| EXT_glGetVertexAttribPointervNV, |
| EXT_glGetVertexAttribdv, |
| EXT_glGetVertexAttribdvARB, |
| EXT_glGetVertexAttribdvNV, |
| EXT_glGetVertexAttribfv, |
| EXT_glGetVertexAttribfvARB, |
| EXT_glGetVertexAttribfvNV, |
| EXT_glGetVertexAttribiv, |
| EXT_glGetVertexAttribivARB, |
| EXT_glGetVertexAttribivNV, |
| EXT_glGlobalAlphaFactorbSUN, |
| EXT_glGlobalAlphaFactordSUN, |
| EXT_glGlobalAlphaFactorfSUN, |
| EXT_glGlobalAlphaFactoriSUN, |
| EXT_glGlobalAlphaFactorsSUN, |
| EXT_glGlobalAlphaFactorubSUN, |
| EXT_glGlobalAlphaFactoruiSUN, |
| EXT_glGlobalAlphaFactorusSUN, |
| EXT_glHintPGI, |
| EXT_glHistogramEXT, |
| EXT_glIglooInterfaceSGIX, |
| EXT_glImageTransformParameterfHP, |
| EXT_glImageTransformParameterfvHP, |
| EXT_glImageTransformParameteriHP, |
| EXT_glImageTransformParameterivHP, |
| EXT_glIndexFuncEXT, |
| EXT_glIndexMaterialEXT, |
| EXT_glIndexPointerEXT, |
| EXT_glIndexPointerListIBM, |
| EXT_glInsertComponentEXT, |
| EXT_glInstrumentsBufferSGIX, |
| EXT_glIsAsyncMarkerSGIX, |
| EXT_glIsBuffer, |
| EXT_glIsBufferARB, |
| EXT_glIsEnabledIndexedEXT, |
| EXT_glIsEnabledi, |
| EXT_glIsFenceAPPLE, |
| EXT_glIsFenceNV, |
| EXT_glIsFramebuffer, |
| EXT_glIsFramebufferEXT, |
| EXT_glIsObjectBufferATI, |
| EXT_glIsOcclusionQueryNV, |
| EXT_glIsProgram, |
| EXT_glIsProgramARB, |
| EXT_glIsProgramNV, |
| EXT_glIsQuery, |
| EXT_glIsQueryARB, |
| EXT_glIsRenderbuffer, |
| EXT_glIsRenderbufferEXT, |
| EXT_glIsShader, |
| EXT_glIsTextureEXT, |
| EXT_glIsVariantEnabledEXT, |
| EXT_glIsVertexArray, |
| EXT_glIsVertexArrayAPPLE, |
| EXT_glLightEnviSGIX, |
| EXT_glLinkProgram, |
| EXT_glLinkProgramARB, |
| EXT_glListParameterfSGIX, |
| EXT_glListParameterfvSGIX, |
| EXT_glListParameteriSGIX, |
| EXT_glListParameterivSGIX, |
| EXT_glLoadIdentityDeformationMapSGIX, |
| EXT_glLoadProgramNV, |
| EXT_glLoadTransposeMatrixd, |
| EXT_glLoadTransposeMatrixdARB, |
| EXT_glLoadTransposeMatrixf, |
| EXT_glLoadTransposeMatrixfARB, |
| EXT_glLockArraysEXT, |
| EXT_glMTexCoord2fSGIS, |
| EXT_glMTexCoord2fvSGIS, |
| EXT_glMapBuffer, |
| EXT_glMapBufferARB, |
| EXT_glMapBufferRange, |
| EXT_glMapControlPointsNV, |
| EXT_glMapNamedBufferEXT, |
| EXT_glMapObjectBufferATI, |
| EXT_glMapParameterfvNV, |
| EXT_glMapParameterivNV, |
| EXT_glMatrixFrustumEXT, |
| EXT_glMatrixIndexPointerARB, |
| EXT_glMatrixIndexubvARB, |
| EXT_glMatrixIndexuivARB, |
| EXT_glMatrixIndexusvARB, |
| EXT_glMatrixLoadIdentityEXT, |
| EXT_glMatrixLoadTransposedEXT, |
| EXT_glMatrixLoadTransposefEXT, |
| EXT_glMatrixLoaddEXT, |
| EXT_glMatrixLoadfEXT, |
| EXT_glMatrixMultTransposedEXT, |
| EXT_glMatrixMultTransposefEXT, |
| EXT_glMatrixMultdEXT, |
| EXT_glMatrixMultfEXT, |
| EXT_glMatrixOrthoEXT, |
| EXT_glMatrixPopEXT, |
| EXT_glMatrixPushEXT, |
| EXT_glMatrixRotatedEXT, |
| EXT_glMatrixRotatefEXT, |
| EXT_glMatrixScaledEXT, |
| EXT_glMatrixScalefEXT, |
| EXT_glMatrixTranslatedEXT, |
| EXT_glMatrixTranslatefEXT, |
| EXT_glMinmaxEXT, |
| EXT_glMultTransposeMatrixd, |
| EXT_glMultTransposeMatrixdARB, |
| EXT_glMultTransposeMatrixf, |
| EXT_glMultTransposeMatrixfARB, |
| EXT_glMultiDrawArrays, |
| EXT_glMultiDrawArraysEXT, |
| EXT_glMultiDrawElementArrayAPPLE, |
| EXT_glMultiDrawElements, |
| EXT_glMultiDrawElementsEXT, |
| EXT_glMultiDrawRangeElementArrayAPPLE, |
| EXT_glMultiModeDrawArraysIBM, |
| EXT_glMultiModeDrawElementsIBM, |
| EXT_glMultiTexBufferEXT, |
| EXT_glMultiTexCoord1d, |
| EXT_glMultiTexCoord1dARB, |
| EXT_glMultiTexCoord1dSGIS, |
| EXT_glMultiTexCoord1dv, |
| EXT_glMultiTexCoord1dvARB, |
| EXT_glMultiTexCoord1dvSGIS, |
| EXT_glMultiTexCoord1f, |
| EXT_glMultiTexCoord1fARB, |
| EXT_glMultiTexCoord1fSGIS, |
| EXT_glMultiTexCoord1fv, |
| EXT_glMultiTexCoord1fvARB, |
| EXT_glMultiTexCoord1fvSGIS, |
| EXT_glMultiTexCoord1hNV, |
| EXT_glMultiTexCoord1hvNV, |
| EXT_glMultiTexCoord1i, |
| EXT_glMultiTexCoord1iARB, |
| EXT_glMultiTexCoord1iSGIS, |
| EXT_glMultiTexCoord1iv, |
| EXT_glMultiTexCoord1ivARB, |
| EXT_glMultiTexCoord1ivSGIS, |
| EXT_glMultiTexCoord1s, |
| EXT_glMultiTexCoord1sARB, |
| EXT_glMultiTexCoord1sSGIS, |
| EXT_glMultiTexCoord1sv, |
| EXT_glMultiTexCoord1svARB, |
| EXT_glMultiTexCoord1svSGIS, |
| EXT_glMultiTexCoord2d, |
| EXT_glMultiTexCoord2dARB, |
| EXT_glMultiTexCoord2dSGIS, |
| EXT_glMultiTexCoord2dv, |
| EXT_glMultiTexCoord2dvARB, |
| EXT_glMultiTexCoord2dvSGIS, |
| EXT_glMultiTexCoord2f, |
| EXT_glMultiTexCoord2fARB, |
| EXT_glMultiTexCoord2fSGIS, |
| EXT_glMultiTexCoord2fv, |
| EXT_glMultiTexCoord2fvARB, |
| EXT_glMultiTexCoord2fvSGIS, |
| EXT_glMultiTexCoord2hNV, |
| EXT_glMultiTexCoord2hvNV, |
| EXT_glMultiTexCoord2i, |
| EXT_glMultiTexCoord2iARB, |
| EXT_glMultiTexCoord2iSGIS, |
| EXT_glMultiTexCoord2iv, |
| EXT_glMultiTexCoord2ivARB, |
| EXT_glMultiTexCoord2ivSGIS, |
| EXT_glMultiTexCoord2s, |
| EXT_glMultiTexCoord2sARB, |
| EXT_glMultiTexCoord2sSGIS, |
| EXT_glMultiTexCoord2sv, |
| EXT_glMultiTexCoord2svARB, |
| EXT_glMultiTexCoord2svSGIS, |
| EXT_glMultiTexCoord3d, |
| EXT_glMultiTexCoord3dARB, |
| EXT_glMultiTexCoord3dSGIS, |
| EXT_glMultiTexCoord3dv, |
| EXT_glMultiTexCoord3dvARB, |
| EXT_glMultiTexCoord3dvSGIS, |
| EXT_glMultiTexCoord3f, |
| EXT_glMultiTexCoord3fARB, |
| EXT_glMultiTexCoord3fSGIS, |
| EXT_glMultiTexCoord3fv, |
| EXT_glMultiTexCoord3fvARB, |
| EXT_glMultiTexCoord3fvSGIS, |
| EXT_glMultiTexCoord3hNV, |
| EXT_glMultiTexCoord3hvNV, |
| EXT_glMultiTexCoord3i, |
| EXT_glMultiTexCoord3iARB, |
| EXT_glMultiTexCoord3iSGIS, |
| EXT_glMultiTexCoord3iv, |
| EXT_glMultiTexCoord3ivARB, |
| EXT_glMultiTexCoord3ivSGIS, |
| EXT_glMultiTexCoord3s, |
| EXT_glMultiTexCoord3sARB, |
| EXT_glMultiTexCoord3sSGIS, |
| EXT_glMultiTexCoord3sv, |
| EXT_glMultiTexCoord3svARB, |
| EXT_glMultiTexCoord3svSGIS, |
| EXT_glMultiTexCoord4d, |
| EXT_glMultiTexCoord4dARB, |
| EXT_glMultiTexCoord4dSGIS, |
| EXT_glMultiTexCoord4dv, |
| EXT_glMultiTexCoord4dvARB, |
| EXT_glMultiTexCoord4dvSGIS, |
| EXT_glMultiTexCoord4f, |
| EXT_glMultiTexCoord4fARB, |
| EXT_glMultiTexCoord4fSGIS, |
| EXT_glMultiTexCoord4fv, |
| EXT_glMultiTexCoord4fvARB, |
| EXT_glMultiTexCoord4fvSGIS, |
| EXT_glMultiTexCoord4hNV, |
| EXT_glMultiTexCoord4hvNV, |
| EXT_glMultiTexCoord4i, |
| EXT_glMultiTexCoord4iARB, |
| EXT_glMultiTexCoord4iSGIS, |
| EXT_glMultiTexCoord4iv, |
| EXT_glMultiTexCoord4ivARB, |
| EXT_glMultiTexCoord4ivSGIS, |
| EXT_glMultiTexCoord4s, |
| EXT_glMultiTexCoord4sARB, |
| EXT_glMultiTexCoord4sSGIS, |
| EXT_glMultiTexCoord4sv, |
| EXT_glMultiTexCoord4svARB, |
| EXT_glMultiTexCoord4svSGIS, |
| EXT_glMultiTexCoordPointerEXT, |
| EXT_glMultiTexCoordPointerSGIS, |
| EXT_glMultiTexEnvfEXT, |
| EXT_glMultiTexEnvfvEXT, |
| EXT_glMultiTexEnviEXT, |
| EXT_glMultiTexEnvivEXT, |
| EXT_glMultiTexGendEXT, |
| EXT_glMultiTexGendvEXT, |
| EXT_glMultiTexGenfEXT, |
| EXT_glMultiTexGenfvEXT, |
| EXT_glMultiTexGeniEXT, |
| EXT_glMultiTexGenivEXT, |
| EXT_glMultiTexImage1DEXT, |
| EXT_glMultiTexImage2DEXT, |
| EXT_glMultiTexImage3DEXT, |
| EXT_glMultiTexParameterIivEXT, |
| EXT_glMultiTexParameterIuivEXT, |
| EXT_glMultiTexParameterfEXT, |
| EXT_glMultiTexParameterfvEXT, |
| EXT_glMultiTexParameteriEXT, |
| EXT_glMultiTexParameterivEXT, |
| EXT_glMultiTexRenderbufferEXT, |
| EXT_glMultiTexSubImage1DEXT, |
| EXT_glMultiTexSubImage2DEXT, |
| EXT_glMultiTexSubImage3DEXT, |
| EXT_glNamedBufferDataEXT, |
| EXT_glNamedBufferSubDataEXT, |
| EXT_glNamedFramebufferRenderbufferEXT, |
| EXT_glNamedFramebufferTexture1DEXT, |
| EXT_glNamedFramebufferTexture2DEXT, |
| EXT_glNamedFramebufferTexture3DEXT, |
| EXT_glNamedFramebufferTextureEXT, |
| EXT_glNamedFramebufferTextureFaceEXT, |
| EXT_glNamedFramebufferTextureLayerEXT, |
| EXT_glNamedProgramLocalParameter4dEXT, |
| EXT_glNamedProgramLocalParameter4dvEXT, |
| EXT_glNamedProgramLocalParameter4fEXT, |
| EXT_glNamedProgramLocalParameter4fvEXT, |
| EXT_glNamedProgramLocalParameterI4iEXT, |
| EXT_glNamedProgramLocalParameterI4ivEXT, |
| EXT_glNamedProgramLocalParameterI4uiEXT, |
| EXT_glNamedProgramLocalParameterI4uivEXT, |
| EXT_glNamedProgramLocalParameters4fvEXT, |
| EXT_glNamedProgramLocalParametersI4ivEXT, |
| EXT_glNamedProgramLocalParametersI4uivEXT, |
| EXT_glNamedProgramStringEXT, |
| EXT_glNamedRenderbufferStorageEXT, |
| EXT_glNamedRenderbufferStorageMultisampleCoverageEXT, |
| EXT_glNamedRenderbufferStorageMultisampleEXT, |
| EXT_glNewBufferRegion, |
| EXT_glNewObjectBufferATI, |
| EXT_glNormal3fVertex3fSUN, |
| EXT_glNormal3fVertex3fvSUN, |
| EXT_glNormal3hNV, |
| EXT_glNormal3hvNV, |
| EXT_glNormalPointerEXT, |
| EXT_glNormalPointerListIBM, |
| EXT_glNormalPointervINTEL, |
| EXT_glNormalStream3bATI, |
| EXT_glNormalStream3bvATI, |
| EXT_glNormalStream3dATI, |
| EXT_glNormalStream3dvATI, |
| EXT_glNormalStream3fATI, |
| EXT_glNormalStream3fvATI, |
| EXT_glNormalStream3iATI, |
| EXT_glNormalStream3ivATI, |
| EXT_glNormalStream3sATI, |
| EXT_glNormalStream3svATI, |
| EXT_glPNTrianglesfATI, |
| EXT_glPNTrianglesiATI, |
| EXT_glPassTexCoordATI, |
| EXT_glPixelDataRangeNV, |
| EXT_glPixelTexGenParameterfSGIS, |
| EXT_glPixelTexGenParameterfvSGIS, |
| EXT_glPixelTexGenParameteriSGIS, |
| EXT_glPixelTexGenParameterivSGIS, |
| EXT_glPixelTexGenSGIX, |
| EXT_glPixelTransformParameterfEXT, |
| EXT_glPixelTransformParameterfvEXT, |
| EXT_glPixelTransformParameteriEXT, |
| EXT_glPixelTransformParameterivEXT, |
| EXT_glPointParameterf, |
| EXT_glPointParameterfARB, |
| EXT_glPointParameterfEXT, |
| EXT_glPointParameterfSGIS, |
| EXT_glPointParameterfv, |
| EXT_glPointParameterfvARB, |
| EXT_glPointParameterfvEXT, |
| EXT_glPointParameterfvSGIS, |
| EXT_glPointParameteri, |
| EXT_glPointParameteriNV, |
| EXT_glPointParameteriv, |
| EXT_glPointParameterivNV, |
| EXT_glPollAsyncSGIX, |
| EXT_glPollInstrumentsSGIX, |
| EXT_glPolygonOffsetEXT, |
| EXT_glPrimitiveRestartIndexNV, |
| EXT_glPrimitiveRestartNV, |
| EXT_glPrioritizeTexturesEXT, |
| EXT_glProgramBufferParametersIivNV, |
| EXT_glProgramBufferParametersIuivNV, |
| EXT_glProgramBufferParametersfvNV, |
| EXT_glProgramEnvParameter4dARB, |
| EXT_glProgramEnvParameter4dvARB, |
| EXT_glProgramEnvParameter4fARB, |
| EXT_glProgramEnvParameter4fvARB, |
| EXT_glProgramEnvParameterI4iNV, |
| EXT_glProgramEnvParameterI4ivNV, |
| EXT_glProgramEnvParameterI4uiNV, |
| EXT_glProgramEnvParameterI4uivNV, |
| EXT_glProgramEnvParameters4fvEXT, |
| EXT_glProgramEnvParametersI4ivNV, |
| EXT_glProgramEnvParametersI4uivNV, |
| EXT_glProgramLocalParameter4dARB, |
| EXT_glProgramLocalParameter4dvARB, |
| EXT_glProgramLocalParameter4fARB, |
| EXT_glProgramLocalParameter4fvARB, |
| EXT_glProgramLocalParameterI4iNV, |
| EXT_glProgramLocalParameterI4ivNV, |
| EXT_glProgramLocalParameterI4uiNV, |
| EXT_glProgramLocalParameterI4uivNV, |
| EXT_glProgramLocalParameters4fvEXT, |
| EXT_glProgramLocalParametersI4ivNV, |
| EXT_glProgramLocalParametersI4uivNV, |
| EXT_glProgramNamedParameter4dNV, |
| EXT_glProgramNamedParameter4dvNV, |
| EXT_glProgramNamedParameter4fNV, |
| EXT_glProgramNamedParameter4fvNV, |
| EXT_glProgramParameter4dNV, |
| EXT_glProgramParameter4dvNV, |
| EXT_glProgramParameter4fNV, |
| EXT_glProgramParameter4fvNV, |
| EXT_glProgramParameteriARB, |
| EXT_glProgramParameteriEXT, |
| EXT_glProgramParameters4dvNV, |
| EXT_glProgramParameters4fvNV, |
| EXT_glProgramStringARB, |
| EXT_glProgramUniform1fEXT, |
| EXT_glProgramUniform1fvEXT, |
| EXT_glProgramUniform1iEXT, |
| EXT_glProgramUniform1ivEXT, |
| EXT_glProgramUniform1uiEXT, |
| EXT_glProgramUniform1uivEXT, |
| EXT_glProgramUniform2fEXT, |
| EXT_glProgramUniform2fvEXT, |
| EXT_glProgramUniform2iEXT, |
| EXT_glProgramUniform2ivEXT, |
| EXT_glProgramUniform2uiEXT, |
| EXT_glProgramUniform2uivEXT, |
| EXT_glProgramUniform3fEXT, |
| EXT_glProgramUniform3fvEXT, |
| EXT_glProgramUniform3iEXT, |
| EXT_glProgramUniform3ivEXT, |
| EXT_glProgramUniform3uiEXT, |
| EXT_glProgramUniform3uivEXT, |
| EXT_glProgramUniform4fEXT, |
| EXT_glProgramUniform4fvEXT, |
| EXT_glProgramUniform4iEXT, |
| EXT_glProgramUniform4ivEXT, |
| EXT_glProgramUniform4uiEXT, |
| EXT_glProgramUniform4uivEXT, |
| EXT_glProgramUniformMatrix2fvEXT, |
| EXT_glProgramUniformMatrix2x3fvEXT, |
| EXT_glProgramUniformMatrix2x4fvEXT, |
| EXT_glProgramUniformMatrix3fvEXT, |
| EXT_glProgramUniformMatrix3x2fvEXT, |
| EXT_glProgramUniformMatrix3x4fvEXT, |
| EXT_glProgramUniformMatrix4fvEXT, |
| EXT_glProgramUniformMatrix4x2fvEXT, |
| EXT_glProgramUniformMatrix4x3fvEXT, |
| EXT_glProgramVertexLimitNV, |
| EXT_glPushClientAttribDefaultEXT, |
| EXT_glReadBufferRegion, |
| EXT_glReadInstrumentsSGIX, |
| EXT_glReferencePlaneSGIX, |
| EXT_glRenderbufferStorage, |
| EXT_glRenderbufferStorageEXT, |
| EXT_glRenderbufferStorageMultisample, |
| EXT_glRenderbufferStorageMultisampleCoverageNV, |
| EXT_glRenderbufferStorageMultisampleEXT, |
| EXT_glReplacementCodePointerSUN, |
| EXT_glReplacementCodeubSUN, |
| EXT_glReplacementCodeubvSUN, |
| EXT_glReplacementCodeuiColor3fVertex3fSUN, |
| EXT_glReplacementCodeuiColor3fVertex3fvSUN, |
| EXT_glReplacementCodeuiColor4fNormal3fVertex3fSUN, |
| EXT_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, |
| EXT_glReplacementCodeuiColor4ubVertex3fSUN, |
| EXT_glReplacementCodeuiColor4ubVertex3fvSUN, |
| EXT_glReplacementCodeuiNormal3fVertex3fSUN, |
| EXT_glReplacementCodeuiNormal3fVertex3fvSUN, |
| EXT_glReplacementCodeuiSUN, |
| EXT_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, |
| EXT_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, |
| EXT_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, |
| EXT_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, |
| EXT_glReplacementCodeuiTexCoord2fVertex3fSUN, |
| EXT_glReplacementCodeuiTexCoord2fVertex3fvSUN, |
| EXT_glReplacementCodeuiVertex3fSUN, |
| EXT_glReplacementCodeuiVertex3fvSUN, |
| EXT_glReplacementCodeuivSUN, |
| EXT_glReplacementCodeusSUN, |
| EXT_glReplacementCodeusvSUN, |
| EXT_glRequestResidentProgramsNV, |
| EXT_glResetHistogramEXT, |
| EXT_glResetMinmaxEXT, |
| EXT_glResizeBuffersMESA, |
| EXT_glSampleCoverage, |
| EXT_glSampleCoverageARB, |
| EXT_glSampleMapATI, |
| EXT_glSampleMaskEXT, |
| EXT_glSampleMaskSGIS, |
| EXT_glSamplePatternEXT, |
| EXT_glSamplePatternSGIS, |
| EXT_glSecondaryColor3b, |
| EXT_glSecondaryColor3bEXT, |
| EXT_glSecondaryColor3bv, |
| EXT_glSecondaryColor3bvEXT, |
| EXT_glSecondaryColor3d, |
| EXT_glSecondaryColor3dEXT, |
| EXT_glSecondaryColor3dv, |
| EXT_glSecondaryColor3dvEXT, |
| EXT_glSecondaryColor3f, |
| EXT_glSecondaryColor3fEXT, |
| EXT_glSecondaryColor3fv, |
| EXT_glSecondaryColor3fvEXT, |
| EXT_glSecondaryColor3hNV, |
| EXT_glSecondaryColor3hvNV, |
| EXT_glSecondaryColor3i, |
| EXT_glSecondaryColor3iEXT, |
| EXT_glSecondaryColor3iv, |
| EXT_glSecondaryColor3ivEXT, |
| EXT_glSecondaryColor3s, |
| EXT_glSecondaryColor3sEXT, |
| EXT_glSecondaryColor3sv, |
| EXT_glSecondaryColor3svEXT, |
| EXT_glSecondaryColor3ub, |
| EXT_glSecondaryColor3ubEXT, |
| EXT_glSecondaryColor3ubv, |
| EXT_glSecondaryColor3ubvEXT, |
| EXT_glSecondaryColor3ui, |
| EXT_glSecondaryColor3uiEXT, |
| EXT_glSecondaryColor3uiv, |
| EXT_glSecondaryColor3uivEXT, |
| EXT_glSecondaryColor3us, |
| EXT_glSecondaryColor3usEXT, |
| EXT_glSecondaryColor3usv, |
| EXT_glSecondaryColor3usvEXT, |
| EXT_glSecondaryColorPointer, |
| EXT_glSecondaryColorPointerEXT, |
| EXT_glSecondaryColorPointerListIBM, |
| EXT_glSelectTextureCoordSetSGIS, |
| EXT_glSelectTextureSGIS, |
| EXT_glSeparableFilter2DEXT, |
| EXT_glSetFenceAPPLE, |
| EXT_glSetFenceNV, |
| EXT_glSetFragmentShaderConstantATI, |
| EXT_glSetInvariantEXT, |
| EXT_glSetLocalConstantEXT, |
| EXT_glShaderOp1EXT, |
| EXT_glShaderOp2EXT, |
| EXT_glShaderOp3EXT, |
| EXT_glShaderSource, |
| EXT_glShaderSourceARB, |
| EXT_glSharpenTexFuncSGIS, |
| EXT_glSpriteParameterfSGIX, |
| EXT_glSpriteParameterfvSGIX, |
| EXT_glSpriteParameteriSGIX, |
| EXT_glSpriteParameterivSGIX, |
| EXT_glStartInstrumentsSGIX, |
| EXT_glStencilClearTagEXT, |
| EXT_glStencilFuncSeparate, |
| EXT_glStencilFuncSeparateATI, |
| EXT_glStencilMaskSeparate, |
| EXT_glStencilOpSeparate, |
| EXT_glStencilOpSeparateATI, |
| EXT_glStopInstrumentsSGIX, |
| EXT_glStringMarkerGREMEDY, |
| EXT_glSwizzleEXT, |
| EXT_glTagSampleBufferSGIX, |
| EXT_glTangent3bEXT, |
| EXT_glTangent3bvEXT, |
| EXT_glTangent3dEXT, |
| EXT_glTangent3dvEXT, |
| EXT_glTangent3fEXT, |
| EXT_glTangent3fvEXT, |
| EXT_glTangent3iEXT, |
| EXT_glTangent3ivEXT, |
| EXT_glTangent3sEXT, |
| EXT_glTangent3svEXT, |
| EXT_glTangentPointerEXT, |
| EXT_glTbufferMask3DFX, |
| EXT_glTestFenceAPPLE, |
| EXT_glTestFenceNV, |
| EXT_glTestObjectAPPLE, |
| EXT_glTexBufferARB, |
| EXT_glTexBufferEXT, |
| EXT_glTexBumpParameterfvATI, |
| EXT_glTexBumpParameterivATI, |
| EXT_glTexCoord1hNV, |
| EXT_glTexCoord1hvNV, |
| EXT_glTexCoord2fColor3fVertex3fSUN, |
| EXT_glTexCoord2fColor3fVertex3fvSUN, |
| EXT_glTexCoord2fColor4fNormal3fVertex3fSUN, |
| EXT_glTexCoord2fColor4fNormal3fVertex3fvSUN, |
| EXT_glTexCoord2fColor4ubVertex3fSUN, |
| EXT_glTexCoord2fColor4ubVertex3fvSUN, |
| EXT_glTexCoord2fNormal3fVertex3fSUN, |
| EXT_glTexCoord2fNormal3fVertex3fvSUN, |
| EXT_glTexCoord2fVertex3fSUN, |
| EXT_glTexCoord2fVertex3fvSUN, |
| EXT_glTexCoord2hNV, |
| EXT_glTexCoord2hvNV, |
| EXT_glTexCoord3hNV, |
| EXT_glTexCoord3hvNV, |
| EXT_glTexCoord4fColor4fNormal3fVertex4fSUN, |
| EXT_glTexCoord4fColor4fNormal3fVertex4fvSUN, |
| EXT_glTexCoord4fVertex4fSUN, |
| EXT_glTexCoord4fVertex4fvSUN, |
| EXT_glTexCoord4hNV, |
| EXT_glTexCoord4hvNV, |
| EXT_glTexCoordPointerEXT, |
| EXT_glTexCoordPointerListIBM, |
| EXT_glTexCoordPointervINTEL, |
| EXT_glTexFilterFuncSGIS, |
| EXT_glTexImage3DEXT, |
| EXT_glTexImage4DSGIS, |
| EXT_glTexParameterIiv, |
| EXT_glTexParameterIivEXT, |
| EXT_glTexParameterIuiv, |
| EXT_glTexParameterIuivEXT, |
| EXT_glTexSubImage1DEXT, |
| EXT_glTexSubImage2DEXT, |
| EXT_glTexSubImage3DEXT, |
| EXT_glTexSubImage4DSGIS, |
| EXT_glTextureBufferEXT, |
| EXT_glTextureColorMaskSGIS, |
| EXT_glTextureImage1DEXT, |
| EXT_glTextureImage2DEXT, |
| EXT_glTextureImage3DEXT, |
| EXT_glTextureLightEXT, |
| EXT_glTextureMaterialEXT, |
| EXT_glTextureNormalEXT, |
| EXT_glTextureParameterIivEXT, |
| EXT_glTextureParameterIuivEXT, |
| EXT_glTextureParameterfEXT, |
| EXT_glTextureParameterfvEXT, |
| EXT_glTextureParameteriEXT, |
| EXT_glTextureParameterivEXT, |
| EXT_glTextureRenderbufferEXT, |
| EXT_glTextureSubImage1DEXT, |
| EXT_glTextureSubImage2DEXT, |
| EXT_glTextureSubImage3DEXT, |
| EXT_glTrackMatrixNV, |
| EXT_glTransformFeedbackAttribsNV, |
| EXT_glTransformFeedbackVaryings, |
| EXT_glTransformFeedbackVaryingsEXT, |
| EXT_glTransformFeedbackVaryingsNV, |
| EXT_glUniform1f, |
| EXT_glUniform1fARB, |
| EXT_glUniform1fv, |
| EXT_glUniform1fvARB, |
| EXT_glUniform1i, |
| EXT_glUniform1iARB, |
| EXT_glUniform1iv, |
| EXT_glUniform1ivARB, |
| EXT_glUniform1ui, |
| EXT_glUniform1uiEXT, |
| EXT_glUniform1uiv, |
| EXT_glUniform1uivEXT, |
| EXT_glUniform2f, |
| EXT_glUniform2fARB, |
| EXT_glUniform2fv, |
| EXT_glUniform2fvARB, |
| EXT_glUniform2i, |
| EXT_glUniform2iARB, |
| EXT_glUniform2iv, |
| EXT_glUniform2ivARB, |
| EXT_glUniform2ui, |
| EXT_glUniform2uiEXT, |
| EXT_glUniform2uiv, |
| EXT_glUniform2uivEXT, |
| EXT_glUniform3f, |
| EXT_glUniform3fARB, |
| EXT_glUniform3fv, |
| EXT_glUniform3fvARB, |
| EXT_glUniform3i, |
| EXT_glUniform3iARB, |
| EXT_glUniform3iv, |
| EXT_glUniform3ivARB, |
| EXT_glUniform3ui, |
| EXT_glUniform3uiEXT, |
| EXT_glUniform3uiv, |
| EXT_glUniform3uivEXT, |
| EXT_glUniform4f, |
| EXT_glUniform4fARB, |
| EXT_glUniform4fv, |
| EXT_glUniform4fvARB, |
| EXT_glUniform4i, |
| EXT_glUniform4iARB, |
| EXT_glUniform4iv, |
| EXT_glUniform4ivARB, |
| EXT_glUniform4ui, |
| EXT_glUniform4uiEXT, |
| EXT_glUniform4uiv, |
| EXT_glUniform4uivEXT, |
| EXT_glUniformBufferEXT, |
| EXT_glUniformMatrix2fv, |
| EXT_glUniformMatrix2fvARB, |
| EXT_glUniformMatrix2x3fv, |
| EXT_glUniformMatrix2x4fv, |
| EXT_glUniformMatrix3fv, |
| EXT_glUniformMatrix3fvARB, |
| EXT_glUniformMatrix3x2fv, |
| EXT_glUniformMatrix3x4fv, |
| EXT_glUniformMatrix4fv, |
| EXT_glUniformMatrix4fvARB, |
| EXT_glUniformMatrix4x2fv, |
| EXT_glUniformMatrix4x3fv, |
| EXT_glUnlockArraysEXT, |
| EXT_glUnmapBuffer, |
| EXT_glUnmapBufferARB, |
| EXT_glUnmapNamedBufferEXT, |
| EXT_glUnmapObjectBufferATI, |
| EXT_glUpdateObjectBufferATI, |
| EXT_glUseProgram, |
| EXT_glUseProgramObjectARB, |
| EXT_glValidateProgram, |
| EXT_glValidateProgramARB, |
| EXT_glVariantArrayObjectATI, |
| EXT_glVariantPointerEXT, |
| EXT_glVariantbvEXT, |
| EXT_glVariantdvEXT, |
| EXT_glVariantfvEXT, |
| EXT_glVariantivEXT, |
| EXT_glVariantsvEXT, |
| EXT_glVariantubvEXT, |
| EXT_glVariantuivEXT, |
| EXT_glVariantusvEXT, |
| EXT_glVertex2hNV, |
| EXT_glVertex2hvNV, |
| EXT_glVertex3hNV, |
| EXT_glVertex3hvNV, |
| EXT_glVertex4hNV, |
| EXT_glVertex4hvNV, |
| EXT_glVertexArrayParameteriAPPLE, |
| EXT_glVertexArrayRangeAPPLE, |
| EXT_glVertexArrayRangeNV, |
| EXT_glVertexAttrib1d, |
| EXT_glVertexAttrib1dARB, |
| EXT_glVertexAttrib1dNV, |
| EXT_glVertexAttrib1dv, |
| EXT_glVertexAttrib1dvARB, |
| EXT_glVertexAttrib1dvNV, |
| EXT_glVertexAttrib1f, |
| EXT_glVertexAttrib1fARB, |
| EXT_glVertexAttrib1fNV, |
| EXT_glVertexAttrib1fv, |
| EXT_glVertexAttrib1fvARB, |
| EXT_glVertexAttrib1fvNV, |
| EXT_glVertexAttrib1hNV, |
| EXT_glVertexAttrib1hvNV, |
| EXT_glVertexAttrib1s, |
| EXT_glVertexAttrib1sARB, |
| EXT_glVertexAttrib1sNV, |
| EXT_glVertexAttrib1sv, |
| EXT_glVertexAttrib1svARB, |
| EXT_glVertexAttrib1svNV, |
| EXT_glVertexAttrib2d, |
| EXT_glVertexAttrib2dARB, |
| EXT_glVertexAttrib2dNV, |
| EXT_glVertexAttrib2dv, |
| EXT_glVertexAttrib2dvARB, |
| EXT_glVertexAttrib2dvNV, |
| EXT_glVertexAttrib2f, |
| EXT_glVertexAttrib2fARB, |
| EXT_glVertexAttrib2fNV, |
| EXT_glVertexAttrib2fv, |
| EXT_glVertexAttrib2fvARB, |
| EXT_glVertexAttrib2fvNV, |
| EXT_glVertexAttrib2hNV, |
| EXT_glVertexAttrib2hvNV, |
| EXT_glVertexAttrib2s, |
| EXT_glVertexAttrib2sARB, |
| EXT_glVertexAttrib2sNV, |
| EXT_glVertexAttrib2sv, |
| EXT_glVertexAttrib2svARB, |
| EXT_glVertexAttrib2svNV, |
| EXT_glVertexAttrib3d, |
| EXT_glVertexAttrib3dARB, |
| EXT_glVertexAttrib3dNV, |
| EXT_glVertexAttrib3dv, |
| EXT_glVertexAttrib3dvARB, |
| EXT_glVertexAttrib3dvNV, |
| EXT_glVertexAttrib3f, |
| EXT_glVertexAttrib3fARB, |
| EXT_glVertexAttrib3fNV, |
| EXT_glVertexAttrib3fv, |
| EXT_glVertexAttrib3fvARB, |
| EXT_glVertexAttrib3fvNV, |
| EXT_glVertexAttrib3hNV, |
| EXT_glVertexAttrib3hvNV, |
| EXT_glVertexAttrib3s, |
| EXT_glVertexAttrib3sARB, |
| EXT_glVertexAttrib3sNV, |
| EXT_glVertexAttrib3sv, |
| EXT_glVertexAttrib3svARB, |
| EXT_glVertexAttrib3svNV, |
| EXT_glVertexAttrib4Nbv, |
| EXT_glVertexAttrib4NbvARB, |
| EXT_glVertexAttrib4Niv, |
| EXT_glVertexAttrib4NivARB, |
| EXT_glVertexAttrib4Nsv, |
| EXT_glVertexAttrib4NsvARB, |
| EXT_glVertexAttrib4Nub, |
| EXT_glVertexAttrib4NubARB, |
| EXT_glVertexAttrib4Nubv, |
| EXT_glVertexAttrib4NubvARB, |
| EXT_glVertexAttrib4Nuiv, |
| EXT_glVertexAttrib4NuivARB, |
| EXT_glVertexAttrib4Nusv, |
| EXT_glVertexAttrib4NusvARB, |
| EXT_glVertexAttrib4bv, |
| EXT_glVertexAttrib4bvARB, |
| EXT_glVertexAttrib4d, |
| EXT_glVertexAttrib4dARB, |
| EXT_glVertexAttrib4dNV, |
| EXT_glVertexAttrib4dv, |
| EXT_glVertexAttrib4dvARB, |
| EXT_glVertexAttrib4dvNV, |
| EXT_glVertexAttrib4f, |
| EXT_glVertexAttrib4fARB, |
| EXT_glVertexAttrib4fNV, |
| EXT_glVertexAttrib4fv, |
| EXT_glVertexAttrib4fvARB, |
| EXT_glVertexAttrib4fvNV, |
| EXT_glVertexAttrib4hNV, |
| EXT_glVertexAttrib4hvNV, |
| EXT_glVertexAttrib4iv, |
| EXT_glVertexAttrib4ivARB, |
| EXT_glVertexAttrib4s, |
| EXT_glVertexAttrib4sARB, |
| EXT_glVertexAttrib4sNV, |
| EXT_glVertexAttrib4sv, |
| EXT_glVertexAttrib4svARB, |
| EXT_glVertexAttrib4svNV, |
| EXT_glVertexAttrib4ubNV, |
| EXT_glVertexAttrib4ubv, |
| EXT_glVertexAttrib4ubvARB, |
| EXT_glVertexAttrib4ubvNV, |
| EXT_glVertexAttrib4uiv, |
| EXT_glVertexAttrib4uivARB, |
| EXT_glVertexAttrib4usv, |
| EXT_glVertexAttrib4usvARB, |
| EXT_glVertexAttribArrayObjectATI, |
| EXT_glVertexAttribDivisor, |
| EXT_glVertexAttribI1i, |
| EXT_glVertexAttribI1iEXT, |
| EXT_glVertexAttribI1iv, |
| EXT_glVertexAttribI1ivEXT, |
| EXT_glVertexAttribI1ui, |
| EXT_glVertexAttribI1uiEXT, |
| EXT_glVertexAttribI1uiv, |
| EXT_glVertexAttribI1uivEXT, |
| EXT_glVertexAttribI2i, |
| EXT_glVertexAttribI2iEXT, |
| EXT_glVertexAttribI2iv, |
| EXT_glVertexAttribI2ivEXT, |
| EXT_glVertexAttribI2ui, |
| EXT_glVertexAttribI2uiEXT, |
| EXT_glVertexAttribI2uiv, |
| EXT_glVertexAttribI2uivEXT, |
| EXT_glVertexAttribI3i, |
| EXT_glVertexAttribI3iEXT, |
| EXT_glVertexAttribI3iv, |
| EXT_glVertexAttribI3ivEXT, |
| EXT_glVertexAttribI3ui, |
| EXT_glVertexAttribI3uiEXT, |
| EXT_glVertexAttribI3uiv, |
| EXT_glVertexAttribI3uivEXT, |
| EXT_glVertexAttribI4bv, |
| EXT_glVertexAttribI4bvEXT, |
| EXT_glVertexAttribI4i, |
| EXT_glVertexAttribI4iEXT, |
| EXT_glVertexAttribI4iv, |
| EXT_glVertexAttribI4ivEXT, |
| EXT_glVertexAttribI4sv, |
| EXT_glVertexAttribI4svEXT, |
| EXT_glVertexAttribI4ubv, |
| EXT_glVertexAttribI4ubvEXT, |
| EXT_glVertexAttribI4ui, |
| EXT_glVertexAttribI4uiEXT, |
| EXT_glVertexAttribI4uiv, |
| EXT_glVertexAttribI4uivEXT, |
| EXT_glVertexAttribI4usv, |
| EXT_glVertexAttribI4usvEXT, |
| EXT_glVertexAttribIPointer, |
| EXT_glVertexAttribIPointerEXT, |
| EXT_glVertexAttribPointer, |
| EXT_glVertexAttribPointerARB, |
| EXT_glVertexAttribPointerNV, |
| EXT_glVertexAttribs1dvNV, |
| EXT_glVertexAttribs1fvNV, |
| EXT_glVertexAttribs1hvNV, |
| EXT_glVertexAttribs1svNV, |
| EXT_glVertexAttribs2dvNV, |
| EXT_glVertexAttribs2fvNV, |
| EXT_glVertexAttribs2hvNV, |
| EXT_glVertexAttribs2svNV, |
| EXT_glVertexAttribs3dvNV, |
| EXT_glVertexAttribs3fvNV, |
| EXT_glVertexAttribs3hvNV, |
| EXT_glVertexAttribs3svNV, |
| EXT_glVertexAttribs4dvNV, |
| EXT_glVertexAttribs4fvNV, |
| EXT_glVertexAttribs4hvNV, |
| EXT_glVertexAttribs4svNV, |
| EXT_glVertexAttribs4ubvNV, |
| EXT_glVertexBlendARB, |
| EXT_glVertexBlendEnvfATI, |
| EXT_glVertexBlendEnviATI, |
| EXT_glVertexPointerEXT, |
| EXT_glVertexPointerListIBM, |
| EXT_glVertexPointervINTEL, |
| EXT_glVertexStream1dATI, |
| EXT_glVertexStream1dvATI, |
| EXT_glVertexStream1fATI, |
| EXT_glVertexStream1fvATI, |
| EXT_glVertexStream1iATI, |
| EXT_glVertexStream1ivATI, |
| EXT_glVertexStream1sATI, |
| EXT_glVertexStream1svATI, |
| EXT_glVertexStream2dATI, |
| EXT_glVertexStream2dvATI, |
| EXT_glVertexStream2fATI, |
| EXT_glVertexStream2fvATI, |
| EXT_glVertexStream2iATI, |
| EXT_glVertexStream2ivATI, |
| EXT_glVertexStream2sATI, |
| EXT_glVertexStream2svATI, |
| EXT_glVertexStream3dATI, |
| EXT_glVertexStream3dvATI, |
| EXT_glVertexStream3fATI, |
| EXT_glVertexStream3fvATI, |
| EXT_glVertexStream3iATI, |
| EXT_glVertexStream3ivATI, |
| EXT_glVertexStream3sATI, |
| EXT_glVertexStream3svATI, |
| EXT_glVertexStream4dATI, |
| EXT_glVertexStream4dvATI, |
| EXT_glVertexStream4fATI, |
| EXT_glVertexStream4fvATI, |
| EXT_glVertexStream4iATI, |
| EXT_glVertexStream4ivATI, |
| EXT_glVertexStream4sATI, |
| EXT_glVertexStream4svATI, |
| EXT_glVertexWeightPointerEXT, |
| EXT_glVertexWeightfEXT, |
| EXT_glVertexWeightfvEXT, |
| EXT_glVertexWeighthNV, |
| EXT_glVertexWeighthvNV, |
| EXT_glWeightPointerARB, |
| EXT_glWeightbvARB, |
| EXT_glWeightdvARB, |
| EXT_glWeightfvARB, |
| EXT_glWeightivARB, |
| EXT_glWeightsvARB, |
| EXT_glWeightubvARB, |
| EXT_glWeightuivARB, |
| EXT_glWeightusvARB, |
| EXT_glWindowPos2d, |
| EXT_glWindowPos2dARB, |
| EXT_glWindowPos2dMESA, |
| EXT_glWindowPos2dv, |
| EXT_glWindowPos2dvARB, |
| EXT_glWindowPos2dvMESA, |
| EXT_glWindowPos2f, |
| EXT_glWindowPos2fARB, |
| EXT_glWindowPos2fMESA, |
| EXT_glWindowPos2fv, |
| EXT_glWindowPos2fvARB, |
| EXT_glWindowPos2fvMESA, |
| EXT_glWindowPos2i, |
| EXT_glWindowPos2iARB, |
| EXT_glWindowPos2iMESA, |
| EXT_glWindowPos2iv, |
| EXT_glWindowPos2ivARB, |
| EXT_glWindowPos2ivMESA, |
| EXT_glWindowPos2s, |
| EXT_glWindowPos2sARB, |
| EXT_glWindowPos2sMESA, |
| EXT_glWindowPos2sv, |
| EXT_glWindowPos2svARB, |
| EXT_glWindowPos2svMESA, |
| EXT_glWindowPos3d, |
| EXT_glWindowPos3dARB, |
| EXT_glWindowPos3dMESA, |
| EXT_glWindowPos3dv, |
| EXT_glWindowPos3dvARB, |
| EXT_glWindowPos3dvMESA, |
| EXT_glWindowPos3f, |
| EXT_glWindowPos3fARB, |
| EXT_glWindowPos3fMESA, |
| EXT_glWindowPos3fv, |
| EXT_glWindowPos3fvARB, |
| EXT_glWindowPos3fvMESA, |
| EXT_glWindowPos3i, |
| EXT_glWindowPos3iARB, |
| EXT_glWindowPos3iMESA, |
| EXT_glWindowPos3iv, |
| EXT_glWindowPos3ivARB, |
| EXT_glWindowPos3ivMESA, |
| EXT_glWindowPos3s, |
| EXT_glWindowPos3sARB, |
| EXT_glWindowPos3sMESA, |
| EXT_glWindowPos3sv, |
| EXT_glWindowPos3svARB, |
| EXT_glWindowPos3svMESA, |
| EXT_glWindowPos4dMESA, |
| EXT_glWindowPos4dvMESA, |
| EXT_glWindowPos4fMESA, |
| EXT_glWindowPos4fvMESA, |
| EXT_glWindowPos4iMESA, |
| EXT_glWindowPos4ivMESA, |
| EXT_glWindowPos4sMESA, |
| EXT_glWindowPos4svMESA, |
| EXT_glWriteMaskEXT, |
| NB_EXTENSIONS |
| }; |
| |
| const int extension_registry_size = NB_EXTENSIONS; |
| void *extension_funcs[NB_EXTENSIONS]; |
| |
| /* The thunks themselves....*/ |
| static void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) { |
| void (*func_glActiveStencilFaceEXT)( GLenum ) = extension_funcs[EXT_glActiveStencilFaceEXT]; |
| TRACE("(%d)\n", face ); |
| ENTER_GL(); |
| func_glActiveStencilFaceEXT( face ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glActiveTexture( GLenum texture ) { |
| void (*func_glActiveTexture)( GLenum ) = extension_funcs[EXT_glActiveTexture]; |
| TRACE("(%d)\n", texture ); |
| ENTER_GL(); |
| func_glActiveTexture( texture ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glActiveTextureARB( GLenum texture ) { |
| void (*func_glActiveTextureARB)( GLenum ) = extension_funcs[EXT_glActiveTextureARB]; |
| TRACE("(%d)\n", texture ); |
| ENTER_GL(); |
| func_glActiveTextureARB( texture ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glActiveVaryingNV( GLuint program, char* name ) { |
| void (*func_glActiveVaryingNV)( GLuint, char* ) = extension_funcs[EXT_glActiveVaryingNV]; |
| TRACE("(%d, %p)\n", program, name ); |
| ENTER_GL(); |
| func_glActiveVaryingNV( program, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) { |
| void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glAlphaFragmentOp1ATI]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod ); |
| ENTER_GL(); |
| func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) { |
| void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glAlphaFragmentOp2ATI]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod ); |
| ENTER_GL(); |
| func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) { |
| void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glAlphaFragmentOp3ATI]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod ); |
| ENTER_GL(); |
| func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glApplyTextureEXT( GLenum mode ) { |
| void (*func_glApplyTextureEXT)( GLenum ) = extension_funcs[EXT_glApplyTextureEXT]; |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| func_glApplyTextureEXT( mode ); |
| LEAVE_GL(); |
| } |
| |
| static GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* programs, GLboolean* residences ) { |
| GLboolean ret_value; |
| GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = extension_funcs[EXT_glAreProgramsResidentNV]; |
| TRACE("(%d, %p, %p)\n", n, programs, residences ); |
| ENTER_GL(); |
| ret_value = func_glAreProgramsResidentNV( n, programs, residences ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) { |
| GLboolean ret_value; |
| GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = extension_funcs[EXT_glAreTexturesResidentEXT]; |
| TRACE("(%d, %p, %p)\n", n, textures, residences ); |
| ENTER_GL(); |
| ret_value = func_glAreTexturesResidentEXT( n, textures, residences ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glArrayElementEXT( GLint i ) { |
| void (*func_glArrayElementEXT)( GLint ) = extension_funcs[EXT_glArrayElementEXT]; |
| TRACE("(%d)\n", i ); |
| ENTER_GL(); |
| func_glArrayElementEXT( i ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) { |
| void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = extension_funcs[EXT_glArrayObjectATI]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset ); |
| ENTER_GL(); |
| func_glArrayObjectATI( array, size, type, stride, buffer, offset ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) { |
| void (*func_glAsyncMarkerSGIX)( GLuint ) = extension_funcs[EXT_glAsyncMarkerSGIX]; |
| TRACE("(%d)\n", marker ); |
| ENTER_GL(); |
| func_glAsyncMarkerSGIX( marker ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glAttachObjectARB( unsigned int containerObj, unsigned int obj ) { |
| void (*func_glAttachObjectARB)( unsigned int, unsigned int ) = extension_funcs[EXT_glAttachObjectARB]; |
| TRACE("(%d, %d)\n", containerObj, obj ); |
| ENTER_GL(); |
| func_glAttachObjectARB( containerObj, obj ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glAttachShader( GLuint program, GLuint shader ) { |
| void (*func_glAttachShader)( GLuint, GLuint ) = extension_funcs[EXT_glAttachShader]; |
| TRACE("(%d, %d)\n", program, shader ); |
| ENTER_GL(); |
| func_glAttachShader( program, shader ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginConditionalRender( GLuint id, GLenum mode ) { |
| void (*func_glBeginConditionalRender)( GLuint, GLenum ) = extension_funcs[EXT_glBeginConditionalRender]; |
| TRACE("(%d, %d)\n", id, mode ); |
| ENTER_GL(); |
| func_glBeginConditionalRender( id, mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginConditionalRenderNV( GLuint id, GLenum mode ) { |
| void (*func_glBeginConditionalRenderNV)( GLuint, GLenum ) = extension_funcs[EXT_glBeginConditionalRenderNV]; |
| TRACE("(%d, %d)\n", id, mode ); |
| ENTER_GL(); |
| func_glBeginConditionalRenderNV( id, mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginFragmentShaderATI( void ) { |
| void (*func_glBeginFragmentShaderATI)( void ) = extension_funcs[EXT_glBeginFragmentShaderATI]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glBeginFragmentShaderATI( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) { |
| void (*func_glBeginOcclusionQueryNV)( GLuint ) = extension_funcs[EXT_glBeginOcclusionQueryNV]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| func_glBeginOcclusionQueryNV( id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginQuery( GLenum target, GLuint id ) { |
| void (*func_glBeginQuery)( GLenum, GLuint ) = extension_funcs[EXT_glBeginQuery]; |
| TRACE("(%d, %d)\n", target, id ); |
| ENTER_GL(); |
| func_glBeginQuery( target, id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginQueryARB( GLenum target, GLuint id ) { |
| void (*func_glBeginQueryARB)( GLenum, GLuint ) = extension_funcs[EXT_glBeginQueryARB]; |
| TRACE("(%d, %d)\n", target, id ); |
| ENTER_GL(); |
| func_glBeginQueryARB( target, id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginTransformFeedback( GLenum primitiveMode ) { |
| void (*func_glBeginTransformFeedback)( GLenum ) = extension_funcs[EXT_glBeginTransformFeedback]; |
| TRACE("(%d)\n", primitiveMode ); |
| ENTER_GL(); |
| func_glBeginTransformFeedback( primitiveMode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginTransformFeedbackEXT( GLenum primitiveMode ) { |
| void (*func_glBeginTransformFeedbackEXT)( GLenum ) = extension_funcs[EXT_glBeginTransformFeedbackEXT]; |
| TRACE("(%d)\n", primitiveMode ); |
| ENTER_GL(); |
| func_glBeginTransformFeedbackEXT( primitiveMode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginTransformFeedbackNV( GLenum primitiveMode ) { |
| void (*func_glBeginTransformFeedbackNV)( GLenum ) = extension_funcs[EXT_glBeginTransformFeedbackNV]; |
| TRACE("(%d)\n", primitiveMode ); |
| ENTER_GL(); |
| func_glBeginTransformFeedbackNV( primitiveMode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBeginVertexShaderEXT( void ) { |
| void (*func_glBeginVertexShaderEXT)( void ) = extension_funcs[EXT_glBeginVertexShaderEXT]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glBeginVertexShaderEXT( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindAttribLocation( GLuint program, GLuint index, char* name ) { |
| void (*func_glBindAttribLocation)( GLuint, GLuint, char* ) = extension_funcs[EXT_glBindAttribLocation]; |
| TRACE("(%d, %d, %p)\n", program, index, name ); |
| ENTER_GL(); |
| func_glBindAttribLocation( program, index, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindAttribLocationARB( unsigned int programObj, GLuint index, char* name ) { |
| void (*func_glBindAttribLocationARB)( unsigned int, GLuint, char* ) = extension_funcs[EXT_glBindAttribLocationARB]; |
| TRACE("(%d, %d, %p)\n", programObj, index, name ); |
| ENTER_GL(); |
| func_glBindAttribLocationARB( programObj, index, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBuffer( GLenum target, GLuint buffer ) { |
| void (*func_glBindBuffer)( GLenum, GLuint ) = extension_funcs[EXT_glBindBuffer]; |
| TRACE("(%d, %d)\n", target, buffer ); |
| ENTER_GL(); |
| func_glBindBuffer( target, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) { |
| void (*func_glBindBufferARB)( GLenum, GLuint ) = extension_funcs[EXT_glBindBufferARB]; |
| TRACE("(%d, %d)\n", target, buffer ); |
| ENTER_GL(); |
| func_glBindBufferARB( target, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBufferBase( GLenum target, GLuint index, GLuint buffer ) { |
| void (*func_glBindBufferBase)( GLenum, GLuint, GLuint ) = extension_funcs[EXT_glBindBufferBase]; |
| TRACE("(%d, %d, %d)\n", target, index, buffer ); |
| ENTER_GL(); |
| func_glBindBufferBase( target, index, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBufferBaseEXT( GLenum target, GLuint index, GLuint buffer ) { |
| void (*func_glBindBufferBaseEXT)( GLenum, GLuint, GLuint ) = extension_funcs[EXT_glBindBufferBaseEXT]; |
| TRACE("(%d, %d, %d)\n", target, index, buffer ); |
| ENTER_GL(); |
| func_glBindBufferBaseEXT( target, index, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBufferBaseNV( GLenum target, GLuint index, GLuint buffer ) { |
| void (*func_glBindBufferBaseNV)( GLenum, GLuint, GLuint ) = extension_funcs[EXT_glBindBufferBaseNV]; |
| TRACE("(%d, %d, %d)\n", target, index, buffer ); |
| ENTER_GL(); |
| func_glBindBufferBaseNV( target, index, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBufferOffsetEXT( GLenum target, GLuint index, GLuint buffer, INT_PTR offset ) { |
| void (*func_glBindBufferOffsetEXT)( GLenum, GLuint, GLuint, INT_PTR ) = extension_funcs[EXT_glBindBufferOffsetEXT]; |
| TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset ); |
| ENTER_GL(); |
| func_glBindBufferOffsetEXT( target, index, buffer, offset ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBufferOffsetNV( GLenum target, GLuint index, GLuint buffer, INT_PTR offset ) { |
| void (*func_glBindBufferOffsetNV)( GLenum, GLuint, GLuint, INT_PTR ) = extension_funcs[EXT_glBindBufferOffsetNV]; |
| TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset ); |
| ENTER_GL(); |
| func_glBindBufferOffsetNV( target, index, buffer, offset ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBufferRange( GLenum target, GLuint index, GLuint buffer, INT_PTR offset, INT_PTR size ) { |
| void (*func_glBindBufferRange)( GLenum, GLuint, GLuint, INT_PTR, INT_PTR ) = extension_funcs[EXT_glBindBufferRange]; |
| TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size ); |
| ENTER_GL(); |
| func_glBindBufferRange( target, index, buffer, offset, size ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBufferRangeEXT( GLenum target, GLuint index, GLuint buffer, INT_PTR offset, INT_PTR size ) { |
| void (*func_glBindBufferRangeEXT)( GLenum, GLuint, GLuint, INT_PTR, INT_PTR ) = extension_funcs[EXT_glBindBufferRangeEXT]; |
| TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size ); |
| ENTER_GL(); |
| func_glBindBufferRangeEXT( target, index, buffer, offset, size ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindBufferRangeNV( GLenum target, GLuint index, GLuint buffer, INT_PTR offset, INT_PTR size ) { |
| void (*func_glBindBufferRangeNV)( GLenum, GLuint, GLuint, INT_PTR, INT_PTR ) = extension_funcs[EXT_glBindBufferRangeNV]; |
| TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size ); |
| ENTER_GL(); |
| func_glBindBufferRangeNV( target, index, buffer, offset, size ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindFragDataLocation( GLuint program, GLuint color, char* name ) { |
| void (*func_glBindFragDataLocation)( GLuint, GLuint, char* ) = extension_funcs[EXT_glBindFragDataLocation]; |
| TRACE("(%d, %d, %p)\n", program, color, name ); |
| ENTER_GL(); |
| func_glBindFragDataLocation( program, color, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindFragDataLocationEXT( GLuint program, GLuint color, char* name ) { |
| void (*func_glBindFragDataLocationEXT)( GLuint, GLuint, char* ) = extension_funcs[EXT_glBindFragDataLocationEXT]; |
| TRACE("(%d, %d, %p)\n", program, color, name ); |
| ENTER_GL(); |
| func_glBindFragDataLocationEXT( program, color, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindFragmentShaderATI( GLuint id ) { |
| void (*func_glBindFragmentShaderATI)( GLuint ) = extension_funcs[EXT_glBindFragmentShaderATI]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| func_glBindFragmentShaderATI( id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindFramebuffer( GLenum target, GLuint framebuffer ) { |
| void (*func_glBindFramebuffer)( GLenum, GLuint ) = extension_funcs[EXT_glBindFramebuffer]; |
| TRACE("(%d, %d)\n", target, framebuffer ); |
| ENTER_GL(); |
| func_glBindFramebuffer( target, framebuffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindFramebufferEXT( GLenum target, GLuint framebuffer ) { |
| void (*func_glBindFramebufferEXT)( GLenum, GLuint ) = extension_funcs[EXT_glBindFramebufferEXT]; |
| TRACE("(%d, %d)\n", target, framebuffer ); |
| ENTER_GL(); |
| func_glBindFramebufferEXT( target, framebuffer ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) { |
| GLuint ret_value; |
| GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = extension_funcs[EXT_glBindLightParameterEXT]; |
| TRACE("(%d, %d)\n", light, value ); |
| ENTER_GL(); |
| ret_value = func_glBindLightParameterEXT( light, value ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) { |
| GLuint ret_value; |
| GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = extension_funcs[EXT_glBindMaterialParameterEXT]; |
| TRACE("(%d, %d)\n", face, value ); |
| ENTER_GL(); |
| ret_value = func_glBindMaterialParameterEXT( face, value ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glBindMultiTextureEXT( GLenum texunit, GLenum target, GLuint texture ) { |
| void (*func_glBindMultiTextureEXT)( GLenum, GLenum, GLuint ) = extension_funcs[EXT_glBindMultiTextureEXT]; |
| TRACE("(%d, %d, %d)\n", texunit, target, texture ); |
| ENTER_GL(); |
| func_glBindMultiTextureEXT( texunit, target, texture ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glBindParameterEXT( GLenum value ) { |
| GLuint ret_value; |
| GLuint (*func_glBindParameterEXT)( GLenum ) = extension_funcs[EXT_glBindParameterEXT]; |
| TRACE("(%d)\n", value ); |
| ENTER_GL(); |
| ret_value = func_glBindParameterEXT( value ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) { |
| void (*func_glBindProgramARB)( GLenum, GLuint ) = extension_funcs[EXT_glBindProgramARB]; |
| TRACE("(%d, %d)\n", target, program ); |
| ENTER_GL(); |
| func_glBindProgramARB( target, program ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) { |
| void (*func_glBindProgramNV)( GLenum, GLuint ) = extension_funcs[EXT_glBindProgramNV]; |
| TRACE("(%d, %d)\n", target, id ); |
| ENTER_GL(); |
| func_glBindProgramNV( target, id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindRenderbuffer( GLenum target, GLuint renderbuffer ) { |
| void (*func_glBindRenderbuffer)( GLenum, GLuint ) = extension_funcs[EXT_glBindRenderbuffer]; |
| TRACE("(%d, %d)\n", target, renderbuffer ); |
| ENTER_GL(); |
| func_glBindRenderbuffer( target, renderbuffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindRenderbufferEXT( GLenum target, GLuint renderbuffer ) { |
| void (*func_glBindRenderbufferEXT)( GLenum, GLuint ) = extension_funcs[EXT_glBindRenderbufferEXT]; |
| TRACE("(%d, %d)\n", target, renderbuffer ); |
| ENTER_GL(); |
| func_glBindRenderbufferEXT( target, renderbuffer ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) { |
| GLuint ret_value; |
| GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = extension_funcs[EXT_glBindTexGenParameterEXT]; |
| TRACE("(%d, %d, %d)\n", unit, coord, value ); |
| ENTER_GL(); |
| ret_value = func_glBindTexGenParameterEXT( unit, coord, value ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) { |
| void (*func_glBindTextureEXT)( GLenum, GLuint ) = extension_funcs[EXT_glBindTextureEXT]; |
| TRACE("(%d, %d)\n", target, texture ); |
| ENTER_GL(); |
| func_glBindTextureEXT( target, texture ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) { |
| GLuint ret_value; |
| GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = extension_funcs[EXT_glBindTextureUnitParameterEXT]; |
| TRACE("(%d, %d)\n", unit, value ); |
| ENTER_GL(); |
| ret_value = func_glBindTextureUnitParameterEXT( unit, value ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glBindVertexArray( GLuint array ) { |
| void (*func_glBindVertexArray)( GLuint ) = extension_funcs[EXT_glBindVertexArray]; |
| TRACE("(%d)\n", array ); |
| ENTER_GL(); |
| func_glBindVertexArray( array ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) { |
| void (*func_glBindVertexArrayAPPLE)( GLuint ) = extension_funcs[EXT_glBindVertexArrayAPPLE]; |
| TRACE("(%d)\n", array ); |
| ENTER_GL(); |
| func_glBindVertexArrayAPPLE( array ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBindVertexShaderEXT( GLuint id ) { |
| void (*func_glBindVertexShaderEXT)( GLuint ) = extension_funcs[EXT_glBindVertexShaderEXT]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| func_glBindVertexShaderEXT( id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) { |
| void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = extension_funcs[EXT_glBinormal3bEXT]; |
| TRACE("(%d, %d, %d)\n", bx, by, bz ); |
| ENTER_GL(); |
| func_glBinormal3bEXT( bx, by, bz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) { |
| void (*func_glBinormal3bvEXT)( GLbyte* ) = extension_funcs[EXT_glBinormal3bvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glBinormal3bvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) { |
| void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glBinormal3dEXT]; |
| TRACE("(%f, %f, %f)\n", bx, by, bz ); |
| ENTER_GL(); |
| func_glBinormal3dEXT( bx, by, bz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) { |
| void (*func_glBinormal3dvEXT)( GLdouble* ) = extension_funcs[EXT_glBinormal3dvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glBinormal3dvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) { |
| void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glBinormal3fEXT]; |
| TRACE("(%f, %f, %f)\n", bx, by, bz ); |
| ENTER_GL(); |
| func_glBinormal3fEXT( bx, by, bz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) { |
| void (*func_glBinormal3fvEXT)( GLfloat* ) = extension_funcs[EXT_glBinormal3fvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glBinormal3fvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) { |
| void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = extension_funcs[EXT_glBinormal3iEXT]; |
| TRACE("(%d, %d, %d)\n", bx, by, bz ); |
| ENTER_GL(); |
| func_glBinormal3iEXT( bx, by, bz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3ivEXT( GLint* v ) { |
| void (*func_glBinormal3ivEXT)( GLint* ) = extension_funcs[EXT_glBinormal3ivEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glBinormal3ivEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) { |
| void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = extension_funcs[EXT_glBinormal3sEXT]; |
| TRACE("(%d, %d, %d)\n", bx, by, bz ); |
| ENTER_GL(); |
| func_glBinormal3sEXT( bx, by, bz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormal3svEXT( GLshort* v ) { |
| void (*func_glBinormal3svEXT)( GLshort* ) = extension_funcs[EXT_glBinormal3svEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glBinormal3svEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glBinormalPointerEXT]; |
| TRACE("(%d, %d, %p)\n", type, stride, pointer ); |
| ENTER_GL(); |
| func_glBinormalPointerEXT( type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { |
| void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = extension_funcs[EXT_glBlendColorEXT]; |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| func_glBlendColorEXT( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBlendEquationEXT( GLenum mode ) { |
| void (*func_glBlendEquationEXT)( GLenum ) = extension_funcs[EXT_glBlendEquationEXT]; |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| func_glBlendEquationEXT( mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha ) { |
| void (*func_glBlendEquationSeparate)( GLenum, GLenum ) = extension_funcs[EXT_glBlendEquationSeparate]; |
| TRACE("(%d, %d)\n", modeRGB, modeAlpha ); |
| ENTER_GL(); |
| func_glBlendEquationSeparate( modeRGB, modeAlpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeAlpha ) { |
| void (*func_glBlendEquationSeparateEXT)( GLenum, GLenum ) = extension_funcs[EXT_glBlendEquationSeparateEXT]; |
| TRACE("(%d, %d)\n", modeRGB, modeAlpha ); |
| ENTER_GL(); |
| func_glBlendEquationSeparateEXT( modeRGB, modeAlpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) { |
| void (*func_glBlendFuncSeparate)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glBlendFuncSeparate]; |
| TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); |
| ENTER_GL(); |
| func_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) { |
| void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glBlendFuncSeparateEXT]; |
| TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); |
| ENTER_GL(); |
| func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) { |
| void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glBlendFuncSeparateINGR]; |
| TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); |
| ENTER_GL(); |
| func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBlitFramebuffer( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) { |
| void (*func_glBlitFramebuffer)( GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum ) = extension_funcs[EXT_glBlitFramebuffer]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter ); |
| ENTER_GL(); |
| func_glBlitFramebuffer( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBlitFramebufferEXT( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) { |
| void (*func_glBlitFramebufferEXT)( GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum ) = extension_funcs[EXT_glBlitFramebufferEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter ); |
| ENTER_GL(); |
| func_glBlitFramebufferEXT( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBufferData( GLenum target, INT_PTR size, GLvoid* data, GLenum usage ) { |
| void (*func_glBufferData)( GLenum, INT_PTR, GLvoid*, GLenum ) = extension_funcs[EXT_glBufferData]; |
| TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage ); |
| ENTER_GL(); |
| func_glBufferData( target, size, data, usage ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBufferDataARB( GLenum target, INT_PTR size, GLvoid* data, GLenum usage ) { |
| void (*func_glBufferDataARB)( GLenum, INT_PTR, GLvoid*, GLenum ) = extension_funcs[EXT_glBufferDataARB]; |
| TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage ); |
| ENTER_GL(); |
| func_glBufferDataARB( target, size, data, usage ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBufferParameteriAPPLE( GLenum target, GLenum pname, GLint param ) { |
| void (*func_glBufferParameteriAPPLE)( GLenum, GLenum, GLint ) = extension_funcs[EXT_glBufferParameteriAPPLE]; |
| TRACE("(%d, %d, %d)\n", target, pname, param ); |
| ENTER_GL(); |
| func_glBufferParameteriAPPLE( target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glBufferRegionEnabled( void ) { |
| GLuint ret_value; |
| GLuint (*func_glBufferRegionEnabled)( void ) = extension_funcs[EXT_glBufferRegionEnabled]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| ret_value = func_glBufferRegionEnabled( ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glBufferSubData( GLenum target, INT_PTR offset, INT_PTR size, GLvoid* data ) { |
| void (*func_glBufferSubData)( GLenum, INT_PTR, INT_PTR, GLvoid* ) = extension_funcs[EXT_glBufferSubData]; |
| TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data ); |
| ENTER_GL(); |
| func_glBufferSubData( target, offset, size, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glBufferSubDataARB( GLenum target, INT_PTR offset, INT_PTR size, GLvoid* data ) { |
| void (*func_glBufferSubDataARB)( GLenum, INT_PTR, INT_PTR, GLvoid* ) = extension_funcs[EXT_glBufferSubDataARB]; |
| TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data ); |
| ENTER_GL(); |
| func_glBufferSubDataARB( target, offset, size, data ); |
| LEAVE_GL(); |
| } |
| |
| static GLenum WINAPI wine_glCheckFramebufferStatus( GLenum target ) { |
| GLenum ret_value; |
| GLenum (*func_glCheckFramebufferStatus)( GLenum ) = extension_funcs[EXT_glCheckFramebufferStatus]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| ret_value = func_glCheckFramebufferStatus( target ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLenum WINAPI wine_glCheckFramebufferStatusEXT( GLenum target ) { |
| GLenum ret_value; |
| GLenum (*func_glCheckFramebufferStatusEXT)( GLenum ) = extension_funcs[EXT_glCheckFramebufferStatusEXT]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| ret_value = func_glCheckFramebufferStatusEXT( target ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLenum WINAPI wine_glCheckNamedFramebufferStatusEXT( GLuint framebuffer, GLenum target ) { |
| GLenum ret_value; |
| GLenum (*func_glCheckNamedFramebufferStatusEXT)( GLuint, GLenum ) = extension_funcs[EXT_glCheckNamedFramebufferStatusEXT]; |
| TRACE("(%d, %d)\n", framebuffer, target ); |
| ENTER_GL(); |
| ret_value = func_glCheckNamedFramebufferStatusEXT( framebuffer, target ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glClampColor( GLenum target, GLenum clamp ) { |
| void (*func_glClampColor)( GLenum, GLenum ) = extension_funcs[EXT_glClampColor]; |
| TRACE("(%d, %d)\n", target, clamp ); |
| ENTER_GL(); |
| func_glClampColor( target, clamp ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClampColorARB( GLenum target, GLenum clamp ) { |
| void (*func_glClampColorARB)( GLenum, GLenum ) = extension_funcs[EXT_glClampColorARB]; |
| TRACE("(%d, %d)\n", target, clamp ); |
| ENTER_GL(); |
| func_glClampColorARB( target, clamp ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClearBufferfi( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) { |
| void (*func_glClearBufferfi)( GLenum, GLint, GLfloat, GLint ) = extension_funcs[EXT_glClearBufferfi]; |
| TRACE("(%d, %d, %f, %d)\n", buffer, drawbuffer, depth, stencil ); |
| ENTER_GL(); |
| func_glClearBufferfi( buffer, drawbuffer, depth, stencil ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClearBufferfv( GLenum buffer, GLint drawbuffer, GLfloat* value ) { |
| void (*func_glClearBufferfv)( GLenum, GLint, GLfloat* ) = extension_funcs[EXT_glClearBufferfv]; |
| TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value ); |
| ENTER_GL(); |
| func_glClearBufferfv( buffer, drawbuffer, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClearBufferiv( GLenum buffer, GLint drawbuffer, GLint* value ) { |
| void (*func_glClearBufferiv)( GLenum, GLint, GLint* ) = extension_funcs[EXT_glClearBufferiv]; |
| TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value ); |
| ENTER_GL(); |
| func_glClearBufferiv( buffer, drawbuffer, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClearBufferuiv( GLenum buffer, GLint drawbuffer, GLuint* value ) { |
| void (*func_glClearBufferuiv)( GLenum, GLint, GLuint* ) = extension_funcs[EXT_glClearBufferuiv]; |
| TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value ); |
| ENTER_GL(); |
| func_glClearBufferuiv( buffer, drawbuffer, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClearColorIiEXT( GLint red, GLint green, GLint blue, GLint alpha ) { |
| void (*func_glClearColorIiEXT)( GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glClearColorIiEXT]; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| func_glClearColorIiEXT( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClearColorIuiEXT( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { |
| void (*func_glClearColorIuiEXT)( GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glClearColorIuiEXT]; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| func_glClearColorIuiEXT( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClearDepthdNV( GLdouble depth ) { |
| void (*func_glClearDepthdNV)( GLdouble ) = extension_funcs[EXT_glClearDepthdNV]; |
| TRACE("(%f)\n", depth ); |
| ENTER_GL(); |
| func_glClearDepthdNV( depth ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClientActiveTexture( GLenum texture ) { |
| void (*func_glClientActiveTexture)( GLenum ) = extension_funcs[EXT_glClientActiveTexture]; |
| TRACE("(%d)\n", texture ); |
| ENTER_GL(); |
| func_glClientActiveTexture( texture ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClientActiveTextureARB( GLenum texture ) { |
| void (*func_glClientActiveTextureARB)( GLenum ) = extension_funcs[EXT_glClientActiveTextureARB]; |
| TRACE("(%d)\n", texture ); |
| ENTER_GL(); |
| func_glClientActiveTextureARB( texture ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) { |
| void (*func_glClientActiveVertexStreamATI)( GLenum ) = extension_funcs[EXT_glClientActiveVertexStreamATI]; |
| TRACE("(%d)\n", stream ); |
| ENTER_GL(); |
| func_glClientActiveVertexStreamATI( stream ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glClientAttribDefaultEXT( GLbitfield mask ) { |
| void (*func_glClientAttribDefaultEXT)( GLbitfield ) = extension_funcs[EXT_glClientAttribDefaultEXT]; |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| func_glClientAttribDefaultEXT( mask ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glColor3fVertex3fSUN]; |
| TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z ); |
| ENTER_GL(); |
| func_glColor3fVertex3fSUN( r, g, b, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) { |
| void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = extension_funcs[EXT_glColor3fVertex3fvSUN]; |
| TRACE("(%p, %p)\n", c, v ); |
| ENTER_GL(); |
| func_glColor3fVertex3fvSUN( c, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) { |
| void (*func_glColor3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glColor3hNV]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glColor3hNV( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor3hvNV( unsigned short* v ) { |
| void (*func_glColor3hvNV)( unsigned short* ) = extension_funcs[EXT_glColor3hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glColor3hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glColor4fNormal3fVertex3fSUN]; |
| TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z ); |
| ENTER_GL(); |
| func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) { |
| void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glColor4fNormal3fVertex3fvSUN]; |
| TRACE("(%p, %p, %p)\n", c, n, v ); |
| ENTER_GL(); |
| func_glColor4fNormal3fVertex3fvSUN( c, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor4hNV( unsigned short red, unsigned short green, unsigned short blue, unsigned short alpha ) { |
| void (*func_glColor4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glColor4hNV]; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| func_glColor4hNV( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor4hvNV( unsigned short* v ) { |
| void (*func_glColor4hvNV)( unsigned short* ) = extension_funcs[EXT_glColor4hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glColor4hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) { |
| void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = extension_funcs[EXT_glColor4ubVertex2fSUN]; |
| TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y ); |
| ENTER_GL(); |
| func_glColor4ubVertex2fSUN( r, g, b, a, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) { |
| void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = extension_funcs[EXT_glColor4ubVertex2fvSUN]; |
| TRACE("(%p, %p)\n", c, v ); |
| ENTER_GL(); |
| func_glColor4ubVertex2fvSUN( c, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glColor4ubVertex3fSUN]; |
| TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z ); |
| ENTER_GL(); |
| func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) { |
| void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = extension_funcs[EXT_glColor4ubVertex3fvSUN]; |
| TRACE("(%p, %p)\n", c, v ); |
| ENTER_GL(); |
| func_glColor4ubVertex3fvSUN( c, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) { |
| void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glColorFragmentOp1ATI]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod ); |
| ENTER_GL(); |
| func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) { |
| void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glColorFragmentOp2ATI]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod ); |
| ENTER_GL(); |
| func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) { |
| void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glColorFragmentOp3ATI]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod ); |
| ENTER_GL(); |
| func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorMaskIndexedEXT( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) { |
| void (*func_glColorMaskIndexedEXT)( GLuint, GLboolean, GLboolean, GLboolean, GLboolean ) = extension_funcs[EXT_glColorMaskIndexedEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a ); |
| ENTER_GL(); |
| func_glColorMaskIndexedEXT( index, r, g, b, a ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorMaski( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) { |
| void (*func_glColorMaski)( GLuint, GLboolean, GLboolean, GLboolean, GLboolean ) = extension_funcs[EXT_glColorMaski]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a ); |
| ENTER_GL(); |
| func_glColorMaski( index, r, g, b, a ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { |
| void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[EXT_glColorPointerEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer ); |
| ENTER_GL(); |
| func_glColorPointerEXT( size, type, stride, count, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { |
| void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = extension_funcs[EXT_glColorPointerListIBM]; |
| TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride ); |
| ENTER_GL(); |
| func_glColorPointerListIBM( size, type, stride, pointer, ptrstride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) { |
| void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = extension_funcs[EXT_glColorPointervINTEL]; |
| TRACE("(%d, %d, %p)\n", size, type, pointer ); |
| ENTER_GL(); |
| func_glColorPointervINTEL( size, type, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) { |
| void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glColorSubTableEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data ); |
| ENTER_GL(); |
| func_glColorSubTableEXT( target, start, count, format, type, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) { |
| void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glColorTableEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table ); |
| ENTER_GL(); |
| func_glColorTableEXT( target, internalFormat, width, format, type, table ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glColorTableParameterfvSGI]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glColorTableParameterfvSGI( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glColorTableParameterivSGI]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glColorTableParameterivSGI( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) { |
| void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glColorTableSGI]; |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table ); |
| ENTER_GL(); |
| func_glColorTableSGI( target, internalformat, width, format, type, table ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) { |
| void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glCombinerInputNV]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage ); |
| ENTER_GL(); |
| func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) { |
| void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = extension_funcs[EXT_glCombinerOutputNV]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum ); |
| ENTER_GL(); |
| func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) { |
| void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = extension_funcs[EXT_glCombinerParameterfNV]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glCombinerParameterfNV( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) { |
| void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = extension_funcs[EXT_glCombinerParameterfvNV]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glCombinerParameterfvNV( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) { |
| void (*func_glCombinerParameteriNV)( GLenum, GLint ) = extension_funcs[EXT_glCombinerParameteriNV]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glCombinerParameteriNV( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) { |
| void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = extension_funcs[EXT_glCombinerParameterivNV]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glCombinerParameterivNV( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) { |
| void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glCombinerStageParameterfvNV]; |
| TRACE("(%d, %d, %p)\n", stage, pname, params ); |
| ENTER_GL(); |
| func_glCombinerStageParameterfvNV( stage, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompileShader( GLuint shader ) { |
| void (*func_glCompileShader)( GLuint ) = extension_funcs[EXT_glCompileShader]; |
| TRACE("(%d)\n", shader ); |
| ENTER_GL(); |
| func_glCompileShader( shader ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompileShaderARB( unsigned int shaderObj ) { |
| void (*func_glCompileShaderARB)( unsigned int ) = extension_funcs[EXT_glCompileShaderARB]; |
| TRACE("(%d)\n", shaderObj ); |
| ENTER_GL(); |
| func_glCompileShaderARB( shaderObj ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedMultiTexImage1DEXT)( GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedMultiTexImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedMultiTexImage2DEXT)( GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedMultiTexImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedMultiTexImage3DEXT)( GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedMultiTexImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedMultiTexSubImage1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedMultiTexSubImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedMultiTexSubImage2DEXT)( GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedMultiTexSubImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedMultiTexSubImage3DEXT)( GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedMultiTexSubImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexImage1D]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexImage1DARB]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexImage2D]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexImage2DARB]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexImage3D]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexImage3DARB]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexSubImage1D]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexSubImage1DARB]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexSubImage2D]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexSubImage2DARB]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexSubImage3D]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) { |
