| /* |
| * WineMine (main.c) |
| * |
| * Copyright 2000 Joshua Thielen <jt85296@ltu.edu> |
| * To be distributed under the Wine License |
| */ |
| |
| |
| #include <stdlib.h> |
| #include <string.h> |
| #include <time.h> |
| #include <windows.h> |
| #include "main.h" |
| #include "dialog.h" |
| #include "resource.h" |
| |
| /* Work around a Wine bug which defines handles as UINT rather than LPVOID */ |
| #ifdef WINE_STRICT |
| #define NULL_HANDLE NULL |
| #else |
| #define NULL_HANDLE 0 |
| #endif |
| |
| #ifdef DUMB_DEBUG |
| #include <stdio.h> |
| #define DEBUG(x) fprintf(stderr,x) |
| #else |
| #define DEBUG(x) |
| #endif |
| |
| int WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdline, int cmdshow ) |
| { |
| MSG msg; |
| WNDCLASS wc; |
| HWND hWnd; |
| HACCEL haccel; |
| char appname[9]; |
| |
| LoadString( hInst, IDS_APPNAME, appname, sizeof(appname)); |
| |
| wc.style = 0; |
| wc.lpfnWndProc = MainProc; |
| wc.cbClsExtra = 0; |
| wc.cbWndExtra = 0; |
| wc.hInstance = hInst; |
| wc.hIcon = LoadIcon( hInst, appname ); |
| wc.hCursor = LoadCursor( NULL_HANDLE, IDI_APPLICATION ); |
| wc.hbrBackground = (HBRUSH) GetStockObject( BLACK_BRUSH ); |
| wc.lpszMenuName = "MENU_WINEMINE"; |
| wc.lpszClassName = appname; |
| |
| if (!RegisterClass(&wc)) exit(1); |
| hWnd = CreateWindow( appname, appname, |
| WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX, |
| CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, |
| NULL_HANDLE, NULL_HANDLE, hInst, NULL ); |
| |
| if (!hWnd) exit(1); |
| |
| ShowWindow( hWnd, cmdshow ); |
| UpdateWindow( hWnd ); |
| |
| haccel = LoadAccelerators( hInst, appname ); |
| SetTimer( hWnd, ID_TIMER, 1000, NULL ); |
| |
| while( GetMessage(&msg, NULL_HANDLE, 0, 0) ) { |
| if (!TranslateAccelerator( hWnd, haccel, &msg )) |
| TranslateMessage( &msg ); |
| |
| DispatchMessage( &msg ); |
| } |
| return msg.wParam; |
| } |
| |
| LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) |
| { |
| HDC hdc; |
| PAINTSTRUCT ps; |
| HMENU hMenu; |
| static BOARD board; |
| |
| switch( msg ) { |
| case WM_CREATE: |
| board.hInst = ((LPCREATESTRUCT) lParam)->hInstance; |
| board.hWnd = hWnd; |
| InitBoard( &board ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case WM_PAINT: |
| { |
| HDC hMemDC; |
| |
| DEBUG("WM_PAINT\n"); |
| hdc = BeginPaint( hWnd, &ps ); |
| hMemDC = CreateCompatibleDC( hdc ); |
| |
| DrawBoard( hdc, hMemDC, &ps, &board ); |
| |
| DeleteDC( hMemDC ); |
| EndPaint( hWnd, &ps ); |
| |
| return 0; |
| } |
| |
| case WM_MOVE: |
| DEBUG("WM_MOVE\n"); |
| board.pos.x = (unsigned) LOWORD(lParam); |
| board.pos.y = (unsigned) HIWORD(lParam); |
| return 0; |
| |
| case WM_DESTROY: |
| SaveBoard( &board ); |
| DestroyBoard( &board ); |
| PostQuitMessage( 0 ); |
| return 0; |
| |
| case WM_TIMER: |
| if( board.status == PLAYING ) { |
| board.time++; |
| RedrawWindow( hWnd, &board.timer_rect, NULL_HANDLE, |
| RDW_INVALIDATE | RDW_UPDATENOW ); |
| } |
| return 0; |
| |
| case WM_LBUTTONDOWN: |
| DEBUG("WM_LBUTTONDOWN\n"); |
| if( wParam & MK_RBUTTON ) |
| msg = WM_MBUTTONDOWN; |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg ); |
| SetCapture( hWnd ); |
| return 0; |
| |
| case WM_LBUTTONUP: |
| DEBUG("WM_LBUTTONUP\n"); |
| if( wParam & MK_RBUTTON ) |
| msg = WM_MBUTTONUP; |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg ); |
| ReleaseCapture(); |
| return 0; |
