|  | /* | 
|  | * Server-side window handling | 
|  | * | 
|  | * Copyright (C) 2001 Alexandre Julliard | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <stdarg.h> | 
|  |  | 
|  | #include "ntstatus.h" | 
|  | #define WIN32_NO_STATUS | 
|  | #include "windef.h" | 
|  | #include "winbase.h" | 
|  | #include "wingdi.h" | 
|  | #include "winuser.h" | 
|  | #include "winternl.h" | 
|  |  | 
|  | #include "object.h" | 
|  | #include "request.h" | 
|  | #include "thread.h" | 
|  | #include "process.h" | 
|  | #include "user.h" | 
|  | #include "unicode.h" | 
|  |  | 
|  | /* a window property */ | 
|  | struct property | 
|  | { | 
|  | unsigned short type;     /* property type (see below) */ | 
|  | atom_t         atom;     /* property atom */ | 
|  | obj_handle_t   handle;   /* property handle (user-defined storage) */ | 
|  | }; | 
|  |  | 
|  | enum property_type | 
|  | { | 
|  | PROP_TYPE_FREE,   /* free entry */ | 
|  | PROP_TYPE_STRING, /* atom that was originally a string */ | 
|  | PROP_TYPE_ATOM    /* plain atom */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | struct window | 
|  | { | 
|  | struct window   *parent;          /* parent window */ | 
|  | user_handle_t    owner;           /* owner of this window */ | 
|  | struct list      children;        /* list of children in Z-order */ | 
|  | struct list      unlinked;        /* list of children not linked in the Z-order list */ | 
|  | struct list      entry;           /* entry in parent's children list */ | 
|  | user_handle_t    handle;          /* full handle for this window */ | 
|  | struct thread   *thread;          /* thread owning the window */ | 
|  | struct desktop  *desktop;         /* desktop that the window belongs to */ | 
|  | struct window_class *class;       /* window class */ | 
|  | atom_t           atom;            /* class atom */ | 
|  | user_handle_t    last_active;     /* last active popup */ | 
|  | rectangle_t      window_rect;     /* window rectangle (relative to parent client area) */ | 
|  | rectangle_t      visible_rect;    /* visible part of window rect (relative to parent client area) */ | 
|  | rectangle_t      client_rect;     /* client rectangle (relative to parent client area) */ | 
|  | struct region   *win_region;      /* region for shaped windows (relative to window rect) */ | 
|  | struct region   *update_region;   /* update region (relative to window rect) */ | 
|  | unsigned int     style;           /* window style */ | 
|  | unsigned int     ex_style;        /* window extended style */ | 
|  | unsigned int     id;              /* window id */ | 
|  | void*            instance;        /* creator instance */ | 
|  | int              is_unicode;      /* ANSI or unicode */ | 
|  | unsigned long    user_data;       /* user-specific data */ | 
|  | WCHAR           *text;            /* window caption text */ | 
|  | unsigned int     paint_flags;     /* various painting flags */ | 
|  | int              prop_inuse;      /* number of in-use window properties */ | 
|  | int              prop_alloc;      /* number of allocated window properties */ | 
|  | struct property *properties;      /* window properties array */ | 
|  | int              nb_extra_bytes;  /* number of extra bytes */ | 
|  | char             extra_bytes[1];  /* extra bytes storage */ | 
|  | }; | 
|  |  | 
|  | #define PAINT_INTERNAL      0x01  /* internal WM_PAINT pending */ | 
|  | #define PAINT_ERASE         0x02  /* needs WM_ERASEBKGND */ | 
|  | #define PAINT_NONCLIENT     0x04  /* needs WM_NCPAINT */ | 
|  | #define PAINT_DELAYED_ERASE 0x08  /* still needs erase after WM_ERASEBKGND */ | 
|  |  | 
|  | /* growable array of user handles */ | 
|  | struct user_handle_array | 
|  | { | 
|  | user_handle_t *handles; | 
|  | int            count; | 
|  | int            total; | 
|  | }; | 
|  |  | 
|  | /* global window pointers */ | 
|  | static struct window *shell_window; | 
|  | static struct window *shell_listview; | 
|  | static struct window *progman_window; | 
|  | static struct window *taskman_window; | 
|  |  | 
|  | /* retrieve a pointer to a window from its handle */ | 
|  | static inline struct window *get_window( user_handle_t handle ) | 
|  | { | 
|  | struct window *ret = get_user_object( handle, USER_WINDOW ); | 
|  | if (!ret) set_win32_error( ERROR_INVALID_WINDOW_HANDLE ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* check if window is the desktop */ | 
|  | static inline int is_desktop_window( const struct window *win ) | 
|  | { | 
|  | return !win->parent;  /* only desktop windows have no parent */ | 
|  | } | 
|  |  | 
|  | /* change the parent of a window (or unlink the window if the new parent is NULL) */ | 
|  | static int set_parent_window( struct window *win, struct window *parent ) | 
|  | { | 
|  | struct window *ptr; | 
|  |  | 
|  | /* make sure parent is not a child of window */ | 
|  | for (ptr = parent; ptr; ptr = ptr->parent) | 
|  | { | 
|  | if (ptr == win) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | list_remove( &win->entry );  /* unlink it from the previous location */ | 
|  |  | 
|  | if (parent) | 
|  | { | 
|  | win->parent = parent; | 
|  | list_add_head( &parent->children, &win->entry ); | 
|  |  | 
|  | /* if parent belongs to a different thread and the window isn't */ | 
|  | /* top-level, attach the two threads */ | 
|  | if (parent->thread && parent->thread != win->thread && !is_desktop_window(parent)) | 
|  | attach_thread_input( win->thread, parent->thread ); | 
|  | } | 
|  | else  /* move it to parent unlinked list */ | 
|  | { | 
|  | list_add_head( &win->parent->unlinked, &win->entry ); | 
|  | } | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* get next window in Z-order list */ | 
|  | static inline struct window *get_next_window( struct window *win ) | 
|  | { | 
|  | struct list *ptr = list_next( &win->parent->children, &win->entry ); | 
|  | if (ptr == &win->parent->unlinked) ptr = NULL; | 
|  | return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL; | 
|  | } | 
|  |  | 
|  | /* get previous window in Z-order list */ | 
|  | static inline struct window *get_prev_window( struct window *win ) | 
|  | { | 
|  | struct list *ptr = list_prev( &win->parent->children, &win->entry ); | 
|  | if (ptr == &win->parent->unlinked) ptr = NULL; | 
|  | return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL; | 
|  | } | 
|  |  | 
|  | /* get first child in Z-order list */ | 
|  | static inline struct window *get_first_child( struct window *win ) | 
|  | { | 
|  | struct list *ptr = list_head( &win->children ); | 
|  | return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL; | 
|  | } | 
|  |  | 
|  | /* get last child in Z-order list */ | 
|  | static inline struct window *get_last_child( struct window *win ) | 
|  | { | 
|  | struct list *ptr = list_tail( &win->children ); | 
|  | return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL; | 
|  | } | 
|  |  | 
|  | /* append a user handle to a handle array */ | 
|  | static int add_handle_to_array( struct user_handle_array *array, user_handle_t handle ) | 
|  | { | 
|  | if (array->count >= array->total) | 
|  | { | 
|  | int new_total = max( array->total * 2, 32 ); | 
|  | user_handle_t *new_array = realloc( array->handles, new_total * sizeof(*new_array) ); | 
|  | if (!new_array) | 
|  | { | 
|  | free( array->handles ); | 
|  | set_error( STATUS_NO_MEMORY ); | 
|  | return 0; | 
|  | } | 
|  | array->handles = new_array; | 
|  | array->total = new_total; | 
|  | } | 
|  | array->handles[array->count++] = handle; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* set a window property */ | 
|  | static void set_property( struct window *win, atom_t atom, obj_handle_t handle, enum property_type type ) | 
|  | { | 
|  | int i, free = -1; | 
|  | struct property *new_props; | 
|  |  | 
|  | /* check if it exists already */ | 
|  | for (i = 0; i < win->prop_inuse; i++) | 
|  | { | 
|  | if (win->properties[i].type == PROP_TYPE_FREE) | 
|  | { | 
|  | free = i; | 
|  | continue; | 
|  | } | 
|  | if (win->properties[i].atom == atom) | 
|  | { | 
|  | win->properties[i].type = type; | 
|  | win->properties[i].handle = handle; | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* need to add an entry */ | 
|  | if (!grab_global_atom( NULL, atom )) return; | 
|  | if (free == -1) | 
|  | { | 
|  | /* no free entry */ | 
|  | if (win->prop_inuse >= win->prop_alloc) | 
|  | { | 
|  | /* need to grow the array */ | 
|  | if (!(new_props = realloc( win->properties, | 
|  | sizeof(*new_props) * (win->prop_alloc + 16) ))) | 
|  | { | 
|  | set_error( STATUS_NO_MEMORY ); | 
|  | release_global_atom( NULL, atom ); | 
|  | return; | 
|  | } | 
|  | win->prop_alloc += 16; | 
|  | win->properties = new_props; | 
|  | } | 
|  | free = win->prop_inuse++; | 
|  | } | 
|  | win->properties[free].atom   = atom; | 
|  | win->properties[free].type   = type; | 
|  | win->properties[free].handle = handle; | 
|  | } | 
|  |  | 
|  | /* remove a window property */ | 
|  | static obj_handle_t remove_property( struct window *win, atom_t atom ) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < win->prop_inuse; i++) | 
|  | { | 
|  | if (win->properties[i].type == PROP_TYPE_FREE) continue; | 
|  | if (win->properties[i].atom == atom) | 
|  | { | 
|  | release_global_atom( NULL, atom ); | 
|  | win->properties[i].type = PROP_TYPE_FREE; | 
|  | return win->properties[i].handle; | 
|  | } | 
|  | } | 
|  | /* FIXME: last error? */ | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* find a window property */ | 
|  | static obj_handle_t get_property( struct window *win, atom_t atom ) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < win->prop_inuse; i++) | 
|  | { | 
|  | if (win->properties[i].type == PROP_TYPE_FREE) continue; | 
|  | if (win->properties[i].atom == atom) return win->properties[i].handle; | 
