| /* | |
| * Some unit tests for d3d functions | |
| * | |
| * Copyright (C) 2005 Antoine Chavasse | |
| * Copyright (C) 2006 Stefan Dösinger for CodeWeavers | |
| * Copyright (C) 2008 Alexander Dorofeyev | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #define COBJMACROS | |
| #include <assert.h> | |
| #include "wine/test.h" | |
| #include "initguid.h" | |
| #include "ddraw.h" | |
| #include "d3d.h" | |
| #include "unknwn.h" | |
| static LPDIRECTDRAW7 lpDD = NULL; | |
| static LPDIRECT3D7 lpD3D = NULL; | |
| static LPDIRECTDRAWSURFACE7 lpDDS = NULL; | |
| static LPDIRECTDRAWSURFACE7 lpDDSdepth = NULL; | |
| static LPDIRECT3DDEVICE7 lpD3DDevice = NULL; | |
| static LPDIRECT3DVERTEXBUFFER7 lpVBufSrc = NULL; | |
| static LPDIRECT3DVERTEXBUFFER7 lpVBufDest1 = NULL; | |
| static LPDIRECT3DVERTEXBUFFER7 lpVBufDest2 = NULL; | |
| static IDirectDraw *DirectDraw1 = NULL; | |
| static IDirectDrawSurface *Surface1 = NULL; | |
| static IDirect3D *Direct3D1 = NULL; | |
| static IDirect3DDevice *Direct3DDevice1 = NULL; | |
| static IDirect3DExecuteBuffer *ExecuteBuffer = NULL; | |
| static IDirect3DViewport *Viewport = NULL; | |
| static IDirect3DLight *Light = NULL; | |
| typedef struct { | |
| int total; | |
| int rgb; | |
| int hal; | |
| int tnlhal; | |
| int unk; | |
| } D3D7ETest; | |
| /* To compare bad floating point numbers. Not the ideal way to do it, | |
| * but it should be enough for here */ | |
| #define comparefloat(a, b) ( (((a) - (b)) < 0.0001) && (((a) - (b)) > -0.0001) ) | |
| static HRESULT (WINAPI *pDirectDrawCreateEx)(LPGUID,LPVOID*,REFIID,LPUNKNOWN); | |
| typedef struct _VERTEX | |
| { | |
| float x, y, z; /* position */ | |
| } VERTEX, *LPVERTEX; | |
| typedef struct _TVERTEX | |
| { | |
| float x, y, z; /* position */ | |
| float rhw; | |
| } TVERTEX, *LPTVERTEX; | |
| static void init_function_pointers(void) | |
| { | |
| HMODULE hmod = GetModuleHandleA("ddraw.dll"); | |
| pDirectDrawCreateEx = (void*)GetProcAddress(hmod, "DirectDrawCreateEx"); | |
| } | |
| static ULONG getRefcount(IUnknown *iface) | |
| { | |
| IUnknown_AddRef(iface); | |
| return IUnknown_Release(iface); | |
| } | |
| static BOOL CreateDirect3D(void) | |
| { | |
| HRESULT rc; | |
| DDSURFACEDESC2 ddsd; | |
| rc = pDirectDrawCreateEx(NULL, (void**)&lpDD, | |
| &IID_IDirectDraw7, NULL); | |
| ok(rc==DD_OK || rc==DDERR_NODIRECTDRAWSUPPORT, "DirectDrawCreateEx returned: %x\n", rc); | |
| if (!lpDD) { | |
| trace("DirectDrawCreateEx() failed with an error %x\n", rc); | |
| return FALSE; | |
| } | |
| rc = IDirectDraw_SetCooperativeLevel(lpDD, NULL, DDSCL_NORMAL); | |
| ok(rc==DD_OK, "SetCooperativeLevel returned: %x\n", rc); | |
| rc = IDirectDraw7_QueryInterface(lpDD, &IID_IDirect3D7, (void**) &lpD3D); | |
| if (rc == E_NOINTERFACE) return FALSE; | |
| ok(rc==DD_OK, "QueryInterface returned: %x\n", rc); | |
| memset(&ddsd, 0, sizeof(ddsd)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; | |
| ddsd.dwWidth = 256; | |
| ddsd.dwHeight = 256; | |
| rc = IDirectDraw7_CreateSurface(lpDD, &ddsd, &lpDDS, NULL); | |
| if (FAILED(rc)) | |
| return FALSE; | |
| memset(&ddsd, 0, sizeof(ddsd)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; | |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); | |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; | |
| U1(U4(ddsd).ddpfPixelFormat).dwZBufferBitDepth = 16; | |
| U3(U4(ddsd).ddpfPixelFormat).dwZBitMask = 0x0000FFFF; | |
| ddsd.dwWidth = 256; | |
| ddsd.dwHeight = 256; | |
| rc = IDirectDraw7_CreateSurface(lpDD, &ddsd, &lpDDSdepth, NULL); | |
| ok(rc==DD_OK, "CreateSurface returned: %x\n", rc); | |
| if (FAILED(rc)) { | |
| lpDDSdepth = NULL; | |
| } else { | |
| rc = IDirectDrawSurface_AddAttachedSurface(lpDDS, lpDDSdepth); | |
| ok(rc == DD_OK, "IDirectDrawSurface_AddAttachedSurface returned %x\n", rc); | |
| if (FAILED(rc)) | |
| return FALSE; | |
| } | |
| rc = IDirect3D7_CreateDevice(lpD3D, &IID_IDirect3DTnLHalDevice, lpDDS, | |
| &lpD3DDevice); | |
| ok(rc==D3D_OK || rc==DDERR_NOPALETTEATTACHED || rc==E_OUTOFMEMORY, "CreateDevice returned: %x\n", rc); | |
| if (!lpD3DDevice) { | |
| trace("IDirect3D7::CreateDevice() for a TnL Hal device failed with an error %x, trying HAL\n", rc); | |
| rc = IDirect3D7_CreateDevice(lpD3D, &IID_IDirect3DHALDevice, lpDDS, | |
| &lpD3DDevice); | |
| if (!lpD3DDevice) { | |
| trace("IDirect3D7::CreateDevice() for a HAL device failed with an error %x, trying RGB\n", rc); | |
| rc = IDirect3D7_CreateDevice(lpD3D, &IID_IDirect3DRGBDevice, lpDDS, | |
| &lpD3DDevice); | |
| if (!lpD3DDevice) { | |
| trace("IDirect3D7::CreateDevice() for a RGB device failed with an error %x, giving up\n", rc); | |
| return FALSE; | |
| } | |
| } | |
| } | |
| return TRUE; | |
| } | |
| static void ReleaseDirect3D(void) | |
| { | |
| if (lpD3DDevice != NULL) | |
| { | |
| IDirect3DDevice7_Release(lpD3DDevice); | |
| lpD3DDevice = NULL; | |
| } | |
| if (lpDDSdepth != NULL) | |
| { | |
| IDirectDrawSurface_Release(lpDDSdepth); | |
| lpDDSdepth = NULL; | |
| } | |
| if (lpDDS != NULL) | |
| { | |
| IDirectDrawSurface_Release(lpDDS); | |
| lpDDS = NULL; | |
| } | |
| if (lpD3D != NULL) | |
| { | |
| IDirect3D7_Release(lpD3D); | |
| lpD3D = NULL; | |
| } | |
| if (lpDD != NULL) | |
| { | |
| IDirectDraw_Release(lpDD); | |
| lpDD = NULL; | |
| } | |
| } | |
| static void LightTest(void) | |
| { | |
| HRESULT rc; | |
| D3DLIGHT7 light; | |
| D3DLIGHT7 defaultlight; | |
| BOOL bEnabled = FALSE; | |
| float one = 1.0f; | |
| float zero= 0.0f; | |
| D3DMATERIAL7 mat; | |
| BOOL enabled; | |
| unsigned int i; | |
| D3DDEVICEDESC7 caps; | |
| /* Set a few lights with funky indices. */ | |
| memset(&light, 0, sizeof(light)); | |
| light.dltType = D3DLIGHT_DIRECTIONAL; | |
| U1(light.dcvDiffuse).r = 0.5f; | |
| U2(light.dcvDiffuse).g = 0.6f; | |
| U3(light.dcvDiffuse).b = 0.7f; | |
| U2(light.dvDirection).y = 1.f; | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 5, &light); | |
| ok(rc==D3D_OK, "SetLight returned: %x\n", rc); | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 10, &light); | |
| ok(rc==D3D_OK, "SetLight returned: %x\n", rc); | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 45, &light); | |
| ok(rc==D3D_OK, "SetLight returned: %x\n", rc); | |
| /* Try to retrieve a light beyond the indices of the lights that have | |
| been set. */ | |
| rc = IDirect3DDevice7_GetLight(lpD3DDevice, 50, &light); | |
| ok(rc==DDERR_INVALIDPARAMS, "GetLight returned: %x\n", rc); | |
| rc = IDirect3DDevice7_GetLight(lpD3DDevice, 2, &light); | |
| ok(rc==DDERR_INVALIDPARAMS, "GetLight returned: %x\n", rc); | |
| /* Try to retrieve one of the lights that have been set */ | |
| rc = IDirect3DDevice7_GetLight(lpD3DDevice, 10, &light); | |
| ok(rc==D3D_OK, "GetLight returned: %x\n", rc); | |
| /* Enable a light that have been previously set. */ | |
| rc = IDirect3DDevice7_LightEnable(lpD3DDevice, 10, TRUE); | |
| ok(rc==D3D_OK, "LightEnable returned: %x\n", rc); | |
| /* Enable some lights that have not been previously set, and verify that | |
| they have been initialized with proper default values. */ | |
| memset(&defaultlight, 0, sizeof(D3DLIGHT7)); | |
| defaultlight.dltType = D3DLIGHT_DIRECTIONAL; | |
| U1(defaultlight.dcvDiffuse).r = 1.f; | |
| U2(defaultlight.dcvDiffuse).g = 1.f; | |
| U3(defaultlight.dcvDiffuse).b = 1.f; | |
| U3(defaultlight.dvDirection).z = 1.f; | |
| rc = IDirect3DDevice7_LightEnable(lpD3DDevice, 20, TRUE); | |
| ok(rc==D3D_OK, "LightEnable returned: %x\n", rc); | |
| memset(&light, 0, sizeof(D3DLIGHT7)); | |
| rc = IDirect3DDevice7_GetLight(lpD3DDevice, 20, &light); | |
| ok(rc==D3D_OK, "GetLight returned: %x\n", rc); | |
| ok(!memcmp(&light, &defaultlight, sizeof(D3DLIGHT7)), | |
| "light data doesn't match expected default values\n" ); | |
| rc = IDirect3DDevice7_LightEnable(lpD3DDevice, 50, TRUE); | |
| ok(rc==D3D_OK, "LightEnable returned: %x\n", rc); | |
| memset(&light, 0, sizeof(D3DLIGHT7)); | |
| rc = IDirect3DDevice7_GetLight(lpD3DDevice, 50, &light); | |
| ok(rc==D3D_OK, "GetLight returned: %x\n", rc); | |
| ok(!memcmp(&light, &defaultlight, sizeof(D3DLIGHT7)), | |
| "light data doesn't match expected default values\n" ); | |
| /* Disable one of the light that have been previously enabled. */ | |
| rc = IDirect3DDevice7_LightEnable(lpD3DDevice, 20, FALSE); | |
| ok(rc==D3D_OK, "LightEnable returned: %x\n", rc); | |
| /* Try to retrieve the enable status of some lights */ | |
| /* Light 20 is supposed to be disabled */ | |
| rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, 20, &bEnabled ); | |
| ok(rc==D3D_OK, "GetLightEnable returned: %x\n", rc); | |
| ok(!bEnabled, "GetLightEnable says the light is enabled\n"); | |
| /* Light 10 is supposed to be enabled */ | |
| bEnabled = FALSE; | |
| rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, 10, &bEnabled ); | |
| ok(rc==D3D_OK, "GetLightEnable returned: %x\n", rc); | |
| ok(bEnabled, "GetLightEnable says the light is disabled\n"); | |
| /* Light 80 has not been set */ | |
| rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, 80, &bEnabled ); | |
| ok(rc==DDERR_INVALIDPARAMS, "GetLightEnable returned: %x\n", rc); | |
| /* Light 23 has not been set */ | |
| rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, 23, &bEnabled ); | |
| ok(rc==DDERR_INVALIDPARAMS, "GetLightEnable returned: %x\n", rc); | |
| /* Set some lights with invalid parameters */ | |
| memset(&light, 0, sizeof(D3DLIGHT7)); | |
| light.dltType = 0; | |
| U1(light.dcvDiffuse).r = 1.f; | |
| U2(light.dcvDiffuse).g = 1.f; | |
| U3(light.dcvDiffuse).b = 1.f; | |
| U3(light.dvDirection).z = 1.f; | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 100, &light); | |
| ok(rc==DDERR_INVALIDPARAMS, "SetLight returned: %x\n", rc); | |
| memset(&light, 0, sizeof(D3DLIGHT7)); | |