| |
| case WM_RBUTTONDOWN: |
| DEBUG("WM_RBUTTONDOWN\n"); |
| if( wParam & MK_LBUTTON ) { |
| board.press.x = 0; |
| board.press.y = 0; |
| msg = WM_MBUTTONDOWN; |
| } |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg ); |
| return 0; |
| |
| case WM_RBUTTONUP: |
| DEBUG("WM_RBUTTONUP\n"); |
| if( wParam & MK_LBUTTON ) |
| msg = WM_MBUTTONUP; |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg ); |
| return 0; |
| |
| case WM_MOUSEMOVE: |
| { |
| if( (wParam & MK_LBUTTON) && (wParam & MK_RBUTTON) ) { |
| msg = WM_MBUTTONDOWN; |
| } |
| else if( wParam & MK_LBUTTON ) { |
| msg = WM_LBUTTONDOWN; |
| } |
| else { |
| return 0; |
| } |
| |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg ); |
| |
| return 0; |
| } |
| |
| case WM_COMMAND: |
| switch(LOWORD(wParam)) { |
| case IDM_NEW: |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_MARKQ: |
| hMenu = GetMenu( hWnd ); |
| board.IsMarkQ = !board.IsMarkQ; |
| if( board.IsMarkQ ) |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED ); |
| else |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED ); |
| return 0; |
| |
| case IDM_BEGINNER: |
| SetDifficulty( &board, BEGINNER ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_ADVANCED: |
| SetDifficulty( &board, ADVANCED ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_EXPERT: |
| SetDifficulty( &board, EXPERT ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_CUSTOM: |
| SetDifficulty( &board, CUSTOM ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_EXIT: |
| SendMessage( hWnd, WM_CLOSE, 0, 0); |
| return 0; |
| |
| case IDM_TIMES: |
| DialogBoxParam( board.hInst, "DLG_TIMES", hWnd, |
| TimesDlgProc, (LPARAM) &board); |
| return 0; |
| |
| case IDM_ABOUT: |
| DialogBox( board.hInst, "DLG_ABOUT", hWnd, AboutDlgProc ); |
| return 0; |
| default: |
| DEBUG("Unknown WM_COMMAND command message received\n"); |
| break; |
| } |
| } |
| return( DefWindowProc( hWnd, msg, wParam, lParam )); |
| } |
| |
| void InitBoard( BOARD *p_board ) |
| { |
| HMENU hMenu; |
| |
| p_board->hMinesBMP = LoadBitmap( p_board->hInst, "mines"); |
| p_board->hFacesBMP = LoadBitmap( p_board->hInst, "faces"); |
| p_board->hLedsBMP = LoadBitmap( p_board->hInst, "leds"); |
| |
| LoadBoard( p_board ); |
| |
| if( p_board->pos.x < (unsigned) GetSystemMetrics( SM_CXFIXEDFRAME )) |
| p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME ); |
| |
| if( p_board->pos.x > (unsigned) (GetSystemMetrics( SM_CXSCREEN ) |
| - GetSystemMetrics( SM_CXFIXEDFRAME ))) { |
| p_board->pos.x = GetSystemMetrics( SM_CXSCREEN ) |
| - GetSystemMetrics( SM_CXFIXEDFRAME ); |
| } |
| |
| if( p_board->pos.y < (unsigned) (GetSystemMetrics( SM_CYMENU ) |
| + GetSystemMetrics( SM_CYCAPTION ) |
| + GetSystemMetrics( SM_CYFIXEDFRAME ))) { |
| p_board->pos.y = GetSystemMetrics( SM_CYMENU ) + |
| GetSystemMetrics( SM_CYCAPTION ) + |
| GetSystemMetrics( SM_CYFIXEDFRAME ); |
| } |
| |
| if( p_board->pos.y > (unsigned) (GetSystemMetrics( SM_CYSCREEN ) |
| - GetSystemMetrics( SM_CYFIXEDFRAME ))) { |
| p_board->pos.y = GetSystemMetrics( SM_CYSCREEN ) |
| - GetSystemMetrics( SM_CYFIXEDFRAME ); |
| } |
| |
| hMenu = GetMenu( p_board->hWnd ); |
| CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty, |
| MF_CHECKED ); |
| if( p_board->IsMarkQ ) |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED ); |
| else |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED ); |
