| /* | |
| * Implementation of the Microsoft Installer (msi.dll) | |
| * | |
| * Copyright 2002-2004 Mike McCormack for CodeWeavers | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #define COBJMACROS | |
| #include <stdarg.h> | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "winreg.h" | |
| #include "shlwapi.h" | |
| #include "wine/debug.h" | |
| #include "msi.h" | |
| #include "msiquery.h" | |
| #include "msipriv.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(msi); | |
| static CRITICAL_SECTION MSI_handle_cs; | |
| static CRITICAL_SECTION_DEBUG MSI_handle_cs_debug = | |
| { | |
| 0, 0, &MSI_handle_cs, | |
| { &MSI_handle_cs_debug.ProcessLocksList, | |
| &MSI_handle_cs_debug.ProcessLocksList }, | |
| 0, 0, { (DWORD_PTR)(__FILE__ ": MSI_handle_cs") } | |
| }; | |
| static CRITICAL_SECTION MSI_handle_cs = { &MSI_handle_cs_debug, -1, 0, 0, 0, 0 }; | |
| static CRITICAL_SECTION MSI_object_cs; | |
| static CRITICAL_SECTION_DEBUG MSI_object_cs_debug = | |
| { | |
| 0, 0, &MSI_object_cs, | |
| { &MSI_object_cs_debug.ProcessLocksList, | |
| &MSI_object_cs_debug.ProcessLocksList }, | |
| 0, 0, { (DWORD_PTR)(__FILE__ ": MSI_object_cs") } | |
| }; | |
| static CRITICAL_SECTION MSI_object_cs = { &MSI_object_cs_debug, -1, 0, 0, 0, 0 }; | |
| typedef struct msi_handle_info_t | |
| { | |
| BOOL remote; | |
| union { | |
| MSIOBJECTHDR *obj; | |
| IUnknown *unk; | |
| } u; | |
| DWORD dwThreadId; | |
| } msi_handle_info; | |
| static msi_handle_info *msihandletable = NULL; | |
| static unsigned int msihandletable_size = 0; | |
| void msi_free_handle_table(void) | |
| { | |
| msi_free( msihandletable ); | |
| msihandletable = NULL; | |
| msihandletable_size = 0; | |
| } | |
| static MSIHANDLE alloc_handle_table_entry(void) | |
| { | |
| UINT i; | |
| /* find a slot */ | |
| for(i=0; i<msihandletable_size; i++) | |
| if( !msihandletable[i].u.obj && !msihandletable[i].u.unk ) | |
| break; | |
| if( i==msihandletable_size ) | |
| { | |
| msi_handle_info *p; | |
| int newsize; | |
| if (msihandletable_size == 0) | |
| { | |
| newsize = 256; | |
| p = msi_alloc_zero(newsize*sizeof(msi_handle_info)); | |
| } | |
| else | |
| { | |
| newsize = msihandletable_size * 2; | |
| p = msi_realloc_zero(msihandletable, | |
| newsize*sizeof(msi_handle_info)); | |
| } | |
| if (!p) | |
| return 0; | |
| msihandletable = p; | |
| msihandletable_size = newsize; | |
| } | |
| return i + 1; | |
| } | |
| MSIHANDLE alloc_msihandle( MSIOBJECTHDR *obj ) | |
| { | |
| msi_handle_info *entry; | |
| MSIHANDLE ret; | |
| EnterCriticalSection( &MSI_handle_cs ); | |
| ret = alloc_handle_table_entry(); | |
| if (ret) | |
| { | |
| entry = &msihandletable[ ret - 1 ]; | |
| msiobj_addref( obj ); | |
| entry->u.obj = obj; | |
| entry->dwThreadId = GetCurrentThreadId(); | |
| entry->remote = FALSE; | |
| } | |
| LeaveCriticalSection( &MSI_handle_cs ); | |
| TRACE("%p -> %d\n", obj, ret ); | |
| return ret; | |
| } | |
| MSIHANDLE alloc_msi_remote_handle( IUnknown *unk ) | |
| { | |
| msi_handle_info *entry; | |
| MSIHANDLE ret; | |
| EnterCriticalSection( &MSI_handle_cs ); | |
| ret = alloc_handle_table_entry(); | |
| if (ret) | |
| { | |
| entry = &msihandletable[ ret - 1 ]; | |
| IUnknown_AddRef( unk ); | |
| entry->u.unk = unk; | |
| entry->dwThreadId = GetCurrentThreadId(); | |
| entry->remote = TRUE; | |
| } | |
| LeaveCriticalSection( &MSI_handle_cs ); | |
| TRACE("%p -> %d\n", unk, ret); | |
| return ret; | |
| } | |
| void *msihandle2msiinfo(MSIHANDLE handle, UINT type) | |
| { | |
| MSIOBJECTHDR *ret = NULL; | |
| EnterCriticalSection( &MSI_handle_cs ); | |
| handle--; | |
| if( handle >= msihandletable_size ) | |
| goto out; | |
| if( msihandletable[handle].remote) | |
| goto out; | |
| if( !msihandletable[handle].u.obj ) | |
| goto out; | |