| void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTexSubImage3DARB]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data ); |
| ENTER_GL(); |
| func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedTextureImage1DEXT)( GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTextureImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedTextureImage1DEXT( texture, target, level, internalformat, width, border, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedTextureImage2DEXT)( GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTextureImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedTextureImage2DEXT( texture, target, level, internalformat, width, height, border, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedTextureImage3DEXT)( GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTextureImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedTextureSubImage1DEXT)( GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTextureSubImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedTextureSubImage1DEXT( texture, target, level, xoffset, width, format, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedTextureSubImage2DEXT)( GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTextureSubImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCompressedTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* bits ) { |
| void (*func_glCompressedTextureSubImage3DEXT)( GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glCompressedTextureSubImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits ); |
| ENTER_GL(); |
| func_glCompressedTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) { |
| void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glConvolutionFilter1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image ); |
| ENTER_GL(); |
| func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) { |
| void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glConvolutionFilter2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image ); |
| ENTER_GL(); |
| func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) { |
| void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = extension_funcs[EXT_glConvolutionParameterfEXT]; |
| TRACE("(%d, %d, %f)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glConvolutionParameterfEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glConvolutionParameterfvEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glConvolutionParameterfvEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) { |
| void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = extension_funcs[EXT_glConvolutionParameteriEXT]; |
| TRACE("(%d, %d, %d)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glConvolutionParameteriEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glConvolutionParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glConvolutionParameterivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) { |
| void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = extension_funcs[EXT_glCopyColorSubTableEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width ); |
| ENTER_GL(); |
| func_glCopyColorSubTableEXT( target, start, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { |
| void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = extension_funcs[EXT_glCopyColorTableSGI]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width ); |
| ENTER_GL(); |
| func_glCopyColorTableSGI( target, internalformat, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { |
| void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = extension_funcs[EXT_glCopyConvolutionFilter1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width ); |
| ENTER_GL(); |
| func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glCopyConvolutionFilter2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height ); |
| ENTER_GL(); |
| func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { |
| void (*func_glCopyMultiTexImage1DEXT)( GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = extension_funcs[EXT_glCopyMultiTexImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, border ); |
| ENTER_GL(); |
| func_glCopyMultiTexImage1DEXT( texunit, target, level, internalformat, x, y, width, border ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { |
| void (*func_glCopyMultiTexImage2DEXT)( GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = extension_funcs[EXT_glCopyMultiTexImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, height, border ); |
| ENTER_GL(); |
| func_glCopyMultiTexImage2DEXT( texunit, target, level, internalformat, x, y, width, height, border ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { |
| void (*func_glCopyMultiTexSubImage1DEXT)( GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei ) = extension_funcs[EXT_glCopyMultiTexSubImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, x, y, width ); |
| ENTER_GL(); |
| func_glCopyMultiTexSubImage1DEXT( texunit, target, level, xoffset, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| void (*func_glCopyMultiTexSubImage2DEXT)( GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glCopyMultiTexSubImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, x, y, width, height ); |
| ENTER_GL(); |
| func_glCopyMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| void (*func_glCopyMultiTexSubImage3DEXT)( GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glCopyMultiTexSubImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height ); |
| ENTER_GL(); |
| func_glCopyMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { |
| void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = extension_funcs[EXT_glCopyTexImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border ); |
| ENTER_GL(); |
| func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { |
| void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = extension_funcs[EXT_glCopyTexImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border ); |
| ENTER_GL(); |
| func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { |
| void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = extension_funcs[EXT_glCopyTexSubImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width ); |
| ENTER_GL(); |
| func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glCopyTexSubImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height ); |
| ENTER_GL(); |
| func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glCopyTexSubImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height ); |
| ENTER_GL(); |
| func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { |
| void (*func_glCopyTextureImage1DEXT)( GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = extension_funcs[EXT_glCopyTextureImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, border ); |
| ENTER_GL(); |
| func_glCopyTextureImage1DEXT( texture, target, level, internalformat, x, y, width, border ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { |
| void (*func_glCopyTextureImage2DEXT)( GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = extension_funcs[EXT_glCopyTextureImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, height, border ); |
| ENTER_GL(); |
| func_glCopyTextureImage2DEXT( texture, target, level, internalformat, x, y, width, height, border ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { |
| void (*func_glCopyTextureSubImage1DEXT)( GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei ) = extension_funcs[EXT_glCopyTextureSubImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, x, y, width ); |
| ENTER_GL(); |
| func_glCopyTextureSubImage1DEXT( texture, target, level, xoffset, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| void (*func_glCopyTextureSubImage2DEXT)( GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glCopyTextureSubImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, x, y, width, height ); |
| ENTER_GL(); |
| func_glCopyTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCopyTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| void (*func_glCopyTextureSubImage3DEXT)( GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glCopyTextureSubImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, zoffset, x, y, width, height ); |
| ENTER_GL(); |
| func_glCopyTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glCreateProgram( void ) { |
| GLuint ret_value; |
| GLuint (*func_glCreateProgram)( void ) = extension_funcs[EXT_glCreateProgram]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| ret_value = func_glCreateProgram( ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static unsigned int WINAPI wine_glCreateProgramObjectARB( void ) { |
| unsigned int ret_value; |
| unsigned int (*func_glCreateProgramObjectARB)( void ) = extension_funcs[EXT_glCreateProgramObjectARB]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| ret_value = func_glCreateProgramObjectARB( ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLuint WINAPI wine_glCreateShader( GLenum type ) { |
| GLuint ret_value; |
| GLuint (*func_glCreateShader)( GLenum ) = extension_funcs[EXT_glCreateShader]; |
| TRACE("(%d)\n", type ); |
| ENTER_GL(); |
| ret_value = func_glCreateShader( type ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static unsigned int WINAPI wine_glCreateShaderObjectARB( GLenum shaderType ) { |
| unsigned int ret_value; |
| unsigned int (*func_glCreateShaderObjectARB)( GLenum ) = extension_funcs[EXT_glCreateShaderObjectARB]; |
| TRACE("(%d)\n", shaderType ); |
| ENTER_GL(); |
| ret_value = func_glCreateShaderObjectARB( shaderType ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) { |
| void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = extension_funcs[EXT_glCullParameterdvEXT]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glCullParameterdvEXT( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) { |
| void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = extension_funcs[EXT_glCullParameterfvEXT]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glCullParameterfvEXT( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) { |
| void (*func_glCurrentPaletteMatrixARB)( GLint ) = extension_funcs[EXT_glCurrentPaletteMatrixARB]; |
| TRACE("(%d)\n", index ); |
| ENTER_GL(); |
| func_glCurrentPaletteMatrixARB( index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeformSGIX( GLbitfield mask ) { |
| void (*func_glDeformSGIX)( GLbitfield ) = extension_funcs[EXT_glDeformSGIX]; |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| func_glDeformSGIX( mask ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeformationMap3dSGIX( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) { |
| void (*func_glDeformationMap3dSGIX)( GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = extension_funcs[EXT_glDeformationMap3dSGIX]; |
| TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points ); |
| ENTER_GL(); |
| func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeformationMap3fSGIX( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) { |
| void (*func_glDeformationMap3fSGIX)( GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = extension_funcs[EXT_glDeformationMap3fSGIX]; |
| TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points ); |
| ENTER_GL(); |
| func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) { |
| void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = extension_funcs[EXT_glDeleteAsyncMarkersSGIX]; |
| TRACE("(%d, %d)\n", marker, range ); |
| ENTER_GL(); |
| func_glDeleteAsyncMarkersSGIX( marker, range ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteBufferRegion( GLenum region ) { |
| void (*func_glDeleteBufferRegion)( GLenum ) = extension_funcs[EXT_glDeleteBufferRegion]; |
| TRACE("(%d)\n", region ); |
| ENTER_GL(); |
| func_glDeleteBufferRegion( region ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteBuffers( GLsizei n, GLuint* buffers ) { |
| void (*func_glDeleteBuffers)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteBuffers]; |
| TRACE("(%d, %p)\n", n, buffers ); |
| ENTER_GL(); |
| func_glDeleteBuffers( n, buffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteBuffersARB( GLsizei n, GLuint* buffers ) { |
| void (*func_glDeleteBuffersARB)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteBuffersARB]; |
| TRACE("(%d, %p)\n", n, buffers ); |
| ENTER_GL(); |
| func_glDeleteBuffersARB( n, buffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, GLuint* fences ) { |
| void (*func_glDeleteFencesAPPLE)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteFencesAPPLE]; |
| TRACE("(%d, %p)\n", n, fences ); |
| ENTER_GL(); |
| func_glDeleteFencesAPPLE( n, fences ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) { |
| void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteFencesNV]; |
| TRACE("(%d, %p)\n", n, fences ); |
| ENTER_GL(); |
| func_glDeleteFencesNV( n, fences ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) { |
| void (*func_glDeleteFragmentShaderATI)( GLuint ) = extension_funcs[EXT_glDeleteFragmentShaderATI]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| func_glDeleteFragmentShaderATI( id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteFramebuffers( GLsizei n, GLuint* framebuffers ) { |
| void (*func_glDeleteFramebuffers)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteFramebuffers]; |
| TRACE("(%d, %p)\n", n, framebuffers ); |
| ENTER_GL(); |
| func_glDeleteFramebuffers( n, framebuffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteFramebuffersEXT( GLsizei n, GLuint* framebuffers ) { |
| void (*func_glDeleteFramebuffersEXT)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteFramebuffersEXT]; |
| TRACE("(%d, %p)\n", n, framebuffers ); |
| ENTER_GL(); |
| func_glDeleteFramebuffersEXT( n, framebuffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteObjectARB( unsigned int obj ) { |
| void (*func_glDeleteObjectARB)( unsigned int ) = extension_funcs[EXT_glDeleteObjectARB]; |
| TRACE("(%d)\n", obj ); |
| ENTER_GL(); |
| func_glDeleteObjectARB( obj ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) { |
| void (*func_glDeleteObjectBufferATI)( GLuint ) = extension_funcs[EXT_glDeleteObjectBufferATI]; |
| TRACE("(%d)\n", buffer ); |
| ENTER_GL(); |
| func_glDeleteObjectBufferATI( buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) { |
| void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteOcclusionQueriesNV]; |
| TRACE("(%d, %p)\n", n, ids ); |
| ENTER_GL(); |
| func_glDeleteOcclusionQueriesNV( n, ids ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteProgram( GLuint program ) { |
| void (*func_glDeleteProgram)( GLuint ) = extension_funcs[EXT_glDeleteProgram]; |
| TRACE("(%d)\n", program ); |
| ENTER_GL(); |
| func_glDeleteProgram( program ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteProgramsARB( GLsizei n, GLuint* programs ) { |
| void (*func_glDeleteProgramsARB)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteProgramsARB]; |
| TRACE("(%d, %p)\n", n, programs ); |
| ENTER_GL(); |
| func_glDeleteProgramsARB( n, programs ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) { |
| void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteProgramsNV]; |
| TRACE("(%d, %p)\n", n, programs ); |
| ENTER_GL(); |
| func_glDeleteProgramsNV( n, programs ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteQueries( GLsizei n, GLuint* ids ) { |
| void (*func_glDeleteQueries)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteQueries]; |
| TRACE("(%d, %p)\n", n, ids ); |
| ENTER_GL(); |
| func_glDeleteQueries( n, ids ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteQueriesARB( GLsizei n, GLuint* ids ) { |
| void (*func_glDeleteQueriesARB)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteQueriesARB]; |
| TRACE("(%d, %p)\n", n, ids ); |
| ENTER_GL(); |
| func_glDeleteQueriesARB( n, ids ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteRenderbuffers( GLsizei n, GLuint* renderbuffers ) { |
| void (*func_glDeleteRenderbuffers)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteRenderbuffers]; |
| TRACE("(%d, %p)\n", n, renderbuffers ); |
| ENTER_GL(); |
| func_glDeleteRenderbuffers( n, renderbuffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteRenderbuffersEXT( GLsizei n, GLuint* renderbuffers ) { |
| void (*func_glDeleteRenderbuffersEXT)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteRenderbuffersEXT]; |
| TRACE("(%d, %p)\n", n, renderbuffers ); |
| ENTER_GL(); |
| func_glDeleteRenderbuffersEXT( n, renderbuffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteShader( GLuint shader ) { |
| void (*func_glDeleteShader)( GLuint ) = extension_funcs[EXT_glDeleteShader]; |
| TRACE("(%d)\n", shader ); |
| ENTER_GL(); |
| func_glDeleteShader( shader ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) { |
| void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteTexturesEXT]; |
| TRACE("(%d, %p)\n", n, textures ); |
| ENTER_GL(); |
| func_glDeleteTexturesEXT( n, textures ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteVertexArrays( GLsizei n, GLuint* arrays ) { |
| void (*func_glDeleteVertexArrays)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteVertexArrays]; |
| TRACE("(%d, %p)\n", n, arrays ); |
| ENTER_GL(); |
| func_glDeleteVertexArrays( n, arrays ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, GLuint* arrays ) { |
| void (*func_glDeleteVertexArraysAPPLE)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteVertexArraysAPPLE]; |
| TRACE("(%d, %p)\n", n, arrays ); |
| ENTER_GL(); |
| func_glDeleteVertexArraysAPPLE( n, arrays ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) { |
| void (*func_glDeleteVertexShaderEXT)( GLuint ) = extension_funcs[EXT_glDeleteVertexShaderEXT]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| func_glDeleteVertexShaderEXT( id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) { |
| void (*func_glDepthBoundsEXT)( GLclampd, GLclampd ) = extension_funcs[EXT_glDepthBoundsEXT]; |
| TRACE("(%f, %f)\n", zmin, zmax ); |
| ENTER_GL(); |
| func_glDepthBoundsEXT( zmin, zmax ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDepthBoundsdNV( GLdouble zmin, GLdouble zmax ) { |
| void (*func_glDepthBoundsdNV)( GLdouble, GLdouble ) = extension_funcs[EXT_glDepthBoundsdNV]; |
| TRACE("(%f, %f)\n", zmin, zmax ); |
| ENTER_GL(); |
| func_glDepthBoundsdNV( zmin, zmax ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDepthRangedNV( GLdouble zNear, GLdouble zFar ) { |
| void (*func_glDepthRangedNV)( GLdouble, GLdouble ) = extension_funcs[EXT_glDepthRangedNV]; |
| TRACE("(%f, %f)\n", zNear, zFar ); |
| ENTER_GL(); |
| func_glDepthRangedNV( zNear, zFar ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDetachObjectARB( unsigned int containerObj, unsigned int attachedObj ) { |
| void (*func_glDetachObjectARB)( unsigned int, unsigned int ) = extension_funcs[EXT_glDetachObjectARB]; |
| TRACE("(%d, %d)\n", containerObj, attachedObj ); |
| ENTER_GL(); |
| func_glDetachObjectARB( containerObj, attachedObj ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDetachShader( GLuint program, GLuint shader ) { |
| void (*func_glDetachShader)( GLuint, GLuint ) = extension_funcs[EXT_glDetachShader]; |
| TRACE("(%d, %d)\n", program, shader ); |
| ENTER_GL(); |
| func_glDetachShader( program, shader ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) { |
| void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = extension_funcs[EXT_glDetailTexFuncSGIS]; |
| TRACE("(%d, %d, %p)\n", target, n, points ); |
| ENTER_GL(); |
| func_glDetailTexFuncSGIS( target, n, points ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDisableClientStateIndexedEXT( GLenum array, GLuint index ) { |
| void (*func_glDisableClientStateIndexedEXT)( GLenum, GLuint ) = extension_funcs[EXT_glDisableClientStateIndexedEXT]; |
| TRACE("(%d, %d)\n", array, index ); |
| ENTER_GL(); |
| func_glDisableClientStateIndexedEXT( array, index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDisableIndexedEXT( GLenum target, GLuint index ) { |
| void (*func_glDisableIndexedEXT)( GLenum, GLuint ) = extension_funcs[EXT_glDisableIndexedEXT]; |
| TRACE("(%d, %d)\n", target, index ); |
| ENTER_GL(); |
| func_glDisableIndexedEXT( target, index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) { |
| void (*func_glDisableVariantClientStateEXT)( GLuint ) = extension_funcs[EXT_glDisableVariantClientStateEXT]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| func_glDisableVariantClientStateEXT( id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDisableVertexAttribArray( GLuint index ) { |
| void (*func_glDisableVertexAttribArray)( GLuint ) = extension_funcs[EXT_glDisableVertexAttribArray]; |
| TRACE("(%d)\n", index ); |
| ENTER_GL(); |
| func_glDisableVertexAttribArray( index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) { |
| void (*func_glDisableVertexAttribArrayARB)( GLuint ) = extension_funcs[EXT_glDisableVertexAttribArrayARB]; |
| TRACE("(%d)\n", index ); |
| ENTER_GL(); |
| func_glDisableVertexAttribArrayARB( index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDisablei( GLenum target, GLuint index ) { |
| void (*func_glDisablei)( GLenum, GLuint ) = extension_funcs[EXT_glDisablei]; |
| TRACE("(%d, %d)\n", target, index ); |
| ENTER_GL(); |
| func_glDisablei( target, index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) { |
| void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = extension_funcs[EXT_glDrawArraysEXT]; |
| TRACE("(%d, %d, %d)\n", mode, first, count ); |
| ENTER_GL(); |
| func_glDrawArraysEXT( mode, first, count ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawArraysInstancedARB( GLenum mode, GLint first, GLsizei count, GLsizei primcount ) { |
| void (*func_glDrawArraysInstancedARB)( GLenum, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glDrawArraysInstancedARB]; |
| TRACE("(%d, %d, %d, %d)\n", mode, first, count, primcount ); |
| ENTER_GL(); |
| func_glDrawArraysInstancedARB( mode, first, count, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawArraysInstancedEXT( GLenum mode, GLint start, GLsizei count, GLsizei primcount ) { |
| void (*func_glDrawArraysInstancedEXT)( GLenum, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glDrawArraysInstancedEXT]; |
| TRACE("(%d, %d, %d, %d)\n", mode, start, count, primcount ); |
| ENTER_GL(); |
| func_glDrawArraysInstancedEXT( mode, start, count, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) { |
| void (*func_glDrawBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint ) = extension_funcs[EXT_glDrawBufferRegion]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest ); |
| ENTER_GL(); |
| func_glDrawBufferRegion( region, x, y, width, height, xDest, yDest ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawBuffers( GLsizei n, GLenum* bufs ) { |
| void (*func_glDrawBuffers)( GLsizei, GLenum* ) = extension_funcs[EXT_glDrawBuffers]; |
| TRACE("(%d, %p)\n", n, bufs ); |
| ENTER_GL(); |
| func_glDrawBuffers( n, bufs ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawBuffersARB( GLsizei n, GLenum* bufs ) { |
| void (*func_glDrawBuffersARB)( GLsizei, GLenum* ) = extension_funcs[EXT_glDrawBuffersARB]; |
| TRACE("(%d, %p)\n", n, bufs ); |
| ENTER_GL(); |
| func_glDrawBuffersARB( n, bufs ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawBuffersATI( GLsizei n, GLenum* bufs ) { |
| void (*func_glDrawBuffersATI)( GLsizei, GLenum* ) = extension_funcs[EXT_glDrawBuffersATI]; |
| TRACE("(%d, %p)\n", n, bufs ); |
| ENTER_GL(); |
| func_glDrawBuffersATI( n, bufs ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) { |
| void (*func_glDrawElementArrayAPPLE)( GLenum, GLint, GLsizei ) = extension_funcs[EXT_glDrawElementArrayAPPLE]; |
| TRACE("(%d, %d, %d)\n", mode, first, count ); |
| ENTER_GL(); |
| func_glDrawElementArrayAPPLE( mode, first, count ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) { |
| void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = extension_funcs[EXT_glDrawElementArrayATI]; |
| TRACE("(%d, %d)\n", mode, count ); |
| ENTER_GL(); |
| func_glDrawElementArrayATI( mode, count ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawElementsInstancedARB( GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLsizei primcount ) { |
| void (*func_glDrawElementsInstancedARB)( GLenum, GLsizei, GLenum, GLvoid*, GLsizei ) = extension_funcs[EXT_glDrawElementsInstancedARB]; |
| TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount ); |
| ENTER_GL(); |
| func_glDrawElementsInstancedARB( mode, count, type, indices, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawElementsInstancedEXT( GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLsizei primcount ) { |
| void (*func_glDrawElementsInstancedEXT)( GLenum, GLsizei, GLenum, GLvoid*, GLsizei ) = extension_funcs[EXT_glDrawElementsInstancedEXT]; |
| TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount ); |
| ENTER_GL(); |
| func_glDrawElementsInstancedEXT( mode, count, type, indices, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) { |
| void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glDrawMeshArraysSUN]; |
| TRACE("(%d, %d, %d, %d)\n", mode, first, count, width ); |
| ENTER_GL(); |
| func_glDrawMeshArraysSUN( mode, first, count, width ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) { |
| void (*func_glDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint, GLsizei ) = extension_funcs[EXT_glDrawRangeElementArrayAPPLE]; |
| TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count ); |
| ENTER_GL(); |
| func_glDrawRangeElementArrayAPPLE( mode, start, end, first, count ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) { |
| void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = extension_funcs[EXT_glDrawRangeElementArrayATI]; |
| TRACE("(%d, %d, %d, %d)\n", mode, start, end, count ); |
| ENTER_GL(); |
| func_glDrawRangeElementArrayATI( mode, start, end, count ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) { |
| void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = extension_funcs[EXT_glDrawRangeElementsEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices ); |
| ENTER_GL(); |
| func_glDrawRangeElementsEXT( mode, start, end, count, type, indices ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) { |
| void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = extension_funcs[EXT_glEdgeFlagPointerEXT]; |
| TRACE("(%d, %d, %p)\n", stride, count, pointer ); |
| ENTER_GL(); |
| func_glEdgeFlagPointerEXT( stride, count, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) { |
| void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = extension_funcs[EXT_glEdgeFlagPointerListIBM]; |
| TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride ); |
| ENTER_GL(); |
| func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glElementPointerAPPLE( GLenum type, GLvoid* pointer ) { |
| void (*func_glElementPointerAPPLE)( GLenum, GLvoid* ) = extension_funcs[EXT_glElementPointerAPPLE]; |
| TRACE("(%d, %p)\n", type, pointer ); |
| ENTER_GL(); |
| func_glElementPointerAPPLE( type, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) { |
| void (*func_glElementPointerATI)( GLenum, GLvoid* ) = extension_funcs[EXT_glElementPointerATI]; |
| TRACE("(%d, %p)\n", type, pointer ); |
| ENTER_GL(); |
| func_glElementPointerATI( type, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEnableClientStateIndexedEXT( GLenum array, GLuint index ) { |
| void (*func_glEnableClientStateIndexedEXT)( GLenum, GLuint ) = extension_funcs[EXT_glEnableClientStateIndexedEXT]; |
| TRACE("(%d, %d)\n", array, index ); |
| ENTER_GL(); |
| func_glEnableClientStateIndexedEXT( array, index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEnableIndexedEXT( GLenum target, GLuint index ) { |
| void (*func_glEnableIndexedEXT)( GLenum, GLuint ) = extension_funcs[EXT_glEnableIndexedEXT]; |
| TRACE("(%d, %d)\n", target, index ); |
| ENTER_GL(); |
| func_glEnableIndexedEXT( target, index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) { |
| void (*func_glEnableVariantClientStateEXT)( GLuint ) = extension_funcs[EXT_glEnableVariantClientStateEXT]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| func_glEnableVariantClientStateEXT( id ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEnableVertexAttribArray( GLuint index ) { |
| void (*func_glEnableVertexAttribArray)( GLuint ) = extension_funcs[EXT_glEnableVertexAttribArray]; |
| TRACE("(%d)\n", index ); |
| ENTER_GL(); |
| func_glEnableVertexAttribArray( index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) { |
| void (*func_glEnableVertexAttribArrayARB)( GLuint ) = extension_funcs[EXT_glEnableVertexAttribArrayARB]; |
| TRACE("(%d)\n", index ); |
| ENTER_GL(); |
| func_glEnableVertexAttribArrayARB( index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEnablei( GLenum target, GLuint index ) { |
| void (*func_glEnablei)( GLenum, GLuint ) = extension_funcs[EXT_glEnablei]; |
| TRACE("(%d, %d)\n", target, index ); |
| ENTER_GL(); |
| func_glEnablei( target, index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndConditionalRender( void ) { |
| void (*func_glEndConditionalRender)( void ) = extension_funcs[EXT_glEndConditionalRender]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glEndConditionalRender( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndConditionalRenderNV( void ) { |
| void (*func_glEndConditionalRenderNV)( void ) = extension_funcs[EXT_glEndConditionalRenderNV]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glEndConditionalRenderNV( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndFragmentShaderATI( void ) { |
| void (*func_glEndFragmentShaderATI)( void ) = extension_funcs[EXT_glEndFragmentShaderATI]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glEndFragmentShaderATI( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndOcclusionQueryNV( void ) { |
| void (*func_glEndOcclusionQueryNV)( void ) = extension_funcs[EXT_glEndOcclusionQueryNV]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glEndOcclusionQueryNV( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndQuery( GLenum target ) { |
| void (*func_glEndQuery)( GLenum ) = extension_funcs[EXT_glEndQuery]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| func_glEndQuery( target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndQueryARB( GLenum target ) { |
| void (*func_glEndQueryARB)( GLenum ) = extension_funcs[EXT_glEndQueryARB]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| func_glEndQueryARB( target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndTransformFeedback( void ) { |
| void (*func_glEndTransformFeedback)( void ) = extension_funcs[EXT_glEndTransformFeedback]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glEndTransformFeedback( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndTransformFeedbackEXT( void ) { |
| void (*func_glEndTransformFeedbackEXT)( void ) = extension_funcs[EXT_glEndTransformFeedbackEXT]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glEndTransformFeedbackEXT( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndTransformFeedbackNV( void ) { |
| void (*func_glEndTransformFeedbackNV)( void ) = extension_funcs[EXT_glEndTransformFeedbackNV]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glEndTransformFeedbackNV( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEndVertexShaderEXT( void ) { |
| void (*func_glEndVertexShaderEXT)( void ) = extension_funcs[EXT_glEndVertexShaderEXT]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glEndVertexShaderEXT( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) { |
| void (*func_glEvalMapsNV)( GLenum, GLenum ) = extension_funcs[EXT_glEvalMapsNV]; |
| TRACE("(%d, %d)\n", target, mode ); |
| ENTER_GL(); |
| func_glEvalMapsNV( target, mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) { |
| void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glExecuteProgramNV]; |
| TRACE("(%d, %d, %p)\n", target, id, params ); |
| ENTER_GL(); |
| func_glExecuteProgramNV( target, id, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) { |
| void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = extension_funcs[EXT_glExtractComponentEXT]; |
| TRACE("(%d, %d, %d)\n", res, src, num ); |
| ENTER_GL(); |
| func_glExtractComponentEXT( res, src, num ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) { |
| void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glFinalCombinerInputNV]; |
| TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage ); |
| ENTER_GL(); |
| func_glFinalCombinerInputNV( variable, input, mapping, componentUsage ); |
| LEAVE_GL(); |
| } |
| |
| static GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) { |
| GLint ret_value; |
| GLint (*func_glFinishAsyncSGIX)( GLuint* ) = extension_funcs[EXT_glFinishAsyncSGIX]; |
| TRACE("(%p)\n", markerp ); |
| ENTER_GL(); |
| ret_value = func_glFinishAsyncSGIX( markerp ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) { |
| void (*func_glFinishFenceAPPLE)( GLuint ) = extension_funcs[EXT_glFinishFenceAPPLE]; |
| TRACE("(%d)\n", fence ); |
| ENTER_GL(); |
| func_glFinishFenceAPPLE( fence ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFinishFenceNV( GLuint fence ) { |
| void (*func_glFinishFenceNV)( GLuint ) = extension_funcs[EXT_glFinishFenceNV]; |
| TRACE("(%d)\n", fence ); |
| ENTER_GL(); |
| func_glFinishFenceNV( fence ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) { |
| void (*func_glFinishObjectAPPLE)( GLenum, GLint ) = extension_funcs[EXT_glFinishObjectAPPLE]; |
| TRACE("(%d, %d)\n", object, name ); |
| ENTER_GL(); |
| func_glFinishObjectAPPLE( object, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFinishTextureSUNX( void ) { |
| void (*func_glFinishTextureSUNX)( void ) = extension_funcs[EXT_glFinishTextureSUNX]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glFinishTextureSUNX( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFlushMappedBufferRange( GLenum target, INT_PTR offset, INT_PTR length ) { |
| void (*func_glFlushMappedBufferRange)( GLenum, INT_PTR, INT_PTR ) = extension_funcs[EXT_glFlushMappedBufferRange]; |
| TRACE("(%d, %ld, %ld)\n", target, offset, length ); |
| ENTER_GL(); |
| func_glFlushMappedBufferRange( target, offset, length ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFlushMappedBufferRangeAPPLE( GLenum target, INT_PTR offset, INT_PTR size ) { |
| void (*func_glFlushMappedBufferRangeAPPLE)( GLenum, INT_PTR, INT_PTR ) = extension_funcs[EXT_glFlushMappedBufferRangeAPPLE]; |
| TRACE("(%d, %ld, %ld)\n", target, offset, size ); |
| ENTER_GL(); |
| func_glFlushMappedBufferRangeAPPLE( target, offset, size ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) { |
| void (*func_glFlushPixelDataRangeNV)( GLenum ) = extension_funcs[EXT_glFlushPixelDataRangeNV]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| func_glFlushPixelDataRangeNV( target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFlushRasterSGIX( void ) { |
| void (*func_glFlushRasterSGIX)( void ) = extension_funcs[EXT_glFlushRasterSGIX]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glFlushRasterSGIX( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) { |
| void (*func_glFlushVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = extension_funcs[EXT_glFlushVertexArrayRangeAPPLE]; |
| TRACE("(%d, %p)\n", length, pointer ); |
| ENTER_GL(); |
| func_glFlushVertexArrayRangeAPPLE( length, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFlushVertexArrayRangeNV( void ) { |
| void (*func_glFlushVertexArrayRangeNV)( void ) = extension_funcs[EXT_glFlushVertexArrayRangeNV]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glFlushVertexArrayRangeNV( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glFogCoordPointer)( GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glFogCoordPointer]; |
| TRACE("(%d, %d, %p)\n", type, stride, pointer ); |
| ENTER_GL(); |
| func_glFogCoordPointer( type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glFogCoordPointerEXT]; |
| TRACE("(%d, %d, %p)\n", type, stride, pointer ); |
| ENTER_GL(); |
| func_glFogCoordPointerEXT( type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { |
| void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = extension_funcs[EXT_glFogCoordPointerListIBM]; |
| TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride ); |
| ENTER_GL(); |
| func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordd( GLdouble coord ) { |
| void (*func_glFogCoordd)( GLdouble ) = extension_funcs[EXT_glFogCoordd]; |
| TRACE("(%f)\n", coord ); |
| ENTER_GL(); |
| func_glFogCoordd( coord ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoorddEXT( GLdouble coord ) { |
| void (*func_glFogCoorddEXT)( GLdouble ) = extension_funcs[EXT_glFogCoorddEXT]; |
| TRACE("(%f)\n", coord ); |
| ENTER_GL(); |
| func_glFogCoorddEXT( coord ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoorddv( GLdouble* coord ) { |
| void (*func_glFogCoorddv)( GLdouble* ) = extension_funcs[EXT_glFogCoorddv]; |
| TRACE("(%p)\n", coord ); |
| ENTER_GL(); |
| func_glFogCoorddv( coord ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) { |
| void (*func_glFogCoorddvEXT)( GLdouble* ) = extension_funcs[EXT_glFogCoorddvEXT]; |
| TRACE("(%p)\n", coord ); |
| ENTER_GL(); |
| func_glFogCoorddvEXT( coord ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordf( GLfloat coord ) { |
| void (*func_glFogCoordf)( GLfloat ) = extension_funcs[EXT_glFogCoordf]; |
| TRACE("(%f)\n", coord ); |
| ENTER_GL(); |
| func_glFogCoordf( coord ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordfEXT( GLfloat coord ) { |
| void (*func_glFogCoordfEXT)( GLfloat ) = extension_funcs[EXT_glFogCoordfEXT]; |
| TRACE("(%f)\n", coord ); |
| ENTER_GL(); |
| func_glFogCoordfEXT( coord ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordfv( GLfloat* coord ) { |
| void (*func_glFogCoordfv)( GLfloat* ) = extension_funcs[EXT_glFogCoordfv]; |
| TRACE("(%p)\n", coord ); |
| ENTER_GL(); |
| func_glFogCoordfv( coord ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) { |
| void (*func_glFogCoordfvEXT)( GLfloat* ) = extension_funcs[EXT_glFogCoordfvEXT]; |
| TRACE("(%p)\n", coord ); |
| ENTER_GL(); |
| func_glFogCoordfvEXT( coord ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordhNV( unsigned short fog ) { |
| void (*func_glFogCoordhNV)( unsigned short ) = extension_funcs[EXT_glFogCoordhNV]; |
| TRACE("(%d)\n", fog ); |
| ENTER_GL(); |
| func_glFogCoordhNV( fog ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogCoordhvNV( unsigned short* fog ) { |
| void (*func_glFogCoordhvNV)( unsigned short* ) = extension_funcs[EXT_glFogCoordhvNV]; |
| TRACE("(%p)\n", fog ); |
| ENTER_GL(); |
| func_glFogCoordhvNV( fog ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) { |
| void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = extension_funcs[EXT_glFogFuncSGIS]; |
| TRACE("(%d, %p)\n", n, points ); |
| ENTER_GL(); |
| func_glFogFuncSGIS( n, points ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) { |
| void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = extension_funcs[EXT_glFragmentColorMaterialSGIX]; |
| TRACE("(%d, %d)\n", face, mode ); |
| ENTER_GL(); |
| func_glFragmentColorMaterialSGIX( face, mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) { |
| void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = extension_funcs[EXT_glFragmentLightModelfSGIX]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glFragmentLightModelfSGIX( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) { |
| void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = extension_funcs[EXT_glFragmentLightModelfvSGIX]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glFragmentLightModelfvSGIX( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) { |
| void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = extension_funcs[EXT_glFragmentLightModeliSGIX]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glFragmentLightModeliSGIX( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) { |
| void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = extension_funcs[EXT_glFragmentLightModelivSGIX]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glFragmentLightModelivSGIX( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) { |
| void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = extension_funcs[EXT_glFragmentLightfSGIX]; |
| TRACE("(%d, %d, %f)\n", light, pname, param ); |
| ENTER_GL(); |
| func_glFragmentLightfSGIX( light, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) { |
| void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glFragmentLightfvSGIX]; |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| ENTER_GL(); |
| func_glFragmentLightfvSGIX( light, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) { |
| void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = extension_funcs[EXT_glFragmentLightiSGIX]; |
| TRACE("(%d, %d, %d)\n", light, pname, param ); |
| ENTER_GL(); |
| func_glFragmentLightiSGIX( light, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) { |
| void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glFragmentLightivSGIX]; |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| ENTER_GL(); |
| func_glFragmentLightivSGIX( light, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) { |
| void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = extension_funcs[EXT_glFragmentMaterialfSGIX]; |
| TRACE("(%d, %d, %f)\n", face, pname, param ); |
| ENTER_GL(); |
| func_glFragmentMaterialfSGIX( face, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) { |
| void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glFragmentMaterialfvSGIX]; |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| ENTER_GL(); |
| func_glFragmentMaterialfvSGIX( face, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) { |
| void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = extension_funcs[EXT_glFragmentMaterialiSGIX]; |
| TRACE("(%d, %d, %d)\n", face, pname, param ); |
| ENTER_GL(); |
| func_glFragmentMaterialiSGIX( face, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) { |
| void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glFragmentMaterialivSGIX]; |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| ENTER_GL(); |
| func_glFragmentMaterialivSGIX( face, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFrameTerminatorGREMEDY( void ) { |
| void (*func_glFrameTerminatorGREMEDY)( void ) = extension_funcs[EXT_glFrameTerminatorGREMEDY]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glFrameTerminatorGREMEDY( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFrameZoomSGIX( GLint factor ) { |
| void (*func_glFrameZoomSGIX)( GLint ) = extension_funcs[EXT_glFrameZoomSGIX]; |
| TRACE("(%d)\n", factor ); |
| ENTER_GL(); |
| func_glFrameZoomSGIX( factor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferDrawBufferEXT( GLuint framebuffer, GLenum mode ) { |
| void (*func_glFramebufferDrawBufferEXT)( GLuint, GLenum ) = extension_funcs[EXT_glFramebufferDrawBufferEXT]; |
| TRACE("(%d, %d)\n", framebuffer, mode ); |
| ENTER_GL(); |
| func_glFramebufferDrawBufferEXT( framebuffer, mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferDrawBuffersEXT( GLuint framebuffer, GLsizei n, GLenum* bufs ) { |
| void (*func_glFramebufferDrawBuffersEXT)( GLuint, GLsizei, GLenum* ) = extension_funcs[EXT_glFramebufferDrawBuffersEXT]; |
| TRACE("(%d, %d, %p)\n", framebuffer, n, bufs ); |
| ENTER_GL(); |
| func_glFramebufferDrawBuffersEXT( framebuffer, n, bufs ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferReadBufferEXT( GLuint framebuffer, GLenum mode ) { |
| void (*func_glFramebufferReadBufferEXT)( GLuint, GLenum ) = extension_funcs[EXT_glFramebufferReadBufferEXT]; |
| TRACE("(%d, %d)\n", framebuffer, mode ); |
| ENTER_GL(); |
| func_glFramebufferReadBufferEXT( framebuffer, mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferRenderbuffer( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) { |
| void (*func_glFramebufferRenderbuffer)( GLenum, GLenum, GLenum, GLuint ) = extension_funcs[EXT_glFramebufferRenderbuffer]; |
| TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer ); |
| ENTER_GL(); |
| func_glFramebufferRenderbuffer( target, attachment, renderbuffertarget, renderbuffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferRenderbufferEXT( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) { |
| void (*func_glFramebufferRenderbufferEXT)( GLenum, GLenum, GLenum, GLuint ) = extension_funcs[EXT_glFramebufferRenderbufferEXT]; |
| TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer ); |
| ENTER_GL(); |
| func_glFramebufferRenderbufferEXT( target, attachment, renderbuffertarget, renderbuffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTexture1D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { |
| void (*func_glFramebufferTexture1D)( GLenum, GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glFramebufferTexture1D]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level ); |
| ENTER_GL(); |
| func_glFramebufferTexture1D( target, attachment, textarget, texture, level ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTexture1DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { |
| void (*func_glFramebufferTexture1DEXT)( GLenum, GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glFramebufferTexture1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level ); |
| ENTER_GL(); |
| func_glFramebufferTexture1DEXT( target, attachment, textarget, texture, level ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTexture2D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { |
| void (*func_glFramebufferTexture2D)( GLenum, GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glFramebufferTexture2D]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level ); |
| ENTER_GL(); |
| func_glFramebufferTexture2D( target, attachment, textarget, texture, level ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTexture2DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { |
| void (*func_glFramebufferTexture2DEXT)( GLenum, GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glFramebufferTexture2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level ); |
| ENTER_GL(); |
| func_glFramebufferTexture2DEXT( target, attachment, textarget, texture, level ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTexture3D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) { |
| void (*func_glFramebufferTexture3D)( GLenum, GLenum, GLenum, GLuint, GLint, GLint ) = extension_funcs[EXT_glFramebufferTexture3D]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset ); |
| ENTER_GL(); |
| func_glFramebufferTexture3D( target, attachment, textarget, texture, level, zoffset ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTexture3DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) { |
| void (*func_glFramebufferTexture3DEXT)( GLenum, GLenum, GLenum, GLuint, GLint, GLint ) = extension_funcs[EXT_glFramebufferTexture3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset ); |
| ENTER_GL(); |
| func_glFramebufferTexture3DEXT( target, attachment, textarget, texture, level, zoffset ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTextureARB( GLenum target, GLenum attachment, GLuint texture, GLint level ) { |
| void (*func_glFramebufferTextureARB)( GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glFramebufferTextureARB]; |
| TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level ); |
| ENTER_GL(); |
| func_glFramebufferTextureARB( target, attachment, texture, level ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTextureEXT( GLenum target, GLenum attachment, GLuint texture, GLint level ) { |
| void (*func_glFramebufferTextureEXT)( GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glFramebufferTextureEXT]; |
| TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level ); |
| ENTER_GL(); |
| func_glFramebufferTextureEXT( target, attachment, texture, level ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTextureFaceARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) { |
| void (*func_glFramebufferTextureFaceARB)( GLenum, GLenum, GLuint, GLint, GLenum ) = extension_funcs[EXT_glFramebufferTextureFaceARB]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face ); |
| ENTER_GL(); |
| func_glFramebufferTextureFaceARB( target, attachment, texture, level, face ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTextureFaceEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) { |
| void (*func_glFramebufferTextureFaceEXT)( GLenum, GLenum, GLuint, GLint, GLenum ) = extension_funcs[EXT_glFramebufferTextureFaceEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face ); |
| ENTER_GL(); |
| func_glFramebufferTextureFaceEXT( target, attachment, texture, level, face ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTextureLayer( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) { |
| void (*func_glFramebufferTextureLayer)( GLenum, GLenum, GLuint, GLint, GLint ) = extension_funcs[EXT_glFramebufferTextureLayer]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer ); |
| ENTER_GL(); |
| func_glFramebufferTextureLayer( target, attachment, texture, level, layer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTextureLayerARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) { |
| void (*func_glFramebufferTextureLayerARB)( GLenum, GLenum, GLuint, GLint, GLint ) = extension_funcs[EXT_glFramebufferTextureLayerARB]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer ); |
| ENTER_GL(); |
| func_glFramebufferTextureLayerARB( target, attachment, texture, level, layer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFramebufferTextureLayerEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) { |
| void (*func_glFramebufferTextureLayerEXT)( GLenum, GLenum, GLuint, GLint, GLint ) = extension_funcs[EXT_glFramebufferTextureLayerEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer ); |
| ENTER_GL(); |
| func_glFramebufferTextureLayerEXT( target, attachment, texture, level, layer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) { |
| void (*func_glFreeObjectBufferATI)( GLuint ) = extension_funcs[EXT_glFreeObjectBufferATI]; |
| TRACE("(%d)\n", buffer ); |
| ENTER_GL(); |
| func_glFreeObjectBufferATI( buffer ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) { |
| GLuint ret_value; |
| GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = extension_funcs[EXT_glGenAsyncMarkersSGIX]; |
| TRACE("(%d)\n", range ); |
| ENTER_GL(); |
| ret_value = func_glGenAsyncMarkersSGIX( range ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGenBuffers( GLsizei n, GLuint* buffers ) { |
| void (*func_glGenBuffers)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenBuffers]; |
| TRACE("(%d, %p)\n", n, buffers ); |
| ENTER_GL(); |
| func_glGenBuffers( n, buffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) { |
| void (*func_glGenBuffersARB)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenBuffersARB]; |
| TRACE("(%d, %p)\n", n, buffers ); |
| ENTER_GL(); |
| func_glGenBuffersARB( n, buffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) { |
| void (*func_glGenFencesAPPLE)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenFencesAPPLE]; |
| TRACE("(%d, %p)\n", n, fences ); |
| ENTER_GL(); |
| func_glGenFencesAPPLE( n, fences ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) { |
| void (*func_glGenFencesNV)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenFencesNV]; |
| TRACE("(%d, %p)\n", n, fences ); |
| ENTER_GL(); |
| func_glGenFencesNV( n, fences ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) { |
| GLuint ret_value; |
| GLuint (*func_glGenFragmentShadersATI)( GLuint ) = extension_funcs[EXT_glGenFragmentShadersATI]; |
| TRACE("(%d)\n", range ); |
| ENTER_GL(); |
| ret_value = func_glGenFragmentShadersATI( range ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGenFramebuffers( GLsizei n, GLuint* framebuffers ) { |
| void (*func_glGenFramebuffers)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenFramebuffers]; |
| TRACE("(%d, %p)\n", n, framebuffers ); |
| ENTER_GL(); |
| func_glGenFramebuffers( n, framebuffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenFramebuffersEXT( GLsizei n, GLuint* framebuffers ) { |
| void (*func_glGenFramebuffersEXT)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenFramebuffersEXT]; |
| TRACE("(%d, %p)\n", n, framebuffers ); |
| ENTER_GL(); |
| func_glGenFramebuffersEXT( n, framebuffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) { |
| void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenOcclusionQueriesNV]; |
| TRACE("(%d, %p)\n", n, ids ); |
| ENTER_GL(); |
| func_glGenOcclusionQueriesNV( n, ids ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) { |
| void (*func_glGenProgramsARB)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenProgramsARB]; |
| TRACE("(%d, %p)\n", n, programs ); |
| ENTER_GL(); |
| func_glGenProgramsARB( n, programs ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) { |
| void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenProgramsNV]; |
| TRACE("(%d, %p)\n", n, programs ); |
| ENTER_GL(); |
| func_glGenProgramsNV( n, programs ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenQueries( GLsizei n, GLuint* ids ) { |
| void (*func_glGenQueries)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenQueries]; |
| TRACE("(%d, %p)\n", n, ids ); |
| ENTER_GL(); |
| func_glGenQueries( n, ids ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenQueriesARB( GLsizei n, GLuint* ids ) { |
| void (*func_glGenQueriesARB)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenQueriesARB]; |
| TRACE("(%d, %p)\n", n, ids ); |
| ENTER_GL(); |
| func_glGenQueriesARB( n, ids ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenRenderbuffers( GLsizei n, GLuint* renderbuffers ) { |
| void (*func_glGenRenderbuffers)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenRenderbuffers]; |
| TRACE("(%d, %p)\n", n, renderbuffers ); |
| ENTER_GL(); |
| func_glGenRenderbuffers( n, renderbuffers ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenRenderbuffersEXT( GLsizei n, GLuint* renderbuffers ) { |
| void (*func_glGenRenderbuffersEXT)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenRenderbuffersEXT]; |
| TRACE("(%d, %p)\n", n, renderbuffers ); |
| ENTER_GL(); |
| func_glGenRenderbuffersEXT( n, renderbuffers ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) { |
| GLuint ret_value; |
| GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = extension_funcs[EXT_glGenSymbolsEXT]; |
| TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components ); |
| ENTER_GL(); |
| ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) { |
| void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenTexturesEXT]; |
| TRACE("(%d, %p)\n", n, textures ); |
| ENTER_GL(); |
| func_glGenTexturesEXT( n, textures ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenVertexArrays( GLsizei n, GLuint* arrays ) { |
| void (*func_glGenVertexArrays)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenVertexArrays]; |
| TRACE("(%d, %p)\n", n, arrays ); |
| ENTER_GL(); |
| func_glGenVertexArrays( n, arrays ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) { |
| void (*func_glGenVertexArraysAPPLE)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenVertexArraysAPPLE]; |
| TRACE("(%d, %p)\n", n, arrays ); |
| ENTER_GL(); |
| func_glGenVertexArraysAPPLE( n, arrays ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) { |
| GLuint ret_value; |
| GLuint (*func_glGenVertexShadersEXT)( GLuint ) = extension_funcs[EXT_glGenVertexShadersEXT]; |
| TRACE("(%d)\n", range ); |
| ENTER_GL(); |
| ret_value = func_glGenVertexShadersEXT( range ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGenerateMipmap( GLenum target ) { |
| void (*func_glGenerateMipmap)( GLenum ) = extension_funcs[EXT_glGenerateMipmap]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| func_glGenerateMipmap( target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenerateMipmapEXT( GLenum target ) { |
| void (*func_glGenerateMipmapEXT)( GLenum ) = extension_funcs[EXT_glGenerateMipmapEXT]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| func_glGenerateMipmapEXT( target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenerateMultiTexMipmapEXT( GLenum texunit, GLenum target ) { |
| void (*func_glGenerateMultiTexMipmapEXT)( GLenum, GLenum ) = extension_funcs[EXT_glGenerateMultiTexMipmapEXT]; |
| TRACE("(%d, %d)\n", texunit, target ); |
| ENTER_GL(); |
| func_glGenerateMultiTexMipmapEXT( texunit, target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGenerateTextureMipmapEXT( GLuint texture, GLenum target ) { |
| void (*func_glGenerateTextureMipmapEXT)( GLuint, GLenum ) = extension_funcs[EXT_glGenerateTextureMipmapEXT]; |
| TRACE("(%d, %d)\n", texture, target ); |
| ENTER_GL(); |
| func_glGenerateTextureMipmapEXT( texture, target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetActiveAttrib( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, char* name ) { |
| void (*func_glGetActiveAttrib)( GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = extension_funcs[EXT_glGetActiveAttrib]; |
| TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name ); |
| ENTER_GL(); |
| func_glGetActiveAttrib( program, index, bufSize, length, size, type, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetActiveAttribARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) { |
| void (*func_glGetActiveAttribARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = extension_funcs[EXT_glGetActiveAttribARB]; |
| TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name ); |
| ENTER_GL(); |
| func_glGetActiveAttribARB( programObj, index, maxLength, length, size, type, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetActiveUniform( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, char* name ) { |
| void (*func_glGetActiveUniform)( GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = extension_funcs[EXT_glGetActiveUniform]; |
| TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name ); |
| ENTER_GL(); |
| func_glGetActiveUniform( program, index, bufSize, length, size, type, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetActiveUniformARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) { |
| void (*func_glGetActiveUniformARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = extension_funcs[EXT_glGetActiveUniformARB]; |
| TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name ); |
| ENTER_GL(); |
| func_glGetActiveUniformARB( programObj, index, maxLength, length, size, type, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetActiveVaryingNV( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) { |
| void (*func_glGetActiveVaryingNV)( GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, char* ) = extension_funcs[EXT_glGetActiveVaryingNV]; |
| TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name ); |
| ENTER_GL(); |
| func_glGetActiveVaryingNV( program, index, bufSize, length, size, type, name ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) { |
| void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetArrayObjectfvATI]; |
| TRACE("(%d, %d, %p)\n", array, pname, params ); |
| ENTER_GL(); |
| func_glGetArrayObjectfvATI( array, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) { |
| void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetArrayObjectivATI]; |
| TRACE("(%d, %d, %p)\n", array, pname, params ); |
| ENTER_GL(); |
| func_glGetArrayObjectivATI( array, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetAttachedObjectsARB( unsigned int containerObj, GLsizei maxCount, GLsizei* count, unsigned int* obj ) { |
| void (*func_glGetAttachedObjectsARB)( unsigned int, GLsizei, GLsizei*, unsigned int* ) = extension_funcs[EXT_glGetAttachedObjectsARB]; |
| TRACE("(%d, %d, %p, %p)\n", containerObj, maxCount, count, obj ); |
| ENTER_GL(); |
| func_glGetAttachedObjectsARB( containerObj, maxCount, count, obj ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetAttachedShaders( GLuint program, GLsizei maxCount, GLsizei* count, GLuint* obj ) { |
| void (*func_glGetAttachedShaders)( GLuint, GLsizei, GLsizei*, GLuint* ) = extension_funcs[EXT_glGetAttachedShaders]; |
| TRACE("(%d, %d, %p, %p)\n", program, maxCount, count, obj ); |
| ENTER_GL(); |
| func_glGetAttachedShaders( program, maxCount, count, obj ); |
| LEAVE_GL(); |
| } |
| |
| static GLint WINAPI wine_glGetAttribLocation( GLuint program, char* name ) { |
| GLint ret_value; |
| GLint (*func_glGetAttribLocation)( GLuint, char* ) = extension_funcs[EXT_glGetAttribLocation]; |
| TRACE("(%d, %p)\n", program, name ); |
| ENTER_GL(); |
| ret_value = func_glGetAttribLocation( program, name ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLint WINAPI wine_glGetAttribLocationARB( unsigned int programObj, char* name ) { |
| GLint ret_value; |
| GLint (*func_glGetAttribLocationARB)( unsigned int, char* ) = extension_funcs[EXT_glGetAttribLocationARB]; |
| TRACE("(%d, %p)\n", programObj, name ); |
| ENTER_GL(); |
| ret_value = func_glGetAttribLocationARB( programObj, name ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGetBooleanIndexedvEXT( GLenum target, GLuint index, GLboolean* data ) { |
| void (*func_glGetBooleanIndexedvEXT)( GLenum, GLuint, GLboolean* ) = extension_funcs[EXT_glGetBooleanIndexedvEXT]; |
| TRACE("(%d, %d, %p)\n", target, index, data ); |
| ENTER_GL(); |
| func_glGetBooleanIndexedvEXT( target, index, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetBooleani_v( GLenum target, GLuint index, GLboolean* data ) { |
| void (*func_glGetBooleani_v)( GLenum, GLuint, GLboolean* ) = extension_funcs[EXT_glGetBooleani_v]; |
| TRACE("(%d, %d, %p)\n", target, index, data ); |
| ENTER_GL(); |
| func_glGetBooleani_v( target, index, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetBufferParameteriv)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetBufferParameteriv]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetBufferParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetBufferParameterivARB)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetBufferParameterivARB]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetBufferParameterivARB( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetBufferPointerv( GLenum target, GLenum pname, GLvoid** params ) { |
| void (*func_glGetBufferPointerv)( GLenum, GLenum, GLvoid** ) = extension_funcs[EXT_glGetBufferPointerv]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetBufferPointerv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) { |
| void (*func_glGetBufferPointervARB)( GLenum, GLenum, GLvoid** ) = extension_funcs[EXT_glGetBufferPointervARB]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetBufferPointervARB( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetBufferSubData( GLenum target, INT_PTR offset, INT_PTR size, GLvoid* data ) { |
| void (*func_glGetBufferSubData)( GLenum, INT_PTR, INT_PTR, GLvoid* ) = extension_funcs[EXT_glGetBufferSubData]; |
| TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data ); |
| ENTER_GL(); |
| func_glGetBufferSubData( target, offset, size, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetBufferSubDataARB( GLenum target, INT_PTR offset, INT_PTR size, GLvoid* data ) { |
| void (*func_glGetBufferSubDataARB)( GLenum, INT_PTR, INT_PTR, GLvoid* ) = extension_funcs[EXT_glGetBufferSubDataARB]; |
| TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data ); |
| ENTER_GL(); |
| func_glGetBufferSubDataARB( target, offset, size, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) { |
| void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetColorTableEXT]; |
| TRACE("(%d, %d, %d, %p)\n", target, format, type, data ); |
| ENTER_GL(); |
| func_glGetColorTableEXT( target, format, type, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetColorTableParameterfvEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetColorTableParameterfvEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetColorTableParameterfvSGI]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetColorTableParameterfvSGI( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetColorTableParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetColorTableParameterivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetColorTableParameterivSGI]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetColorTableParameterivSGI( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) { |
| void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetColorTableSGI]; |
| TRACE("(%d, %d, %d, %p)\n", target, format, type, table ); |
| ENTER_GL(); |
| func_glGetColorTableSGI( target, format, type, table ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) { |
| void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetCombinerInputParameterfvNV]; |
| TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params ); |
| ENTER_GL(); |
| func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) { |
| void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetCombinerInputParameterivNV]; |
| TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params ); |
| ENTER_GL(); |
| func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) { |
| void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetCombinerOutputParameterfvNV]; |
| TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params ); |
| ENTER_GL(); |
| func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) { |
| void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetCombinerOutputParameterivNV]; |
| TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params ); |
| ENTER_GL(); |
| func_glGetCombinerOutputParameterivNV( stage, portion, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) { |
| void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetCombinerStageParameterfvNV]; |
| TRACE("(%d, %d, %p)\n", stage, pname, params ); |
| ENTER_GL(); |
| func_glGetCombinerStageParameterfvNV( stage, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetCompressedMultiTexImageEXT( GLenum texunit, GLenum target, GLint lod, GLvoid* img ) { |
| void (*func_glGetCompressedMultiTexImageEXT)( GLenum, GLenum, GLint, GLvoid* ) = extension_funcs[EXT_glGetCompressedMultiTexImageEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, lod, img ); |
| ENTER_GL(); |
| func_glGetCompressedMultiTexImageEXT( texunit, target, lod, img ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) { |
| void (*func_glGetCompressedTexImage)( GLenum, GLint, GLvoid* ) = extension_funcs[EXT_glGetCompressedTexImage]; |
| TRACE("(%d, %d, %p)\n", target, level, img ); |
| ENTER_GL(); |
| func_glGetCompressedTexImage( target, level, img ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) { |
| void (*func_glGetCompressedTexImageARB)( GLenum, GLint, GLvoid* ) = extension_funcs[EXT_glGetCompressedTexImageARB]; |
| TRACE("(%d, %d, %p)\n", target, level, img ); |
| ENTER_GL(); |
| func_glGetCompressedTexImageARB( target, level, img ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetCompressedTextureImageEXT( GLuint texture, GLenum target, GLint lod, GLvoid* img ) { |
| void (*func_glGetCompressedTextureImageEXT)( GLuint, GLenum, GLint, GLvoid* ) = extension_funcs[EXT_glGetCompressedTextureImageEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texture, target, lod, img ); |
| ENTER_GL(); |
| func_glGetCompressedTextureImageEXT( texture, target, lod, img ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) { |
| void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetConvolutionFilterEXT]; |
| TRACE("(%d, %d, %d, %p)\n", target, format, type, image ); |
| ENTER_GL(); |
| func_glGetConvolutionFilterEXT( target, format, type, image ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetConvolutionParameterfvEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetConvolutionParameterfvEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetConvolutionParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetConvolutionParameterivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) { |