|  | } | 
|  | /* FIXME: last error? */ | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* destroy all properties of a window */ | 
|  | static inline void destroy_properties( struct window *win ) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | if (!win->properties) return; | 
|  | for (i = 0; i < win->prop_inuse; i++) | 
|  | { | 
|  | if (win->properties[i].type == PROP_TYPE_FREE) continue; | 
|  | release_global_atom( NULL, win->properties[i].atom ); | 
|  | } | 
|  | free( win->properties ); | 
|  | } | 
|  |  | 
|  | /* detach a window from its owner thread but keep the window around */ | 
|  | static void detach_window_thread( struct window *win ) | 
|  | { | 
|  | struct thread *thread = win->thread; | 
|  |  | 
|  | if (!thread) return; | 
|  | if (thread->queue) | 
|  | { | 
|  | if (win->update_region) inc_queue_paint_count( thread, -1 ); | 
|  | if (win->paint_flags & PAINT_INTERNAL) inc_queue_paint_count( thread, -1 ); | 
|  | queue_cleanup_window( thread, win->handle ); | 
|  | } | 
|  | assert( thread->desktop_users > 0 ); | 
|  | thread->desktop_users--; | 
|  | release_class( win->class ); | 
|  | win->class = NULL; | 
|  |  | 
|  | /* don't hold a reference to the desktop so that the desktop window can be */ | 
|  | /* destroyed when the desktop ref count reaches zero */ | 
|  | release_object( win->desktop ); | 
|  | win->thread = NULL; | 
|  | } | 
|  |  | 
|  | /* destroy a window */ | 
|  | void destroy_window( struct window *win ) | 
|  | { | 
|  | /* destroy all children */ | 
|  | while (!list_empty(&win->children)) | 
|  | destroy_window( LIST_ENTRY( list_head(&win->children), struct window, entry )); | 
|  | while (!list_empty(&win->unlinked)) | 
|  | destroy_window( LIST_ENTRY( list_head(&win->unlinked), struct window, entry )); | 
|  |  | 
|  | /* reset global window pointers, if the corresponding window is destroyed */ | 
|  | if (win == shell_window) shell_window = NULL; | 
|  | if (win == shell_listview) shell_listview = NULL; | 
|  | if (win == progman_window) progman_window = NULL; | 
|  | if (win == taskman_window) taskman_window = NULL; | 
|  | free_user_handle( win->handle ); | 
|  | destroy_properties( win ); | 
|  | list_remove( &win->entry ); | 
|  | if (is_desktop_window(win)) | 
|  | { | 
|  | assert( win->desktop->top_window == win ); | 
|  | win->desktop->top_window = NULL; | 
|  | } | 
|  | detach_window_thread( win ); | 
|  | if (win->win_region) free_region( win->win_region ); | 
|  | if (win->update_region) free_region( win->update_region ); | 
|  | if (win->class) release_class( win->class ); | 
|  | free( win->text ); | 
|  | memset( win, 0x55, sizeof(*win) + win->nb_extra_bytes - 1 ); | 
|  | free( win ); | 
|  | } | 
|  |  | 
|  | /* get the process owning the top window of a given desktop */ | 
|  | struct process *get_top_window_owner( struct desktop *desktop ) | 
|  | { | 
|  | struct window *win = desktop->top_window; | 
|  | if (!win || !win->thread) return NULL; | 
|  | return win->thread->process; | 
|  | } | 
|  |  | 
|  | /* attempt to close the desktop window when the last process using it is gone */ | 
|  | void close_desktop_window( struct desktop *desktop ) | 
|  | { | 
|  | struct window *win = desktop->top_window; | 
|  | if (win && win->thread) post_message( win->handle, WM_CLOSE, 0, 0 ); | 
|  | } | 
|  |  | 
|  | /* create a new window structure (note: the window is not linked in the window tree) */ | 
|  | static struct window *create_window( struct window *parent, struct window *owner, | 
|  | atom_t atom, void *instance ) | 
|  | { | 
|  | int extra_bytes; | 
|  | struct window *win; | 
|  | struct desktop *desktop; | 
|  | struct window_class *class; | 
|  |  | 
|  | if (!(desktop = get_thread_desktop( current, DESKTOP_CREATEWINDOW ))) return NULL; | 
|  |  | 
|  | if (!(class = grab_class( current->process, atom, instance, &extra_bytes ))) | 
|  | { | 
|  | release_object( desktop ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | if (!(win = mem_alloc( sizeof(*win) + extra_bytes - 1 ))) goto failed; | 
|  | if (!(win->handle = alloc_user_handle( win, USER_WINDOW ))) goto failed; | 
|  |  | 
|  | win->parent         = parent; | 
|  | win->owner          = owner ? owner->handle : 0; | 
|  | win->thread         = current; | 
|  | win->desktop        = desktop; | 
|  | win->class          = class; | 
|  | win->atom           = atom; | 
|  | win->last_active    = win->handle; | 
|  | win->win_region     = NULL; | 
|  | win->update_region  = NULL; | 
|  | win->style          = 0; | 
|  | win->ex_style       = 0; | 
|  | win->id             = 0; | 
|  | win->instance       = NULL; | 
|  | win->is_unicode     = 1; | 
|  | win->user_data      = 0; | 
|  | win->text           = NULL; | 
|  | win->paint_flags    = 0; | 
|  | win->prop_inuse     = 0; | 
|  | win->prop_alloc     = 0; | 
|  | win->properties     = NULL; | 
|  | win->nb_extra_bytes = extra_bytes; | 
|  | memset( win->extra_bytes, 0, extra_bytes ); | 
|  | list_init( &win->children ); | 
|  | list_init( &win->unlinked ); | 
|  |  | 
|  | /* parent must be on the same desktop */ | 
|  | if (parent && parent->desktop != desktop) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | goto failed; | 
|  | } | 
|  |  | 
|  | /* if no parent, class must be the desktop */ | 
|  | if (!parent && !is_desktop_class( class )) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | goto failed; | 
|  | } | 
|  |  | 
|  | /* if parent belongs to a different thread and the window isn't */ | 
|  | /* top-level, attach the two threads */ | 
|  | if (parent && parent->thread && parent->thread != current && !is_desktop_window(parent)) | 
|  | { | 
|  | if (!attach_thread_input( current, parent->thread )) goto failed; | 
|  | } | 
|  | else  /* otherwise just make sure that the thread has a message queue */ | 
|  | { | 
|  | if (!current->queue && !init_thread_queue( current )) goto failed; | 
|  | } | 
|  |  | 
|  | /* put it on parent unlinked list */ | 
|  | if (parent) list_add_head( &parent->unlinked, &win->entry ); | 
|  | else | 
|  | { | 
|  | list_init( &win->entry ); | 
|  | assert( !desktop->top_window ); | 
|  | desktop->top_window = win; | 
|  | set_process_default_desktop( current->process, desktop, current->desktop ); | 
|  | } | 
|  |  | 
|  | current->desktop_users++; | 
|  | return win; | 
|  |  | 
|  | failed: | 
|  | if (win) | 
|  | { | 
|  | if (win->handle) free_user_handle( win->handle ); | 
|  | free( win ); | 
|  | } | 
|  | release_object( desktop ); | 
|  | release_class( class ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* destroy all windows belonging to a given thread */ | 
|  | void destroy_thread_windows( struct thread *thread ) | 
|  | { | 
|  | user_handle_t handle = 0; | 
|  | struct window *win; | 
|  |  | 
|  | while ((win = next_user_handle( &handle, USER_WINDOW ))) | 
|  | { | 
|  | if (win->thread != thread) continue; | 
|  | if (is_desktop_window( win )) detach_window_thread( win ); | 
|  | else destroy_window( win ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* get the desktop window */ | 
|  | static struct window *get_desktop_window( struct thread *thread, int create ) | 
|  | { | 
|  | struct window *top_window; | 
|  | struct desktop *desktop = get_thread_desktop( thread, 0 ); | 
|  |  | 
|  | if (!desktop) return NULL; | 
|  |  | 
|  | if (!(top_window = desktop->top_window) && create) | 
|  | { | 
|  | if ((top_window = create_window( NULL, NULL, DESKTOP_ATOM, 0 ))) | 
|  | { | 
|  | detach_window_thread( top_window ); | 
|  | top_window->style  = WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; | 
|  | } | 
|  | } | 
|  | release_object( desktop ); | 
|  | return top_window; | 
|  | } | 
|  |  | 
|  | /* check whether child is a descendant of parent */ | 
|  | int is_child_window( user_handle_t parent, user_handle_t child ) | 
|  | { | 
|  | struct window *child_ptr = get_user_object( child, USER_WINDOW ); | 
|  | struct window *parent_ptr = get_user_object( parent, USER_WINDOW ); | 
|  |  | 
|  | if (!child_ptr || !parent_ptr) return 0; | 
|  | while (child_ptr->parent) | 
|  | { | 
|  | if (child_ptr->parent == parent_ptr) return 1; | 
|  | child_ptr = child_ptr->parent; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* check whether window is a top-level window */ | 
|  | int is_top_level_window( user_handle_t window ) | 
|  | { | 
|  | struct window *win = get_user_object( window, USER_WINDOW ); | 
|  | return (win && (is_desktop_window(win) || is_desktop_window(win->parent))); | 
|  | } | 
|  |  | 
|  | /* make a window active if possible */ | 
|  | int make_window_active( user_handle_t window ) | 
|  | { | 
|  | struct window *owner, *win = get_window( window ); | 
|  |  | 
|  | if (!win) return 0; | 
|  |  | 
|  | /* set last active for window and its owner */ | 
|  | win->last_active = win->handle; | 
|  | if ((owner = get_user_object( win->owner, USER_WINDOW ))) owner->last_active = win->handle; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* increment (or decrement) the window paint count */ | 
|  | static inline void inc_window_paint_count( struct window *win, int incr ) | 
|  | { | 
|  | if (win->thread) inc_queue_paint_count( win->thread, incr ); | 
|  | } | 
|  |  | 
|  | /* check if window and all its ancestors are visible */ | 
|  | static int is_visible( const struct window *win ) | 
|  | { | 
|  | while (win && win->parent) | 
|  | { | 
|  | if (!(win->style & WS_VISIBLE)) return 0; | 
|  | win = win->parent; | 
|  | /* if parent is minimized children are not visible */ | 
|  | if (win && (win->style & WS_MINIMIZE)) return 0; | 
|  | } | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* same as is_visible but takes a window handle */ | 
|  | int is_window_visible( user_handle_t window ) | 
|  | { | 
|  | struct window *win = get_user_object( window, USER_WINDOW ); | 
|  | if (!win) return 0; | 