| CheckLevel( p_board ); |
| } |
| |
| void LoadBoard( BOARD *p_board ) |
| { |
| DWORD size; |
| DWORD type; |
| HKEY hkey; |
| char data[16]; |
| char key_name[8]; |
| unsigned i; |
| |
| |
| RegOpenKeyEx( HKEY_LOCAL_MACHINE, "Software\\Wine\\WineMine", |
| 0, KEY_QUERY_VALUE, &hkey ); |
| |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, "Xpos", NULL, (LPDWORD) &type, |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) { |
| p_board->pos.x = atoi( data ); |
| } |
| else |
| p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME ); |
| |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, "Ypos", NULL, (LPDWORD) &type, |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) |
| p_board->pos.y = atoi( data ); |
| else |
| p_board->pos.y = GetSystemMetrics( SM_CYMENU ) |
| + GetSystemMetrics( SM_CYCAPTION ) |
| + GetSystemMetrics( SM_CYFIXEDFRAME ); |
| |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, "Rows", NULL, (LPDWORD) &type, |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) |
| p_board->rows = atoi( data ); |
| else |
| p_board->rows = BEGINNER_ROWS; |
| |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, "Cols", NULL, (LPDWORD) &type, |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) |
| p_board->cols = atoi( data ); |
| else |
| p_board->cols = BEGINNER_COLS; |
| |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, "Mines", NULL, (LPDWORD) &type, |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) |
| p_board->mines = atoi( data ); |
| else |
| p_board->rows = BEGINNER_ROWS; |
| |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, "Difficulty", NULL, (LPDWORD) &type, |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) |
| p_board->difficulty = (DIFFICULTY) atoi( data ); |
| else |
| p_board->difficulty = BEGINNER; |
| |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, "MarkQ", NULL, (LPDWORD) &type, |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) |
| p_board->IsMarkQ = atoi( data ); |
| else |
| p_board->IsMarkQ = TRUE; |
| |
| for( i = 0; i < 3; i++ ) { |
| wsprintf( key_name, "Name%d", i ); |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type, |
| (LPBYTE) data, |
| (LPDWORD) &size ) == ERROR_SUCCESS ) |
| strncpy( p_board->best_name[i], data, sizeof( data ) ); |
| else |
| wsprintf( p_board->best_name[i], "Nobody"); |
| } |
| |
| for( i = 0; i < 3; i++ ) { |
| wsprintf( key_name, "Time%d", i ); |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type, |
| (LPBYTE) data, |
| (LPDWORD) &size ) == ERROR_SUCCESS ) |
| p_board->best_time[i] = atoi( data ); |
| else |
| p_board->best_time[i] = 999; |
| } |
| RegCloseKey( hkey ); |
| } |
| |
| void SaveBoard( BOARD *p_board ) |
| { |
| DWORD disp; |
| HKEY hkey; |
| SECURITY_ATTRIBUTES sa; |
| unsigned i; |
| char data[16]; |
| char key_name[8]; |
| |
| if( RegCreateKeyEx( HKEY_LOCAL_MACHINE, |
| "Software\\Wine\\WineMine", 0, NULL, |
| REG_OPTION_NON_VOLATILE, KEY_WRITE, &sa, |
| &hkey, &disp ) != ERROR_SUCCESS) |
| return; |
| |
| wsprintf( data, "%d", p_board->pos.x ); |
| RegSetValueEx( hkey, "Xpos", 0, REG_SZ, (LPBYTE) data, |
| sizeof( data )); |
| |
| wsprintf( data, "%d", p_board->pos.x ); |
| RegSetValueEx( hkey, "Ypos", 0, REG_SZ, (LPBYTE) data, |
| sizeof( data )); |
| |
| wsprintf( data, "%d", (int) p_board->difficulty ); |