| light.dltType = 12345; | |
| U1(light.dcvDiffuse).r = 1.f; | |
| U2(light.dcvDiffuse).g = 1.f; | |
| U3(light.dcvDiffuse).b = 1.f; | |
| U3(light.dvDirection).z = 1.f; | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 101, &light); | |
| ok(rc==DDERR_INVALIDPARAMS, "SetLight returned: %x\n", rc); | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 102, NULL); | |
| ok(rc==DDERR_INVALIDPARAMS, "SetLight returned: %x\n", rc); | |
| memset(&light, 0, sizeof(D3DLIGHT7)); | |
| light.dltType = D3DLIGHT_SPOT; | |
| U1(light.dcvDiffuse).r = 1.f; | |
| U2(light.dcvDiffuse).g = 1.f; | |
| U3(light.dcvDiffuse).b = 1.f; | |
| U3(light.dvDirection).z = 1.f; | |
| light.dvAttenuation0 = -one / zero; /* -INFINITY */ | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light); | |
| ok(rc==DDERR_INVALIDPARAMS, "SetLight returned: %x\n", rc); | |
| light.dvAttenuation0 = -1.0; | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light); | |
| ok(rc==DDERR_INVALIDPARAMS, "SetLight returned: %x\n", rc); | |
| light.dvAttenuation0 = 0.0; | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light); | |
| ok(rc==D3D_OK, "SetLight returned: %x\n", rc); | |
| light.dvAttenuation0 = 1.0; | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light); | |
| ok(rc==D3D_OK, "SetLight returned: %x\n", rc); | |
| light.dvAttenuation0 = one / zero; /* +INFINITY */ | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light); | |
| ok(rc==D3D_OK, "SetLight returned: %x\n", rc); | |
| light.dvAttenuation0 = zero / zero; /* NaN */ | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light); | |
| ok(rc==D3D_OK || | |
| broken(rc==DDERR_INVALIDPARAMS), "SetLight returned: %x\n", rc); | |
| /* Directional light ignores attenuation */ | |
| light.dltType = D3DLIGHT_DIRECTIONAL; | |
| light.dvAttenuation0 = -1.0; | |
| rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light); | |
| ok(rc==D3D_OK, "SetLight returned: %x\n", rc); | |
| memset(&mat, 0, sizeof(mat)); | |
| rc = IDirect3DDevice7_SetMaterial(lpD3DDevice, &mat); | |
| ok(rc == D3D_OK, "IDirect3DDevice7_SetMaterial returned: %x\n", rc); | |
| U4(mat).power = 129.0; | |
| rc = IDirect3DDevice7_SetMaterial(lpD3DDevice, &mat); | |
| ok(rc == D3D_OK, "IDirect3DDevice7_SetMaterial(power = 129.0) returned: %x\n", rc); | |
| memset(&mat, 0, sizeof(mat)); | |
| rc = IDirect3DDevice7_GetMaterial(lpD3DDevice, &mat); | |
| ok(rc == D3D_OK, "IDirect3DDevice7_GetMaterial returned: %x\n", rc); | |
| ok(U4(mat).power == 129, "Returned power is %f\n", U4(mat).power); | |
| U4(mat).power = -1.0; | |
| rc = IDirect3DDevice7_SetMaterial(lpD3DDevice, &mat); | |
| ok(rc == D3D_OK, "IDirect3DDevice7_SetMaterial(power = -1.0) returned: %x\n", rc); | |
| memset(&mat, 0, sizeof(mat)); | |
| rc = IDirect3DDevice7_GetMaterial(lpD3DDevice, &mat); | |
| ok(rc == D3D_OK, "IDirect3DDevice7_GetMaterial returned: %x\n", rc); | |
| ok(U4(mat).power == -1, "Returned power is %f\n", U4(mat).power); | |
| memset(&caps, 0, sizeof(caps)); | |
| rc = IDirect3DDevice7_GetCaps(lpD3DDevice, &caps); | |
| ok(rc == D3D_OK, "IDirect3DDevice7_GetCaps failed with %x\n", rc); | |
| if ( caps.dwMaxActiveLights == (DWORD) -1) { | |
| /* Some cards without T&L Support return -1 (Examples: Voodoo Banshee, RivaTNT / NV4) */ | |
| skip("T&L not supported\n"); | |
| return; | |
| } | |
| for(i = 1; i <= caps.dwMaxActiveLights; i++) { | |
| rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i, TRUE); | |
| ok(rc == D3D_OK, "Enabling light %u failed with %x\n", i, rc); | |
| rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, i, &enabled); | |
| ok(rc == D3D_OK, "GetLightEnable on light %u failed with %x\n", i, rc); | |
| ok(enabled, "Light %d is %s\n", i, enabled ? "enabled" : "disabled"); | |
| } | |
| /* TODO: Test the rendering results in this situation */ | |
| rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i + 1, TRUE); | |
| ok(rc == D3D_OK, "Enabling one light more than supported returned %x\n", rc); | |
| rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, i + 1, &enabled); | |
| ok(rc == D3D_OK, "GetLightEnable on light %u failed with %x\n", i + 1, rc); | |
| ok(enabled, "Light %d is %s\n", i + 1, enabled ? "enabled" : "disabled"); | |
| rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i + 1, FALSE); | |
| ok(rc == D3D_OK, "Disabling the additional returned %x\n", rc); | |
| for(i = 1; i <= caps.dwMaxActiveLights; i++) { | |
| rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i, FALSE); | |
| ok(rc == D3D_OK, "Disabling light %u failed with %x\n", i, rc); | |
| } | |
| } | |
| static void ProcessVerticesTest(void) | |
| { | |
| D3DVERTEXBUFFERDESC desc; | |
| HRESULT rc; | |
| VERTEX *in; | |
| TVERTEX *out; | |
| VERTEX *out2; | |
| D3DVIEWPORT7 vp; | |
| D3DMATRIX view = { 2.0, 0.0, 0.0, 0.0, | |
| 0.0, -1.0, 0.0, 0.0, | |
| 0.0, 0.0, 1.0, 0.0, | |
| 0.0, 0.0, 0.0, 3.0 }; | |
| D3DMATRIX world = { 0.0, 1.0, 0.0, 0.0, | |
| 1.0, 0.0, 0.0, 0.0, | |
| 0.0, 0.0, 0.0, 1.0, | |
| 0.0, 1.0, 1.0, 1.0 }; | |
| D3DMATRIX proj = { 1.0, 0.0, 0.0, 1.0, | |
| 0.0, 1.0, 1.0, 0.0, | |
| 0.0, 1.0, 1.0, 0.0, | |
| 1.0, 0.0, 0.0, 1.0 }; | |
| /* Create some vertex buffers */ | |
| memset(&desc, 0, sizeof(desc)); | |
| desc.dwSize = sizeof(desc); | |
| desc.dwCaps = 0; | |
| desc.dwFVF = D3DFVF_XYZ; | |
| desc.dwNumVertices = 16; | |
| rc = IDirect3D7_CreateVertexBuffer(lpD3D, &desc, &lpVBufSrc, 0); | |
| ok(rc==D3D_OK || rc==E_OUTOFMEMORY, "CreateVertexBuffer returned: %x\n", rc); | |
| if (!lpVBufSrc) | |
| { | |
| trace("IDirect3D7::CreateVertexBuffer() failed with an error %x\n", rc); | |
| goto out; | |
| } | |
| memset(&desc, 0, sizeof(desc)); | |
| desc.dwSize = sizeof(desc); | |
| desc.dwCaps = 0; | |
| desc.dwFVF = D3DFVF_XYZRHW; | |
| desc.dwNumVertices = 16; | |
| /* Msdn says that the last parameter must be 0 - check that */ | |
| rc = IDirect3D7_CreateVertexBuffer(lpD3D, &desc, &lpVBufDest1, 4); | |
| ok(rc==D3D_OK || rc==E_OUTOFMEMORY, "CreateVertexBuffer returned: %x\n", rc); | |
| if (!lpVBufDest1) | |
| { | |
| trace("IDirect3D7::CreateVertexBuffer() failed with an error %x\n", rc); | |
| goto out; | |
| } | |
| memset(&desc, 0, sizeof(desc)); | |
| desc.dwSize = sizeof(desc); | |
| desc.dwCaps = 0; | |
| desc.dwFVF = D3DFVF_XYZ; | |
| desc.dwNumVertices = 16; | |
| /* Msdn says that the last parameter must be 0 - check that */ | |
| rc = IDirect3D7_CreateVertexBuffer(lpD3D, &desc, &lpVBufDest2, 12345678); | |
| ok(rc==D3D_OK || rc==E_OUTOFMEMORY, "CreateVertexBuffer returned: %x\n", rc); | |
| if (!lpVBufDest2) | |
| { | |
| trace("IDirect3D7::CreateVertexBuffer() failed with an error %x\n", rc); | |
| goto out; | |
| } | |
| rc = IDirect3DVertexBuffer7_Lock(lpVBufSrc, 0, (void **) &in, NULL); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Lock returned: %x\n", rc); | |
| if(!in) goto out; | |
| /* Check basic transformation */ | |
| in[0].x = 0.0; | |
| in[0].y = 0.0; | |
| in[0].z = 0.0; | |
| in[1].x = 1.0; | |
| in[1].y = 1.0; | |
| in[1].z = 1.0; | |
| in[2].x = -1.0; | |
| in[2].y = -1.0; | |
| in[2].z = 0.5; | |
| in[3].x = 0.5; | |
| in[3].y = -0.5; | |
| in[3].z = 0.25; | |
| rc = IDirect3DVertexBuffer7_Unlock(lpVBufSrc); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Unlock returned: %x\n", rc); | |
| rc = IDirect3DVertexBuffer7_ProcessVertices(lpVBufDest1, D3DVOP_TRANSFORM, 0, 4, lpVBufSrc, 0, lpD3DDevice, 0); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::ProcessVertices returned: %x\n", rc); | |
| rc = IDirect3DVertexBuffer7_ProcessVertices(lpVBufDest2, D3DVOP_TRANSFORM, 0, 4, lpVBufSrc, 0, lpD3DDevice, 0); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::ProcessVertices returned: %x\n", rc); | |
| rc = IDirect3DVertexBuffer7_Lock(lpVBufDest1, 0, (void **) &out, NULL); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Lock returned: %x\n", rc); | |
| if(!out) goto out; | |
| /* Check the results */ | |
| ok( comparefloat(out[0].x, 128.0 ) && | |
| comparefloat(out[0].y, 128.0 ) && | |
| comparefloat(out[0].z, 0.0 ) && | |
| comparefloat(out[0].rhw, 1.0 ), | |
| "Output 0 vertex is (%f , %f , %f , %f)\n", out[0].x, out[0].y, out[0].z, out[0].rhw); | |
| ok( comparefloat(out[1].x, 256.0 ) && | |
| comparefloat(out[1].y, 0.0 ) && | |
| comparefloat(out[1].z, 1.0 ) && | |
| comparefloat(out[1].rhw, 1.0 ), | |
| "Output 1 vertex is (%f , %f , %f , %f)\n", out[1].x, out[1].y, out[1].z, out[1].rhw); | |
| ok( comparefloat(out[2].x, 0.0 ) && | |
| comparefloat(out[2].y, 256.0 ) && | |
| comparefloat(out[2].z, 0.5 ) && | |
| comparefloat(out[2].rhw, 1.0 ), | |
| "Output 2 vertex is (%f , %f , %f , %f)\n", out[2].x, out[2].y, out[2].z, out[2].rhw); | |
| ok( comparefloat(out[3].x, 192.0 ) && | |
| comparefloat(out[3].y, 192.0 ) && | |
| comparefloat(out[3].z, 0.25 ) && | |
| comparefloat(out[3].rhw, 1.0 ), | |
| "Output 3 vertex is (%f , %f , %f , %f)\n", out[3].x, out[3].y, out[3].z, out[3].rhw); | |
| rc = IDirect3DVertexBuffer7_Unlock(lpVBufDest1); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Unlock returned: %x\n", rc); | |
| out = NULL; | |
| rc = IDirect3DVertexBuffer7_Lock(lpVBufDest2, 0, (void **) &out2, NULL); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Lock returned: %x\n", rc); | |
| if(!out2) goto out; | |
| /* Small thing without much practical meaning, but I stumbled upon it, | |
| * so let's check for it: If the output vertex buffer has to RHW value, | |
| * The RHW value of the last vertex is written into the next vertex | |
| */ | |
| ok( comparefloat(out2[4].x, 1.0 ) && | |
| comparefloat(out2[4].y, 0.0 ) && | |
| comparefloat(out2[4].z, 0.0 ), | |
| "Output 4 vertex is (%f , %f , %f)\n", out2[4].x, out2[4].y, out2[4].z); | |
