|  | /* | 
|  | * Server-side debugger functions | 
|  | * | 
|  | * Copyright (C) 1999 Alexandre Julliard | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <signal.h> | 
|  | #include <string.h> | 
|  | #include <stdarg.h> | 
|  | #include <stdio.h> | 
|  |  | 
|  | #include "ntstatus.h" | 
|  | #define WIN32_NO_STATUS | 
|  | #include "windef.h" | 
|  | #include "winternl.h" | 
|  |  | 
|  | #include "handle.h" | 
|  | #include "process.h" | 
|  | #include "thread.h" | 
|  | #include "request.h" | 
|  | #include "console.h" | 
|  |  | 
|  | enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_CONTINUED }; | 
|  |  | 
|  | /* debug event */ | 
|  | struct debug_event | 
|  | { | 
|  | struct object          obj;       /* object header */ | 
|  | struct list            entry;     /* entry in event queue */ | 
|  | struct thread         *sender;    /* thread which sent this event */ | 
|  | struct thread         *debugger;  /* debugger thread receiving the event */ | 
|  | enum debug_event_state state;     /* event state */ | 
|  | int                    status;    /* continuation status */ | 
|  | debug_event_t          data;      /* event data */ | 
|  | CONTEXT                context;   /* register context */ | 
|  | }; | 
|  |  | 
|  | /* debug context */ | 
|  | struct debug_ctx | 
|  | { | 
|  | struct object        obj;         /* object header */ | 
|  | struct list          event_queue; /* pending events queue */ | 
|  | int                  kill_on_exit;/* kill debuggees on debugger exit ? */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | static void debug_event_dump( struct object *obj, int verbose ); | 
|  | static int debug_event_signaled( struct object *obj, struct thread *thread ); | 
|  | static void debug_event_destroy( struct object *obj ); | 
|  |  | 
|  | static const struct object_ops debug_event_ops = | 
|  | { | 
|  | sizeof(struct debug_event),    /* size */ | 
|  | debug_event_dump,              /* dump */ | 
|  | add_queue,                     /* add_queue */ | 
|  | remove_queue,                  /* remove_queue */ | 
|  | debug_event_signaled,          /* signaled */ | 
|  | no_satisfied,                  /* satisfied */ | 
|  | no_signal,                     /* signal */ | 
|  | no_get_fd,                     /* get_fd */ | 
|  | no_map_access,                 /* map_access */ | 
|  | no_lookup_name,                /* lookup_name */ | 
|  | no_close_handle,               /* close_handle */ | 
|  | debug_event_destroy            /* destroy */ | 
|  | }; | 
|  |  | 
|  | static void debug_ctx_dump( struct object *obj, int verbose ); | 
|  | static int debug_ctx_signaled( struct object *obj, struct thread *thread ); | 
|  | static void debug_ctx_destroy( struct object *obj ); | 
|  |  | 
|  | static const struct object_ops debug_ctx_ops = | 
|  | { | 
|  | sizeof(struct debug_ctx),      /* size */ | 
|  | debug_ctx_dump,                /* dump */ | 
|  | add_queue,                     /* add_queue */ | 
|  | remove_queue,                  /* remove_queue */ | 
|  | debug_ctx_signaled,            /* signaled */ | 
|  | no_satisfied,                  /* satisfied */ | 
|  | no_signal,                     /* signal */ | 
|  | no_get_fd,                     /* get_fd */ | 
|  | no_map_access,                 /* map_access */ | 
|  | no_lookup_name,                /* lookup_name */ | 
|  | no_close_handle,               /* close_handle */ | 
|  | debug_ctx_destroy              /* destroy */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* routines to build an event according to its type */ | 
|  |  | 
