| /* Direct3D Texture | |
| * Copyright (c) 1998 Lionel ULMER | |
| * Copyright (c) 2006 Stefan DÖSINGER | |
| * | |
| * This file contains the implementation of interface Direct3DTexture2. | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include <assert.h> | |
| #include <stdarg.h> | |
| #include <string.h> | |
| #include <stdlib.h> | |
| #define COBJMACROS | |
| #define NONAMELESSUNION | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "winerror.h" | |
| #include "wingdi.h" | |
| #include "wine/exception.h" | |
| #include "ddraw.h" | |
| #include "d3d.h" | |
| #include "ddraw_private.h" | |
| #include "wine/debug.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d7); | |
| WINE_DECLARE_DEBUG_CHANNEL(ddraw_thunk); | |
| /***************************************************************************** | |
| * IUnknown interfaces. They are thunks to IDirectDrawSurface7 | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| Thunk_IDirect3DTextureImpl_2_QueryInterface(IDirect3DTexture2 *iface, | |
| REFIID riid, | |
| void **obj) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture2(iface); | |
| TRACE("(%p)->(%s,%p) thunking to IDirectDrawSurface7 interface.\n", This, debugstr_guid(riid), obj); | |
| return IDirectDrawSurface7_QueryInterface((IDirectDrawSurface7 *)This, riid, obj); | |
| } | |
| static HRESULT WINAPI | |
| Thunk_IDirect3DTextureImpl_1_QueryInterface(IDirect3DTexture *iface, | |
| REFIID riid, | |
| void **obj) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture1(iface); | |
| TRACE("(%p)->(%s,%p) thunking to IDirectDrawSurface7 interface.\n", This, debugstr_guid(riid), obj); | |
| return IDirectDrawSurface7_QueryInterface((IDirectDrawSurface7 *)This, riid, obj); | |
| } | |
| static ULONG WINAPI | |
| Thunk_IDirect3DTextureImpl_2_AddRef(IDirect3DTexture2 *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture2(iface); | |
| TRACE("(%p)->() thunking to IDirectDrawSurface7 interface.\n", This); | |
| return IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)This); | |
| } | |
| static ULONG WINAPI | |
| Thunk_IDirect3DTextureImpl_1_AddRef(IDirect3DTexture *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture1(iface); | |
| TRACE("(%p)->() thunking to IDirectDrawSurface7 interface.\n", This); | |
| return IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)This); | |
| } | |
| static ULONG WINAPI | |
| Thunk_IDirect3DTextureImpl_2_Release(IDirect3DTexture2 *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture2(iface); | |
| TRACE("(%p)->() thunking to IDirectDrawSurface7 interface.\n", This); | |
| return IDirectDrawSurface7_Release((IDirectDrawSurface7 *)This); | |
| } | |
| static ULONG WINAPI | |
| Thunk_IDirect3DTextureImpl_1_Release(IDirect3DTexture *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture1(iface); | |
| TRACE("(%p)->() thunking to IDirectDrawSurface7 interface.\n", This); | |
| return IDirectDrawSurface7_Release((IDirectDrawSurface7 *)This); | |
| } | |
| /***************************************************************************** | |
| * IDirect3DTexture interface | |
| *****************************************************************************/ | |
| /***************************************************************************** | |
| * IDirect3DTexture1::Initialize | |
| * | |
| * The sdk says it's not implemented | |
| * | |
| * Params: | |
| * ? | |
| * | |
| * Returns | |
| * DDERR_UNSUPPORTED | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirect3DTextureImpl_1_Initialize(IDirect3DTexture *iface, | |
| IDirect3DDevice *Direct3DDevice, | |
| IDirectDrawSurface *DDSurface) | |
| { | |
| TRACE("(%p)->(%p,%p) Not implemented\n", iface, Direct3DDevice, DDSurface); | |
| return DDERR_UNSUPPORTED; /* Unchecked */ | |
| } | |
| /***************************************************************************** | |
| * IDirect3DTexture2::PaletteChanged | |
| * | |
| * Informs the texture about a palette change | |
| * | |