| RegSetValueEx( hkey, "Difficulty", 0, REG_SZ, (LPBYTE) data, |
| sizeof( data )); |
| |
| wsprintf( data, "%d", p_board->rows ); |
| RegSetValueEx( hkey, "Rows", 0, REG_SZ, (LPBYTE) data, |
| sizeof( data )); |
| |
| wsprintf( data, "%d", p_board->cols ); |
| RegSetValueEx( hkey, "Cols", 0, REG_SZ, (LPBYTE) data, |
| sizeof( data )); |
| |
| wsprintf( data, "%d", p_board->mines ); |
| RegSetValueEx( hkey, "Mines", 0, REG_SZ, (LPBYTE) data, |
| sizeof( data )); |
| |
| wsprintf( data, "%d", (int) p_board->IsMarkQ ); |
| RegSetValueEx( hkey, "MarkQ", 0, REG_SZ, (LPBYTE) data, |
| sizeof( data )); |
| |
| for( i = 0; i < 3; i++ ) { |
| wsprintf( key_name, "Name%u", i ); |
| strncpy( data, p_board->best_name[i], sizeof( data ) ); |
| RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, |
| sizeof( data )); |
| } |
| |
| for( i = 0; i < 3; i++ ) { |
| wsprintf( key_name, "Time%u", i ); |
| wsprintf( data, "%d", p_board->best_time[i] ); |
| RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, |
| sizeof( data )); |
| } |
| RegCloseKey( hkey ); |
| } |
| |
| void DestroyBoard( BOARD *p_board ) |
| { |
| DeleteObject( p_board->hFacesBMP ); |
| DeleteObject( p_board->hLedsBMP ); |
| DeleteObject( p_board->hMinesBMP ); |
| } |
| |
| void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty ) |
| { |
| HMENU hMenu = GetMenu( p_board->hWnd ); |
| |
| CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED ); |
| p_board->difficulty = difficulty; |
| CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED ); |
| |
| switch( difficulty ) { |
| case BEGINNER: |
| p_board->cols = BEGINNER_COLS; |
| p_board->rows = BEGINNER_ROWS; |
| p_board->mines = BEGINNER_MINES; |
| break; |
| |
| case ADVANCED: |
| p_board->cols = ADVANCED_COLS; |
| p_board->rows = ADVANCED_ROWS; |
| p_board->mines = ADVANCED_MINES; |
| break; |
| |
| case EXPERT: |
| p_board->cols = EXPERT_COLS; |
| p_board->rows = EXPERT_ROWS; |
| p_board->mines = EXPERT_MINES; |
| break; |
| |
| case CUSTOM: |
| DialogBoxParam( p_board->hInst, "DLG_CUSTOM", p_board->hWnd, |
| CustomDlgProc, (LPARAM) p_board); |
| break; |
| } |
| } |
| |
| void CreateBoard( BOARD *p_board ) |
| { |
| int left, top, bottom, right, wnd_x, wnd_y, wnd_width, wnd_height; |
| |
| p_board->mb = MB_NONE; |
| p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines; |
| p_board->num_flags = 0; |
| |
| CreateBoxes( p_board ); |
| |
| p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2; |
| |
| p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT |
| + BOARD_HMARGIN * 3; |
| |
| wnd_x = p_board->pos.x - GetSystemMetrics( SM_CXFIXEDFRAME ); |
| wnd_y = p_board->pos.y - GetSystemMetrics( SM_CYMENU ) |
| - GetSystemMetrics( SM_CYCAPTION ) |
| - GetSystemMetrics( SM_CYFIXEDFRAME ); |
| wnd_width = p_board->width |
| + GetSystemMetrics( SM_CXFIXEDFRAME ) * 2; |
| wnd_height = p_board->height |
| + GetSystemMetrics( SM_CYMENU ) |
| + GetSystemMetrics( SM_CYCAPTION ) |
| + GetSystemMetrics( SM_CYFIXEDFRAME ) * 2; |
| |
| /* setting the mines rectangle boundary */ |
| left = BOARD_WMARGIN; |
| top = BOARD_HMARGIN * 2 + LED_HEIGHT; |
| right = left + p_board->cols * MINE_WIDTH; |
| bottom = top + p_board->rows * MINE_HEIGHT; |
| SetRect( &p_board->mines_rect, left, top, right, bottom ); |
| |
| /* setting the face rectangle boundary */ |
| left = p_board->width / 2 - FACE_WIDTH / 2; |
| top = BOARD_HMARGIN; |