|  | static int fill_exception_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | memcpy( &event->data.info.exception, arg, sizeof(event->data.info.exception) ); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_create_thread_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct process *debugger = event->debugger->process; | 
|  | struct thread *thread = event->sender; | 
|  | obj_handle_t handle; | 
|  |  | 
|  | /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */ | 
|  | if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 ))) return 0; | 
|  | event->data.info.create_thread.handle = handle; | 
|  | event->data.info.create_thread.teb    = thread->teb; | 
|  | event->data.info.create_thread.start  = arg; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_create_process_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct process *debugger = event->debugger->process; | 
|  | struct thread *thread = event->sender; | 
|  | struct process *process = thread->process; | 
|  | obj_handle_t handle; | 
|  |  | 
|  | /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */ | 
|  | if (!(handle = alloc_handle( debugger, process, PROCESS_ALL_ACCESS, 0 ))) return 0; | 
|  | event->data.info.create_process.process = handle; | 
|  |  | 
|  | /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */ | 
|  | if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 ))) | 
|  | { | 
|  | close_handle( debugger, event->data.info.create_process.process, NULL ); | 
|  | return 0; | 
|  | } | 
|  | event->data.info.create_process.thread = handle; | 
|  |  | 
|  | handle = 0; | 
|  | if (process->exe.file && | 
|  | /* the doc says write access too, but this doesn't seem a good idea */ | 
|  | !(handle = alloc_handle( debugger, process->exe.file, GENERIC_READ, 0 ))) | 
|  | { | 
|  | close_handle( debugger, event->data.info.create_process.process, NULL ); | 
|  | close_handle( debugger, event->data.info.create_process.thread, NULL ); | 
|  | return 0; | 
|  | } | 
|  | event->data.info.create_process.file       = handle; | 
|  | event->data.info.create_process.teb        = thread->teb; | 
|  | event->data.info.create_process.base       = process->exe.base; | 
|  | event->data.info.create_process.start      = arg; | 
|  | event->data.info.create_process.dbg_offset = process->exe.dbg_offset; | 
|  | event->data.info.create_process.dbg_size   = process->exe.dbg_size; | 
|  | event->data.info.create_process.name       = process->exe.name; | 
|  | event->data.info.create_process.unicode    = 1; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_exit_thread_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct thread *thread = arg; | 
|  | event->data.info.exit.exit_code = thread->exit_code; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_exit_process_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct process *process = arg; | 
|  | event->data.info.exit.exit_code = process->exit_code; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_load_dll_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct process *debugger = event->debugger->process; | 
|  | struct process_dll *dll = arg; | 
|  | obj_handle_t handle = 0; | 
|  |  | 
|  | if (dll->file && !(handle = alloc_handle( debugger, dll->file, GENERIC_READ, 0 ))) | 
|  | return 0; | 
|  | event->data.info.load_dll.handle     = handle; | 
|  | event->data.info.load_dll.base       = dll->base; | 
|  | event->data.info.load_dll.dbg_offset = dll->dbg_offset; | 
|  | event->data.info.load_dll.dbg_size   = dll->dbg_size; | 
|  | event->data.info.load_dll.name       = dll->name; | 
|  | event->data.info.load_dll.unicode    = 1; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_unload_dll_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | event->data.info.unload_dll.base = arg; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_output_debug_string_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct debug_event_output_string *data = arg; | 