| void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = extension_funcs[EXT_glGetDetailTexFuncSGIS]; |
| TRACE("(%d, %p)\n", target, points ); |
| ENTER_GL(); |
| func_glGetDetailTexFuncSGIS( target, points ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetDoubleIndexedvEXT( GLenum target, GLuint index, GLdouble* data ) { |
| void (*func_glGetDoubleIndexedvEXT)( GLenum, GLuint, GLdouble* ) = extension_funcs[EXT_glGetDoubleIndexedvEXT]; |
| TRACE("(%d, %d, %p)\n", target, index, data ); |
| ENTER_GL(); |
| func_glGetDoubleIndexedvEXT( target, index, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) { |
| void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetFenceivNV]; |
| TRACE("(%d, %d, %p)\n", fence, pname, params ); |
| ENTER_GL(); |
| func_glGetFenceivNV( fence, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) { |
| void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetFinalCombinerInputParameterfvNV]; |
| TRACE("(%d, %d, %p)\n", variable, pname, params ); |
| ENTER_GL(); |
| func_glGetFinalCombinerInputParameterfvNV( variable, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) { |
| void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetFinalCombinerInputParameterivNV]; |
| TRACE("(%d, %d, %p)\n", variable, pname, params ); |
| ENTER_GL(); |
| func_glGetFinalCombinerInputParameterivNV( variable, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFloatIndexedvEXT( GLenum target, GLuint index, GLfloat* data ) { |
| void (*func_glGetFloatIndexedvEXT)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glGetFloatIndexedvEXT]; |
| TRACE("(%d, %d, %p)\n", target, index, data ); |
| ENTER_GL(); |
| func_glGetFloatIndexedvEXT( target, index, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) { |
| void (*func_glGetFogFuncSGIS)( GLfloat* ) = extension_funcs[EXT_glGetFogFuncSGIS]; |
| TRACE("(%p)\n", points ); |
| ENTER_GL(); |
| func_glGetFogFuncSGIS( points ); |
| LEAVE_GL(); |
| } |
| |
| static GLint WINAPI wine_glGetFragDataLocation( GLuint program, char* name ) { |
| GLint ret_value; |
| GLint (*func_glGetFragDataLocation)( GLuint, char* ) = extension_funcs[EXT_glGetFragDataLocation]; |
| TRACE("(%d, %p)\n", program, name ); |
| ENTER_GL(); |
| ret_value = func_glGetFragDataLocation( program, name ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLint WINAPI wine_glGetFragDataLocationEXT( GLuint program, char* name ) { |
| GLint ret_value; |
| GLint (*func_glGetFragDataLocationEXT)( GLuint, char* ) = extension_funcs[EXT_glGetFragDataLocationEXT]; |
| TRACE("(%d, %p)\n", program, name ); |
| ENTER_GL(); |
| ret_value = func_glGetFragDataLocationEXT( program, name ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) { |
| void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetFragmentLightfvSGIX]; |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| ENTER_GL(); |
| func_glGetFragmentLightfvSGIX( light, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) { |
| void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetFragmentLightivSGIX]; |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| ENTER_GL(); |
| func_glGetFragmentLightivSGIX( light, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) { |
| void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetFragmentMaterialfvSGIX]; |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| ENTER_GL(); |
| func_glGetFragmentMaterialfvSGIX( face, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) { |
| void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetFragmentMaterialivSGIX]; |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| ENTER_GL(); |
| func_glGetFragmentMaterialivSGIX( face, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFramebufferAttachmentParameteriv( GLenum target, GLenum attachment, GLenum pname, GLint* params ) { |
| void (*func_glGetFramebufferAttachmentParameteriv)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetFramebufferAttachmentParameteriv]; |
| TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params ); |
| ENTER_GL(); |
| func_glGetFramebufferAttachmentParameteriv( target, attachment, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFramebufferAttachmentParameterivEXT( GLenum target, GLenum attachment, GLenum pname, GLint* params ) { |
| void (*func_glGetFramebufferAttachmentParameterivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetFramebufferAttachmentParameterivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params ); |
| ENTER_GL(); |
| func_glGetFramebufferAttachmentParameterivEXT( target, attachment, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetFramebufferParameterivEXT( GLuint framebuffer, GLenum pname, GLint* params ) { |
| void (*func_glGetFramebufferParameterivEXT)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetFramebufferParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", framebuffer, pname, params ); |
| ENTER_GL(); |
| func_glGetFramebufferParameterivEXT( framebuffer, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static unsigned int WINAPI wine_glGetHandleARB( GLenum pname ) { |
| unsigned int ret_value; |
| unsigned int (*func_glGetHandleARB)( GLenum ) = extension_funcs[EXT_glGetHandleARB]; |
| TRACE("(%d)\n", pname ); |
| ENTER_GL(); |
| ret_value = func_glGetHandleARB( pname ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) { |
| void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetHistogramEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values ); |
| ENTER_GL(); |
| func_glGetHistogramEXT( target, reset, format, type, values ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetHistogramParameterfvEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetHistogramParameterfvEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetHistogramParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetHistogramParameterivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetImageTransformParameterfvHP]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetImageTransformParameterfvHP( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetImageTransformParameterivHP]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetImageTransformParameterivHP( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetInfoLogARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* infoLog ) { |
| void (*func_glGetInfoLogARB)( unsigned int, GLsizei, GLsizei*, char* ) = extension_funcs[EXT_glGetInfoLogARB]; |
| TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, infoLog ); |
| ENTER_GL(); |
| func_glGetInfoLogARB( obj, maxLength, length, infoLog ); |
| LEAVE_GL(); |
| } |
| |
| static GLint WINAPI wine_glGetInstrumentsSGIX( void ) { |
| GLint ret_value; |
| GLint (*func_glGetInstrumentsSGIX)( void ) = extension_funcs[EXT_glGetInstrumentsSGIX]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| ret_value = func_glGetInstrumentsSGIX( ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGetIntegerIndexedvEXT( GLenum target, GLuint index, GLint* data ) { |
| void (*func_glGetIntegerIndexedvEXT)( GLenum, GLuint, GLint* ) = extension_funcs[EXT_glGetIntegerIndexedvEXT]; |
| TRACE("(%d, %d, %p)\n", target, index, data ); |
| ENTER_GL(); |
| func_glGetIntegerIndexedvEXT( target, index, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetIntegeri_v( GLenum target, GLuint index, GLint* data ) { |
| void (*func_glGetIntegeri_v)( GLenum, GLuint, GLint* ) = extension_funcs[EXT_glGetIntegeri_v]; |
| TRACE("(%d, %d, %p)\n", target, index, data ); |
| ENTER_GL(); |
| func_glGetIntegeri_v( target, index, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) { |
| void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = extension_funcs[EXT_glGetInvariantBooleanvEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetInvariantBooleanvEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) { |
| void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetInvariantFloatvEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetInvariantFloatvEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) { |
| void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetInvariantIntegervEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetInvariantIntegervEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) { |
| void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetListParameterfvSGIX]; |
| TRACE("(%d, %d, %p)\n", list, pname, params ); |
| ENTER_GL(); |
| func_glGetListParameterfvSGIX( list, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) { |
| void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetListParameterivSGIX]; |
| TRACE("(%d, %d, %p)\n", list, pname, params ); |
| ENTER_GL(); |
| func_glGetListParameterivSGIX( list, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) { |
| void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = extension_funcs[EXT_glGetLocalConstantBooleanvEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetLocalConstantBooleanvEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) { |
| void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetLocalConstantFloatvEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetLocalConstantFloatvEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) { |
| void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetLocalConstantIntegervEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetLocalConstantIntegervEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) { |
| void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetMapAttribParameterfvNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, pname, params ); |
| ENTER_GL(); |
| func_glGetMapAttribParameterfvNV( target, index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) { |
| void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetMapAttribParameterivNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, pname, params ); |
| ENTER_GL(); |
| func_glGetMapAttribParameterivNV( target, index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) { |
| void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = extension_funcs[EXT_glGetMapControlPointsNV]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points ); |
| ENTER_GL(); |
| func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetMapParameterfvNV]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetMapParameterfvNV( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetMapParameterivNV]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetMapParameterivNV( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) { |
| void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetMinmaxEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values ); |
| ENTER_GL(); |
| func_glGetMinmaxEXT( target, reset, format, type, values ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetMinmaxParameterfvEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetMinmaxParameterfvEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetMinmaxParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetMinmaxParameterivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetMultiTexEnvfvEXT)( GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetMultiTexEnvfvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexEnvfvEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetMultiTexEnvivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetMultiTexEnvivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexEnvivEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble* params ) { |
| void (*func_glGetMultiTexGendvEXT)( GLenum, GLenum, GLenum, GLdouble* ) = extension_funcs[EXT_glGetMultiTexGendvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexGendvEXT( texunit, coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat* params ) { |
| void (*func_glGetMultiTexGenfvEXT)( GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetMultiTexGenfvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexGenfvEXT( texunit, coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, GLint* params ) { |
| void (*func_glGetMultiTexGenivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetMultiTexGenivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexGenivEXT( texunit, coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexImageEXT( GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glGetMultiTexImageEXT)( GLenum, GLenum, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetMultiTexImageEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", texunit, target, level, format, type, pixels ); |
| ENTER_GL(); |
| func_glGetMultiTexImageEXT( texunit, target, level, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexLevelParameterfvEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params ) { |
| void (*func_glGetMultiTexLevelParameterfvEXT)( GLenum, GLenum, GLint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetMultiTexLevelParameterfvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexLevelParameterfvEXT( texunit, target, level, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexLevelParameterivEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params ) { |
| void (*func_glGetMultiTexLevelParameterivEXT)( GLenum, GLenum, GLint, GLenum, GLint* ) = extension_funcs[EXT_glGetMultiTexLevelParameterivEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexLevelParameterivEXT( texunit, target, level, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetMultiTexParameterIivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetMultiTexParameterIivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexParameterIivEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, GLuint* params ) { |
| void (*func_glGetMultiTexParameterIuivEXT)( GLenum, GLenum, GLenum, GLuint* ) = extension_funcs[EXT_glGetMultiTexParameterIuivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexParameterIuivEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetMultiTexParameterfvEXT)( GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetMultiTexParameterfvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexParameterfvEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetMultiTexParameterivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetMultiTexParameterivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glGetMultiTexParameterivEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedBufferParameterivEXT( GLuint buffer, GLenum pname, GLint* params ) { |
| void (*func_glGetNamedBufferParameterivEXT)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetNamedBufferParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", buffer, pname, params ); |
| ENTER_GL(); |
| func_glGetNamedBufferParameterivEXT( buffer, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedBufferPointervEXT( GLuint buffer, GLenum pname, GLvoid** params ) { |
| void (*func_glGetNamedBufferPointervEXT)( GLuint, GLenum, GLvoid** ) = extension_funcs[EXT_glGetNamedBufferPointervEXT]; |
| TRACE("(%d, %d, %p)\n", buffer, pname, params ); |
| ENTER_GL(); |
| func_glGetNamedBufferPointervEXT( buffer, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedBufferSubDataEXT( GLuint buffer, INT_PTR offset, INT_PTR size, GLvoid* data ) { |
| void (*func_glGetNamedBufferSubDataEXT)( GLuint, INT_PTR, INT_PTR, GLvoid* ) = extension_funcs[EXT_glGetNamedBufferSubDataEXT]; |
| TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data ); |
| ENTER_GL(); |
| func_glGetNamedBufferSubDataEXT( buffer, offset, size, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedFramebufferAttachmentParameterivEXT( GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params ) { |
| void (*func_glGetNamedFramebufferAttachmentParameterivEXT)( GLuint, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetNamedFramebufferAttachmentParameterivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", framebuffer, attachment, pname, params ); |
| ENTER_GL(); |
| func_glGetNamedFramebufferAttachmentParameterivEXT( framebuffer, attachment, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedProgramLocalParameterIivEXT( GLuint program, GLenum target, GLuint index, GLint* params ) { |
| void (*func_glGetNamedProgramLocalParameterIivEXT)( GLuint, GLenum, GLuint, GLint* ) = extension_funcs[EXT_glGetNamedProgramLocalParameterIivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, index, params ); |
| ENTER_GL(); |
| func_glGetNamedProgramLocalParameterIivEXT( program, target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedProgramLocalParameterIuivEXT( GLuint program, GLenum target, GLuint index, GLuint* params ) { |
| void (*func_glGetNamedProgramLocalParameterIuivEXT)( GLuint, GLenum, GLuint, GLuint* ) = extension_funcs[EXT_glGetNamedProgramLocalParameterIuivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, index, params ); |
| ENTER_GL(); |
| func_glGetNamedProgramLocalParameterIuivEXT( program, target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedProgramLocalParameterdvEXT( GLuint program, GLenum target, GLuint index, GLdouble* params ) { |
| void (*func_glGetNamedProgramLocalParameterdvEXT)( GLuint, GLenum, GLuint, GLdouble* ) = extension_funcs[EXT_glGetNamedProgramLocalParameterdvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, index, params ); |
| ENTER_GL(); |
| func_glGetNamedProgramLocalParameterdvEXT( program, target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedProgramLocalParameterfvEXT( GLuint program, GLenum target, GLuint index, GLfloat* params ) { |
| void (*func_glGetNamedProgramLocalParameterfvEXT)( GLuint, GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glGetNamedProgramLocalParameterfvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, index, params ); |
| ENTER_GL(); |
| func_glGetNamedProgramLocalParameterfvEXT( program, target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedProgramStringEXT( GLuint program, GLenum target, GLenum pname, GLvoid* string ) { |
| void (*func_glGetNamedProgramStringEXT)( GLuint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetNamedProgramStringEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, pname, string ); |
| ENTER_GL(); |
| func_glGetNamedProgramStringEXT( program, target, pname, string ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedProgramivEXT( GLuint program, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetNamedProgramivEXT)( GLuint, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetNamedProgramivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, pname, params ); |
| ENTER_GL(); |
| func_glGetNamedProgramivEXT( program, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetNamedRenderbufferParameterivEXT( GLuint renderbuffer, GLenum pname, GLint* params ) { |
| void (*func_glGetNamedRenderbufferParameterivEXT)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetNamedRenderbufferParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", renderbuffer, pname, params ); |
| ENTER_GL(); |
| func_glGetNamedRenderbufferParameterivEXT( renderbuffer, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) { |
| void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetObjectBufferfvATI]; |
| TRACE("(%d, %d, %p)\n", buffer, pname, params ); |
| ENTER_GL(); |
| func_glGetObjectBufferfvATI( buffer, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) { |
| void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetObjectBufferivATI]; |
| TRACE("(%d, %d, %p)\n", buffer, pname, params ); |
| ENTER_GL(); |
| func_glGetObjectBufferivATI( buffer, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetObjectParameterfvARB( unsigned int obj, GLenum pname, GLfloat* params ) { |
| void (*func_glGetObjectParameterfvARB)( unsigned int, GLenum, GLfloat* ) = extension_funcs[EXT_glGetObjectParameterfvARB]; |
| TRACE("(%d, %d, %p)\n", obj, pname, params ); |
| ENTER_GL(); |
| func_glGetObjectParameterfvARB( obj, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetObjectParameterivARB( unsigned int obj, GLenum pname, GLint* params ) { |
| void (*func_glGetObjectParameterivARB)( unsigned int, GLenum, GLint* ) = extension_funcs[EXT_glGetObjectParameterivARB]; |
| TRACE("(%d, %d, %p)\n", obj, pname, params ); |
| ENTER_GL(); |
| func_glGetObjectParameterivARB( obj, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) { |
| void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetOcclusionQueryivNV]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetOcclusionQueryivNV( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) { |
| void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ) = extension_funcs[EXT_glGetOcclusionQueryuivNV]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetOcclusionQueryuivNV( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) { |
| void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = extension_funcs[EXT_glGetPixelTexGenParameterfvSGIS]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glGetPixelTexGenParameterfvSGIS( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) { |
| void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = extension_funcs[EXT_glGetPixelTexGenParameterivSGIS]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glGetPixelTexGenParameterivSGIS( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetPointerIndexedvEXT( GLenum target, GLuint index, GLvoid** data ) { |
| void (*func_glGetPointerIndexedvEXT)( GLenum, GLuint, GLvoid** ) = extension_funcs[EXT_glGetPointerIndexedvEXT]; |
| TRACE("(%d, %d, %p)\n", target, index, data ); |
| ENTER_GL(); |
| func_glGetPointerIndexedvEXT( target, index, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) { |
| void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = extension_funcs[EXT_glGetPointervEXT]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glGetPointervEXT( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramEnvParameterIivNV( GLenum target, GLuint index, GLint* params ) { |
| void (*func_glGetProgramEnvParameterIivNV)( GLenum, GLuint, GLint* ) = extension_funcs[EXT_glGetProgramEnvParameterIivNV]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glGetProgramEnvParameterIivNV( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramEnvParameterIuivNV( GLenum target, GLuint index, GLuint* params ) { |
| void (*func_glGetProgramEnvParameterIuivNV)( GLenum, GLuint, GLuint* ) = extension_funcs[EXT_glGetProgramEnvParameterIuivNV]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glGetProgramEnvParameterIuivNV( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) { |
| void (*func_glGetProgramEnvParameterdvARB)( GLenum, GLuint, GLdouble* ) = extension_funcs[EXT_glGetProgramEnvParameterdvARB]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glGetProgramEnvParameterdvARB( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) { |
| void (*func_glGetProgramEnvParameterfvARB)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glGetProgramEnvParameterfvARB]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glGetProgramEnvParameterfvARB( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramInfoLog( GLuint program, GLsizei bufSize, GLsizei* length, char* infoLog ) { |
| void (*func_glGetProgramInfoLog)( GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[EXT_glGetProgramInfoLog]; |
| TRACE("(%d, %d, %p, %p)\n", program, bufSize, length, infoLog ); |
| ENTER_GL(); |
| func_glGetProgramInfoLog( program, bufSize, length, infoLog ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramLocalParameterIivNV( GLenum target, GLuint index, GLint* params ) { |
| void (*func_glGetProgramLocalParameterIivNV)( GLenum, GLuint, GLint* ) = extension_funcs[EXT_glGetProgramLocalParameterIivNV]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glGetProgramLocalParameterIivNV( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramLocalParameterIuivNV( GLenum target, GLuint index, GLuint* params ) { |
| void (*func_glGetProgramLocalParameterIuivNV)( GLenum, GLuint, GLuint* ) = extension_funcs[EXT_glGetProgramLocalParameterIuivNV]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glGetProgramLocalParameterIuivNV( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) { |
| void (*func_glGetProgramLocalParameterdvARB)( GLenum, GLuint, GLdouble* ) = extension_funcs[EXT_glGetProgramLocalParameterdvARB]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glGetProgramLocalParameterdvARB( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) { |
| void (*func_glGetProgramLocalParameterfvARB)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glGetProgramLocalParameterfvARB]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glGetProgramLocalParameterfvARB( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* params ) { |
| void (*func_glGetProgramNamedParameterdvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = extension_funcs[EXT_glGetProgramNamedParameterdvNV]; |
| TRACE("(%d, %d, %p, %p)\n", id, len, name, params ); |
| ENTER_GL(); |
| func_glGetProgramNamedParameterdvNV( id, len, name, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* params ) { |
| void (*func_glGetProgramNamedParameterfvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = extension_funcs[EXT_glGetProgramNamedParameterfvNV]; |
| TRACE("(%d, %d, %p, %p)\n", id, len, name, params ); |
| ENTER_GL(); |
| func_glGetProgramNamedParameterfvNV( id, len, name, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) { |
| void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = extension_funcs[EXT_glGetProgramParameterdvNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, pname, params ); |
| ENTER_GL(); |
| func_glGetProgramParameterdvNV( target, index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) { |
| void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetProgramParameterfvNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, pname, params ); |
| ENTER_GL(); |
| func_glGetProgramParameterfvNV( target, index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) { |
| void (*func_glGetProgramStringARB)( GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetProgramStringARB]; |
| TRACE("(%d, %d, %p)\n", target, pname, string ); |
| ENTER_GL(); |
| func_glGetProgramStringARB( target, pname, string ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) { |
| void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = extension_funcs[EXT_glGetProgramStringNV]; |
| TRACE("(%d, %d, %p)\n", id, pname, program ); |
| ENTER_GL(); |
| func_glGetProgramStringNV( id, pname, program ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramiv( GLuint program, GLenum pname, GLint* params ) { |
| void (*func_glGetProgramiv)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetProgramiv]; |
| TRACE("(%d, %d, %p)\n", program, pname, params ); |
| ENTER_GL(); |
| func_glGetProgramiv( program, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetProgramivARB)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetProgramivARB]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetProgramivARB( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) { |
| void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetProgramivNV]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetProgramivNV( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetQueryObjecti64vEXT( GLuint id, GLenum pname, INT64* params ) { |
| void (*func_glGetQueryObjecti64vEXT)( GLuint, GLenum, INT64* ) = extension_funcs[EXT_glGetQueryObjecti64vEXT]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetQueryObjecti64vEXT( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetQueryObjectiv( GLuint id, GLenum pname, GLint* params ) { |
| void (*func_glGetQueryObjectiv)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetQueryObjectiv]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetQueryObjectiv( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* params ) { |
| void (*func_glGetQueryObjectivARB)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetQueryObjectivARB]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetQueryObjectivARB( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetQueryObjectui64vEXT( GLuint id, GLenum pname, UINT64* params ) { |
| void (*func_glGetQueryObjectui64vEXT)( GLuint, GLenum, UINT64* ) = extension_funcs[EXT_glGetQueryObjectui64vEXT]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetQueryObjectui64vEXT( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* params ) { |
| void (*func_glGetQueryObjectuiv)( GLuint, GLenum, GLuint* ) = extension_funcs[EXT_glGetQueryObjectuiv]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetQueryObjectuiv( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* params ) { |
| void (*func_glGetQueryObjectuivARB)( GLuint, GLenum, GLuint* ) = extension_funcs[EXT_glGetQueryObjectuivARB]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetQueryObjectuivARB( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetQueryiv( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetQueryiv)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetQueryiv]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetQueryiv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetQueryivARB)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetQueryivARB]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetQueryivARB( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetRenderbufferParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetRenderbufferParameteriv)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetRenderbufferParameteriv]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetRenderbufferParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetRenderbufferParameterivEXT( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetRenderbufferParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetRenderbufferParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetRenderbufferParameterivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) { |
| void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = extension_funcs[EXT_glGetSeparableFilterEXT]; |
| TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span ); |
| ENTER_GL(); |
| func_glGetSeparableFilterEXT( target, format, type, row, column, span ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetShaderInfoLog( GLuint shader, GLsizei bufSize, GLsizei* length, char* infoLog ) { |
| void (*func_glGetShaderInfoLog)( GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[EXT_glGetShaderInfoLog]; |
| TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, infoLog ); |
| ENTER_GL(); |
| func_glGetShaderInfoLog( shader, bufSize, length, infoLog ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetShaderSource( GLuint shader, GLsizei bufSize, GLsizei* length, char* source ) { |
| void (*func_glGetShaderSource)( GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[EXT_glGetShaderSource]; |
| TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, source ); |
| ENTER_GL(); |
| func_glGetShaderSource( shader, bufSize, length, source ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetShaderSourceARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* source ) { |
| void (*func_glGetShaderSourceARB)( unsigned int, GLsizei, GLsizei*, char* ) = extension_funcs[EXT_glGetShaderSourceARB]; |
| TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, source ); |
| ENTER_GL(); |
| func_glGetShaderSourceARB( obj, maxLength, length, source ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetShaderiv( GLuint shader, GLenum pname, GLint* params ) { |
| void (*func_glGetShaderiv)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetShaderiv]; |
| TRACE("(%d, %d, %p)\n", shader, pname, params ); |
| ENTER_GL(); |
| func_glGetShaderiv( shader, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) { |
| void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = extension_funcs[EXT_glGetSharpenTexFuncSGIS]; |
| TRACE("(%d, %p)\n", target, points ); |
| ENTER_GL(); |
| func_glGetSharpenTexFuncSGIS( target, points ); |
| LEAVE_GL(); |
| } |
| |
| static const GLubyte * WINAPI wine_glGetStringi( GLenum name, GLuint index ) { |
| const GLubyte * ret_value; |
| const GLubyte * (*func_glGetStringi)( GLenum, GLuint ) = extension_funcs[EXT_glGetStringi]; |
| TRACE("(%d, %d)\n", name, index ); |
| ENTER_GL(); |
| ret_value = func_glGetStringi( name, index ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) { |
| void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = extension_funcs[EXT_glGetTexBumpParameterfvATI]; |
| TRACE("(%d, %p)\n", pname, param ); |
| ENTER_GL(); |
| func_glGetTexBumpParameterfvATI( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) { |
| void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = extension_funcs[EXT_glGetTexBumpParameterivATI]; |
| TRACE("(%d, %p)\n", pname, param ); |
| ENTER_GL(); |
| func_glGetTexBumpParameterivATI( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) { |
| void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetTexFilterFuncSGIS]; |
| TRACE("(%d, %d, %p)\n", target, filter, weights ); |
| ENTER_GL(); |
| func_glGetTexFilterFuncSGIS( target, filter, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTexParameterIiv( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetTexParameterIiv)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetTexParameterIiv]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetTexParameterIiv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetTexParameterIivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetTexParameterIivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetTexParameterIivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTexParameterIuiv( GLenum target, GLenum pname, GLuint* params ) { |
| void (*func_glGetTexParameterIuiv)( GLenum, GLenum, GLuint* ) = extension_funcs[EXT_glGetTexParameterIuiv]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetTexParameterIuiv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint* params ) { |
| void (*func_glGetTexParameterIuivEXT)( GLenum, GLenum, GLuint* ) = extension_funcs[EXT_glGetTexParameterIuivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glGetTexParameterIuivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTextureImageEXT( GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glGetTextureImageEXT)( GLuint, GLenum, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetTextureImageEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", texture, target, level, format, type, pixels ); |
| ENTER_GL(); |
| func_glGetTextureImageEXT( texture, target, level, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTextureLevelParameterfvEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params ) { |
| void (*func_glGetTextureLevelParameterfvEXT)( GLuint, GLenum, GLint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetTextureLevelParameterfvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params ); |
| ENTER_GL(); |
| func_glGetTextureLevelParameterfvEXT( texture, target, level, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTextureLevelParameterivEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params ) { |
| void (*func_glGetTextureLevelParameterivEXT)( GLuint, GLenum, GLint, GLenum, GLint* ) = extension_funcs[EXT_glGetTextureLevelParameterivEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params ); |
| ENTER_GL(); |
| func_glGetTextureLevelParameterivEXT( texture, target, level, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetTextureParameterIivEXT)( GLuint, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetTextureParameterIivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params ); |
| ENTER_GL(); |
| func_glGetTextureParameterIivEXT( texture, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, GLuint* params ) { |
| void (*func_glGetTextureParameterIuivEXT)( GLuint, GLenum, GLenum, GLuint* ) = extension_funcs[EXT_glGetTextureParameterIuivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params ); |
| ENTER_GL(); |
| func_glGetTextureParameterIuivEXT( texture, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glGetTextureParameterfvEXT)( GLuint, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glGetTextureParameterfvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params ); |
| ENTER_GL(); |
| func_glGetTextureParameterfvEXT( texture, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glGetTextureParameterivEXT)( GLuint, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetTextureParameterivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params ); |
| ENTER_GL(); |
| func_glGetTextureParameterivEXT( texture, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) { |
| void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetTrackMatrixivNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, address, pname, params ); |
| ENTER_GL(); |
| func_glGetTrackMatrixivNV( target, address, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTransformFeedbackVarying( GLuint program, GLuint index, GLint* location ) { |
| void (*func_glGetTransformFeedbackVarying)( GLuint, GLuint, GLint* ) = extension_funcs[EXT_glGetTransformFeedbackVarying]; |
| TRACE("(%d, %d, %p)\n", program, index, location ); |
| ENTER_GL(); |
| func_glGetTransformFeedbackVarying( program, index, location ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTransformFeedbackVaryingEXT( GLuint program, GLuint index, GLint* location ) { |
| void (*func_glGetTransformFeedbackVaryingEXT)( GLuint, GLuint, GLint* ) = extension_funcs[EXT_glGetTransformFeedbackVaryingEXT]; |
| TRACE("(%d, %d, %p)\n", program, index, location ); |
| ENTER_GL(); |
| func_glGetTransformFeedbackVaryingEXT( program, index, location ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetTransformFeedbackVaryingNV( GLuint program, GLuint index, GLint* location ) { |
| void (*func_glGetTransformFeedbackVaryingNV)( GLuint, GLuint, GLint* ) = extension_funcs[EXT_glGetTransformFeedbackVaryingNV]; |
| TRACE("(%d, %d, %p)\n", program, index, location ); |
| ENTER_GL(); |
| func_glGetTransformFeedbackVaryingNV( program, index, location ); |
| LEAVE_GL(); |
| } |
| |
| static GLint WINAPI wine_glGetUniformBufferSizeEXT( GLuint program, GLint location ) { |
| GLint ret_value; |
| GLint (*func_glGetUniformBufferSizeEXT)( GLuint, GLint ) = extension_funcs[EXT_glGetUniformBufferSizeEXT]; |
| TRACE("(%d, %d)\n", program, location ); |
| ENTER_GL(); |
| ret_value = func_glGetUniformBufferSizeEXT( program, location ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLint WINAPI wine_glGetUniformLocation( GLuint program, char* name ) { |
| GLint ret_value; |
| GLint (*func_glGetUniformLocation)( GLuint, char* ) = extension_funcs[EXT_glGetUniformLocation]; |
| TRACE("(%d, %p)\n", program, name ); |
| ENTER_GL(); |
| ret_value = func_glGetUniformLocation( program, name ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLint WINAPI wine_glGetUniformLocationARB( unsigned int programObj, char* name ) { |
| GLint ret_value; |
| GLint (*func_glGetUniformLocationARB)( unsigned int, char* ) = extension_funcs[EXT_glGetUniformLocationARB]; |
| TRACE("(%d, %p)\n", programObj, name ); |
| ENTER_GL(); |
| ret_value = func_glGetUniformLocationARB( programObj, name ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static INT_PTR WINAPI wine_glGetUniformOffsetEXT( GLuint program, GLint location ) { |
| INT_PTR ret_value; |
| INT_PTR (*func_glGetUniformOffsetEXT)( GLuint, GLint ) = extension_funcs[EXT_glGetUniformOffsetEXT]; |
| TRACE("(%d, %d)\n", program, location ); |
| ENTER_GL(); |
| ret_value = func_glGetUniformOffsetEXT( program, location ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGetUniformfv( GLuint program, GLint location, GLfloat* params ) { |
| void (*func_glGetUniformfv)( GLuint, GLint, GLfloat* ) = extension_funcs[EXT_glGetUniformfv]; |
| TRACE("(%d, %d, %p)\n", program, location, params ); |
| ENTER_GL(); |
| func_glGetUniformfv( program, location, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetUniformfvARB( unsigned int programObj, GLint location, GLfloat* params ) { |
| void (*func_glGetUniformfvARB)( unsigned int, GLint, GLfloat* ) = extension_funcs[EXT_glGetUniformfvARB]; |
| TRACE("(%d, %d, %p)\n", programObj, location, params ); |
| ENTER_GL(); |
| func_glGetUniformfvARB( programObj, location, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetUniformiv( GLuint program, GLint location, GLint* params ) { |
| void (*func_glGetUniformiv)( GLuint, GLint, GLint* ) = extension_funcs[EXT_glGetUniformiv]; |
| TRACE("(%d, %d, %p)\n", program, location, params ); |
| ENTER_GL(); |
| func_glGetUniformiv( program, location, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetUniformivARB( unsigned int programObj, GLint location, GLint* params ) { |
| void (*func_glGetUniformivARB)( unsigned int, GLint, GLint* ) = extension_funcs[EXT_glGetUniformivARB]; |
| TRACE("(%d, %d, %p)\n", programObj, location, params ); |
| ENTER_GL(); |
| func_glGetUniformivARB( programObj, location, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetUniformuiv( GLuint program, GLint location, GLuint* params ) { |
| void (*func_glGetUniformuiv)( GLuint, GLint, GLuint* ) = extension_funcs[EXT_glGetUniformuiv]; |
| TRACE("(%d, %d, %p)\n", program, location, params ); |
| ENTER_GL(); |
| func_glGetUniformuiv( program, location, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetUniformuivEXT( GLuint program, GLint location, GLuint* params ) { |
| void (*func_glGetUniformuivEXT)( GLuint, GLint, GLuint* ) = extension_funcs[EXT_glGetUniformuivEXT]; |
| TRACE("(%d, %d, %p)\n", program, location, params ); |
| ENTER_GL(); |
| func_glGetUniformuivEXT( program, location, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) { |
| void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetVariantArrayObjectfvATI]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetVariantArrayObjectfvATI( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) { |
| void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetVariantArrayObjectivATI]; |
| TRACE("(%d, %d, %p)\n", id, pname, params ); |
| ENTER_GL(); |
| func_glGetVariantArrayObjectivATI( id, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) { |
| void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = extension_funcs[EXT_glGetVariantBooleanvEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetVariantBooleanvEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) { |
| void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetVariantFloatvEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetVariantFloatvEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) { |
| void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetVariantIntegervEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetVariantIntegervEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) { |
| void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = extension_funcs[EXT_glGetVariantPointervEXT]; |
| TRACE("(%d, %d, %p)\n", id, value, data ); |
| ENTER_GL(); |
| func_glGetVariantPointervEXT( id, value, data ); |
| LEAVE_GL(); |
| } |
| |
| static GLint WINAPI wine_glGetVaryingLocationNV( GLuint program, char* name ) { |
| GLint ret_value; |
| GLint (*func_glGetVaryingLocationNV)( GLuint, char* ) = extension_funcs[EXT_glGetVaryingLocationNV]; |
| TRACE("(%d, %p)\n", program, name ); |
| ENTER_GL(); |
| ret_value = func_glGetVaryingLocationNV( program, name ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) { |
| void (*func_glGetVertexAttribArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetVertexAttribArrayObjectfvATI]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribArrayObjectfvATI( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) { |
| void (*func_glGetVertexAttribArrayObjectivATI)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetVertexAttribArrayObjectivATI]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribArrayObjectivATI( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribIiv( GLuint index, GLenum pname, GLint* params ) { |
| void (*func_glGetVertexAttribIiv)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetVertexAttribIiv]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribIiv( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribIivEXT( GLuint index, GLenum pname, GLint* params ) { |
| void (*func_glGetVertexAttribIivEXT)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetVertexAttribIivEXT]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribIivEXT( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribIuiv( GLuint index, GLenum pname, GLuint* params ) { |
| void (*func_glGetVertexAttribIuiv)( GLuint, GLenum, GLuint* ) = extension_funcs[EXT_glGetVertexAttribIuiv]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribIuiv( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribIuivEXT( GLuint index, GLenum pname, GLuint* params ) { |
| void (*func_glGetVertexAttribIuivEXT)( GLuint, GLenum, GLuint* ) = extension_funcs[EXT_glGetVertexAttribIuivEXT]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribIuivEXT( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribPointerv( GLuint index, GLenum pname, GLvoid** pointer ) { |
| void (*func_glGetVertexAttribPointerv)( GLuint, GLenum, GLvoid** ) = extension_funcs[EXT_glGetVertexAttribPointerv]; |
| TRACE("(%d, %d, %p)\n", index, pname, pointer ); |
| ENTER_GL(); |
| func_glGetVertexAttribPointerv( index, pname, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) { |
| void (*func_glGetVertexAttribPointervARB)( GLuint, GLenum, GLvoid** ) = extension_funcs[EXT_glGetVertexAttribPointervARB]; |
| TRACE("(%d, %d, %p)\n", index, pname, pointer ); |
| ENTER_GL(); |
| func_glGetVertexAttribPointervARB( index, pname, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) { |
| void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = extension_funcs[EXT_glGetVertexAttribPointervNV]; |
| TRACE("(%d, %d, %p)\n", index, pname, pointer ); |
| ENTER_GL(); |
| func_glGetVertexAttribPointervNV( index, pname, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribdv( GLuint index, GLenum pname, GLdouble* params ) { |
| void (*func_glGetVertexAttribdv)( GLuint, GLenum, GLdouble* ) = extension_funcs[EXT_glGetVertexAttribdv]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribdv( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) { |
| void (*func_glGetVertexAttribdvARB)( GLuint, GLenum, GLdouble* ) = extension_funcs[EXT_glGetVertexAttribdvARB]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribdvARB( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) { |
| void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = extension_funcs[EXT_glGetVertexAttribdvNV]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribdvNV( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribfv( GLuint index, GLenum pname, GLfloat* params ) { |
| void (*func_glGetVertexAttribfv)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetVertexAttribfv]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribfv( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) { |
| void (*func_glGetVertexAttribfvARB)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetVertexAttribfvARB]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribfvARB( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) { |
| void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glGetVertexAttribfvNV]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribfvNV( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribiv( GLuint index, GLenum pname, GLint* params ) { |
| void (*func_glGetVertexAttribiv)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetVertexAttribiv]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribiv( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) { |
| void (*func_glGetVertexAttribivARB)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetVertexAttribivARB]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribivARB( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) { |
| void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetVertexAttribivNV]; |
| TRACE("(%d, %d, %p)\n", index, pname, params ); |
| ENTER_GL(); |
| func_glGetVertexAttribivNV( index, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) { |
| void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = extension_funcs[EXT_glGlobalAlphaFactorbSUN]; |
| TRACE("(%d)\n", factor ); |
| ENTER_GL(); |
| func_glGlobalAlphaFactorbSUN( factor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) { |
| void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = extension_funcs[EXT_glGlobalAlphaFactordSUN]; |
| TRACE("(%f)\n", factor ); |
| ENTER_GL(); |
| func_glGlobalAlphaFactordSUN( factor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) { |
| void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = extension_funcs[EXT_glGlobalAlphaFactorfSUN]; |
| TRACE("(%f)\n", factor ); |
| ENTER_GL(); |
| func_glGlobalAlphaFactorfSUN( factor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) { |
| void (*func_glGlobalAlphaFactoriSUN)( GLint ) = extension_funcs[EXT_glGlobalAlphaFactoriSUN]; |
| TRACE("(%d)\n", factor ); |
| ENTER_GL(); |
| func_glGlobalAlphaFactoriSUN( factor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) { |
| void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = extension_funcs[EXT_glGlobalAlphaFactorsSUN]; |
| TRACE("(%d)\n", factor ); |
| ENTER_GL(); |
| func_glGlobalAlphaFactorsSUN( factor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) { |
| void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = extension_funcs[EXT_glGlobalAlphaFactorubSUN]; |
| TRACE("(%d)\n", factor ); |
| ENTER_GL(); |
| func_glGlobalAlphaFactorubSUN( factor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) { |
| void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = extension_funcs[EXT_glGlobalAlphaFactoruiSUN]; |
| TRACE("(%d)\n", factor ); |
| ENTER_GL(); |
| func_glGlobalAlphaFactoruiSUN( factor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) { |
| void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = extension_funcs[EXT_glGlobalAlphaFactorusSUN]; |
| TRACE("(%d)\n", factor ); |
| ENTER_GL(); |
| func_glGlobalAlphaFactorusSUN( factor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glHintPGI( GLenum target, GLint mode ) { |
| void (*func_glHintPGI)( GLenum, GLint ) = extension_funcs[EXT_glHintPGI]; |
| TRACE("(%d, %d)\n", target, mode ); |
| ENTER_GL(); |
| func_glHintPGI( target, mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) { |
| void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = extension_funcs[EXT_glHistogramEXT]; |
| TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink ); |
| ENTER_GL(); |
| func_glHistogramEXT( target, width, internalformat, sink ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glIglooInterfaceSGIX( GLenum pname, GLvoid* params ) { |
| void (*func_glIglooInterfaceSGIX)( GLenum, GLvoid* ) = extension_funcs[EXT_glIglooInterfaceSGIX]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glIglooInterfaceSGIX( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) { |
| void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = extension_funcs[EXT_glImageTransformParameterfHP]; |
| TRACE("(%d, %d, %f)\n", target, pname, param ); |
| ENTER_GL(); |
| func_glImageTransformParameterfHP( target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glImageTransformParameterfvHP]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glImageTransformParameterfvHP( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) { |
| void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = extension_funcs[EXT_glImageTransformParameteriHP]; |
| TRACE("(%d, %d, %d)\n", target, pname, param ); |
| ENTER_GL(); |
| func_glImageTransformParameteriHP( target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glImageTransformParameterivHP]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glImageTransformParameterivHP( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) { |
| void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = extension_funcs[EXT_glIndexFuncEXT]; |
| TRACE("(%d, %f)\n", func, ref ); |
| ENTER_GL(); |
| func_glIndexFuncEXT( func, ref ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) { |
| void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = extension_funcs[EXT_glIndexMaterialEXT]; |
| TRACE("(%d, %d)\n", face, mode ); |
| ENTER_GL(); |
| func_glIndexMaterialEXT( face, mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { |
| void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[EXT_glIndexPointerEXT]; |
| TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer ); |
| ENTER_GL(); |
| func_glIndexPointerEXT( type, stride, count, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { |
| void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = extension_funcs[EXT_glIndexPointerListIBM]; |
| TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride ); |
| ENTER_GL(); |
| func_glIndexPointerListIBM( type, stride, pointer, ptrstride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) { |
| void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = extension_funcs[EXT_glInsertComponentEXT]; |
| TRACE("(%d, %d, %d)\n", res, src, num ); |
| ENTER_GL(); |
| func_glInsertComponentEXT( res, src, num ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) { |
| void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = extension_funcs[EXT_glInstrumentsBufferSGIX]; |
| TRACE("(%d, %p)\n", size, buffer ); |
| ENTER_GL(); |
| func_glInstrumentsBufferSGIX( size, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = extension_funcs[EXT_glIsAsyncMarkerSGIX]; |
| TRACE("(%d)\n", marker ); |
| ENTER_GL(); |
| ret_value = func_glIsAsyncMarkerSGIX( marker ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsBuffer( GLuint buffer ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsBuffer)( GLuint ) = extension_funcs[EXT_glIsBuffer]; |
| TRACE("(%d)\n", buffer ); |
| ENTER_GL(); |
| ret_value = func_glIsBuffer( buffer ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsBufferARB)( GLuint ) = extension_funcs[EXT_glIsBufferARB]; |
| TRACE("(%d)\n", buffer ); |
| ENTER_GL(); |
| ret_value = func_glIsBufferARB( buffer ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsEnabledIndexedEXT( GLenum target, GLuint index ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsEnabledIndexedEXT)( GLenum, GLuint ) = extension_funcs[EXT_glIsEnabledIndexedEXT]; |
| TRACE("(%d, %d)\n", target, index ); |
| ENTER_GL(); |
| ret_value = func_glIsEnabledIndexedEXT( target, index ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsEnabledi( GLenum target, GLuint index ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsEnabledi)( GLenum, GLuint ) = extension_funcs[EXT_glIsEnabledi]; |
| TRACE("(%d, %d)\n", target, index ); |
| ENTER_GL(); |
| ret_value = func_glIsEnabledi( target, index ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsFenceAPPLE)( GLuint ) = extension_funcs[EXT_glIsFenceAPPLE]; |
| TRACE("(%d)\n", fence ); |
| ENTER_GL(); |
| ret_value = func_glIsFenceAPPLE( fence ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsFenceNV)( GLuint ) = extension_funcs[EXT_glIsFenceNV]; |
| TRACE("(%d)\n", fence ); |
| ENTER_GL(); |
| ret_value = func_glIsFenceNV( fence ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsFramebuffer( GLuint framebuffer ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsFramebuffer)( GLuint ) = extension_funcs[EXT_glIsFramebuffer]; |
| TRACE("(%d)\n", framebuffer ); |
| ENTER_GL(); |
| ret_value = func_glIsFramebuffer( framebuffer ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsFramebufferEXT( GLuint framebuffer ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsFramebufferEXT)( GLuint ) = extension_funcs[EXT_glIsFramebufferEXT]; |
| TRACE("(%d)\n", framebuffer ); |
| ENTER_GL(); |
| ret_value = func_glIsFramebufferEXT( framebuffer ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsObjectBufferATI)( GLuint ) = extension_funcs[EXT_glIsObjectBufferATI]; |
| TRACE("(%d)\n", buffer ); |
| ENTER_GL(); |
| ret_value = func_glIsObjectBufferATI( buffer ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsOcclusionQueryNV)( GLuint ) = extension_funcs[EXT_glIsOcclusionQueryNV]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| ret_value = func_glIsOcclusionQueryNV( id ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsProgram( GLuint program ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsProgram)( GLuint ) = extension_funcs[EXT_glIsProgram]; |
| TRACE("(%d)\n", program ); |
| ENTER_GL(); |
| ret_value = func_glIsProgram( program ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsProgramARB( GLuint program ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsProgramARB)( GLuint ) = extension_funcs[EXT_glIsProgramARB]; |
| TRACE("(%d)\n", program ); |
| ENTER_GL(); |
| ret_value = func_glIsProgramARB( program ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsProgramNV( GLuint id ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsProgramNV)( GLuint ) = extension_funcs[EXT_glIsProgramNV]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| ret_value = func_glIsProgramNV( id ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsQuery( GLuint id ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsQuery)( GLuint ) = extension_funcs[EXT_glIsQuery]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| ret_value = func_glIsQuery( id ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsQueryARB( GLuint id ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsQueryARB)( GLuint ) = extension_funcs[EXT_glIsQueryARB]; |
| TRACE("(%d)\n", id ); |
| ENTER_GL(); |
| ret_value = func_glIsQueryARB( id ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsRenderbuffer( GLuint renderbuffer ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsRenderbuffer)( GLuint ) = extension_funcs[EXT_glIsRenderbuffer]; |
| TRACE("(%d)\n", renderbuffer ); |
| ENTER_GL(); |
| ret_value = func_glIsRenderbuffer( renderbuffer ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsRenderbufferEXT( GLuint renderbuffer ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsRenderbufferEXT)( GLuint ) = extension_funcs[EXT_glIsRenderbufferEXT]; |
| TRACE("(%d)\n", renderbuffer ); |
| ENTER_GL(); |
| ret_value = func_glIsRenderbufferEXT( renderbuffer ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsShader( GLuint shader ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsShader)( GLuint ) = extension_funcs[EXT_glIsShader]; |
| TRACE("(%d)\n", shader ); |
| ENTER_GL(); |
| ret_value = func_glIsShader( shader ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsTextureEXT)( GLuint ) = extension_funcs[EXT_glIsTextureEXT]; |
| TRACE("(%d)\n", texture ); |
| ENTER_GL(); |
| ret_value = func_glIsTextureEXT( texture ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = extension_funcs[EXT_glIsVariantEnabledEXT]; |
| TRACE("(%d, %d)\n", id, cap ); |
| ENTER_GL(); |
| ret_value = func_glIsVariantEnabledEXT( id, cap ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsVertexArray( GLuint array ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsVertexArray)( GLuint ) = extension_funcs[EXT_glIsVertexArray]; |
| TRACE("(%d)\n", array ); |
| ENTER_GL(); |
| ret_value = func_glIsVertexArray( array ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) { |
| GLboolean ret_value; |
| GLboolean (*func_glIsVertexArrayAPPLE)( GLuint ) = extension_funcs[EXT_glIsVertexArrayAPPLE]; |
| TRACE("(%d)\n", array ); |
| ENTER_GL(); |
| ret_value = func_glIsVertexArrayAPPLE( array ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) { |
| void (*func_glLightEnviSGIX)( GLenum, GLint ) = extension_funcs[EXT_glLightEnviSGIX]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glLightEnviSGIX( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glLinkProgram( GLuint program ) { |
| void (*func_glLinkProgram)( GLuint ) = extension_funcs[EXT_glLinkProgram]; |
| TRACE("(%d)\n", program ); |
| ENTER_GL(); |
| func_glLinkProgram( program ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glLinkProgramARB( unsigned int programObj ) { |
| void (*func_glLinkProgramARB)( unsigned int ) = extension_funcs[EXT_glLinkProgramARB]; |
| TRACE("(%d)\n", programObj ); |
| ENTER_GL(); |
| func_glLinkProgramARB( programObj ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) { |
| void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = extension_funcs[EXT_glListParameterfSGIX]; |
| TRACE("(%d, %d, %f)\n", list, pname, param ); |
| ENTER_GL(); |
| func_glListParameterfSGIX( list, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) { |
| void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = extension_funcs[EXT_glListParameterfvSGIX]; |
| TRACE("(%d, %d, %p)\n", list, pname, params ); |
| ENTER_GL(); |
| func_glListParameterfvSGIX( list, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) { |
| void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = extension_funcs[EXT_glListParameteriSGIX]; |
| TRACE("(%d, %d, %d)\n", list, pname, param ); |
| ENTER_GL(); |
| func_glListParameteriSGIX( list, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) { |
| void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glListParameterivSGIX]; |
| TRACE("(%d, %d, %p)\n", list, pname, params ); |
| ENTER_GL(); |
| func_glListParameterivSGIX( list, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLbitfield mask ) { |
| void (*func_glLoadIdentityDeformationMapSGIX)( GLbitfield ) = extension_funcs[EXT_glLoadIdentityDeformationMapSGIX]; |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| func_glLoadIdentityDeformationMapSGIX( mask ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) { |
| void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = extension_funcs[EXT_glLoadProgramNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, id, len, program ); |
| ENTER_GL(); |
| func_glLoadProgramNV( target, id, len, program ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) { |
| void (*func_glLoadTransposeMatrixd)( GLdouble* ) = extension_funcs[EXT_glLoadTransposeMatrixd]; |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| func_glLoadTransposeMatrixd( m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) { |
| void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = extension_funcs[EXT_glLoadTransposeMatrixdARB]; |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| func_glLoadTransposeMatrixdARB( m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) { |
| void (*func_glLoadTransposeMatrixf)( GLfloat* ) = extension_funcs[EXT_glLoadTransposeMatrixf]; |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| func_glLoadTransposeMatrixf( m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) { |
| void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = extension_funcs[EXT_glLoadTransposeMatrixfARB]; |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| func_glLoadTransposeMatrixfARB( m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) { |
| void (*func_glLockArraysEXT)( GLint, GLsizei ) = extension_funcs[EXT_glLockArraysEXT]; |
| TRACE("(%d, %d)\n", first, count ); |
| ENTER_GL(); |
| func_glLockArraysEXT( first, count ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) { |
| void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = extension_funcs[EXT_glMTexCoord2fSGIS]; |
| TRACE("(%d, %f, %f)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMTexCoord2fSGIS( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) { |
| void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = extension_funcs[EXT_glMTexCoord2fvSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMTexCoord2fvSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static GLvoid* WINAPI wine_glMapBuffer( GLenum target, GLenum access ) { |
| GLvoid* ret_value; |
| GLvoid* (*func_glMapBuffer)( GLenum, GLenum ) = extension_funcs[EXT_glMapBuffer]; |
| TRACE("(%d, %d)\n", target, access ); |
| ENTER_GL(); |
| ret_value = func_glMapBuffer( target, access ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) { |
| GLvoid* ret_value; |
| GLvoid* (*func_glMapBufferARB)( GLenum, GLenum ) = extension_funcs[EXT_glMapBufferARB]; |
| TRACE("(%d, %d)\n", target, access ); |
| ENTER_GL(); |
| ret_value = func_glMapBufferARB( target, access ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glMapBufferRange( GLenum target, INT_PTR offset, INT_PTR length, GLbitfield access ) { |
| void (*func_glMapBufferRange)( GLenum, INT_PTR, INT_PTR, GLbitfield ) = extension_funcs[EXT_glMapBufferRange]; |
| TRACE("(%d, %ld, %ld, %d)\n", target, offset, length, access ); |
| ENTER_GL(); |
| func_glMapBufferRange( target, offset, length, access ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) { |
| void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = extension_funcs[EXT_glMapControlPointsNV]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points ); |
| ENTER_GL(); |
| func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points ); |
| LEAVE_GL(); |
| } |
| |
| static GLvoid* WINAPI wine_glMapNamedBufferEXT( GLuint buffer, GLenum access ) { |
| GLvoid* ret_value; |
| GLvoid* (*func_glMapNamedBufferEXT)( GLuint, GLenum ) = extension_funcs[EXT_glMapNamedBufferEXT]; |
| TRACE("(%d, %d)\n", buffer, access ); |
| ENTER_GL(); |
| ret_value = func_glMapNamedBufferEXT( buffer, access ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) { |
| GLvoid* ret_value; |
| GLvoid* (*func_glMapObjectBufferATI)( GLuint ) = extension_funcs[EXT_glMapObjectBufferATI]; |
| TRACE("(%d)\n", buffer ); |
| ENTER_GL(); |
| ret_value = func_glMapObjectBufferATI( buffer ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glMapParameterfvNV]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glMapParameterfvNV( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glMapParameterivNV]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glMapParameterivNV( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixFrustumEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { |
| void (*func_glMatrixFrustumEXT)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMatrixFrustumEXT]; |
| TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar ); |
| ENTER_GL(); |
| func_glMatrixFrustumEXT( mode, left, right, bottom, top, zNear, zFar ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glMatrixIndexPointerARB]; |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| ENTER_GL(); |
| func_glMatrixIndexPointerARB( size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) { |
| void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = extension_funcs[EXT_glMatrixIndexubvARB]; |
| TRACE("(%d, %p)\n", size, indices ); |
| ENTER_GL(); |
| func_glMatrixIndexubvARB( size, indices ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) { |
| void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = extension_funcs[EXT_glMatrixIndexuivARB]; |
| TRACE("(%d, %p)\n", size, indices ); |
| ENTER_GL(); |
| func_glMatrixIndexuivARB( size, indices ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) { |
| void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = extension_funcs[EXT_glMatrixIndexusvARB]; |
| TRACE("(%d, %p)\n", size, indices ); |
| ENTER_GL(); |
| func_glMatrixIndexusvARB( size, indices ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixLoadIdentityEXT( GLenum mode ) { |
| void (*func_glMatrixLoadIdentityEXT)( GLenum ) = extension_funcs[EXT_glMatrixLoadIdentityEXT]; |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| func_glMatrixLoadIdentityEXT( mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixLoadTransposedEXT( GLenum mode, GLdouble* m ) { |