| * Params: | |
| * Start: Start index of the change | |
| * Count: The number of changed entries | |
| * | |
| * Returns | |
| * D3D_OK, because it's a stub | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirect3DTextureImpl_PaletteChanged(IDirect3DTexture2 *iface, | |
| DWORD Start, | |
| DWORD Count) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture2(iface); | |
| FIXME("(%p)->(%08x,%08x): stub!\n", This, Start, Count); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI | |
| Thunk_IDirect3DTextureImpl_1_PaletteChanged(IDirect3DTexture *iface, | |
| DWORD Start, | |
| DWORD Count) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture1(iface); | |
| TRACE("(%p)->(%08x,%08x) thunking to IDirect3DTexture2 interface.\n", This, Start, Count); | |
| return IDirect3DTexture2_PaletteChanged((IDirect3DTexture2 *)&This->IDirect3DTexture2_vtbl, Start, Count); | |
| } | |
| /***************************************************************************** | |
| * IDirect3DTexture::Unload | |
| * | |
| * DX5 SDK: "The IDirect3DTexture2::Unload method is not implemented | |
| * | |
| * | |
| * Returns: | |
| * DDERR_UNSUPPORTED | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirect3DTextureImpl_1_Unload(IDirect3DTexture *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture1(iface); | |
| TRACE("(%p)->(): not implemented!\n", This); | |
| return DDERR_UNSUPPORTED; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DTexture2::GetHandle | |
| * | |
| * Returns handle for the texture. At the moment, the interface | |
| * to the IWineD3DTexture is used. | |
| * | |
| * Params: | |
| * Direct3DDevice2: Device this handle is assigned to | |
| * Handle: Address to store the handle at. | |
| * | |
| * Returns: | |
| * D3D_OK | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirect3DTextureImpl_GetHandle(IDirect3DTexture2 *iface, | |
| IDirect3DDevice2 *Direct3DDevice2, | |
| D3DTEXTUREHANDLE *lpHandle) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture2(iface); | |
| IDirect3DDeviceImpl *d3d = device_from_device2(Direct3DDevice2); | |
| TRACE("(%p)->(%p,%p)\n", This, d3d, lpHandle); | |
| EnterCriticalSection(&ddraw_cs); | |
| if(!This->Handle) | |
| { | |
| This->Handle = IDirect3DDeviceImpl_CreateHandle(d3d); | |
| if(This->Handle) | |
| { | |
| d3d->Handles[This->Handle - 1].ptr = This; | |
| d3d->Handles[This->Handle - 1].type = DDrawHandle_Texture; | |
| } | |
| } | |
| *lpHandle = This->Handle; | |
| TRACE(" returning handle %08x.\n", *lpHandle); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI | |
| Thunk_IDirect3DTextureImpl_1_GetHandle(IDirect3DTexture *iface, | |
| LPDIRECT3DDEVICE lpDirect3DDevice, | |
| LPD3DTEXTUREHANDLE lpHandle) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture1(iface); | |
| IDirect3DDeviceImpl *d3d = device_from_device1(lpDirect3DDevice); | |
| IDirect3DTexture2 *d3d_texture2 = (IDirect3DTexture2 *)&This->IDirect3DTexture2_vtbl; | |
| IDirect3DDevice2 *d3d_device2 = (IDirect3DDevice2 *)&d3d->IDirect3DDevice2_vtbl; | |
| TRACE_(ddraw_thunk)("(%p)->(%p,%p) thunking to IDirect3DTexture2 interface.\n", This, d3d, lpHandle); | |
| return IDirect3DTexture2_GetHandle(d3d_texture2, d3d_device2, lpHandle); | |
| } | |
| /***************************************************************************** | |
| * get_sub_mimaplevel | |
| * | |
| * Helper function that returns the next mipmap level | |
| * | |
| * tex_ptr: Surface of which to return the next level | |
| * | |
| *****************************************************************************/ | |
| static IDirectDrawSurfaceImpl * | |
| get_sub_mimaplevel(IDirectDrawSurfaceImpl *tex_ptr) | |
| { | |
| /* Now go down the mipmap chain to the next surface */ | |
| static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, 0 }; | |
| LPDIRECTDRAWSURFACE7 next_level; | |
| IDirectDrawSurfaceImpl *surf_ptr; | |
| HRESULT hr; | |
| hr = IDirectDrawSurface7_GetAttachedSurface((IDirectDrawSurface7 *)tex_ptr, &mipmap_caps, &next_level); | |