| if( msihandletable[handle].u.obj->magic != MSIHANDLE_MAGIC ) | |
| goto out; | |
| if( type && (msihandletable[handle].u.obj->type != type) ) | |
| goto out; | |
| ret = msihandletable[handle].u.obj; | |
| msiobj_addref( ret ); | |
| out: | |
| LeaveCriticalSection( &MSI_handle_cs ); | |
| return ret; | |
| } | |
| IUnknown *msi_get_remote( MSIHANDLE handle ) | |
| { | |
| IUnknown *unk = NULL; | |
| EnterCriticalSection( &MSI_handle_cs ); | |
| handle--; | |
| if( handle>=msihandletable_size ) | |
| goto out; | |
| if( !msihandletable[handle].remote) | |
| goto out; | |
| unk = msihandletable[handle].u.unk; | |
| if( unk ) | |
| IUnknown_AddRef( unk ); | |
| out: | |
| LeaveCriticalSection( &MSI_handle_cs ); | |
| return unk; | |
| } | |
| void *alloc_msiobject(UINT type, UINT size, msihandledestructor destroy ) | |
| { | |
| MSIOBJECTHDR *info; | |
| info = msi_alloc_zero( size ); | |
| if( info ) | |
| { | |
| info->magic = MSIHANDLE_MAGIC; | |
| info->type = type; | |
| info->refcount = 1; | |
| info->destructor = destroy; | |
| } | |
| return info; | |
| } | |
| void msiobj_addref( MSIOBJECTHDR *info ) | |
| { | |
| if( !info ) | |
| return; | |
| if( info->magic != MSIHANDLE_MAGIC ) | |
| { | |
| ERR("Invalid handle!\n"); | |
| return; | |
| } | |
| InterlockedIncrement(&info->refcount); | |
| } | |
| void msiobj_lock( MSIOBJECTHDR *info ) | |
| { | |
| EnterCriticalSection( &MSI_object_cs ); | |
| } | |
| void msiobj_unlock( MSIOBJECTHDR *info ) | |
| { | |
| LeaveCriticalSection( &MSI_object_cs ); | |
| } | |
| int msiobj_release( MSIOBJECTHDR *info ) | |
| { | |
| int ret; | |
| if( !info ) | |
| return -1; | |
| if( info->magic != MSIHANDLE_MAGIC ) | |
| { | |
| ERR("Invalid handle!\n"); | |
| return -1; | |
| } | |
| ret = InterlockedDecrement( &info->refcount ); | |
| if( ret==0 ) | |
| { | |
| if( info->destructor ) | |
| info->destructor( info ); | |
| msi_free( info ); | |
| TRACE("object %p destroyed\n", info); | |
| } | |
| return ret; | |
| } | |
| /*********************************************************** | |
| * MsiCloseHandle [MSI.@] | |
| */ | |
| UINT WINAPI MsiCloseHandle(MSIHANDLE handle) | |
| { | |
| MSIOBJECTHDR *info = NULL; | |
| UINT ret = ERROR_INVALID_HANDLE; | |
| TRACE("%x\n",handle); | |
| if (!handle) | |
| return ERROR_SUCCESS; | |
| EnterCriticalSection( &MSI_handle_cs ); | |
| handle--; | |
| if (handle >= msihandletable_size) | |
| goto out; | |
| if (msihandletable[handle].remote) | |
| { | |
| IUnknown_Release( msihandletable[handle].u.unk ); | |
| } | |
| else | |
| { | |
| info = msihandletable[handle].u.obj; | |
| if( !info ) | |
| goto out; | |
| if( info->magic != MSIHANDLE_MAGIC ) | |
| { | |
| ERR("Invalid handle!\n"); | |
| goto out; | |
| } | |
| } | |
| msihandletable[handle].u.obj = NULL; | |
| msihandletable[handle].remote = 0; | |
| msihandletable[handle].dwThreadId = 0; | |
| ret = ERROR_SUCCESS; | |
| TRACE("handle %x destroyed\n", handle+1); | |
| out: | |
| LeaveCriticalSection( &MSI_handle_cs ); | |
| if( info ) | |
| msiobj_release( info ); | |
| return ret; | |
| } | |
| /*********************************************************** | |
| * MsiCloseAllHandles [MSI.@] | |
| * | |
| * Closes all handles owned by the current thread | |
| * | |
| * RETURNS: | |
| * The number of handles closed | |
| */ | |
| UINT WINAPI MsiCloseAllHandles(void) | |
| { | |
| UINT i, n=0; | |
| TRACE("\n"); | |
| EnterCriticalSection( &MSI_handle_cs ); | |
| for(i=0; i<msihandletable_size; i++) | |
| { | |
| if(msihandletable[i].dwThreadId == GetCurrentThreadId()) | |
| { | |
| LeaveCriticalSection( &MSI_handle_cs ); | |
| MsiCloseHandle( i+1 ); | |
| EnterCriticalSection( &MSI_handle_cs ); | |
| n++; | |
| } | |
| } | |
| LeaveCriticalSection( &MSI_handle_cs ); | |
| return n; | |
| } |