| rc = IDirect3DVertexBuffer7_Unlock(lpVBufDest2); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Unlock returned: %x\n", rc); | |
| out = NULL; | |
| /* Try a more complicated viewport, same vertices */ | |
| memset(&vp, 0, sizeof(vp)); | |
| vp.dwX = 10; | |
| vp.dwY = 5; | |
| vp.dwWidth = 246; | |
| vp.dwHeight = 130; | |
| vp.dvMinZ = -2.0; | |
| vp.dvMaxZ = 4.0; | |
| rc = IDirect3DDevice7_SetViewport(lpD3DDevice, &vp); | |
| ok(rc==D3D_OK, "IDirect3DDevice7_SetViewport failed with rc=%x\n", rc); | |
| /* Process again */ | |
| rc = IDirect3DVertexBuffer7_ProcessVertices(lpVBufDest1, D3DVOP_TRANSFORM, 0, 4, lpVBufSrc, 0, lpD3DDevice, 0); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::ProcessVertices returned: %x\n", rc); | |
| rc = IDirect3DVertexBuffer7_Lock(lpVBufDest1, 0, (void **) &out, NULL); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Lock returned: %x\n", rc); | |
| if(!out) goto out; | |
| /* Check the results */ | |
| ok( comparefloat(out[0].x, 133.0 ) && | |
| comparefloat(out[0].y, 70.0 ) && | |
| comparefloat(out[0].z, -2.0 ) && | |
| comparefloat(out[0].rhw, 1.0 ), | |
| "Output 0 vertex is (%f , %f , %f , %f)\n", out[0].x, out[0].y, out[0].z, out[0].rhw); | |
| ok( comparefloat(out[1].x, 256.0 ) && | |
| comparefloat(out[1].y, 5.0 ) && | |
| comparefloat(out[1].z, 4.0 ) && | |
| comparefloat(out[1].rhw, 1.0 ), | |
| "Output 1 vertex is (%f , %f , %f , %f)\n", out[1].x, out[1].y, out[1].z, out[1].rhw); | |
| ok( comparefloat(out[2].x, 10.0 ) && | |
| comparefloat(out[2].y, 135.0 ) && | |
| comparefloat(out[2].z, 1.0 ) && | |
| comparefloat(out[2].rhw, 1.0 ), | |
| "Output 2 vertex is (%f , %f , %f , %f)\n", out[1].x, out[1].y, out[1].z, out[1].rhw); | |
| ok( comparefloat(out[3].x, 194.5 ) && | |
| comparefloat(out[3].y, 102.5 ) && | |
| comparefloat(out[3].z, -0.5 ) && | |
| comparefloat(out[3].rhw, 1.0 ), | |
| "Output 3 vertex is (%f , %f , %f , %f)\n", out[3].x, out[3].y, out[3].z, out[3].rhw); | |
| rc = IDirect3DVertexBuffer7_Unlock(lpVBufDest1); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Unlock returned: %x\n", rc); | |
| out = NULL; | |
| /* Play with some matrices. */ | |
| rc = IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_VIEW, &view); | |
| ok(rc==D3D_OK, "IDirect3DDevice7_SetTransform failed\n"); | |
| rc = IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj); | |
| ok(rc==D3D_OK, "IDirect3DDevice7_SetTransform failed\n"); | |
| rc = IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_WORLD, &world); | |
| ok(rc==D3D_OK, "IDirect3DDevice7_SetTransform failed\n"); | |
| rc = IDirect3DVertexBuffer7_ProcessVertices(lpVBufDest1, D3DVOP_TRANSFORM, 0, 4, lpVBufSrc, 0, lpD3DDevice, 0); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::ProcessVertices returned: %x\n", rc); | |
| rc = IDirect3DVertexBuffer7_Lock(lpVBufDest1, 0, (void **) &out, NULL); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Lock returned: %x\n", rc); | |
| if(!out) goto out; | |
| /* Keep the viewport simpler, otherwise we get bad numbers to compare */ | |
| vp.dwX = 0; | |
| vp.dwY = 0; | |
| vp.dwWidth = 100; | |
| vp.dwHeight = 100; | |
| vp.dvMinZ = 1.0; | |
| vp.dvMaxZ = 0.0; | |
| rc = IDirect3DDevice7_SetViewport(lpD3DDevice, &vp); | |
| ok(rc==D3D_OK, "IDirect3DDevice7_SetViewport failed\n"); | |
| /* Check the results */ | |
| ok( comparefloat(out[0].x, 256.0 ) && /* X coordinate is cut at the surface edges */ | |
| comparefloat(out[0].y, 70.0 ) && | |
| comparefloat(out[0].z, -2.0 ) && | |
| comparefloat(out[0].rhw, (1.0 / 3.0)), | |
| "Output 0 vertex is (%f , %f , %f , %f)\n", out[0].x, out[0].y, out[0].z, out[0].rhw); | |
| ok( comparefloat(out[1].x, 256.0 ) && | |
| comparefloat(out[1].y, 78.125000 ) && | |
| comparefloat(out[1].z, -2.750000 ) && | |
| comparefloat(out[1].rhw, 0.125000 ), | |
| "Output 1 vertex is (%f , %f , %f , %f)\n", out[1].x, out[1].y, out[1].z, out[1].rhw); | |
| ok( comparefloat(out[2].x, 256.0 ) && | |
| comparefloat(out[2].y, 44.000000 ) && | |
| comparefloat(out[2].z, 0.400000 ) && | |
| comparefloat(out[2].rhw, 0.400000 ), | |
| "Output 2 vertex is (%f , %f , %f , %f)\n", out[2].x, out[2].y, out[2].z, out[2].rhw); | |
| ok( comparefloat(out[3].x, 256.0 ) && | |
| comparefloat(out[3].y, 81.818184 ) && | |
| comparefloat(out[3].z, -3.090909 ) && | |
| comparefloat(out[3].rhw, 0.363636 ), | |
| "Output 3 vertex is (%f , %f , %f , %f)\n", out[3].x, out[3].y, out[3].z, out[3].rhw); | |
| rc = IDirect3DVertexBuffer7_Unlock(lpVBufDest1); | |
| ok(rc==D3D_OK , "IDirect3DVertexBuffer::Unlock returned: %x\n", rc); | |
| out = NULL; | |
| out: | |
| IDirect3DVertexBuffer7_Release(lpVBufSrc); | |
| IDirect3DVertexBuffer7_Release(lpVBufDest1); | |
| IDirect3DVertexBuffer7_Release(lpVBufDest2); | |
| } | |
| static void StateTest( void ) | |
| { | |
| HRESULT rc; | |
| /* The msdn says its undocumented, does it return an error too? */ | |
| rc = IDirect3DDevice7_SetRenderState(lpD3DDevice, D3DRENDERSTATE_ZVISIBLE, TRUE); | |
| ok(rc == D3D_OK, "IDirect3DDevice7_SetRenderState(D3DRENDERSTATE_ZVISIBLE, TRUE) returned %08x\n", rc); | |
| rc = IDirect3DDevice7_SetRenderState(lpD3DDevice, D3DRENDERSTATE_ZVISIBLE, FALSE); | |
| ok(rc == D3D_OK, "IDirect3DDevice7_SetRenderState(D3DRENDERSTATE_ZVISIBLE, FALSE) returned %08x\n", rc); | |
| } | |
| static void SceneTest(void) | |
| { | |
| HRESULT hr; | |
| /* Test an EndScene without beginscene. Should return an error */ | |
| hr = IDirect3DDevice7_EndScene(lpD3DDevice); | |
| ok(hr == D3DERR_SCENE_NOT_IN_SCENE, "IDirect3DDevice7_EndScene returned %08x\n", hr); | |
| /* Test a normal BeginScene / EndScene pair, this should work */ | |
| hr = IDirect3DDevice7_BeginScene(lpD3DDevice); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_BeginScene failed with %08x\n", hr); | |
| if(SUCCEEDED(hr)) | |
| { | |
| DDBLTFX fx; | |
| memset(&fx, 0, sizeof(fx)); | |
| fx.dwSize = sizeof(fx); | |
| if(lpDDSdepth) { | |
| hr = IDirectDrawSurface7_Blt(lpDDSdepth, NULL, NULL, NULL, DDBLT_DEPTHFILL, &fx); | |
| ok(hr == D3D_OK, "Depthfill failed in a BeginScene / EndScene pair\n"); | |
| } else { | |
| skip("Depth stencil creation failed at startup, skipping\n"); | |
| } | |
| hr = IDirect3DDevice7_EndScene(lpD3DDevice); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_EndScene failed with %08x\n", hr); | |
| } | |
| /* Test another EndScene without having begun a new scene. Should return an error */ | |
| hr = IDirect3DDevice7_EndScene(lpD3DDevice); | |
| ok(hr == D3DERR_SCENE_NOT_IN_SCENE, "IDirect3DDevice7_EndScene returned %08x\n", hr); | |
| /* Two nested BeginScene and EndScene calls */ | |
| hr = IDirect3DDevice7_BeginScene(lpD3DDevice); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_BeginScene failed with %08x\n", hr); | |
| hr = IDirect3DDevice7_BeginScene(lpD3DDevice); | |
| ok(hr == D3DERR_SCENE_IN_SCENE, "IDirect3DDevice7_BeginScene returned %08x\n", hr); | |
| hr = IDirect3DDevice7_EndScene(lpD3DDevice); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_EndScene failed with %08x\n", hr); | |
| hr = IDirect3DDevice7_EndScene(lpD3DDevice); | |
| ok(hr == D3DERR_SCENE_NOT_IN_SCENE, "IDirect3DDevice7_EndScene returned %08x\n", hr); | |
| /* TODO: Verify that blitting works in the same way as in d3d9 */ | |
| } | |
| static void LimitTest(void) | |
| { | |
| IDirectDrawSurface7 *pTexture = NULL; | |
| HRESULT hr; | |
| int i; | |
| DDSURFACEDESC2 ddsd; | |
| memset(&ddsd, 0, sizeof(ddsd)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE; | |
| ddsd.dwWidth = 16; | |
| ddsd.dwHeight = 16; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &pTexture, NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if(!pTexture) return; | |
| for(i = 0; i < 8; i++) { | |
| hr = IDirect3DDevice7_SetTexture(lpD3DDevice, i, pTexture); | |
| ok(hr == D3D_OK, "IDirect3DDevice8_SetTexture for sampler %d failed with %08x\n", i, hr); | |
| hr = IDirect3DDevice7_SetTexture(lpD3DDevice, i, NULL); | |
| ok(hr == D3D_OK, "IDirect3DDevice8_SetTexture for sampler %d failed with %08x\n", i, hr); | |
| hr = IDirect3DDevice7_SetTextureStageState(lpD3DDevice, i, D3DTSS_COLOROP, D3DTOP_ADD); | |
| ok(hr == D3D_OK, "IDirect3DDevice8_SetTextureStageState for texture %d failed with %08x\n", i, hr); | |
| } | |
| IDirectDrawSurface7_Release(pTexture); | |
| } | |
| static HRESULT WINAPI enumDevicesCallback(GUID *Guid,LPSTR DeviceDescription,LPSTR DeviceName, D3DDEVICEDESC *hal, D3DDEVICEDESC *hel, VOID *ctx) | |
| { | |
| UINT ver = *((UINT *) ctx); | |
| if(IsEqualGUID(&IID_IDirect3DRGBDevice, Guid)) | |
| { | |
| ok((hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) == 0, | |
| "RGB Device %d hal line caps has D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok((hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) == 0, | |
| "RGB Device %d hal tri caps has D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok(hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2, | |
| "RGB Device %d hel line caps does not have D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok(hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2, | |
| "RGB Device %d hel tri caps does not have D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok((hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "RGB Device %d hal line caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok((hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "RGB Device %d hal tri caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok(hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "RGB Device %d hel tri caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok(hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "RGB Device %d hel tri caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| } | |
| else if(IsEqualGUID(&IID_IDirect3DHALDevice, Guid)) | |