|  | event->data.info.output_string = *data; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | typedef int (*fill_event_func)( struct debug_event *event, void *arg ); | 
|  |  | 
|  | #define NB_DEBUG_EVENTS OUTPUT_DEBUG_STRING_EVENT  /* RIP_EVENT not supported */ | 
|  |  | 
|  | static const fill_event_func fill_debug_event[NB_DEBUG_EVENTS] = | 
|  | { | 
|  | fill_exception_event,            /* EXCEPTION_DEBUG_EVENT */ | 
|  | fill_create_thread_event,        /* CREATE_THREAD_DEBUG_EVENT */ | 
|  | fill_create_process_event,       /* CREATE_PROCESS_DEBUG_EVENT */ | 
|  | fill_exit_thread_event,          /* EXIT_THREAD_DEBUG_EVENT */ | 
|  | fill_exit_process_event,         /* EXIT_PROCESS_DEBUG_EVENT */ | 
|  | fill_load_dll_event,             /* LOAD_DLL_DEBUG_EVENT */ | 
|  | fill_unload_dll_event,           /* UNLOAD_DLL_DEBUG_EVENT */ | 
|  | fill_output_debug_string_event   /* OUTPUT_DEBUG_STRING_EVENT */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* unlink the first event from the queue */ | 
|  | static void unlink_event( struct debug_ctx *debug_ctx, struct debug_event *event ) | 
|  | { | 
|  | list_remove( &event->entry ); | 
|  | if (event->sender->debug_event == event) event->sender->debug_event = NULL; | 
|  | release_object( event ); | 
|  | } | 
|  |  | 
|  | /* link an event at the end of the queue */ | 
|  | static void link_event( struct debug_event *event ) | 
|  | { | 
|  | struct debug_ctx *debug_ctx = event->debugger->debug_ctx; | 
|  |  | 
|  | assert( debug_ctx ); | 
|  | grab_object( event ); | 
|  | list_add_tail( &debug_ctx->event_queue, &event->entry ); | 
|  | if (!event->sender->debug_event) wake_up( &debug_ctx->obj, 0 ); | 
|  | } | 
|  |  | 
|  | /* find the next event that we can send to the debugger */ | 
|  | static struct debug_event *find_event_to_send( struct debug_ctx *debug_ctx ) | 
|  | { | 
|  | struct debug_event *event; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry ) | 
|  | { | 
|  | if (event->state == EVENT_SENT) continue;  /* already sent */ | 
|  | if (event->sender->debug_event) continue;  /* thread busy with another one */ | 
|  | return event; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static void debug_event_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct debug_event *debug_event = (struct debug_event *)obj; | 
|  | assert( obj->ops == &debug_event_ops ); | 
|  | fprintf( stderr, "Debug event sender=%p code=%d state=%d\n", | 
|  | debug_event->sender, debug_event->data.code, debug_event->state ); | 
|  | } | 
|  |  | 
|  | static int debug_event_signaled( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct debug_event *debug_event = (struct debug_event *)obj; | 
|  | assert( obj->ops == &debug_event_ops ); | 
|  | return debug_event->state == EVENT_CONTINUED; | 
|  | } | 
|  |  | 
|  | static void debug_event_destroy( struct object *obj ) | 
|  | { | 
|  | struct debug_event *event = (struct debug_event *)obj; | 
|  | assert( obj->ops == &debug_event_ops ); | 
|  |  | 
|  | /* If the event has been sent already, the handles are now under the */ | 
|  | /* responsibility of the debugger process, so we don't touch them    */ | 
|  | if (event->state == EVENT_QUEUED) | 
|  | { | 
|  | struct process *debugger = event->debugger->process; | 
|  | switch(event->data.code) | 
|  | { | 
|  | case CREATE_THREAD_DEBUG_EVENT: | 
|  | close_handle( debugger, event->data.info.create_thread.handle, NULL ); | 
|  | break; | 
|  | case CREATE_PROCESS_DEBUG_EVENT: | 
|  | if (event->data.info.create_process.file) | 
|  | close_handle( debugger, event->data.info.create_process.file, NULL ); | 