| void (*func_glMatrixLoadTransposedEXT)( GLenum, GLdouble* ) = extension_funcs[EXT_glMatrixLoadTransposedEXT]; |
| TRACE("(%d, %p)\n", mode, m ); |
| ENTER_GL(); |
| func_glMatrixLoadTransposedEXT( mode, m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixLoadTransposefEXT( GLenum mode, GLfloat* m ) { |
| void (*func_glMatrixLoadTransposefEXT)( GLenum, GLfloat* ) = extension_funcs[EXT_glMatrixLoadTransposefEXT]; |
| TRACE("(%d, %p)\n", mode, m ); |
| ENTER_GL(); |
| func_glMatrixLoadTransposefEXT( mode, m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixLoaddEXT( GLenum mode, GLdouble* m ) { |
| void (*func_glMatrixLoaddEXT)( GLenum, GLdouble* ) = extension_funcs[EXT_glMatrixLoaddEXT]; |
| TRACE("(%d, %p)\n", mode, m ); |
| ENTER_GL(); |
| func_glMatrixLoaddEXT( mode, m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixLoadfEXT( GLenum mode, GLfloat* m ) { |
| void (*func_glMatrixLoadfEXT)( GLenum, GLfloat* ) = extension_funcs[EXT_glMatrixLoadfEXT]; |
| TRACE("(%d, %p)\n", mode, m ); |
| ENTER_GL(); |
| func_glMatrixLoadfEXT( mode, m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixMultTransposedEXT( GLenum mode, GLdouble* m ) { |
| void (*func_glMatrixMultTransposedEXT)( GLenum, GLdouble* ) = extension_funcs[EXT_glMatrixMultTransposedEXT]; |
| TRACE("(%d, %p)\n", mode, m ); |
| ENTER_GL(); |
| func_glMatrixMultTransposedEXT( mode, m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixMultTransposefEXT( GLenum mode, GLfloat* m ) { |
| void (*func_glMatrixMultTransposefEXT)( GLenum, GLfloat* ) = extension_funcs[EXT_glMatrixMultTransposefEXT]; |
| TRACE("(%d, %p)\n", mode, m ); |
| ENTER_GL(); |
| func_glMatrixMultTransposefEXT( mode, m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixMultdEXT( GLenum mode, GLdouble* m ) { |
| void (*func_glMatrixMultdEXT)( GLenum, GLdouble* ) = extension_funcs[EXT_glMatrixMultdEXT]; |
| TRACE("(%d, %p)\n", mode, m ); |
| ENTER_GL(); |
| func_glMatrixMultdEXT( mode, m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixMultfEXT( GLenum mode, GLfloat* m ) { |
| void (*func_glMatrixMultfEXT)( GLenum, GLfloat* ) = extension_funcs[EXT_glMatrixMultfEXT]; |
| TRACE("(%d, %p)\n", mode, m ); |
| ENTER_GL(); |
| func_glMatrixMultfEXT( mode, m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixOrthoEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { |
| void (*func_glMatrixOrthoEXT)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMatrixOrthoEXT]; |
| TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar ); |
| ENTER_GL(); |
| func_glMatrixOrthoEXT( mode, left, right, bottom, top, zNear, zFar ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixPopEXT( GLenum mode ) { |
| void (*func_glMatrixPopEXT)( GLenum ) = extension_funcs[EXT_glMatrixPopEXT]; |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| func_glMatrixPopEXT( mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixPushEXT( GLenum mode ) { |
| void (*func_glMatrixPushEXT)( GLenum ) = extension_funcs[EXT_glMatrixPushEXT]; |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| func_glMatrixPushEXT( mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixRotatedEXT( GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glMatrixRotatedEXT)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMatrixRotatedEXT]; |
| TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z ); |
| ENTER_GL(); |
| func_glMatrixRotatedEXT( mode, angle, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixRotatefEXT( GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glMatrixRotatefEXT)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glMatrixRotatefEXT]; |
| TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z ); |
| ENTER_GL(); |
| func_glMatrixRotatefEXT( mode, angle, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixScaledEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glMatrixScaledEXT)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMatrixScaledEXT]; |
| TRACE("(%d, %f, %f, %f)\n", mode, x, y, z ); |
| ENTER_GL(); |
| func_glMatrixScaledEXT( mode, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixScalefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glMatrixScalefEXT)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glMatrixScalefEXT]; |
| TRACE("(%d, %f, %f, %f)\n", mode, x, y, z ); |
| ENTER_GL(); |
| func_glMatrixScalefEXT( mode, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixTranslatedEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glMatrixTranslatedEXT)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMatrixTranslatedEXT]; |
| TRACE("(%d, %f, %f, %f)\n", mode, x, y, z ); |
| ENTER_GL(); |
| func_glMatrixTranslatedEXT( mode, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMatrixTranslatefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glMatrixTranslatefEXT)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glMatrixTranslatefEXT]; |
| TRACE("(%d, %f, %f, %f)\n", mode, x, y, z ); |
| ENTER_GL(); |
| func_glMatrixTranslatefEXT( mode, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) { |
| void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = extension_funcs[EXT_glMinmaxEXT]; |
| TRACE("(%d, %d, %d)\n", target, internalformat, sink ); |
| ENTER_GL(); |
| func_glMinmaxEXT( target, internalformat, sink ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) { |
| void (*func_glMultTransposeMatrixd)( GLdouble* ) = extension_funcs[EXT_glMultTransposeMatrixd]; |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| func_glMultTransposeMatrixd( m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) { |
| void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = extension_funcs[EXT_glMultTransposeMatrixdARB]; |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| func_glMultTransposeMatrixdARB( m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) { |
| void (*func_glMultTransposeMatrixf)( GLfloat* ) = extension_funcs[EXT_glMultTransposeMatrixf]; |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| func_glMultTransposeMatrixf( m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) { |
| void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = extension_funcs[EXT_glMultTransposeMatrixfARB]; |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| func_glMultTransposeMatrixfARB( m ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiDrawArrays( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) { |
| void (*func_glMultiDrawArrays)( GLenum, GLint*, GLsizei*, GLsizei ) = extension_funcs[EXT_glMultiDrawArrays]; |
| TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount ); |
| ENTER_GL(); |
| func_glMultiDrawArrays( mode, first, count, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) { |
| void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = extension_funcs[EXT_glMultiDrawArraysEXT]; |
| TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount ); |
| ENTER_GL(); |
| func_glMultiDrawArraysEXT( mode, first, count, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) { |
| void (*func_glMultiDrawElementArrayAPPLE)( GLenum, GLint*, GLsizei*, GLsizei ) = extension_funcs[EXT_glMultiDrawElementArrayAPPLE]; |
| TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount ); |
| ENTER_GL(); |
| func_glMultiDrawElementArrayAPPLE( mode, first, count, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) { |
| void (*func_glMultiDrawElements)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = extension_funcs[EXT_glMultiDrawElements]; |
| TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount ); |
| ENTER_GL(); |
| func_glMultiDrawElements( mode, count, type, indices, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) { |
| void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = extension_funcs[EXT_glMultiDrawElementsEXT]; |
| TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount ); |
| ENTER_GL(); |
| func_glMultiDrawElementsEXT( mode, count, type, indices, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint* first, GLsizei* count, GLsizei primcount ) { |
| void (*func_glMultiDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei ) = extension_funcs[EXT_glMultiDrawRangeElementArrayAPPLE]; |
| TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount ); |
| ENTER_GL(); |
| func_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiModeDrawArraysIBM( GLenum* mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) { |
| void (*func_glMultiModeDrawArraysIBM)( GLenum*, GLint*, GLsizei*, GLsizei, GLint ) = extension_funcs[EXT_glMultiModeDrawArraysIBM]; |
| TRACE("(%p, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride ); |
| ENTER_GL(); |
| func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid* const* indices, GLsizei primcount, GLint modestride ) { |
| void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid* const*, GLsizei, GLint ) = extension_funcs[EXT_glMultiModeDrawElementsIBM]; |
| TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride ); |
| ENTER_GL(); |
| func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexBufferEXT( GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer ) { |
| void (*func_glMultiTexBufferEXT)( GLenum, GLenum, GLenum, GLuint ) = extension_funcs[EXT_glMultiTexBufferEXT]; |
| TRACE("(%d, %d, %d, %d)\n", texunit, target, internalformat, buffer ); |
| ENTER_GL(); |
| func_glMultiTexBufferEXT( texunit, target, internalformat, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) { |
| void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = extension_funcs[EXT_glMultiTexCoord1d]; |
| TRACE("(%d, %f)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1d( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) { |
| void (*func_glMultiTexCoord1dARB)( GLenum, GLdouble ) = extension_funcs[EXT_glMultiTexCoord1dARB]; |
| TRACE("(%d, %f)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1dARB( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) { |
| void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = extension_funcs[EXT_glMultiTexCoord1dSGIS]; |
| TRACE("(%d, %f)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1dSGIS( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) { |
| void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = extension_funcs[EXT_glMultiTexCoord1dv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1dv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, GLdouble* v ) { |
| void (*func_glMultiTexCoord1dvARB)( GLenum, GLdouble* ) = extension_funcs[EXT_glMultiTexCoord1dvARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1dvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) { |
| void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = extension_funcs[EXT_glMultiTexCoord1dvSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1dvSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) { |
| void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = extension_funcs[EXT_glMultiTexCoord1f]; |
| TRACE("(%d, %f)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1f( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) { |
| void (*func_glMultiTexCoord1fARB)( GLenum, GLfloat ) = extension_funcs[EXT_glMultiTexCoord1fARB]; |
| TRACE("(%d, %f)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1fARB( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) { |
| void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = extension_funcs[EXT_glMultiTexCoord1fSGIS]; |
| TRACE("(%d, %f)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1fSGIS( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) { |
| void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexCoord1fv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1fv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, GLfloat* v ) { |
| void (*func_glMultiTexCoord1fvARB)( GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexCoord1fvARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1fvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) { |
| void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = extension_funcs[EXT_glMultiTexCoord1fvSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1fvSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1hNV( GLenum target, unsigned short s ) { |
| void (*func_glMultiTexCoord1hNV)( GLenum, unsigned short ) = extension_funcs[EXT_glMultiTexCoord1hNV]; |
| TRACE("(%d, %d)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1hNV( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, unsigned short* v ) { |
| void (*func_glMultiTexCoord1hvNV)( GLenum, unsigned short* ) = extension_funcs[EXT_glMultiTexCoord1hvNV]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1hvNV( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) { |
| void (*func_glMultiTexCoord1i)( GLenum, GLint ) = extension_funcs[EXT_glMultiTexCoord1i]; |
| TRACE("(%d, %d)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1i( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) { |
| void (*func_glMultiTexCoord1iARB)( GLenum, GLint ) = extension_funcs[EXT_glMultiTexCoord1iARB]; |
| TRACE("(%d, %d)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1iARB( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) { |
| void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = extension_funcs[EXT_glMultiTexCoord1iSGIS]; |
| TRACE("(%d, %d)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1iSGIS( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) { |
| void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = extension_funcs[EXT_glMultiTexCoord1iv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1iv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, GLint* v ) { |
| void (*func_glMultiTexCoord1ivARB)( GLenum, GLint* ) = extension_funcs[EXT_glMultiTexCoord1ivARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1ivARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) { |
| void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = extension_funcs[EXT_glMultiTexCoord1ivSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1ivSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) { |
| void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = extension_funcs[EXT_glMultiTexCoord1s]; |
| TRACE("(%d, %d)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1s( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) { |
| void (*func_glMultiTexCoord1sARB)( GLenum, GLshort ) = extension_funcs[EXT_glMultiTexCoord1sARB]; |
| TRACE("(%d, %d)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1sARB( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) { |
| void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = extension_funcs[EXT_glMultiTexCoord1sSGIS]; |
| TRACE("(%d, %d)\n", target, s ); |
| ENTER_GL(); |
| func_glMultiTexCoord1sSGIS( target, s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) { |
| void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = extension_funcs[EXT_glMultiTexCoord1sv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1sv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1svARB( GLenum target, GLshort* v ) { |
| void (*func_glMultiTexCoord1svARB)( GLenum, GLshort* ) = extension_funcs[EXT_glMultiTexCoord1svARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1svARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) { |
| void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = extension_funcs[EXT_glMultiTexCoord1svSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord1svSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) { |
| void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = extension_funcs[EXT_glMultiTexCoord2d]; |
| TRACE("(%d, %f, %f)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2d( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) { |
| void (*func_glMultiTexCoord2dARB)( GLenum, GLdouble, GLdouble ) = extension_funcs[EXT_glMultiTexCoord2dARB]; |
| TRACE("(%d, %f, %f)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2dARB( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) { |
| void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = extension_funcs[EXT_glMultiTexCoord2dSGIS]; |
| TRACE("(%d, %f, %f)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2dSGIS( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) { |
| void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = extension_funcs[EXT_glMultiTexCoord2dv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2dv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, GLdouble* v ) { |
| void (*func_glMultiTexCoord2dvARB)( GLenum, GLdouble* ) = extension_funcs[EXT_glMultiTexCoord2dvARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2dvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) { |
| void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = extension_funcs[EXT_glMultiTexCoord2dvSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2dvSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) { |
| void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = extension_funcs[EXT_glMultiTexCoord2f]; |
| TRACE("(%d, %f, %f)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2f( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) { |
| void (*func_glMultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ) = extension_funcs[EXT_glMultiTexCoord2fARB]; |
| TRACE("(%d, %f, %f)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2fARB( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) { |
| void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = extension_funcs[EXT_glMultiTexCoord2fSGIS]; |
| TRACE("(%d, %f, %f)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2fSGIS( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) { |
| void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexCoord2fv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2fv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, GLfloat* v ) { |
| void (*func_glMultiTexCoord2fvARB)( GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexCoord2fvARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2fvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) { |
| void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = extension_funcs[EXT_glMultiTexCoord2fvSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2fvSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2hNV( GLenum target, unsigned short s, unsigned short t ) { |
| void (*func_glMultiTexCoord2hNV)( GLenum, unsigned short, unsigned short ) = extension_funcs[EXT_glMultiTexCoord2hNV]; |
| TRACE("(%d, %d, %d)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2hNV( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, unsigned short* v ) { |
| void (*func_glMultiTexCoord2hvNV)( GLenum, unsigned short* ) = extension_funcs[EXT_glMultiTexCoord2hvNV]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2hvNV( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) { |
| void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = extension_funcs[EXT_glMultiTexCoord2i]; |
| TRACE("(%d, %d, %d)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2i( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) { |
| void (*func_glMultiTexCoord2iARB)( GLenum, GLint, GLint ) = extension_funcs[EXT_glMultiTexCoord2iARB]; |
| TRACE("(%d, %d, %d)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2iARB( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) { |
| void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = extension_funcs[EXT_glMultiTexCoord2iSGIS]; |
| TRACE("(%d, %d, %d)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2iSGIS( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) { |
| void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = extension_funcs[EXT_glMultiTexCoord2iv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2iv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, GLint* v ) { |
| void (*func_glMultiTexCoord2ivARB)( GLenum, GLint* ) = extension_funcs[EXT_glMultiTexCoord2ivARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2ivARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) { |
| void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = extension_funcs[EXT_glMultiTexCoord2ivSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2ivSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) { |
| void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = extension_funcs[EXT_glMultiTexCoord2s]; |
| TRACE("(%d, %d, %d)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2s( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) { |
| void (*func_glMultiTexCoord2sARB)( GLenum, GLshort, GLshort ) = extension_funcs[EXT_glMultiTexCoord2sARB]; |
| TRACE("(%d, %d, %d)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2sARB( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) { |
| void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = extension_funcs[EXT_glMultiTexCoord2sSGIS]; |
| TRACE("(%d, %d, %d)\n", target, s, t ); |
| ENTER_GL(); |
| func_glMultiTexCoord2sSGIS( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) { |
| void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = extension_funcs[EXT_glMultiTexCoord2sv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2sv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2svARB( GLenum target, GLshort* v ) { |
| void (*func_glMultiTexCoord2svARB)( GLenum, GLshort* ) = extension_funcs[EXT_glMultiTexCoord2svARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2svARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) { |
| void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = extension_funcs[EXT_glMultiTexCoord2svSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord2svSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { |
| void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMultiTexCoord3d]; |
| TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3d( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { |
| void (*func_glMultiTexCoord3dARB)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMultiTexCoord3dARB]; |
| TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3dARB( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { |
| void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMultiTexCoord3dSGIS]; |
| TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3dSGIS( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) { |
| void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = extension_funcs[EXT_glMultiTexCoord3dv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3dv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, GLdouble* v ) { |
| void (*func_glMultiTexCoord3dvARB)( GLenum, GLdouble* ) = extension_funcs[EXT_glMultiTexCoord3dvARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3dvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) { |
| void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = extension_funcs[EXT_glMultiTexCoord3dvSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3dvSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { |
| void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glMultiTexCoord3f]; |
| TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3f( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { |
| void (*func_glMultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glMultiTexCoord3fARB]; |
| TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3fARB( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { |
| void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glMultiTexCoord3fSGIS]; |
| TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3fSGIS( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) { |
| void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexCoord3fv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3fv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, GLfloat* v ) { |
| void (*func_glMultiTexCoord3fvARB)( GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexCoord3fvARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3fvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) { |
| void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = extension_funcs[EXT_glMultiTexCoord3fvSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3fvSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r ) { |
| void (*func_glMultiTexCoord3hNV)( GLenum, unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glMultiTexCoord3hNV]; |
| TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3hNV( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, unsigned short* v ) { |
| void (*func_glMultiTexCoord3hvNV)( GLenum, unsigned short* ) = extension_funcs[EXT_glMultiTexCoord3hvNV]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3hvNV( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) { |
| void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = extension_funcs[EXT_glMultiTexCoord3i]; |
| TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3i( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) { |
| void (*func_glMultiTexCoord3iARB)( GLenum, GLint, GLint, GLint ) = extension_funcs[EXT_glMultiTexCoord3iARB]; |
| TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3iARB( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) { |
| void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = extension_funcs[EXT_glMultiTexCoord3iSGIS]; |
| TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3iSGIS( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) { |
| void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = extension_funcs[EXT_glMultiTexCoord3iv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3iv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, GLint* v ) { |
| void (*func_glMultiTexCoord3ivARB)( GLenum, GLint* ) = extension_funcs[EXT_glMultiTexCoord3ivARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3ivARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) { |
| void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = extension_funcs[EXT_glMultiTexCoord3ivSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3ivSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) { |
| void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glMultiTexCoord3s]; |
| TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3s( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) { |
| void (*func_glMultiTexCoord3sARB)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glMultiTexCoord3sARB]; |
| TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3sARB( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) { |
| void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glMultiTexCoord3sSGIS]; |
| TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); |
| ENTER_GL(); |
| func_glMultiTexCoord3sSGIS( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) { |
| void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = extension_funcs[EXT_glMultiTexCoord3sv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3sv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3svARB( GLenum target, GLshort* v ) { |
| void (*func_glMultiTexCoord3svARB)( GLenum, GLshort* ) = extension_funcs[EXT_glMultiTexCoord3svARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3svARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) { |
| void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = extension_funcs[EXT_glMultiTexCoord3svSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord3svSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { |
| void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMultiTexCoord4d]; |
| TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4d( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { |
| void (*func_glMultiTexCoord4dARB)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMultiTexCoord4dARB]; |
| TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4dARB( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { |
| void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMultiTexCoord4dSGIS]; |
| TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4dSGIS( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) { |
| void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = extension_funcs[EXT_glMultiTexCoord4dv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4dv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, GLdouble* v ) { |
| void (*func_glMultiTexCoord4dvARB)( GLenum, GLdouble* ) = extension_funcs[EXT_glMultiTexCoord4dvARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4dvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) { |
| void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = extension_funcs[EXT_glMultiTexCoord4dvSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4dvSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { |
| void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glMultiTexCoord4f]; |
| TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4f( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { |
| void (*func_glMultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glMultiTexCoord4fARB]; |
| TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4fARB( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { |
| void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glMultiTexCoord4fSGIS]; |
| TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4fSGIS( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) { |
| void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexCoord4fv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4fv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, GLfloat* v ) { |
| void (*func_glMultiTexCoord4fvARB)( GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexCoord4fvARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4fvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) { |
| void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = extension_funcs[EXT_glMultiTexCoord4fvSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4fvSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r, unsigned short q ) { |
| void (*func_glMultiTexCoord4hNV)( GLenum, unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glMultiTexCoord4hNV]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4hNV( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, unsigned short* v ) { |
| void (*func_glMultiTexCoord4hvNV)( GLenum, unsigned short* ) = extension_funcs[EXT_glMultiTexCoord4hvNV]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4hvNV( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) { |
| void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glMultiTexCoord4i]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4i( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) { |
| void (*func_glMultiTexCoord4iARB)( GLenum, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glMultiTexCoord4iARB]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4iARB( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) { |
| void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glMultiTexCoord4iSGIS]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4iSGIS( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) { |
| void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = extension_funcs[EXT_glMultiTexCoord4iv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4iv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, GLint* v ) { |
| void (*func_glMultiTexCoord4ivARB)( GLenum, GLint* ) = extension_funcs[EXT_glMultiTexCoord4ivARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4ivARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) { |
| void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = extension_funcs[EXT_glMultiTexCoord4ivSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4ivSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { |
| void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glMultiTexCoord4s]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4s( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { |
| void (*func_glMultiTexCoord4sARB)( GLenum, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glMultiTexCoord4sARB]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4sARB( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { |
| void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glMultiTexCoord4sSGIS]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| func_glMultiTexCoord4sSGIS( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) { |
| void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = extension_funcs[EXT_glMultiTexCoord4sv]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4sv( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4svARB( GLenum target, GLshort* v ) { |
| void (*func_glMultiTexCoord4svARB)( GLenum, GLshort* ) = extension_funcs[EXT_glMultiTexCoord4svARB]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4svARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) { |
| void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = extension_funcs[EXT_glMultiTexCoord4svSGIS]; |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| func_glMultiTexCoord4svSGIS( target, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoordPointerEXT( GLenum texunit, GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glMultiTexCoordPointerEXT)( GLenum, GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glMultiTexCoordPointerEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", texunit, size, type, stride, pointer ); |
| ENTER_GL(); |
| func_glMultiTexCoordPointerEXT( texunit, size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) { |
| void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = extension_funcs[EXT_glMultiTexCoordPointerSGIS]; |
| TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer ); |
| ENTER_GL(); |
| func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexEnvfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) { |
| void (*func_glMultiTexEnvfEXT)( GLenum, GLenum, GLenum, GLfloat ) = extension_funcs[EXT_glMultiTexEnvfEXT]; |
| TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param ); |
| ENTER_GL(); |
| func_glMultiTexEnvfEXT( texunit, target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glMultiTexEnvfvEXT)( GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexEnvfvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glMultiTexEnvfvEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexEnviEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) { |
| void (*func_glMultiTexEnviEXT)( GLenum, GLenum, GLenum, GLint ) = extension_funcs[EXT_glMultiTexEnviEXT]; |
| TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param ); |
| ENTER_GL(); |
| func_glMultiTexEnviEXT( texunit, target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glMultiTexEnvivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glMultiTexEnvivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glMultiTexEnvivEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexGendEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble param ) { |
| void (*func_glMultiTexGendEXT)( GLenum, GLenum, GLenum, GLdouble ) = extension_funcs[EXT_glMultiTexGendEXT]; |
| TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param ); |
| ENTER_GL(); |
| func_glMultiTexGendEXT( texunit, coord, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble* params ) { |
| void (*func_glMultiTexGendvEXT)( GLenum, GLenum, GLenum, GLdouble* ) = extension_funcs[EXT_glMultiTexGendvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params ); |
| ENTER_GL(); |
| func_glMultiTexGendvEXT( texunit, coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexGenfEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat param ) { |
| void (*func_glMultiTexGenfEXT)( GLenum, GLenum, GLenum, GLfloat ) = extension_funcs[EXT_glMultiTexGenfEXT]; |
| TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param ); |
| ENTER_GL(); |
| func_glMultiTexGenfEXT( texunit, coord, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat* params ) { |
| void (*func_glMultiTexGenfvEXT)( GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexGenfvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params ); |
| ENTER_GL(); |
| func_glMultiTexGenfvEXT( texunit, coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexGeniEXT( GLenum texunit, GLenum coord, GLenum pname, GLint param ) { |
| void (*func_glMultiTexGeniEXT)( GLenum, GLenum, GLenum, GLint ) = extension_funcs[EXT_glMultiTexGeniEXT]; |
| TRACE("(%d, %d, %d, %d)\n", texunit, coord, pname, param ); |
| ENTER_GL(); |
| func_glMultiTexGeniEXT( texunit, coord, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, GLint* params ) { |
| void (*func_glMultiTexGenivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glMultiTexGenivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params ); |
| ENTER_GL(); |
| func_glMultiTexGenivEXT( texunit, coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glMultiTexImage1DEXT)( GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glMultiTexImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, format, type, pixels ); |
| ENTER_GL(); |
| func_glMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glMultiTexImage2DEXT)( GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glMultiTexImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, format, type, pixels ); |
| ENTER_GL(); |
| func_glMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glMultiTexImage3DEXT)( GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glMultiTexImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, format, type, pixels ); |
| ENTER_GL(); |
| func_glMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glMultiTexParameterIivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glMultiTexParameterIivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glMultiTexParameterIivEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, GLuint* params ) { |
| void (*func_glMultiTexParameterIuivEXT)( GLenum, GLenum, GLenum, GLuint* ) = extension_funcs[EXT_glMultiTexParameterIuivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glMultiTexParameterIuivEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexParameterfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) { |
| void (*func_glMultiTexParameterfEXT)( GLenum, GLenum, GLenum, GLfloat ) = extension_funcs[EXT_glMultiTexParameterfEXT]; |
| TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param ); |
| ENTER_GL(); |
| func_glMultiTexParameterfEXT( texunit, target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glMultiTexParameterfvEXT)( GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glMultiTexParameterfvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glMultiTexParameterfvEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexParameteriEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) { |
| void (*func_glMultiTexParameteriEXT)( GLenum, GLenum, GLenum, GLint ) = extension_funcs[EXT_glMultiTexParameteriEXT]; |
| TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param ); |
| ENTER_GL(); |
| func_glMultiTexParameteriEXT( texunit, target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glMultiTexParameterivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glMultiTexParameterivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params ); |
| ENTER_GL(); |
| func_glMultiTexParameterivEXT( texunit, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexRenderbufferEXT( GLenum texunit, GLenum target, GLuint renderbuffer ) { |
| void (*func_glMultiTexRenderbufferEXT)( GLenum, GLenum, GLuint ) = extension_funcs[EXT_glMultiTexRenderbufferEXT]; |
| TRACE("(%d, %d, %d)\n", texunit, target, renderbuffer ); |
| ENTER_GL(); |
| func_glMultiTexRenderbufferEXT( texunit, target, renderbuffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glMultiTexSubImage1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glMultiTexSubImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, type, pixels ); |
| ENTER_GL(); |
| func_glMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glMultiTexSubImage2DEXT)( GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glMultiTexSubImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| ENTER_GL(); |
| func_glMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glMultiTexSubImage3DEXT)( GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glMultiTexSubImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); |
| ENTER_GL(); |
| func_glMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedBufferDataEXT( GLuint buffer, INT_PTR size, GLvoid* data, GLenum usage ) { |
| void (*func_glNamedBufferDataEXT)( GLuint, INT_PTR, GLvoid*, GLenum ) = extension_funcs[EXT_glNamedBufferDataEXT]; |
| TRACE("(%d, %ld, %p, %d)\n", buffer, size, data, usage ); |
| ENTER_GL(); |
| func_glNamedBufferDataEXT( buffer, size, data, usage ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedBufferSubDataEXT( GLuint buffer, INT_PTR offset, INT_PTR size, GLvoid* data ) { |
| void (*func_glNamedBufferSubDataEXT)( GLuint, INT_PTR, INT_PTR, GLvoid* ) = extension_funcs[EXT_glNamedBufferSubDataEXT]; |
| TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data ); |
| ENTER_GL(); |
| func_glNamedBufferSubDataEXT( buffer, offset, size, data ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedFramebufferRenderbufferEXT( GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) { |
| void (*func_glNamedFramebufferRenderbufferEXT)( GLuint, GLenum, GLenum, GLuint ) = extension_funcs[EXT_glNamedFramebufferRenderbufferEXT]; |
| TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, renderbuffertarget, renderbuffer ); |
| ENTER_GL(); |
| func_glNamedFramebufferRenderbufferEXT( framebuffer, attachment, renderbuffertarget, renderbuffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedFramebufferTexture1DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { |
| void (*func_glNamedFramebufferTexture1DEXT)( GLuint, GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glNamedFramebufferTexture1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level ); |
| ENTER_GL(); |
| func_glNamedFramebufferTexture1DEXT( framebuffer, attachment, textarget, texture, level ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedFramebufferTexture2DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { |
| void (*func_glNamedFramebufferTexture2DEXT)( GLuint, GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glNamedFramebufferTexture2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level ); |
| ENTER_GL(); |
| func_glNamedFramebufferTexture2DEXT( framebuffer, attachment, textarget, texture, level ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedFramebufferTexture3DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) { |
| void (*func_glNamedFramebufferTexture3DEXT)( GLuint, GLenum, GLenum, GLuint, GLint, GLint ) = extension_funcs[EXT_glNamedFramebufferTexture3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level, zoffset ); |
| ENTER_GL(); |
| func_glNamedFramebufferTexture3DEXT( framebuffer, attachment, textarget, texture, level, zoffset ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedFramebufferTextureEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level ) { |
| void (*func_glNamedFramebufferTextureEXT)( GLuint, GLenum, GLuint, GLint ) = extension_funcs[EXT_glNamedFramebufferTextureEXT]; |
| TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, texture, level ); |
| ENTER_GL(); |
| func_glNamedFramebufferTextureEXT( framebuffer, attachment, texture, level ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedFramebufferTextureFaceEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face ) { |
| void (*func_glNamedFramebufferTextureFaceEXT)( GLuint, GLenum, GLuint, GLint, GLenum ) = extension_funcs[EXT_glNamedFramebufferTextureFaceEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, face ); |
| ENTER_GL(); |
| func_glNamedFramebufferTextureFaceEXT( framebuffer, attachment, texture, level, face ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedFramebufferTextureLayerEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer ) { |
| void (*func_glNamedFramebufferTextureLayerEXT)( GLuint, GLenum, GLuint, GLint, GLint ) = extension_funcs[EXT_glNamedFramebufferTextureLayerEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, layer ); |
| ENTER_GL(); |
| func_glNamedFramebufferTextureLayerEXT( framebuffer, attachment, texture, level, layer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParameter4dEXT( GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glNamedProgramLocalParameter4dEXT)( GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glNamedProgramLocalParameter4dEXT]; |
| TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParameter4dEXT( program, target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParameter4dvEXT( GLuint program, GLenum target, GLuint index, GLdouble* params ) { |
| void (*func_glNamedProgramLocalParameter4dvEXT)( GLuint, GLenum, GLuint, GLdouble* ) = extension_funcs[EXT_glNamedProgramLocalParameter4dvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, index, params ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParameter4dvEXT( program, target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParameter4fEXT( GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glNamedProgramLocalParameter4fEXT)( GLuint, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glNamedProgramLocalParameter4fEXT]; |
| TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParameter4fEXT( program, target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParameter4fvEXT( GLuint program, GLenum target, GLuint index, GLfloat* params ) { |
| void (*func_glNamedProgramLocalParameter4fvEXT)( GLuint, GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glNamedProgramLocalParameter4fvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, index, params ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParameter4fvEXT( program, target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParameterI4iEXT( GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) { |
| void (*func_glNamedProgramLocalParameterI4iEXT)( GLuint, GLenum, GLuint, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glNamedProgramLocalParameterI4iEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParameterI4iEXT( program, target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParameterI4ivEXT( GLuint program, GLenum target, GLuint index, GLint* params ) { |
| void (*func_glNamedProgramLocalParameterI4ivEXT)( GLuint, GLenum, GLuint, GLint* ) = extension_funcs[EXT_glNamedProgramLocalParameterI4ivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, index, params ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParameterI4ivEXT( program, target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParameterI4uiEXT( GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { |
| void (*func_glNamedProgramLocalParameterI4uiEXT)( GLuint, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glNamedProgramLocalParameterI4uiEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParameterI4uiEXT( program, target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParameterI4uivEXT( GLuint program, GLenum target, GLuint index, GLuint* params ) { |
| void (*func_glNamedProgramLocalParameterI4uivEXT)( GLuint, GLenum, GLuint, GLuint* ) = extension_funcs[EXT_glNamedProgramLocalParameterI4uivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, target, index, params ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParameterI4uivEXT( program, target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParameters4fvEXT( GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat* params ) { |
| void (*func_glNamedProgramLocalParameters4fvEXT)( GLuint, GLenum, GLuint, GLsizei, GLfloat* ) = extension_funcs[EXT_glNamedProgramLocalParameters4fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParameters4fvEXT( program, target, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParametersI4ivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, GLint* params ) { |
| void (*func_glNamedProgramLocalParametersI4ivEXT)( GLuint, GLenum, GLuint, GLsizei, GLint* ) = extension_funcs[EXT_glNamedProgramLocalParametersI4ivEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParametersI4ivEXT( program, target, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramLocalParametersI4uivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, GLuint* params ) { |
| void (*func_glNamedProgramLocalParametersI4uivEXT)( GLuint, GLenum, GLuint, GLsizei, GLuint* ) = extension_funcs[EXT_glNamedProgramLocalParametersI4uivEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params ); |
| ENTER_GL(); |
| func_glNamedProgramLocalParametersI4uivEXT( program, target, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedProgramStringEXT( GLuint program, GLenum target, GLenum format, GLsizei len, GLvoid* string ) { |
| void (*func_glNamedProgramStringEXT)( GLuint, GLenum, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glNamedProgramStringEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, target, format, len, string ); |
| ENTER_GL(); |
| func_glNamedProgramStringEXT( program, target, format, len, string ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedRenderbufferStorageEXT( GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height ) { |
| void (*func_glNamedRenderbufferStorageEXT)( GLuint, GLenum, GLsizei, GLsizei ) = extension_funcs[EXT_glNamedRenderbufferStorageEXT]; |
| TRACE("(%d, %d, %d, %d)\n", renderbuffer, internalformat, width, height ); |
| ENTER_GL(); |
| func_glNamedRenderbufferStorageEXT( renderbuffer, internalformat, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedRenderbufferStorageMultisampleCoverageEXT( GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) { |
| void (*func_glNamedRenderbufferStorageMultisampleCoverageEXT)( GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei ) = extension_funcs[EXT_glNamedRenderbufferStorageMultisampleCoverageEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", renderbuffer, coverageSamples, colorSamples, internalformat, width, height ); |
| ENTER_GL(); |
| func_glNamedRenderbufferStorageMultisampleCoverageEXT( renderbuffer, coverageSamples, colorSamples, internalformat, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNamedRenderbufferStorageMultisampleEXT( GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) { |
| void (*func_glNamedRenderbufferStorageMultisampleEXT)( GLuint, GLsizei, GLenum, GLsizei, GLsizei ) = extension_funcs[EXT_glNamedRenderbufferStorageMultisampleEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", renderbuffer, samples, internalformat, width, height ); |
| ENTER_GL(); |
| func_glNamedRenderbufferStorageMultisampleEXT( renderbuffer, samples, internalformat, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static GLuint WINAPI wine_glNewBufferRegion( GLenum type ) { |
| GLuint ret_value; |
| GLuint (*func_glNewBufferRegion)( GLenum ) = extension_funcs[EXT_glNewBufferRegion]; |
| TRACE("(%d)\n", type ); |
| ENTER_GL(); |
| ret_value = func_glNewBufferRegion( type ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) { |
| GLuint ret_value; |
| GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = extension_funcs[EXT_glNewObjectBufferATI]; |
| TRACE("(%d, %p, %d)\n", size, pointer, usage ); |
| ENTER_GL(); |
| ret_value = func_glNewObjectBufferATI( size, pointer, usage ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glNormal3fVertex3fSUN]; |
| TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z ); |
| ENTER_GL(); |
| func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) { |
| void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = extension_funcs[EXT_glNormal3fVertex3fvSUN]; |
| TRACE("(%p, %p)\n", n, v ); |
| ENTER_GL(); |
| func_glNormal3fVertex3fvSUN( n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormal3hNV( unsigned short nx, unsigned short ny, unsigned short nz ) { |
| void (*func_glNormal3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glNormal3hNV]; |
| TRACE("(%d, %d, %d)\n", nx, ny, nz ); |
| ENTER_GL(); |
| func_glNormal3hNV( nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormal3hvNV( unsigned short* v ) { |
| void (*func_glNormal3hvNV)( unsigned short* ) = extension_funcs[EXT_glNormal3hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glNormal3hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { |
| void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[EXT_glNormalPointerEXT]; |
| TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer ); |
| ENTER_GL(); |
| func_glNormalPointerEXT( type, stride, count, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { |
| void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = extension_funcs[EXT_glNormalPointerListIBM]; |
| TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride ); |
| ENTER_GL(); |
| func_glNormalPointerListIBM( type, stride, pointer, ptrstride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) { |
| void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = extension_funcs[EXT_glNormalPointervINTEL]; |
| TRACE("(%d, %p)\n", type, pointer ); |
| ENTER_GL(); |
| func_glNormalPointervINTEL( type, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) { |
| void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = extension_funcs[EXT_glNormalStream3bATI]; |
| TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz ); |
| ENTER_GL(); |
| func_glNormalStream3bATI( stream, nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) { |
| void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = extension_funcs[EXT_glNormalStream3bvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glNormalStream3bvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) { |
| void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glNormalStream3dATI]; |
| TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz ); |
| ENTER_GL(); |
| func_glNormalStream3dATI( stream, nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) { |
| void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = extension_funcs[EXT_glNormalStream3dvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glNormalStream3dvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) { |
| void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glNormalStream3fATI]; |
| TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz ); |
| ENTER_GL(); |
| func_glNormalStream3fATI( stream, nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) { |
| void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = extension_funcs[EXT_glNormalStream3fvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glNormalStream3fvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) { |
| void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = extension_funcs[EXT_glNormalStream3iATI]; |
| TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz ); |
| ENTER_GL(); |
| func_glNormalStream3iATI( stream, nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) { |
| void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = extension_funcs[EXT_glNormalStream3ivATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glNormalStream3ivATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) { |
| void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glNormalStream3sATI]; |
| TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz ); |
| ENTER_GL(); |
| func_glNormalStream3sATI( stream, nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) { |
| void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = extension_funcs[EXT_glNormalStream3svATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glNormalStream3svATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) { |
| void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = extension_funcs[EXT_glPNTrianglesfATI]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glPNTrianglesfATI( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) { |
| void (*func_glPNTrianglesiATI)( GLenum, GLint ) = extension_funcs[EXT_glPNTrianglesiATI]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glPNTrianglesiATI( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) { |
| void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = extension_funcs[EXT_glPassTexCoordATI]; |
| TRACE("(%d, %d, %d)\n", dst, coord, swizzle ); |
| ENTER_GL(); |
| func_glPassTexCoordATI( dst, coord, swizzle ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoid* pointer ) { |
| void (*func_glPixelDataRangeNV)( GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glPixelDataRangeNV]; |
| TRACE("(%d, %d, %p)\n", target, length, pointer ); |
| ENTER_GL(); |
| func_glPixelDataRangeNV( target, length, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) { |
| void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = extension_funcs[EXT_glPixelTexGenParameterfSGIS]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glPixelTexGenParameterfSGIS( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) { |
| void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = extension_funcs[EXT_glPixelTexGenParameterfvSGIS]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glPixelTexGenParameterfvSGIS( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) { |
| void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = extension_funcs[EXT_glPixelTexGenParameteriSGIS]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glPixelTexGenParameteriSGIS( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) { |
| void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = extension_funcs[EXT_glPixelTexGenParameterivSGIS]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glPixelTexGenParameterivSGIS( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) { |
| void (*func_glPixelTexGenSGIX)( GLenum ) = extension_funcs[EXT_glPixelTexGenSGIX]; |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| func_glPixelTexGenSGIX( mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) { |
| void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = extension_funcs[EXT_glPixelTransformParameterfEXT]; |
| TRACE("(%d, %d, %f)\n", target, pname, param ); |
| ENTER_GL(); |
| func_glPixelTransformParameterfEXT( target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glPixelTransformParameterfvEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glPixelTransformParameterfvEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) { |
| void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = extension_funcs[EXT_glPixelTransformParameteriEXT]; |
| TRACE("(%d, %d, %d)\n", target, pname, param ); |
| ENTER_GL(); |
| func_glPixelTransformParameteriEXT( target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glPixelTransformParameterivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glPixelTransformParameterivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) { |
| void (*func_glPointParameterf)( GLenum, GLfloat ) = extension_funcs[EXT_glPointParameterf]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glPointParameterf( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) { |
| void (*func_glPointParameterfARB)( GLenum, GLfloat ) = extension_funcs[EXT_glPointParameterfARB]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glPointParameterfARB( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) { |
| void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = extension_funcs[EXT_glPointParameterfEXT]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glPointParameterfEXT( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) { |
| void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = extension_funcs[EXT_glPointParameterfSGIS]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glPointParameterfSGIS( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameterfv( GLenum pname, GLfloat* params ) { |
| void (*func_glPointParameterfv)( GLenum, GLfloat* ) = extension_funcs[EXT_glPointParameterfv]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glPointParameterfv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) { |
| void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = extension_funcs[EXT_glPointParameterfvARB]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glPointParameterfvARB( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) { |
| void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = extension_funcs[EXT_glPointParameterfvEXT]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glPointParameterfvEXT( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) { |
| void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = extension_funcs[EXT_glPointParameterfvSGIS]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glPointParameterfvSGIS( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) { |
| void (*func_glPointParameteri)( GLenum, GLint ) = extension_funcs[EXT_glPointParameteri]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glPointParameteri( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) { |
| void (*func_glPointParameteriNV)( GLenum, GLint ) = extension_funcs[EXT_glPointParameteriNV]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glPointParameteriNV( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameteriv( GLenum pname, GLint* params ) { |
| void (*func_glPointParameteriv)( GLenum, GLint* ) = extension_funcs[EXT_glPointParameteriv]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glPointParameteriv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) { |
| void (*func_glPointParameterivNV)( GLenum, GLint* ) = extension_funcs[EXT_glPointParameterivNV]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glPointParameterivNV( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) { |
| GLint ret_value; |
| GLint (*func_glPollAsyncSGIX)( GLuint* ) = extension_funcs[EXT_glPollAsyncSGIX]; |
| TRACE("(%p)\n", markerp ); |
| ENTER_GL(); |
| ret_value = func_glPollAsyncSGIX( markerp ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) { |
| GLint ret_value; |
| GLint (*func_glPollInstrumentsSGIX)( GLint* ) = extension_funcs[EXT_glPollInstrumentsSGIX]; |
| TRACE("(%p)\n", marker_p ); |
| ENTER_GL(); |
| ret_value = func_glPollInstrumentsSGIX( marker_p ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) { |
| void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = extension_funcs[EXT_glPolygonOffsetEXT]; |
| TRACE("(%f, %f)\n", factor, bias ); |
| ENTER_GL(); |
| func_glPolygonOffsetEXT( factor, bias ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) { |
| void (*func_glPrimitiveRestartIndexNV)( GLuint ) = extension_funcs[EXT_glPrimitiveRestartIndexNV]; |
| TRACE("(%d)\n", index ); |
| ENTER_GL(); |
| func_glPrimitiveRestartIndexNV( index ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPrimitiveRestartNV( void ) { |
| void (*func_glPrimitiveRestartNV)( void ) = extension_funcs[EXT_glPrimitiveRestartNV]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glPrimitiveRestartNV( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) { |
| void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = extension_funcs[EXT_glPrioritizeTexturesEXT]; |
| TRACE("(%d, %p, %p)\n", n, textures, priorities ); |
| ENTER_GL(); |
| func_glPrioritizeTexturesEXT( n, textures, priorities ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramBufferParametersIivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, GLint* params ) { |
| void (*func_glProgramBufferParametersIivNV)( GLenum, GLuint, GLuint, GLsizei, GLint* ) = extension_funcs[EXT_glProgramBufferParametersIivNV]; |
| TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params ); |
| ENTER_GL(); |
| func_glProgramBufferParametersIivNV( target, buffer, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramBufferParametersIuivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, GLuint* params ) { |
| void (*func_glProgramBufferParametersIuivNV)( GLenum, GLuint, GLuint, GLsizei, GLuint* ) = extension_funcs[EXT_glProgramBufferParametersIuivNV]; |
| TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params ); |
| ENTER_GL(); |
| func_glProgramBufferParametersIuivNV( target, buffer, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramBufferParametersfvNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, GLfloat* params ) { |
| void (*func_glProgramBufferParametersfvNV)( GLenum, GLuint, GLuint, GLsizei, GLfloat* ) = extension_funcs[EXT_glProgramBufferParametersfvNV]; |
| TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params ); |
| ENTER_GL(); |
| func_glProgramBufferParametersfvNV( target, buffer, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glProgramEnvParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glProgramEnvParameter4dARB]; |
| TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramEnvParameter4dARB( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) { |
| void (*func_glProgramEnvParameter4dvARB)( GLenum, GLuint, GLdouble* ) = extension_funcs[EXT_glProgramEnvParameter4dvARB]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glProgramEnvParameter4dvARB( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glProgramEnvParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glProgramEnvParameter4fARB]; |
| TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramEnvParameter4fARB( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) { |
| void (*func_glProgramEnvParameter4fvARB)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glProgramEnvParameter4fvARB]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glProgramEnvParameter4fvARB( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) { |
| void (*func_glProgramEnvParameterI4iNV)( GLenum, GLuint, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glProgramEnvParameterI4iNV]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramEnvParameterI4iNV( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParameterI4ivNV( GLenum target, GLuint index, GLint* params ) { |
| void (*func_glProgramEnvParameterI4ivNV)( GLenum, GLuint, GLint* ) = extension_funcs[EXT_glProgramEnvParameterI4ivNV]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glProgramEnvParameterI4ivNV( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { |
| void (*func_glProgramEnvParameterI4uiNV)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glProgramEnvParameterI4uiNV]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramEnvParameterI4uiNV( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParameterI4uivNV( GLenum target, GLuint index, GLuint* params ) { |
| void (*func_glProgramEnvParameterI4uivNV)( GLenum, GLuint, GLuint* ) = extension_funcs[EXT_glProgramEnvParameterI4uivNV]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glProgramEnvParameterI4uivNV( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParameters4fvEXT( GLenum target, GLuint index, GLsizei count, GLfloat* params ) { |
| void (*func_glProgramEnvParameters4fvEXT)( GLenum, GLuint, GLsizei, GLfloat* ) = extension_funcs[EXT_glProgramEnvParameters4fvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, count, params ); |
| ENTER_GL(); |
| func_glProgramEnvParameters4fvEXT( target, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParametersI4ivNV( GLenum target, GLuint index, GLsizei count, GLint* params ) { |
| void (*func_glProgramEnvParametersI4ivNV)( GLenum, GLuint, GLsizei, GLint* ) = extension_funcs[EXT_glProgramEnvParametersI4ivNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, count, params ); |
| ENTER_GL(); |
| func_glProgramEnvParametersI4ivNV( target, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramEnvParametersI4uivNV( GLenum target, GLuint index, GLsizei count, GLuint* params ) { |
| void (*func_glProgramEnvParametersI4uivNV)( GLenum, GLuint, GLsizei, GLuint* ) = extension_funcs[EXT_glProgramEnvParametersI4uivNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, count, params ); |
| ENTER_GL(); |