| { | |
| /* pow2 is hardware dependent */ | |
| ok(hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "HAL Device %d hal line caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok(hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "HAL Device %d hal tri caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok((hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "HAL Device %d hel line caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok((hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "HAL Device %d hel tri caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| } | |
| else if(IsEqualGUID(&IID_IDirect3DRefDevice, Guid)) | |
| { | |
| ok((hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) == 0, | |
| "REF Device %d hal line caps has D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok((hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) == 0, | |
| "REF Device %d hal tri caps has D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok(hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2, | |
| "REF Device %d hel line caps does not have D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok(hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2, | |
| "REF Device %d hel tri caps does not have D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok((hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "REF Device %d hal line caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok((hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "REF Device %d hal tri caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok(hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "REF Device %d hel tri caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok(hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "REF Device %d hel tri caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| } | |
| else if(IsEqualGUID(&IID_IDirect3DRampDevice, Guid)) | |
| { | |
| ok((hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) == 0, | |
| "Ramp Device %d hal line caps has D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok((hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) == 0, | |
| "Ramp Device %d hal tri caps has D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok(hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2, | |
| "Ramp Device %d hel line caps does not have D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok(hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2, | |
| "Ramp Device %d hel tri caps does not have D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok((hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "Ramp Device %d hal line caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok((hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "Ramp Device %d hal tri caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok(hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "Ramp Device %d hel tri caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok(hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "Ramp Device %d hel tri caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| } | |
| else if(IsEqualGUID(&IID_IDirect3DMMXDevice, Guid)) | |
| { | |
| ok((hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) == 0, | |
| "MMX Device %d hal line caps has D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok((hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) == 0, | |
| "MMX Device %d hal tri caps has D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok(hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2, | |
| "MMX Device %d hel line caps does not have D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok(hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2, | |
| "MMX Device %d hel tri caps does not have D3DPTEXTURECAPS_POW2 flag set\n", ver); | |
| ok((hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "MMX Device %d hal line caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok((hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) == 0, | |
| "MMX Device %d hal tri caps has D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok(hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "MMX Device %d hel tri caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| ok(hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE, | |
| "MMX Device %d hel tri caps does not have D3DPTEXTURECAPS_PERSPECTIVE set\n", ver); | |
| } | |
| else | |
| { | |
| ok(FALSE, "Unexpected device enumerated: \"%s\" \"%s\"\n", DeviceDescription, DeviceName); | |
| if(hal->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) trace("hal line has pow2 set\n"); | |
| else trace("hal line does NOT have pow2 set\n"); | |
| if(hal->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) trace("hal tri has pow2 set\n"); | |
| else trace("hal tri does NOT have pow2 set\n"); | |
| if(hel->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) trace("hel line has pow2 set\n"); | |
| else trace("hel line does NOT have pow2 set\n"); | |
| if(hel->dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2) trace("hel tri has pow2 set\n"); | |
| else trace("hel tri does NOT have pow2 set\n"); | |
| } | |
| return DDENUMRET_OK; | |
| } | |
| static HRESULT WINAPI enumDevicesCallbackTest7(LPSTR DeviceDescription, LPSTR DeviceName, LPD3DDEVICEDESC7 lpdd7, LPVOID Context) | |
| { | |
| D3D7ETest *d3d7et = Context; | |
| if(IsEqualGUID(&lpdd7->deviceGUID, &IID_IDirect3DRGBDevice)) | |
| d3d7et->rgb++; | |
| else if(IsEqualGUID(&lpdd7->deviceGUID, &IID_IDirect3DHALDevice)) | |
| d3d7et->hal++; | |
| else if(IsEqualGUID(&lpdd7->deviceGUID, &IID_IDirect3DTnLHalDevice)) | |
| d3d7et->tnlhal++; | |
| else | |
| d3d7et->unk++; | |
| d3d7et->total++; | |
| return DDENUMRET_OK; | |
| } | |
| /* Check the deviceGUID of devices enumerated by | |
| IDirect3D7_EnumDevices. */ | |
| static void D3D7EnumTest(void) | |
| { | |
| D3D7ETest d3d7et; | |
| if (!lpD3D) { | |
| skip("No Direct3D7 interface.\n"); | |
| return; | |
| } | |
| memset(&d3d7et, 0, sizeof(d3d7et)); | |
| IDirect3D7_EnumDevices(lpD3D, enumDevicesCallbackTest7, &d3d7et); | |
| /* A couple of games (Delta Force LW and TFD) rely on this behaviour */ | |
| ok(d3d7et.tnlhal < d3d7et.total, "TnLHal device enumerated as only device.\n"); | |
| /* We make two additional assumptions. */ | |
| ok(d3d7et.rgb, "No RGB Device enumerated.\n"); | |
| if(d3d7et.tnlhal) | |
| ok(d3d7et.hal, "TnLHal device enumerated, but no Hal device found.\n"); | |
| } | |
| static void CapsTest(void) | |
| { | |
| IDirect3D3 *d3d3; | |
| IDirect3D3 *d3d2; | |
| IDirectDraw *dd1; | |
| HRESULT hr; | |
| UINT ver; | |
| hr = DirectDrawCreate(NULL, &dd1, NULL); | |
| ok(hr == DD_OK, "Cannot create a DirectDraw 1 interface, hr = %08x\n", hr); | |
| hr = IDirectDraw_QueryInterface(dd1, &IID_IDirect3D3, (void **) &d3d3); | |
| ok(hr == D3D_OK, "IDirectDraw_QueryInterface returned %08x\n", hr); | |
| ver = 3; | |
| IDirect3D3_EnumDevices(d3d3, enumDevicesCallback, &ver); | |
| IDirect3D3_Release(d3d3); | |
| IDirectDraw_Release(dd1); | |
| hr = DirectDrawCreate(NULL, &dd1, NULL); | |
| ok(hr == DD_OK, "Cannot create a DirectDraw 1 interface, hr = %08x\n", hr); | |
| hr = IDirectDraw_QueryInterface(dd1, &IID_IDirect3D2, (void **) &d3d2); | |
| ok(hr == D3D_OK, "IDirectDraw_QueryInterface returned %08x\n", hr); | |
| ver = 2; | |
| IDirect3D2_EnumDevices(d3d2, enumDevicesCallback, &ver); | |
| IDirect3D2_Release(d3d2); | |
| IDirectDraw_Release(dd1); | |
| } | |
| struct v_in { | |
| float x, y, z; | |
| }; | |
| struct v_out { | |
| float x, y, z, rhw; | |
| }; | |
| static BOOL D3D1_createObjects(void) | |
| { | |
| HRESULT hr; | |
| DDSURFACEDESC ddsd; | |
| D3DEXECUTEBUFFERDESC desc; | |
| D3DVIEWPORT vp_data; | |
| /* An IDirect3DDevice cannot be queryInterfaced from an IDirect3DDevice7 on windows */ | |
| hr = DirectDrawCreate(NULL, &DirectDraw1, NULL); | |
| ok(hr==DD_OK || hr==DDERR_NODIRECTDRAWSUPPORT, "DirectDrawCreate returned: %x\n", hr); | |
| if (!DirectDraw1) { | |
| return FALSE; | |
| } | |
| hr = IDirectDraw_SetCooperativeLevel(DirectDraw1, NULL, DDSCL_NORMAL); | |
| ok(hr==DD_OK, "SetCooperativeLevel returned: %x\n", hr); | |
| hr = IDirectDraw_QueryInterface(DirectDraw1, &IID_IDirect3D, (void**) &Direct3D1); | |
| if (hr == E_NOINTERFACE) return FALSE; | |
| ok(hr==DD_OK, "QueryInterface returned: %x\n", hr); | |
| if (!Direct3D1) { | |
| return FALSE; | |
| } | |
| memset(&ddsd, 0, sizeof(ddsd)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; | |
| ddsd.dwWidth = 256; | |
| ddsd.dwHeight = 256; | |
| IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &Surface1, NULL); | |
| if (!Surface1) { | |
| skip("DDSCAPS_3DDEVICE surface not available\n"); | |
| return FALSE; | |
| } | |
| hr = IDirectDrawSurface_QueryInterface(Surface1, &IID_IDirect3DRGBDevice, (void **) &Direct3DDevice1); | |
| ok(hr==D3D_OK || hr==DDERR_NOPALETTEATTACHED || hr==E_OUTOFMEMORY, "CreateDevice returned: %x\n", hr); | |
| if(!Direct3DDevice1) { | |
| return FALSE; | |
| } | |
| memset(&desc, 0, sizeof(desc)); | |
| desc.dwSize = sizeof(desc); | |
| desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS; | |
| desc.dwCaps = D3DDEBCAPS_VIDEOMEMORY; | |
| desc.dwBufferSize = 128; | |
| desc.lpData = NULL; | |
| hr = IDirect3DDevice_CreateExecuteBuffer(Direct3DDevice1, &desc, &ExecuteBuffer, NULL); | |
| ok(hr == D3D_OK, "IDirect3DDevice_CreateExecuteBuffer failed: %08x\n", hr); | |
| if(!ExecuteBuffer) { | |
| return FALSE; | |
| } | |
| hr = IDirect3D_CreateViewport(Direct3D1, &Viewport, NULL); | |
| ok(hr == D3D_OK, "IDirect3D_CreateViewport failed: %08x\n", hr); | |
| if(!Viewport) { | |
| return FALSE; | |
| } | |
| hr = IDirect3DViewport_Initialize(Viewport, Direct3D1); | |