|  | close_handle( debugger, event->data.info.create_process.thread, NULL ); | 
|  | close_handle( debugger, event->data.info.create_process.process, NULL ); | 
|  | break; | 
|  | case LOAD_DLL_DEBUG_EVENT: | 
|  | if (event->data.info.load_dll.handle) | 
|  | close_handle( debugger, event->data.info.load_dll.handle, NULL ); | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (event->sender->context == &event->context) event->sender->context = NULL; | 
|  | release_object( event->sender ); | 
|  | release_object( event->debugger ); | 
|  | } | 
|  |  | 
|  | static void debug_ctx_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct debug_ctx *debug_ctx = (struct debug_ctx *)obj; | 
|  | assert( obj->ops == &debug_ctx_ops ); | 
|  | fprintf( stderr, "Debug context head=%p tail=%p\n", | 
|  | debug_ctx->event_queue.next, debug_ctx->event_queue.prev ); | 
|  | } | 
|  |  | 
|  | static int debug_ctx_signaled( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct debug_ctx *debug_ctx = (struct debug_ctx *)obj; | 
|  | assert( obj->ops == &debug_ctx_ops ); | 
|  | return find_event_to_send( debug_ctx ) != NULL; | 
|  | } | 
|  |  | 
|  | static void debug_ctx_destroy( struct object *obj ) | 
|  | { | 
|  | struct list *ptr; | 
|  | struct debug_ctx *debug_ctx = (struct debug_ctx *)obj; | 
|  | assert( obj->ops == &debug_ctx_ops ); | 
|  |  | 
|  | /* free all pending events */ | 
|  | while ((ptr = list_head( &debug_ctx->event_queue ))) | 
|  | unlink_event( debug_ctx, LIST_ENTRY( ptr, struct debug_event, entry )); | 
|  | } | 
|  |  | 
|  | /* continue a debug event */ | 
|  | static int continue_debug_event( struct process *process, struct thread *thread, int status ) | 
|  | { | 
|  | struct debug_ctx *debug_ctx = current->debug_ctx; | 
|  |  | 
|  | if (debug_ctx && process->debugger == current && thread->process == process) | 
|  | { | 
|  | struct debug_event *event; | 
|  |  | 
|  | /* find the event in the queue */ | 
|  | LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry ) | 
|  | { | 
|  | if (event->state != EVENT_SENT) continue; | 
|  | if (event->sender == thread) | 
|  | { | 
|  | assert( event->sender->debug_event == event ); | 
|  |  | 
|  | event->status = status; | 
|  | event->state  = EVENT_CONTINUED; | 
|  | wake_up( &event->obj, 0 ); | 
|  | unlink_event( debug_ctx, event ); | 
|  | resume_process( process ); | 
|  | return 1; | 
|  | } | 
|  | } | 
|  | } | 
|  | /* not debugging this process, or no such event */ | 
|  | set_error( STATUS_ACCESS_DENIED );  /* FIXME */ | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* alloc a debug event for a debugger */ | 
|  | static struct debug_event *alloc_debug_event( struct thread *thread, int code, | 
|  | void *arg, const CONTEXT *context ) | 
|  | { | 
|  | struct thread *debugger = thread->process->debugger; | 
|  | struct debug_event *event; | 
|  |  | 
|  | assert( code > 0 && code <= NB_DEBUG_EVENTS ); | 
|  | /* cannot queue a debug event for myself */ | 
|  | assert( debugger->process != thread->process ); | 
|  |  | 
|  | /* build the event */ | 
|  | if (!(event = alloc_object( &debug_event_ops ))) return NULL; | 
|  | event->state     = EVENT_QUEUED; | 
|  | event->sender    = (struct thread *)grab_object( thread ); | 
|  | event->debugger  = (struct thread *)grab_object( debugger ); | 
|  | event->data.code = code; | 
|  |  | 
|  | if (!fill_debug_event[code-1]( event, arg )) | 
|  | { | 
|  | event->data.code = -1;  /* make sure we don't attempt to close handles */ | 
|  | release_object( event ); | 
|  | return NULL; | 
|  | } | 
|  | if (context) | 
|  | { | 
|  | memcpy( &event->context, context, sizeof(event->context) ); | 
|  | thread->context = &event->context; | 
|  | } | 
|  | return event; | 