| func_glProgramEnvParametersI4uivNV( target, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glProgramLocalParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glProgramLocalParameter4dARB]; |
| TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramLocalParameter4dARB( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) { |
| void (*func_glProgramLocalParameter4dvARB)( GLenum, GLuint, GLdouble* ) = extension_funcs[EXT_glProgramLocalParameter4dvARB]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glProgramLocalParameter4dvARB( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glProgramLocalParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glProgramLocalParameter4fARB]; |
| TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramLocalParameter4fARB( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) { |
| void (*func_glProgramLocalParameter4fvARB)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glProgramLocalParameter4fvARB]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glProgramLocalParameter4fvARB( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) { |
| void (*func_glProgramLocalParameterI4iNV)( GLenum, GLuint, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glProgramLocalParameterI4iNV]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramLocalParameterI4iNV( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParameterI4ivNV( GLenum target, GLuint index, GLint* params ) { |
| void (*func_glProgramLocalParameterI4ivNV)( GLenum, GLuint, GLint* ) = extension_funcs[EXT_glProgramLocalParameterI4ivNV]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glProgramLocalParameterI4ivNV( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { |
| void (*func_glProgramLocalParameterI4uiNV)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glProgramLocalParameterI4uiNV]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramLocalParameterI4uiNV( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParameterI4uivNV( GLenum target, GLuint index, GLuint* params ) { |
| void (*func_glProgramLocalParameterI4uivNV)( GLenum, GLuint, GLuint* ) = extension_funcs[EXT_glProgramLocalParameterI4uivNV]; |
| TRACE("(%d, %d, %p)\n", target, index, params ); |
| ENTER_GL(); |
| func_glProgramLocalParameterI4uivNV( target, index, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParameters4fvEXT( GLenum target, GLuint index, GLsizei count, GLfloat* params ) { |
| void (*func_glProgramLocalParameters4fvEXT)( GLenum, GLuint, GLsizei, GLfloat* ) = extension_funcs[EXT_glProgramLocalParameters4fvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, count, params ); |
| ENTER_GL(); |
| func_glProgramLocalParameters4fvEXT( target, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParametersI4ivNV( GLenum target, GLuint index, GLsizei count, GLint* params ) { |
| void (*func_glProgramLocalParametersI4ivNV)( GLenum, GLuint, GLsizei, GLint* ) = extension_funcs[EXT_glProgramLocalParametersI4ivNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, count, params ); |
| ENTER_GL(); |
| func_glProgramLocalParametersI4ivNV( target, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramLocalParametersI4uivNV( GLenum target, GLuint index, GLsizei count, GLuint* params ) { |
| void (*func_glProgramLocalParametersI4uivNV)( GLenum, GLuint, GLsizei, GLuint* ) = extension_funcs[EXT_glProgramLocalParametersI4uivNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, count, params ); |
| ENTER_GL(); |
| func_glProgramLocalParametersI4uivNV( target, index, count, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glProgramNamedParameter4dNV)( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glProgramNamedParameter4dNV]; |
| TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramNamedParameter4dNV( id, len, name, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* v ) { |
| void (*func_glProgramNamedParameter4dvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = extension_funcs[EXT_glProgramNamedParameter4dvNV]; |
| TRACE("(%d, %d, %p, %p)\n", id, len, name, v ); |
| ENTER_GL(); |
| func_glProgramNamedParameter4dvNV( id, len, name, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glProgramNamedParameter4fNV)( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glProgramNamedParameter4fNV]; |
| TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramNamedParameter4fNV( id, len, name, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* v ) { |
| void (*func_glProgramNamedParameter4fvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = extension_funcs[EXT_glProgramNamedParameter4fvNV]; |
| TRACE("(%d, %d, %p, %p)\n", id, len, name, v ); |
| ENTER_GL(); |
| func_glProgramNamedParameter4fvNV( id, len, name, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glProgramParameter4dNV]; |
| TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramParameter4dNV( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* v ) { |
| void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = extension_funcs[EXT_glProgramParameter4dvNV]; |
| TRACE("(%d, %d, %p)\n", target, index, v ); |
| ENTER_GL(); |
| func_glProgramParameter4dvNV( target, index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glProgramParameter4fNV]; |
| TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); |
| ENTER_GL(); |
| func_glProgramParameter4fNV( target, index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* v ) { |
| void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glProgramParameter4fvNV]; |
| TRACE("(%d, %d, %p)\n", target, index, v ); |
| ENTER_GL(); |
| func_glProgramParameter4fvNV( target, index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramParameteriARB( GLuint program, GLenum pname, GLint value ) { |
| void (*func_glProgramParameteriARB)( GLuint, GLenum, GLint ) = extension_funcs[EXT_glProgramParameteriARB]; |
| TRACE("(%d, %d, %d)\n", program, pname, value ); |
| ENTER_GL(); |
| func_glProgramParameteriARB( program, pname, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramParameteriEXT( GLuint program, GLenum pname, GLint value ) { |
| void (*func_glProgramParameteriEXT)( GLuint, GLenum, GLint ) = extension_funcs[EXT_glProgramParameteriEXT]; |
| TRACE("(%d, %d, %d)\n", program, pname, value ); |
| ENTER_GL(); |
| func_glProgramParameteriEXT( program, pname, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint count, GLdouble* v ) { |
| void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = extension_funcs[EXT_glProgramParameters4dvNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, count, v ); |
| ENTER_GL(); |
| func_glProgramParameters4dvNV( target, index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint count, GLfloat* v ) { |
| void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = extension_funcs[EXT_glProgramParameters4fvNV]; |
| TRACE("(%d, %d, %d, %p)\n", target, index, count, v ); |
| ENTER_GL(); |
| func_glProgramParameters4fvNV( target, index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, GLvoid* string ) { |
| void (*func_glProgramStringARB)( GLenum, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glProgramStringARB]; |
| TRACE("(%d, %d, %d, %p)\n", target, format, len, string ); |
| ENTER_GL(); |
| func_glProgramStringARB( target, format, len, string ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform1fEXT( GLuint program, GLint location, GLfloat v0 ) { |
| void (*func_glProgramUniform1fEXT)( GLuint, GLint, GLfloat ) = extension_funcs[EXT_glProgramUniform1fEXT]; |
| TRACE("(%d, %d, %f)\n", program, location, v0 ); |
| ENTER_GL(); |
| func_glProgramUniform1fEXT( program, location, v0 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform1fvEXT( GLuint program, GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glProgramUniform1fvEXT)( GLuint, GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glProgramUniform1fvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform1fvEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform1iEXT( GLuint program, GLint location, GLint v0 ) { |
| void (*func_glProgramUniform1iEXT)( GLuint, GLint, GLint ) = extension_funcs[EXT_glProgramUniform1iEXT]; |
| TRACE("(%d, %d, %d)\n", program, location, v0 ); |
| ENTER_GL(); |
| func_glProgramUniform1iEXT( program, location, v0 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform1ivEXT( GLuint program, GLint location, GLsizei count, GLint* value ) { |
| void (*func_glProgramUniform1ivEXT)( GLuint, GLint, GLsizei, GLint* ) = extension_funcs[EXT_glProgramUniform1ivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform1ivEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform1uiEXT( GLuint program, GLint location, GLuint v0 ) { |
| void (*func_glProgramUniform1uiEXT)( GLuint, GLint, GLuint ) = extension_funcs[EXT_glProgramUniform1uiEXT]; |
| TRACE("(%d, %d, %d)\n", program, location, v0 ); |
| ENTER_GL(); |
| func_glProgramUniform1uiEXT( program, location, v0 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform1uivEXT( GLuint program, GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glProgramUniform1uivEXT)( GLuint, GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glProgramUniform1uivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform1uivEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform2fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) { |
| void (*func_glProgramUniform2fEXT)( GLuint, GLint, GLfloat, GLfloat ) = extension_funcs[EXT_glProgramUniform2fEXT]; |
| TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 ); |
| ENTER_GL(); |
| func_glProgramUniform2fEXT( program, location, v0, v1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform2fvEXT( GLuint program, GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glProgramUniform2fvEXT)( GLuint, GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glProgramUniform2fvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform2fvEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform2iEXT( GLuint program, GLint location, GLint v0, GLint v1 ) { |
| void (*func_glProgramUniform2iEXT)( GLuint, GLint, GLint, GLint ) = extension_funcs[EXT_glProgramUniform2iEXT]; |
| TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 ); |
| ENTER_GL(); |
| func_glProgramUniform2iEXT( program, location, v0, v1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform2ivEXT( GLuint program, GLint location, GLsizei count, GLint* value ) { |
| void (*func_glProgramUniform2ivEXT)( GLuint, GLint, GLsizei, GLint* ) = extension_funcs[EXT_glProgramUniform2ivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform2ivEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform2uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1 ) { |
| void (*func_glProgramUniform2uiEXT)( GLuint, GLint, GLuint, GLuint ) = extension_funcs[EXT_glProgramUniform2uiEXT]; |
| TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 ); |
| ENTER_GL(); |
| func_glProgramUniform2uiEXT( program, location, v0, v1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform2uivEXT( GLuint program, GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glProgramUniform2uivEXT)( GLuint, GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glProgramUniform2uivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform2uivEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform3fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) { |
| void (*func_glProgramUniform3fEXT)( GLuint, GLint, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glProgramUniform3fEXT]; |
| TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 ); |
| ENTER_GL(); |
| func_glProgramUniform3fEXT( program, location, v0, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform3fvEXT( GLuint program, GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glProgramUniform3fvEXT)( GLuint, GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glProgramUniform3fvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform3fvEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform3iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) { |
| void (*func_glProgramUniform3iEXT)( GLuint, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glProgramUniform3iEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 ); |
| ENTER_GL(); |
| func_glProgramUniform3iEXT( program, location, v0, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform3ivEXT( GLuint program, GLint location, GLsizei count, GLint* value ) { |
| void (*func_glProgramUniform3ivEXT)( GLuint, GLint, GLsizei, GLint* ) = extension_funcs[EXT_glProgramUniform3ivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform3ivEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform3uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) { |
| void (*func_glProgramUniform3uiEXT)( GLuint, GLint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glProgramUniform3uiEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 ); |
| ENTER_GL(); |
| func_glProgramUniform3uiEXT( program, location, v0, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform3uivEXT( GLuint program, GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glProgramUniform3uivEXT)( GLuint, GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glProgramUniform3uivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform3uivEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform4fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { |
| void (*func_glProgramUniform4fEXT)( GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glProgramUniform4fEXT]; |
| TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 ); |
| ENTER_GL(); |
| func_glProgramUniform4fEXT( program, location, v0, v1, v2, v3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform4fvEXT( GLuint program, GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glProgramUniform4fvEXT)( GLuint, GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glProgramUniform4fvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform4fvEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform4iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) { |
| void (*func_glProgramUniform4iEXT)( GLuint, GLint, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glProgramUniform4iEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 ); |
| ENTER_GL(); |
| func_glProgramUniform4iEXT( program, location, v0, v1, v2, v3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform4ivEXT( GLuint program, GLint location, GLsizei count, GLint* value ) { |
| void (*func_glProgramUniform4ivEXT)( GLuint, GLint, GLsizei, GLint* ) = extension_funcs[EXT_glProgramUniform4ivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform4ivEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform4uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { |
| void (*func_glProgramUniform4uiEXT)( GLuint, GLint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glProgramUniform4uiEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 ); |
| ENTER_GL(); |
| func_glProgramUniform4uiEXT( program, location, v0, v1, v2, v3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniform4uivEXT( GLuint program, GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glProgramUniform4uivEXT)( GLuint, GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glProgramUniform4uivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", program, location, count, value ); |
| ENTER_GL(); |
| func_glProgramUniform4uivEXT( program, location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniformMatrix2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glProgramUniformMatrix2fvEXT)( GLuint, GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glProgramUniformMatrix2fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value ); |
| ENTER_GL(); |
| func_glProgramUniformMatrix2fvEXT( program, location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniformMatrix2x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glProgramUniformMatrix2x3fvEXT)( GLuint, GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glProgramUniformMatrix2x3fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value ); |
| ENTER_GL(); |
| func_glProgramUniformMatrix2x3fvEXT( program, location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniformMatrix2x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glProgramUniformMatrix2x4fvEXT)( GLuint, GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glProgramUniformMatrix2x4fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value ); |
| ENTER_GL(); |
| func_glProgramUniformMatrix2x4fvEXT( program, location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniformMatrix3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glProgramUniformMatrix3fvEXT)( GLuint, GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glProgramUniformMatrix3fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value ); |
| ENTER_GL(); |
| func_glProgramUniformMatrix3fvEXT( program, location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniformMatrix3x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glProgramUniformMatrix3x2fvEXT)( GLuint, GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glProgramUniformMatrix3x2fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value ); |
| ENTER_GL(); |
| func_glProgramUniformMatrix3x2fvEXT( program, location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniformMatrix3x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glProgramUniformMatrix3x4fvEXT)( GLuint, GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glProgramUniformMatrix3x4fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value ); |
| ENTER_GL(); |
| func_glProgramUniformMatrix3x4fvEXT( program, location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniformMatrix4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glProgramUniformMatrix4fvEXT)( GLuint, GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glProgramUniformMatrix4fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value ); |
| ENTER_GL(); |
| func_glProgramUniformMatrix4fvEXT( program, location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniformMatrix4x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glProgramUniformMatrix4x2fvEXT)( GLuint, GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glProgramUniformMatrix4x2fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value ); |
| ENTER_GL(); |
| func_glProgramUniformMatrix4x2fvEXT( program, location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramUniformMatrix4x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glProgramUniformMatrix4x3fvEXT)( GLuint, GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glProgramUniformMatrix4x3fvEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value ); |
| ENTER_GL(); |
| func_glProgramUniformMatrix4x3fvEXT( program, location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glProgramVertexLimitNV( GLenum target, GLint limit ) { |
| void (*func_glProgramVertexLimitNV)( GLenum, GLint ) = extension_funcs[EXT_glProgramVertexLimitNV]; |
| TRACE("(%d, %d)\n", target, limit ); |
| ENTER_GL(); |
| func_glProgramVertexLimitNV( target, limit ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glPushClientAttribDefaultEXT( GLbitfield mask ) { |
| void (*func_glPushClientAttribDefaultEXT)( GLbitfield ) = extension_funcs[EXT_glPushClientAttribDefaultEXT]; |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| func_glPushClientAttribDefaultEXT( mask ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| void (*func_glReadBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[EXT_glReadBufferRegion]; |
| TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height ); |
| ENTER_GL(); |
| func_glReadBufferRegion( region, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) { |
| void (*func_glReadInstrumentsSGIX)( GLint ) = extension_funcs[EXT_glReadInstrumentsSGIX]; |
| TRACE("(%d)\n", marker ); |
| ENTER_GL(); |
| func_glReadInstrumentsSGIX( marker ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) { |
| void (*func_glReferencePlaneSGIX)( GLdouble* ) = extension_funcs[EXT_glReferencePlaneSGIX]; |
| TRACE("(%p)\n", equation ); |
| ENTER_GL(); |
| func_glReferencePlaneSGIX( equation ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glRenderbufferStorage( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) { |
| void (*func_glRenderbufferStorage)( GLenum, GLenum, GLsizei, GLsizei ) = extension_funcs[EXT_glRenderbufferStorage]; |
| TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height ); |
| ENTER_GL(); |
| func_glRenderbufferStorage( target, internalformat, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glRenderbufferStorageEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) { |
| void (*func_glRenderbufferStorageEXT)( GLenum, GLenum, GLsizei, GLsizei ) = extension_funcs[EXT_glRenderbufferStorageEXT]; |
| TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height ); |
| ENTER_GL(); |
| func_glRenderbufferStorageEXT( target, internalformat, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glRenderbufferStorageMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) { |
| void (*func_glRenderbufferStorageMultisample)( GLenum, GLsizei, GLenum, GLsizei, GLsizei ) = extension_funcs[EXT_glRenderbufferStorageMultisample]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height ); |
| ENTER_GL(); |
| func_glRenderbufferStorageMultisample( target, samples, internalformat, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glRenderbufferStorageMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) { |
| void (*func_glRenderbufferStorageMultisampleCoverageNV)( GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei ) = extension_funcs[EXT_glRenderbufferStorageMultisampleCoverageNV]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalformat, width, height ); |
| ENTER_GL(); |
| func_glRenderbufferStorageMultisampleCoverageNV( target, coverageSamples, colorSamples, internalformat, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glRenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) { |
| void (*func_glRenderbufferStorageMultisampleEXT)( GLenum, GLsizei, GLenum, GLsizei, GLsizei ) = extension_funcs[EXT_glRenderbufferStorageMultisampleEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height ); |
| ENTER_GL(); |
| func_glRenderbufferStorageMultisampleEXT( target, samples, internalformat, width, height ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) { |
| void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = extension_funcs[EXT_glReplacementCodePointerSUN]; |
| TRACE("(%d, %d, %p)\n", type, stride, pointer ); |
| ENTER_GL(); |
| func_glReplacementCodePointerSUN( type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) { |
| void (*func_glReplacementCodeubSUN)( GLubyte ) = extension_funcs[EXT_glReplacementCodeubSUN]; |
| TRACE("(%d)\n", code ); |
| ENTER_GL(); |
| func_glReplacementCodeubSUN( code ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) { |
| void (*func_glReplacementCodeubvSUN)( GLubyte* ) = extension_funcs[EXT_glReplacementCodeubvSUN]; |
| TRACE("(%p)\n", code ); |
| ENTER_GL(); |
| func_glReplacementCodeubvSUN( code ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glReplacementCodeuiColor3fVertex3fSUN]; |
| TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z ); |
| ENTER_GL(); |
| func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* v ) { |
| void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glReplacementCodeuiColor3fVertex3fvSUN]; |
| TRACE("(%p, %p, %p)\n", rc, c, v ); |
| ENTER_GL(); |
| func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glReplacementCodeuiColor4fNormal3fVertex3fSUN]; |
| TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z ); |
| ENTER_GL(); |
| func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v ) { |
| void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glReplacementCodeuiColor4fNormal3fVertex3fvSUN]; |
| TRACE("(%p, %p, %p, %p)\n", rc, c, n, v ); |
| ENTER_GL(); |
| func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glReplacementCodeuiColor4ubVertex3fSUN]; |
| TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z ); |
| ENTER_GL(); |
| func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLubyte* c, GLfloat* v ) { |
| void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ) = extension_funcs[EXT_glReplacementCodeuiColor4ubVertex3fvSUN]; |
| TRACE("(%p, %p, %p)\n", rc, c, v ); |
| ENTER_GL(); |
| func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glReplacementCodeuiNormal3fVertex3fSUN]; |
| TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z ); |
| ENTER_GL(); |
| func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLfloat* n, GLfloat* v ) { |
| void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glReplacementCodeuiNormal3fVertex3fvSUN]; |
| TRACE("(%p, %p, %p)\n", rc, n, v ); |
| ENTER_GL(); |
| func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) { |
| void (*func_glReplacementCodeuiSUN)( GLuint ) = extension_funcs[EXT_glReplacementCodeuiSUN]; |
| TRACE("(%d)\n", code ); |
| ENTER_GL(); |
| func_glReplacementCodeuiSUN( code ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN]; |
| TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z ); |
| ENTER_GL(); |
| func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) { |
| void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN]; |
| TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v ); |
| ENTER_GL(); |
| func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN]; |
| TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z ); |
| ENTER_GL(); |
| func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) { |
| void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN]; |
| TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v ); |
| ENTER_GL(); |
| func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glReplacementCodeuiTexCoord2fVertex3fSUN]; |
| TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z ); |
| ENTER_GL(); |
| func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* v ) { |
| void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glReplacementCodeuiTexCoord2fVertex3fvSUN]; |
| TRACE("(%p, %p, %p)\n", rc, tc, v ); |
| ENTER_GL(); |
| func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glReplacementCodeuiVertex3fSUN]; |
| TRACE("(%d, %f, %f, %f)\n", rc, x, y, z ); |
| ENTER_GL(); |
| func_glReplacementCodeuiVertex3fSUN( rc, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v ) { |
| void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ) = extension_funcs[EXT_glReplacementCodeuiVertex3fvSUN]; |
| TRACE("(%p, %p)\n", rc, v ); |
| ENTER_GL(); |
| func_glReplacementCodeuiVertex3fvSUN( rc, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) { |
| void (*func_glReplacementCodeuivSUN)( GLuint* ) = extension_funcs[EXT_glReplacementCodeuivSUN]; |
| TRACE("(%p)\n", code ); |
| ENTER_GL(); |
| func_glReplacementCodeuivSUN( code ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeusSUN( GLushort code ) { |
| void (*func_glReplacementCodeusSUN)( GLushort ) = extension_funcs[EXT_glReplacementCodeusSUN]; |
| TRACE("(%d)\n", code ); |
| ENTER_GL(); |
| func_glReplacementCodeusSUN( code ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) { |
| void (*func_glReplacementCodeusvSUN)( GLushort* ) = extension_funcs[EXT_glReplacementCodeusvSUN]; |
| TRACE("(%p)\n", code ); |
| ENTER_GL(); |
| func_glReplacementCodeusvSUN( code ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs ) { |
| void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = extension_funcs[EXT_glRequestResidentProgramsNV]; |
| TRACE("(%d, %p)\n", n, programs ); |
| ENTER_GL(); |
| func_glRequestResidentProgramsNV( n, programs ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glResetHistogramEXT( GLenum target ) { |
| void (*func_glResetHistogramEXT)( GLenum ) = extension_funcs[EXT_glResetHistogramEXT]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| func_glResetHistogramEXT( target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glResetMinmaxEXT( GLenum target ) { |
| void (*func_glResetMinmaxEXT)( GLenum ) = extension_funcs[EXT_glResetMinmaxEXT]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| func_glResetMinmaxEXT( target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glResizeBuffersMESA( void ) { |
| void (*func_glResizeBuffersMESA)( void ) = extension_funcs[EXT_glResizeBuffersMESA]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glResizeBuffersMESA( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) { |
| void (*func_glSampleCoverage)( GLclampf, GLboolean ) = extension_funcs[EXT_glSampleCoverage]; |
| TRACE("(%f, %d)\n", value, invert ); |
| ENTER_GL(); |
| func_glSampleCoverage( value, invert ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) { |
| void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = extension_funcs[EXT_glSampleCoverageARB]; |
| TRACE("(%f, %d)\n", value, invert ); |
| ENTER_GL(); |
| func_glSampleCoverageARB( value, invert ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) { |
| void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = extension_funcs[EXT_glSampleMapATI]; |
| TRACE("(%d, %d, %d)\n", dst, interp, swizzle ); |
| ENTER_GL(); |
| func_glSampleMapATI( dst, interp, swizzle ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) { |
| void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = extension_funcs[EXT_glSampleMaskEXT]; |
| TRACE("(%f, %d)\n", value, invert ); |
| ENTER_GL(); |
| func_glSampleMaskEXT( value, invert ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) { |
| void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = extension_funcs[EXT_glSampleMaskSGIS]; |
| TRACE("(%f, %d)\n", value, invert ); |
| ENTER_GL(); |
| func_glSampleMaskSGIS( value, invert ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSamplePatternEXT( GLenum pattern ) { |
| void (*func_glSamplePatternEXT)( GLenum ) = extension_funcs[EXT_glSamplePatternEXT]; |
| TRACE("(%d)\n", pattern ); |
| ENTER_GL(); |
| func_glSamplePatternEXT( pattern ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) { |
| void (*func_glSamplePatternSGIS)( GLenum ) = extension_funcs[EXT_glSamplePatternSGIS]; |
| TRACE("(%d)\n", pattern ); |
| ENTER_GL(); |
| func_glSamplePatternSGIS( pattern ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) { |
| void (*func_glSecondaryColor3b)( GLbyte, GLbyte, GLbyte ) = extension_funcs[EXT_glSecondaryColor3b]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3b( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) { |
| void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = extension_funcs[EXT_glSecondaryColor3bEXT]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3bEXT( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3bv( GLbyte* v ) { |
| void (*func_glSecondaryColor3bv)( GLbyte* ) = extension_funcs[EXT_glSecondaryColor3bv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3bv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) { |
| void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = extension_funcs[EXT_glSecondaryColor3bvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3bvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) { |
| void (*func_glSecondaryColor3d)( GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glSecondaryColor3d]; |
| TRACE("(%f, %f, %f)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3d( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) { |
| void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glSecondaryColor3dEXT]; |
| TRACE("(%f, %f, %f)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3dEXT( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3dv( GLdouble* v ) { |
| void (*func_glSecondaryColor3dv)( GLdouble* ) = extension_funcs[EXT_glSecondaryColor3dv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3dv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) { |
| void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = extension_funcs[EXT_glSecondaryColor3dvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3dvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) { |
| void (*func_glSecondaryColor3f)( GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glSecondaryColor3f]; |
| TRACE("(%f, %f, %f)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3f( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) { |
| void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glSecondaryColor3fEXT]; |
| TRACE("(%f, %f, %f)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3fEXT( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3fv( GLfloat* v ) { |
| void (*func_glSecondaryColor3fv)( GLfloat* ) = extension_funcs[EXT_glSecondaryColor3fv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3fv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) { |
| void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = extension_funcs[EXT_glSecondaryColor3fvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3fvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) { |
| void (*func_glSecondaryColor3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glSecondaryColor3hNV]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3hNV( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3hvNV( unsigned short* v ) { |
| void (*func_glSecondaryColor3hvNV)( unsigned short* ) = extension_funcs[EXT_glSecondaryColor3hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) { |
| void (*func_glSecondaryColor3i)( GLint, GLint, GLint ) = extension_funcs[EXT_glSecondaryColor3i]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3i( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) { |
| void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = extension_funcs[EXT_glSecondaryColor3iEXT]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3iEXT( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3iv( GLint* v ) { |
| void (*func_glSecondaryColor3iv)( GLint* ) = extension_funcs[EXT_glSecondaryColor3iv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3iv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) { |
| void (*func_glSecondaryColor3ivEXT)( GLint* ) = extension_funcs[EXT_glSecondaryColor3ivEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3ivEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) { |
| void (*func_glSecondaryColor3s)( GLshort, GLshort, GLshort ) = extension_funcs[EXT_glSecondaryColor3s]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3s( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) { |
| void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = extension_funcs[EXT_glSecondaryColor3sEXT]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3sEXT( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3sv( GLshort* v ) { |
| void (*func_glSecondaryColor3sv)( GLshort* ) = extension_funcs[EXT_glSecondaryColor3sv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3sv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) { |
| void (*func_glSecondaryColor3svEXT)( GLshort* ) = extension_funcs[EXT_glSecondaryColor3svEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3svEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) { |
| void (*func_glSecondaryColor3ub)( GLubyte, GLubyte, GLubyte ) = extension_funcs[EXT_glSecondaryColor3ub]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3ub( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) { |
| void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = extension_funcs[EXT_glSecondaryColor3ubEXT]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3ubEXT( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3ubv( GLubyte* v ) { |
| void (*func_glSecondaryColor3ubv)( GLubyte* ) = extension_funcs[EXT_glSecondaryColor3ubv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3ubv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) { |
| void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = extension_funcs[EXT_glSecondaryColor3ubvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3ubvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) { |
| void (*func_glSecondaryColor3ui)( GLuint, GLuint, GLuint ) = extension_funcs[EXT_glSecondaryColor3ui]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3ui( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) { |
| void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = extension_funcs[EXT_glSecondaryColor3uiEXT]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3uiEXT( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3uiv( GLuint* v ) { |
| void (*func_glSecondaryColor3uiv)( GLuint* ) = extension_funcs[EXT_glSecondaryColor3uiv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3uiv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) { |
| void (*func_glSecondaryColor3uivEXT)( GLuint* ) = extension_funcs[EXT_glSecondaryColor3uivEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3uivEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) { |
| void (*func_glSecondaryColor3us)( GLushort, GLushort, GLushort ) = extension_funcs[EXT_glSecondaryColor3us]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3us( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) { |
| void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = extension_funcs[EXT_glSecondaryColor3usEXT]; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| func_glSecondaryColor3usEXT( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3usv( GLushort* v ) { |
| void (*func_glSecondaryColor3usv)( GLushort* ) = extension_funcs[EXT_glSecondaryColor3usv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3usv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) { |
| void (*func_glSecondaryColor3usvEXT)( GLushort* ) = extension_funcs[EXT_glSecondaryColor3usvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glSecondaryColor3usvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glSecondaryColorPointer)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glSecondaryColorPointer]; |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| ENTER_GL(); |
| func_glSecondaryColorPointer( size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glSecondaryColorPointerEXT]; |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| ENTER_GL(); |
| func_glSecondaryColorPointerEXT( size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { |
| void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = extension_funcs[EXT_glSecondaryColorPointerListIBM]; |
| TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride ); |
| ENTER_GL(); |
| func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) { |
| void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = extension_funcs[EXT_glSelectTextureCoordSetSGIS]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| func_glSelectTextureCoordSetSGIS( target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSelectTextureSGIS( GLenum target ) { |
| void (*func_glSelectTextureSGIS)( GLenum ) = extension_funcs[EXT_glSelectTextureSGIS]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| func_glSelectTextureSGIS( target ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) { |
| void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = extension_funcs[EXT_glSeparableFilter2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column ); |
| ENTER_GL(); |
| func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSetFenceAPPLE( GLuint fence ) { |
| void (*func_glSetFenceAPPLE)( GLuint ) = extension_funcs[EXT_glSetFenceAPPLE]; |
| TRACE("(%d)\n", fence ); |
| ENTER_GL(); |
| func_glSetFenceAPPLE( fence ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) { |
| void (*func_glSetFenceNV)( GLuint, GLenum ) = extension_funcs[EXT_glSetFenceNV]; |
| TRACE("(%d, %d)\n", fence, condition ); |
| ENTER_GL(); |
| func_glSetFenceNV( fence, condition ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) { |
| void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = extension_funcs[EXT_glSetFragmentShaderConstantATI]; |
| TRACE("(%d, %p)\n", dst, value ); |
| ENTER_GL(); |
| func_glSetFragmentShaderConstantATI( dst, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, GLvoid* addr ) { |
| void (*func_glSetInvariantEXT)( GLuint, GLenum, GLvoid* ) = extension_funcs[EXT_glSetInvariantEXT]; |
| TRACE("(%d, %d, %p)\n", id, type, addr ); |
| ENTER_GL(); |
| func_glSetInvariantEXT( id, type, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, GLvoid* addr ) { |
| void (*func_glSetLocalConstantEXT)( GLuint, GLenum, GLvoid* ) = extension_funcs[EXT_glSetLocalConstantEXT]; |
| TRACE("(%d, %d, %p)\n", id, type, addr ); |
| ENTER_GL(); |
| func_glSetLocalConstantEXT( id, type, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) { |
| void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = extension_funcs[EXT_glShaderOp1EXT]; |
| TRACE("(%d, %d, %d)\n", op, res, arg1 ); |
| ENTER_GL(); |
| func_glShaderOp1EXT( op, res, arg1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) { |
| void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glShaderOp2EXT]; |
| TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 ); |
| ENTER_GL(); |
| func_glShaderOp2EXT( op, res, arg1, arg2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) { |
| void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glShaderOp3EXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 ); |
| ENTER_GL(); |
| func_glShaderOp3EXT( op, res, arg1, arg2, arg3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glShaderSource( GLuint shader, GLsizei count, char** string, GLint* length ) { |
| void (*func_glShaderSource)( GLuint, GLsizei, char**, GLint* ) = extension_funcs[EXT_glShaderSource]; |
| TRACE("(%d, %d, %p, %p)\n", shader, count, string, length ); |
| ENTER_GL(); |
| func_glShaderSource( shader, count, string, length ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glShaderSourceARB( unsigned int shaderObj, GLsizei count, char** string, GLint* length ) { |
| void (*func_glShaderSourceARB)( unsigned int, GLsizei, char**, GLint* ) = extension_funcs[EXT_glShaderSourceARB]; |
| TRACE("(%d, %d, %p, %p)\n", shaderObj, count, string, length ); |
| ENTER_GL(); |
| func_glShaderSourceARB( shaderObj, count, string, length ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) { |
| void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = extension_funcs[EXT_glSharpenTexFuncSGIS]; |
| TRACE("(%d, %d, %p)\n", target, n, points ); |
| ENTER_GL(); |
| func_glSharpenTexFuncSGIS( target, n, points ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) { |
| void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = extension_funcs[EXT_glSpriteParameterfSGIX]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glSpriteParameterfSGIX( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) { |
| void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = extension_funcs[EXT_glSpriteParameterfvSGIX]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glSpriteParameterfvSGIX( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) { |
| void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = extension_funcs[EXT_glSpriteParameteriSGIX]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glSpriteParameteriSGIX( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) { |
| void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = extension_funcs[EXT_glSpriteParameterivSGIX]; |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| func_glSpriteParameterivSGIX( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glStartInstrumentsSGIX( void ) { |
| void (*func_glStartInstrumentsSGIX)( void ) = extension_funcs[EXT_glStartInstrumentsSGIX]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glStartInstrumentsSGIX( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glStencilClearTagEXT( GLsizei stencilTagBits, GLuint stencilClearTag ) { |
| void (*func_glStencilClearTagEXT)( GLsizei, GLuint ) = extension_funcs[EXT_glStencilClearTagEXT]; |
| TRACE("(%d, %d)\n", stencilTagBits, stencilClearTag ); |
| ENTER_GL(); |
| func_glStencilClearTagEXT( stencilTagBits, stencilClearTag ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glStencilFuncSeparate( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) { |
| void (*func_glStencilFuncSeparate)( GLenum, GLenum, GLint, GLuint ) = extension_funcs[EXT_glStencilFuncSeparate]; |
| TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask ); |
| ENTER_GL(); |
| func_glStencilFuncSeparate( frontfunc, backfunc, ref, mask ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) { |
| void (*func_glStencilFuncSeparateATI)( GLenum, GLenum, GLint, GLuint ) = extension_funcs[EXT_glStencilFuncSeparateATI]; |
| TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask ); |
| ENTER_GL(); |
| func_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glStencilMaskSeparate( GLenum face, GLuint mask ) { |
| void (*func_glStencilMaskSeparate)( GLenum, GLuint ) = extension_funcs[EXT_glStencilMaskSeparate]; |
| TRACE("(%d, %d)\n", face, mask ); |
| ENTER_GL(); |
| func_glStencilMaskSeparate( face, mask ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glStencilOpSeparate( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) { |
| void (*func_glStencilOpSeparate)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glStencilOpSeparate]; |
| TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass ); |
| ENTER_GL(); |
| func_glStencilOpSeparate( face, sfail, dpfail, dppass ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) { |
| void (*func_glStencilOpSeparateATI)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glStencilOpSeparateATI]; |
| TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass ); |
| ENTER_GL(); |
| func_glStencilOpSeparateATI( face, sfail, dpfail, dppass ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) { |
| void (*func_glStopInstrumentsSGIX)( GLint ) = extension_funcs[EXT_glStopInstrumentsSGIX]; |
| TRACE("(%d)\n", marker ); |
| ENTER_GL(); |
| func_glStopInstrumentsSGIX( marker ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glStringMarkerGREMEDY( GLsizei len, GLvoid* string ) { |
| void (*func_glStringMarkerGREMEDY)( GLsizei, GLvoid* ) = extension_funcs[EXT_glStringMarkerGREMEDY]; |
| TRACE("(%d, %p)\n", len, string ); |
| ENTER_GL(); |
| func_glStringMarkerGREMEDY( len, string ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) { |
| void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glSwizzleEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW ); |
| ENTER_GL(); |
| func_glSwizzleEXT( res, in, outX, outY, outZ, outW ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTagSampleBufferSGIX( void ) { |
| void (*func_glTagSampleBufferSGIX)( void ) = extension_funcs[EXT_glTagSampleBufferSGIX]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glTagSampleBufferSGIX( ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) { |
| void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = extension_funcs[EXT_glTangent3bEXT]; |
| TRACE("(%d, %d, %d)\n", tx, ty, tz ); |
| ENTER_GL(); |
| func_glTangent3bEXT( tx, ty, tz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3bvEXT( GLbyte* v ) { |
| void (*func_glTangent3bvEXT)( GLbyte* ) = extension_funcs[EXT_glTangent3bvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glTangent3bvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) { |
| void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glTangent3dEXT]; |
| TRACE("(%f, %f, %f)\n", tx, ty, tz ); |
| ENTER_GL(); |
| func_glTangent3dEXT( tx, ty, tz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3dvEXT( GLdouble* v ) { |
| void (*func_glTangent3dvEXT)( GLdouble* ) = extension_funcs[EXT_glTangent3dvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glTangent3dvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) { |
| void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glTangent3fEXT]; |
| TRACE("(%f, %f, %f)\n", tx, ty, tz ); |
| ENTER_GL(); |
| func_glTangent3fEXT( tx, ty, tz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3fvEXT( GLfloat* v ) { |
| void (*func_glTangent3fvEXT)( GLfloat* ) = extension_funcs[EXT_glTangent3fvEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glTangent3fvEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) { |
| void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = extension_funcs[EXT_glTangent3iEXT]; |
| TRACE("(%d, %d, %d)\n", tx, ty, tz ); |
| ENTER_GL(); |
| func_glTangent3iEXT( tx, ty, tz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3ivEXT( GLint* v ) { |
| void (*func_glTangent3ivEXT)( GLint* ) = extension_funcs[EXT_glTangent3ivEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glTangent3ivEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) { |
| void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = extension_funcs[EXT_glTangent3sEXT]; |
| TRACE("(%d, %d, %d)\n", tx, ty, tz ); |
| ENTER_GL(); |
| func_glTangent3sEXT( tx, ty, tz ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangent3svEXT( GLshort* v ) { |
| void (*func_glTangent3svEXT)( GLshort* ) = extension_funcs[EXT_glTangent3svEXT]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glTangent3svEXT( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glTangentPointerEXT]; |
| TRACE("(%d, %d, %p)\n", type, stride, pointer ); |
| ENTER_GL(); |
| func_glTangentPointerEXT( type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTbufferMask3DFX( GLuint mask ) { |
| void (*func_glTbufferMask3DFX)( GLuint ) = extension_funcs[EXT_glTbufferMask3DFX]; |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| func_glTbufferMask3DFX( mask ); |
| LEAVE_GL(); |
| } |
| |
| static GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) { |
| GLboolean ret_value; |
| GLboolean (*func_glTestFenceAPPLE)( GLuint ) = extension_funcs[EXT_glTestFenceAPPLE]; |
| TRACE("(%d)\n", fence ); |
| ENTER_GL(); |
| ret_value = func_glTestFenceAPPLE( fence ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) { |
| GLboolean ret_value; |
| GLboolean (*func_glTestFenceNV)( GLuint ) = extension_funcs[EXT_glTestFenceNV]; |
| TRACE("(%d)\n", fence ); |
| ENTER_GL(); |
| ret_value = func_glTestFenceNV( fence ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) { |
| GLboolean ret_value; |
| GLboolean (*func_glTestObjectAPPLE)( GLenum, GLuint ) = extension_funcs[EXT_glTestObjectAPPLE]; |
| TRACE("(%d, %d)\n", object, name ); |
| ENTER_GL(); |
| ret_value = func_glTestObjectAPPLE( object, name ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glTexBufferARB( GLenum target, GLenum internalformat, GLuint buffer ) { |
| void (*func_glTexBufferARB)( GLenum, GLenum, GLuint ) = extension_funcs[EXT_glTexBufferARB]; |
| TRACE("(%d, %d, %d)\n", target, internalformat, buffer ); |
| ENTER_GL(); |
| func_glTexBufferARB( target, internalformat, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexBufferEXT( GLenum target, GLenum internalformat, GLuint buffer ) { |
| void (*func_glTexBufferEXT)( GLenum, GLenum, GLuint ) = extension_funcs[EXT_glTexBufferEXT]; |
| TRACE("(%d, %d, %d)\n", target, internalformat, buffer ); |
| ENTER_GL(); |
| func_glTexBufferEXT( target, internalformat, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) { |
| void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = extension_funcs[EXT_glTexBumpParameterfvATI]; |
| TRACE("(%d, %p)\n", pname, param ); |
| ENTER_GL(); |
| func_glTexBumpParameterfvATI( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) { |
| void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = extension_funcs[EXT_glTexBumpParameterivATI]; |
| TRACE("(%d, %p)\n", pname, param ); |
| ENTER_GL(); |
| func_glTexBumpParameterivATI( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord1hNV( unsigned short s ) { |
| void (*func_glTexCoord1hNV)( unsigned short ) = extension_funcs[EXT_glTexCoord1hNV]; |
| TRACE("(%d)\n", s ); |
| ENTER_GL(); |
| func_glTexCoord1hNV( s ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord1hvNV( unsigned short* v ) { |
| void (*func_glTexCoord1hvNV)( unsigned short* ) = extension_funcs[EXT_glTexCoord1hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glTexCoord1hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glTexCoord2fColor3fVertex3fSUN]; |
| TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z ); |
| ENTER_GL(); |
| func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) { |
| void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glTexCoord2fColor3fVertex3fvSUN]; |
| TRACE("(%p, %p, %p)\n", tc, c, v ); |
| ENTER_GL(); |
| func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glTexCoord2fColor4fNormal3fVertex3fSUN]; |
| TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z ); |
| ENTER_GL(); |
| func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) { |
| void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glTexCoord2fColor4fNormal3fVertex3fvSUN]; |
| TRACE("(%p, %p, %p, %p)\n", tc, c, n, v ); |
| ENTER_GL(); |
| func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glTexCoord2fColor4ubVertex3fSUN]; |
| TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z ); |
| ENTER_GL(); |
| func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) { |
| void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = extension_funcs[EXT_glTexCoord2fColor4ubVertex3fvSUN]; |
| TRACE("(%p, %p, %p)\n", tc, c, v ); |
| ENTER_GL(); |
| func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glTexCoord2fNormal3fVertex3fSUN]; |
| TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z ); |
| ENTER_GL(); |
| func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) { |
| void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glTexCoord2fNormal3fVertex3fvSUN]; |
| TRACE("(%p, %p, %p)\n", tc, n, v ); |
| ENTER_GL(); |
| func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glTexCoord2fVertex3fSUN]; |
| TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z ); |
| ENTER_GL(); |
| func_glTexCoord2fVertex3fSUN( s, t, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) { |
| void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = extension_funcs[EXT_glTexCoord2fVertex3fvSUN]; |
| TRACE("(%p, %p)\n", tc, v ); |
| ENTER_GL(); |
| func_glTexCoord2fVertex3fvSUN( tc, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2hNV( unsigned short s, unsigned short t ) { |
| void (*func_glTexCoord2hNV)( unsigned short, unsigned short ) = extension_funcs[EXT_glTexCoord2hNV]; |
| TRACE("(%d, %d)\n", s, t ); |
| ENTER_GL(); |
| func_glTexCoord2hNV( s, t ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord2hvNV( unsigned short* v ) { |
| void (*func_glTexCoord2hvNV)( unsigned short* ) = extension_funcs[EXT_glTexCoord2hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glTexCoord2hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord3hNV( unsigned short s, unsigned short t, unsigned short r ) { |
| void (*func_glTexCoord3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glTexCoord3hNV]; |
| TRACE("(%d, %d, %d)\n", s, t, r ); |
| ENTER_GL(); |
| func_glTexCoord3hNV( s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord3hvNV( unsigned short* v ) { |
| void (*func_glTexCoord3hvNV)( unsigned short* ) = extension_funcs[EXT_glTexCoord3hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glTexCoord3hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glTexCoord4fColor4fNormal3fVertex4fSUN]; |
| TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w ); |
| ENTER_GL(); |
| func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) { |
| void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[EXT_glTexCoord4fColor4fNormal3fVertex4fvSUN]; |
| TRACE("(%p, %p, %p, %p)\n", tc, c, n, v ); |
| ENTER_GL(); |
| func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glTexCoord4fVertex4fSUN]; |
| TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w ); |
| ENTER_GL(); |
| func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) { |
| void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = extension_funcs[EXT_glTexCoord4fVertex4fvSUN]; |
| TRACE("(%p, %p)\n", tc, v ); |
| ENTER_GL(); |
| func_glTexCoord4fVertex4fvSUN( tc, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord4hNV( unsigned short s, unsigned short t, unsigned short r, unsigned short q ) { |
| void (*func_glTexCoord4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glTexCoord4hNV]; |
| TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); |
| ENTER_GL(); |
| func_glTexCoord4hNV( s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoord4hvNV( unsigned short* v ) { |
| void (*func_glTexCoord4hvNV)( unsigned short* ) = extension_funcs[EXT_glTexCoord4hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glTexCoord4hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { |
| void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[EXT_glTexCoordPointerEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer ); |
| ENTER_GL(); |
| func_glTexCoordPointerEXT( size, type, stride, count, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { |
| void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = extension_funcs[EXT_glTexCoordPointerListIBM]; |
| TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride ); |
| ENTER_GL(); |
| func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) { |
| void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = extension_funcs[EXT_glTexCoordPointervINTEL]; |
| TRACE("(%d, %d, %p)\n", size, type, pointer ); |
| ENTER_GL(); |
| func_glTexCoordPointervINTEL( size, type, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) { |
| void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = extension_funcs[EXT_glTexFilterFuncSGIS]; |
| TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights ); |
| ENTER_GL(); |
| func_glTexFilterFuncSGIS( target, filter, n, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTexImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels ); |
| ENTER_GL(); |
| func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTexImage4DSGIS]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels ); |
| ENTER_GL(); |
| func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexParameterIiv( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glTexParameterIiv)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glTexParameterIiv]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glTexParameterIiv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexParameterIivEXT( GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glTexParameterIivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glTexParameterIivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glTexParameterIivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexParameterIuiv( GLenum target, GLenum pname, GLuint* params ) { |
| void (*func_glTexParameterIuiv)( GLenum, GLenum, GLuint* ) = extension_funcs[EXT_glTexParameterIuiv]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glTexParameterIuiv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexParameterIuivEXT( GLenum target, GLenum pname, GLuint* params ) { |
| void (*func_glTexParameterIuivEXT)( GLenum, GLenum, GLuint* ) = extension_funcs[EXT_glTexParameterIuivEXT]; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| func_glTexParameterIuivEXT( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTexSubImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels ); |
| ENTER_GL(); |
| func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTexSubImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| ENTER_GL(); |
| func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTexSubImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); |
| ENTER_GL(); |
| func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTexSubImage4DSGIS]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels ); |
| ENTER_GL(); |
| func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureBufferEXT( GLuint texture, GLenum target, GLenum internalformat, GLuint buffer ) { |
| void (*func_glTextureBufferEXT)( GLuint, GLenum, GLenum, GLuint ) = extension_funcs[EXT_glTextureBufferEXT]; |
| TRACE("(%d, %d, %d, %d)\n", texture, target, internalformat, buffer ); |
| ENTER_GL(); |
| func_glTextureBufferEXT( texture, target, internalformat, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { |
| void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = extension_funcs[EXT_glTextureColorMaskSGIS]; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| func_glTextureColorMaskSGIS( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTextureImage1DEXT)( GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTextureImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, format, type, pixels ); |
| ENTER_GL(); |
| func_glTextureImage1DEXT( texture, target, level, internalformat, width, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTextureImage2DEXT)( GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTextureImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, format, type, pixels ); |
| ENTER_GL(); |
| func_glTextureImage2DEXT( texture, target, level, internalformat, width, height, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTextureImage3DEXT)( GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTextureImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, format, type, pixels ); |
| ENTER_GL(); |
| func_glTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureLightEXT( GLenum pname ) { |
| void (*func_glTextureLightEXT)( GLenum ) = extension_funcs[EXT_glTextureLightEXT]; |
| TRACE("(%d)\n", pname ); |
| ENTER_GL(); |
| func_glTextureLightEXT( pname ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) { |
| void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = extension_funcs[EXT_glTextureMaterialEXT]; |
| TRACE("(%d, %d)\n", face, mode ); |
| ENTER_GL(); |
| func_glTextureMaterialEXT( face, mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureNormalEXT( GLenum mode ) { |
| void (*func_glTextureNormalEXT)( GLenum ) = extension_funcs[EXT_glTextureNormalEXT]; |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| func_glTextureNormalEXT( mode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glTextureParameterIivEXT)( GLuint, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glTextureParameterIivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params ); |
| ENTER_GL(); |
| func_glTextureParameterIivEXT( texture, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, GLuint* params ) { |
| void (*func_glTextureParameterIuivEXT)( GLuint, GLenum, GLenum, GLuint* ) = extension_funcs[EXT_glTextureParameterIuivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params ); |
| ENTER_GL(); |
| func_glTextureParameterIuivEXT( texture, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureParameterfEXT( GLuint texture, GLenum target, GLenum pname, GLfloat param ) { |
| void (*func_glTextureParameterfEXT)( GLuint, GLenum, GLenum, GLfloat ) = extension_funcs[EXT_glTextureParameterfEXT]; |
| TRACE("(%d, %d, %d, %f)\n", texture, target, pname, param ); |
| ENTER_GL(); |
| func_glTextureParameterfEXT( texture, target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, GLfloat* params ) { |
| void (*func_glTextureParameterfvEXT)( GLuint, GLenum, GLenum, GLfloat* ) = extension_funcs[EXT_glTextureParameterfvEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params ); |
| ENTER_GL(); |
| func_glTextureParameterfvEXT( texture, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureParameteriEXT( GLuint texture, GLenum target, GLenum pname, GLint param ) { |
| void (*func_glTextureParameteriEXT)( GLuint, GLenum, GLenum, GLint ) = extension_funcs[EXT_glTextureParameteriEXT]; |
| TRACE("(%d, %d, %d, %d)\n", texture, target, pname, param ); |
| ENTER_GL(); |
| func_glTextureParameteriEXT( texture, target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) { |
| void (*func_glTextureParameterivEXT)( GLuint, GLenum, GLenum, GLint* ) = extension_funcs[EXT_glTextureParameterivEXT]; |
| TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params ); |
| ENTER_GL(); |
| func_glTextureParameterivEXT( texture, target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureRenderbufferEXT( GLuint texture, GLenum target, GLuint renderbuffer ) { |
| void (*func_glTextureRenderbufferEXT)( GLuint, GLenum, GLuint ) = extension_funcs[EXT_glTextureRenderbufferEXT]; |
| TRACE("(%d, %d, %d)\n", texture, target, renderbuffer ); |
| ENTER_GL(); |
| func_glTextureRenderbufferEXT( texture, target, renderbuffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTextureSubImage1DEXT)( GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTextureSubImage1DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, type, pixels ); |
| ENTER_GL(); |
| func_glTextureSubImage1DEXT( texture, target, level, xoffset, width, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTextureSubImage2DEXT)( GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTextureSubImage2DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| ENTER_GL(); |
| func_glTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) { |
| void (*func_glTextureSubImage3DEXT)( GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTextureSubImage3DEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); |
| ENTER_GL(); |
| func_glTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) { |
| void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = extension_funcs[EXT_glTrackMatrixNV]; |
| TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform ); |
| ENTER_GL(); |
| func_glTrackMatrixNV( target, address, matrix, transform ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTransformFeedbackAttribsNV( GLuint count, GLint* attribs, GLenum bufferMode ) { |
| void (*func_glTransformFeedbackAttribsNV)( GLuint, GLint*, GLenum ) = extension_funcs[EXT_glTransformFeedbackAttribsNV]; |
| TRACE("(%d, %p, %d)\n", count, attribs, bufferMode ); |
| ENTER_GL(); |
| func_glTransformFeedbackAttribsNV( count, attribs, bufferMode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTransformFeedbackVaryings( GLuint program, GLsizei count, GLint* locations, GLenum bufferMode ) { |
| void (*func_glTransformFeedbackVaryings)( GLuint, GLsizei, GLint*, GLenum ) = extension_funcs[EXT_glTransformFeedbackVaryings]; |
| TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode ); |
| ENTER_GL(); |
| func_glTransformFeedbackVaryings( program, count, locations, bufferMode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTransformFeedbackVaryingsEXT( GLuint program, GLsizei count, GLint* locations, GLenum bufferMode ) { |
| void (*func_glTransformFeedbackVaryingsEXT)( GLuint, GLsizei, GLint*, GLenum ) = extension_funcs[EXT_glTransformFeedbackVaryingsEXT]; |
| TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode ); |
| ENTER_GL(); |
| func_glTransformFeedbackVaryingsEXT( program, count, locations, bufferMode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glTransformFeedbackVaryingsNV( GLuint program, GLsizei count, GLint* locations, GLenum bufferMode ) { |
| void (*func_glTransformFeedbackVaryingsNV)( GLuint, GLsizei, GLint*, GLenum ) = extension_funcs[EXT_glTransformFeedbackVaryingsNV]; |
| TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode ); |
| ENTER_GL(); |
| func_glTransformFeedbackVaryingsNV( program, count, locations, bufferMode ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1f( GLint location, GLfloat v0 ) { |
| void (*func_glUniform1f)( GLint, GLfloat ) = extension_funcs[EXT_glUniform1f]; |
| TRACE("(%d, %f)\n", location, v0 ); |
| ENTER_GL(); |
| func_glUniform1f( location, v0 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1fARB( GLint location, GLfloat v0 ) { |
| void (*func_glUniform1fARB)( GLint, GLfloat ) = extension_funcs[EXT_glUniform1fARB]; |
| TRACE("(%d, %f)\n", location, v0 ); |
| ENTER_GL(); |