| right = left + FACE_WIDTH; |
| bottom = top + FACE_HEIGHT; |
| SetRect( &p_board->face_rect, left, top, right, bottom ); |
| |
| /* setting the timer rectangle boundary */ |
| left = BOARD_WMARGIN; |
| top = BOARD_HMARGIN; |
| right = left + LED_WIDTH * 3; |
| bottom = top + LED_HEIGHT; |
| SetRect( &p_board->timer_rect, left, top, right, bottom ); |
| |
| /* setting the counter rectangle boundary */ |
| left = p_board->width - BOARD_WMARGIN - LED_WIDTH * 3; |
| top = BOARD_HMARGIN; |
| right = p_board->width - BOARD_WMARGIN; |
| bottom = top + LED_HEIGHT; |
| SetRect( &p_board->counter_rect, left, top, right, bottom ); |
| |
| p_board->status = WAITING; |
| p_board->face_bmp = SMILE_BMP; |
| p_board->time = 0; |
| |
| MoveWindow( p_board->hWnd, wnd_x, wnd_y, wnd_width, wnd_height, TRUE ); |
| RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE, |
| RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE ); |
| } |
| |
| |
| void CheckLevel( BOARD *p_board ) |
| { |
| if( p_board->rows < BEGINNER_ROWS ) |
| p_board->rows = BEGINNER_ROWS; |
| |
| if( p_board->rows > MAX_ROWS ) |
| p_board->rows = MAX_ROWS; |
| |
| if( p_board->cols < BEGINNER_COLS ) |
| p_board->cols = BEGINNER_COLS; |
| |
| if( p_board->cols > MAX_COLS ) |
| p_board->cols = MAX_COLS; |
| |
| if( p_board->mines < BEGINNER_MINES ) |
| p_board->mines = BEGINNER_MINES; |
| |
| if( p_board->mines > p_board->cols * p_board->rows - 1 ) |
| p_board->mines = p_board->cols * p_board->rows - 1; |
| } |
| |
| |
| void CreateBoxes( BOARD *p_board ) |
| { |
| int i, j; |
| unsigned col, row; |
| |
| srand( (unsigned) time( NULL ) ); |
| |
| /* Create the boxes... |
| * We actually create them with an empty border, |
| * so special care doesn't have to be taken on the edges |
| */ |
| |
| for( col = 0; col <= p_board->cols + 1; col++ ) |
| for( row = 0; row <= p_board->rows + 1; row++ ) { |
| p_board->box[col][row].IsPressed = FALSE; |
| p_board->box[col][row].IsMine = FALSE; |
| p_board->box[col][row].FlagType = NORMAL; |
| p_board->box[col][row].NumMines = 0; |
| } |
| |
| /* create mines */ |
| i = 0; |
| while( (unsigned) i < p_board->mines ) { |
| col = (int) (p_board->cols * (float) rand() / RAND_MAX + 1); |
| row = (int) (p_board->rows * (float) rand() / RAND_MAX + 1); |
| |
| if( !p_board->box[col][row].IsMine ) { |
| i++; |
| p_board->box[col][row].IsMine = TRUE; |
| } |
| } |
| |
| /* |
| * Now we label the remaining boxes with the |
| * number of mines surrounding them. |
| */ |
| |
| for( col = 1; col < p_board->cols + 1; col++ ) |
| for( row = 1; row < p_board->rows + 1; row++ ) { |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| if( p_board->box[col + i][row + j].IsMine ) { |
| p_board->box[col][row].NumMines++ ; |
| } |
| } |
| } |
| } |
| |
| void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board ) |
| { |
| HGDIOBJ hOldObj; |
| unsigned col, row; |
| hOldObj = SelectObject (hMemDC, p_board->hMinesBMP); |
| |
| for( row = 1; row <= p_board->rows; row++ ) { |
| for( col = 1; col <= p_board->cols; col++ ) { |
| DrawMine( hdc, hMemDC, p_board, col, row, FALSE ); |
| } |
| } |
| SelectObject( hMemDC, hOldObj ); |
| } |
| |
| void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed ) |
| { |
| MINEBMP_OFFSET offset = BOX_BMP; |
| |
| if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows ) |
| return; |
| |