|  | return is_visible( win ); | 
|  | } | 
|  |  | 
|  | /* check if point is inside the window */ | 
|  | static inline int is_point_in_window( struct window *win, int x, int y ) | 
|  | { | 
|  | if (!(win->style & WS_VISIBLE)) return 0; /* not visible */ | 
|  | if ((win->style & (WS_POPUP|WS_CHILD|WS_DISABLED)) == (WS_CHILD|WS_DISABLED)) | 
|  | return 0;  /* disabled child */ | 
|  | if ((win->ex_style & (WS_EX_LAYERED|WS_EX_TRANSPARENT)) == (WS_EX_LAYERED|WS_EX_TRANSPARENT)) | 
|  | return 0;  /* transparent */ | 
|  | if (x < win->visible_rect.left || x >= win->visible_rect.right || | 
|  | y < win->visible_rect.top || y >= win->visible_rect.bottom) | 
|  | return 0;  /* not in window */ | 
|  | if (win->win_region && | 
|  | !point_in_region( win->win_region, x - win->window_rect.left, y - win->window_rect.top )) | 
|  | return 0;  /* not in window region */ | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* find child of 'parent' that contains the given point (in parent-relative coords) */ | 
|  | static struct window *child_window_from_point( struct window *parent, int x, int y ) | 
|  | { | 
|  | struct window *ptr; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | 
|  | { | 
|  | if (!is_point_in_window( ptr, x, y )) continue;  /* skip it */ | 
|  |  | 
|  | /* if window is minimized or disabled, return at once */ | 
|  | if (ptr->style & (WS_MINIMIZE|WS_DISABLED)) return ptr; | 
|  |  | 
|  | /* if point is not in client area, return at once */ | 
|  | if (x < ptr->client_rect.left || x >= ptr->client_rect.right || | 
|  | y < ptr->client_rect.top || y >= ptr->client_rect.bottom) | 
|  | return ptr; | 
|  |  | 
|  | return child_window_from_point( ptr, x - ptr->client_rect.left, y - ptr->client_rect.top ); | 
|  | } | 
|  | return parent;  /* not found any child */ | 
|  | } | 
|  |  | 
|  | /* find all children of 'parent' that contain the given point */ | 
|  | static int get_window_children_from_point( struct window *parent, int x, int y, | 
|  | struct user_handle_array *array ) | 
|  | { | 
|  | struct window *ptr; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | 
|  | { | 
|  | if (!is_point_in_window( ptr, x, y )) continue;  /* skip it */ | 
|  |  | 
|  | /* if point is in client area, and window is not minimized or disabled, check children */ | 
|  | if (!(ptr->style & (WS_MINIMIZE|WS_DISABLED)) && | 
|  | x >= ptr->client_rect.left && x < ptr->client_rect.right && | 
|  | y >= ptr->client_rect.top && y < ptr->client_rect.bottom) | 
|  | { | 
|  | if (!get_window_children_from_point( ptr, x - ptr->client_rect.left, | 
|  | y - ptr->client_rect.top, array )) | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* now add window to the array */ | 
|  | if (!add_handle_to_array( array, ptr->handle )) return 0; | 
|  | } | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* find window containing point (in absolute coords) */ | 
|  | user_handle_t window_from_point( struct desktop *desktop, int x, int y ) | 
|  | { | 
|  | struct window *ret; | 
|  |  | 
|  | if (!desktop->top_window) return 0; | 
|  | ret = child_window_from_point( desktop->top_window, x, y ); | 
|  | return ret->handle; | 
|  | } | 
|  |  | 
|  | /* return list of all windows containing point (in absolute coords) */ | 
|  | static int all_windows_from_point( struct window *top, int x, int y, struct user_handle_array *array ) | 
|  | { | 
|  | struct window *ptr; | 
|  |  | 
|  | /* make point relative to top window */ | 
|  | for (ptr = top->parent; ptr && !is_desktop_window(ptr); ptr = ptr->parent) | 
|  | { | 
|  | x -= ptr->client_rect.left; | 
|  | y -= ptr->client_rect.top; | 
|  | } | 
|  |  | 
|  | if (!is_point_in_window( top, x, y )) return 1; | 
|  |  | 
|  | /* if point is in client area, and window is not minimized or disabled, check children */ | 
|  | if (!(top->style & (WS_MINIMIZE|WS_DISABLED)) && | 
|  | x >= top->client_rect.left && x < top->client_rect.right && | 
|  | y >= top->client_rect.top && y < top->client_rect.bottom) | 
|  | { | 
|  | if (!is_desktop_window(top)) | 
|  | { | 
|  | x -= top->client_rect.left; | 
|  | y -= top->client_rect.top; | 
|  | } | 
|  | if (!get_window_children_from_point( top, x, y, array )) return 0; | 
|  | } | 
|  | /* now add window to the array */ | 
|  | if (!add_handle_to_array( array, top->handle )) return 0; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* return the thread owning a window */ | 
|  | struct thread *get_window_thread( user_handle_t handle ) | 
|  | { | 
|  | struct window *win = get_user_object( handle, USER_WINDOW ); | 
|  | if (!win || !win->thread) return NULL; | 
|  | return (struct thread *)grab_object( win->thread ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* check if any area of a window needs repainting */ | 
|  | static inline int win_needs_repaint( struct window *win ) | 
|  | { | 
|  | return win->update_region || (win->paint_flags & PAINT_INTERNAL); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* find a child of the specified window that needs repainting */ | 
|  | static struct window *find_child_to_repaint( struct window *parent, struct thread *thread ) | 
|  | { | 
|  | struct window *ptr, *ret = NULL; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | 
|  | { | 
|  | if (!(ptr->style & WS_VISIBLE)) continue; | 
|  | if (ptr->thread == thread && win_needs_repaint( ptr )) | 
|  | ret = ptr; | 
|  | else if (!(ptr->style & WS_MINIMIZE)) /* explore its children */ | 
|  | ret = find_child_to_repaint( ptr, thread ); | 
|  | if (ret) break; | 
|  | } | 
|  |  | 
|  | if (ret && (ret->ex_style & WS_EX_TRANSPARENT)) | 
|  | { | 
|  | /* transparent window, check for non-transparent sibling to paint first */ | 
|  | for (ptr = get_next_window(ret); ptr; ptr = get_next_window(ptr)) | 
|  | { | 
|  | if (!(ptr->style & WS_VISIBLE)) continue; | 
|  | if (ptr->ex_style & WS_EX_TRANSPARENT) continue; | 
|  | if (ptr->thread != thread) continue; | 
|  | if (win_needs_repaint( ptr )) return ptr; | 
|  | } | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* find a window that needs to receive a WM_PAINT; also clear its internal paint flag */ | 
|  | user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread ) | 
|  | { | 
|  | struct window *ptr, *win, *top_window = get_desktop_window( thread, 0 ); | 
|  |  | 
|  | if (!top_window) return 0; | 
|  |  | 
|  | if (top_window->thread == thread && win_needs_repaint( top_window )) win = top_window; | 
|  | else win = find_child_to_repaint( top_window, thread ); | 
|  |  | 
|  | if (win && parent) | 
|  | { | 
|  | /* check that it is a child of the specified parent */ | 
|  | for (ptr = win; ptr; ptr = ptr->parent) | 
|  | if (ptr->handle == parent) break; | 
|  | /* otherwise don't return any window, we don't repaint a child before its parent */ | 
|  | if (!ptr) win = NULL; | 
|  | } | 
|  | if (!win) return 0; | 
|  | win->paint_flags &= ~PAINT_INTERNAL; | 
|  | return win->handle; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* intersect the window region with the specified region, relative to the window parent */ | 
|  | static struct region *intersect_window_region( struct region *region, struct window *win ) | 
|  | { | 
|  | /* make region relative to window rect */ | 
|  | offset_region( region, -win->window_rect.left, -win->window_rect.top ); | 
|  | if (!intersect_region( region, region, win->win_region )) return NULL; | 
|  | /* make region relative to parent again */ | 
|  | offset_region( region, win->window_rect.left, win->window_rect.top ); | 
|  | return region; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* convert coordinates from client to screen coords */ | 
|  | static inline void client_to_screen( struct window *win, int *x, int *y ) | 
|  | { | 
|  | for ( ; win && !is_desktop_window(win); win = win->parent) | 
|  | { | 
|  | *x += win->client_rect.left; | 
|  | *y += win->client_rect.top; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* convert coordinates from client to screen coords */ | 
|  | static inline void client_to_screen_rect( struct window *win, rectangle_t *rect ) | 
|  | { | 
|  | for ( ; win && !is_desktop_window(win); win = win->parent) | 
|  | { | 
|  | rect->left   += win->client_rect.left; | 
|  | rect->right  += win->client_rect.left; | 
|  | rect->top    += win->client_rect.top; | 
|  | rect->bottom += win->client_rect.top; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* map the region from window to screen coordinates */ | 
|  | static inline void map_win_region_to_screen( struct window *win, struct region *region ) | 
|  | { | 
|  | if (!is_desktop_window(win)) | 
|  | { | 
|  | int x = win->window_rect.left; | 
|  | int y = win->window_rect.top; | 
|  | client_to_screen( win->parent, &x, &y ); | 
|  | offset_region( region, x, y ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* clip all children of a given window out of the visible region */ | 
|  | static struct region *clip_children( struct window *parent, struct window *last, | 
|  | struct region *region, int offset_x, int offset_y ) | 
|  | { | 
|  | struct window *ptr; | 
|  | struct region *tmp = create_empty_region(); | 
|  |  | 
|  | if (!tmp) return NULL; | 
|  | LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | 
|  | { | 
|  | if (ptr == last) break; | 
|  | if (!(ptr->style & WS_VISIBLE)) continue; | 
|  | if (ptr->ex_style & WS_EX_TRANSPARENT) continue; | 
|  | set_region_rect( tmp, &ptr->visible_rect ); | 
|  | if (ptr->win_region && !intersect_window_region( tmp, ptr )) | 
|  | { | 
|  | free_region( tmp ); | 
|  | return NULL; | 
|  | } | 
|  | offset_region( tmp, offset_x, offset_y ); | 
|  | if (!(region = subtract_region( region, region, tmp ))) break; | 
|  | if (is_region_empty( region )) break; | 
|  | } | 
|  | free_region( tmp ); | 