| func_glUniform1fARB( location, v0 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1fv( GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glUniform1fv)( GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glUniform1fv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform1fv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1fvARB( GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glUniform1fvARB)( GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glUniform1fvARB]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform1fvARB( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1i( GLint location, GLint v0 ) { |
| void (*func_glUniform1i)( GLint, GLint ) = extension_funcs[EXT_glUniform1i]; |
| TRACE("(%d, %d)\n", location, v0 ); |
| ENTER_GL(); |
| func_glUniform1i( location, v0 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1iARB( GLint location, GLint v0 ) { |
| void (*func_glUniform1iARB)( GLint, GLint ) = extension_funcs[EXT_glUniform1iARB]; |
| TRACE("(%d, %d)\n", location, v0 ); |
| ENTER_GL(); |
| func_glUniform1iARB( location, v0 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1iv( GLint location, GLsizei count, GLint* value ) { |
| void (*func_glUniform1iv)( GLint, GLsizei, GLint* ) = extension_funcs[EXT_glUniform1iv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform1iv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1ivARB( GLint location, GLsizei count, GLint* value ) { |
| void (*func_glUniform1ivARB)( GLint, GLsizei, GLint* ) = extension_funcs[EXT_glUniform1ivARB]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform1ivARB( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1ui( GLint location, GLuint v0 ) { |
| void (*func_glUniform1ui)( GLint, GLuint ) = extension_funcs[EXT_glUniform1ui]; |
| TRACE("(%d, %d)\n", location, v0 ); |
| ENTER_GL(); |
| func_glUniform1ui( location, v0 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1uiEXT( GLint location, GLuint v0 ) { |
| void (*func_glUniform1uiEXT)( GLint, GLuint ) = extension_funcs[EXT_glUniform1uiEXT]; |
| TRACE("(%d, %d)\n", location, v0 ); |
| ENTER_GL(); |
| func_glUniform1uiEXT( location, v0 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1uiv( GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glUniform1uiv)( GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glUniform1uiv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform1uiv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform1uivEXT( GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glUniform1uivEXT)( GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glUniform1uivEXT]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform1uivEXT( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2f( GLint location, GLfloat v0, GLfloat v1 ) { |
| void (*func_glUniform2f)( GLint, GLfloat, GLfloat ) = extension_funcs[EXT_glUniform2f]; |
| TRACE("(%d, %f, %f)\n", location, v0, v1 ); |
| ENTER_GL(); |
| func_glUniform2f( location, v0, v1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) { |
| void (*func_glUniform2fARB)( GLint, GLfloat, GLfloat ) = extension_funcs[EXT_glUniform2fARB]; |
| TRACE("(%d, %f, %f)\n", location, v0, v1 ); |
| ENTER_GL(); |
| func_glUniform2fARB( location, v0, v1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2fv( GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glUniform2fv)( GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glUniform2fv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform2fv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2fvARB( GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glUniform2fvARB)( GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glUniform2fvARB]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform2fvARB( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2i( GLint location, GLint v0, GLint v1 ) { |
| void (*func_glUniform2i)( GLint, GLint, GLint ) = extension_funcs[EXT_glUniform2i]; |
| TRACE("(%d, %d, %d)\n", location, v0, v1 ); |
| ENTER_GL(); |
| func_glUniform2i( location, v0, v1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2iARB( GLint location, GLint v0, GLint v1 ) { |
| void (*func_glUniform2iARB)( GLint, GLint, GLint ) = extension_funcs[EXT_glUniform2iARB]; |
| TRACE("(%d, %d, %d)\n", location, v0, v1 ); |
| ENTER_GL(); |
| func_glUniform2iARB( location, v0, v1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2iv( GLint location, GLsizei count, GLint* value ) { |
| void (*func_glUniform2iv)( GLint, GLsizei, GLint* ) = extension_funcs[EXT_glUniform2iv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform2iv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2ivARB( GLint location, GLsizei count, GLint* value ) { |
| void (*func_glUniform2ivARB)( GLint, GLsizei, GLint* ) = extension_funcs[EXT_glUniform2ivARB]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform2ivARB( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2ui( GLint location, GLuint v0, GLuint v1 ) { |
| void (*func_glUniform2ui)( GLint, GLuint, GLuint ) = extension_funcs[EXT_glUniform2ui]; |
| TRACE("(%d, %d, %d)\n", location, v0, v1 ); |
| ENTER_GL(); |
| func_glUniform2ui( location, v0, v1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2uiEXT( GLint location, GLuint v0, GLuint v1 ) { |
| void (*func_glUniform2uiEXT)( GLint, GLuint, GLuint ) = extension_funcs[EXT_glUniform2uiEXT]; |
| TRACE("(%d, %d, %d)\n", location, v0, v1 ); |
| ENTER_GL(); |
| func_glUniform2uiEXT( location, v0, v1 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2uiv( GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glUniform2uiv)( GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glUniform2uiv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform2uiv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform2uivEXT( GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glUniform2uivEXT)( GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glUniform2uivEXT]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform2uivEXT( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) { |
| void (*func_glUniform3f)( GLint, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glUniform3f]; |
| TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 ); |
| ENTER_GL(); |
| func_glUniform3f( location, v0, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) { |
| void (*func_glUniform3fARB)( GLint, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glUniform3fARB]; |
| TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 ); |
| ENTER_GL(); |
| func_glUniform3fARB( location, v0, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3fv( GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glUniform3fv)( GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glUniform3fv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform3fv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3fvARB( GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glUniform3fvARB)( GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glUniform3fvARB]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform3fvARB( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3i( GLint location, GLint v0, GLint v1, GLint v2 ) { |
| void (*func_glUniform3i)( GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glUniform3i]; |
| TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 ); |
| ENTER_GL(); |
| func_glUniform3i( location, v0, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3iARB( GLint location, GLint v0, GLint v1, GLint v2 ) { |
| void (*func_glUniform3iARB)( GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glUniform3iARB]; |
| TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 ); |
| ENTER_GL(); |
| func_glUniform3iARB( location, v0, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3iv( GLint location, GLsizei count, GLint* value ) { |
| void (*func_glUniform3iv)( GLint, GLsizei, GLint* ) = extension_funcs[EXT_glUniform3iv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform3iv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3ivARB( GLint location, GLsizei count, GLint* value ) { |
| void (*func_glUniform3ivARB)( GLint, GLsizei, GLint* ) = extension_funcs[EXT_glUniform3ivARB]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform3ivARB( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3ui( GLint location, GLuint v0, GLuint v1, GLuint v2 ) { |
| void (*func_glUniform3ui)( GLint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glUniform3ui]; |
| TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 ); |
| ENTER_GL(); |
| func_glUniform3ui( location, v0, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2 ) { |
| void (*func_glUniform3uiEXT)( GLint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glUniform3uiEXT]; |
| TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 ); |
| ENTER_GL(); |
| func_glUniform3uiEXT( location, v0, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3uiv( GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glUniform3uiv)( GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glUniform3uiv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform3uiv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform3uivEXT( GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glUniform3uivEXT)( GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glUniform3uivEXT]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform3uivEXT( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { |
| void (*func_glUniform4f)( GLint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glUniform4f]; |
| TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 ); |
| ENTER_GL(); |
| func_glUniform4f( location, v0, v1, v2, v3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { |
| void (*func_glUniform4fARB)( GLint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glUniform4fARB]; |
| TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 ); |
| ENTER_GL(); |
| func_glUniform4fARB( location, v0, v1, v2, v3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4fv( GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glUniform4fv)( GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glUniform4fv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform4fv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4fvARB( GLint location, GLsizei count, GLfloat* value ) { |
| void (*func_glUniform4fvARB)( GLint, GLsizei, GLfloat* ) = extension_funcs[EXT_glUniform4fvARB]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform4fvARB( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4i( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) { |
| void (*func_glUniform4i)( GLint, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glUniform4i]; |
| TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 ); |
| ENTER_GL(); |
| func_glUniform4i( location, v0, v1, v2, v3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4iARB( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) { |
| void (*func_glUniform4iARB)( GLint, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glUniform4iARB]; |
| TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 ); |
| ENTER_GL(); |
| func_glUniform4iARB( location, v0, v1, v2, v3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4iv( GLint location, GLsizei count, GLint* value ) { |
| void (*func_glUniform4iv)( GLint, GLsizei, GLint* ) = extension_funcs[EXT_glUniform4iv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform4iv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4ivARB( GLint location, GLsizei count, GLint* value ) { |
| void (*func_glUniform4ivARB)( GLint, GLsizei, GLint* ) = extension_funcs[EXT_glUniform4ivARB]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform4ivARB( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4ui( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { |
| void (*func_glUniform4ui)( GLint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glUniform4ui]; |
| TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 ); |
| ENTER_GL(); |
| func_glUniform4ui( location, v0, v1, v2, v3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { |
| void (*func_glUniform4uiEXT)( GLint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glUniform4uiEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 ); |
| ENTER_GL(); |
| func_glUniform4uiEXT( location, v0, v1, v2, v3 ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4uiv( GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glUniform4uiv)( GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glUniform4uiv]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform4uiv( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniform4uivEXT( GLint location, GLsizei count, GLuint* value ) { |
| void (*func_glUniform4uivEXT)( GLint, GLsizei, GLuint* ) = extension_funcs[EXT_glUniform4uivEXT]; |
| TRACE("(%d, %d, %p)\n", location, count, value ); |
| ENTER_GL(); |
| func_glUniform4uivEXT( location, count, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformBufferEXT( GLuint program, GLint location, GLuint buffer ) { |
| void (*func_glUniformBufferEXT)( GLuint, GLint, GLuint ) = extension_funcs[EXT_glUniformBufferEXT]; |
| TRACE("(%d, %d, %d)\n", program, location, buffer ); |
| ENTER_GL(); |
| func_glUniformBufferEXT( program, location, buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix2fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix2fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix2fv]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix2fv( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix2fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix2fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix2fvARB]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix2fvARB( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix2x3fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix2x3fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix2x3fv]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix2x3fv( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix2x4fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix2x4fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix2x4fv]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix2x4fv( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix3fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix3fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix3fv]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix3fv( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix3fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix3fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix3fvARB]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix3fvARB( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix3x2fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix3x2fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix3x2fv]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix3x2fv( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix3x4fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix3x4fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix3x4fv]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix3x4fv( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix4fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix4fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix4fv]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix4fv( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix4fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix4fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix4fvARB]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix4fvARB( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix4x2fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix4x2fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix4x2fv]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix4x2fv( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUniformMatrix4x3fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { |
| void (*func_glUniformMatrix4x3fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[EXT_glUniformMatrix4x3fv]; |
| TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); |
| ENTER_GL(); |
| func_glUniformMatrix4x3fv( location, count, transpose, value ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUnlockArraysEXT( void ) { |
| void (*func_glUnlockArraysEXT)( void ) = extension_funcs[EXT_glUnlockArraysEXT]; |
| TRACE("()\n"); |
| ENTER_GL(); |
| func_glUnlockArraysEXT( ); |
| LEAVE_GL(); |
| } |
| |
| static GLboolean WINAPI wine_glUnmapBuffer( GLenum target ) { |
| GLboolean ret_value; |
| GLboolean (*func_glUnmapBuffer)( GLenum ) = extension_funcs[EXT_glUnmapBuffer]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| ret_value = func_glUnmapBuffer( target ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) { |
| GLboolean ret_value; |
| GLboolean (*func_glUnmapBufferARB)( GLenum ) = extension_funcs[EXT_glUnmapBufferARB]; |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| ret_value = func_glUnmapBufferARB( target ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static GLboolean WINAPI wine_glUnmapNamedBufferEXT( GLuint buffer ) { |
| GLboolean ret_value; |
| GLboolean (*func_glUnmapNamedBufferEXT)( GLuint ) = extension_funcs[EXT_glUnmapNamedBufferEXT]; |
| TRACE("(%d)\n", buffer ); |
| ENTER_GL(); |
| ret_value = func_glUnmapNamedBufferEXT( buffer ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| static void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) { |
| void (*func_glUnmapObjectBufferATI)( GLuint ) = extension_funcs[EXT_glUnmapObjectBufferATI]; |
| TRACE("(%d)\n", buffer ); |
| ENTER_GL(); |
| func_glUnmapObjectBufferATI( buffer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) { |
| void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = extension_funcs[EXT_glUpdateObjectBufferATI]; |
| TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve ); |
| ENTER_GL(); |
| func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUseProgram( GLuint program ) { |
| void (*func_glUseProgram)( GLuint ) = extension_funcs[EXT_glUseProgram]; |
| TRACE("(%d)\n", program ); |
| ENTER_GL(); |
| func_glUseProgram( program ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glUseProgramObjectARB( unsigned int programObj ) { |
| void (*func_glUseProgramObjectARB)( unsigned int ) = extension_funcs[EXT_glUseProgramObjectARB]; |
| TRACE("(%d)\n", programObj ); |
| ENTER_GL(); |
| func_glUseProgramObjectARB( programObj ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glValidateProgram( GLuint program ) { |
| void (*func_glValidateProgram)( GLuint ) = extension_funcs[EXT_glValidateProgram]; |
| TRACE("(%d)\n", program ); |
| ENTER_GL(); |
| func_glValidateProgram( program ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glValidateProgramARB( unsigned int programObj ) { |
| void (*func_glValidateProgramARB)( unsigned int ) = extension_funcs[EXT_glValidateProgramARB]; |
| TRACE("(%d)\n", programObj ); |
| ENTER_GL(); |
| func_glValidateProgramARB( programObj ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) { |
| void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = extension_funcs[EXT_glVariantArrayObjectATI]; |
| TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset ); |
| ENTER_GL(); |
| func_glVariantArrayObjectATI( id, type, stride, buffer, offset ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, GLvoid* addr ) { |
| void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, GLvoid* ) = extension_funcs[EXT_glVariantPointerEXT]; |
| TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr ); |
| ENTER_GL(); |
| func_glVariantPointerEXT( id, type, stride, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) { |
| void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = extension_funcs[EXT_glVariantbvEXT]; |
| TRACE("(%d, %p)\n", id, addr ); |
| ENTER_GL(); |
| func_glVariantbvEXT( id, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) { |
| void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = extension_funcs[EXT_glVariantdvEXT]; |
| TRACE("(%d, %p)\n", id, addr ); |
| ENTER_GL(); |
| func_glVariantdvEXT( id, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) { |
| void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = extension_funcs[EXT_glVariantfvEXT]; |
| TRACE("(%d, %p)\n", id, addr ); |
| ENTER_GL(); |
| func_glVariantfvEXT( id, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) { |
| void (*func_glVariantivEXT)( GLuint, GLint* ) = extension_funcs[EXT_glVariantivEXT]; |
| TRACE("(%d, %p)\n", id, addr ); |
| ENTER_GL(); |
| func_glVariantivEXT( id, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) { |
| void (*func_glVariantsvEXT)( GLuint, GLshort* ) = extension_funcs[EXT_glVariantsvEXT]; |
| TRACE("(%d, %p)\n", id, addr ); |
| ENTER_GL(); |
| func_glVariantsvEXT( id, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) { |
| void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = extension_funcs[EXT_glVariantubvEXT]; |
| TRACE("(%d, %p)\n", id, addr ); |
| ENTER_GL(); |
| func_glVariantubvEXT( id, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) { |
| void (*func_glVariantuivEXT)( GLuint, GLuint* ) = extension_funcs[EXT_glVariantuivEXT]; |
| TRACE("(%d, %p)\n", id, addr ); |
| ENTER_GL(); |
| func_glVariantuivEXT( id, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) { |
| void (*func_glVariantusvEXT)( GLuint, GLushort* ) = extension_funcs[EXT_glVariantusvEXT]; |
| TRACE("(%d, %p)\n", id, addr ); |
| ENTER_GL(); |
| func_glVariantusvEXT( id, addr ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertex2hNV( unsigned short x, unsigned short y ) { |
| void (*func_glVertex2hNV)( unsigned short, unsigned short ) = extension_funcs[EXT_glVertex2hNV]; |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| func_glVertex2hNV( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertex2hvNV( unsigned short* v ) { |
| void (*func_glVertex2hvNV)( unsigned short* ) = extension_funcs[EXT_glVertex2hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glVertex2hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertex3hNV( unsigned short x, unsigned short y, unsigned short z ) { |
| void (*func_glVertex3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glVertex3hNV]; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| func_glVertex3hNV( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertex3hvNV( unsigned short* v ) { |
| void (*func_glVertex3hvNV)( unsigned short* ) = extension_funcs[EXT_glVertex3hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glVertex3hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertex4hNV( unsigned short x, unsigned short y, unsigned short z, unsigned short w ) { |
| void (*func_glVertex4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glVertex4hNV]; |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| ENTER_GL(); |
| func_glVertex4hNV( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertex4hvNV( unsigned short* v ) { |
| void (*func_glVertex4hvNV)( unsigned short* ) = extension_funcs[EXT_glVertex4hvNV]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glVertex4hvNV( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) { |
| void (*func_glVertexArrayParameteriAPPLE)( GLenum, GLint ) = extension_funcs[EXT_glVertexArrayParameteriAPPLE]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glVertexArrayParameteriAPPLE( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) { |
| void (*func_glVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = extension_funcs[EXT_glVertexArrayRangeAPPLE]; |
| TRACE("(%d, %p)\n", length, pointer ); |
| ENTER_GL(); |
| func_glVertexArrayRangeAPPLE( length, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) { |
| void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = extension_funcs[EXT_glVertexArrayRangeNV]; |
| TRACE("(%d, %p)\n", length, pointer ); |
| ENTER_GL(); |
| func_glVertexArrayRangeNV( length, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1d( GLuint index, GLdouble x ) { |
| void (*func_glVertexAttrib1d)( GLuint, GLdouble ) = extension_funcs[EXT_glVertexAttrib1d]; |
| TRACE("(%d, %f)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1d( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) { |
| void (*func_glVertexAttrib1dARB)( GLuint, GLdouble ) = extension_funcs[EXT_glVertexAttrib1dARB]; |
| TRACE("(%d, %f)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1dARB( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) { |
| void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = extension_funcs[EXT_glVertexAttrib1dNV]; |
| TRACE("(%d, %f)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1dNV( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1dv( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib1dv)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib1dv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1dv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1dvARB( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib1dvARB)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib1dvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1dvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib1dvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1dvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1f( GLuint index, GLfloat x ) { |
| void (*func_glVertexAttrib1f)( GLuint, GLfloat ) = extension_funcs[EXT_glVertexAttrib1f]; |
| TRACE("(%d, %f)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1f( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) { |
| void (*func_glVertexAttrib1fARB)( GLuint, GLfloat ) = extension_funcs[EXT_glVertexAttrib1fARB]; |
| TRACE("(%d, %f)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1fARB( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) { |
| void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = extension_funcs[EXT_glVertexAttrib1fNV]; |
| TRACE("(%d, %f)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1fNV( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1fv( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib1fv)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib1fv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1fv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1fvARB( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib1fvARB)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib1fvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1fvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib1fvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1fvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1hNV( GLuint index, unsigned short x ) { |
| void (*func_glVertexAttrib1hNV)( GLuint, unsigned short ) = extension_funcs[EXT_glVertexAttrib1hNV]; |
| TRACE("(%d, %d)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1hNV( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1hvNV( GLuint index, unsigned short* v ) { |
| void (*func_glVertexAttrib1hvNV)( GLuint, unsigned short* ) = extension_funcs[EXT_glVertexAttrib1hvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1hvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1s( GLuint index, GLshort x ) { |
| void (*func_glVertexAttrib1s)( GLuint, GLshort ) = extension_funcs[EXT_glVertexAttrib1s]; |
| TRACE("(%d, %d)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1s( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) { |
| void (*func_glVertexAttrib1sARB)( GLuint, GLshort ) = extension_funcs[EXT_glVertexAttrib1sARB]; |
| TRACE("(%d, %d)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1sARB( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) { |
| void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = extension_funcs[EXT_glVertexAttrib1sNV]; |
| TRACE("(%d, %d)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttrib1sNV( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1sv( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib1sv)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib1sv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1sv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1svARB( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib1svARB)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib1svARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1svARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib1svNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib1svNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2d( GLuint index, GLdouble x, GLdouble y ) { |
| void (*func_glVertexAttrib2d)( GLuint, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexAttrib2d]; |
| TRACE("(%d, %f, %f)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2d( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) { |
| void (*func_glVertexAttrib2dARB)( GLuint, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexAttrib2dARB]; |
| TRACE("(%d, %f, %f)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2dARB( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) { |
| void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexAttrib2dNV]; |
| TRACE("(%d, %f, %f)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2dNV( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2dv( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib2dv)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib2dv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2dv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2dvARB( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib2dvARB)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib2dvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2dvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib2dvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2dvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2f( GLuint index, GLfloat x, GLfloat y ) { |
| void (*func_glVertexAttrib2f)( GLuint, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexAttrib2f]; |
| TRACE("(%d, %f, %f)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2f( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) { |
| void (*func_glVertexAttrib2fARB)( GLuint, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexAttrib2fARB]; |
| TRACE("(%d, %f, %f)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2fARB( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) { |
| void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexAttrib2fNV]; |
| TRACE("(%d, %f, %f)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2fNV( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2fv( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib2fv)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib2fv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2fv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2fvARB( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib2fvARB)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib2fvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2fvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib2fvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2fvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2hNV( GLuint index, unsigned short x, unsigned short y ) { |
| void (*func_glVertexAttrib2hNV)( GLuint, unsigned short, unsigned short ) = extension_funcs[EXT_glVertexAttrib2hNV]; |
| TRACE("(%d, %d, %d)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2hNV( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2hvNV( GLuint index, unsigned short* v ) { |
| void (*func_glVertexAttrib2hvNV)( GLuint, unsigned short* ) = extension_funcs[EXT_glVertexAttrib2hvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2hvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2s( GLuint index, GLshort x, GLshort y ) { |
| void (*func_glVertexAttrib2s)( GLuint, GLshort, GLshort ) = extension_funcs[EXT_glVertexAttrib2s]; |
| TRACE("(%d, %d, %d)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2s( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) { |
| void (*func_glVertexAttrib2sARB)( GLuint, GLshort, GLshort ) = extension_funcs[EXT_glVertexAttrib2sARB]; |
| TRACE("(%d, %d, %d)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2sARB( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) { |
| void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = extension_funcs[EXT_glVertexAttrib2sNV]; |
| TRACE("(%d, %d, %d)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttrib2sNV( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2sv( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib2sv)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib2sv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2sv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2svARB( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib2svARB)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib2svARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2svARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib2svNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib2svNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glVertexAttrib3d)( GLuint, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexAttrib3d]; |
| TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3d( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glVertexAttrib3dARB)( GLuint, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexAttrib3dARB]; |
| TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3dARB( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexAttrib3dNV]; |
| TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3dNV( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3dv( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib3dv)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib3dv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3dv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3dvARB( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib3dvARB)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib3dvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3dvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib3dvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3dvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3f( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glVertexAttrib3f)( GLuint, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexAttrib3f]; |
| TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3f( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glVertexAttrib3fARB)( GLuint, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexAttrib3fARB]; |
| TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3fARB( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexAttrib3fNV]; |
| TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3fNV( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3fv( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib3fv)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib3fv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3fv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3fvARB( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib3fvARB)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib3fvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3fvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib3fvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3fvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z ) { |
| void (*func_glVertexAttrib3hNV)( GLuint, unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glVertexAttrib3hNV]; |
| TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3hNV( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3hvNV( GLuint index, unsigned short* v ) { |
| void (*func_glVertexAttrib3hvNV)( GLuint, unsigned short* ) = extension_funcs[EXT_glVertexAttrib3hvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3hvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3s( GLuint index, GLshort x, GLshort y, GLshort z ) { |
| void (*func_glVertexAttrib3s)( GLuint, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glVertexAttrib3s]; |
| TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3s( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) { |
| void (*func_glVertexAttrib3sARB)( GLuint, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glVertexAttrib3sARB]; |
| TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3sARB( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) { |
| void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glVertexAttrib3sNV]; |
| TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttrib3sNV( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3sv( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib3sv)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib3sv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3sv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3svARB( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib3svARB)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib3svARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3svARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib3svNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib3svNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4Nbv( GLuint index, GLbyte* v ) { |
| void (*func_glVertexAttrib4Nbv)( GLuint, GLbyte* ) = extension_funcs[EXT_glVertexAttrib4Nbv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4Nbv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, GLbyte* v ) { |
| void (*func_glVertexAttrib4NbvARB)( GLuint, GLbyte* ) = extension_funcs[EXT_glVertexAttrib4NbvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4NbvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4Niv( GLuint index, GLint* v ) { |
| void (*func_glVertexAttrib4Niv)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttrib4Niv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4Niv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4NivARB( GLuint index, GLint* v ) { |
| void (*func_glVertexAttrib4NivARB)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttrib4NivARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4NivARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4Nsv( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib4Nsv)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib4Nsv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4Nsv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib4NsvARB)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib4NsvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4NsvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4Nub( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) { |
| void (*func_glVertexAttrib4Nub)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = extension_funcs[EXT_glVertexAttrib4Nub]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4Nub( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) { |
| void (*func_glVertexAttrib4NubARB)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = extension_funcs[EXT_glVertexAttrib4NubARB]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4NubARB( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4Nubv( GLuint index, GLubyte* v ) { |
| void (*func_glVertexAttrib4Nubv)( GLuint, GLubyte* ) = extension_funcs[EXT_glVertexAttrib4Nubv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4Nubv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, GLubyte* v ) { |
| void (*func_glVertexAttrib4NubvARB)( GLuint, GLubyte* ) = extension_funcs[EXT_glVertexAttrib4NubvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4NubvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4Nuiv( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttrib4Nuiv)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttrib4Nuiv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4Nuiv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttrib4NuivARB)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttrib4NuivARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4NuivARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4Nusv( GLuint index, GLushort* v ) { |
| void (*func_glVertexAttrib4Nusv)( GLuint, GLushort* ) = extension_funcs[EXT_glVertexAttrib4Nusv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4Nusv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, GLushort* v ) { |
| void (*func_glVertexAttrib4NusvARB)( GLuint, GLushort* ) = extension_funcs[EXT_glVertexAttrib4NusvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4NusvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4bv( GLuint index, GLbyte* v ) { |
| void (*func_glVertexAttrib4bv)( GLuint, GLbyte* ) = extension_funcs[EXT_glVertexAttrib4bv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4bv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4bvARB( GLuint index, GLbyte* v ) { |
| void (*func_glVertexAttrib4bvARB)( GLuint, GLbyte* ) = extension_funcs[EXT_glVertexAttrib4bvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4bvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glVertexAttrib4d)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexAttrib4d]; |
| TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4d( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glVertexAttrib4dARB)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexAttrib4dARB]; |
| TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4dARB( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexAttrib4dNV]; |
| TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4dNV( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4dv( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib4dv)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib4dv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4dv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4dvARB( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib4dvARB)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib4dvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4dvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) { |
| void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = extension_funcs[EXT_glVertexAttrib4dvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4dvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4f( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glVertexAttrib4f)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexAttrib4f]; |
| TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4f( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glVertexAttrib4fARB)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexAttrib4fARB]; |
| TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4fARB( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexAttrib4fNV]; |
| TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4fNV( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4fv( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib4fv)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib4fv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4fv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4fvARB( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib4fvARB)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib4fvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4fvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) { |
| void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = extension_funcs[EXT_glVertexAttrib4fvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4fvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z, unsigned short w ) { |
| void (*func_glVertexAttrib4hNV)( GLuint, unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[EXT_glVertexAttrib4hNV]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4hNV( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4hvNV( GLuint index, unsigned short* v ) { |
| void (*func_glVertexAttrib4hvNV)( GLuint, unsigned short* ) = extension_funcs[EXT_glVertexAttrib4hvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4hvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4iv( GLuint index, GLint* v ) { |
| void (*func_glVertexAttrib4iv)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttrib4iv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4iv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4ivARB( GLuint index, GLint* v ) { |
| void (*func_glVertexAttrib4ivARB)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttrib4ivARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4ivARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4s( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) { |
| void (*func_glVertexAttrib4s)( GLuint, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glVertexAttrib4s]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4s( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) { |
| void (*func_glVertexAttrib4sARB)( GLuint, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glVertexAttrib4sARB]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4sARB( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) { |
| void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glVertexAttrib4sNV]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4sNV( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4sv( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib4sv)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib4sv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4sv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4svARB( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib4svARB)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib4svARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4svARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttrib4svNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4svNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) { |
| void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = extension_funcs[EXT_glVertexAttrib4ubNV]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttrib4ubNV( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4ubv( GLuint index, GLubyte* v ) { |
| void (*func_glVertexAttrib4ubv)( GLuint, GLubyte* ) = extension_funcs[EXT_glVertexAttrib4ubv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4ubv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, GLubyte* v ) { |
| void (*func_glVertexAttrib4ubvARB)( GLuint, GLubyte* ) = extension_funcs[EXT_glVertexAttrib4ubvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4ubvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) { |
| void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = extension_funcs[EXT_glVertexAttrib4ubvNV]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4ubvNV( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4uiv( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttrib4uiv)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttrib4uiv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4uiv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4uivARB( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttrib4uivARB)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttrib4uivARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4uivARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4usv( GLuint index, GLushort* v ) { |
| void (*func_glVertexAttrib4usv)( GLuint, GLushort* ) = extension_funcs[EXT_glVertexAttrib4usv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4usv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttrib4usvARB( GLuint index, GLushort* v ) { |
| void (*func_glVertexAttrib4usvARB)( GLuint, GLushort* ) = extension_funcs[EXT_glVertexAttrib4usvARB]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttrib4usvARB( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) { |
| void (*func_glVertexAttribArrayObjectATI)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribArrayObjectATI]; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset ); |
| ENTER_GL(); |
| func_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribDivisor( GLuint index, GLuint divisor ) { |
| void (*func_glVertexAttribDivisor)( GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribDivisor]; |
| TRACE("(%d, %d)\n", index, divisor ); |
| ENTER_GL(); |
| func_glVertexAttribDivisor( index, divisor ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI1i( GLuint index, GLint x ) { |
| void (*func_glVertexAttribI1i)( GLuint, GLint ) = extension_funcs[EXT_glVertexAttribI1i]; |
| TRACE("(%d, %d)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttribI1i( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI1iEXT( GLuint index, GLint x ) { |
| void (*func_glVertexAttribI1iEXT)( GLuint, GLint ) = extension_funcs[EXT_glVertexAttribI1iEXT]; |
| TRACE("(%d, %d)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttribI1iEXT( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI1iv( GLuint index, GLint* v ) { |
| void (*func_glVertexAttribI1iv)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttribI1iv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI1iv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI1ivEXT( GLuint index, GLint* v ) { |
| void (*func_glVertexAttribI1ivEXT)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttribI1ivEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI1ivEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI1ui( GLuint index, GLuint x ) { |
| void (*func_glVertexAttribI1ui)( GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribI1ui]; |
| TRACE("(%d, %d)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttribI1ui( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI1uiEXT( GLuint index, GLuint x ) { |
| void (*func_glVertexAttribI1uiEXT)( GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribI1uiEXT]; |
| TRACE("(%d, %d)\n", index, x ); |
| ENTER_GL(); |
| func_glVertexAttribI1uiEXT( index, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI1uiv( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttribI1uiv)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttribI1uiv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI1uiv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI1uivEXT( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttribI1uivEXT)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttribI1uivEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI1uivEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI2i( GLuint index, GLint x, GLint y ) { |
| void (*func_glVertexAttribI2i)( GLuint, GLint, GLint ) = extension_funcs[EXT_glVertexAttribI2i]; |
| TRACE("(%d, %d, %d)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttribI2i( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI2iEXT( GLuint index, GLint x, GLint y ) { |
| void (*func_glVertexAttribI2iEXT)( GLuint, GLint, GLint ) = extension_funcs[EXT_glVertexAttribI2iEXT]; |
| TRACE("(%d, %d, %d)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttribI2iEXT( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI2iv( GLuint index, GLint* v ) { |
| void (*func_glVertexAttribI2iv)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttribI2iv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI2iv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI2ivEXT( GLuint index, GLint* v ) { |
| void (*func_glVertexAttribI2ivEXT)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttribI2ivEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI2ivEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI2ui( GLuint index, GLuint x, GLuint y ) { |
| void (*func_glVertexAttribI2ui)( GLuint, GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribI2ui]; |
| TRACE("(%d, %d, %d)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttribI2ui( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI2uiEXT( GLuint index, GLuint x, GLuint y ) { |
| void (*func_glVertexAttribI2uiEXT)( GLuint, GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribI2uiEXT]; |
| TRACE("(%d, %d, %d)\n", index, x, y ); |
| ENTER_GL(); |
| func_glVertexAttribI2uiEXT( index, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI2uiv( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttribI2uiv)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttribI2uiv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI2uiv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI2uivEXT( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttribI2uivEXT)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttribI2uivEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI2uivEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI3i( GLuint index, GLint x, GLint y, GLint z ) { |
| void (*func_glVertexAttribI3i)( GLuint, GLint, GLint, GLint ) = extension_funcs[EXT_glVertexAttribI3i]; |
| TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttribI3i( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI3iEXT( GLuint index, GLint x, GLint y, GLint z ) { |
| void (*func_glVertexAttribI3iEXT)( GLuint, GLint, GLint, GLint ) = extension_funcs[EXT_glVertexAttribI3iEXT]; |
| TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttribI3iEXT( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI3iv( GLuint index, GLint* v ) { |
| void (*func_glVertexAttribI3iv)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttribI3iv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI3iv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI3ivEXT( GLuint index, GLint* v ) { |
| void (*func_glVertexAttribI3ivEXT)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttribI3ivEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI3ivEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI3ui( GLuint index, GLuint x, GLuint y, GLuint z ) { |
| void (*func_glVertexAttribI3ui)( GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribI3ui]; |
| TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttribI3ui( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI3uiEXT( GLuint index, GLuint x, GLuint y, GLuint z ) { |
| void (*func_glVertexAttribI3uiEXT)( GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribI3uiEXT]; |
| TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); |
| ENTER_GL(); |
| func_glVertexAttribI3uiEXT( index, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI3uiv( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttribI3uiv)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttribI3uiv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI3uiv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI3uivEXT( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttribI3uivEXT)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttribI3uivEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI3uivEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4bv( GLuint index, GLbyte* v ) { |
| void (*func_glVertexAttribI4bv)( GLuint, GLbyte* ) = extension_funcs[EXT_glVertexAttribI4bv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4bv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4bvEXT( GLuint index, GLbyte* v ) { |
| void (*func_glVertexAttribI4bvEXT)( GLuint, GLbyte* ) = extension_funcs[EXT_glVertexAttribI4bvEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4bvEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4i( GLuint index, GLint x, GLint y, GLint z, GLint w ) { |
| void (*func_glVertexAttribI4i)( GLuint, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glVertexAttribI4i]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttribI4i( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4iEXT( GLuint index, GLint x, GLint y, GLint z, GLint w ) { |
| void (*func_glVertexAttribI4iEXT)( GLuint, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glVertexAttribI4iEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttribI4iEXT( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4iv( GLuint index, GLint* v ) { |
| void (*func_glVertexAttribI4iv)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttribI4iv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4iv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4ivEXT( GLuint index, GLint* v ) { |
| void (*func_glVertexAttribI4ivEXT)( GLuint, GLint* ) = extension_funcs[EXT_glVertexAttribI4ivEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4ivEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4sv( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttribI4sv)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttribI4sv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4sv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4svEXT( GLuint index, GLshort* v ) { |
| void (*func_glVertexAttribI4svEXT)( GLuint, GLshort* ) = extension_funcs[EXT_glVertexAttribI4svEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4svEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4ubv( GLuint index, GLubyte* v ) { |
| void (*func_glVertexAttribI4ubv)( GLuint, GLubyte* ) = extension_funcs[EXT_glVertexAttribI4ubv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4ubv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4ubvEXT( GLuint index, GLubyte* v ) { |
| void (*func_glVertexAttribI4ubvEXT)( GLuint, GLubyte* ) = extension_funcs[EXT_glVertexAttribI4ubvEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4ubvEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4ui( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { |
| void (*func_glVertexAttribI4ui)( GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribI4ui]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttribI4ui( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4uiEXT( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { |
| void (*func_glVertexAttribI4uiEXT)( GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[EXT_glVertexAttribI4uiEXT]; |
| TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexAttribI4uiEXT( index, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4uiv( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttribI4uiv)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttribI4uiv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4uiv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4uivEXT( GLuint index, GLuint* v ) { |
| void (*func_glVertexAttribI4uivEXT)( GLuint, GLuint* ) = extension_funcs[EXT_glVertexAttribI4uivEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4uivEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4usv( GLuint index, GLushort* v ) { |
| void (*func_glVertexAttribI4usv)( GLuint, GLushort* ) = extension_funcs[EXT_glVertexAttribI4usv]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4usv( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribI4usvEXT( GLuint index, GLushort* v ) { |
| void (*func_glVertexAttribI4usvEXT)( GLuint, GLushort* ) = extension_funcs[EXT_glVertexAttribI4usvEXT]; |
| TRACE("(%d, %p)\n", index, v ); |
| ENTER_GL(); |
| func_glVertexAttribI4usvEXT( index, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribIPointer( GLuint index, GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glVertexAttribIPointer)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glVertexAttribIPointer]; |
| TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer ); |
| ENTER_GL(); |
| func_glVertexAttribIPointer( index, size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribIPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glVertexAttribIPointerEXT)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glVertexAttribIPointerEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer ); |
| ENTER_GL(); |
| func_glVertexAttribIPointerEXT( index, size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribPointer( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glVertexAttribPointer)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ) = extension_funcs[EXT_glVertexAttribPointer]; |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer ); |
| ENTER_GL(); |
| func_glVertexAttribPointer( index, size, type, normalized, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glVertexAttribPointerARB)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ) = extension_funcs[EXT_glVertexAttribPointerARB]; |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer ); |
| ENTER_GL(); |
| func_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glVertexAttribPointerNV]; |
| TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer ); |
| ENTER_GL(); |
| func_glVertexAttribPointerNV( index, fsize, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdouble* v ) { |
| void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = extension_funcs[EXT_glVertexAttribs1dvNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs1dvNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLfloat* v ) { |
| void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = extension_funcs[EXT_glVertexAttribs1fvNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs1fvNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, unsigned short* v ) { |
| void (*func_glVertexAttribs1hvNV)( GLuint, GLsizei, unsigned short* ) = extension_funcs[EXT_glVertexAttribs1hvNV]; |
| TRACE("(%d, %d, %p)\n", index, n, v ); |
| ENTER_GL(); |
| func_glVertexAttribs1hvNV( index, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLshort* v ) { |
| void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = extension_funcs[EXT_glVertexAttribs1svNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs1svNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdouble* v ) { |
| void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = extension_funcs[EXT_glVertexAttribs2dvNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs2dvNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLfloat* v ) { |
| void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = extension_funcs[EXT_glVertexAttribs2fvNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs2fvNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, unsigned short* v ) { |
| void (*func_glVertexAttribs2hvNV)( GLuint, GLsizei, unsigned short* ) = extension_funcs[EXT_glVertexAttribs2hvNV]; |
| TRACE("(%d, %d, %p)\n", index, n, v ); |
| ENTER_GL(); |
| func_glVertexAttribs2hvNV( index, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLshort* v ) { |
| void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = extension_funcs[EXT_glVertexAttribs2svNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs2svNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdouble* v ) { |
| void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = extension_funcs[EXT_glVertexAttribs3dvNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs3dvNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLfloat* v ) { |
| void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = extension_funcs[EXT_glVertexAttribs3fvNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs3fvNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, unsigned short* v ) { |
| void (*func_glVertexAttribs3hvNV)( GLuint, GLsizei, unsigned short* ) = extension_funcs[EXT_glVertexAttribs3hvNV]; |
| TRACE("(%d, %d, %p)\n", index, n, v ); |
| ENTER_GL(); |
| func_glVertexAttribs3hvNV( index, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLshort* v ) { |
| void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = extension_funcs[EXT_glVertexAttribs3svNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs3svNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdouble* v ) { |
| void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = extension_funcs[EXT_glVertexAttribs4dvNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs4dvNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLfloat* v ) { |
| void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = extension_funcs[EXT_glVertexAttribs4fvNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs4fvNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, unsigned short* v ) { |
| void (*func_glVertexAttribs4hvNV)( GLuint, GLsizei, unsigned short* ) = extension_funcs[EXT_glVertexAttribs4hvNV]; |
| TRACE("(%d, %d, %p)\n", index, n, v ); |
| ENTER_GL(); |
| func_glVertexAttribs4hvNV( index, n, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLshort* v ) { |
| void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = extension_funcs[EXT_glVertexAttribs4svNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs4svNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLubyte* v ) { |
| void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = extension_funcs[EXT_glVertexAttribs4ubvNV]; |
| TRACE("(%d, %d, %p)\n", index, count, v ); |
| ENTER_GL(); |
| func_glVertexAttribs4ubvNV( index, count, v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexBlendARB( GLint count ) { |
| void (*func_glVertexBlendARB)( GLint ) = extension_funcs[EXT_glVertexBlendARB]; |
| TRACE("(%d)\n", count ); |
| ENTER_GL(); |
| func_glVertexBlendARB( count ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) { |
| void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = extension_funcs[EXT_glVertexBlendEnvfATI]; |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| func_glVertexBlendEnvfATI( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) { |
| void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = extension_funcs[EXT_glVertexBlendEnviATI]; |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| func_glVertexBlendEnviATI( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { |
| void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[EXT_glVertexPointerEXT]; |
| TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer ); |
| ENTER_GL(); |
| func_glVertexPointerEXT( size, type, stride, count, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { |
| void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = extension_funcs[EXT_glVertexPointerListIBM]; |
| TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride ); |
| ENTER_GL(); |
| func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) { |
| void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = extension_funcs[EXT_glVertexPointervINTEL]; |
| TRACE("(%d, %d, %p)\n", size, type, pointer ); |
| ENTER_GL(); |
| func_glVertexPointervINTEL( size, type, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) { |
| void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = extension_funcs[EXT_glVertexStream1dATI]; |
| TRACE("(%d, %f)\n", stream, x ); |
| ENTER_GL(); |
| func_glVertexStream1dATI( stream, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) { |
| void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = extension_funcs[EXT_glVertexStream1dvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream1dvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) { |
| void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = extension_funcs[EXT_glVertexStream1fATI]; |
| TRACE("(%d, %f)\n", stream, x ); |
| ENTER_GL(); |
| func_glVertexStream1fATI( stream, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) { |
| void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = extension_funcs[EXT_glVertexStream1fvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream1fvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) { |
| void (*func_glVertexStream1iATI)( GLenum, GLint ) = extension_funcs[EXT_glVertexStream1iATI]; |
| TRACE("(%d, %d)\n", stream, x ); |
| ENTER_GL(); |
| func_glVertexStream1iATI( stream, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) { |
| void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = extension_funcs[EXT_glVertexStream1ivATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream1ivATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) { |
| void (*func_glVertexStream1sATI)( GLenum, GLshort ) = extension_funcs[EXT_glVertexStream1sATI]; |
| TRACE("(%d, %d)\n", stream, x ); |
| ENTER_GL(); |
| func_glVertexStream1sATI( stream, x ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) { |
| void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = extension_funcs[EXT_glVertexStream1svATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream1svATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) { |
| void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexStream2dATI]; |
| TRACE("(%d, %f, %f)\n", stream, x, y ); |
| ENTER_GL(); |
| func_glVertexStream2dATI( stream, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) { |