|  | } | 
|  |  | 
|  | /* generate a debug event from inside the server and queue it */ | 
|  | void generate_debug_event( struct thread *thread, int code, void *arg ) | 
|  | { | 
|  | if (thread->process->debugger) | 
|  | { | 
|  | struct debug_event *event = alloc_debug_event( thread, code, arg, NULL ); | 
|  | if (event) | 
|  | { | 
|  | link_event( event ); | 
|  | suspend_process( thread->process ); | 
|  | release_object( event ); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* attach a process to a debugger thread and suspend it */ | 
|  | static int debugger_attach( struct process *process, struct thread *debugger ) | 
|  | { | 
|  | struct thread *thread; | 
|  |  | 
|  | if (process->debugger) goto error;  /* already being debugged */ | 
|  | if (!is_process_init_done( process )) goto error;  /* still starting up */ | 
|  | if (list_empty( &process->thread_list )) goto error;  /* no thread running in the process */ | 
|  |  | 
|  | /* make sure we don't create a debugging loop */ | 
|  | for (thread = debugger; thread; thread = thread->process->debugger) | 
|  | if (thread->process == process) goto error; | 
|  |  | 
|  | /* don't let a debugger debug its console... won't work */ | 
|  | if (debugger->process->console && debugger->process->console->renderer->process == process) | 
|  | goto error; | 
|  |  | 
|  | suspend_process( process ); | 
|  | if (!attach_process( process ) || !set_process_debugger( process, debugger )) | 
|  | { | 
|  | resume_process( process ); | 
|  | return 0; | 
|  | } | 
|  | if (!set_process_debug_flag( process, 1 )) | 
|  | { | 
|  | process->debugger = NULL; | 
|  | resume_process( process ); | 
|  | return 0; | 
|  | } | 
|  | return 1; | 
|  |  | 
|  | error: | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* detach a process from a debugger thread (and resume it ?) */ | 
|  | int debugger_detach( struct process *process, struct thread *debugger ) | 
|  | { | 
|  | struct debug_event *event; | 
|  | struct debug_ctx *debug_ctx; | 
|  |  | 
|  | if (!process->debugger || process->debugger != debugger) | 
|  | goto error;  /* not currently debugged, or debugged by another debugger */ | 
|  | if (!debugger->debug_ctx ) goto error; /* should be a debugger */ | 
|  | /* init should be done, otherwise wouldn't be attached */ | 
|  | assert(is_process_init_done(process)); | 
|  |  | 
|  | suspend_process( process ); | 
|  | /* send continue indication for all events */ | 
|  | debug_ctx = debugger->debug_ctx; | 
|  |  | 
|  | /* find the event in the queue | 
|  | * FIXME: could loop on process' threads and look the debug_event field */ | 
|  | LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry ) | 
|  | { | 
|  | if (event->state != EVENT_QUEUED) continue; | 
|  |  | 
|  | if (event->sender->process == process) | 
|  | { | 
|  | assert( event->sender->debug_event == event ); | 
|  | event->status = DBG_CONTINUE; | 
|  | event->state  = EVENT_CONTINUED; | 
|  | wake_up( &event->obj, 0 ); | 
|  | unlink_event( debug_ctx, event ); | 
|  | /* from queued debug event */ | 
|  | resume_process( process ); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* remove relationships between process and its debugger */ | 
|  | process->debugger = NULL; | 
|  | if (!set_process_debug_flag( process, 0 )) clear_error();  /* ignore error */ | 
|  | detach_process( process ); | 
|  |  | 
|  | /* from this function */ | 
|  | resume_process( process ); | 
|  | return 0; | 
|  |  | 
|  | error: | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* generate all startup events of a given process */ | 
|  | void generate_startup_debug_events( struct process *process, void *entry ) | 
|  | { | 
|  | struct list *ptr; | 