| if( p_board->status == GAMEOVER ) { |
| if( p_board->box[col][row].IsMine ) { |
| switch( p_board->box[col][row].FlagType ) { |
| case FLAG: |
| offset = FLAG_BMP; |
| break; |
| case COMPLETE: |
| offset = EXPLODE_BMP; |
| break; |
| case NORMAL: |
| offset = MINE_BMP; |
| } |
| } else { |
| switch( p_board->box[col][row].FlagType ) { |
| case QUESTION: |
| offset = QUESTION_BMP; |
| break; |
| case FLAG: |
| offset = WRONG_BMP; |
| break; |
| case NORMAL: |
| offset = BOX_BMP; |
| break; |
| case COMPLETE: |
| /* Do nothing */ |
| break; |
| default: |
| DEBUG("Unknown FlagType during game over in DrawMine\n"); |
| break; |
| } |
| } |
| } else { /* WAITING or PLAYING */ |
| switch( p_board->box[col][row].FlagType ) { |
| case QUESTION: |
| if( !IsPressed ) |
| offset = QUESTION_BMP; |
| else |
| offset = QPRESS_BMP; |
| break; |
| case FLAG: |
| offset = FLAG_BMP; |
| break; |
| case NORMAL: |
| if( !IsPressed ) |
| offset = BOX_BMP; |
| else |
| offset = MPRESS_BMP; |
| break; |
| case COMPLETE: |
| /* Do nothing */ |
| break; |
| default: |
| DEBUG("Unknown FlagType while playing in DrawMine\n"); |
| break; |
| } |
| } |
| |
| if( p_board->box[col][row].FlagType == COMPLETE |
| && !p_board->box[col][row].IsMine ) |
| offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines; |
| |
| BitBlt( hdc, |
| (col - 1) * MINE_WIDTH + p_board->mines_rect.left, |
| (row - 1) * MINE_HEIGHT + p_board->mines_rect.top, |
| MINE_WIDTH, MINE_HEIGHT, |
| hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY ); |
| } |
| |
| void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y ) |
| { |
| HGDIOBJ hOldObj; |
| unsigned led[3], i; |
| int count; |
| |
| count = number; |
| if( count < 1000 ) { |
| if( count >= 0 ) { |
| led[0] = count / 100 ; |
| count -= led[0] * 100; |
| } |
| else { |
| led[0] = 10; /* negative sign */ |
| count = -count; |
| } |
| led[1] = count / 10; |
| count -= led[1] * 10; |
| led[2] = count; |
| } |
| else { |
| for( i = 0; i < 3; i++ ) |
| led[i] = 10; |
| } |
| |
| /* use unlit led if not playing */ |
| if( p_board->status == WAITING ) |
| for( i = 0; i < 3; i++ ) |
| led[i] = 11; |
| |
| hOldObj = SelectObject (hMemDC, p_board->hLedsBMP); |
| |
| for( i = 0; i < 3; i++ ) { |
| BitBlt( hdc, |
| i * LED_WIDTH + x, |
| y, |
| LED_WIDTH, |
| LED_HEIGHT, |
| hMemDC, |
| 0, |
| led[i] * LED_HEIGHT, |
| SRCCOPY); |
| } |
| |
| SelectObject( hMemDC, hOldObj ); |
| } |
| |
| |
| void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board ) |
| { |
| HGDIOBJ hOldObj; |
| |
| hOldObj = SelectObject (hMemDC, p_board->hFacesBMP); |
| |
| BitBlt( hdc, |
| p_board->face_rect.left, |
| p_board->face_rect.top, |
| FACE_WIDTH, |
| FACE_HEIGHT, |
| hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY); |
| |
| SelectObject( hMemDC, hOldObj ); |
| } |
| |
| |
| void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board ) |
| { |
| RECT tmp_rect; |
| |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) ) |
| DrawLeds( hdc, hMemDC, p_board, p_board->mines - p_board->num_flags, |
| p_board->counter_rect.left, |
| p_board->counter_rect.top ); |
| |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) ) |
| DrawLeds( hdc, hMemDC, p_board, p_board->time, |
| p_board->timer_rect.left, |
| p_board->timer_rect.top ); |
| |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) ) |
| DrawFace( hdc, hMemDC, p_board ); |