| ok(hr == DDERR_ALREADYINITIALIZED, "IDirect3DViewport_Initialize returned %08x\n", hr); | |
| hr = IDirect3DDevice_AddViewport(Direct3DDevice1, Viewport); | |
| ok(hr == D3D_OK, "IDirect3DDevice_AddViewport returned %08x\n", hr); | |
| vp_data.dwSize = sizeof(vp_data); | |
| vp_data.dwX = 0; | |
| vp_data.dwY = 0; | |
| vp_data.dwWidth = 256; | |
| vp_data.dwHeight = 256; | |
| vp_data.dvScaleX = 1; | |
| vp_data.dvScaleY = 1; | |
| vp_data.dvMaxX = 256; | |
| vp_data.dvMaxY = 256; | |
| vp_data.dvMinZ = 0; | |
| vp_data.dvMaxZ = 1; | |
| hr = IDirect3DViewport_SetViewport(Viewport, &vp_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport_SetViewport returned %08x\n", hr); | |
| hr = IDirect3D_CreateLight(Direct3D1, &Light, NULL); | |
| ok(hr == D3D_OK, "IDirect3D_CreateLight failed: %08x\n", hr); | |
| if (!Light) | |
| return FALSE; | |
| return TRUE; | |
| } | |
| static void D3D1_releaseObjects(void) | |
| { | |
| if (Light) IDirect3DLight_Release(Light); | |
| if (Viewport) IDirect3DViewport_Release(Viewport); | |
| if (ExecuteBuffer) IDirect3DExecuteBuffer_Release(ExecuteBuffer); | |
| if (Direct3DDevice1) IDirect3DDevice_Release(Direct3DDevice1); | |
| if (Surface1) IDirectDrawSurface_Release(Surface1); | |
| if (Direct3D1) IDirect3D_Release(Direct3D1); | |
| if (DirectDraw1) IDirectDraw_Release(DirectDraw1); | |
| } | |
| static void ViewportTest(void) | |
| { | |
| HRESULT hr; | |
| LPDIRECT3DVIEWPORT2 Viewport2; | |
| D3DVIEWPORT vp1_data, ret_vp1_data; | |
| D3DVIEWPORT2 vp2_data, ret_vp2_data; | |
| float infinity; | |
| *(DWORD*)&infinity = 0x7f800000; | |
| hr = IDirect3DDevice_AddViewport(Direct3DDevice1, Viewport); | |
| ok(hr == D3D_OK, "IDirect3DDevice_AddViewport returned %08x\n", hr); | |
| hr = IDirect3DViewport_QueryInterface(Viewport, &IID_IDirect3DViewport2, (void**) &Viewport2); | |
| ok(hr==D3D_OK, "QueryInterface returned: %x\n", hr); | |
| vp1_data.dwSize = sizeof(vp1_data); | |
| vp1_data.dwX = 0; | |
| vp1_data.dwY = 1; | |
| vp1_data.dwWidth = 256; | |
| vp1_data.dwHeight = 257; | |
| vp1_data.dvMaxX = 0; | |
| vp1_data.dvMaxY = 0; | |
| vp1_data.dvScaleX = 0; | |
| vp1_data.dvScaleY = 0; | |
| vp1_data.dvMinZ = 0.25; | |
| vp1_data.dvMaxZ = 0.75; | |
| vp2_data.dwSize = sizeof(vp2_data); | |
| vp2_data.dwX = 2; | |
| vp2_data.dwY = 3; | |
| vp2_data.dwWidth = 258; | |
| vp2_data.dwHeight = 259; | |
| vp2_data.dvClipX = 0; | |
| vp2_data.dvClipY = 0; | |
| vp2_data.dvClipWidth = 0; | |
| vp2_data.dvClipHeight = 0; | |
| vp2_data.dvMinZ = 0.1; | |
| vp2_data.dvMaxZ = 0.9; | |
| hr = IDirect3DViewport2_SetViewport(Viewport2, &vp1_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_SetViewport returned %08x\n", hr); | |
| memset(&ret_vp1_data, 0xff, sizeof(ret_vp1_data)); | |
| ret_vp1_data.dwSize = sizeof(vp1_data); | |
| hr = IDirect3DViewport2_GetViewport(Viewport2, &ret_vp1_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_GetViewport returned %08x\n", hr); | |
| ok(ret_vp1_data.dwX == vp1_data.dwX, "dwX is %u, expected %u\n", ret_vp1_data.dwX, vp1_data.dwX); | |
| ok(ret_vp1_data.dwY == vp1_data.dwY, "dwY is %u, expected %u\n", ret_vp1_data.dwY, vp1_data.dwY); | |
| ok(ret_vp1_data.dwWidth == vp1_data.dwWidth, "dwWidth is %u, expected %u\n", ret_vp1_data.dwWidth, vp1_data.dwWidth); | |
| ok(ret_vp1_data.dwHeight == vp1_data.dwHeight, "dwHeight is %u, expected %u\n", ret_vp1_data.dwHeight, vp1_data.dwHeight); | |
| ok(ret_vp1_data.dvMaxX == vp1_data.dvMaxX, "dvMaxX is %f, expected %f\n", ret_vp1_data.dvMaxX, vp1_data.dvMaxX); | |
| ok(ret_vp1_data.dvMaxY == vp1_data.dvMaxY, "dvMaxY is %f, expected %f\n", ret_vp1_data.dvMaxY, vp1_data.dvMaxY); | |
| todo_wine ok(ret_vp1_data.dvScaleX == infinity, "dvScaleX is %f, expected %f\n", ret_vp1_data.dvScaleX, infinity); | |
| todo_wine ok(ret_vp1_data.dvScaleY == infinity, "dvScaleY is %f, expected %f\n", ret_vp1_data.dvScaleY, infinity); | |
| ok(ret_vp1_data.dvMinZ == 0.0, "dvMinZ is %f, expected 0.0\n", ret_vp1_data.dvMinZ); | |
| ok(ret_vp1_data.dvMaxZ == 1.0, "dvMaxZ is %f, expected 1.0\n", ret_vp1_data.dvMaxZ); | |
| hr = IDirect3DViewport2_SetViewport2(Viewport2, &vp2_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_SetViewport2 returned %08x\n", hr); | |
| memset(&ret_vp2_data, 0xff, sizeof(ret_vp2_data)); | |
| ret_vp2_data.dwSize = sizeof(vp2_data); | |
| hr = IDirect3DViewport2_GetViewport2(Viewport2, &ret_vp2_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_GetViewport2 returned %08x\n", hr); | |
| ok(ret_vp2_data.dwX == vp2_data.dwX, "dwX is %u, expected %u\n", ret_vp2_data.dwX, vp2_data.dwX); | |
| ok(ret_vp2_data.dwY == vp2_data.dwY, "dwY is %u, expected %u\n", ret_vp2_data.dwY, vp2_data.dwY); | |
| ok(ret_vp2_data.dwWidth == vp2_data.dwWidth, "dwWidth is %u, expected %u\n", ret_vp2_data.dwWidth, vp2_data.dwWidth); | |
| ok(ret_vp2_data.dwHeight == vp2_data.dwHeight, "dwHeight is %u, expected %u\n", ret_vp2_data.dwHeight, vp2_data.dwHeight); | |
| ok(ret_vp2_data.dvClipX == vp2_data.dvClipX, "dvClipX is %f, expected %f\n", ret_vp2_data.dvClipX, vp2_data.dvClipX); | |
| ok(ret_vp2_data.dvClipY == vp2_data.dvClipY, "dvClipY is %f, expected %f\n", ret_vp2_data.dvClipY, vp2_data.dvClipY); | |
| ok(ret_vp2_data.dvClipWidth == vp2_data.dvClipWidth, "dvClipWidth is %f, expected %f\n", | |
| ret_vp2_data.dvClipWidth, vp2_data.dvClipWidth); | |
| ok(ret_vp2_data.dvClipHeight == vp2_data.dvClipHeight, "dvClipHeight is %f, expected %f\n", | |
| ret_vp2_data.dvClipHeight, vp2_data.dvClipHeight); | |
| ok(ret_vp2_data.dvMinZ == vp2_data.dvMinZ, "dvMinZ is %f, expected %f\n", ret_vp2_data.dvMinZ, vp2_data.dvMinZ); | |
| ok(ret_vp2_data.dvMaxZ == vp2_data.dvMaxZ, "dvMaxZ is %f, expected %f\n", ret_vp2_data.dvMaxZ, vp2_data.dvMaxZ); | |
| memset(&ret_vp1_data, 0xff, sizeof(ret_vp1_data)); | |
| ret_vp1_data.dwSize = sizeof(vp1_data); | |
| hr = IDirect3DViewport2_GetViewport(Viewport2, &ret_vp1_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_GetViewport returned %08x\n", hr); | |
| ok(ret_vp1_data.dwX == vp2_data.dwX, "dwX is %u, expected %u\n", ret_vp1_data.dwX, vp2_data.dwX); | |
| ok(ret_vp1_data.dwY == vp2_data.dwY, "dwY is %u, expected %u\n", ret_vp1_data.dwY, vp2_data.dwY); | |
| ok(ret_vp1_data.dwWidth == vp2_data.dwWidth, "dwWidth is %u, expected %u\n", ret_vp1_data.dwWidth, vp2_data.dwWidth); | |
| ok(ret_vp1_data.dwHeight == vp2_data.dwHeight, "dwHeight is %u, expected %u\n", ret_vp1_data.dwHeight, vp2_data.dwHeight); | |
| ok(ret_vp1_data.dvMaxX == vp1_data.dvMaxX, "dvMaxX is %f, expected %f\n", ret_vp1_data.dvMaxX, vp1_data.dvMaxX); | |
| ok(ret_vp1_data.dvMaxY == vp1_data.dvMaxY, "dvMaxY is %f, expected %f\n", ret_vp1_data.dvMaxY, vp1_data.dvMaxY); | |
| todo_wine ok(ret_vp1_data.dvScaleX == infinity, "dvScaleX is %f, expected %f\n", ret_vp1_data.dvScaleX, infinity); | |
| todo_wine ok(ret_vp1_data.dvScaleY == infinity, "dvScaleY is %f, expected %f\n", ret_vp1_data.dvScaleY, infinity); | |
| todo_wine ok(ret_vp1_data.dvMinZ == 0.0, "dvMinZ is %f, expected 0.0\n", ret_vp1_data.dvMinZ); | |
| todo_wine ok(ret_vp1_data.dvMaxZ == 1.0, "dvMaxZ is %f, expected 1.0\n", ret_vp1_data.dvMaxZ); | |
| hr = IDirect3DViewport2_SetViewport2(Viewport2, &vp2_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_SetViewport2 returned %08x\n", hr); | |
| memset(&ret_vp2_data, 0xff, sizeof(ret_vp2_data)); | |
| ret_vp2_data.dwSize = sizeof(vp2_data); | |
| hr = IDirect3DViewport2_GetViewport2(Viewport2, &ret_vp2_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_GetViewport2 returned %08x\n", hr); | |
| ok(ret_vp2_data.dwX == vp2_data.dwX, "dwX is %u, expected %u\n", ret_vp2_data.dwX, vp2_data.dwX); | |
| ok(ret_vp2_data.dwY == vp2_data.dwY, "dwY is %u, expected %u\n", ret_vp2_data.dwY, vp2_data.dwY); | |
| ok(ret_vp2_data.dwWidth == vp2_data.dwWidth, "dwWidth is %u, expected %u\n", ret_vp2_data.dwWidth, vp2_data.dwWidth); | |
| ok(ret_vp2_data.dwHeight == vp2_data.dwHeight, "dwHeight is %u, expected %u\n", ret_vp2_data.dwHeight, vp2_data.dwHeight); | |
| ok(ret_vp2_data.dvClipX == vp2_data.dvClipX, "dvClipX is %f, expected %f\n", ret_vp2_data.dvClipX, vp2_data.dvClipX); | |
| ok(ret_vp2_data.dvClipY == vp2_data.dvClipY, "dvClipY is %f, expected %f\n", ret_vp2_data.dvClipY, vp2_data.dvClipY); | |
| ok(ret_vp2_data.dvClipWidth == vp2_data.dvClipWidth, "dvClipWidth is %f, expected %f\n", | |
| ret_vp2_data.dvClipWidth, vp2_data.dvClipWidth); | |
| ok(ret_vp2_data.dvClipHeight == vp2_data.dvClipHeight, "dvClipHeight is %f, expected %f\n", | |
| ret_vp2_data.dvClipHeight, vp2_data.dvClipHeight); | |
| ok(ret_vp2_data.dvMinZ == vp2_data.dvMinZ, "dvMinZ is %f, expected %f\n", ret_vp2_data.dvMinZ, vp2_data.dvMinZ); | |
| ok(ret_vp2_data.dvMaxZ == vp2_data.dvMaxZ, "dvMaxZ is %f, expected %f\n", ret_vp2_data.dvMaxZ, vp2_data.dvMaxZ); | |
| hr = IDirect3DViewport2_SetViewport(Viewport2, &vp1_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_SetViewport returned %08x\n", hr); | |
| memset(&ret_vp1_data, 0xff, sizeof(ret_vp1_data)); | |
| ret_vp1_data.dwSize = sizeof(vp1_data); | |
| hr = IDirect3DViewport2_GetViewport(Viewport2, &ret_vp1_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_GetViewport returned %08x\n", hr); | |
| ok(ret_vp1_data.dwX == vp1_data.dwX, "dwX is %u, expected %u\n", ret_vp1_data.dwX, vp1_data.dwX); | |
| ok(ret_vp1_data.dwY == vp1_data.dwY, "dwY is %u, expected %u\n", ret_vp1_data.dwY, vp1_data.dwY); | |
| ok(ret_vp1_data.dwWidth == vp1_data.dwWidth, "dwWidth is %u, expected %u\n", ret_vp1_data.dwWidth, vp1_data.dwWidth); | |
| ok(ret_vp1_data.dwHeight == vp1_data.dwHeight, "dwHeight is %u, expected %u\n", ret_vp1_data.dwHeight, vp1_data.dwHeight); | |
| ok(ret_vp1_data.dvMaxX == vp1_data.dvMaxX, "dvMaxX is %f, expected %f\n", ret_vp1_data.dvMaxX, vp1_data.dvMaxX); | |