| if (FAILED(hr)) return NULL; | |
| surf_ptr = (IDirectDrawSurfaceImpl *)next_level; | |
| IDirectDrawSurface7_Release(next_level); | |
| return surf_ptr; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DTexture2::Load | |
| * | |
| * Loads a texture created with the DDSCAPS_ALLOCONLOAD | |
| * | |
| * This function isn't relayed to WineD3D because the whole interface is | |
| * implemented in DDraw only. For speed improvements a implementation which | |
| * takes OpenGL more into account could be placed into WineD3D. | |
| * | |
| * Params: | |
| * D3DTexture2: Address of the texture to load | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * D3DERR_TEXTURE_LOAD_FAILED. | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirect3DTextureImpl_Load(IDirect3DTexture2 *iface, | |
| IDirect3DTexture2 *D3DTexture2) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture2(iface); | |
| IDirectDrawSurfaceImpl *src_ptr = surface_from_texture2(D3DTexture2); | |
| HRESULT ret_value = D3D_OK; | |
| if(src_ptr == This) | |
| { | |
| TRACE("copying surface %p to surface %p, why?\n", src_ptr, This); | |
| return ret_value; | |
| } | |
| TRACE("(%p)->(%p)\n", This, src_ptr); | |
| EnterCriticalSection(&ddraw_cs); | |
| if (((src_ptr->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) != (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)) || | |
| (src_ptr->surface_desc.u2.dwMipMapCount != This->surface_desc.u2.dwMipMapCount)) | |
| { | |
| ERR("Trying to load surfaces with different mip-map counts !\n"); | |
| } | |
| while(1) | |
| { | |
| IWineD3DPalette *wine_pal, *wine_pal_src; | |
| IDirectDrawPalette *pal = NULL, *pal_src = NULL; | |
| DDSURFACEDESC *src_d, *dst_d; | |
| TRACE(" copying surface %p to surface %p (mipmap level %d)\n", src_ptr, This, src_ptr->mipmap_level); | |
| /* Suppress the ALLOCONLOAD flag */ | |
| This->surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_ALLOCONLOAD; | |
| /* Get the palettes */ | |
| ret_value = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wine_pal); | |
| if( ret_value != D3D_OK) | |
| { | |
| ERR("IWineD3DSurface::GetPalette failed! This is unexpected\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return D3DERR_TEXTURE_LOAD_FAILED; | |
| } | |
| if(wine_pal) | |
| { | |
| ret_value = IWineD3DPalette_GetParent(wine_pal, (IUnknown **) &pal); | |
| if(ret_value != D3D_OK) | |
| { | |
| ERR("IWineD3DPalette::GetParent failed! This is unexpected\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return D3DERR_TEXTURE_LOAD_FAILED; | |
| } | |
| } | |
| ret_value = IWineD3DSurface_GetPalette(src_ptr->WineD3DSurface, &wine_pal_src); | |
| if( ret_value != D3D_OK) | |
| { | |
| ERR("IWineD3DSurface::GetPalette failed! This is unexpected\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return D3DERR_TEXTURE_LOAD_FAILED; | |
| } | |
| if(wine_pal_src) | |
| { | |
| ret_value = IWineD3DPalette_GetParent(wine_pal_src, (IUnknown **) &pal_src); | |
| if(ret_value != D3D_OK) | |
| { | |
| ERR("IWineD3DPalette::GetParent failed! This is unexpected\n"); | |
| if (pal) IDirectDrawPalette_Release(pal); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return D3DERR_TEXTURE_LOAD_FAILED; | |
| } | |
| } | |
| if (pal_src != NULL) | |
| { | |
| PALETTEENTRY palent[256]; | |
| if (pal == NULL) | |
| { | |
| IDirectDrawPalette_Release(pal_src); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_NOPALETTEATTACHED; | |
| } | |
| IDirectDrawPalette_GetEntries(pal_src, 0, 0, 256, palent); | |
| IDirectDrawPalette_SetEntries(pal, 0, 0, 256, palent); | |
| } | |
| if (pal) IDirectDrawPalette_Release(pal); | |
| if (pal_src) IDirectDrawPalette_Release(pal_src); | |
| /* Copy one surface on the other */ | |
| dst_d = (DDSURFACEDESC *)&(This->surface_desc); | |
| src_d = (DDSURFACEDESC *)&(src_ptr->surface_desc); | |
| if ((src_d->dwWidth != dst_d->dwWidth) || (src_d->dwHeight != dst_d->dwHeight)) | |
| { | |