| |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) ) |
| DrawMines( hdc, hMemDC, p_board ); |
| } |
| |
| |
| void TestBoard( HWND hWnd, BOARD *p_board, unsigned x, unsigned y, int msg ) |
| { |
| POINT pt; |
| |
| pt.x = x; |
| pt.y = y; |
| |
| if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER |
| && p_board->status != WON ) |
| TestMines( p_board, pt, msg ); |
| else { |
| UnpressBoxes( p_board, |
| p_board->press.x, |
| p_board->press.y ); |
| p_board->press.x = 0; |
| p_board->press.y = 0; |
| } |
| |
| if( p_board->boxes_left == 0 ) { |
| p_board->status = WON; |
| |
| if( p_board->difficulty != CUSTOM && |
| p_board->time < p_board->best_time[p_board->difficulty] ) { |
| p_board->best_time[p_board->difficulty] = p_board->time; |
| |
| DialogBoxParam( p_board->hInst, "DLG_CONGRATS", hWnd, |
| CongratsDlgProc, (LPARAM) p_board); |
| |
| DialogBoxParam( p_board->hInst, "DLG_TIMES", hWnd, |
| TimesDlgProc, (LPARAM) p_board); |
| } |
| } |
| TestFace( p_board, pt, msg ); |
| } |
| |
| void TestMines( BOARD *p_board, POINT pt, int msg ) |
| { |
| BOOL draw = TRUE; |
| unsigned col, row; |
| |
| col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1; |
| row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1; |
| |
| switch ( msg ) { |
| case WM_LBUTTONDOWN: |
| if( p_board->press.x != col || p_board->press.y != row ) { |
| UnpressBox( p_board, |
| p_board->press.x, p_board->press.y ); |
| p_board->press.x = col; |
| p_board->press.y = row; |
| PressBox( p_board, col, row ); |
| } |
| draw = FALSE; |
| break; |
| |
| case WM_LBUTTONUP: |
| if( p_board->press.x != col || p_board->press.y != row ) |
| UnpressBox( p_board, |
| p_board->press.x, p_board->press.y ); |
| p_board->press.x = 0; |
| p_board->press.y = 0; |
| if( p_board->box[col][row].FlagType != FLAG ) |
| p_board->status = PLAYING; |
| CompleteBox( p_board, col, row ); |
| break; |
| |
| case WM_MBUTTONDOWN: |
| PressBoxes( p_board, col, row ); |
| draw = FALSE; |
| break; |
| |
| case WM_MBUTTONUP: |
| if( p_board->press.x != col || p_board->press.y != row ) |
| UnpressBoxes( p_board, |
| p_board->press.x, p_board->press.y ); |
| p_board->press.x = 0; |
| p_board->press.y = 0; |
| CompleteBoxes( p_board, col, row ); |
| break; |
| |
| case WM_RBUTTONDOWN: |
| AddFlag( p_board, col, row ); |
| p_board->status = PLAYING; |
| break; |
| default: |
| DEBUG("Unknown message type received in TestMines\n"); |
| break; |
| } |
| |
| if( draw ) |
| { |
| RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE, |
| RDW_INVALIDATE | RDW_UPDATENOW ); |
| } |
| } |
| |
| |
| void TestFace( BOARD *p_board, POINT pt, int msg ) |
| { |
| if( p_board->status == PLAYING || p_board->status == WAITING ) { |
| if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN ) |
| p_board->face_bmp = OOH_BMP; |
| else p_board->face_bmp = SMILE_BMP; |
| } |
| else if( p_board->status == GAMEOVER ) |
| p_board->face_bmp = DEAD_BMP; |
| else if( p_board->status == WON ) |
| p_board->face_bmp = COOL_BMP; |
| |
| if( PtInRect( &p_board->face_rect, pt ) ) { |
| if( msg == WM_LBUTTONDOWN ) |
| p_board->face_bmp = SPRESS_BMP; |
| |
| if( msg == WM_LBUTTONUP ) |
| CreateBoard( p_board ); |
| } |
| |
| RedrawWindow( p_board->hWnd, &p_board->face_rect, NULL_HANDLE, |
| RDW_INVALIDATE | RDW_UPDATENOW ); |
| } |
| |
| |
| void CompleteBox( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| int i, j; |