| ok(ret_vp1_data.dvMaxY == vp1_data.dvMaxY, "dvMaxY is %f, expected %f\n", ret_vp1_data.dvMaxY, vp1_data.dvMaxY); | |
| todo_wine ok(ret_vp1_data.dvScaleX == infinity, "dvScaleX is %f, expected %f\n", ret_vp1_data.dvScaleX, infinity); | |
| todo_wine ok(ret_vp1_data.dvScaleY == infinity, "dvScaleY is %f, expected %f\n", ret_vp1_data.dvScaleY, infinity); | |
| ok(ret_vp1_data.dvMinZ == 0.0, "dvMinZ is %f, expected 0.0\n", ret_vp1_data.dvMinZ); | |
| ok(ret_vp1_data.dvMaxZ == 1.0, "dvMaxZ is %f, expected 1.0\n", ret_vp1_data.dvMaxZ); | |
| memset(&ret_vp2_data, 0xff, sizeof(ret_vp2_data)); | |
| ret_vp2_data.dwSize = sizeof(vp2_data); | |
| hr = IDirect3DViewport2_GetViewport2(Viewport2, &ret_vp2_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport2_GetViewport2 returned %08x\n", hr); | |
| ok(ret_vp2_data.dwX == vp1_data.dwX, "dwX is %u, expected %u\n", ret_vp2_data.dwX, vp1_data.dwX); | |
| ok(ret_vp2_data.dwY == vp1_data.dwY, "dwY is %u, expected %u\n", ret_vp2_data.dwY, vp1_data.dwY); | |
| ok(ret_vp2_data.dwWidth == vp1_data.dwWidth, "dwWidth is %u, expected %u\n", ret_vp2_data.dwWidth, vp1_data.dwWidth); | |
| ok(ret_vp2_data.dwHeight == vp1_data.dwHeight, "dwHeight is %u, expected %u\n", ret_vp2_data.dwHeight, vp1_data.dwHeight); | |
| ok(ret_vp2_data.dvClipX == vp2_data.dvClipX, "dvClipX is %f, expected %f\n", ret_vp2_data.dvClipX, vp2_data.dvClipX); | |
| ok(ret_vp2_data.dvClipY == vp2_data.dvClipY, "dvClipY is %f, expected %f\n", ret_vp2_data.dvClipY, vp2_data.dvClipY); | |
| ok(ret_vp2_data.dvClipWidth == vp2_data.dvClipWidth, "dvClipWidth is %f, expected %f\n", | |
| ret_vp2_data.dvClipWidth, vp2_data.dvClipWidth); | |
| ok(ret_vp2_data.dvClipHeight == vp2_data.dvClipHeight, "dvClipHeight is %f, expected %f\n", | |
| ret_vp2_data.dvClipHeight, vp2_data.dvClipHeight); | |
| ok(ret_vp2_data.dvMinZ == 0.0, "dvMinZ is %f, expected 0.0\n", ret_vp2_data.dvMinZ); | |
| ok(ret_vp2_data.dvMaxZ == 1.0, "dvMaxZ is %f, expected 1.0\n", ret_vp2_data.dvMaxZ); | |
| IDirect3DViewport2_Release(Viewport2); | |
| hr = IDirect3DDevice_DeleteViewport(Direct3DDevice1, Viewport); | |
| ok(hr == D3D_OK, "IDirect3DDevice_DeleteViewport returned %08x\n", hr); | |
| } | |
| #define SET_VP_DATA(vp_data) \ | |
| vp_data.dwSize = sizeof(vp_data); \ | |
| vp_data.dwX = 0; \ | |
| vp_data.dwY = 0; \ | |
| vp_data.dwWidth = 256; \ | |
| vp_data.dwHeight = 256; \ | |
| vp_data.dvMaxX = 256; \ | |
| vp_data.dvMaxY = 256; \ | |
| vp_data.dvScaleX = 5; \ | |
| vp_data.dvScaleY = 5; \ | |
| vp_data.dvMinZ = -25; \ | |
| vp_data.dvMaxZ = 60; | |
| static void Direct3D1Test(void) | |
| { | |
| HRESULT hr; | |
| D3DEXECUTEBUFFERDESC desc; | |
| D3DVIEWPORT vp_data; | |
| D3DINSTRUCTION *instr; | |
| D3DBRANCH *branch; | |
| IDirect3D *Direct3D_alt; | |
| IDirect3DLight *d3dlight; | |
| ULONG refcount; | |
| unsigned int idx = 0; | |
| static struct v_in testverts[] = { | |
| {0.0, 0.0, 0.0}, { 1.0, 1.0, 1.0}, {-1.0, -1.0, -1.0}, | |
| {0.5, 0.5, 0.5}, {-0.5, -0.5, -0.5}, {-0.5, -0.5, 0.0}, | |
| }; | |
| static struct v_in cliptest[] = { | |
| {25.59, 25.59, 1.0}, {-25.59, -25.59, 0.0}, | |
| {25.61, 25.61, 1.01}, {-25.61, -25.61, -0.01}, | |
| }; | |
| static struct v_in offscreentest[] = { | |
| {128.1, 0.0, 0.0}, | |
| }; | |
| struct v_out out[sizeof(testverts) / sizeof(testverts[0])]; | |
| D3DHVERTEX outH[sizeof(testverts) / sizeof(testverts[0])]; | |
| D3DTRANSFORMDATA transformdata; | |
| DWORD i = FALSE; | |
| /* Interface consistency check. */ | |
| hr = IDirect3DDevice_GetDirect3D(Direct3DDevice1, &Direct3D_alt); | |
| ok(hr == D3D_OK, "IDirect3DDevice_GetDirect3D failed: %08x\n", hr); | |
| if (hr == D3D_OK) | |
| ok(Direct3D_alt == Direct3D1, "Direct3D1 struct pointer missmatch: %p != %p\n", Direct3D_alt, Direct3D1); | |
| memset(&desc, 0, sizeof(desc)); | |
| desc.dwSize = sizeof(desc); | |
| hr = IDirect3DExecuteBuffer_Lock(ExecuteBuffer, &desc); | |
| ok(hr == D3D_OK, "IDirect3DExecuteBuffer_Lock failed: %08x\n", hr); | |
| memset(desc.lpData, 0, 128); | |
| instr = desc.lpData; | |
| instr[idx].bOpcode = D3DOP_BRANCHFORWARD; | |
| instr[idx].bSize = sizeof(*branch); | |
| instr[idx].wCount = 1; | |
| idx++; | |
| branch = (D3DBRANCH *) &instr[idx]; | |
| branch->dwMask = 0x0; | |
| branch->dwValue = 1; | |
| branch->bNegate = TRUE; | |
| branch->dwOffset = 0; | |
| idx += (sizeof(*branch) / sizeof(*instr)); | |
| instr[idx].bOpcode = D3DOP_EXIT; | |
| instr[idx].bSize = 0; | |
| instr[idx].wCount = 0; | |
| hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer); | |
| ok(hr == D3D_OK, "IDirect3DExecuteBuffer_Unlock failed: %08x\n", hr); | |
| hr = IDirect3DDevice_Execute(Direct3DDevice1, ExecuteBuffer, Viewport, D3DEXECUTE_CLIPPED); | |
| ok(hr == D3D_OK, "IDirect3DDevice_Execute returned %08x\n", hr); | |
| memset(&desc, 0, sizeof(desc)); | |
| desc.dwSize = sizeof(desc); | |
| hr = IDirect3DExecuteBuffer_Lock(ExecuteBuffer, &desc); | |
| ok(hr == D3D_OK, "IDirect3DExecuteBuffer_Lock failed: %08x\n", hr); | |
| memset(desc.lpData, 0, 128); | |
| instr = desc.lpData; | |
| idx = 0; | |
| instr[idx].bOpcode = D3DOP_BRANCHFORWARD; | |
| instr[idx].bSize = sizeof(*branch); | |
| instr[idx].wCount = 1; | |
| idx++; | |
| branch = (D3DBRANCH *) &instr[idx]; | |
| branch->dwMask = 0x0; | |
| branch->dwValue = 1; | |
| branch->bNegate = TRUE; | |
| branch->dwOffset = 64; | |
| instr = (D3DINSTRUCTION*)((char*)desc.lpData + 64); | |
| instr[0].bOpcode = D3DOP_EXIT; | |
| instr[0].bSize = 0; | |
| instr[0].wCount = 0; | |
| hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer); | |
| ok(hr == D3D_OK, "IDirect3DExecuteBuffer_Unlock failed: %08x\n", hr); | |
| hr = IDirect3DDevice_Execute(Direct3DDevice1, ExecuteBuffer, Viewport, D3DEXECUTE_CLIPPED); | |
| ok(hr == D3D_OK, "IDirect3DDevice_Execute returned %08x\n", hr); | |
| /* Test rendering 0 triangles */ | |
| memset(&desc, 0, sizeof(desc)); | |
| desc.dwSize = sizeof(desc); | |
| hr = IDirect3DExecuteBuffer_Lock(ExecuteBuffer, &desc); | |
| ok(hr == D3D_OK, "IDirect3DExecuteBuffer_Lock failed: %08x\n", hr); | |
| memset(desc.lpData, 0, 128); | |
| instr = desc.lpData; | |
| idx = 0; | |
| instr->bOpcode = D3DOP_TRIANGLE; | |
| instr->bSize = sizeof(D3DOP_TRIANGLE); | |
| instr->wCount = 0; | |
| instr++; | |
| instr->bOpcode = D3DOP_EXIT; | |
| instr->bSize = 0; | |
| instr->wCount = 0; | |
| hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer); | |
| ok(hr == D3D_OK, "IDirect3DExecuteBuffer_Unlock failed: %08x\n", hr); | |
| hr = IDirect3DDevice_Execute(Direct3DDevice1, ExecuteBuffer, Viewport, D3DEXECUTE_CLIPPED); | |
| ok(hr == D3D_OK, "IDirect3DDevice_Execute returned %08x\n", hr); | |
| memset(&transformdata, 0, sizeof(transformdata)); | |
| transformdata.dwSize = sizeof(transformdata); | |
| transformdata.lpIn = testverts; | |
| transformdata.dwInSize = sizeof(testverts[0]); | |
| transformdata.lpOut = out; | |
| transformdata.dwOutSize = sizeof(out[0]); | |
| transformdata.lpHOut = NULL; | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(testverts) / sizeof(testverts[0]), | |
| &transformdata, D3DTRANSFORM_UNCLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| transformdata.lpHOut = outH; | |
| memset(outH, 0xcc, sizeof(outH)); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(testverts) / sizeof(testverts[0]), | |
| &transformdata, D3DTRANSFORM_UNCLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %d\n", i); | |
| for(i = 0; i < sizeof(testverts) / sizeof(testverts[0]); i++) { | |
| static const struct v_out cmp[] = { | |
| {128.0, 128.0, 0.0, 1}, {129.0, 127.0, 1.0, 1}, {127.0, 129.0, -1, 1}, | |
| {128.5, 127.5, 0.5, 1}, {127.5, 128.5, -0.5, 1}, {127.5, 128.5, 0, 1} | |
| }; | |
| ok(cmp[i].x == out[i].x && cmp[i].y == out[i].y && | |
| cmp[i].z == out[i].z && cmp[i].rhw == out[i].rhw, | |
| "Vertex %d differs. Got %f %f %f %f, expexted %f %f %f %f\n", i + 1, | |
| out[i].x, out[i].y, out[i].z, out[i].rhw, | |
| cmp[i].x, cmp[i].y, cmp[i].z, cmp[i].rhw); | |
| } | |
| for(i = 0; i < sizeof(outH); i++) { | |
| if(((unsigned char *) outH)[i] != 0xcc) { | |
| ok(FALSE, "Homogeneous output was generated despite UNCLIPPED flag\n"); | |
| break; | |
| } | |
| } | |
| SET_VP_DATA(vp_data); | |
| hr = IDirect3DViewport_SetViewport(Viewport, &vp_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport_SetViewport returned %08x\n", hr); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(testverts) / sizeof(testverts[0]), | |
| &transformdata, D3DTRANSFORM_UNCLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %d\n", i); | |
| for(i = 0; i < sizeof(testverts) / sizeof(testverts[0]); i++) { | |
| static const struct v_out cmp[] = { | |
| {128.0, 128.0, 0.0, 1}, {133.0, 123.0, 1.0, 1}, {123.0, 133.0, -1, 1}, | |
| {130.5, 125.5, 0.5, 1}, {125.5, 130.5, -0.5, 1}, {125.5, 130.5, 0, 1} | |
| }; | |
| ok(cmp[i].x == out[i].x && cmp[i].y == out[i].y && | |
| cmp[i].z == out[i].z && cmp[i].rhw == out[i].rhw, | |
| "Vertex %d differs. Got %f %f %f %f, expexted %f %f %f %f\n", i + 1, | |
| out[i].x, out[i].y, out[i].z, out[i].rhw, | |
| cmp[i].x, cmp[i].y, cmp[i].z, cmp[i].rhw); | |
| } | |
| SET_VP_DATA(vp_data); | |
| vp_data.dwX = 10; | |
| vp_data.dwY = 20; | |
| hr = IDirect3DViewport_SetViewport(Viewport, &vp_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport_SetViewport returned %08x\n", hr); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(testverts) / sizeof(testverts[0]), | |
| &transformdata, D3DTRANSFORM_UNCLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %d\n", i); | |
| for(i = 0; i < sizeof(testverts) / sizeof(testverts[0]); i++) { | |
| static const struct v_out cmp[] = { | |
| {138.0, 148.0, 0.0, 1}, {143.0, 143.0, 1.0, 1}, {133.0, 153.0, -1, 1}, | |