|  | return region; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* compute the intersection of two rectangles; return 0 if the result is empty */ | 
|  | static inline int intersect_rect( rectangle_t *dst, const rectangle_t *src1, const rectangle_t *src2 ) | 
|  | { | 
|  | dst->left   = max( src1->left, src2->left ); | 
|  | dst->top    = max( src1->top, src2->top ); | 
|  | dst->right  = min( src1->right, src2->right ); | 
|  | dst->bottom = min( src1->bottom, src2->bottom ); | 
|  | return (dst->left < dst->right && dst->top < dst->bottom); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the region to the client rect clipped by the window rect, in parent-relative coordinates */ | 
|  | static void set_region_client_rect( struct region *region, struct window *win ) | 
|  | { | 
|  | rectangle_t rect; | 
|  |  | 
|  | intersect_rect( &rect, &win->window_rect, &win->client_rect ); | 
|  | set_region_rect( region, &rect ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the top-level window to clip against for a given window */ | 
|  | static inline struct window *get_top_clipping_window( struct window *win ) | 
|  | { | 
|  | while (win->parent && !is_desktop_window(win->parent)) win = win->parent; | 
|  | return win; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* compute the visible region of a window, in window coordinates */ | 
|  | static struct region *get_visible_region( struct window *win, unsigned int flags ) | 
|  | { | 
|  | struct region *tmp = NULL, *region; | 
|  | int offset_x, offset_y; | 
|  |  | 
|  | if (!(region = create_empty_region())) return NULL; | 
|  |  | 
|  | /* first check if all ancestors are visible */ | 
|  |  | 
|  | if (!is_visible( win )) return region;  /* empty region */ | 
|  |  | 
|  | /* create a region relative to the window itself */ | 
|  |  | 
|  | if ((flags & DCX_PARENTCLIP) && win->parent && !is_desktop_window(win->parent)) | 
|  | { | 
|  | set_region_client_rect( region, win->parent ); | 
|  | offset_region( region, -win->parent->client_rect.left, -win->parent->client_rect.top ); | 
|  | } | 
|  | else if (flags & DCX_WINDOW) | 
|  | { | 
|  | set_region_rect( region, &win->visible_rect ); | 
|  | if (win->win_region && !intersect_window_region( region, win )) goto error; | 
|  | } | 
|  | else | 
|  | { | 
|  | set_region_client_rect( region, win ); | 
|  | if (win->win_region && !intersect_window_region( region, win )) goto error; | 
|  | } | 
|  |  | 
|  | /* clip children */ | 
|  |  | 
|  | if (flags & DCX_CLIPCHILDREN) | 
|  | { | 
|  | if (is_desktop_window(win)) offset_x = offset_y = 0; | 
|  | else | 
|  | { | 
|  | offset_x = win->client_rect.left; | 
|  | offset_y = win->client_rect.top; | 
|  | } | 
|  | if (!clip_children( win, NULL, region, offset_x, offset_y )) goto error; | 
|  | } | 
|  |  | 
|  | /* clip siblings of ancestors */ | 
|  |  | 
|  | if (is_desktop_window(win)) offset_x = offset_y = 0; | 
|  | else | 
|  | { | 
|  | offset_x = win->window_rect.left; | 
|  | offset_y = win->window_rect.top; | 
|  | } | 
|  |  | 
|  | if ((tmp = create_empty_region()) != NULL) | 
|  | { | 
|  | while (win->parent) | 
|  | { | 
|  | /* we don't clip out top-level siblings as that's up to the native windowing system */ | 
|  | if ((win->style & WS_CLIPSIBLINGS) && !is_desktop_window( win->parent )) | 
|  | { | 
|  | if (!clip_children( win->parent, win, region, 0, 0 )) goto error; | 
|  | if (is_region_empty( region )) break; | 
|  | } | 
|  | /* clip to parent client area */ | 
|  | win = win->parent; | 
|  | if (!is_desktop_window(win)) | 
|  | { | 
|  | offset_x += win->client_rect.left; | 
|  | offset_y += win->client_rect.top; | 
|  | offset_region( region, win->client_rect.left, win->client_rect.top ); | 
|  | } | 
|  | set_region_client_rect( tmp, win ); | 
|  | if (win->win_region && !intersect_window_region( tmp, win )) goto error; | 
|  | if (!intersect_region( region, region, tmp )) goto error; | 
|  | if (is_region_empty( region )) break; | 
|  | } | 
|  | free_region( tmp ); | 
|  | } | 
|  | offset_region( region, -offset_x, -offset_y );  /* make it relative to target window */ | 
|  | return region; | 
|  |  | 
|  | error: | 
|  | if (tmp) free_region( tmp ); | 
|  | free_region( region ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the window class of a window */ | 
|  | struct window_class* get_window_class( user_handle_t window ) | 
|  | { | 
|  | struct window *win; | 
|  | if (!(win = get_window( window ))) return NULL; | 
|  | if (!win->class) set_error( STATUS_ACCESS_DENIED ); | 
|  | return win->class; | 
|  | } | 
|  |  | 
|  | /* return a copy of the specified region cropped to the window client or frame rectangle, */ | 
|  | /* and converted from client to window coordinates. Helper for (in)validate_window. */ | 
|  | static struct region *crop_region_to_win_rect( struct window *win, struct region *region, int frame ) | 
|  | { | 
|  | struct region *tmp = create_empty_region(); | 
|  |  | 
|  | if (!tmp) return NULL; | 
|  |  | 
|  | /* get bounding rect in client coords */ | 
|  | if (frame) set_region_rect( tmp, &win->window_rect ); | 
|  | else set_region_client_rect( tmp, win ); | 
|  | if (!is_desktop_window(win)) | 
|  | offset_region( tmp, -win->client_rect.left, -win->client_rect.top ); | 
|  |  | 
|  | /* intersect specified region with bounding rect */ | 
|  | if (region && !intersect_region( tmp, region, tmp )) goto done; | 
|  | if (is_region_empty( tmp )) goto done; | 
|  |  | 
|  | /* map it to window coords */ | 
|  | offset_region( tmp, win->client_rect.left - win->window_rect.left, | 
|  | win->client_rect.top - win->window_rect.top ); | 
|  | return tmp; | 
|  |  | 
|  | done: | 
|  | free_region( tmp ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set a region as new update region for the window */ | 
|  | static void set_update_region( struct window *win, struct region *region ) | 
|  | { | 
|  | if (region && !is_region_empty( region )) | 
|  | { | 
|  | if (!win->update_region) inc_window_paint_count( win, 1 ); | 
|  | else free_region( win->update_region ); | 
|  | win->update_region = region; | 
|  | } | 
|  | else | 
|  | { | 
|  | if (win->update_region) | 
|  | { | 
|  | inc_window_paint_count( win, -1 ); | 
|  | free_region( win->update_region ); | 
|  | } | 
|  | win->paint_flags &= ~(PAINT_ERASE | PAINT_DELAYED_ERASE | PAINT_NONCLIENT); | 
|  | win->update_region = NULL; | 
|  | if (region) free_region( region ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* add a region to the update region; the passed region is freed or reused */ | 
|  | static int add_update_region( struct window *win, struct region *region ) | 
|  | { | 
|  | if (win->update_region && !union_region( region, win->update_region, region )) | 
|  | { | 
|  | free_region( region ); | 
|  | return 0; | 
|  | } | 
|  | set_update_region( win, region ); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* validate the non client area of a window */ | 
|  | static void validate_non_client( struct window *win ) | 
|  | { | 
|  | struct region *tmp; | 
|  | rectangle_t rect; | 
|  |  | 
|  | if (!win->update_region) return;  /* nothing to do */ | 
|  |  | 
|  | /* get client rect in window coords */ | 
|  | rect.left   = win->client_rect.left - win->window_rect.left; | 
|  | rect.top    = win->client_rect.top - win->window_rect.top; | 
|  | rect.right  = win->client_rect.right - win->window_rect.left; | 
|  | rect.bottom = win->client_rect.bottom - win->window_rect.top; | 
|  |  | 
|  | if ((tmp = create_empty_region())) | 
|  | { | 
|  | set_region_rect( tmp, &rect ); | 
|  | if (intersect_region( tmp, win->update_region, tmp )) | 
|  | set_update_region( win, tmp ); | 
|  | else | 
|  | free_region( tmp ); | 
|  | } | 
|  | win->paint_flags &= ~PAINT_NONCLIENT; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* validate a window completely so that we don't get any further paint messages for it */ | 
|  | static void validate_whole_window( struct window *win ) | 
|  | { | 
|  | set_update_region( win, NULL ); | 
|  |  | 
|  | if (win->paint_flags & PAINT_INTERNAL) | 
|  | { | 
|  | win->paint_flags &= ~PAINT_INTERNAL; | 
|  | inc_window_paint_count( win, -1 ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* validate a window's children so that we don't get any further paint messages for it */ | 
|  | static void validate_children( struct window *win ) | 
|  | { | 
|  | struct window *child; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry ) | 
|  | { | 
|  | if (!(child->style & WS_VISIBLE)) continue; | 
|  | validate_children(child); | 
|  | validate_whole_window(child); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* validate the update region of a window on all parents; helper for get_update_region */ | 
|  | static void validate_parents( struct window *child ) | 
|  | { | 
|  | int offset_x = 0, offset_y = 0; | 
|  | struct window *win = child; | 
|  | struct region *tmp = NULL; | 
|  |  | 
|  | if (!child->update_region) return; | 
|  |  | 
|  | while (win->parent) | 
|  | { | 
|  | /* map to parent client coords */ | 
|  | offset_x += win->window_rect.left; | 
|  | offset_y += win->window_rect.top; | 
|  |  | 
|  | win = win->parent; | 
|  |  | 
|  | /* and now map to window coords */ | 
|  | offset_x += win->client_rect.left - win->window_rect.left; | 
|  | offset_y += win->client_rect.top - win->window_rect.top; | 
|  |  | 
|  | if (win->update_region && !(win->style & WS_CLIPCHILDREN)) | 
|  | { | 
|  | if (!tmp && !(tmp = create_empty_region())) return; | 
|  | offset_region( child->update_region, offset_x, offset_y ); | 
|  | if (subtract_region( tmp, win->update_region, child->update_region )) | 
|  | { | 
|  | set_update_region( win, tmp ); | 
|  | tmp = NULL; | 
|  | } | 
|  | /* restore child coords */ | 
|  | offset_region( child->update_region, -offset_x, -offset_y ); | 
|  | } | 
|  | } | 