| /* Should also check for same pixel format, u1.lPitch, ... */ | |
| ERR("Error in surface sizes\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return D3DERR_TEXTURE_LOAD_FAILED; | |
| } | |
| else | |
| { | |
| WINED3DLOCKED_RECT pSrcRect, pDstRect; | |
| /* LPDIRECT3DDEVICE2 d3dd = (LPDIRECT3DDEVICE2) This->D3Ddevice; */ | |
| /* I should put a macro for the calculus of bpp */ | |
| /* Copy also the ColorKeying stuff */ | |
| if (src_d->dwFlags & DDSD_CKSRCBLT) | |
| { | |
| dst_d->dwFlags |= DDSD_CKSRCBLT; | |
| dst_d->ddckCKSrcBlt.dwColorSpaceLowValue = src_d->ddckCKSrcBlt.dwColorSpaceLowValue; | |
| dst_d->ddckCKSrcBlt.dwColorSpaceHighValue = src_d->ddckCKSrcBlt.dwColorSpaceHighValue; | |
| } | |
| /* Copy the main memory texture into the surface that corresponds to the OpenGL | |
| texture object. */ | |
| ret_value = IWineD3DSurface_LockRect(src_ptr->WineD3DSurface, &pSrcRect, NULL, 0); | |
| if(ret_value != D3D_OK) | |
| { | |
| ERR(" (%p) Locking the source surface failed\n", This); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return D3DERR_TEXTURE_LOAD_FAILED; | |
| } | |
| ret_value = IWineD3DSurface_LockRect(This->WineD3DSurface, &pDstRect, NULL, 0); | |
| if(ret_value != D3D_OK) | |
| { | |
| ERR(" (%p) Locking the destination surface failed\n", This); | |
| IWineD3DSurface_UnlockRect(src_ptr->WineD3DSurface); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return D3DERR_TEXTURE_LOAD_FAILED; | |
| } | |
| if (This->surface_desc.u4.ddpfPixelFormat.dwFlags & DDPF_FOURCC) | |
| memcpy(pDstRect.pBits, pSrcRect.pBits, src_ptr->surface_desc.u1.dwLinearSize); | |
| else | |
| memcpy(pDstRect.pBits, pSrcRect.pBits, pSrcRect.Pitch * src_d->dwHeight); | |
| IWineD3DSurface_UnlockRect(src_ptr->WineD3DSurface); | |
| IWineD3DSurface_UnlockRect(This->WineD3DSurface); | |
| } | |
| if (src_ptr->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) | |
| { | |
| src_ptr = get_sub_mimaplevel(src_ptr); | |
| } | |
| else | |
| { | |
| src_ptr = NULL; | |
| } | |
| if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) | |
| { | |
| This = get_sub_mimaplevel(This); | |
| } | |
| else | |
| { | |
| This = NULL; | |
| } | |
| if ((src_ptr == NULL) || (This == NULL)) | |
| { | |
| if (src_ptr != This) | |
| { | |
| ERR(" Loading surface with different mipmap structure !!!\n"); | |
| } | |
| break; | |
| } | |
| } | |
| LeaveCriticalSection(&ddraw_cs); | |
| return ret_value; | |
| } | |
| static HRESULT WINAPI | |
| Thunk_IDirect3DTextureImpl_1_Load(IDirect3DTexture *iface, | |
| IDirect3DTexture *D3DTexture) | |
| { | |
| IDirectDrawSurfaceImpl *This = surface_from_texture1(iface); | |
| IDirectDrawSurfaceImpl *Texture = surface_from_texture1(D3DTexture); | |
| TRACE("(%p)->(%p) thunking to IDirect3DTexture2 interface.\n", This, Texture); | |
| return IDirect3DTexture2_Load((IDirect3DTexture2 *)&This->IDirect3DTexture2_vtbl, | |
| D3DTexture ? (IDirect3DTexture2 *)&surface_from_texture1(D3DTexture)->IDirect3DTexture2_vtbl : NULL); | |
| } | |
| /***************************************************************************** | |
| * The VTables | |
| *****************************************************************************/ | |
| const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl = | |
| { | |
| Thunk_IDirect3DTextureImpl_2_QueryInterface, | |
| Thunk_IDirect3DTextureImpl_2_AddRef, | |
| Thunk_IDirect3DTextureImpl_2_Release, | |
| IDirect3DTextureImpl_GetHandle, | |
| IDirect3DTextureImpl_PaletteChanged, | |
| IDirect3DTextureImpl_Load, | |
| }; | |
| const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl = | |
| { | |
| Thunk_IDirect3DTextureImpl_1_QueryInterface, | |
| Thunk_IDirect3DTextureImpl_1_AddRef, | |
| Thunk_IDirect3DTextureImpl_1_Release, | |
| IDirect3DTextureImpl_1_Initialize, | |
| Thunk_IDirect3DTextureImpl_1_GetHandle, | |
| Thunk_IDirect3DTextureImpl_1_PaletteChanged, | |
| Thunk_IDirect3DTextureImpl_1_Load, | |
| IDirect3DTextureImpl_1_Unload, | |
| }; |