| void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = extension_funcs[EXT_glVertexStream2dvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream2dvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) { |
| void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexStream2fATI]; |
| TRACE("(%d, %f, %f)\n", stream, x, y ); |
| ENTER_GL(); |
| func_glVertexStream2fATI( stream, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) { |
| void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = extension_funcs[EXT_glVertexStream2fvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream2fvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) { |
| void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = extension_funcs[EXT_glVertexStream2iATI]; |
| TRACE("(%d, %d, %d)\n", stream, x, y ); |
| ENTER_GL(); |
| func_glVertexStream2iATI( stream, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) { |
| void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = extension_funcs[EXT_glVertexStream2ivATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream2ivATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) { |
| void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = extension_funcs[EXT_glVertexStream2sATI]; |
| TRACE("(%d, %d, %d)\n", stream, x, y ); |
| ENTER_GL(); |
| func_glVertexStream2sATI( stream, x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) { |
| void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = extension_funcs[EXT_glVertexStream2svATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream2svATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexStream3dATI]; |
| TRACE("(%d, %f, %f, %f)\n", stream, x, y, z ); |
| ENTER_GL(); |
| func_glVertexStream3dATI( stream, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) { |
| void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = extension_funcs[EXT_glVertexStream3dvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream3dvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexStream3fATI]; |
| TRACE("(%d, %f, %f, %f)\n", stream, x, y, z ); |
| ENTER_GL(); |
| func_glVertexStream3fATI( stream, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) { |
| void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = extension_funcs[EXT_glVertexStream3fvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream3fvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) { |
| void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = extension_funcs[EXT_glVertexStream3iATI]; |
| TRACE("(%d, %d, %d, %d)\n", stream, x, y, z ); |
| ENTER_GL(); |
| func_glVertexStream3iATI( stream, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) { |
| void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = extension_funcs[EXT_glVertexStream3ivATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream3ivATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) { |
| void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glVertexStream3sATI]; |
| TRACE("(%d, %d, %d, %d)\n", stream, x, y, z ); |
| ENTER_GL(); |
| func_glVertexStream3sATI( stream, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) { |
| void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = extension_funcs[EXT_glVertexStream3svATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream3svATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glVertexStream4dATI]; |
| TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexStream4dATI( stream, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) { |
| void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = extension_funcs[EXT_glVertexStream4dvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream4dvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glVertexStream4fATI]; |
| TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexStream4fATI( stream, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) { |
| void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = extension_funcs[EXT_glVertexStream4fvATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream4fvATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) { |
| void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glVertexStream4iATI]; |
| TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexStream4iATI( stream, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) { |
| void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = extension_funcs[EXT_glVertexStream4ivATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream4ivATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) { |
| void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glVertexStream4sATI]; |
| TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w ); |
| ENTER_GL(); |
| func_glVertexStream4sATI( stream, x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) { |
| void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = extension_funcs[EXT_glVertexStream4svATI]; |
| TRACE("(%d, %p)\n", stream, coords ); |
| ENTER_GL(); |
| func_glVertexStream4svATI( stream, coords ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glVertexWeightPointerEXT]; |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| ENTER_GL(); |
| func_glVertexWeightPointerEXT( size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) { |
| void (*func_glVertexWeightfEXT)( GLfloat ) = extension_funcs[EXT_glVertexWeightfEXT]; |
| TRACE("(%f)\n", weight ); |
| ENTER_GL(); |
| func_glVertexWeightfEXT( weight ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) { |
| void (*func_glVertexWeightfvEXT)( GLfloat* ) = extension_funcs[EXT_glVertexWeightfvEXT]; |
| TRACE("(%p)\n", weight ); |
| ENTER_GL(); |
| func_glVertexWeightfvEXT( weight ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexWeighthNV( unsigned short weight ) { |
| void (*func_glVertexWeighthNV)( unsigned short ) = extension_funcs[EXT_glVertexWeighthNV]; |
| TRACE("(%d)\n", weight ); |
| ENTER_GL(); |
| func_glVertexWeighthNV( weight ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) { |
| void (*func_glVertexWeighthvNV)( unsigned short* ) = extension_funcs[EXT_glVertexWeighthvNV]; |
| TRACE("(%p)\n", weight ); |
| ENTER_GL(); |
| func_glVertexWeighthvNV( weight ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glWeightPointerARB]; |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| ENTER_GL(); |
| func_glWeightPointerARB( size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) { |
| void (*func_glWeightbvARB)( GLint, GLbyte* ) = extension_funcs[EXT_glWeightbvARB]; |
| TRACE("(%d, %p)\n", size, weights ); |
| ENTER_GL(); |
| func_glWeightbvARB( size, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) { |
| void (*func_glWeightdvARB)( GLint, GLdouble* ) = extension_funcs[EXT_glWeightdvARB]; |
| TRACE("(%d, %p)\n", size, weights ); |
| ENTER_GL(); |
| func_glWeightdvARB( size, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) { |
| void (*func_glWeightfvARB)( GLint, GLfloat* ) = extension_funcs[EXT_glWeightfvARB]; |
| TRACE("(%d, %p)\n", size, weights ); |
| ENTER_GL(); |
| func_glWeightfvARB( size, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) { |
| void (*func_glWeightivARB)( GLint, GLint* ) = extension_funcs[EXT_glWeightivARB]; |
| TRACE("(%d, %p)\n", size, weights ); |
| ENTER_GL(); |
| func_glWeightivARB( size, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) { |
| void (*func_glWeightsvARB)( GLint, GLshort* ) = extension_funcs[EXT_glWeightsvARB]; |
| TRACE("(%d, %p)\n", size, weights ); |
| ENTER_GL(); |
| func_glWeightsvARB( size, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) { |
| void (*func_glWeightubvARB)( GLint, GLubyte* ) = extension_funcs[EXT_glWeightubvARB]; |
| TRACE("(%d, %p)\n", size, weights ); |
| ENTER_GL(); |
| func_glWeightubvARB( size, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) { |
| void (*func_glWeightuivARB)( GLint, GLuint* ) = extension_funcs[EXT_glWeightuivARB]; |
| TRACE("(%d, %p)\n", size, weights ); |
| ENTER_GL(); |
| func_glWeightuivARB( size, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) { |
| void (*func_glWeightusvARB)( GLint, GLushort* ) = extension_funcs[EXT_glWeightusvARB]; |
| TRACE("(%d, %p)\n", size, weights ); |
| ENTER_GL(); |
| func_glWeightusvARB( size, weights ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) { |
| void (*func_glWindowPos2d)( GLdouble, GLdouble ) = extension_funcs[EXT_glWindowPos2d]; |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2d( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) { |
| void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = extension_funcs[EXT_glWindowPos2dARB]; |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2dARB( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) { |
| void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = extension_funcs[EXT_glWindowPos2dMESA]; |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2dMESA( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2dv( GLdouble* v ) { |
| void (*func_glWindowPos2dv)( GLdouble* ) = extension_funcs[EXT_glWindowPos2dv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2dv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) { |
| void (*func_glWindowPos2dvARB)( GLdouble* ) = extension_funcs[EXT_glWindowPos2dvARB]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2dvARB( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) { |
| void (*func_glWindowPos2dvMESA)( GLdouble* ) = extension_funcs[EXT_glWindowPos2dvMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2dvMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) { |
| void (*func_glWindowPos2f)( GLfloat, GLfloat ) = extension_funcs[EXT_glWindowPos2f]; |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2f( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) { |
| void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = extension_funcs[EXT_glWindowPos2fARB]; |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2fARB( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) { |
| void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = extension_funcs[EXT_glWindowPos2fMESA]; |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2fMESA( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2fv( GLfloat* v ) { |
| void (*func_glWindowPos2fv)( GLfloat* ) = extension_funcs[EXT_glWindowPos2fv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2fv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) { |
| void (*func_glWindowPos2fvARB)( GLfloat* ) = extension_funcs[EXT_glWindowPos2fvARB]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2fvARB( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) { |
| void (*func_glWindowPos2fvMESA)( GLfloat* ) = extension_funcs[EXT_glWindowPos2fvMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2fvMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2i( GLint x, GLint y ) { |
| void (*func_glWindowPos2i)( GLint, GLint ) = extension_funcs[EXT_glWindowPos2i]; |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2i( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) { |
| void (*func_glWindowPos2iARB)( GLint, GLint ) = extension_funcs[EXT_glWindowPos2iARB]; |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2iARB( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) { |
| void (*func_glWindowPos2iMESA)( GLint, GLint ) = extension_funcs[EXT_glWindowPos2iMESA]; |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2iMESA( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2iv( GLint* v ) { |
| void (*func_glWindowPos2iv)( GLint* ) = extension_funcs[EXT_glWindowPos2iv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2iv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2ivARB( GLint* v ) { |
| void (*func_glWindowPos2ivARB)( GLint* ) = extension_funcs[EXT_glWindowPos2ivARB]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2ivARB( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2ivMESA( GLint* v ) { |
| void (*func_glWindowPos2ivMESA)( GLint* ) = extension_funcs[EXT_glWindowPos2ivMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2ivMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) { |
| void (*func_glWindowPos2s)( GLshort, GLshort ) = extension_funcs[EXT_glWindowPos2s]; |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2s( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) { |
| void (*func_glWindowPos2sARB)( GLshort, GLshort ) = extension_funcs[EXT_glWindowPos2sARB]; |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2sARB( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) { |
| void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = extension_funcs[EXT_glWindowPos2sMESA]; |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| func_glWindowPos2sMESA( x, y ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2sv( GLshort* v ) { |
| void (*func_glWindowPos2sv)( GLshort* ) = extension_funcs[EXT_glWindowPos2sv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2sv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2svARB( GLshort* v ) { |
| void (*func_glWindowPos2svARB)( GLshort* ) = extension_funcs[EXT_glWindowPos2svARB]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2svARB( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos2svMESA( GLshort* v ) { |
| void (*func_glWindowPos2svMESA)( GLshort* ) = extension_funcs[EXT_glWindowPos2svMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos2svMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glWindowPos3d)( GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glWindowPos3d]; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3d( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glWindowPos3dARB]; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3dARB( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) { |
| void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glWindowPos3dMESA]; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3dMESA( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3dv( GLdouble* v ) { |
| void (*func_glWindowPos3dv)( GLdouble* ) = extension_funcs[EXT_glWindowPos3dv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3dv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) { |
| void (*func_glWindowPos3dvARB)( GLdouble* ) = extension_funcs[EXT_glWindowPos3dvARB]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3dvARB( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) { |
| void (*func_glWindowPos3dvMESA)( GLdouble* ) = extension_funcs[EXT_glWindowPos3dvMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3dvMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glWindowPos3f)( GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glWindowPos3f]; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3f( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glWindowPos3fARB]; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3fARB( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) { |
| void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glWindowPos3fMESA]; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3fMESA( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3fv( GLfloat* v ) { |
| void (*func_glWindowPos3fv)( GLfloat* ) = extension_funcs[EXT_glWindowPos3fv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3fv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) { |
| void (*func_glWindowPos3fvARB)( GLfloat* ) = extension_funcs[EXT_glWindowPos3fvARB]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3fvARB( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) { |
| void (*func_glWindowPos3fvMESA)( GLfloat* ) = extension_funcs[EXT_glWindowPos3fvMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3fvMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) { |
| void (*func_glWindowPos3i)( GLint, GLint, GLint ) = extension_funcs[EXT_glWindowPos3i]; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3i( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) { |
| void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = extension_funcs[EXT_glWindowPos3iARB]; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3iARB( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) { |
| void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = extension_funcs[EXT_glWindowPos3iMESA]; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3iMESA( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3iv( GLint* v ) { |
| void (*func_glWindowPos3iv)( GLint* ) = extension_funcs[EXT_glWindowPos3iv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3iv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3ivARB( GLint* v ) { |
| void (*func_glWindowPos3ivARB)( GLint* ) = extension_funcs[EXT_glWindowPos3ivARB]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3ivARB( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3ivMESA( GLint* v ) { |
| void (*func_glWindowPos3ivMESA)( GLint* ) = extension_funcs[EXT_glWindowPos3ivMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3ivMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) { |
| void (*func_glWindowPos3s)( GLshort, GLshort, GLshort ) = extension_funcs[EXT_glWindowPos3s]; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3s( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) { |
| void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = extension_funcs[EXT_glWindowPos3sARB]; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3sARB( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) { |
| void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = extension_funcs[EXT_glWindowPos3sMESA]; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| func_glWindowPos3sMESA( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3sv( GLshort* v ) { |
| void (*func_glWindowPos3sv)( GLshort* ) = extension_funcs[EXT_glWindowPos3sv]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3sv( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3svARB( GLshort* v ) { |
| void (*func_glWindowPos3svARB)( GLshort* ) = extension_funcs[EXT_glWindowPos3svARB]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3svARB( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos3svMESA( GLshort* v ) { |
| void (*func_glWindowPos3svMESA)( GLshort* ) = extension_funcs[EXT_glWindowPos3svMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos3svMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glWindowPos4dMESA]; |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| ENTER_GL(); |
| func_glWindowPos4dMESA( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) { |
| void (*func_glWindowPos4dvMESA)( GLdouble* ) = extension_funcs[EXT_glWindowPos4dvMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos4dvMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glWindowPos4fMESA]; |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| ENTER_GL(); |
| func_glWindowPos4fMESA( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) { |
| void (*func_glWindowPos4fvMESA)( GLfloat* ) = extension_funcs[EXT_glWindowPos4fvMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos4fvMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) { |
| void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = extension_funcs[EXT_glWindowPos4iMESA]; |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| ENTER_GL(); |
| func_glWindowPos4iMESA( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos4ivMESA( GLint* v ) { |
| void (*func_glWindowPos4ivMESA)( GLint* ) = extension_funcs[EXT_glWindowPos4ivMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos4ivMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) { |
| void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = extension_funcs[EXT_glWindowPos4sMESA]; |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| ENTER_GL(); |
| func_glWindowPos4sMESA( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWindowPos4svMESA( GLshort* v ) { |
| void (*func_glWindowPos4svMESA)( GLshort* ) = extension_funcs[EXT_glWindowPos4svMESA]; |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| func_glWindowPos4svMESA( v ); |
| LEAVE_GL(); |
| } |
| |
| static void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) { |
| void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glWriteMaskEXT]; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW ); |
| ENTER_GL(); |
| func_glWriteMaskEXT( res, in, outX, outY, outZ, outW ); |
| LEAVE_GL(); |
| } |
| |
| |
| /* The table giving the correspondence between names and functions */ |
| const OpenGL_extension extension_registry[NB_EXTENSIONS] = { |
| { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side", wine_glActiveStencilFaceEXT }, |
| { "glActiveTexture", "GL_VERSION_1_3", wine_glActiveTexture }, |
| { "glActiveTextureARB", "GL_ARB_multitexture", wine_glActiveTextureARB }, |
| { "glActiveVaryingNV", "GL_NV_transform_feedback", wine_glActiveVaryingNV }, |
| { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp1ATI }, |
| { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp2ATI }, |
| { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp3ATI }, |
| { "glApplyTextureEXT", "GL_EXT_light_texture", wine_glApplyTextureEXT }, |
| { "glAreProgramsResidentNV", "GL_NV_vertex_program", wine_glAreProgramsResidentNV }, |
| { "glAreTexturesResidentEXT", "GL_EXT_texture_object", wine_glAreTexturesResidentEXT }, |
| { "glArrayElementEXT", "GL_EXT_vertex_array", wine_glArrayElementEXT }, |
| { "glArrayObjectATI", "GL_ATI_vertex_array_object", wine_glArrayObjectATI }, |
| { "glAsyncMarkerSGIX", "GL_SGIX_async", wine_glAsyncMarkerSGIX }, |
| { "glAttachObjectARB", "GL_ARB_shader_objects", wine_glAttachObjectARB }, |
| { "glAttachShader", "GL_VERSION_2_0", wine_glAttachShader }, |
| { "glBeginConditionalRender", "GL_VERSION_3_0", wine_glBeginConditionalRender }, |
| { "glBeginConditionalRenderNV", "GL_NV_conditional_render", wine_glBeginConditionalRenderNV }, |
| { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBeginFragmentShaderATI }, |
| { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", wine_glBeginOcclusionQueryNV }, |
| { "glBeginQuery", "GL_VERSION_1_5", wine_glBeginQuery }, |
| { "glBeginQueryARB", "GL_ARB_occlusion_query", wine_glBeginQueryARB }, |
| { "glBeginTransformFeedback", "GL_VERSION_3_0", wine_glBeginTransformFeedback }, |
| { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glBeginTransformFeedbackEXT }, |
| { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback", wine_glBeginTransformFeedbackNV }, |
| { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBeginVertexShaderEXT }, |
| { "glBindAttribLocation", "GL_VERSION_2_0", wine_glBindAttribLocation }, |
| { "glBindAttribLocationARB", "GL_ARB_vertex_shader", wine_glBindAttribLocationARB }, |
| { "glBindBuffer", "GL_VERSION_1_5", wine_glBindBuffer }, |
| { "glBindBufferARB", "GL_ARB_vertex_buffer_object", wine_glBindBufferARB }, |
| { "glBindBufferBase", "GL_VERSION_3_0", wine_glBindBufferBase }, |
| { "glBindBufferBaseEXT", "GL_EXT_transform_feedback", wine_glBindBufferBaseEXT }, |
| { "glBindBufferBaseNV", "GL_NV_transform_feedback", wine_glBindBufferBaseNV }, |
| { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback", wine_glBindBufferOffsetEXT }, |
| { "glBindBufferOffsetNV", "GL_NV_transform_feedback", wine_glBindBufferOffsetNV }, |
| { "glBindBufferRange", "GL_VERSION_3_0", wine_glBindBufferRange }, |
| { "glBindBufferRangeEXT", "GL_EXT_transform_feedback", wine_glBindBufferRangeEXT }, |
| { "glBindBufferRangeNV", "GL_NV_transform_feedback", wine_glBindBufferRangeNV }, |
| { "glBindFragDataLocation", "GL_VERSION_3_0", wine_glBindFragDataLocation }, |
| { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glBindFragDataLocationEXT }, |
| { "glBindFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBindFragmentShaderATI }, |
| { "glBindFramebuffer", "GL_ARB_framebuffer_object", wine_glBindFramebuffer }, |
| { "glBindFramebufferEXT", "GL_EXT_framebuffer_object", wine_glBindFramebufferEXT }, |
| { "glBindLightParameterEXT", "GL_EXT_vertex_shader", wine_glBindLightParameterEXT }, |
| { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader", wine_glBindMaterialParameterEXT }, |
| { "glBindMultiTextureEXT", "GL_EXT_direct_state_access", wine_glBindMultiTextureEXT }, |
| { "glBindParameterEXT", "GL_EXT_vertex_shader", wine_glBindParameterEXT }, |
| { "glBindProgramARB", "GL_ARB_vertex_program", wine_glBindProgramARB }, |
| { "glBindProgramNV", "GL_NV_vertex_program", wine_glBindProgramNV }, |
| { "glBindRenderbuffer", "GL_ARB_framebuffer_object", wine_glBindRenderbuffer }, |
| { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glBindRenderbufferEXT }, |
| { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", wine_glBindTexGenParameterEXT }, |
| { "glBindTextureEXT", "GL_EXT_texture_object", wine_glBindTextureEXT }, |
| { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", wine_glBindTextureUnitParameterEXT }, |
| { "glBindVertexArray", "GL_ARB_vertex_array_object", wine_glBindVertexArray }, |
| { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glBindVertexArrayAPPLE }, |
| { "glBindVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBindVertexShaderEXT }, |
| { "glBinormal3bEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bEXT }, |
| { "glBinormal3bvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bvEXT }, |
| { "glBinormal3dEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dEXT }, |
| { "glBinormal3dvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dvEXT }, |
| { "glBinormal3fEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fEXT }, |
| { "glBinormal3fvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fvEXT }, |
| { "glBinormal3iEXT", "GL_EXT_coordinate_frame", wine_glBinormal3iEXT }, |
| { "glBinormal3ivEXT", "GL_EXT_coordinate_frame", wine_glBinormal3ivEXT }, |
| { "glBinormal3sEXT", "GL_EXT_coordinate_frame", wine_glBinormal3sEXT }, |
| { "glBinormal3svEXT", "GL_EXT_coordinate_frame", wine_glBinormal3svEXT }, |
| { "glBinormalPointerEXT", "GL_EXT_coordinate_frame", wine_glBinormalPointerEXT }, |
| { "glBlendColorEXT", "GL_EXT_blend_color", wine_glBlendColorEXT }, |
| { "glBlendEquationEXT", "GL_EXT_blend_minmax", wine_glBlendEquationEXT }, |
| { "glBlendEquationSeparate", "GL_VERSION_2_0", wine_glBlendEquationSeparate }, |
| { "glBlendEquationSeparateEXT", "GL_EXT_blend_equation_separate", wine_glBlendEquationSeparateEXT }, |
| { "glBlendFuncSeparate", "GL_VERSION_1_4", wine_glBlendFuncSeparate }, |
| { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", wine_glBlendFuncSeparateEXT }, |
| { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", wine_glBlendFuncSeparateINGR }, |
| { "glBlitFramebuffer", "GL_ARB_framebuffer_object", wine_glBlitFramebuffer }, |
| { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", wine_glBlitFramebufferEXT }, |
| { "glBufferData", "GL_VERSION_1_5", wine_glBufferData }, |
| { "glBufferDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferDataARB }, |
| { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range", wine_glBufferParameteriAPPLE }, |
| { "glBufferRegionEnabled", "GL_KTX_buffer_region", wine_glBufferRegionEnabled }, |
| { "glBufferSubData", "GL_VERSION_1_5", wine_glBufferSubData }, |
| { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferSubDataARB }, |
| { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object", wine_glCheckFramebufferStatus }, |
| { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object", wine_glCheckFramebufferStatusEXT }, |
| { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access", wine_glCheckNamedFramebufferStatusEXT }, |
| { "glClampColor", "GL_VERSION_3_0", wine_glClampColor }, |
| { "glClampColorARB", "GL_ARB_color_buffer_float", wine_glClampColorARB }, |
| { "glClearBufferfi", "GL_VERSION_3_0", wine_glClearBufferfi }, |
| { "glClearBufferfv", "GL_VERSION_3_0", wine_glClearBufferfv }, |
| { "glClearBufferiv", "GL_VERSION_3_0", wine_glClearBufferiv }, |
| { "glClearBufferuiv", "GL_VERSION_3_0", wine_glClearBufferuiv }, |
| { "glClearColorIiEXT", "GL_EXT_texture_integer", wine_glClearColorIiEXT }, |
| { "glClearColorIuiEXT", "GL_EXT_texture_integer", wine_glClearColorIuiEXT }, |
| { "glClearDepthdNV", "GL_NV_depth_buffer_float", wine_glClearDepthdNV }, |
| { "glClientActiveTexture", "GL_VERSION_1_3", wine_glClientActiveTexture }, |
| { "glClientActiveTextureARB", "GL_ARB_multitexture", wine_glClientActiveTextureARB }, |
| { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", wine_glClientActiveVertexStreamATI }, |
| { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glClientAttribDefaultEXT }, |
| { "glColor3fVertex3fSUN", "GL_SUN_vertex", wine_glColor3fVertex3fSUN }, |
| { "glColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor3fVertex3fvSUN }, |
| { "glColor3hNV", "GL_NV_half_float", wine_glColor3hNV }, |
| { "glColor3hvNV", "GL_NV_half_float", wine_glColor3hvNV }, |
| { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fSUN }, |
| { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fvSUN }, |
| { "glColor4hNV", "GL_NV_half_float", wine_glColor4hNV }, |
| { "glColor4hvNV", "GL_NV_half_float", wine_glColor4hvNV }, |
| { "glColor4ubVertex2fSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fSUN }, |
| { "glColor4ubVertex2fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fvSUN }, |
| { "glColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fSUN }, |
| { "glColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fvSUN }, |
| { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp1ATI }, |
| { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp2ATI }, |
| { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp3ATI }, |
| { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2", wine_glColorMaskIndexedEXT }, |
| { "glColorMaski", "GL_VERSION_3_0", wine_glColorMaski }, |
| { "glColorPointerEXT", "GL_EXT_vertex_array", wine_glColorPointerEXT }, |
| { "glColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glColorPointerListIBM }, |
| { "glColorPointervINTEL", "GL_INTEL_parallel_arrays", wine_glColorPointervINTEL }, |
| { "glColorSubTableEXT", "GL_EXT_color_subtable", wine_glColorSubTableEXT }, |
| { "glColorTableEXT", "GL_EXT_paletted_texture", wine_glColorTableEXT }, |
| { "glColorTableParameterfvSGI", "GL_SGI_color_table", wine_glColorTableParameterfvSGI }, |
| { "glColorTableParameterivSGI", "GL_SGI_color_table", wine_glColorTableParameterivSGI }, |
| { "glColorTableSGI", "GL_SGI_color_table", wine_glColorTableSGI }, |
| { "glCombinerInputNV", "GL_NV_register_combiners", wine_glCombinerInputNV }, |
| { "glCombinerOutputNV", "GL_NV_register_combiners", wine_glCombinerOutputNV }, |
| { "glCombinerParameterfNV", "GL_NV_register_combiners", wine_glCombinerParameterfNV }, |
| { "glCombinerParameterfvNV", "GL_NV_register_combiners", wine_glCombinerParameterfvNV }, |
| { "glCombinerParameteriNV", "GL_NV_register_combiners", wine_glCombinerParameteriNV }, |
| { "glCombinerParameterivNV", "GL_NV_register_combiners", wine_glCombinerParameterivNV }, |
| { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glCombinerStageParameterfvNV }, |
| { "glCompileShader", "GL_VERSION_2_0", wine_glCompileShader }, |
| { "glCompileShaderARB", "GL_ARB_shader_objects", wine_glCompileShaderARB }, |
| { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage1DEXT }, |
| { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage2DEXT }, |
| { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage3DEXT }, |
| { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage1DEXT }, |
| { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage2DEXT }, |
| { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage3DEXT }, |
| { "glCompressedTexImage1D", "GL_VERSION_1_3", wine_glCompressedTexImage1D }, |
| { "glCompressedTexImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage1DARB }, |
| { "glCompressedTexImage2D", "GL_VERSION_1_3", wine_glCompressedTexImage2D }, |
| { "glCompressedTexImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage2DARB }, |
| { "glCompressedTexImage3D", "GL_VERSION_1_3", wine_glCompressedTexImage3D }, |
| { "glCompressedTexImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage3DARB }, |
| { "glCompressedTexSubImage1D", "GL_VERSION_1_3", wine_glCompressedTexSubImage1D }, |
| { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage1DARB }, |
| { "glCompressedTexSubImage2D", "GL_VERSION_1_3", wine_glCompressedTexSubImage2D }, |
| { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage2DARB }, |
| { "glCompressedTexSubImage3D", "GL_VERSION_1_3", wine_glCompressedTexSubImage3D }, |
| { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage3DARB }, |
| { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage1DEXT }, |
| { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage2DEXT }, |
| { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage3DEXT }, |
| { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage1DEXT }, |
| { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage2DEXT }, |
| { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage3DEXT }, |
| { "glConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glConvolutionFilter1DEXT }, |
| { "glConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glConvolutionFilter2DEXT }, |
| { "glConvolutionParameterfEXT", "GL_EXT_convolution", wine_glConvolutionParameterfEXT }, |
| { "glConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glConvolutionParameterfvEXT }, |
| { "glConvolutionParameteriEXT", "GL_EXT_convolution", wine_glConvolutionParameteriEXT }, |
| { "glConvolutionParameterivEXT", "GL_EXT_convolution", wine_glConvolutionParameterivEXT }, |
| { "glCopyColorSubTableEXT", "GL_EXT_color_subtable", wine_glCopyColorSubTableEXT }, |
| { "glCopyColorTableSGI", "GL_SGI_color_table", wine_glCopyColorTableSGI }, |
| { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter1DEXT }, |
| { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter2DEXT }, |
| { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage1DEXT }, |
| { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage2DEXT }, |
| { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage1DEXT }, |
| { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage2DEXT }, |
| { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage3DEXT }, |
| { "glCopyTexImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage1DEXT }, |
| { "glCopyTexImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage2DEXT }, |
| { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage1DEXT }, |
| { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage2DEXT }, |
| { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage3DEXT }, |
| { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage1DEXT }, |
| { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage2DEXT }, |
| { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage1DEXT }, |
| { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage2DEXT }, |
| { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage3DEXT }, |
| { "glCreateProgram", "GL_VERSION_2_0", wine_glCreateProgram }, |
| { "glCreateProgramObjectARB", "GL_ARB_shader_objects", wine_glCreateProgramObjectARB }, |
| { "glCreateShader", "GL_VERSION_2_0", wine_glCreateShader }, |
| { "glCreateShaderObjectARB", "GL_ARB_shader_objects", wine_glCreateShaderObjectARB }, |
| { "glCullParameterdvEXT", "GL_EXT_cull_vertex", wine_glCullParameterdvEXT }, |
| { "glCullParameterfvEXT", "GL_EXT_cull_vertex", wine_glCullParameterfvEXT }, |
| { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette", wine_glCurrentPaletteMatrixARB }, |
| { "glDeformSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformSGIX }, |
| { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3dSGIX }, |
| { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3fSGIX }, |
| { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async", wine_glDeleteAsyncMarkersSGIX }, |
| { "glDeleteBufferRegion", "GL_KTX_buffer_region", wine_glDeleteBufferRegion }, |
| { "glDeleteBuffers", "GL_VERSION_1_5", wine_glDeleteBuffers }, |
| { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object", wine_glDeleteBuffersARB }, |
| { "glDeleteFencesAPPLE", "GL_APPLE_fence", wine_glDeleteFencesAPPLE }, |
| { "glDeleteFencesNV", "GL_NV_fence", wine_glDeleteFencesNV }, |
| { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader", wine_glDeleteFragmentShaderATI }, |
| { "glDeleteFramebuffers", "GL_ARB_framebuffer_object", wine_glDeleteFramebuffers }, |
| { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteFramebuffersEXT }, |
| { "glDeleteObjectARB", "GL_ARB_shader_objects", wine_glDeleteObjectARB }, |
| { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", wine_glDeleteObjectBufferATI }, |
| { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glDeleteOcclusionQueriesNV }, |
| { "glDeleteProgram", "GL_VERSION_2_0", wine_glDeleteProgram }, |
| { "glDeleteProgramsARB", "GL_ARB_vertex_program", wine_glDeleteProgramsARB }, |
| { "glDeleteProgramsNV", "GL_NV_vertex_program", wine_glDeleteProgramsNV }, |
| { "glDeleteQueries", "GL_VERSION_1_5", wine_glDeleteQueries }, |
| { "glDeleteQueriesARB", "GL_ARB_occlusion_query", wine_glDeleteQueriesARB }, |
| { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object", wine_glDeleteRenderbuffers }, |
| { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteRenderbuffersEXT }, |
| { "glDeleteShader", "GL_VERSION_2_0", wine_glDeleteShader }, |
| { "glDeleteTexturesEXT", "GL_EXT_texture_object", wine_glDeleteTexturesEXT }, |
| { "glDeleteVertexArrays", "GL_ARB_vertex_array_object", wine_glDeleteVertexArrays }, |
| { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glDeleteVertexArraysAPPLE }, |
| { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", wine_glDeleteVertexShaderEXT }, |
| { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test", wine_glDepthBoundsEXT }, |
| { "glDepthBoundsdNV", "GL_NV_depth_buffer_float", wine_glDepthBoundsdNV }, |
| { "glDepthRangedNV", "GL_NV_depth_buffer_float", wine_glDepthRangedNV }, |
| { "glDetachObjectARB", "GL_ARB_shader_objects", wine_glDetachObjectARB }, |
| { "glDetachShader", "GL_VERSION_2_0", wine_glDetachShader }, |
| { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glDetailTexFuncSGIS }, |
| { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glDisableClientStateIndexedEXT }, |
| { "glDisableIndexedEXT", "GL_EXT_draw_buffers2", wine_glDisableIndexedEXT }, |
| { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glDisableVariantClientStateEXT }, |
| { "glDisableVertexAttribArray", "GL_VERSION_2_0", wine_glDisableVertexAttribArray }, |
| { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glDisableVertexAttribArrayARB }, |
| { "glDisablei", "GL_VERSION_3_0", wine_glDisablei }, |
| { "glDrawArraysEXT", "GL_EXT_vertex_array", wine_glDrawArraysEXT }, |
| { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced", wine_glDrawArraysInstancedARB }, |
| { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawArraysInstancedEXT }, |
| { "glDrawBufferRegion", "GL_KTX_buffer_region", wine_glDrawBufferRegion }, |
| { "glDrawBuffers", "GL_VERSION_2_0", wine_glDrawBuffers }, |
| { "glDrawBuffersARB", "GL_ARB_draw_buffers", wine_glDrawBuffersARB }, |
| { "glDrawBuffersATI", "GL_ATI_draw_buffers", wine_glDrawBuffersATI }, |
| { "glDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawElementArrayAPPLE }, |
| { "glDrawElementArrayATI", "GL_ATI_element_array", wine_glDrawElementArrayATI }, |
| { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", wine_glDrawElementsInstancedARB }, |
| { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawElementsInstancedEXT }, |
| { "glDrawMeshArraysSUN", "GL_SUN_mesh_array", wine_glDrawMeshArraysSUN }, |
| { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawRangeElementArrayAPPLE }, |
| { "glDrawRangeElementArrayATI", "GL_ATI_element_array", wine_glDrawRangeElementArrayATI }, |
| { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", wine_glDrawRangeElementsEXT }, |
| { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", wine_glEdgeFlagPointerEXT }, |
| { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", wine_glEdgeFlagPointerListIBM }, |
| { "glElementPointerAPPLE", "GL_APPLE_element_array", wine_glElementPointerAPPLE }, |
| { "glElementPointerATI", "GL_ATI_element_array", wine_glElementPointerATI }, |
| { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glEnableClientStateIndexedEXT }, |
| { "glEnableIndexedEXT", "GL_EXT_draw_buffers2", wine_glEnableIndexedEXT }, |
| { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glEnableVariantClientStateEXT }, |
| { "glEnableVertexAttribArray", "GL_VERSION_2_0", wine_glEnableVertexAttribArray }, |
| { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glEnableVertexAttribArrayARB }, |
| { "glEnablei", "GL_VERSION_3_0", wine_glEnablei }, |
| { "glEndConditionalRender", "GL_VERSION_3_0", wine_glEndConditionalRender }, |
| { "glEndConditionalRenderNV", "GL_NV_conditional_render", wine_glEndConditionalRenderNV }, |
| { "glEndFragmentShaderATI", "GL_ATI_fragment_shader", wine_glEndFragmentShaderATI }, |
| { "glEndOcclusionQueryNV", "GL_NV_occlusion_query", wine_glEndOcclusionQueryNV }, |
| { "glEndQuery", "GL_VERSION_1_5", wine_glEndQuery }, |
| { "glEndQueryARB", "GL_ARB_occlusion_query", wine_glEndQueryARB }, |
| { "glEndTransformFeedback", "GL_VERSION_3_0", wine_glEndTransformFeedback }, |
| { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glEndTransformFeedbackEXT }, |
| { "glEndTransformFeedbackNV", "GL_NV_transform_feedback", wine_glEndTransformFeedbackNV }, |
| { "glEndVertexShaderEXT", "GL_EXT_vertex_shader", wine_glEndVertexShaderEXT }, |
| { "glEvalMapsNV", "GL_NV_evaluators", wine_glEvalMapsNV }, |
| { "glExecuteProgramNV", "GL_NV_vertex_program", wine_glExecuteProgramNV }, |
| { "glExtractComponentEXT", "GL_EXT_vertex_shader", wine_glExtractComponentEXT }, |
| { "glFinalCombinerInputNV", "GL_NV_register_combiners", wine_glFinalCombinerInputNV }, |
| { "glFinishAsyncSGIX", "GL_SGIX_async", wine_glFinishAsyncSGIX }, |
| { "glFinishFenceAPPLE", "GL_APPLE_fence", wine_glFinishFenceAPPLE }, |
| { "glFinishFenceNV", "GL_NV_fence", wine_glFinishFenceNV }, |
| { "glFinishObjectAPPLE", "GL_APPLE_fence", wine_glFinishObjectAPPLE }, |
| { "glFinishTextureSUNX", "GL_SUNX_constant_data", wine_glFinishTextureSUNX }, |
| { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range", wine_glFlushMappedBufferRange }, |
| { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range", wine_glFlushMappedBufferRangeAPPLE }, |
| { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glFlushPixelDataRangeNV }, |
| { "glFlushRasterSGIX", "GL_SGIX_flush_raster", wine_glFlushRasterSGIX }, |
| { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glFlushVertexArrayRangeAPPLE }, |
| { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glFlushVertexArrayRangeNV }, |
| { "glFogCoordPointer", "GL_VERSION_1_4", wine_glFogCoordPointer }, |
| { "glFogCoordPointerEXT", "GL_EXT_fog_coord", wine_glFogCoordPointerEXT }, |
| { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glFogCoordPointerListIBM }, |
| { "glFogCoordd", "GL_VERSION_1_4", wine_glFogCoordd }, |
| { "glFogCoorddEXT", "GL_EXT_fog_coord", wine_glFogCoorddEXT }, |
| { "glFogCoorddv", "GL_VERSION_1_4", wine_glFogCoorddv }, |
| { "glFogCoorddvEXT", "GL_EXT_fog_coord", wine_glFogCoorddvEXT }, |
| { "glFogCoordf", "GL_VERSION_1_4", wine_glFogCoordf }, |
| { "glFogCoordfEXT", "GL_EXT_fog_coord", wine_glFogCoordfEXT }, |
| { "glFogCoordfv", "GL_VERSION_1_4", wine_glFogCoordfv }, |
| { "glFogCoordfvEXT", "GL_EXT_fog_coord", wine_glFogCoordfvEXT }, |
| { "glFogCoordhNV", "GL_NV_half_float", wine_glFogCoordhNV }, |
| { "glFogCoordhvNV", "GL_NV_half_float", wine_glFogCoordhvNV }, |
| { "glFogFuncSGIS", "GL_SGIS_fog_function", wine_glFogFuncSGIS }, |
| { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentColorMaterialSGIX }, |
| { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfSGIX }, |
| { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfvSGIX }, |
| { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModeliSGIX }, |
| { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelivSGIX }, |
| { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfSGIX }, |
| { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfvSGIX }, |
| { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightiSGIX }, |
| { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightivSGIX }, |
| { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfSGIX }, |
| { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfvSGIX }, |
| { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialiSGIX }, |
| { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialivSGIX }, |
| { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator", wine_glFrameTerminatorGREMEDY }, |
| { "glFrameZoomSGIX", "GL_SGIX_framezoom", wine_glFrameZoomSGIX }, |
| { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBufferEXT }, |
| { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBuffersEXT }, |
| { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferReadBufferEXT }, |
| { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object", wine_glFramebufferRenderbuffer }, |
| { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glFramebufferRenderbufferEXT }, |
| { "glFramebufferTexture1D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture1D }, |
| { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture1DEXT }, |
| { "glFramebufferTexture2D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture2D }, |
| { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture2DEXT }, |
| { "glFramebufferTexture3D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture3D }, |
| { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture3DEXT }, |
| { "glFramebufferTextureARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureARB }, |
| { "glFramebufferTextureEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureEXT }, |
| { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureFaceARB }, |
| { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureFaceEXT }, |
| { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object", wine_glFramebufferTextureLayer }, |
| { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureLayerARB }, |
| { "glFramebufferTextureLayerEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureLayerEXT }, |
| { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object", wine_glFreeObjectBufferATI }, |
| { "glGenAsyncMarkersSGIX", "GL_SGIX_async", wine_glGenAsyncMarkersSGIX }, |
| { "glGenBuffers", "GL_VERSION_1_5", wine_glGenBuffers }, |
| { "glGenBuffersARB", "GL_ARB_vertex_buffer_object", wine_glGenBuffersARB }, |
| { "glGenFencesAPPLE", "GL_APPLE_fence", wine_glGenFencesAPPLE }, |
| { "glGenFencesNV", "GL_NV_fence", wine_glGenFencesNV }, |
| { "glGenFragmentShadersATI", "GL_ATI_fragment_shader", wine_glGenFragmentShadersATI }, |
| { "glGenFramebuffers", "GL_ARB_framebuffer_object", wine_glGenFramebuffers }, |
| { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glGenFramebuffersEXT }, |
| { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glGenOcclusionQueriesNV }, |
| { "glGenProgramsARB", "GL_ARB_vertex_program", wine_glGenProgramsARB }, |
| { "glGenProgramsNV", "GL_NV_vertex_program", wine_glGenProgramsNV }, |
| { "glGenQueries", "GL_VERSION_1_5", wine_glGenQueries }, |
| { "glGenQueriesARB", "GL_ARB_occlusion_query", wine_glGenQueriesARB }, |
| { "glGenRenderbuffers", "GL_ARB_framebuffer_object", wine_glGenRenderbuffers }, |
| { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glGenRenderbuffersEXT }, |
| { "glGenSymbolsEXT", "GL_EXT_vertex_shader", wine_glGenSymbolsEXT }, |
| { "glGenTexturesEXT", "GL_EXT_texture_object", wine_glGenTexturesEXT }, |
| { "glGenVertexArrays", "GL_ARB_vertex_array_object", wine_glGenVertexArrays }, |
| { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glGenVertexArraysAPPLE }, |
| { "glGenVertexShadersEXT", "GL_EXT_vertex_shader", wine_glGenVertexShadersEXT }, |
| { "glGenerateMipmap", "GL_ARB_framebuffer_object", wine_glGenerateMipmap }, |
| { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object", wine_glGenerateMipmapEXT }, |
| { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateMultiTexMipmapEXT }, |
| { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateTextureMipmapEXT }, |
| { "glGetActiveAttrib", "GL_VERSION_2_0", wine_glGetActiveAttrib }, |
| { "glGetActiveAttribARB", "GL_ARB_vertex_shader", wine_glGetActiveAttribARB }, |
| { "glGetActiveUniform", "GL_VERSION_2_0", wine_glGetActiveUniform }, |
| { "glGetActiveUniformARB", "GL_ARB_shader_objects", wine_glGetActiveUniformARB }, |
| { "glGetActiveVaryingNV", "GL_NV_transform_feedback", wine_glGetActiveVaryingNV }, |
| { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectfvATI }, |
| { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectivATI }, |
| { "glGetAttachedObjectsARB", "GL_ARB_shader_objects", wine_glGetAttachedObjectsARB }, |
| { "glGetAttachedShaders", "GL_VERSION_2_0", wine_glGetAttachedShaders }, |
| { "glGetAttribLocation", "GL_VERSION_2_0", wine_glGetAttribLocation }, |
| { "glGetAttribLocationARB", "GL_ARB_vertex_shader", wine_glGetAttribLocationARB }, |
| { "glGetBooleanIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetBooleanIndexedvEXT }, |
| { "glGetBooleani_v", "GL_VERSION_3_0", wine_glGetBooleani_v }, |
| { "glGetBufferParameteriv", "GL_VERSION_1_5", wine_glGetBufferParameteriv }, |
| { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferParameterivARB }, |
| { "glGetBufferPointerv", "GL_VERSION_1_5", wine_glGetBufferPointerv }, |
| { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferPointervARB }, |
| { "glGetBufferSubData", "GL_VERSION_1_5", wine_glGetBufferSubData }, |
| { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferSubDataARB }, |
| { "glGetColorTableEXT", "GL_EXT_paletted_texture", wine_glGetColorTableEXT }, |
| { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterfvEXT }, |
| { "glGetColorTableParameterfvSGI", "GL_SGI_color_table", wine_glGetColorTableParameterfvSGI }, |
| { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterivEXT }, |
| { "glGetColorTableParameterivSGI", "GL_SGI_color_table", wine_glGetColorTableParameterivSGI }, |
| { "glGetColorTableSGI", "GL_SGI_color_table", wine_glGetColorTableSGI }, |
| { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterfvNV }, |
| { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterivNV }, |
| { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterfvNV }, |
| { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterivNV }, |
| { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glGetCombinerStageParameterfvNV }, |
| { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedMultiTexImageEXT }, |
| { "glGetCompressedTexImage", "GL_VERSION_1_3", wine_glGetCompressedTexImage }, |
| { "glGetCompressedTexImageARB", "GL_ARB_texture_compression", wine_glGetCompressedTexImageARB }, |
| { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedTextureImageEXT }, |
| { "glGetConvolutionFilterEXT", "GL_EXT_convolution", wine_glGetConvolutionFilterEXT }, |
| { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterfvEXT }, |
| { "glGetConvolutionParameterivEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterivEXT }, |
| { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glGetDetailTexFuncSGIS }, |
| { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetDoubleIndexedvEXT }, |
| { "glGetFenceivNV", "GL_NV_fence", wine_glGetFenceivNV }, |
| { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterfvNV }, |
| { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterivNV }, |
| { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetFloatIndexedvEXT }, |
| { "glGetFogFuncSGIS", "GL_SGIS_fog_function", wine_glGetFogFuncSGIS }, |
| { "glGetFragDataLocation", "GL_VERSION_3_0", wine_glGetFragDataLocation }, |
| { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glGetFragDataLocationEXT }, |
| { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightfvSGIX }, |
| { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightivSGIX }, |
| { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialfvSGIX }, |
| { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialivSGIX }, |
| { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object", wine_glGetFramebufferAttachmentParameteriv }, |
| { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetFramebufferAttachmentParameterivEXT }, |
| { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetFramebufferParameterivEXT }, |
| { "glGetHandleARB", "GL_ARB_shader_objects", wine_glGetHandleARB }, |
| { "glGetHistogramEXT", "GL_EXT_histogram", wine_glGetHistogramEXT }, |
| { "glGetHistogramParameterfvEXT", "GL_EXT_histogram", wine_glGetHistogramParameterfvEXT }, |
| { "glGetHistogramParameterivEXT", "GL_EXT_histogram", wine_glGetHistogramParameterivEXT }, |
| { "glGetImageTransformParameterfvHP", "GL_HP_image_transform", wine_glGetImageTransformParameterfvHP }, |
| { "glGetImageTransformParameterivHP", "GL_HP_image_transform", wine_glGetImageTransformParameterivHP }, |
| { "glGetInfoLogARB", "GL_ARB_shader_objects", wine_glGetInfoLogARB }, |
| { "glGetInstrumentsSGIX", "GL_SGIX_instruments", wine_glGetInstrumentsSGIX }, |
| { "glGetIntegerIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetIntegerIndexedvEXT }, |
| { "glGetIntegeri_v", "GL_VERSION_3_0", wine_glGetIntegeri_v }, |
| { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantBooleanvEXT }, |
| { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantFloatvEXT }, |
| { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetInvariantIntegervEXT }, |
| { "glGetListParameterfvSGIX", "GL_SGIX_list_priority", wine_glGetListParameterfvSGIX }, |
| { "glGetListParameterivSGIX", "GL_SGIX_list_priority", wine_glGetListParameterivSGIX }, |
| { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantBooleanvEXT }, |
| { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantFloatvEXT }, |
| { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantIntegervEXT }, |
| { "glGetMapAttribParameterfvNV", "GL_NV_evaluators", wine_glGetMapAttribParameterfvNV }, |
| { "glGetMapAttribParameterivNV", "GL_NV_evaluators", wine_glGetMapAttribParameterivNV }, |
| { "glGetMapControlPointsNV", "GL_NV_evaluators", wine_glGetMapControlPointsNV }, |
| { "glGetMapParameterfvNV", "GL_NV_evaluators", wine_glGetMapParameterfvNV }, |
| { "glGetMapParameterivNV", "GL_NV_evaluators", wine_glGetMapParameterivNV }, |
| { "glGetMinmaxEXT", "GL_EXT_histogram", wine_glGetMinmaxEXT }, |
| { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterfvEXT }, |
| { "glGetMinmaxParameterivEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterivEXT }, |
| { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvfvEXT }, |
| { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvivEXT }, |
| { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGendvEXT }, |
| { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenfvEXT }, |
| { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenivEXT }, |
| { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexImageEXT }, |
| { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterfvEXT }, |
| { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterivEXT }, |
| { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIivEXT }, |
| { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIuivEXT }, |
| { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterfvEXT }, |
| { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterivEXT }, |
| { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferParameterivEXT }, |
| { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferPointervEXT }, |
| { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferSubDataEXT }, |
| { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedFramebufferAttachmentParameterivEXT }, |
| { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIivEXT }, |
| { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIuivEXT }, |
| { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterdvEXT }, |
| { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterfvEXT }, |
| { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramStringEXT }, |
| { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramivEXT }, |
| { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedRenderbufferParameterivEXT }, |
| { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferfvATI }, |
| { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferivATI }, |
| { "glGetObjectParameterfvARB", "GL_ARB_shader_objects", wine_glGetObjectParameterfvARB }, |
| { "glGetObjectParameterivARB", "GL_ARB_shader_objects", wine_glGetObjectParameterivARB }, |
| { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryivNV }, |
| { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryuivNV }, |
| { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterfvSGIS }, |
| { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterivSGIS }, |
| { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetPointerIndexedvEXT }, |
| { "glGetPointervEXT", "GL_EXT_vertex_array", wine_glGetPointervEXT }, |
| { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIivNV }, |
| { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIuivNV }, |
| { "glGetProgramEnvParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterdvARB }, |
| { "glGetProgramEnvParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterfvARB }, |
| { "glGetProgramInfoLog", "GL_VERSION_2_0", wine_glGetProgramInfoLog }, |
| { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIivNV }, |
| { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIuivNV }, |
| { "glGetProgramLocalParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterdvARB }, |
| { "glGetProgramLocalParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterfvARB }, |
| { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterdvNV }, |
| { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterfvNV }, |
| { "glGetProgramParameterdvNV", "GL_NV_vertex_program", wine_glGetProgramParameterdvNV }, |
| { "glGetProgramParameterfvNV", "GL_NV_vertex_program", wine_glGetProgramParameterfvNV }, |
| { "glGetProgramStringARB", "GL_ARB_vertex_program", wine_glGetProgramStringARB }, |
| { "glGetProgramStringNV", "GL_NV_vertex_program", wine_glGetProgramStringNV }, |
| { "glGetProgramiv", "GL_VERSION_2_0", wine_glGetProgramiv }, |
| { "glGetProgramivARB", "GL_ARB_vertex_program", wine_glGetProgramivARB }, |
| { "glGetProgramivNV", "GL_NV_vertex_program", wine_glGetProgramivNV }, |
| { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjecti64vEXT }, |
| { "glGetQueryObjectiv", "GL_VERSION_1_5", wine_glGetQueryObjectiv }, |
| { "glGetQueryObjectivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectivARB }, |
| { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjectui64vEXT }, |
| { "glGetQueryObjectuiv", "GL_VERSION_1_5", wine_glGetQueryObjectuiv }, |
| { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectuivARB }, |
| { "glGetQueryiv", "GL_VERSION_1_5", wine_glGetQueryiv }, |
| { "glGetQueryivARB", "GL_ARB_occlusion_query", wine_glGetQueryivARB }, |
| { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object", wine_glGetRenderbufferParameteriv }, |
| { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetRenderbufferParameterivEXT }, |
| { "glGetSeparableFilterEXT", "GL_EXT_convolution", wine_glGetSeparableFilterEXT }, |
| { "glGetShaderInfoLog", "GL_VERSION_2_0", wine_glGetShaderInfoLog }, |
| { "glGetShaderSource", "GL_VERSION_2_0", wine_glGetShaderSource }, |
| { "glGetShaderSourceARB", "GL_ARB_shader_objects", wine_glGetShaderSourceARB }, |
| { "glGetShaderiv", "GL_VERSION_2_0", wine_glGetShaderiv }, |
| { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glGetSharpenTexFuncSGIS }, |
| { "glGetStringi", "GL_VERSION_3_0", wine_glGetStringi }, |
| { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterfvATI }, |
| { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterivATI }, |
| { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glGetTexFilterFuncSGIS }, |
| { "glGetTexParameterIiv", "GL_VERSION_3_0", wine_glGetTexParameterIiv }, |
| { "glGetTexParameterIivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIivEXT }, |
| { "glGetTexParameterIuiv", "GL_VERSION_3_0", wine_glGetTexParameterIuiv }, |
| { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIuivEXT }, |
| { "glGetTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetTextureImageEXT }, |
| { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterfvEXT }, |
| { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterivEXT }, |
| { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIivEXT }, |
| { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIuivEXT }, |
| { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterfvEXT }, |
| { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterivEXT }, |
| { "glGetTrackMatrixivNV", "GL_NV_vertex_program", wine_glGetTrackMatrixivNV }, |
| { "glGetTransformFeedbackVarying", "GL_VERSION_3_0", wine_glGetTransformFeedbackVarying }, |
| { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", wine_glGetTransformFeedbackVaryingEXT }, |
| { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", wine_glGetTransformFeedbackVaryingNV }, |
| { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", wine_glGetUniformBufferSizeEXT }, |
| { "glGetUniformLocation", "GL_VERSION_2_0", wine_glGetUniformLocation }, |
| { "glGetUniformLocationARB", "GL_ARB_shader_objects", wine_glGetUniformLocationARB }, |
| { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", wine_glGetUniformOffsetEXT }, |
| { "glGetUniformfv", "GL_VERSION_2_0", wine_glGetUniformfv }, |
| { "glGetUniformfvARB", "GL_ARB_shader_objects", wine_glGetUniformfvARB }, |
| { "glGetUniformiv", "GL_VERSION_2_0", wine_glGetUniformiv }, |
| { "glGetUniformivARB", "GL_ARB_shader_objects", wine_glGetUniformivARB }, |
| { "glGetUniformuiv", "GL_VERSION_3_0", wine_glGetUniformuiv }, |
| { "glGetUniformuivEXT", "GL_EXT_gpu_shader4", wine_glGetUniformuivEXT }, |
| { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectfvATI }, |
| { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectivATI }, |
| { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetVariantBooleanvEXT }, |
| { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetVariantFloatvEXT }, |
| { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetVariantIntegervEXT }, |
| { "glGetVariantPointervEXT", "GL_EXT_vertex_shader", wine_glGetVariantPointervEXT }, |
| { "glGetVaryingLocationNV", "GL_NV_transform_feedback", wine_glGetVaryingLocationNV }, |
| { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectfvATI }, |
| { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectivATI }, |
| { "glGetVertexAttribIiv", "GL_VERSION_3_0", wine_glGetVertexAttribIiv }, |
| { "glGetVertexAttribIivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIivEXT }, |
| { "glGetVertexAttribIuiv", "GL_VERSION_3_0", wine_glGetVertexAttribIuiv }, |
| { "glGetVertexAttribIuivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIuivEXT }, |
| { "glGetVertexAttribPointerv", "GL_VERSION_2_0", wine_glGetVertexAttribPointerv }, |
| { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program", wine_glGetVertexAttribPointervARB }, |
| { "glGetVertexAttribPointervNV", "GL_NV_vertex_program", wine_glGetVertexAttribPointervNV }, |
| { "glGetVertexAttribdv", "GL_VERSION_2_0", wine_glGetVertexAttribdv }, |
| { "glGetVertexAttribdvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribdvARB }, |
| { "glGetVertexAttribdvNV", "GL_NV_vertex_program", wine_glGetVertexAttribdvNV }, |
| { "glGetVertexAttribfv", "GL_VERSION_2_0", wine_glGetVertexAttribfv }, |
| { "glGetVertexAttribfvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribfvARB }, |
| { "glGetVertexAttribfvNV", "GL_NV_vertex_program", wine_glGetVertexAttribfvNV }, |
| { "glGetVertexAttribiv", "GL_VERSION_2_0", wine_glGetVertexAttribiv }, |
| { "glGetVertexAttribivARB", "GL_ARB_vertex_program", wine_glGetVertexAttribivARB }, |
| { "glGetVertexAttribivNV", "GL_NV_vertex_program", wine_glGetVertexAttribivNV }, |
| { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorbSUN }, |
| { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactordSUN }, |
| { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorfSUN }, |
| { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoriSUN }, |
| { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorsSUN }, |
| { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorubSUN }, |
| { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoruiSUN }, |
| { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorusSUN }, |
| { "glHintPGI", "GL_PGI_misc_hints", wine_glHintPGI }, |
| { "glHistogramEXT", "GL_EXT_histogram", wine_glHistogramEXT }, |
| { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface", wine_glIglooInterfaceSGIX }, |
| { "glImageTransformParameterfHP", "GL_HP_image_transform", wine_glImageTransformParameterfHP }, |
| { "glImageTransformParameterfvHP", "GL_HP_image_transform", wine_glImageTransformParameterfvHP }, |
| { "glImageTransformParameteriHP", "GL_HP_image_transform", wine_glImageTransformParameteriHP }, |
| { "glImageTransformParameterivHP", "GL_HP_image_transform", wine_glImageTransformParameterivHP }, |
| { "glIndexFuncEXT", "GL_EXT_index_func", wine_glIndexFuncEXT }, |
| { "glIndexMaterialEXT", "GL_EXT_index_material", wine_glIndexMaterialEXT }, |
| { "glIndexPointerEXT", "GL_EXT_vertex_array", wine_glIndexPointerEXT }, |
| { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glIndexPointerListIBM }, |
| { "glInsertComponentEXT", "GL_EXT_vertex_shader", wine_glInsertComponentEXT }, |
| { "glInstrumentsBufferSGIX", "GL_SGIX_instruments", wine_glInstrumentsBufferSGIX }, |
| { "glIsAsyncMarkerSGIX", "GL_SGIX_async", wine_glIsAsyncMarkerSGIX }, |
| { "glIsBuffer", "GL_VERSION_1_5", wine_glIsBuffer }, |
| { "glIsBufferARB", "GL_ARB_vertex_buffer_object", wine_glIsBufferARB }, |
| { "glIsEnabledIndexedEXT", "GL_EXT_draw_buffers2", wine_glIsEnabledIndexedEXT }, |
| { "glIsEnabledi", "GL_VERSION_3_0", wine_glIsEnabledi }, |
| { "glIsFenceAPPLE", "GL_APPLE_fence", wine_glIsFenceAPPLE }, |
| { "glIsFenceNV", "GL_NV_fence", wine_glIsFenceNV }, |
| { "glIsFramebuffer", "GL_ARB_framebuffer_object", wine_glIsFramebuffer }, |
| { "glIsFramebufferEXT", "GL_EXT_framebuffer_object", wine_glIsFramebufferEXT }, |
| { "glIsObjectBufferATI", "GL_ATI_vertex_array_object", wine_glIsObjectBufferATI }, |
| { "glIsOcclusionQueryNV", "GL_NV_occlusion_query", wine_glIsOcclusionQueryNV }, |
| { "glIsProgram", "GL_VERSION_2_0", wine_glIsProgram }, |
| { "glIsProgramARB", "GL_ARB_vertex_program", wine_glIsProgramARB }, |
| { "glIsProgramNV", "GL_NV_vertex_program", wine_glIsProgramNV }, |
| { "glIsQuery", "GL_VERSION_1_5", wine_glIsQuery }, |
| { "glIsQueryARB", "GL_ARB_occlusion_query", wine_glIsQueryARB }, |
| { "glIsRenderbuffer", "GL_ARB_framebuffer_object", wine_glIsRenderbuffer }, |
| { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glIsRenderbufferEXT }, |
| { "glIsShader", "GL_VERSION_2_0", wine_glIsShader }, |
| { "glIsTextureEXT", "GL_EXT_texture_object", wine_glIsTextureEXT }, |
| { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", wine_glIsVariantEnabledEXT }, |
| { "glIsVertexArray", "GL_ARB_vertex_array_object", wine_glIsVertexArray }, |
| { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glIsVertexArrayAPPLE }, |
| { "glLightEnviSGIX", "GL_SGIX_fragment_lighting", wine_glLightEnviSGIX }, |
| { "glLinkProgram", "GL_VERSION_2_0", wine_glLinkProgram }, |
| { "glLinkProgramARB", "GL_ARB_shader_objects", wine_glLinkProgramARB }, |
| { "glListParameterfSGIX", "GL_SGIX_list_priority", wine_glListParameterfSGIX }, |
| { "glListParameterfvSGIX", "GL_SGIX_list_priority", wine_glListParameterfvSGIX }, |