|  | if (tmp) free_region( tmp ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* add/subtract a region (in client coordinates) to the update region of the window */ | 
|  | static void redraw_window( struct window *win, struct region *region, int frame, unsigned int flags ) | 
|  | { | 
|  | struct region *tmp; | 
|  | struct window *child; | 
|  |  | 
|  | if (flags & RDW_INVALIDATE) | 
|  | { | 
|  | if (!(tmp = crop_region_to_win_rect( win, region, frame ))) return; | 
|  |  | 
|  | if (!add_update_region( win, tmp )) return; | 
|  |  | 
|  | if (flags & RDW_FRAME) win->paint_flags |= PAINT_NONCLIENT; | 
|  | if (flags & RDW_ERASE) win->paint_flags |= PAINT_ERASE; | 
|  | } | 
|  | else if (flags & RDW_VALIDATE) | 
|  | { | 
|  | if (!region && (flags & RDW_NOFRAME))  /* shortcut: validate everything */ | 
|  | { | 
|  | set_update_region( win, NULL ); | 
|  | } | 
|  | else if (win->update_region) | 
|  | { | 
|  | if ((tmp = crop_region_to_win_rect( win, region, frame ))) | 
|  | { | 
|  | if (!subtract_region( tmp, win->update_region, tmp )) | 
|  | { | 
|  | free_region( tmp ); | 
|  | return; | 
|  | } | 
|  | set_update_region( win, tmp ); | 
|  | } | 
|  | if (flags & RDW_NOFRAME) validate_non_client( win ); | 
|  | if (flags & RDW_NOERASE) win->paint_flags &= ~(PAINT_ERASE | PAINT_DELAYED_ERASE); | 
|  | } | 
|  | } | 
|  |  | 
|  | if ((flags & RDW_INTERNALPAINT) && !(win->paint_flags & PAINT_INTERNAL)) | 
|  | { | 
|  | win->paint_flags |= PAINT_INTERNAL; | 
|  | inc_window_paint_count( win, 1 ); | 
|  | } | 
|  | else if ((flags & RDW_NOINTERNALPAINT) && (win->paint_flags & PAINT_INTERNAL)) | 
|  | { | 
|  | win->paint_flags &= ~PAINT_INTERNAL; | 
|  | inc_window_paint_count( win, -1 ); | 
|  | } | 
|  |  | 
|  | /* now process children recursively */ | 
|  |  | 
|  | if (flags & RDW_NOCHILDREN) return; | 
|  | if (win->style & WS_MINIMIZE) return; | 
|  | if ((win->style & WS_CLIPCHILDREN) && !(flags & RDW_ALLCHILDREN)) return; | 
|  |  | 
|  | if (!(tmp = crop_region_to_win_rect( win, region, 0 ))) return; | 
|  |  | 
|  | /* map to client coordinates */ | 
|  | offset_region( tmp, win->window_rect.left - win->client_rect.left, | 
|  | win->window_rect.top - win->client_rect.top ); | 
|  |  | 
|  | if (flags & RDW_INVALIDATE) flags |= RDW_FRAME | RDW_ERASE; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry ) | 
|  | { | 
|  | if (!(child->style & WS_VISIBLE)) continue; | 
|  | if (!rect_in_region( tmp, &child->window_rect )) continue; | 
|  | offset_region( tmp, -child->client_rect.left, -child->client_rect.top ); | 
|  | redraw_window( child, tmp, 1, flags ); | 
|  | offset_region( tmp, child->client_rect.left, child->client_rect.top ); | 
|  | } | 
|  | free_region( tmp ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* retrieve the update flags for a window depending on the state of the update region */ | 
|  | static unsigned int get_update_flags( struct window *win, unsigned int flags ) | 
|  | { | 
|  | unsigned int ret = 0; | 
|  |  | 
|  | if (flags & UPDATE_NONCLIENT) | 
|  | { | 
|  | if ((win->paint_flags & PAINT_NONCLIENT) && win->update_region) ret |= UPDATE_NONCLIENT; | 
|  | } | 
|  | if (flags & UPDATE_ERASE) | 
|  | { | 
|  | if ((win->paint_flags & PAINT_ERASE) && win->update_region) ret |= UPDATE_ERASE; | 
|  | } | 
|  | if (flags & UPDATE_PAINT) | 
|  | { | 
|  | if (win->update_region) | 
|  | { | 
|  | if (win->paint_flags & PAINT_DELAYED_ERASE) ret |= UPDATE_DELAYED_ERASE; | 
|  | ret |= UPDATE_PAINT; | 
|  | } | 
|  | } | 
|  | if (flags & UPDATE_INTERNALPAINT) | 
|  | { | 
|  | if (win->paint_flags & PAINT_INTERNAL) | 
|  | { | 
|  | ret |= UPDATE_INTERNALPAINT; | 
|  | if (win->paint_flags & PAINT_DELAYED_ERASE) ret |= UPDATE_DELAYED_ERASE; | 
|  | } | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* iterate through the children of the given window until we find one with some update flags */ | 
|  | static unsigned int get_child_update_flags( struct window *win, struct window *from_child, | 
|  | unsigned int flags, struct window **child ) | 
|  | { | 
|  | struct window *ptr; | 
|  | unsigned int ret = 0; | 
|  |  | 
|  | /* first make sure we want to iterate children at all */ | 
|  |  | 
|  | if (win->style & WS_MINIMIZE) return 0; | 
|  |  | 
|  | /* note: the WS_CLIPCHILDREN test is the opposite of the invalidation case, | 
|  | * here we only want to repaint children of windows that clip them, others | 
|  | * need to wait for WM_PAINT to be done in the parent first. | 
|  | */ | 
|  | if (!(flags & UPDATE_ALLCHILDREN) && !(win->style & WS_CLIPCHILDREN)) return 0; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( ptr, &win->children, struct window, entry ) | 
|  | { | 
|  | if (from_child)  /* skip all children until from_child is found */ | 
|  | { | 
|  | if (ptr == from_child) from_child = NULL; | 
|  | continue; | 
|  | } | 
|  | if (!(ptr->style & WS_VISIBLE)) continue; | 
|  | if ((ret = get_update_flags( ptr, flags )) != 0) | 
|  | { | 
|  | *child = ptr; | 
|  | break; | 
|  | } | 
|  | if ((ret = get_child_update_flags( ptr, NULL, flags, child ))) break; | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* iterate through children and siblings of the given window until we find one with some update flags */ | 
|  | static unsigned int get_window_update_flags( struct window *win, struct window *from_child, | 
|  | unsigned int flags, struct window **child ) | 
|  | { | 
|  | unsigned int ret; | 
|  | struct window *ptr, *from_sibling = NULL; | 
|  |  | 
|  | /* if some parent is not visible start from the next sibling */ | 
|  |  | 
|  | if (!is_visible( win )) return 0; | 
|  | for (ptr = from_child; ptr; ptr = ptr->parent) | 
|  | { | 
|  | if (!(ptr->style & WS_VISIBLE) || (ptr->style & WS_MINIMIZE)) from_sibling = ptr; | 
|  | if (ptr == win) break; | 
|  | } | 
|  |  | 
|  | /* non-client painting must be delayed if one of the parents is going to | 
|  | * be repainted and doesn't clip children */ | 
|  |  | 
|  | if ((flags & UPDATE_NONCLIENT) && !(flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT))) | 
|  | { | 
|  | for (ptr = win->parent; ptr; ptr = ptr->parent) | 
|  | { | 
|  | if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr )) | 
|  | return 0; | 
|  | } | 
|  | if (from_child && !(flags & UPDATE_ALLCHILDREN)) | 
|  | { | 
|  | for (ptr = from_sibling ? from_sibling : from_child; ptr; ptr = ptr->parent) | 
|  | { | 
|  | if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr )) from_sibling = ptr; | 
|  | if (ptr == win) break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* check window itself (only if not restarting from a child) */ | 
|  |  | 
|  | if (!from_child) | 
|  | { | 
|  | if ((ret = get_update_flags( win, flags ))) | 
|  | { | 
|  | *child = win; | 
|  | return ret; | 
|  | } | 
|  | from_child = win; | 
|  | } | 
|  |  | 
|  | /* now check children */ | 
|  |  | 
|  | if (flags & UPDATE_NOCHILDREN) return 0; | 
|  | if (!from_sibling) | 
|  | { | 
|  | if ((ret = get_child_update_flags( from_child, NULL, flags, child ))) return ret; | 
|  | from_sibling = from_child; | 
|  | } | 
|  |  | 
|  | /* then check siblings and parent siblings */ | 
|  |  | 
|  | while (from_sibling->parent && from_sibling != win) | 
|  | { | 
|  | if ((ret = get_child_update_flags( from_sibling->parent, from_sibling, flags, child ))) | 
|  | return ret; | 
|  | from_sibling = from_sibling->parent; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* expose the areas revealed by a vis region change on the window parent */ | 
|  | /* returns the region exposed on the window itself (in client coordinates) */ | 
|  | static struct region *expose_window( struct window *win, const rectangle_t *old_window_rect, | 
|  | struct region *old_vis_rgn ) | 
|  | { | 
|  | struct window *parent = win; | 
|  | struct region *new_vis_rgn, *exposed_rgn; | 
|  |  | 
|  | if (!(new_vis_rgn = get_visible_region( win, DCX_WINDOW ))) return NULL; | 
|  |  | 
|  | if ((exposed_rgn = create_empty_region())) | 
|  | { | 
|  | if (subtract_region( exposed_rgn, new_vis_rgn, old_vis_rgn ) && !is_region_empty( exposed_rgn )) | 
|  | { | 
|  | /* make it relative to the new client area */ | 
|  | offset_region( exposed_rgn, win->window_rect.left - win->client_rect.left, | 
|  | win->window_rect.top - win->client_rect.top ); | 
|  | } | 
|  | else | 
|  | { | 
|  | free_region( exposed_rgn ); | 
|  | exposed_rgn = NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* make it relative to the old window pos for subtracting */ | 
|  | offset_region( new_vis_rgn, win->window_rect.left - old_window_rect->left, | 
|  | win->window_rect.top - old_window_rect->top  ); | 
|  |  | 
|  | if (subtract_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ) && !is_region_empty( new_vis_rgn )) | 
|  | { | 
|  | /* make it relative to new client rect again */ | 
|  | int offset_x = old_window_rect->left - win->client_rect.left; | 
|  | int offset_y = old_window_rect->top - win->client_rect.top; | 
|  | if (win->parent && !is_desktop_window(win->parent)) | 
|  | { | 
|  | offset_x += win->client_rect.left; | 
|  | offset_y += win->client_rect.top; | 
|  | parent = win->parent; | 
|  | } | 
|  | offset_region( new_vis_rgn, offset_x, offset_y ); | 
|  | redraw_window( parent, new_vis_rgn, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN ); | 
|  | } | 
|  | free_region( new_vis_rgn ); | 
|  | return exposed_rgn; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the window and client rectangles, updating the update region if necessary */ | 
|  | static void set_window_pos( struct window *win, struct window *previous, | 
|  | unsigned int swp_flags, const rectangle_t *window_rect, | 
|  | const rectangle_t *client_rect, const rectangle_t *visible_rect, | 
|  | const rectangle_t *valid_rects ) | 
|  | { | 
|  | struct region *old_vis_rgn = NULL, *exposed_rgn = NULL; | 