|  | struct thread *thread, *first_thread = get_process_first_thread( process ); | 
|  |  | 
|  | /* generate creation events */ | 
|  | LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry ) | 
|  | { | 
|  | if (thread == first_thread) | 
|  | generate_debug_event( thread, CREATE_PROCESS_DEBUG_EVENT, entry ); | 
|  | else | 
|  | generate_debug_event( thread, CREATE_THREAD_DEBUG_EVENT, NULL ); | 
|  | } | 
|  |  | 
|  | /* generate dll events (in loading order, i.e. reverse list order) */ | 
|  | ptr = list_tail( &process->dlls ); | 
|  | while (ptr) | 
|  | { | 
|  | struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry ); | 
|  | generate_debug_event( first_thread, LOAD_DLL_DEBUG_EVENT, dll ); | 
|  | ptr = list_prev( &process->dlls, ptr ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* set the debugger of a given process */ | 
|  | int set_process_debugger( struct process *process, struct thread *debugger ) | 
|  | { | 
|  | struct debug_ctx *debug_ctx; | 
|  |  | 
|  | assert( !process->debugger ); | 
|  |  | 
|  | if (!debugger->debug_ctx)  /* need to allocate a context */ | 
|  | { | 
|  | if (!(debug_ctx = alloc_object( &debug_ctx_ops ))) return 0; | 
|  | debug_ctx->kill_on_exit = 1; | 
|  | list_init( &debug_ctx->event_queue ); | 
|  | debugger->debug_ctx = debug_ctx; | 
|  | } | 
|  | process->debugger = debugger; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* a thread is exiting */ | 
|  | void debug_exit_thread( struct thread *thread ) | 
|  | { | 
|  | if (thread->debug_ctx)  /* this thread is a debugger */ | 
|  | { | 
|  | if (thread->debug_ctx->kill_on_exit) | 
|  | { | 
|  | /* kill all debugged processes */ | 
|  | kill_debugged_processes( thread, thread->exit_code ); | 
|  | } | 
|  | else | 
|  | { | 
|  | detach_debugged_processes( thread ); | 
|  | } | 
|  | release_object( thread->debug_ctx ); | 
|  | thread->debug_ctx = NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Wait for a debug event */ | 
|  | DECL_HANDLER(wait_debug_event) | 
|  | { | 
|  | struct debug_ctx *debug_ctx = current->debug_ctx; | 
|  | struct debug_event *event; | 
|  |  | 
|  | if (!debug_ctx)  /* current thread is not a debugger */ | 
|  | { | 
|  | set_error( STATUS_INVALID_HANDLE ); | 
|  | return; | 
|  | } | 
|  | reply->wait = 0; | 
|  | if ((event = find_event_to_send( debug_ctx ))) | 
|  | { | 
|  | size_t size = get_reply_max_size(); | 
|  | event->state = EVENT_SENT; | 
|  | event->sender->debug_event = event; | 
|  | reply->pid = get_process_id( event->sender->process ); | 
|  | reply->tid = get_thread_id( event->sender ); | 
|  | if (size > sizeof(debug_event_t)) size = sizeof(debug_event_t); | 
|  | set_reply_data( &event->data, size ); | 
|  | } | 
|  | else  /* no event ready */ | 
|  | { | 
|  | reply->pid  = 0; | 
|  | reply->tid  = 0; | 
|  | if (req->get_handle) | 
|  | reply->wait = alloc_handle( current->process, debug_ctx, SYNCHRONIZE, 0 ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Continue a debug event */ | 
|  | DECL_HANDLER(continue_debug_event) | 
|  | { | 
|  | struct process *process = get_process_from_id( req->pid ); | 
|  | if (process) | 
|  | { | 
|  | struct thread *thread = get_thread_from_id( req->tid ); | 
|  | if (thread) | 
|  | { | 
|  | continue_debug_event( process, thread, req->status ); | 
|  | release_object( thread ); | 
|  | } | 
|  | release_object( process ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Start debugging an existing process */ | 
|  | DECL_HANDLER(debug_process) | 
|  | { | 
|  | struct process *process = get_process_from_id( req->pid ); | 
|  | if (!process) return; | 
|  |  | 
|  | if (!req->attach) | 
|  | { | 
|  | debugger_detach( process, current ); | 
|  | } | 
|  | else if (debugger_attach( process, current )) | 