| { "glListParameteriSGIX", "GL_SGIX_list_priority", wine_glListParameteriSGIX }, |
| { "glListParameterivSGIX", "GL_SGIX_list_priority", wine_glListParameterivSGIX }, |
| { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd", wine_glLoadIdentityDeformationMapSGIX }, |
| { "glLoadProgramNV", "GL_NV_vertex_program", wine_glLoadProgramNV }, |
| { "glLoadTransposeMatrixd", "GL_VERSION_1_3", wine_glLoadTransposeMatrixd }, |
| { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixdARB }, |
| { "glLoadTransposeMatrixf", "GL_VERSION_1_3", wine_glLoadTransposeMatrixf }, |
| { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixfARB }, |
| { "glLockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glLockArraysEXT }, |
| { "glMTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fSGIS }, |
| { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fvSGIS }, |
| { "glMapBuffer", "GL_VERSION_1_5", wine_glMapBuffer }, |
| { "glMapBufferARB", "GL_ARB_vertex_buffer_object", wine_glMapBufferARB }, |
| { "glMapBufferRange", "GL_ARB_map_buffer_range", wine_glMapBufferRange }, |
| { "glMapControlPointsNV", "GL_NV_evaluators", wine_glMapControlPointsNV }, |
| { "glMapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glMapNamedBufferEXT }, |
| { "glMapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glMapObjectBufferATI }, |
| { "glMapParameterfvNV", "GL_NV_evaluators", wine_glMapParameterfvNV }, |
| { "glMapParameterivNV", "GL_NV_evaluators", wine_glMapParameterivNV }, |
| { "glMatrixFrustumEXT", "GL_EXT_direct_state_access", wine_glMatrixFrustumEXT }, |
| { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", wine_glMatrixIndexPointerARB }, |
| { "glMatrixIndexubvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexubvARB }, |
| { "glMatrixIndexuivARB", "GL_ARB_matrix_palette", wine_glMatrixIndexuivARB }, |
| { "glMatrixIndexusvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexusvARB }, |
| { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadIdentityEXT }, |
| { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposedEXT }, |
| { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposefEXT }, |
| { "glMatrixLoaddEXT", "GL_EXT_direct_state_access", wine_glMatrixLoaddEXT }, |
| { "glMatrixLoadfEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadfEXT }, |
| { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposedEXT }, |
| { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposefEXT }, |
| { "glMatrixMultdEXT", "GL_EXT_direct_state_access", wine_glMatrixMultdEXT }, |
| { "glMatrixMultfEXT", "GL_EXT_direct_state_access", wine_glMatrixMultfEXT }, |
| { "glMatrixOrthoEXT", "GL_EXT_direct_state_access", wine_glMatrixOrthoEXT }, |
| { "glMatrixPopEXT", "GL_EXT_direct_state_access", wine_glMatrixPopEXT }, |
| { "glMatrixPushEXT", "GL_EXT_direct_state_access", wine_glMatrixPushEXT }, |
| { "glMatrixRotatedEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatedEXT }, |
| { "glMatrixRotatefEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatefEXT }, |
| { "glMatrixScaledEXT", "GL_EXT_direct_state_access", wine_glMatrixScaledEXT }, |
| { "glMatrixScalefEXT", "GL_EXT_direct_state_access", wine_glMatrixScalefEXT }, |
| { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatedEXT }, |
| { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatefEXT }, |
| { "glMinmaxEXT", "GL_EXT_histogram", wine_glMinmaxEXT }, |
| { "glMultTransposeMatrixd", "GL_VERSION_1_3", wine_glMultTransposeMatrixd }, |
| { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixdARB }, |
| { "glMultTransposeMatrixf", "GL_VERSION_1_3", wine_glMultTransposeMatrixf }, |
| { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixfARB }, |
| { "glMultiDrawArrays", "GL_VERSION_1_4", wine_glMultiDrawArrays }, |
| { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawArraysEXT }, |
| { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawElementArrayAPPLE }, |
| { "glMultiDrawElements", "GL_VERSION_1_4", wine_glMultiDrawElements }, |
| { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawElementsEXT }, |
| { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawRangeElementArrayAPPLE }, |
| { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawArraysIBM }, |
| { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawElementsIBM }, |
| { "glMultiTexBufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexBufferEXT }, |
| { "glMultiTexCoord1d", "GL_VERSION_1_3", wine_glMultiTexCoord1d }, |
| { "glMultiTexCoord1dARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dARB }, |
| { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dSGIS }, |
| { "glMultiTexCoord1dv", "GL_VERSION_1_3", wine_glMultiTexCoord1dv }, |
| { "glMultiTexCoord1dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dvARB }, |
| { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dvSGIS }, |
| { "glMultiTexCoord1f", "GL_VERSION_1_3", wine_glMultiTexCoord1f }, |
| { "glMultiTexCoord1fARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fARB }, |
| { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fSGIS }, |
| { "glMultiTexCoord1fv", "GL_VERSION_1_3", wine_glMultiTexCoord1fv }, |
| { "glMultiTexCoord1fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fvARB }, |
| { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fvSGIS }, |
| { "glMultiTexCoord1hNV", "GL_NV_half_float", wine_glMultiTexCoord1hNV }, |
| { "glMultiTexCoord1hvNV", "GL_NV_half_float", wine_glMultiTexCoord1hvNV }, |
| { "glMultiTexCoord1i", "GL_VERSION_1_3", wine_glMultiTexCoord1i }, |
| { "glMultiTexCoord1iARB", "GL_ARB_multitexture", wine_glMultiTexCoord1iARB }, |
| { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1iSGIS }, |
| { "glMultiTexCoord1iv", "GL_VERSION_1_3", wine_glMultiTexCoord1iv }, |
| { "glMultiTexCoord1ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord1ivARB }, |
| { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1ivSGIS }, |
| { "glMultiTexCoord1s", "GL_VERSION_1_3", wine_glMultiTexCoord1s }, |
| { "glMultiTexCoord1sARB", "GL_ARB_multitexture", wine_glMultiTexCoord1sARB }, |
| { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1sSGIS }, |
| { "glMultiTexCoord1sv", "GL_VERSION_1_3", wine_glMultiTexCoord1sv }, |
| { "glMultiTexCoord1svARB", "GL_ARB_multitexture", wine_glMultiTexCoord1svARB }, |
| { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1svSGIS }, |
| { "glMultiTexCoord2d", "GL_VERSION_1_3", wine_glMultiTexCoord2d }, |
| { "glMultiTexCoord2dARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dARB }, |
| { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dSGIS }, |
| { "glMultiTexCoord2dv", "GL_VERSION_1_3", wine_glMultiTexCoord2dv }, |
| { "glMultiTexCoord2dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dvARB }, |
| { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dvSGIS }, |
| { "glMultiTexCoord2f", "GL_VERSION_1_3", wine_glMultiTexCoord2f }, |
| { "glMultiTexCoord2fARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fARB }, |
| { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fSGIS }, |
| { "glMultiTexCoord2fv", "GL_VERSION_1_3", wine_glMultiTexCoord2fv }, |
| { "glMultiTexCoord2fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fvARB }, |
| { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fvSGIS }, |
| { "glMultiTexCoord2hNV", "GL_NV_half_float", wine_glMultiTexCoord2hNV }, |
| { "glMultiTexCoord2hvNV", "GL_NV_half_float", wine_glMultiTexCoord2hvNV }, |
| { "glMultiTexCoord2i", "GL_VERSION_1_3", wine_glMultiTexCoord2i }, |
| { "glMultiTexCoord2iARB", "GL_ARB_multitexture", wine_glMultiTexCoord2iARB }, |
| { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2iSGIS }, |
| { "glMultiTexCoord2iv", "GL_VERSION_1_3", wine_glMultiTexCoord2iv }, |
| { "glMultiTexCoord2ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord2ivARB }, |
| { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2ivSGIS }, |
| { "glMultiTexCoord2s", "GL_VERSION_1_3", wine_glMultiTexCoord2s }, |
| { "glMultiTexCoord2sARB", "GL_ARB_multitexture", wine_glMultiTexCoord2sARB }, |
| { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2sSGIS }, |
| { "glMultiTexCoord2sv", "GL_VERSION_1_3", wine_glMultiTexCoord2sv }, |
| { "glMultiTexCoord2svARB", "GL_ARB_multitexture", wine_glMultiTexCoord2svARB }, |
| { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2svSGIS }, |
| { "glMultiTexCoord3d", "GL_VERSION_1_3", wine_glMultiTexCoord3d }, |
| { "glMultiTexCoord3dARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dARB }, |
| { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dSGIS }, |
| { "glMultiTexCoord3dv", "GL_VERSION_1_3", wine_glMultiTexCoord3dv }, |
| { "glMultiTexCoord3dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dvARB }, |
| { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dvSGIS }, |
| { "glMultiTexCoord3f", "GL_VERSION_1_3", wine_glMultiTexCoord3f }, |
| { "glMultiTexCoord3fARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fARB }, |
| { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fSGIS }, |
| { "glMultiTexCoord3fv", "GL_VERSION_1_3", wine_glMultiTexCoord3fv }, |
| { "glMultiTexCoord3fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fvARB }, |
| { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fvSGIS }, |
| { "glMultiTexCoord3hNV", "GL_NV_half_float", wine_glMultiTexCoord3hNV }, |
| { "glMultiTexCoord3hvNV", "GL_NV_half_float", wine_glMultiTexCoord3hvNV }, |
| { "glMultiTexCoord3i", "GL_VERSION_1_3", wine_glMultiTexCoord3i }, |
| { "glMultiTexCoord3iARB", "GL_ARB_multitexture", wine_glMultiTexCoord3iARB }, |
| { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3iSGIS }, |
| { "glMultiTexCoord3iv", "GL_VERSION_1_3", wine_glMultiTexCoord3iv }, |
| { "glMultiTexCoord3ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord3ivARB }, |
| { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3ivSGIS }, |
| { "glMultiTexCoord3s", "GL_VERSION_1_3", wine_glMultiTexCoord3s }, |
| { "glMultiTexCoord3sARB", "GL_ARB_multitexture", wine_glMultiTexCoord3sARB }, |
| { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3sSGIS }, |
| { "glMultiTexCoord3sv", "GL_VERSION_1_3", wine_glMultiTexCoord3sv }, |
| { "glMultiTexCoord3svARB", "GL_ARB_multitexture", wine_glMultiTexCoord3svARB }, |
| { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3svSGIS }, |
| { "glMultiTexCoord4d", "GL_VERSION_1_3", wine_glMultiTexCoord4d }, |
| { "glMultiTexCoord4dARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dARB }, |
| { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dSGIS }, |
| { "glMultiTexCoord4dv", "GL_VERSION_1_3", wine_glMultiTexCoord4dv }, |
| { "glMultiTexCoord4dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dvARB }, |
| { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dvSGIS }, |
| { "glMultiTexCoord4f", "GL_VERSION_1_3", wine_glMultiTexCoord4f }, |
| { "glMultiTexCoord4fARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fARB }, |
| { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fSGIS }, |
| { "glMultiTexCoord4fv", "GL_VERSION_1_3", wine_glMultiTexCoord4fv }, |
| { "glMultiTexCoord4fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fvARB }, |
| { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fvSGIS }, |
| { "glMultiTexCoord4hNV", "GL_NV_half_float", wine_glMultiTexCoord4hNV }, |
| { "glMultiTexCoord4hvNV", "GL_NV_half_float", wine_glMultiTexCoord4hvNV }, |
| { "glMultiTexCoord4i", "GL_VERSION_1_3", wine_glMultiTexCoord4i }, |
| { "glMultiTexCoord4iARB", "GL_ARB_multitexture", wine_glMultiTexCoord4iARB }, |
| { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4iSGIS }, |
| { "glMultiTexCoord4iv", "GL_VERSION_1_3", wine_glMultiTexCoord4iv }, |
| { "glMultiTexCoord4ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord4ivARB }, |
| { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4ivSGIS }, |
| { "glMultiTexCoord4s", "GL_VERSION_1_3", wine_glMultiTexCoord4s }, |
| { "glMultiTexCoord4sARB", "GL_ARB_multitexture", wine_glMultiTexCoord4sARB }, |
| { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4sSGIS }, |
| { "glMultiTexCoord4sv", "GL_VERSION_1_3", wine_glMultiTexCoord4sv }, |
| { "glMultiTexCoord4svARB", "GL_ARB_multitexture", wine_glMultiTexCoord4svARB }, |
| { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4svSGIS }, |
| { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access", wine_glMultiTexCoordPointerEXT }, |
| { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoordPointerSGIS }, |
| { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfEXT }, |
| { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfvEXT }, |
| { "glMultiTexEnviEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnviEXT }, |
| { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvivEXT }, |
| { "glMultiTexGendEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendEXT }, |
| { "glMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendvEXT }, |
| { "glMultiTexGenfEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfEXT }, |
| { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfvEXT }, |
| { "glMultiTexGeniEXT", "GL_EXT_direct_state_access", wine_glMultiTexGeniEXT }, |
| { "glMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenivEXT }, |
| { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage1DEXT }, |
| { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage2DEXT }, |
| { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage3DEXT }, |
| { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIivEXT }, |
| { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIuivEXT }, |
| { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfEXT }, |
| { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfvEXT }, |
| { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameteriEXT }, |
| { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterivEXT }, |
| { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexRenderbufferEXT }, |
| { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage1DEXT }, |
| { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage2DEXT }, |
| { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage3DEXT }, |
| { "glNamedBufferDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferDataEXT }, |
| { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferSubDataEXT }, |
| { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferRenderbufferEXT }, |
| { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture1DEXT }, |
| { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture2DEXT }, |
| { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture3DEXT }, |
| { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureEXT }, |
| { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureFaceEXT }, |
| { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureLayerEXT }, |
| { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dEXT }, |
| { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dvEXT }, |
| { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fEXT }, |
| { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fvEXT }, |
| { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4iEXT }, |
| { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4ivEXT }, |
| { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uiEXT }, |
| { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uivEXT }, |
| { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameters4fvEXT }, |
| { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4ivEXT }, |
| { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4uivEXT }, |
| { "glNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glNamedProgramStringEXT }, |
| { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageEXT }, |
| { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleCoverageEXT }, |
| { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleEXT }, |
| { "glNewBufferRegion", "GL_KTX_buffer_region", wine_glNewBufferRegion }, |
| { "glNewObjectBufferATI", "GL_ATI_vertex_array_object", wine_glNewObjectBufferATI }, |
| { "glNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fSUN }, |
| { "glNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fvSUN }, |
| { "glNormal3hNV", "GL_NV_half_float", wine_glNormal3hNV }, |
| { "glNormal3hvNV", "GL_NV_half_float", wine_glNormal3hvNV }, |
| { "glNormalPointerEXT", "GL_EXT_vertex_array", wine_glNormalPointerEXT }, |
| { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists", wine_glNormalPointerListIBM }, |
| { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays", wine_glNormalPointervINTEL }, |
| { "glNormalStream3bATI", "GL_ATI_vertex_streams", wine_glNormalStream3bATI }, |
| { "glNormalStream3bvATI", "GL_ATI_vertex_streams", wine_glNormalStream3bvATI }, |
| { "glNormalStream3dATI", "GL_ATI_vertex_streams", wine_glNormalStream3dATI }, |
| { "glNormalStream3dvATI", "GL_ATI_vertex_streams", wine_glNormalStream3dvATI }, |
| { "glNormalStream3fATI", "GL_ATI_vertex_streams", wine_glNormalStream3fATI }, |
| { "glNormalStream3fvATI", "GL_ATI_vertex_streams", wine_glNormalStream3fvATI }, |
| { "glNormalStream3iATI", "GL_ATI_vertex_streams", wine_glNormalStream3iATI }, |
| { "glNormalStream3ivATI", "GL_ATI_vertex_streams", wine_glNormalStream3ivATI }, |
| { "glNormalStream3sATI", "GL_ATI_vertex_streams", wine_glNormalStream3sATI }, |
| { "glNormalStream3svATI", "GL_ATI_vertex_streams", wine_glNormalStream3svATI }, |
| { "glPNTrianglesfATI", "GL_ATI_pn_triangles", wine_glPNTrianglesfATI }, |
| { "glPNTrianglesiATI", "GL_ATI_pn_triangles", wine_glPNTrianglesiATI }, |
| { "glPassTexCoordATI", "GL_ATI_fragment_shader", wine_glPassTexCoordATI }, |
| { "glPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glPixelDataRangeNV }, |
| { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfSGIS }, |
| { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfvSGIS }, |
| { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameteriSGIS }, |
| { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterivSGIS }, |
| { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture", wine_glPixelTexGenSGIX }, |
| { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfEXT }, |
| { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfvEXT }, |
| { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameteriEXT }, |
| { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterivEXT }, |
| { "glPointParameterf", "GL_VERSION_1_4", wine_glPointParameterf }, |
| { "glPointParameterfARB", "GL_ARB_point_parameters", wine_glPointParameterfARB }, |
| { "glPointParameterfEXT", "GL_EXT_point_parameters", wine_glPointParameterfEXT }, |
| { "glPointParameterfSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfSGIS }, |
| { "glPointParameterfv", "GL_VERSION_1_4", wine_glPointParameterfv }, |
| { "glPointParameterfvARB", "GL_ARB_point_parameters", wine_glPointParameterfvARB }, |
| { "glPointParameterfvEXT", "GL_EXT_point_parameters", wine_glPointParameterfvEXT }, |
| { "glPointParameterfvSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfvSGIS }, |
| { "glPointParameteri", "GL_VERSION_1_4", wine_glPointParameteri }, |
| { "glPointParameteriNV", "GL_NV_point_sprite", wine_glPointParameteriNV }, |
| { "glPointParameteriv", "GL_VERSION_1_4", wine_glPointParameteriv }, |
| { "glPointParameterivNV", "GL_NV_point_sprite", wine_glPointParameterivNV }, |
| { "glPollAsyncSGIX", "GL_SGIX_async", wine_glPollAsyncSGIX }, |
| { "glPollInstrumentsSGIX", "GL_SGIX_instruments", wine_glPollInstrumentsSGIX }, |
| { "glPolygonOffsetEXT", "GL_EXT_polygon_offset", wine_glPolygonOffsetEXT }, |
| { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartIndexNV }, |
| { "glPrimitiveRestartNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartNV }, |
| { "glPrioritizeTexturesEXT", "GL_EXT_texture_object", wine_glPrioritizeTexturesEXT }, |
| { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIivNV }, |
| { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIuivNV }, |
| { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersfvNV }, |
| { "glProgramEnvParameter4dARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dARB }, |
| { "glProgramEnvParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dvARB }, |
| { "glProgramEnvParameter4fARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fARB }, |
| { "glProgramEnvParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fvARB }, |
| { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4iNV }, |
| { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4ivNV }, |
| { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uiNV }, |
| { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uivNV }, |
| { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramEnvParameters4fvEXT }, |
| { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4ivNV }, |
| { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4uivNV }, |
| { "glProgramLocalParameter4dARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dARB }, |
| { "glProgramLocalParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dvARB }, |
| { "glProgramLocalParameter4fARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fARB }, |
| { "glProgramLocalParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fvARB }, |
| { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4iNV }, |
| { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4ivNV }, |
| { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uiNV }, |
| { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uivNV }, |
| { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramLocalParameters4fvEXT }, |
| { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4ivNV }, |
| { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4uivNV }, |
| { "glProgramNamedParameter4dNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dNV }, |
| { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dvNV }, |
| { "glProgramNamedParameter4fNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fNV }, |
| { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fvNV }, |
| { "glProgramParameter4dNV", "GL_NV_vertex_program", wine_glProgramParameter4dNV }, |
| { "glProgramParameter4dvNV", "GL_NV_vertex_program", wine_glProgramParameter4dvNV }, |
| { "glProgramParameter4fNV", "GL_NV_vertex_program", wine_glProgramParameter4fNV }, |
| { "glProgramParameter4fvNV", "GL_NV_vertex_program", wine_glProgramParameter4fvNV }, |
| { "glProgramParameteriARB", "GL_ARB_geometry_shader4", wine_glProgramParameteriARB }, |
| { "glProgramParameteriEXT", "GL_EXT_geometry_shader4", wine_glProgramParameteriEXT }, |
| { "glProgramParameters4dvNV", "GL_NV_vertex_program", wine_glProgramParameters4dvNV }, |
| { "glProgramParameters4fvNV", "GL_NV_vertex_program", wine_glProgramParameters4fvNV }, |
| { "glProgramStringARB", "GL_ARB_vertex_program", wine_glProgramStringARB }, |
| { "glProgramUniform1fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fEXT }, |
| { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fvEXT }, |
| { "glProgramUniform1iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1iEXT }, |
| { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1ivEXT }, |
| { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uiEXT }, |
| { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uivEXT }, |
| { "glProgramUniform2fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fEXT }, |
| { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fvEXT }, |
| { "glProgramUniform2iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2iEXT }, |
| { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2ivEXT }, |
| { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uiEXT }, |
| { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uivEXT }, |
| { "glProgramUniform3fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fEXT }, |
| { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fvEXT }, |
| { "glProgramUniform3iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3iEXT }, |
| { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3ivEXT }, |
| { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uiEXT }, |
| { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uivEXT }, |
| { "glProgramUniform4fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fEXT }, |
| { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fvEXT }, |
| { "glProgramUniform4iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4iEXT }, |
| { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4ivEXT }, |
| { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uiEXT }, |
| { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uivEXT }, |
| { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2fvEXT }, |
| { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x3fvEXT }, |
| { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x4fvEXT }, |
| { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3fvEXT }, |
| { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x2fvEXT }, |
| { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x4fvEXT }, |
| { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4fvEXT }, |
| { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2fvEXT }, |
| { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3fvEXT }, |
| { "glProgramVertexLimitNV", "GL_NV_geometry_program4", wine_glProgramVertexLimitNV }, |
| { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glPushClientAttribDefaultEXT }, |
| { "glReadBufferRegion", "GL_KTX_buffer_region", wine_glReadBufferRegion }, |
| { "glReadInstrumentsSGIX", "GL_SGIX_instruments", wine_glReadInstrumentsSGIX }, |
| { "glReferencePlaneSGIX", "GL_SGIX_reference_plane", wine_glReferencePlaneSGIX }, |
| { "glRenderbufferStorage", "GL_ARB_framebuffer_object", wine_glRenderbufferStorage }, |
| { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object", wine_glRenderbufferStorageEXT }, |
| { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object", wine_glRenderbufferStorageMultisample }, |
| { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage", wine_glRenderbufferStorageMultisampleCoverageNV }, |
| { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample", wine_glRenderbufferStorageMultisampleEXT }, |
| { "glReplacementCodePointerSUN", "GL_SUN_triangle_list", wine_glReplacementCodePointerSUN }, |
| { "glReplacementCodeubSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubSUN }, |
| { "glReplacementCodeubvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubvSUN }, |
| { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fSUN }, |
| { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fvSUN }, |
| { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN }, |
| { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN }, |
| { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fSUN }, |
| { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fvSUN }, |
| { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fSUN }, |
| { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fvSUN }, |
| { "glReplacementCodeuiSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuiSUN }, |
| { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN }, |
| { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN }, |
| { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN }, |
| { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN }, |
| { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fSUN }, |
| { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fvSUN }, |
| { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fSUN }, |
| { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fvSUN }, |
| { "glReplacementCodeuivSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuivSUN }, |
| { "glReplacementCodeusSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusSUN }, |
| { "glReplacementCodeusvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusvSUN }, |
| { "glRequestResidentProgramsNV", "GL_NV_vertex_program", wine_glRequestResidentProgramsNV }, |
| { "glResetHistogramEXT", "GL_EXT_histogram", wine_glResetHistogramEXT }, |
| { "glResetMinmaxEXT", "GL_EXT_histogram", wine_glResetMinmaxEXT }, |
| { "glResizeBuffersMESA", "GL_MESA_resize_buffers", wine_glResizeBuffersMESA }, |
| { "glSampleCoverage", "GL_VERSION_1_3", wine_glSampleCoverage }, |
| { "glSampleCoverageARB", "GL_ARB_multisample", wine_glSampleCoverageARB }, |
| { "glSampleMapATI", "GL_ATI_fragment_shader", wine_glSampleMapATI }, |
| { "glSampleMaskEXT", "GL_EXT_multisample", wine_glSampleMaskEXT }, |
| { "glSampleMaskSGIS", "GL_SGIS_multisample", wine_glSampleMaskSGIS }, |
| { "glSamplePatternEXT", "GL_EXT_multisample", wine_glSamplePatternEXT }, |
| { "glSamplePatternSGIS", "GL_SGIS_multisample", wine_glSamplePatternSGIS }, |
| { "glSecondaryColor3b", "GL_VERSION_1_4", wine_glSecondaryColor3b }, |
| { "glSecondaryColor3bEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bEXT }, |
| { "glSecondaryColor3bv", "GL_VERSION_1_4", wine_glSecondaryColor3bv }, |
| { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bvEXT }, |
| { "glSecondaryColor3d", "GL_VERSION_1_4", wine_glSecondaryColor3d }, |
| { "glSecondaryColor3dEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dEXT }, |
| { "glSecondaryColor3dv", "GL_VERSION_1_4", wine_glSecondaryColor3dv }, |
| { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dvEXT }, |
| { "glSecondaryColor3f", "GL_VERSION_1_4", wine_glSecondaryColor3f }, |
| { "glSecondaryColor3fEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fEXT }, |
| { "glSecondaryColor3fv", "GL_VERSION_1_4", wine_glSecondaryColor3fv }, |
| { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fvEXT }, |
| { "glSecondaryColor3hNV", "GL_NV_half_float", wine_glSecondaryColor3hNV }, |
| { "glSecondaryColor3hvNV", "GL_NV_half_float", wine_glSecondaryColor3hvNV }, |
| { "glSecondaryColor3i", "GL_VERSION_1_4", wine_glSecondaryColor3i }, |
| { "glSecondaryColor3iEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3iEXT }, |
| { "glSecondaryColor3iv", "GL_VERSION_1_4", wine_glSecondaryColor3iv }, |
| { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ivEXT }, |
| { "glSecondaryColor3s", "GL_VERSION_1_4", wine_glSecondaryColor3s }, |
| { "glSecondaryColor3sEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3sEXT }, |
| { "glSecondaryColor3sv", "GL_VERSION_1_4", wine_glSecondaryColor3sv }, |
| { "glSecondaryColor3svEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3svEXT }, |
| { "glSecondaryColor3ub", "GL_VERSION_1_4", wine_glSecondaryColor3ub }, |
| { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubEXT }, |
| { "glSecondaryColor3ubv", "GL_VERSION_1_4", wine_glSecondaryColor3ubv }, |
| { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubvEXT }, |
| { "glSecondaryColor3ui", "GL_VERSION_1_4", wine_glSecondaryColor3ui }, |
| { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uiEXT }, |
| { "glSecondaryColor3uiv", "GL_VERSION_1_4", wine_glSecondaryColor3uiv }, |
| { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uivEXT }, |
| { "glSecondaryColor3us", "GL_VERSION_1_4", wine_glSecondaryColor3us }, |
| { "glSecondaryColor3usEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usEXT }, |
| { "glSecondaryColor3usv", "GL_VERSION_1_4", wine_glSecondaryColor3usv }, |
| { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usvEXT }, |
| { "glSecondaryColorPointer", "GL_VERSION_1_4", wine_glSecondaryColorPointer }, |
| { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", wine_glSecondaryColorPointerEXT }, |
| { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glSecondaryColorPointerListIBM }, |
| { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", wine_glSelectTextureCoordSetSGIS }, |
| { "glSelectTextureSGIS", "GL_SGIS_multitexture", wine_glSelectTextureSGIS }, |
| { "glSeparableFilter2DEXT", "GL_EXT_convolution", wine_glSeparableFilter2DEXT }, |
| { "glSetFenceAPPLE", "GL_APPLE_fence", wine_glSetFenceAPPLE }, |
| { "glSetFenceNV", "GL_NV_fence", wine_glSetFenceNV }, |
| { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader", wine_glSetFragmentShaderConstantATI }, |
| { "glSetInvariantEXT", "GL_EXT_vertex_shader", wine_glSetInvariantEXT }, |
| { "glSetLocalConstantEXT", "GL_EXT_vertex_shader", wine_glSetLocalConstantEXT }, |
| { "glShaderOp1EXT", "GL_EXT_vertex_shader", wine_glShaderOp1EXT }, |
| { "glShaderOp2EXT", "GL_EXT_vertex_shader", wine_glShaderOp2EXT }, |
| { "glShaderOp3EXT", "GL_EXT_vertex_shader", wine_glShaderOp3EXT }, |
| { "glShaderSource", "GL_VERSION_2_0", wine_glShaderSource }, |
| { "glShaderSourceARB", "GL_ARB_shader_objects", wine_glShaderSourceARB }, |
| { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glSharpenTexFuncSGIS }, |
| { "glSpriteParameterfSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfSGIX }, |
| { "glSpriteParameterfvSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfvSGIX }, |
| { "glSpriteParameteriSGIX", "GL_SGIX_sprite", wine_glSpriteParameteriSGIX }, |
| { "glSpriteParameterivSGIX", "GL_SGIX_sprite", wine_glSpriteParameterivSGIX }, |
| { "glStartInstrumentsSGIX", "GL_SGIX_instruments", wine_glStartInstrumentsSGIX }, |
| { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag", wine_glStencilClearTagEXT }, |
| { "glStencilFuncSeparate", "GL_VERSION_2_0", wine_glStencilFuncSeparate }, |
| { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil", wine_glStencilFuncSeparateATI }, |
| { "glStencilMaskSeparate", "GL_VERSION_2_0", wine_glStencilMaskSeparate }, |
| { "glStencilOpSeparate", "GL_VERSION_2_0", wine_glStencilOpSeparate }, |
| { "glStencilOpSeparateATI", "GL_ATI_separate_stencil", wine_glStencilOpSeparateATI }, |
| { "glStopInstrumentsSGIX", "GL_SGIX_instruments", wine_glStopInstrumentsSGIX }, |
| { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker", wine_glStringMarkerGREMEDY }, |
| { "glSwizzleEXT", "GL_EXT_vertex_shader", wine_glSwizzleEXT }, |
| { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer", wine_glTagSampleBufferSGIX }, |
| { "glTangent3bEXT", "GL_EXT_coordinate_frame", wine_glTangent3bEXT }, |
| { "glTangent3bvEXT", "GL_EXT_coordinate_frame", wine_glTangent3bvEXT }, |
| { "glTangent3dEXT", "GL_EXT_coordinate_frame", wine_glTangent3dEXT }, |
| { "glTangent3dvEXT", "GL_EXT_coordinate_frame", wine_glTangent3dvEXT }, |
| { "glTangent3fEXT", "GL_EXT_coordinate_frame", wine_glTangent3fEXT }, |
| { "glTangent3fvEXT", "GL_EXT_coordinate_frame", wine_glTangent3fvEXT }, |
| { "glTangent3iEXT", "GL_EXT_coordinate_frame", wine_glTangent3iEXT }, |
| { "glTangent3ivEXT", "GL_EXT_coordinate_frame", wine_glTangent3ivEXT }, |
| { "glTangent3sEXT", "GL_EXT_coordinate_frame", wine_glTangent3sEXT }, |
| { "glTangent3svEXT", "GL_EXT_coordinate_frame", wine_glTangent3svEXT }, |
| { "glTangentPointerEXT", "GL_EXT_coordinate_frame", wine_glTangentPointerEXT }, |
| { "glTbufferMask3DFX", "GL_3DFX_tbuffer", wine_glTbufferMask3DFX }, |
| { "glTestFenceAPPLE", "GL_APPLE_fence", wine_glTestFenceAPPLE }, |
| { "glTestFenceNV", "GL_NV_fence", wine_glTestFenceNV }, |
| { "glTestObjectAPPLE", "GL_APPLE_fence", wine_glTestObjectAPPLE }, |
| { "glTexBufferARB", "GL_ARB_texture_buffer_object", wine_glTexBufferARB }, |
| { "glTexBufferEXT", "GL_EXT_texture_buffer_object", wine_glTexBufferEXT }, |
| { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterfvATI }, |
| { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterivATI }, |
| { "glTexCoord1hNV", "GL_NV_half_float", wine_glTexCoord1hNV }, |
| { "glTexCoord1hvNV", "GL_NV_half_float", wine_glTexCoord1hvNV }, |
| { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fSUN }, |
| { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fvSUN }, |
| { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fSUN }, |
| { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fvSUN }, |
| { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fSUN }, |
| { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fvSUN }, |
| { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fSUN }, |
| { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fvSUN }, |
| { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fSUN }, |
| { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fvSUN }, |
| { "glTexCoord2hNV", "GL_NV_half_float", wine_glTexCoord2hNV }, |
| { "glTexCoord2hvNV", "GL_NV_half_float", wine_glTexCoord2hvNV }, |
| { "glTexCoord3hNV", "GL_NV_half_float", wine_glTexCoord3hNV }, |
| { "glTexCoord3hvNV", "GL_NV_half_float", wine_glTexCoord3hvNV }, |
| { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fSUN }, |
| { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fvSUN }, |
| { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fSUN }, |
| { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fvSUN }, |
| { "glTexCoord4hNV", "GL_NV_half_float", wine_glTexCoord4hNV }, |
| { "glTexCoord4hvNV", "GL_NV_half_float", wine_glTexCoord4hvNV }, |
| { "glTexCoordPointerEXT", "GL_EXT_vertex_array", wine_glTexCoordPointerEXT }, |
| { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glTexCoordPointerListIBM }, |
| { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", wine_glTexCoordPointervINTEL }, |
| { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glTexFilterFuncSGIS }, |
| { "glTexImage3DEXT", "GL_EXT_texture3D", wine_glTexImage3DEXT }, |
| { "glTexImage4DSGIS", "GL_SGIS_texture4D", wine_glTexImage4DSGIS }, |
| { "glTexParameterIiv", "GL_VERSION_3_0", wine_glTexParameterIiv }, |
| { "glTexParameterIivEXT", "GL_EXT_texture_integer", wine_glTexParameterIivEXT }, |
| { "glTexParameterIuiv", "GL_VERSION_3_0", wine_glTexParameterIuiv }, |
| { "glTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glTexParameterIuivEXT }, |
| { "glTexSubImage1DEXT", "GL_EXT_subtexture", wine_glTexSubImage1DEXT }, |
| { "glTexSubImage2DEXT", "GL_EXT_subtexture", wine_glTexSubImage2DEXT }, |
| { "glTexSubImage3DEXT", "GL_EXT_texture3D", wine_glTexSubImage3DEXT }, |
| { "glTexSubImage4DSGIS", "GL_SGIS_texture4D", wine_glTexSubImage4DSGIS }, |
| { "glTextureBufferEXT", "GL_EXT_direct_state_access", wine_glTextureBufferEXT }, |
| { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask", wine_glTextureColorMaskSGIS }, |
| { "glTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureImage1DEXT }, |
| { "glTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureImage2DEXT }, |
| { "glTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureImage3DEXT }, |
| { "glTextureLightEXT", "GL_EXT_light_texture", wine_glTextureLightEXT }, |
| { "glTextureMaterialEXT", "GL_EXT_light_texture", wine_glTextureMaterialEXT }, |
| { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal", wine_glTextureNormalEXT }, |
| { "glTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIivEXT }, |
| { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIuivEXT }, |
| { "glTextureParameterfEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfEXT }, |
| { "glTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfvEXT }, |
| { "glTextureParameteriEXT", "GL_EXT_direct_state_access", wine_glTextureParameteriEXT }, |
| { "glTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterivEXT }, |
| { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", wine_glTextureRenderbufferEXT }, |
| { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage1DEXT }, |
| { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage2DEXT }, |
| { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage3DEXT }, |
| { "glTrackMatrixNV", "GL_NV_vertex_program", wine_glTrackMatrixNV }, |
| { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackAttribsNV }, |
| { "glTransformFeedbackVaryings", "GL_VERSION_3_0", wine_glTransformFeedbackVaryings }, |
| { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback", wine_glTransformFeedbackVaryingsEXT }, |
| { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackVaryingsNV }, |
| { "glUniform1f", "GL_VERSION_2_0", wine_glUniform1f }, |
| { "glUniform1fARB", "GL_ARB_shader_objects", wine_glUniform1fARB }, |
| { "glUniform1fv", "GL_VERSION_2_0", wine_glUniform1fv }, |
| { "glUniform1fvARB", "GL_ARB_shader_objects", wine_glUniform1fvARB }, |
| { "glUniform1i", "GL_VERSION_2_0", wine_glUniform1i }, |
| { "glUniform1iARB", "GL_ARB_shader_objects", wine_glUniform1iARB }, |
| { "glUniform1iv", "GL_VERSION_2_0", wine_glUniform1iv }, |
| { "glUniform1ivARB", "GL_ARB_shader_objects", wine_glUniform1ivARB }, |
| { "glUniform1ui", "GL_VERSION_3_0", wine_glUniform1ui }, |
| { "glUniform1uiEXT", "GL_EXT_gpu_shader4", wine_glUniform1uiEXT }, |
| { "glUniform1uiv", "GL_VERSION_3_0", wine_glUniform1uiv }, |
| { "glUniform1uivEXT", "GL_EXT_gpu_shader4", wine_glUniform1uivEXT }, |
| { "glUniform2f", "GL_VERSION_2_0", wine_glUniform2f }, |
| { "glUniform2fARB", "GL_ARB_shader_objects", wine_glUniform2fARB }, |
| { "glUniform2fv", "GL_VERSION_2_0", wine_glUniform2fv }, |
| { "glUniform2fvARB", "GL_ARB_shader_objects", wine_glUniform2fvARB }, |
| { "glUniform2i", "GL_VERSION_2_0", wine_glUniform2i }, |
| { "glUniform2iARB", "GL_ARB_shader_objects", wine_glUniform2iARB }, |
| { "glUniform2iv", "GL_VERSION_2_0", wine_glUniform2iv }, |
| { "glUniform2ivARB", "GL_ARB_shader_objects", wine_glUniform2ivARB }, |
| { "glUniform2ui", "GL_VERSION_3_0", wine_glUniform2ui }, |
| { "glUniform2uiEXT", "GL_EXT_gpu_shader4", wine_glUniform2uiEXT }, |
| { "glUniform2uiv", "GL_VERSION_3_0", wine_glUniform2uiv }, |
| { "glUniform2uivEXT", "GL_EXT_gpu_shader4", wine_glUniform2uivEXT }, |
| { "glUniform3f", "GL_VERSION_2_0", wine_glUniform3f }, |
| { "glUniform3fARB", "GL_ARB_shader_objects", wine_glUniform3fARB }, |
| { "glUniform3fv", "GL_VERSION_2_0", wine_glUniform3fv }, |
| { "glUniform3fvARB", "GL_ARB_shader_objects", wine_glUniform3fvARB }, |
| { "glUniform3i", "GL_VERSION_2_0", wine_glUniform3i }, |
| { "glUniform3iARB", "GL_ARB_shader_objects", wine_glUniform3iARB }, |
| { "glUniform3iv", "GL_VERSION_2_0", wine_glUniform3iv }, |
| { "glUniform3ivARB", "GL_ARB_shader_objects", wine_glUniform3ivARB }, |
| { "glUniform3ui", "GL_VERSION_3_0", wine_glUniform3ui }, |
| { "glUniform3uiEXT", "GL_EXT_gpu_shader4", wine_glUniform3uiEXT }, |
| { "glUniform3uiv", "GL_VERSION_3_0", wine_glUniform3uiv }, |
| { "glUniform3uivEXT", "GL_EXT_gpu_shader4", wine_glUniform3uivEXT }, |
| { "glUniform4f", "GL_VERSION_2_0", wine_glUniform4f }, |
| { "glUniform4fARB", "GL_ARB_shader_objects", wine_glUniform4fARB }, |
| { "glUniform4fv", "GL_VERSION_2_0", wine_glUniform4fv }, |
| { "glUniform4fvARB", "GL_ARB_shader_objects", wine_glUniform4fvARB }, |
| { "glUniform4i", "GL_VERSION_2_0", wine_glUniform4i }, |
| { "glUniform4iARB", "GL_ARB_shader_objects", wine_glUniform4iARB }, |
| { "glUniform4iv", "GL_VERSION_2_0", wine_glUniform4iv }, |
| { "glUniform4ivARB", "GL_ARB_shader_objects", wine_glUniform4ivARB }, |
| { "glUniform4ui", "GL_VERSION_3_0", wine_glUniform4ui }, |
| { "glUniform4uiEXT", "GL_EXT_gpu_shader4", wine_glUniform4uiEXT }, |
| { "glUniform4uiv", "GL_VERSION_3_0", wine_glUniform4uiv }, |
| { "glUniform4uivEXT", "GL_EXT_gpu_shader4", wine_glUniform4uivEXT }, |
| { "glUniformBufferEXT", "GL_EXT_bindable_uniform", wine_glUniformBufferEXT }, |
| { "glUniformMatrix2fv", "GL_VERSION_2_0", wine_glUniformMatrix2fv }, |
| { "glUniformMatrix2fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix2fvARB }, |
| { "glUniformMatrix2x3fv", "GL_VERSION_2_1", wine_glUniformMatrix2x3fv }, |
| { "glUniformMatrix2x4fv", "GL_VERSION_2_1", wine_glUniformMatrix2x4fv }, |
| { "glUniformMatrix3fv", "GL_VERSION_2_0", wine_glUniformMatrix3fv }, |
| { "glUniformMatrix3fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix3fvARB }, |
| { "glUniformMatrix3x2fv", "GL_VERSION_2_1", wine_glUniformMatrix3x2fv }, |
| { "glUniformMatrix3x4fv", "GL_VERSION_2_1", wine_glUniformMatrix3x4fv }, |
| { "glUniformMatrix4fv", "GL_VERSION_2_0", wine_glUniformMatrix4fv }, |
| { "glUniformMatrix4fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix4fvARB }, |
| { "glUniformMatrix4x2fv", "GL_VERSION_2_1", wine_glUniformMatrix4x2fv }, |
| { "glUniformMatrix4x3fv", "GL_VERSION_2_1", wine_glUniformMatrix4x3fv }, |
| { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glUnlockArraysEXT }, |
| { "glUnmapBuffer", "GL_VERSION_1_5", wine_glUnmapBuffer }, |
| { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object", wine_glUnmapBufferARB }, |
| { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glUnmapNamedBufferEXT }, |
| { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glUnmapObjectBufferATI }, |
| { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object", wine_glUpdateObjectBufferATI }, |
| { "glUseProgram", "GL_VERSION_2_0", wine_glUseProgram }, |
| { "glUseProgramObjectARB", "GL_ARB_shader_objects", wine_glUseProgramObjectARB }, |
| { "glValidateProgram", "GL_VERSION_2_0", wine_glValidateProgram }, |
| { "glValidateProgramARB", "GL_ARB_shader_objects", wine_glValidateProgramARB }, |
| { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object", wine_glVariantArrayObjectATI }, |
| { "glVariantPointerEXT", "GL_EXT_vertex_shader", wine_glVariantPointerEXT }, |
| { "glVariantbvEXT", "GL_EXT_vertex_shader", wine_glVariantbvEXT }, |
| { "glVariantdvEXT", "GL_EXT_vertex_shader", wine_glVariantdvEXT }, |
| { "glVariantfvEXT", "GL_EXT_vertex_shader", wine_glVariantfvEXT }, |
| { "glVariantivEXT", "GL_EXT_vertex_shader", wine_glVariantivEXT }, |
| { "glVariantsvEXT", "GL_EXT_vertex_shader", wine_glVariantsvEXT }, |
| { "glVariantubvEXT", "GL_EXT_vertex_shader", wine_glVariantubvEXT }, |
| { "glVariantuivEXT", "GL_EXT_vertex_shader", wine_glVariantuivEXT }, |
| { "glVariantusvEXT", "GL_EXT_vertex_shader", wine_glVariantusvEXT }, |
| { "glVertex2hNV", "GL_NV_half_float", wine_glVertex2hNV }, |
| { "glVertex2hvNV", "GL_NV_half_float", wine_glVertex2hvNV }, |
| { "glVertex3hNV", "GL_NV_half_float", wine_glVertex3hNV }, |
| { "glVertex3hvNV", "GL_NV_half_float", wine_glVertex3hvNV }, |
| { "glVertex4hNV", "GL_NV_half_float", wine_glVertex4hNV }, |
| { "glVertex4hvNV", "GL_NV_half_float", wine_glVertex4hvNV }, |
| { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayParameteriAPPLE }, |
| { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayRangeAPPLE }, |
| { "glVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glVertexArrayRangeNV }, |
| { "glVertexAttrib1d", "GL_VERSION_2_0", wine_glVertexAttrib1d }, |
| { "glVertexAttrib1dARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dARB }, |
| { "glVertexAttrib1dNV", "GL_NV_vertex_program", wine_glVertexAttrib1dNV }, |
| { "glVertexAttrib1dv", "GL_VERSION_2_0", wine_glVertexAttrib1dv }, |
| { "glVertexAttrib1dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dvARB }, |
| { "glVertexAttrib1dvNV", "GL_NV_vertex_program", wine_glVertexAttrib1dvNV }, |
| { "glVertexAttrib1f", "GL_VERSION_2_0", wine_glVertexAttrib1f }, |
| { "glVertexAttrib1fARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fARB }, |
| { "glVertexAttrib1fNV", "GL_NV_vertex_program", wine_glVertexAttrib1fNV }, |
| { "glVertexAttrib1fv", "GL_VERSION_2_0", wine_glVertexAttrib1fv }, |
| { "glVertexAttrib1fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fvARB }, |
| { "glVertexAttrib1fvNV", "GL_NV_vertex_program", wine_glVertexAttrib1fvNV }, |
| { "glVertexAttrib1hNV", "GL_NV_half_float", wine_glVertexAttrib1hNV }, |
| { "glVertexAttrib1hvNV", "GL_NV_half_float", wine_glVertexAttrib1hvNV }, |
| { "glVertexAttrib1s", "GL_VERSION_2_0", wine_glVertexAttrib1s }, |
| { "glVertexAttrib1sARB", "GL_ARB_vertex_program", wine_glVertexAttrib1sARB }, |
| { "glVertexAttrib1sNV", "GL_NV_vertex_program", wine_glVertexAttrib1sNV }, |
| { "glVertexAttrib1sv", "GL_VERSION_2_0", wine_glVertexAttrib1sv }, |
| { "glVertexAttrib1svARB", "GL_ARB_vertex_program", wine_glVertexAttrib1svARB }, |
| { "glVertexAttrib1svNV", "GL_NV_vertex_program", wine_glVertexAttrib1svNV }, |
| { "glVertexAttrib2d", "GL_VERSION_2_0", wine_glVertexAttrib2d }, |
| { "glVertexAttrib2dARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dARB }, |
| { "glVertexAttrib2dNV", "GL_NV_vertex_program", wine_glVertexAttrib2dNV }, |
| { "glVertexAttrib2dv", "GL_VERSION_2_0", wine_glVertexAttrib2dv }, |
| { "glVertexAttrib2dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dvARB }, |
| { "glVertexAttrib2dvNV", "GL_NV_vertex_program", wine_glVertexAttrib2dvNV }, |
| { "glVertexAttrib2f", "GL_VERSION_2_0", wine_glVertexAttrib2f }, |
| { "glVertexAttrib2fARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fARB }, |
| { "glVertexAttrib2fNV", "GL_NV_vertex_program", wine_glVertexAttrib2fNV }, |
| { "glVertexAttrib2fv", "GL_VERSION_2_0", wine_glVertexAttrib2fv }, |
| { "glVertexAttrib2fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fvARB }, |
| { "glVertexAttrib2fvNV", "GL_NV_vertex_program", wine_glVertexAttrib2fvNV }, |
| { "glVertexAttrib2hNV", "GL_NV_half_float", wine_glVertexAttrib2hNV }, |
| { "glVertexAttrib2hvNV", "GL_NV_half_float", wine_glVertexAttrib2hvNV }, |
| { "glVertexAttrib2s", "GL_VERSION_2_0", wine_glVertexAttrib2s }, |
| { "glVertexAttrib2sARB", "GL_ARB_vertex_program", wine_glVertexAttrib2sARB }, |
| { "glVertexAttrib2sNV", "GL_NV_vertex_program", wine_glVertexAttrib2sNV }, |
| { "glVertexAttrib2sv", "GL_VERSION_2_0", wine_glVertexAttrib2sv }, |
| { "glVertexAttrib2svARB", "GL_ARB_vertex_program", wine_glVertexAttrib2svARB }, |
| { "glVertexAttrib2svNV", "GL_NV_vertex_program", wine_glVertexAttrib2svNV }, |
| { "glVertexAttrib3d", "GL_VERSION_2_0", wine_glVertexAttrib3d }, |
| { "glVertexAttrib3dARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dARB }, |
| { "glVertexAttrib3dNV", "GL_NV_vertex_program", wine_glVertexAttrib3dNV }, |
| { "glVertexAttrib3dv", "GL_VERSION_2_0", wine_glVertexAttrib3dv }, |
| { "glVertexAttrib3dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dvARB }, |
| { "glVertexAttrib3dvNV", "GL_NV_vertex_program", wine_glVertexAttrib3dvNV }, |
| { "glVertexAttrib3f", "GL_VERSION_2_0", wine_glVertexAttrib3f }, |
| { "glVertexAttrib3fARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fARB }, |
| { "glVertexAttrib3fNV", "GL_NV_vertex_program", wine_glVertexAttrib3fNV }, |
| { "glVertexAttrib3fv", "GL_VERSION_2_0", wine_glVertexAttrib3fv }, |
| { "glVertexAttrib3fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fvARB }, |
| { "glVertexAttrib3fvNV", "GL_NV_vertex_program", wine_glVertexAttrib3fvNV }, |
| { "glVertexAttrib3hNV", "GL_NV_half_float", wine_glVertexAttrib3hNV }, |
| { "glVertexAttrib3hvNV", "GL_NV_half_float", wine_glVertexAttrib3hvNV }, |
| { "glVertexAttrib3s", "GL_VERSION_2_0", wine_glVertexAttrib3s }, |
| { "glVertexAttrib3sARB", "GL_ARB_vertex_program", wine_glVertexAttrib3sARB }, |
| { "glVertexAttrib3sNV", "GL_NV_vertex_program", wine_glVertexAttrib3sNV }, |
| { "glVertexAttrib3sv", "GL_VERSION_2_0", wine_glVertexAttrib3sv }, |
| { "glVertexAttrib3svARB", "GL_ARB_vertex_program", wine_glVertexAttrib3svARB }, |
| { "glVertexAttrib3svNV", "GL_NV_vertex_program", wine_glVertexAttrib3svNV }, |
| { "glVertexAttrib4Nbv", "GL_VERSION_2_0", wine_glVertexAttrib4Nbv }, |
| { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NbvARB }, |
| { "glVertexAttrib4Niv", "GL_VERSION_2_0", wine_glVertexAttrib4Niv }, |
| { "glVertexAttrib4NivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NivARB }, |
| { "glVertexAttrib4Nsv", "GL_VERSION_2_0", wine_glVertexAttrib4Nsv }, |
| { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NsvARB }, |
| { "glVertexAttrib4Nub", "GL_VERSION_2_0", wine_glVertexAttrib4Nub }, |
| { "glVertexAttrib4NubARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubARB }, |
| { "glVertexAttrib4Nubv", "GL_VERSION_2_0", wine_glVertexAttrib4Nubv }, |
| { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubvARB }, |
| { "glVertexAttrib4Nuiv", "GL_VERSION_2_0", wine_glVertexAttrib4Nuiv }, |
| { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NuivARB }, |
| { "glVertexAttrib4Nusv", "GL_VERSION_2_0", wine_glVertexAttrib4Nusv }, |
| { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NusvARB }, |
| { "glVertexAttrib4bv", "GL_VERSION_2_0", wine_glVertexAttrib4bv }, |
| { "glVertexAttrib4bvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4bvARB }, |
| { "glVertexAttrib4d", "GL_VERSION_2_0", wine_glVertexAttrib4d }, |
| { "glVertexAttrib4dARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dARB }, |
| { "glVertexAttrib4dNV", "GL_NV_vertex_program", wine_glVertexAttrib4dNV }, |
| { "glVertexAttrib4dv", "GL_VERSION_2_0", wine_glVertexAttrib4dv }, |
| { "glVertexAttrib4dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dvARB }, |
| { "glVertexAttrib4dvNV", "GL_NV_vertex_program", wine_glVertexAttrib4dvNV }, |
| { "glVertexAttrib4f", "GL_VERSION_2_0", wine_glVertexAttrib4f }, |
| { "glVertexAttrib4fARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fARB }, |
| { "glVertexAttrib4fNV", "GL_NV_vertex_program", wine_glVertexAttrib4fNV }, |
| { "glVertexAttrib4fv", "GL_VERSION_2_0", wine_glVertexAttrib4fv }, |
| { "glVertexAttrib4fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fvARB }, |
| { "glVertexAttrib4fvNV", "GL_NV_vertex_program", wine_glVertexAttrib4fvNV }, |
| { "glVertexAttrib4hNV", "GL_NV_half_float", wine_glVertexAttrib4hNV }, |
| { "glVertexAttrib4hvNV", "GL_NV_half_float", wine_glVertexAttrib4hvNV }, |
| { "glVertexAttrib4iv", "GL_VERSION_2_0", wine_glVertexAttrib4iv }, |
| { "glVertexAttrib4ivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ivARB }, |
| { "glVertexAttrib4s", "GL_VERSION_2_0", wine_glVertexAttrib4s }, |
| { "glVertexAttrib4sARB", "GL_ARB_vertex_program", wine_glVertexAttrib4sARB }, |
| { "glVertexAttrib4sNV", "GL_NV_vertex_program", wine_glVertexAttrib4sNV }, |
| { "glVertexAttrib4sv", "GL_VERSION_2_0", wine_glVertexAttrib4sv }, |
| { "glVertexAttrib4svARB", "GL_ARB_vertex_program", wine_glVertexAttrib4svARB }, |
| { "glVertexAttrib4svNV", "GL_NV_vertex_program", wine_glVertexAttrib4svNV }, |
| { "glVertexAttrib4ubNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubNV }, |
| { "glVertexAttrib4ubv", "GL_VERSION_2_0", wine_glVertexAttrib4ubv }, |
| { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ubvARB }, |
| { "glVertexAttrib4ubvNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubvNV }, |
| { "glVertexAttrib4uiv", "GL_VERSION_2_0", wine_glVertexAttrib4uiv }, |
| { "glVertexAttrib4uivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4uivARB }, |
| { "glVertexAttrib4usv", "GL_VERSION_2_0", wine_glVertexAttrib4usv }, |
| { "glVertexAttrib4usvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4usvARB }, |
| { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", wine_glVertexAttribArrayObjectATI }, |
| { "glVertexAttribDivisor", "GL_ARB_instanced_arrays", wine_glVertexAttribDivisor }, |
| { "glVertexAttribI1i", "GL_VERSION_3_0", wine_glVertexAttribI1i }, |
| { "glVertexAttribI1iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1iEXT }, |
| { "glVertexAttribI1iv", "GL_VERSION_3_0", wine_glVertexAttribI1iv }, |
| { "glVertexAttribI1ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1ivEXT }, |
| { "glVertexAttribI1ui", "GL_VERSION_3_0", wine_glVertexAttribI1ui }, |
| { "glVertexAttribI1uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uiEXT }, |
| { "glVertexAttribI1uiv", "GL_VERSION_3_0", wine_glVertexAttribI1uiv }, |
| { "glVertexAttribI1uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uivEXT }, |
| { "glVertexAttribI2i", "GL_VERSION_3_0", wine_glVertexAttribI2i }, |
| { "glVertexAttribI2iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2iEXT }, |
| { "glVertexAttribI2iv", "GL_VERSION_3_0", wine_glVertexAttribI2iv }, |
| { "glVertexAttribI2ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2ivEXT }, |
| { "glVertexAttribI2ui", "GL_VERSION_3_0", wine_glVertexAttribI2ui }, |
| { "glVertexAttribI2uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uiEXT }, |
| { "glVertexAttribI2uiv", "GL_VERSION_3_0", wine_glVertexAttribI2uiv }, |
| { "glVertexAttribI2uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uivEXT }, |
| { "glVertexAttribI3i", "GL_VERSION_3_0", wine_glVertexAttribI3i }, |
| { "glVertexAttribI3iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3iEXT }, |
| { "glVertexAttribI3iv", "GL_VERSION_3_0", wine_glVertexAttribI3iv }, |
| { "glVertexAttribI3ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3ivEXT }, |
| { "glVertexAttribI3ui", "GL_VERSION_3_0", wine_glVertexAttribI3ui }, |
| { "glVertexAttribI3uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uiEXT }, |
| { "glVertexAttribI3uiv", "GL_VERSION_3_0", wine_glVertexAttribI3uiv }, |
| { "glVertexAttribI3uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uivEXT }, |
| { "glVertexAttribI4bv", "GL_VERSION_3_0", wine_glVertexAttribI4bv }, |
| { "glVertexAttribI4bvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4bvEXT }, |
| { "glVertexAttribI4i", "GL_VERSION_3_0", wine_glVertexAttribI4i }, |
| { "glVertexAttribI4iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4iEXT }, |
| { "glVertexAttribI4iv", "GL_VERSION_3_0", wine_glVertexAttribI4iv }, |
| { "glVertexAttribI4ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ivEXT }, |
| { "glVertexAttribI4sv", "GL_VERSION_3_0", wine_glVertexAttribI4sv }, |
| { "glVertexAttribI4svEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4svEXT }, |
| { "glVertexAttribI4ubv", "GL_VERSION_3_0", wine_glVertexAttribI4ubv }, |
| { "glVertexAttribI4ubvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ubvEXT }, |
| { "glVertexAttribI4ui", "GL_VERSION_3_0", wine_glVertexAttribI4ui }, |
| { "glVertexAttribI4uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uiEXT }, |
| { "glVertexAttribI4uiv", "GL_VERSION_3_0", wine_glVertexAttribI4uiv }, |
| { "glVertexAttribI4uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uivEXT }, |
| { "glVertexAttribI4usv", "GL_VERSION_3_0", wine_glVertexAttribI4usv }, |
| { "glVertexAttribI4usvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4usvEXT }, |
| { "glVertexAttribIPointer", "GL_VERSION_3_0", wine_glVertexAttribIPointer }, |
| { "glVertexAttribIPointerEXT", "GL_NV_vertex_program4", wine_glVertexAttribIPointerEXT }, |
| { "glVertexAttribPointer", "GL_VERSION_2_0", wine_glVertexAttribPointer }, |
| { "glVertexAttribPointerARB", "GL_ARB_vertex_program", wine_glVertexAttribPointerARB }, |
| { "glVertexAttribPointerNV", "GL_NV_vertex_program", wine_glVertexAttribPointerNV }, |
| { "glVertexAttribs1dvNV", "GL_NV_vertex_program", wine_glVertexAttribs1dvNV }, |
| { "glVertexAttribs1fvNV", "GL_NV_vertex_program", wine_glVertexAttribs1fvNV }, |
| { "glVertexAttribs1hvNV", "GL_NV_half_float", wine_glVertexAttribs1hvNV }, |
| { "glVertexAttribs1svNV", "GL_NV_vertex_program", wine_glVertexAttribs1svNV }, |
| { "glVertexAttribs2dvNV", "GL_NV_vertex_program", wine_glVertexAttribs2dvNV }, |
| { "glVertexAttribs2fvNV", "GL_NV_vertex_program", wine_glVertexAttribs2fvNV }, |
| { "glVertexAttribs2hvNV", "GL_NV_half_float", wine_glVertexAttribs2hvNV }, |
| { "glVertexAttribs2svNV", "GL_NV_vertex_program", wine_glVertexAttribs2svNV }, |
| { "glVertexAttribs3dvNV", "GL_NV_vertex_program", wine_glVertexAttribs3dvNV }, |
| { "glVertexAttribs3fvNV", "GL_NV_vertex_program", wine_glVertexAttribs3fvNV }, |
| { "glVertexAttribs3hvNV", "GL_NV_half_float", wine_glVertexAttribs3hvNV }, |
| { "glVertexAttribs3svNV", "GL_NV_vertex_program", wine_glVertexAttribs3svNV }, |
| { "glVertexAttribs4dvNV", "GL_NV_vertex_program", wine_glVertexAttribs4dvNV }, |
| { "glVertexAttribs4fvNV", "GL_NV_vertex_program", wine_glVertexAttribs4fvNV }, |
| { "glVertexAttribs4hvNV", "GL_NV_half_float", wine_glVertexAttribs4hvNV }, |
| { "glVertexAttribs4svNV", "GL_NV_vertex_program", wine_glVertexAttribs4svNV }, |
| { "glVertexAttribs4ubvNV", "GL_NV_vertex_program", wine_glVertexAttribs4ubvNV }, |
| { "glVertexBlendARB", "GL_ARB_vertex_blend", wine_glVertexBlendARB }, |
| { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnvfATI }, |
| { "glVertexBlendEnviATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnviATI }, |
| { "glVertexPointerEXT", "GL_EXT_vertex_array", wine_glVertexPointerEXT }, |
| { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glVertexPointerListIBM }, |
| { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays", wine_glVertexPointervINTEL }, |
| { "glVertexStream1dATI", "GL_ATI_vertex_streams", wine_glVertexStream1dATI }, |
| { "glVertexStream1dvATI", "GL_ATI_vertex_streams", wine_glVertexStream1dvATI }, |
| { "glVertexStream1fATI", "GL_ATI_vertex_streams", wine_glVertexStream1fATI }, |
| { "glVertexStream1fvATI", "GL_ATI_vertex_streams", wine_glVertexStream1fvATI }, |
| { "glVertexStream1iATI", "GL_ATI_vertex_streams", wine_glVertexStream1iATI }, |
| { "glVertexStream1ivATI", "GL_ATI_vertex_streams", wine_glVertexStream1ivATI }, |
| { "glVertexStream1sATI", "GL_ATI_vertex_streams", wine_glVertexStream1sATI }, |
| { "glVertexStream1svATI", "GL_ATI_vertex_streams", wine_glVertexStream1svATI }, |
| { "glVertexStream2dATI", "GL_ATI_vertex_streams", wine_glVertexStream2dATI }, |
| { "glVertexStream2dvATI", "GL_ATI_vertex_streams", wine_glVertexStream2dvATI }, |
| { "glVertexStream2fATI", "GL_ATI_vertex_streams", wine_glVertexStream2fATI }, |
| { "glVertexStream2fvATI", "GL_ATI_vertex_streams", wine_glVertexStream2fvATI }, |
| { "glVertexStream2iATI", "GL_ATI_vertex_streams", wine_glVertexStream2iATI }, |
| { "glVertexStream2ivATI", "GL_ATI_vertex_streams", wine_glVertexStream2ivATI }, |
| { "glVertexStream2sATI", "GL_ATI_vertex_streams", wine_glVertexStream2sATI }, |
| { "glVertexStream2svATI", "GL_ATI_vertex_streams", wine_glVertexStream2svATI }, |
| { "glVertexStream3dATI", "GL_ATI_vertex_streams", wine_glVertexStream3dATI }, |
| { "glVertexStream3dvATI", "GL_ATI_vertex_streams", wine_glVertexStream3dvATI }, |
| { "glVertexStream3fATI", "GL_ATI_vertex_streams", wine_glVertexStream3fATI }, |
| { "glVertexStream3fvATI", "GL_ATI_vertex_streams", wine_glVertexStream3fvATI }, |
| { "glVertexStream3iATI", "GL_ATI_vertex_streams", wine_glVertexStream3iATI }, |
| { "glVertexStream3ivATI", "GL_ATI_vertex_streams", wine_glVertexStream3ivATI }, |
| { "glVertexStream3sATI", "GL_ATI_vertex_streams", wine_glVertexStream3sATI }, |
| { "glVertexStream3svATI", "GL_ATI_vertex_streams", wine_glVertexStream3svATI }, |
| { "glVertexStream4dATI", "GL_ATI_vertex_streams", wine_glVertexStream4dATI }, |
| { "glVertexStream4dvATI", "GL_ATI_vertex_streams", wine_glVertexStream4dvATI }, |
| { "glVertexStream4fATI", "GL_ATI_vertex_streams", wine_glVertexStream4fATI }, |
| { "glVertexStream4fvATI", "GL_ATI_vertex_streams", wine_glVertexStream4fvATI }, |
| { "glVertexStream4iATI", "GL_ATI_vertex_streams", wine_glVertexStream4iATI }, |
| { "glVertexStream4ivATI", "GL_ATI_vertex_streams", wine_glVertexStream4ivATI }, |
| { "glVertexStream4sATI", "GL_ATI_vertex_streams", wine_glVertexStream4sATI }, |
| { "glVertexStream4svATI", "GL_ATI_vertex_streams", wine_glVertexStream4svATI }, |
| { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightPointerEXT }, |
| { "glVertexWeightfEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfEXT }, |
| { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfvEXT }, |
| { "glVertexWeighthNV", "GL_NV_half_float", wine_glVertexWeighthNV }, |
| { "glVertexWeighthvNV", "GL_NV_half_float", wine_glVertexWeighthvNV }, |
| { "glWeightPointerARB", "GL_ARB_vertex_blend", wine_glWeightPointerARB }, |
| { "glWeightbvARB", "GL_ARB_vertex_blend", wine_glWeightbvARB }, |
| { "glWeightdvARB", "GL_ARB_vertex_blend", wine_glWeightdvARB }, |
| { "glWeightfvARB", "GL_ARB_vertex_blend", wine_glWeightfvARB }, |
| { "glWeightivARB", "GL_ARB_vertex_blend", wine_glWeightivARB }, |
| { "glWeightsvARB", "GL_ARB_vertex_blend", wine_glWeightsvARB }, |
| { "glWeightubvARB", "GL_ARB_vertex_blend", wine_glWeightubvARB }, |
| { "glWeightuivARB", "GL_ARB_vertex_blend", wine_glWeightuivARB }, |
| { "glWeightusvARB", "GL_ARB_vertex_blend", wine_glWeightusvARB }, |
| { "glWindowPos2d", "GL_VERSION_1_4", wine_glWindowPos2d }, |
| { "glWindowPos2dARB", "GL_ARB_window_pos", wine_glWindowPos2dARB }, |
| { "glWindowPos2dMESA", "GL_MESA_window_pos", wine_glWindowPos2dMESA }, |
| { "glWindowPos2dv", "GL_VERSION_1_4", wine_glWindowPos2dv }, |
| { "glWindowPos2dvARB", "GL_ARB_window_pos", wine_glWindowPos2dvARB }, |
| { "glWindowPos2dvMESA", "GL_MESA_window_pos", wine_glWindowPos2dvMESA }, |
| { "glWindowPos2f", "GL_VERSION_1_4", wine_glWindowPos2f }, |
| { "glWindowPos2fARB", "GL_ARB_window_pos", wine_glWindowPos2fARB }, |
| { "glWindowPos2fMESA", "GL_MESA_window_pos", wine_glWindowPos2fMESA }, |
| { "glWindowPos2fv", "GL_VERSION_1_4", wine_glWindowPos2fv }, |
| { "glWindowPos2fvARB", "GL_ARB_window_pos", wine_glWindowPos2fvARB }, |
| { "glWindowPos2fvMESA", "GL_MESA_window_pos", wine_glWindowPos2fvMESA }, |
| { "glWindowPos2i", "GL_VERSION_1_4", wine_glWindowPos2i }, |
| { "glWindowPos2iARB", "GL_ARB_window_pos", wine_glWindowPos2iARB }, |
| { "glWindowPos2iMESA", "GL_MESA_window_pos", wine_glWindowPos2iMESA }, |
| { "glWindowPos2iv", "GL_VERSION_1_4", wine_glWindowPos2iv }, |
| { "glWindowPos2ivARB", "GL_ARB_window_pos", wine_glWindowPos2ivARB }, |
| { "glWindowPos2ivMESA", "GL_MESA_window_pos", wine_glWindowPos2ivMESA }, |
| { "glWindowPos2s", "GL_VERSION_1_4", wine_glWindowPos2s }, |
| { "glWindowPos2sARB", "GL_ARB_window_pos", wine_glWindowPos2sARB }, |
| { "glWindowPos2sMESA", "GL_MESA_window_pos", wine_glWindowPos2sMESA }, |
| { "glWindowPos2sv", "GL_VERSION_1_4", wine_glWindowPos2sv }, |
| { "glWindowPos2svARB", "GL_ARB_window_pos", wine_glWindowPos2svARB }, |
| { "glWindowPos2svMESA", "GL_MESA_window_pos", wine_glWindowPos2svMESA }, |
| { "glWindowPos3d", "GL_VERSION_1_4", wine_glWindowPos3d }, |
| { "glWindowPos3dARB", "GL_ARB_window_pos", wine_glWindowPos3dARB }, |
| { "glWindowPos3dMESA", "GL_MESA_window_pos", wine_glWindowPos3dMESA }, |
| { "glWindowPos3dv", "GL_VERSION_1_4", wine_glWindowPos3dv }, |
| { "glWindowPos3dvARB", "GL_ARB_window_pos", wine_glWindowPos3dvARB }, |
| { "glWindowPos3dvMESA", "GL_MESA_window_pos", wine_glWindowPos3dvMESA }, |
| { "glWindowPos3f", "GL_VERSION_1_4", wine_glWindowPos3f }, |
| { "glWindowPos3fARB", "GL_ARB_window_pos", wine_glWindowPos3fARB }, |
| { "glWindowPos3fMESA", "GL_MESA_window_pos", wine_glWindowPos3fMESA }, |
| { "glWindowPos3fv", "GL_VERSION_1_4", wine_glWindowPos3fv }, |
| { "glWindowPos3fvARB", "GL_ARB_window_pos", wine_glWindowPos3fvARB }, |
| { "glWindowPos3fvMESA", "GL_MESA_window_pos", wine_glWindowPos3fvMESA }, |
| { "glWindowPos3i", "GL_VERSION_1_4", wine_glWindowPos3i }, |
| { "glWindowPos3iARB", "GL_ARB_window_pos", wine_glWindowPos3iARB }, |
| { "glWindowPos3iMESA", "GL_MESA_window_pos", wine_glWindowPos3iMESA }, |
| { "glWindowPos3iv", "GL_VERSION_1_4", wine_glWindowPos3iv }, |
| { "glWindowPos3ivARB", "GL_ARB_window_pos", wine_glWindowPos3ivARB }, |
| { "glWindowPos3ivMESA", "GL_MESA_window_pos", wine_glWindowPos3ivMESA }, |
| { "glWindowPos3s", "GL_VERSION_1_4", wine_glWindowPos3s }, |
| { "glWindowPos3sARB", "GL_ARB_window_pos", wine_glWindowPos3sARB }, |
| { "glWindowPos3sMESA", "GL_MESA_window_pos", wine_glWindowPos3sMESA }, |
| { "glWindowPos3sv", "GL_VERSION_1_4", wine_glWindowPos3sv }, |
| { "glWindowPos3svARB", "GL_ARB_window_pos", wine_glWindowPos3svARB }, |
| { "glWindowPos3svMESA", "GL_MESA_window_pos", wine_glWindowPos3svMESA }, |
| { "glWindowPos4dMESA", "GL_MESA_window_pos", wine_glWindowPos4dMESA }, |
| { "glWindowPos4dvMESA", "GL_MESA_window_pos", wine_glWindowPos4dvMESA }, |
| { "glWindowPos4fMESA", "GL_MESA_window_pos", wine_glWindowPos4fMESA }, |
| { "glWindowPos4fvMESA", "GL_MESA_window_pos", wine_glWindowPos4fvMESA }, |
| { "glWindowPos4iMESA", "GL_MESA_window_pos", wine_glWindowPos4iMESA }, |
| { "glWindowPos4ivMESA", "GL_MESA_window_pos", wine_glWindowPos4ivMESA }, |
| { "glWindowPos4sMESA", "GL_MESA_window_pos", wine_glWindowPos4sMESA }, |
| { "glWindowPos4svMESA", "GL_MESA_window_pos", wine_glWindowPos4svMESA }, |
| { "glWriteMaskEXT", "GL_EXT_vertex_shader", wine_glWriteMaskEXT } |
| }; |