|  | const rectangle_t old_window_rect = win->window_rect; | 
|  | const rectangle_t old_visible_rect = win->visible_rect; | 
|  | const rectangle_t old_client_rect = win->client_rect; | 
|  | int client_changed, frame_changed; | 
|  | int visible = (win->style & WS_VISIBLE) || (swp_flags & SWP_SHOWWINDOW); | 
|  |  | 
|  | if (win->parent && !is_visible( win->parent )) visible = 0; | 
|  |  | 
|  | if (visible && !(old_vis_rgn = get_visible_region( win, DCX_WINDOW ))) return; | 
|  |  | 
|  | /* set the new window info before invalidating anything */ | 
|  |  | 
|  | win->window_rect  = *window_rect; | 
|  | win->visible_rect = *visible_rect; | 
|  | win->client_rect  = *client_rect; | 
|  | if (!(swp_flags & SWP_NOZORDER) && win->parent) | 
|  | { | 
|  | list_remove( &win->entry );  /* unlink it from the previous location */ | 
|  | if (previous) list_add_after( &previous->entry, &win->entry ); | 
|  | else list_add_head( &win->parent->children, &win->entry ); | 
|  | } | 
|  | if (swp_flags & SWP_SHOWWINDOW) win->style |= WS_VISIBLE; | 
|  | else if (swp_flags & SWP_HIDEWINDOW) win->style &= ~WS_VISIBLE; | 
|  |  | 
|  | /* if the window is not visible, everything is easy */ | 
|  | if (!visible) return; | 
|  |  | 
|  | /* expose anything revealed by the change */ | 
|  |  | 
|  | if (!(swp_flags & SWP_NOREDRAW)) | 
|  | exposed_rgn = expose_window( win, &old_window_rect, old_vis_rgn ); | 
|  |  | 
|  | if (!(win->style & WS_VISIBLE)) | 
|  | { | 
|  | /* clear the update region since the window is no longer visible */ | 
|  | validate_whole_window( win ); | 
|  | validate_children( win ); | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | /* crop update region to the new window rect */ | 
|  |  | 
|  | if (win->update_region && | 
|  | (window_rect->right - window_rect->left < old_window_rect.right - old_window_rect.left || | 
|  | window_rect->bottom - window_rect->top < old_window_rect.bottom - old_window_rect.top)) | 
|  | { | 
|  | struct region *tmp = create_empty_region(); | 
|  | if (tmp) | 
|  | { | 
|  | set_region_rect( tmp, window_rect ); | 
|  | if (!is_desktop_window(win)) | 
|  | offset_region( tmp, -window_rect->left, -window_rect->top ); | 
|  | if (intersect_region( tmp, win->update_region, tmp )) | 
|  | set_update_region( win, tmp ); | 
|  | else | 
|  | free_region( tmp ); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (swp_flags & SWP_NOREDRAW) goto done;  /* do not repaint anything */ | 
|  |  | 
|  | /* expose the whole non-client area if it changed in any way */ | 
|  |  | 
|  | if (swp_flags & SWP_NOCOPYBITS) | 
|  | { | 
|  | frame_changed = ((swp_flags & SWP_FRAMECHANGED) || | 
|  | memcmp( window_rect, &old_window_rect, sizeof(old_window_rect) ) || | 
|  | memcmp( visible_rect, &old_visible_rect, sizeof(old_visible_rect) )); | 
|  | client_changed = memcmp( client_rect, &old_client_rect, sizeof(old_client_rect) ); | 
|  | } | 
|  | else | 
|  | { | 
|  | /* assume the bits have been moved to follow the window rect */ | 
|  | int x_offset = window_rect->left - old_window_rect.left; | 
|  | int y_offset = window_rect->top - old_window_rect.top; | 
|  | frame_changed = ((swp_flags & SWP_FRAMECHANGED) || | 
|  | window_rect->right  - old_window_rect.right != x_offset || | 
|  | window_rect->bottom - old_window_rect.bottom != y_offset || | 
|  | visible_rect->left   - old_visible_rect.left   != x_offset || | 
|  | visible_rect->right  - old_visible_rect.right  != x_offset || | 
|  | visible_rect->top    - old_visible_rect.top    != y_offset || | 
|  | visible_rect->bottom - old_visible_rect.bottom != y_offset); | 
|  | client_changed = (client_rect->left   - old_client_rect.left   != x_offset || | 
|  | client_rect->right  - old_client_rect.right  != x_offset || | 
|  | client_rect->top    - old_client_rect.top    != y_offset || | 
|  | client_rect->bottom - old_client_rect.bottom != y_offset); | 
|  | } | 
|  |  | 
|  | if (frame_changed || client_changed) | 
|  | { | 
|  | struct region *tmp = create_empty_region(); | 
|  |  | 
|  | if (tmp) | 
|  | { | 
|  | /* subtract the valid portion of client rect from the total region */ | 
|  | if (!client_changed) | 
|  | set_region_rect( tmp, client_rect ); | 
|  | else if (valid_rects) | 
|  | set_region_rect( tmp, &valid_rects[0] ); | 
|  |  | 
|  | set_region_rect( old_vis_rgn, window_rect ); | 
|  | if (!subtract_region( tmp, old_vis_rgn, tmp )) free_region( tmp ); | 
|  | else | 
|  | { | 
|  | if (!is_desktop_window(win)) | 
|  | offset_region( tmp, -client_rect->left, -client_rect->top ); | 
|  | if (exposed_rgn) | 
|  | { | 
|  | union_region( exposed_rgn, exposed_rgn, tmp ); | 
|  | free_region( tmp ); | 
|  | } | 
|  | else exposed_rgn = tmp; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (exposed_rgn) | 
|  | redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN ); | 
|  |  | 
|  | done: | 
|  | free_region( old_vis_rgn ); | 
|  | if (exposed_rgn) free_region( exposed_rgn ); | 
|  | clear_error();  /* we ignore out of memory errors once the new rects have been set */ | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the window region, updating the update region if necessary */ | 
|  | static void set_window_region( struct window *win, struct region *region, int redraw ) | 
|  | { | 
|  | struct region *old_vis_rgn = NULL, *exposed_rgn; | 
|  |  | 
|  | /* no need to redraw if window is not visible */ | 
|  | if (redraw && !is_visible( win )) redraw = 0; | 
|  |  | 
|  | if (redraw) old_vis_rgn = get_visible_region( win, DCX_WINDOW ); | 
|  |  | 
|  | if (win->win_region) free_region( win->win_region ); | 
|  | win->win_region = region; | 
|  |  | 
|  | /* expose anything revealed by the change */ | 
|  | if (old_vis_rgn && ((exposed_rgn = expose_window( win, &win->window_rect, old_vis_rgn )))) | 
|  | { | 
|  | redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN ); | 
|  | free_region( exposed_rgn ); | 
|  | } | 
|  |  | 
|  | if (old_vis_rgn) free_region( old_vis_rgn ); | 
|  | clear_error();  /* we ignore out of memory errors since the region has been set */ | 
|  | } | 
|  |  | 
|  |  | 
|  | /* create a window */ | 
|  | DECL_HANDLER(create_window) | 
|  | { | 
|  | struct window *win, *parent, *owner = NULL; | 
|  |  | 
|  | reply->handle = 0; | 
|  |  | 
|  | if (!req->parent) parent = get_desktop_window( current, 0 ); | 
|  | else if (!(parent = get_window( req->parent ))) return; | 
|  |  | 
|  | if (req->owner) | 
|  | { | 
|  | if (!(owner = get_window( req->owner ))) return; | 
|  | if (is_desktop_window(owner)) owner = NULL; | 
|  | else if (!is_desktop_window(parent)) | 
|  | { | 
|  | /* an owned window must be created as top-level */ | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return; | 
|  | } | 
|  | else /* owner must be a top-level window */ | 
|  | while (!is_desktop_window(owner->parent)) owner = owner->parent; | 
|  | } | 
|  | if (!(win = create_window( parent, owner, req->atom, req->instance ))) return; | 
|  |  | 
|  | reply->handle    = win->handle; | 
|  | reply->parent    = win->parent ? win->parent->handle : 0; | 
|  | reply->owner     = win->owner; | 
|  | reply->extra     = win->nb_extra_bytes; | 
|  | reply->class_ptr = get_class_client_ptr( win->class ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the parent of a window */ | 
|  | DECL_HANDLER(set_parent) | 
|  | { | 
|  | struct window *win, *parent = NULL; | 
|  |  | 
|  | if (!(win = get_window( req->handle ))) return; | 
|  | if (req->parent && !(parent = get_window( req->parent ))) return; | 
|  |  | 
|  | if (is_desktop_window(win)) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  | reply->old_parent  = win->parent->handle; | 
|  | reply->full_parent = parent ? parent->handle : 0; | 
|  | set_parent_window( win, parent ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* destroy a window */ | 
|  | DECL_HANDLER(destroy_window) | 
|  | { | 
|  | struct window *win = get_window( req->handle ); | 
|  | if (win) | 
|  | { | 
|  | if (!is_desktop_window(win)) destroy_window( win ); | 
|  | else if (win->thread == current) detach_window_thread( win ); | 
|  | else set_error( STATUS_ACCESS_DENIED ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* retrieve the desktop window for the current thread */ | 
|  | DECL_HANDLER(get_desktop_window) | 
|  | { | 
|  | struct window *win = get_desktop_window( current, req->force ); | 
|  |  | 
|  | if (win) reply->handle = win->handle; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set a window owner */ | 
|  | DECL_HANDLER(set_window_owner) | 
|  | { | 
|  | struct window *win = get_window( req->handle ); | 
|  | struct window *owner = NULL; | 
|  |  | 
|  | if (!win) return; | 
|  | if (req->owner && !(owner = get_window( req->owner ))) return; | 
|  | if (is_desktop_window(win)) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return; | 
|  | } | 
|  | reply->prev_owner = win->owner; | 
|  | reply->full_owner = win->owner = owner ? owner->handle : 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get information from a window handle */ | 
|  | DECL_HANDLER(get_window_info) | 
|  | { | 
|  | struct window *win = get_window( req->handle ); | 
|  |  | 
|  | reply->full_handle = 0; | 
|  | reply->tid = reply->pid = 0; | 
|  | if (win) | 
|  | { | 
|  | reply->full_handle = win->handle; | 
|  | reply->last_active = win->handle; | 
|  | reply->is_unicode  = win->is_unicode; | 
|  | if (get_user_object( win->last_active, USER_WINDOW )) reply->last_active = win->last_active; | 
|  | if (win->thread) | 
|  | { | 
|  | reply->tid  = get_thread_id( win->thread ); | 
|  | reply->pid  = get_process_id( win->thread->process ); | 
|  | reply->atom = win->class ? get_class_atom( win->class ) : DESKTOP_ATOM; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set some information in a window */ | 
|  | DECL_HANDLER(set_window_info) | 