|  | { | 
|  | struct debug_event_exception data; | 
|  | struct thread *thread = get_process_first_thread( process ); | 
|  |  | 
|  | generate_startup_debug_events( process, NULL ); | 
|  | resume_process( process ); | 
|  |  | 
|  | data.record.ExceptionCode    = EXCEPTION_BREAKPOINT; | 
|  | data.record.ExceptionFlags   = EXCEPTION_CONTINUABLE; | 
|  | data.record.ExceptionRecord  = NULL; | 
|  | data.record.ExceptionAddress = get_thread_ip( thread ); | 
|  | data.record.NumberParameters = 0; | 
|  | data.first = 1; | 
|  | generate_debug_event( thread, EXCEPTION_DEBUG_EVENT, &data ); | 
|  | } | 
|  | release_object( process ); | 
|  | } | 
|  |  | 
|  | /* queue an exception event */ | 
|  | DECL_HANDLER(queue_exception_event) | 
|  | { | 
|  | reply->handle = 0; | 
|  | if (current->process->debugger) | 
|  | { | 
|  | struct debug_event_exception data; | 
|  | struct debug_event *event; | 
|  | const CONTEXT *context = get_req_data(); | 
|  | const EXCEPTION_RECORD *rec = (const EXCEPTION_RECORD *)(context + 1); | 
|  |  | 
|  | if (get_req_data_size() < sizeof(*rec) + sizeof(*context)) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  | data.record = *rec; | 
|  | data.first  = req->first; | 
|  | if ((event = alloc_debug_event( current, EXCEPTION_DEBUG_EVENT, &data, context ))) | 
|  | { | 
|  | if ((reply->handle = alloc_handle( current->process, event, SYNCHRONIZE, 0 ))) | 
|  | { | 
|  | link_event( event ); | 
|  | suspend_process( current->process ); | 
|  | } | 
|  | release_object( event ); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* retrieve the status of an exception event */ | 
|  | DECL_HANDLER(get_exception_status) | 
|  | { | 
|  | struct debug_event *event; | 
|  |  | 
|  | if ((event = (struct debug_event *)get_handle_obj( current->process, req->handle, | 
|  | 0, &debug_event_ops ))) | 
|  | { | 
|  | close_handle( current->process, req->handle, NULL ); | 
|  | if (event->state == EVENT_CONTINUED) | 
|  | { | 
|  | if (current->context == &event->context) | 
|  | { | 
|  | size_t size = min( sizeof(CONTEXT), get_reply_max_size() ); | 
|  | set_reply_data( &event->context, size ); | 
|  | current->context = NULL; | 
|  | } | 
|  | set_error( event->status ); | 
|  | } | 
|  | else set_error( STATUS_PENDING ); | 
|  | release_object( event ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* send an output string to the debugger */ | 
|  | DECL_HANDLER(output_debug_string) | 
|  | { | 
|  | struct debug_event_output_string data; | 
|  |  | 
|  | data.string  = req->string; | 
|  | data.unicode = req->unicode; | 
|  | data.length  = req->length; | 
|  | generate_debug_event( current, OUTPUT_DEBUG_STRING_EVENT, &data ); | 
|  | } | 
|  |  | 
|  | /* simulate a breakpoint in a process */ | 
|  | DECL_HANDLER(debug_break) | 
|  | { | 
|  | struct process *process; | 
|  |  | 
|  | reply->self = 0; | 
|  | if (!(process = get_process_from_handle( req->handle, PROCESS_SET_INFORMATION /*FIXME*/ ))) | 
|  | return; | 
|  | if (process != current->process) | 
|  | { | 
|  | /* find a suitable thread to signal */ | 
|  | struct thread *thread; | 
|  | LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry ) | 
|  | { | 
|  | if (send_thread_signal( thread, SIGTRAP )) goto done; | 
|  | } | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | } | 
|  | else reply->self = 1; | 
|  |  | 
|  | done: | 
|  | release_object( process ); | 
|  | } | 
|  |  | 
|  | /* set debugger kill on exit flag */ | 
|  | DECL_HANDLER(set_debugger_kill_on_exit) | 
|  | { | 
|  | if (!current->debug_ctx) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return; | 
|  | } | 
|  | current->debug_ctx->kill_on_exit = req->kill_on_exit; | 
|  | } |