| /* |
| * IDirect3DSwapChain8 implementation |
| * |
| * Copyright 2005 Oliver Stieber |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "d3d8_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d8); |
| |
| static inline IDirect3DSwapChain8Impl *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface) |
| { |
| return CONTAINING_RECORD(iface, IDirect3DSwapChain8Impl, IDirect3DSwapChain8_iface); |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(IDirect3DSwapChain8 *iface, |
| REFIID riid, void **ppobj) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); |
| |
| if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *ppobj = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *ppobj = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(IDirect3DSwapChain8 *iface) |
| { |
| IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); |
| ULONG ref = InterlockedIncrement(&This->ref); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, ref); |
| |
| if (ref == 1) |
| { |
| if (This->parentDevice) |
| IDirect3DDevice8_AddRef(This->parentDevice); |
| wined3d_mutex_lock(); |
| wined3d_swapchain_incref(This->wined3d_swapchain); |
| wined3d_mutex_unlock(); |
| } |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirect3DSwapChain8Impl_Release(IDirect3DSwapChain8 *iface) |
| { |
| IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); |
| ULONG ref = InterlockedDecrement(&This->ref); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, ref); |
| |
| if (!ref) |
| { |
| IDirect3DDevice8 *parentDevice = This->parentDevice; |
| |
| wined3d_mutex_lock(); |
| wined3d_swapchain_decref(This->wined3d_swapchain); |
| wined3d_mutex_unlock(); |
| |
| if (parentDevice) |
| IDirect3DDevice8_Release(parentDevice); |
| } |
| return ref; |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(IDirect3DSwapChain8 *iface, |
| const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, |
| const RGNDATA *pDirtyRegion) |
| { |
| IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); |
| HRESULT hr; |
| |
| TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n", |
| iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_present(This->wined3d_swapchain, pSourceRect, |
| pDestRect, hDestWindowOverride, pDirtyRegion, 0); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8 *iface, |
| UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer) |
| { |
| IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); |
| struct wined3d_surface *wined3d_surface = NULL; |
| IDirect3DSurface8Impl *surface_impl; |
| HRESULT hr; |
| |
| TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", |
| iface, iBackBuffer, Type, ppBackBuffer); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain, |
| iBackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface); |
| if (SUCCEEDED(hr) && wined3d_surface) |
| { |
| surface_impl = wined3d_surface_get_parent(wined3d_surface); |
| *ppBackBuffer = &surface_impl->IDirect3DSurface8_iface; |
| IDirect3DSurface8_AddRef(*ppBackBuffer); |
| wined3d_surface_decref(wined3d_surface); |
| } |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl = |
| { |
| IDirect3DSwapChain8Impl_QueryInterface, |
| IDirect3DSwapChain8Impl_AddRef, |
| IDirect3DSwapChain8Impl_Release, |
| IDirect3DSwapChain8Impl_Present, |
| IDirect3DSwapChain8Impl_GetBackBuffer |
| }; |
| |
| static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent) |
| { |
| HeapFree(GetProcessHeap(), 0, parent); |
| } |
| |
| static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops = |
| { |
| d3d8_swapchain_wined3d_object_released, |
| }; |
| |
| HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, IDirect3DDevice8Impl *device, |
| D3DPRESENT_PARAMETERS *present_parameters) |
| { |
| struct wined3d_swapchain_desc desc; |
| HRESULT hr; |
| |
| swapchain->ref = 1; |
| swapchain->IDirect3DSwapChain8_iface.lpVtbl = &Direct3DSwapChain8_Vtbl; |
| |
| desc.backbuffer_width = present_parameters->BackBufferWidth; |
| desc.backbuffer_height = present_parameters->BackBufferHeight; |
| desc.backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); |
| desc.backbuffer_count = max(1, present_parameters->BackBufferCount); |
| desc.multisample_type = present_parameters->MultiSampleType; |
| desc.multisample_quality = 0; /* d3d9 only */ |
| desc.swap_effect = present_parameters->SwapEffect; |
| desc.device_window = present_parameters->hDeviceWindow; |
| desc.windowed = present_parameters->Windowed; |
| desc.enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil; |
| desc.auto_depth_stencil_format = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); |
| desc.flags = present_parameters->Flags; |
| desc.refresh_rate = present_parameters->FullScreen_RefreshRateInHz; |
| desc.swap_interval = present_parameters->FullScreen_PresentationInterval; |
| desc.auto_restore_display_mode = TRUE; |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_create(device->wined3d_device, &desc, |
| WINED3D_SURFACE_TYPE_OPENGL, swapchain, &d3d8_swapchain_wined3d_parent_ops, |
| &swapchain->wined3d_swapchain); |
| wined3d_mutex_unlock(); |
| |
| present_parameters->BackBufferWidth = desc.backbuffer_width; |
| present_parameters->BackBufferHeight = desc.backbuffer_height; |
| present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(desc.backbuffer_format); |
| present_parameters->BackBufferCount = desc.backbuffer_count; |
| present_parameters->MultiSampleType = desc.multisample_type; |
| present_parameters->SwapEffect = desc.swap_effect; |
| present_parameters->hDeviceWindow = desc.device_window; |
| present_parameters->Windowed = desc.windowed; |
| present_parameters->EnableAutoDepthStencil = desc.enable_auto_depth_stencil; |
| present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(desc.auto_depth_stencil_format); |
| present_parameters->Flags = desc.flags; |
| present_parameters->FullScreen_RefreshRateInHz = desc.refresh_rate; |
| present_parameters->FullScreen_PresentationInterval = desc.swap_interval; |
| |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create wined3d swapchain, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| swapchain->parentDevice = &device->IDirect3DDevice8_iface; |
| IDirect3DDevice8_AddRef(swapchain->parentDevice); |
| |
| return D3D_OK; |
| } |