|  | { | 
|  | struct window *win = get_window( req->handle ); | 
|  |  | 
|  | if (!win) return; | 
|  | if (req->flags && is_desktop_window(win) && win->thread != current) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return; | 
|  | } | 
|  | if (req->extra_size > sizeof(req->extra_value) || | 
|  | req->extra_offset < -1 || | 
|  | req->extra_offset > win->nb_extra_bytes - (int)req->extra_size) | 
|  | { | 
|  | set_win32_error( ERROR_INVALID_INDEX ); | 
|  | return; | 
|  | } | 
|  | if (req->extra_offset != -1) | 
|  | { | 
|  | memcpy( &reply->old_extra_value, win->extra_bytes + req->extra_offset, req->extra_size ); | 
|  | } | 
|  | else if (req->flags & SET_WIN_EXTRA) | 
|  | { | 
|  | set_win32_error( ERROR_INVALID_INDEX ); | 
|  | return; | 
|  | } | 
|  | reply->old_style     = win->style; | 
|  | reply->old_ex_style  = win->ex_style; | 
|  | reply->old_id        = win->id; | 
|  | reply->old_instance  = win->instance; | 
|  | reply->old_user_data = win->user_data; | 
|  | if (req->flags & SET_WIN_STYLE) win->style = req->style; | 
|  | if (req->flags & SET_WIN_EXSTYLE) win->ex_style = req->ex_style; | 
|  | if (req->flags & SET_WIN_ID) win->id = req->id; | 
|  | if (req->flags & SET_WIN_INSTANCE) win->instance = req->instance; | 
|  | if (req->flags & SET_WIN_UNICODE) win->is_unicode = req->is_unicode; | 
|  | if (req->flags & SET_WIN_USERDATA) win->user_data = req->user_data; | 
|  | if (req->flags & SET_WIN_EXTRA) memcpy( win->extra_bytes + req->extra_offset, | 
|  | &req->extra_value, req->extra_size ); | 
|  |  | 
|  | /* changing window style triggers a non-client paint */ | 
|  | if (req->flags & SET_WIN_STYLE) win->paint_flags |= PAINT_NONCLIENT; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get a list of the window parents, up to the root of the tree */ | 
|  | DECL_HANDLER(get_window_parents) | 
|  | { | 
|  | struct window *ptr, *win = get_window( req->handle ); | 
|  | int total = 0; | 
|  | user_handle_t *data; | 
|  | data_size_t len; | 
|  |  | 
|  | if (win) for (ptr = win->parent; ptr; ptr = ptr->parent) total++; | 
|  |  | 
|  | reply->count = total; | 
|  | len = min( get_reply_max_size(), total * sizeof(user_handle_t) ); | 
|  | if (len && ((data = set_reply_data_size( len )))) | 
|  | { | 
|  | for (ptr = win->parent; ptr && len; ptr = ptr->parent, len -= sizeof(*data)) | 
|  | *data++ = ptr->handle; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get a list of the window children */ | 
|  | DECL_HANDLER(get_window_children) | 
|  | { | 
|  | struct window *ptr, *parent = get_window( req->parent ); | 
|  | int total = 0; | 
|  | user_handle_t *data; | 
|  | data_size_t len; | 
|  |  | 
|  | if (parent) | 
|  | { | 
|  | LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | 
|  | { | 
|  | if (req->atom && get_class_atom(ptr->class) != req->atom) continue; | 
|  | if (req->tid && get_thread_id(ptr->thread) != req->tid) continue; | 
|  | total++; | 
|  | } | 
|  | } | 
|  | reply->count = total; | 
|  | len = min( get_reply_max_size(), total * sizeof(user_handle_t) ); | 
|  | if (len && ((data = set_reply_data_size( len )))) | 
|  | { | 
|  | LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | 
|  | { | 
|  | if (len < sizeof(*data)) break; | 
|  | if (req->atom && get_class_atom(ptr->class) != req->atom) continue; | 
|  | if (req->tid && get_thread_id(ptr->thread) != req->tid) continue; | 
|  | *data++ = ptr->handle; | 
|  | len -= sizeof(*data); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get a list of the window children that contain a given point */ | 
|  | DECL_HANDLER(get_window_children_from_point) | 
|  | { | 
|  | struct user_handle_array array; | 
|  | struct window *parent = get_window( req->parent ); | 
|  | data_size_t len; | 
|  |  | 
|  | if (!parent) return; | 
|  |  | 
|  | array.handles = NULL; | 
|  | array.count = 0; | 
|  | array.total = 0; | 
|  | if (!all_windows_from_point( parent, req->x, req->y, &array )) return; | 
|  |  | 
|  | reply->count = array.count; | 
|  | len = min( get_reply_max_size(), array.count * sizeof(user_handle_t) ); | 
|  | if (len) set_reply_data_ptr( array.handles, len ); | 
|  | else free( array.handles ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get window tree information from a window handle */ | 
|  | DECL_HANDLER(get_window_tree) | 
|  | { | 
|  | struct window *ptr, *win = get_window( req->handle ); | 
|  |  | 
|  | if (!win) return; | 
|  |  | 
|  | reply->parent        = 0; | 
|  | reply->owner         = 0; | 
|  | reply->next_sibling  = 0; | 
|  | reply->prev_sibling  = 0; | 
|  | reply->first_sibling = 0; | 
|  | reply->last_sibling  = 0; | 
|  | reply->first_child   = 0; | 
|  | reply->last_child    = 0; | 
|  |  | 
|  | if (win->parent) | 
|  | { | 
|  | struct window *parent = win->parent; | 
|  | reply->parent = parent->handle; | 
|  | reply->owner  = win->owner; | 
|  | if ((ptr = get_next_window( win ))) reply->next_sibling = ptr->handle; | 
|  | if ((ptr = get_prev_window( win ))) reply->prev_sibling = ptr->handle; | 
|  | if ((ptr = get_first_child( parent ))) reply->first_sibling = ptr->handle; | 
|  | if ((ptr = get_last_child( parent ))) reply->last_sibling = ptr->handle; | 
|  | } | 
|  | if ((ptr = get_first_child( win ))) reply->first_child = ptr->handle; | 
|  | if ((ptr = get_last_child( win ))) reply->last_child = ptr->handle; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the position and Z order of a window */ | 
|  | DECL_HANDLER(set_window_pos) | 
|  | { | 
|  | const rectangle_t *visible_rect = NULL, *valid_rects = NULL; | 
|  | struct window *previous = NULL; | 
|  | struct window *win = get_window( req->handle ); | 
|  | unsigned int flags = req->flags; | 
|  |  | 
|  | if (!win) return; | 
|  | if (!win->parent) flags |= SWP_NOZORDER;  /* no Z order for the desktop */ | 
|  |  | 
|  | if (!(flags & SWP_NOZORDER)) | 
|  | { | 
|  | if (!req->previous)  /* special case: HWND_TOP */ | 
|  | { | 
|  | if (get_first_child(win->parent) == win) flags |= SWP_NOZORDER; | 
|  | } | 
|  | else if (req->previous == (user_handle_t)1)  /* special case: HWND_BOTTOM */ | 
|  | { | 
|  | previous = get_last_child( win->parent ); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (!(previous = get_window( req->previous ))) return; | 
|  | /* previous must be a sibling */ | 
|  | if (previous->parent != win->parent) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  | } | 
|  | if (previous == win) flags |= SWP_NOZORDER;  /* nothing to do */ | 
|  | } | 
|  |  | 
|  | /* window rectangle must be ordered properly */ | 
|  | if (req->window.right < req->window.left || req->window.bottom < req->window.top) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (get_req_data_size() >= sizeof(rectangle_t)) visible_rect = get_req_data(); | 
|  | if (get_req_data_size() >= 3 * sizeof(rectangle_t)) valid_rects = visible_rect + 1; | 
|  |  | 
|  | if (!visible_rect) visible_rect = &req->window; | 
|  | set_window_pos( win, previous, flags, &req->window, &req->client, visible_rect, valid_rects ); | 
|  | reply->new_style = win->style; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the window and client rectangles of a window */ | 
|  | DECL_HANDLER(get_window_rectangles) | 
|  | { | 
|  | struct window *win = get_window( req->handle ); | 
|  |  | 
|  | if (win) | 
|  | { | 
|  | reply->window  = win->window_rect; | 
|  | reply->visible = win->visible_rect; | 
|  | reply->client  = win->client_rect; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the window text */ | 
|  | DECL_HANDLER(get_window_text) | 
|  | { | 
|  | struct window *win = get_window( req->handle ); | 
|  |  | 
|  | if (win && win->text) | 
|  | { | 
|  | data_size_t len = strlenW( win->text ) * sizeof(WCHAR); | 
|  | if (len > get_reply_max_size()) len = get_reply_max_size(); | 
|  | set_reply_data( win->text, len ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the window text */ | 
|  | DECL_HANDLER(set_window_text) | 
|  | { | 
|  | struct window *win = get_window( req->handle ); | 
|  |  | 
|  | if (win) | 
|  | { | 
|  | WCHAR *text = NULL; | 
|  | data_size_t len = get_req_data_size() / sizeof(WCHAR); | 
|  | if (len) | 
|  | { | 
|  | if (!(text = mem_alloc( (len+1) * sizeof(WCHAR) ))) return; | 
|  | memcpy( text, get_req_data(), len * sizeof(WCHAR) ); | 
|  | text[len] = 0; | 
|  | } | 
|  | free( win->text ); | 
|  | win->text = text; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the coordinates offset between two windows */ | 
|  | DECL_HANDLER(get_windows_offset) | 
|  | { | 
|  | struct window *win; | 
|  |  | 
|  | reply->x = reply->y = 0; | 
|  | if (req->from) | 
|  | { | 
|  | if (!(win = get_window( req->from ))) return; | 
|  | while (win && !is_desktop_window(win)) | 
|  | { | 
|  | reply->x += win->client_rect.left; | 
|  | reply->y += win->client_rect.top; | 
|  | win = win->parent; | 
|  | } | 
|  | } | 
|  | if (req->to) | 
|  | { | 
|  | if (!(win = get_window( req->to ))) return; | 
|  | while (win && !is_desktop_window(win)) | 
|  | { | 
|  | reply->x -= win->client_rect.left; | 
|  | reply->y -= win->client_rect.top; | 
|  | win = win->parent; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the visible region of a window */ | 
|  | DECL_HANDLER(get_visible_region) | 
|  | { | 
|  | struct region *region; | 
|  | struct window *top, *win = get_window( req->window ); | 
|  |  | 
|  | if (!win) return; | 
|  |  | 
|  | top = get_top_clipping_window( win ); | 
|  | if ((region = get_visible_region( win, req->flags ))) | 
|  | { | 
|  | rectangle_t *data; | 
|  | map_win_region_to_screen( win, region ); | 
|  | data = get_region_data_and_free( region, get_reply_max_size(), &reply->total_size ); | 
|  | if (data) set_reply_data_ptr( data, reply->total_size ); | 
|  | } | 
|  | reply->top_win  = top->handle; | 
|  | reply->top_rect = top->visible_rect; | 
