|  | /* | 
|  | * Direct3D 9 | 
|  | * | 
|  | * Copyright 2002-2003 Jason Edmeades | 
|  | * Copyright 2002-2003 Raphael Junqueira | 
|  | * Copyright 2005 Oliver Stieber | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | * | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "initguid.h" | 
|  | #include "d3d9_private.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(d3d9); | 
|  |  | 
|  | static int D3DPERF_event_level = 0; | 
|  |  | 
|  | void WINAPI DebugSetMute(void) { | 
|  | /* nothing to do */ | 
|  | } | 
|  |  | 
|  | IDirect3D9* WINAPI DECLSPEC_HOTPATCH Direct3DCreate9(UINT SDKVersion) { | 
|  | IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl)); | 
|  |  | 
|  | object->lpVtbl = &Direct3D9_Vtbl; | 
|  | object->ref = 1; | 
|  |  | 
|  | wined3d_mutex_lock(); | 
|  | object->WineD3D = WineDirect3DCreate(9, (IUnknown *)object); | 
|  | wined3d_mutex_unlock(); | 
|  |  | 
|  | TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D); | 
|  |  | 
|  | if (!object->WineD3D) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), 0, object ); | 
|  | object = NULL; | 
|  | } | 
|  | return (IDirect3D9*) object; | 
|  | } | 
|  |  | 
|  | HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex **direct3d9ex) { | 
|  | IDirect3D9 *ret; | 
|  | IDirect3D9Impl* object; | 
|  |  | 
|  | TRACE("Calling Direct3DCreate9\n"); | 
|  | ret = Direct3DCreate9(SDKVersion); | 
|  | if(!ret) { | 
|  | *direct3d9ex = NULL; | 
|  | return D3DERR_NOTAVAILABLE; | 
|  | } | 
|  |  | 
|  | object = (IDirect3D9Impl *) ret; | 
|  | object->extended = TRUE; /* Enables QI for extended interfaces */ | 
|  | *direct3d9ex = (IDirect3D9Ex *) object; | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | /******************************************************************* | 
|  | *       Direct3DShaderValidatorCreate9 (D3D9.@) | 
|  | * | 
|  | * No documentation available for this function. | 
|  | * SDK only says it is internal and shouldn't be used. | 
|  | */ | 
|  | void* WINAPI Direct3DShaderValidatorCreate9(void) | 
|  | { | 
|  | static int once; | 
|  |  | 
|  | if (!once++) FIXME("stub\n"); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /******************************************************************* | 
|  | *       DllMain | 
|  | */ | 
|  | BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) | 
|  | { | 
|  | /* At process attach */ | 
|  | TRACE("fdwReason=%d\n", fdwReason); | 
|  | if (fdwReason == DLL_PROCESS_ATTACH) | 
|  | DisableThreadLibraryCalls(hInstDLL); | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              D3DPERF_BeginEvent (D3D9.@) | 
|  | */ | 
|  | int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, LPCWSTR name) { | 
|  | TRACE("(color %#x, name %s) : stub\n", color, debugstr_w(name)); | 
|  |  | 
|  | return D3DPERF_event_level++; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              D3DPERF_EndEvent (D3D9.@) | 
|  | */ | 
|  | int WINAPI D3DPERF_EndEvent(void) { | 
|  | TRACE("(void) : stub\n"); | 
|  |  | 
|  | return --D3DPERF_event_level; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              D3DPERF_GetStatus (D3D9.@) | 
|  | */ | 
|  | DWORD WINAPI D3DPERF_GetStatus(void) { | 
|  | FIXME("(void) : stub\n"); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              D3DPERF_SetOptions (D3D9.@) | 
|  | * | 
|  | */ | 
|  | void WINAPI D3DPERF_SetOptions(DWORD options) | 
|  | { | 
|  | FIXME("(%#x) : stub\n", options); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              D3DPERF_QueryRepeatFrame (D3D9.@) | 
|  | */ | 
|  | BOOL WINAPI D3DPERF_QueryRepeatFrame(void) { | 
|  | FIXME("(void) : stub\n"); | 
|  |  | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              D3DPERF_SetMarker (D3D9.@) | 
|  | */ | 
|  | void WINAPI D3DPERF_SetMarker(D3DCOLOR color, LPCWSTR name) { | 
|  | FIXME("(color %#x, name %s) : stub\n", color, debugstr_w(name)); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *              D3DPERF_SetRegion (D3D9.@) | 
|  | */ | 
|  | void WINAPI D3DPERF_SetRegion(D3DCOLOR color, LPCWSTR name) { | 
|  | FIXME("(color %#x, name %s) : stub\n", color, debugstr_w(name)); | 
|  | } |