| |
| if( p_board->box[col][row].FlagType != COMPLETE && |
| p_board->box[col][row].FlagType != FLAG && |
| col > 0 && col < p_board->cols + 1 && |
| row > 0 && row < p_board->rows + 1 ) { |
| p_board->box[col][row].FlagType = COMPLETE; |
| |
| if( p_board->box[col][row].IsMine ) { |
| p_board->face_bmp = DEAD_BMP; |
| p_board->status = GAMEOVER; |
| } |
| else if( p_board->status != GAMEOVER ) |
| p_board->boxes_left--; |
| |
| if( p_board->box[col][row].NumMines == 0 ) |
| { |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) |
| CompleteBox( p_board, col + i, row + j ); |
| } |
| } |
| } |
| |
| |
| void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| unsigned numFlags = 0; |
| int i, j; |
| |
| if( p_board->box[col][row].FlagType == COMPLETE ) { |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| if( p_board->box[col+i][row+j].FlagType == FLAG ) |
| numFlags++; |
| } |
| |
| if( numFlags == p_board->box[col][row].NumMines ) { |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| if( p_board->box[col+i][row+j].FlagType != FLAG ) |
| CompleteBox( p_board, col+i, row+j ); |
| } |
| } |
| } |
| } |
| |
| |
| void AddFlag( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| if( p_board->box[col][row].FlagType != COMPLETE ) { |
| switch( p_board->box[col][row].FlagType ) { |
| case FLAG: |
| if( p_board->IsMarkQ ) |
| p_board->box[col][row].FlagType = QUESTION; |
| else |
| p_board->box[col][row].FlagType = NORMAL; |
| p_board->num_flags--; |
| break; |
| |
| case QUESTION: |
| p_board->box[col][row].FlagType = NORMAL; |
| break; |
| |
| default: |
| p_board->box[col][row].FlagType = FLAG; |
| p_board->num_flags++; |
| } |
| } |
| } |
| |
| |
| void PressBox( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| HDC hdc; |
| HGDIOBJ hOldObj; |
| HDC hMemDC; |
| |
| hdc = GetDC( p_board->hWnd ); |
| hMemDC = CreateCompatibleDC( hdc ); |
| hOldObj = SelectObject (hMemDC, p_board->hMinesBMP); |
| |
| DrawMine( hdc, hMemDC, p_board, col, row, TRUE ); |
| |
| SelectObject( hMemDC, hOldObj ); |
| DeleteDC( hMemDC ); |
| ReleaseDC( p_board->hWnd, hdc ); |
| } |
| |
| |
| void PressBoxes( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| int i, j; |
| |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| p_board->box[col + i][row + j].IsPressed = TRUE; |
| PressBox( p_board, col + i, row + j ); |
| } |
| |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed ) |
| UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j ); |
| } |
| |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| p_board->box[col + i][row + j].IsPressed = FALSE; |
| PressBox( p_board, col + i, row + j ); |
| } |
| |
| p_board->press.x = col; |
| p_board->press.y = row; |
| } |
| |
| |
| void UnpressBox( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| HDC hdc; |
| HGDIOBJ hOldObj; |
| HDC hMemDC; |
| |
| hdc = GetDC( p_board->hWnd ); |
| hMemDC = CreateCompatibleDC( hdc ); |
| hOldObj = SelectObject( hMemDC, p_board->hMinesBMP ); |
| |
| DrawMine( hdc, hMemDC, p_board, col, row, FALSE ); |
| |
| SelectObject( hMemDC, hOldObj ); |
| DeleteDC( hMemDC ); |
| ReleaseDC( p_board->hWnd, hdc ); |
| } |
| |
| |
| void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| int i, j; |
| |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| UnpressBox( p_board, col + i, row + j ); |
| } |
| } |