|  |  | 
|  | if (!is_desktop_window(win)) | 
|  | { | 
|  | reply->win_rect = (req->flags & DCX_WINDOW) ? win->window_rect : win->client_rect; | 
|  | client_to_screen_rect( top->parent, &reply->top_rect ); | 
|  | client_to_screen_rect( win->parent, &reply->win_rect ); | 
|  | } | 
|  | else | 
|  | { | 
|  | reply->win_rect.left   = 0; | 
|  | reply->win_rect.top    = 0; | 
|  | reply->win_rect.right  = win->client_rect.right - win->client_rect.left; | 
|  | reply->win_rect.bottom = win->client_rect.bottom - win->client_rect.top; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the window region */ | 
|  | DECL_HANDLER(get_window_region) | 
|  | { | 
|  | struct window *win = get_window( req->window ); | 
|  |  | 
|  | if (!win) return; | 
|  |  | 
|  | if (win->win_region) | 
|  | { | 
|  | rectangle_t *data = get_region_data( win->win_region, get_reply_max_size(), &reply->total_size ); | 
|  | if (data) set_reply_data_ptr( data, reply->total_size ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set the window region */ | 
|  | DECL_HANDLER(set_window_region) | 
|  | { | 
|  | struct region *region = NULL; | 
|  | struct window *win = get_window( req->window ); | 
|  |  | 
|  | if (!win) return; | 
|  |  | 
|  | if (get_req_data_size())  /* no data means remove the region completely */ | 
|  | { | 
|  | if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() ))) | 
|  | return; | 
|  | } | 
|  | set_window_region( win, region, req->redraw ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get a window update region */ | 
|  | DECL_HANDLER(get_update_region) | 
|  | { | 
|  | rectangle_t *data; | 
|  | unsigned int flags = req->flags; | 
|  | struct window *from_child = NULL; | 
|  | struct window *win = get_window( req->window ); | 
|  |  | 
|  | reply->flags = 0; | 
|  | if (!win) return; | 
|  |  | 
|  | if (req->from_child) | 
|  | { | 
|  | struct window *ptr; | 
|  |  | 
|  | if (!(from_child = get_window( req->from_child ))) return; | 
|  |  | 
|  | /* make sure from_child is a child of win */ | 
|  | ptr = from_child; | 
|  | while (ptr && ptr != win) ptr = ptr->parent; | 
|  | if (!ptr) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (flags & UPDATE_DELAYED_ERASE)  /* this means that the previous call didn't erase */ | 
|  | { | 
|  | if (from_child) from_child->paint_flags |= PAINT_DELAYED_ERASE; | 
|  | else win->paint_flags |= PAINT_DELAYED_ERASE; | 
|  | } | 
|  |  | 
|  | reply->flags = get_window_update_flags( win, from_child, flags, &win ); | 
|  | reply->child = win->handle; | 
|  |  | 
|  | if (flags & UPDATE_NOREGION) return; | 
|  |  | 
|  | if (win->update_region) | 
|  | { | 
|  | /* convert update region to screen coordinates */ | 
|  | struct region *region = create_empty_region(); | 
|  |  | 
|  | if (!region) return; | 
|  | if (!copy_region( region, win->update_region )) | 
|  | { | 
|  | free_region( region ); | 
|  | return; | 
|  | } | 
|  | map_win_region_to_screen( win, region ); | 
|  | if (!(data = get_region_data_and_free( region, get_reply_max_size(), | 
|  | &reply->total_size ))) return; | 
|  | set_reply_data_ptr( data, reply->total_size ); | 
|  | } | 
|  |  | 
|  | if (reply->flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)) /* validate everything */ | 
|  | { | 
|  | validate_parents( win ); | 
|  | validate_whole_window( win ); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (reply->flags & UPDATE_NONCLIENT) validate_non_client( win ); | 
|  | if (reply->flags & UPDATE_ERASE) | 
|  | { | 
|  | win->paint_flags &= ~(PAINT_ERASE | PAINT_DELAYED_ERASE); | 
|  | /* desktop window only gets erased, not repainted */ | 
|  | if (is_desktop_window(win)) validate_whole_window( win ); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* update the z order of a window so that a given rectangle is fully visible */ | 
|  | DECL_HANDLER(update_window_zorder) | 
|  | { | 
|  | rectangle_t tmp; | 
|  | struct window *ptr, *win = get_window( req->window ); | 
|  |  | 
|  | if (!win || !win->parent || !is_visible( win )) return;  /* nothing to do */ | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( ptr, &win->parent->children, struct window, entry ) | 
|  | { | 
|  | if (ptr == win) break; | 
|  | if (!(ptr->style & WS_VISIBLE)) continue; | 
|  | if (ptr->ex_style & WS_EX_TRANSPARENT) continue; | 
|  | if (!intersect_rect( &tmp, &ptr->visible_rect, &req->rect )) continue; | 
|  | if (ptr->win_region && !rect_in_region( ptr->win_region, &req->rect )) continue; | 
|  | /* found a window obscuring the rectangle, now move win above this one */ | 
|  | list_remove( &win->entry ); | 
|  | list_add_before( &ptr->entry, &win->entry ); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* mark parts of a window as needing a redraw */ | 
|  | DECL_HANDLER(redraw_window) | 
|  | { | 
|  | struct region *region = NULL; | 
|  | struct window *win = get_window( req->window ); | 
|  |  | 
|  | if (!win) return; | 
|  | if (!is_visible( win )) return;  /* nothing to do */ | 
|  |  | 
|  | if (req->flags & (RDW_VALIDATE|RDW_INVALIDATE)) | 
|  | { | 
|  | if (get_req_data_size())  /* no data means whole rectangle */ | 
|  | { | 
|  | if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() ))) | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | redraw_window( win, region, (req->flags & RDW_INVALIDATE) && (req->flags & RDW_FRAME), | 
|  | req->flags ); | 
|  | if (region) free_region( region ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* set a window property */ | 
|  | DECL_HANDLER(set_window_property) | 
|  | { | 
|  | struct window *win = get_window( req->window ); | 
|  |  | 
|  | if (!win) return; | 
|  |  | 
|  | if (get_req_data_size()) | 
|  | { | 
|  | atom_t atom = add_global_atom( NULL, get_req_data(), get_req_data_size() / sizeof(WCHAR) ); | 
|  | if (atom) | 
|  | { | 
|  | set_property( win, atom, req->handle, PROP_TYPE_STRING ); | 
|  | release_global_atom( NULL, atom ); | 
|  | } | 
|  | } | 
|  | else set_property( win, req->atom, req->handle, PROP_TYPE_ATOM ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* remove a window property */ | 
|  | DECL_HANDLER(remove_window_property) | 
|  | { | 
|  | struct window *win = get_window( req->window ); | 
|  |  | 
|  | if (win) | 
|  | { | 
|  | atom_t atom = req->atom; | 
|  | if (get_req_data_size()) atom = find_global_atom( NULL, get_req_data(), | 
|  | get_req_data_size() / sizeof(WCHAR) ); | 
|  | if (atom) reply->handle = remove_property( win, atom ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get a window property */ | 
|  | DECL_HANDLER(get_window_property) | 
|  | { | 
|  | struct window *win = get_window( req->window ); | 
|  |  | 
|  | if (win) | 
|  | { | 
|  | atom_t atom = req->atom; | 
|  | if (get_req_data_size()) atom = find_global_atom( NULL, get_req_data(), | 
|  | get_req_data_size() / sizeof(WCHAR) ); | 
|  | if (atom) reply->handle = get_property( win, atom ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the list of properties of a window */ | 
|  | DECL_HANDLER(get_window_properties) | 
|  | { | 
|  | property_data_t *data; | 
|  | int i, count, max = get_reply_max_size() / sizeof(*data); | 
|  | struct window *win = get_window( req->window ); | 
|  |  | 
|  | reply->total = 0; | 
|  | if (!win) return; | 
|  |  | 
|  | for (i = count = 0; i < win->prop_inuse; i++) | 
|  | if (win->properties[i].type != PROP_TYPE_FREE) count++; | 
|  | reply->total = count; | 
|  |  | 
|  | if (count > max) count = max; | 
|  | if (!count || !(data = set_reply_data_size( count * sizeof(*data) ))) return; | 
|  |  | 
|  | for (i = 0; i < win->prop_inuse && count; i++) | 
|  | { | 
|  | if (win->properties[i].type == PROP_TYPE_FREE) continue; | 
|  | data->atom   = win->properties[i].atom; | 
|  | data->string = (win->properties[i].type == PROP_TYPE_STRING); | 
|  | data->handle = win->properties[i].handle; | 
|  | data++; | 
|  | count--; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* get the new window pointer for a global window, checking permissions */ | 
|  | /* helper for set_global_windows request */ | 
|  | static int get_new_global_window( struct window **win, user_handle_t handle ) | 
|  | { | 
|  | if (!handle) | 
|  | { | 
|  | *win = NULL; | 
|  | return 1; | 
|  | } | 
|  | else if (*win) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return 0; | 
|  | } | 
|  | *win = get_window( handle ); | 
|  | return (*win != NULL); | 
|  | } | 
|  |  | 
|  | /* Set/get the global windows */ | 
|  | DECL_HANDLER(set_global_windows) | 
|  | { | 
|  | struct window *new_shell_window   = shell_window; | 
|  | struct window *new_shell_listview = shell_listview; | 
|  | struct window *new_progman_window = progman_window; | 
|  | struct window *new_taskman_window = taskman_window; | 
|  |  | 
|  | reply->old_shell_window   = shell_window ? shell_window->handle : 0; | 
|  | reply->old_shell_listview = shell_listview ? shell_listview->handle : 0; | 
|  | reply->old_progman_window = progman_window ? progman_window->handle : 0; | 
|  | reply->old_taskman_window = taskman_window ? taskman_window->handle : 0; | 
|  |  | 
|  | if (req->flags & SET_GLOBAL_SHELL_WINDOWS) | 
|  | { | 
|  | if (!get_new_global_window( &new_shell_window, req->shell_window )) return; | 
|  | if (!get_new_global_window( &new_shell_listview, req->shell_listview )) return; | 
|  | } | 
|  | if (req->flags & SET_GLOBAL_PROGMAN_WINDOW) | 
|  | { | 
|  | if (!get_new_global_window( &new_progman_window, req->progman_window )) return; | 
|  | } | 
|  | if (req->flags & SET_GLOBAL_TASKMAN_WINDOW) | 
|  | { | 
|  | if (!get_new_global_window( &new_taskman_window, req->taskman_window )) return; | 
|  | } | 
|  | shell_window   = new_shell_window; | 
|  | shell_listview = new_shell_listview; | 
|  | progman_window = new_progman_window; | 
|  | taskman_window = new_taskman_window; | 
|  | } |