| {140.5, 145.5, 0.5, 1}, {135.5, 150.5, -0.5, 1}, {135.5, 150.5, 0, 1} | |
| }; | |
| ok(cmp[i].x == out[i].x && cmp[i].y == out[i].y && | |
| cmp[i].z == out[i].z && cmp[i].rhw == out[i].rhw, | |
| "Vertex %d differs. Got %f %f %f %f, expexted %f %f %f %f\n", i + 1, | |
| out[i].x, out[i].y, out[i].z, out[i].rhw, | |
| cmp[i].x, cmp[i].y, cmp[i].z, cmp[i].rhw); | |
| } | |
| memset(out, 0xcc, sizeof(out)); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(testverts) / sizeof(testverts[0]), | |
| &transformdata, D3DTRANSFORM_CLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %d\n", i); | |
| for(i = 0; i < sizeof(testverts) / sizeof(testverts[0]); i++) { | |
| static const D3DHVERTEX cmpH[] = { | |
| {0, { 0.0}, { 0.0}, { 0.0}}, {0, { 1.0}, { 1.0}, {1.0}}, | |
| {D3DCLIP_FRONT, {-1.0}, {-1.0}, {-1.0}}, {0, { 0.5}, { 0.5}, {0.5}}, | |
| {D3DCLIP_FRONT, {-0.5}, {-0.5}, {-0.5}}, {0, {-0.5}, {-0.5}, {0.0}} | |
| }; | |
| ok(U1(cmpH[i]).hx == U1(outH[i]).hx && U2(cmpH[i]).hy == U2(outH[i]).hy && | |
| U3(cmpH[i]).hz == U3(outH[i]).hz && cmpH[i].dwFlags == outH[i].dwFlags, | |
| "HVertex %d differs. Got %08x %f %f %f, expexted %08x %f %f %f\n", i + 1, | |
| outH[i].dwFlags, U1(outH[i]).hx, U2(outH[i]).hy, U3(outH[i]).hz, | |
| cmpH[i].dwFlags, U1(cmpH[i]).hx, U2(cmpH[i]).hy, U3(cmpH[i]).hz); | |
| /* No scheme has been found behind those return values. It seems to be | |
| * whatever data windows has when throwing the vertex away. Modify the | |
| * input test vertices to test this more. Depending on the input data | |
| * it can happen that the z coord gets written into y, or similar things | |
| */ | |
| if(0) | |
| { | |
| static const struct v_out cmp[] = { | |
| {138.0, 148.0, 0.0, 1}, {143.0, 143.0, 1.0, 1}, { -1.0, -1.0, 0.5, 1}, | |
| {140.5, 145.5, 0.5, 1}, { -0.5, -0.5, -0.5, 1}, {135.5, 150.5, 0.0, 1} | |
| }; | |
| ok(cmp[i].x == out[i].x && cmp[i].y == out[i].y && | |
| cmp[i].z == out[i].z && cmp[i].rhw == out[i].rhw, | |
| "Vertex %d differs. Got %f %f %f %f, expexted %f %f %f %f\n", i + 1, | |
| out[i].x, out[i].y, out[i].z, out[i].rhw, | |
| cmp[i].x, cmp[i].y, cmp[i].z, cmp[i].rhw); | |
| } | |
| } | |
| for(i = 0; i < sizeof(out) / sizeof(DWORD); i++) { | |
| ok(((DWORD *) out)[i] != 0xcccccccc, | |
| "Regular output DWORD %d remained untouched\n", i); | |
| } | |
| transformdata.lpIn = cliptest; | |
| transformdata.dwInSize = sizeof(cliptest[0]); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(cliptest) / sizeof(cliptest[0]), | |
| &transformdata, D3DTRANSFORM_CLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %d\n", i); | |
| for(i = 0; i < sizeof(cliptest) / sizeof(cliptest[0]); i++) { | |
| DWORD Flags[sizeof(cliptest) / sizeof(cliptest[0])] = | |
| { | |
| 0, | |
| 0, | |
| D3DCLIP_RIGHT | D3DCLIP_BACK | D3DCLIP_TOP, | |
| D3DCLIP_LEFT | D3DCLIP_BOTTOM | D3DCLIP_FRONT, | |
| }; | |
| ok(Flags[i] == outH[i].dwFlags, | |
| "Cliptest %d differs. Got %08x expexted %08x\n", i + 1, | |
| outH[i].dwFlags, Flags[i]); | |
| } | |
| SET_VP_DATA(vp_data); | |
| vp_data.dwWidth = 10; | |
| vp_data.dwHeight = 1000; | |
| hr = IDirect3DViewport_SetViewport(Viewport, &vp_data); | |
| i = 10; | |
| ok(hr == D3D_OK, "IDirect3DViewport_SetViewport returned %08x\n", hr); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(cliptest) / sizeof(cliptest[0]), | |
| &transformdata, D3DTRANSFORM_CLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %d\n", i); | |
| for(i = 0; i < sizeof(cliptest) / sizeof(cliptest[0]); i++) { | |
| DWORD Flags[sizeof(cliptest) / sizeof(cliptest[0])] = | |
| { | |
| D3DCLIP_RIGHT, | |
| D3DCLIP_LEFT, | |
| D3DCLIP_RIGHT | D3DCLIP_BACK, | |
| D3DCLIP_LEFT | D3DCLIP_FRONT, | |
| }; | |
| ok(Flags[i] == outH[i].dwFlags, | |
| "Cliptest %d differs. Got %08x expexted %08x\n", i + 1, | |
| outH[i].dwFlags, Flags[i]); | |
| } | |
| SET_VP_DATA(vp_data); | |
| vp_data.dwWidth = 256; | |
| vp_data.dwHeight = 256; | |
| vp_data.dvScaleX = 1; | |
| vp_data.dvScaleY = 1; | |
| hr = IDirect3DViewport_SetViewport(Viewport, &vp_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport_SetViewport returned %08x\n", hr); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(cliptest) / sizeof(cliptest[0]), | |
| &transformdata, D3DTRANSFORM_CLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %s\n", i ? "TRUE" : "FALSE"); | |
| for(i = 0; i < sizeof(cliptest) / sizeof(cliptest[0]); i++) { | |
| DWORD Flags[sizeof(cliptest) / sizeof(cliptest[0])] = | |
| { | |
| 0, | |
| 0, | |
| D3DCLIP_BACK, | |
| D3DCLIP_FRONT, | |
| }; | |
| ok(Flags[i] == outH[i].dwFlags, | |
| "Cliptest %d differs. Got %08x expexted %08x\n", i + 1, | |
| outH[i].dwFlags, Flags[i]); | |
| } | |
| /* Finally try to figure out how the DWORD dwOffscreen works. | |
| * Apparently no vertex is offscreen with clipping off, | |
| * and with clipping on the offscreen flag is set if only one vertex | |
| * is transformed, and this vertex is offscreen. | |
| */ | |
| SET_VP_DATA(vp_data); | |
| vp_data.dwWidth = 5; | |
| vp_data.dwHeight = 5; | |
| vp_data.dvScaleX = 10000; | |
| vp_data.dvScaleY = 10000; | |
| hr = IDirect3DViewport_SetViewport(Viewport, &vp_data); | |
| ok(hr == D3D_OK, "IDirect3DViewport_SetViewport returned %08x\n", hr); | |
| transformdata.lpIn = cliptest; | |
| hr = IDirect3DViewport_TransformVertices(Viewport, 1, | |
| &transformdata, D3DTRANSFORM_UNCLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %d\n", i); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, 1, | |
| &transformdata, D3DTRANSFORM_CLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == (D3DCLIP_RIGHT | D3DCLIP_TOP), "Offscreen is %d\n", i); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, 2, | |
| &transformdata, D3DTRANSFORM_CLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %d\n", i); | |
| transformdata.lpIn = cliptest + 1; | |
| hr = IDirect3DViewport_TransformVertices(Viewport, 1, | |
| &transformdata, D3DTRANSFORM_CLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == (D3DCLIP_BOTTOM | D3DCLIP_LEFT), "Offscreen is %d\n", i); | |
| transformdata.lpIn = offscreentest; | |
| transformdata.dwInSize = sizeof(offscreentest[0]); | |
| SET_VP_DATA(vp_data); | |
| vp_data.dwWidth = 257; | |
| vp_data.dwHeight = 257; | |
| vp_data.dvScaleX = 1; | |
| vp_data.dvScaleY = 1; | |
| hr = IDirect3DViewport_SetViewport(Viewport, &vp_data); | |
| ok(SUCCEEDED(hr), "IDirect3DViewport_SetViewport returned %#x.\n", hr); | |
| i = 12345; | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(offscreentest) / sizeof(offscreentest[0]), | |
| &transformdata, D3DTRANSFORM_CLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == 0, "Offscreen is %d\n", i); | |
| vp_data.dwWidth = 256; | |
| vp_data.dwHeight = 256; | |
| hr = IDirect3DViewport_SetViewport(Viewport, &vp_data); | |
| ok(SUCCEEDED(hr), "IDirect3DViewport_SetViewport returned %#x.\n", hr); | |
| i = 12345; | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(offscreentest) / sizeof(offscreentest[0]), | |
| &transformdata, D3DTRANSFORM_CLIPPED, | |
| &i); | |
| ok(hr == D3D_OK, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| ok(i == D3DCLIP_RIGHT, "Offscreen is %d\n", i); | |
| hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(testverts) / sizeof(testverts[0]), | |
| &transformdata, 0, | |
| &i); | |
| ok(hr == DDERR_INVALIDPARAMS, "IDirect3DViewport_TransformVertices returned %08x\n", hr); | |
| hr = IDirect3DDevice_DeleteViewport(Direct3DDevice1, Viewport); | |
| ok(hr == D3D_OK, "IDirect3DDevice_DeleteViewport returned %08x\n", hr); | |
| hr = IDirect3DViewport_AddLight(Viewport, Light); | |
| ok(hr == D3D_OK, "IDirect3DViewport_AddLight returned %08x\n", hr); | |
| refcount = getRefcount((IUnknown*) Light); | |
| ok(refcount == 2, "Refcount should be 2, returned is %d\n", refcount); | |
| hr = IDirect3DViewport_NextLight(Viewport, NULL, &d3dlight, D3DNEXT_HEAD); | |
| ok(hr == D3D_OK, "IDirect3DViewport_AddLight returned %08x\n", hr); | |
| ok(d3dlight == Light, "Got different light returned %p, expected %p\n", d3dlight, Light); | |
| refcount = getRefcount((IUnknown*) Light); | |
| ok(refcount == 3, "Refcount should be 2, returned is %d\n", refcount); | |
| hr = IDirect3DViewport_DeleteLight(Viewport, Light); | |
| ok(hr == D3D_OK, "IDirect3DViewport_DeleteLight returned %08x\n", hr); | |
| refcount = getRefcount((IUnknown*) Light); | |
| ok(refcount == 2, "Refcount should be 2, returned is %d\n", refcount); | |
| IDirect3DLight_Release(Light); | |
| } | |
| static BOOL colortables_check_equality(PALETTEENTRY table1[256], PALETTEENTRY table2[256]) | |
| { | |
| int i; | |
| for (i = 0; i < 256; i++) { | |
| if (table1[i].peRed != table2[i].peRed || table1[i].peGreen != table2[i].peGreen || | |
| table1[i].peBlue != table2[i].peBlue) return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| /* test palette handling in IDirect3DTexture_Load */ | |
| static void TextureLoadTest(void) | |
| { | |
| IDirectDrawSurface *TexSurface = NULL; | |
| IDirect3DTexture *Texture = NULL; | |
| IDirectDrawSurface *TexSurface2 = NULL; | |
| IDirect3DTexture *Texture2 = NULL; | |
| IDirectDrawPalette *palette = NULL; | |
| IDirectDrawPalette *palette2 = NULL; | |
| IDirectDrawPalette *palette_tmp = NULL; | |
| PALETTEENTRY table1[256], table2[256], table_tmp[256]; | |
| HRESULT hr; | |
| DDSURFACEDESC ddsd; | |
| int i; | |
| memset (&ddsd, 0, sizeof (ddsd)); | |
| ddsd.dwSize = sizeof (ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; | |
| ddsd.dwHeight = 128; | |
| ddsd.dwWidth = 128; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE; | |
| ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); | |
| ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_PALETTEINDEXED8; | |
| U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 8; | |
| hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &TexSurface, NULL); | |
| ok(hr==D3D_OK, "CreateSurface returned: %x\n", hr); | |
| if (FAILED(hr)) { | |
| skip("IDirectDraw_CreateSurface failed; skipping further tests\n"); | |
| goto cleanup; | |
| } | |
| hr = IDirectDrawSurface_QueryInterface(TexSurface, &IID_IDirect3DTexture, | |
| (void *)&Texture); | |
| ok(hr==D3D_OK, "IDirectDrawSurface_QueryInterface returned: %x\n", hr); | |
| if (FAILED(hr)) { | |
| skip("Can't get IDirect3DTexture interface; skipping further tests\n"); | |
| goto cleanup; | |
| } | |
| hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &TexSurface2, NULL); | |
| ok(hr==D3D_OK, "CreateSurface returned: %x\n", hr); | |
| if (FAILED(hr)) { | |
| skip("IDirectDraw_CreateSurface failed; skipping further tests\n"); | |
| goto cleanup; | |
| } | |
| hr = IDirectDrawSurface_QueryInterface(TexSurface2, &IID_IDirect3DTexture, | |
| (void *)&Texture2); | |
| ok(hr==D3D_OK, "IDirectDrawSurface_QueryInterface returned: %x\n", hr); | |
| if (FAILED(hr)) { | |
| skip("Can't get IDirect3DTexture interface; skipping further tests\n"); | |
| goto cleanup; | |
| } | |
| /* test load of Texture to Texture */ | |
| hr = IDirect3DTexture_Load(Texture, Texture); | |
| ok(hr == DD_OK, "IDirect3DTexture_Load returned %08x\n", hr); | |
| /* test Load when both textures have no palette */ | |
| hr = IDirect3DTexture_Load(Texture2, Texture); | |
| ok(hr == DD_OK, "IDirect3DTexture_Load returned %08x\n", hr); | |
| for (i = 0; i < 256; i++) { | |
| table1[i].peRed = i; | |
| table1[i].peGreen = i; | |
| table1[i].peBlue = i; | |
| table1[i].peFlags = 0; | |
| } | |
| hr = IDirectDraw_CreatePalette(DirectDraw1, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, table1, &palette, NULL); | |
| ok(hr == DD_OK, "CreatePalette returned %08x\n", hr); | |
| if (FAILED(hr)) { | |
| skip("IDirectDraw_CreatePalette failed; skipping further tests\n"); | |
| goto cleanup; | |
| } | |
| /* test Load when source texture has palette and destination has no palette */ | |
| hr = IDirectDrawSurface_SetPalette(TexSurface, palette); | |
| ok(hr == DD_OK, "IDirectDrawSurface_SetPalette returned %08x\n", hr); | |
| hr = IDirect3DTexture_Load(Texture2, Texture); | |
| ok(hr == DDERR_NOPALETTEATTACHED, "IDirect3DTexture_Load returned %08x\n", hr); | |
| for (i = 0; i < 256; i++) { | |
| table2[i].peRed = 255 - i; | |
| table2[i].peGreen = 255 - i; | |
| table2[i].peBlue = 255 - i; | |
| table2[i].peFlags = 0; | |
| } | |
| hr = IDirectDraw_CreatePalette(DirectDraw1, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, table2, &palette2, NULL); | |
| ok(hr == DD_OK, "CreatePalette returned %08x\n", hr); | |
| if (FAILED(hr)) { | |
| skip("IDirectDraw_CreatePalette failed; skipping further tests\n"); | |
| goto cleanup; | |
| } | |
| /* test Load when source has no palette and destination has a palette */ | |
| hr = IDirectDrawSurface_SetPalette(TexSurface, NULL); | |
| ok(hr == DD_OK, "IDirectDrawSurface_SetPalette returned %08x\n", hr); | |
| hr = IDirectDrawSurface_SetPalette(TexSurface2, palette2); | |
| ok(hr == DD_OK, "IDirectDrawSurface_SetPalette returned %08x\n", hr); | |
| hr = IDirect3DTexture_Load(Texture2, Texture); | |
| ok(hr == DD_OK, "IDirect3DTexture_Load returned %08x\n", hr); | |
| hr = IDirectDrawSurface_GetPalette(TexSurface2, &palette_tmp); | |
| ok(hr == DD_OK, "IDirectDrawSurface_GetPalette returned %08x\n", hr); | |
| if (!palette_tmp) { | |
| skip("IDirectDrawSurface_GetPalette failed; skipping color table check\n"); | |
| goto cleanup; | |
| } else { | |
| hr = IDirectDrawPalette_GetEntries(palette_tmp, 0, 0, 256, table_tmp); | |
| ok(hr == DD_OK, "IDirectDrawPalette_GetEntries returned %08x\n", hr); | |
| ok(colortables_check_equality(table2, table_tmp), "Unexpected palettized texture color table\n"); | |
| IDirectDrawPalette_Release(palette_tmp); | |
| } | |
| /* test Load when both textures have palettes */ | |
| hr = IDirectDrawSurface_SetPalette(TexSurface, palette); | |
| ok(hr == DD_OK, "IDirectDrawSurface_SetPalette returned %08x\n", hr); | |
| hr = IDirect3DTexture_Load(Texture2, Texture); | |
| ok(hr == DD_OK, "IDirect3DTexture_Load returned %08x\n", hr); | |
| hr = IDirect3DTexture_Load(Texture2, Texture); | |
| ok(hr == DD_OK, "IDirect3DTexture_Load returned %08x\n", hr); | |
| hr = IDirectDrawSurface_GetPalette(TexSurface2, &palette_tmp); | |
| ok(hr == DD_OK, "IDirectDrawSurface_GetPalette returned %08x\n", hr); | |
| if (!palette_tmp) { | |
| skip("IDirectDrawSurface_GetPalette failed; skipping color table check\n"); | |
| goto cleanup; | |
| } else { | |
| hr = IDirectDrawPalette_GetEntries(palette_tmp, 0, 0, 256, table_tmp); | |
| ok(hr == DD_OK, "IDirectDrawPalette_GetEntries returned %08x\n", hr); | |
| ok(colortables_check_equality(table1, table_tmp), "Unexpected palettized texture color table\n"); | |
| IDirectDrawPalette_Release(palette_tmp); | |
| } | |
| cleanup: | |
| if (palette) IDirectDrawPalette_Release(palette); | |
| if (palette2) IDirectDrawPalette_Release(palette2); | |
| if (TexSurface) IDirectDrawSurface_Release(TexSurface); | |
| if (Texture) IDirect3DTexture_Release(Texture); | |
| if (TexSurface2) IDirectDrawSurface_Release(TexSurface2); | |
| if (Texture2) IDirect3DTexture_Release(Texture2); | |
| } | |
| static void VertexBufferDescTest(void) | |
| { | |
| HRESULT rc; | |
| D3DVERTEXBUFFERDESC desc; | |
| union mem_t | |
| { | |
| D3DVERTEXBUFFERDESC desc2; | |
| unsigned char buffer[512]; | |
| } mem; | |
| memset(&desc, 0, sizeof(desc)); | |
| desc.dwSize = sizeof(desc); | |
| desc.dwCaps = 0; | |
| desc.dwFVF = D3DFVF_XYZ; | |
| desc.dwNumVertices = 1; | |
| rc = IDirect3D7_CreateVertexBuffer(lpD3D, &desc, &lpVBufSrc, 0); | |
| ok(rc==D3D_OK || rc==E_OUTOFMEMORY, "CreateVertexBuffer returned: %x\n", rc); | |
| if (!lpVBufSrc) | |
| { | |
| trace("IDirect3D7::CreateVertexBuffer() failed with an error %x\n", rc); | |
| goto out; | |
| } | |
| memset(mem.buffer, 0x12, sizeof(mem.buffer)); | |
| mem.desc2.dwSize = sizeof(D3DVERTEXBUFFERDESC)*2; | |
| rc = IDirect3DVertexBuffer7_GetVertexBufferDesc(lpVBufSrc, &mem.desc2); | |
| if(rc != D3D_OK) | |
| skip("GetVertexBuffer Failed!\n"); | |
| ok( mem.desc2.dwSize == sizeof(D3DVERTEXBUFFERDESC)*2, "Size returned from GetVertexBufferDesc does not match the value put in\n" ); | |
| ok( mem.buffer[sizeof(D3DVERTEXBUFFERDESC)] == 0x12, "GetVertexBufferDesc cleared outside of the struct! (dwSize was double the size of the struct)\n"); | |
| ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %x, expected %x\n", mem.desc2.dwCaps, desc.dwCaps); | |
| ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %x, expected %x\n", mem.desc2.dwFVF, desc.dwFVF); | |
| ok (mem.desc2.dwNumVertices == desc.dwNumVertices, "dwNumVertices returned differs. Got %x, expected %x\n", mem.desc2.dwNumVertices, desc.dwNumVertices); | |
| memset(mem.buffer, 0x12, sizeof(mem.buffer)); | |
| mem.desc2.dwSize = 0; | |
| rc = IDirect3DVertexBuffer7_GetVertexBufferDesc(lpVBufSrc, &mem.desc2); | |
| if(rc != D3D_OK) | |
| skip("GetVertexBuffer Failed!\n"); | |
| ok( mem.desc2.dwSize == 0, "Size returned from GetVertexBufferDesc does not match the value put in\n" ); | |
| ok( mem.buffer[sizeof(D3DVERTEXBUFFERDESC)] == 0x12, "GetVertexBufferDesc cleared outside of the struct! (dwSize was 0)\n"); | |
| ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %x, expected %x\n", mem.desc2.dwCaps, desc.dwCaps); | |
| ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %x, expected %x\n", mem.desc2.dwFVF, desc.dwFVF); | |
| ok (mem.desc2.dwNumVertices == desc.dwNumVertices, "dwNumVertices returned differs. Got %x, expected %x\n", mem.desc2.dwNumVertices, desc.dwNumVertices); | |
| memset(mem.buffer, 0x12, sizeof(mem.buffer)); | |
| mem.desc2.dwSize = sizeof(D3DVERTEXBUFFERDESC); | |
| rc = IDirect3DVertexBuffer7_GetVertexBufferDesc(lpVBufSrc, &mem.desc2); | |
| if(rc != D3D_OK) | |
| skip("GetVertexBuffer Failed!\n"); | |
| ok( mem.desc2.dwSize == sizeof(D3DVERTEXBUFFERDESC), "Size returned from GetVertexBufferDesc does not match the value put in\n" ); | |
| ok( mem.buffer[sizeof(D3DVERTEXBUFFERDESC)] == 0x12, "GetVertexBufferDesc cleared outside of the struct! (dwSize was the size of the struct)\n"); | |
| ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %x, expected %x\n", mem.desc2.dwCaps, desc.dwCaps); | |
| ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %x, expected %x\n", mem.desc2.dwFVF, desc.dwFVF); | |
| ok (mem.desc2.dwNumVertices == desc.dwNumVertices, "dwNumVertices returned differs. Got %x, expected %x\n", mem.desc2.dwNumVertices, desc.dwNumVertices); | |
| out: | |
| IDirect3DVertexBuffer7_Release(lpVBufSrc); | |
| } | |
| static void D3D7_OldRenderStateTest(void) | |
| { | |
| HRESULT rc; | |
| DWORD val; | |
| /* Test reaction to some deprecated states in D3D7. | |
| * IDirect3DDevice7 in Wine currently relays such states to wined3d where they are do-nothing and return 0, instead | |
| * of INVALIDPARAMS. Unless an app is found which cares this is probably ok. What this test shows is that these states | |
| * need not to be handled in D3D7. | |
| */ | |
| todo_wine { | |
| rc = IDirect3DDevice7_SetRenderState(lpD3DDevice, D3DRENDERSTATE_TEXTUREHANDLE, 0); | |
| ok(rc == DDERR_INVALIDPARAMS, "IDirect3DDevice7_SetRenderState returned %08x\n", rc); | |
| rc = IDirect3DDevice7_GetRenderState(lpD3DDevice, D3DRENDERSTATE_TEXTUREHANDLE, &val); | |
| ok(rc == DDERR_INVALIDPARAMS, "IDirect3DDevice7_GetRenderState returned %08x\n", rc); | |
| rc = IDirect3DDevice7_SetRenderState(lpD3DDevice, D3DRENDERSTATE_TEXTUREMAPBLEND, D3DTBLEND_MODULATE); | |
| ok(rc == DDERR_INVALIDPARAMS, "IDirect3DDevice7_SetRenderState returned %08x\n", rc); | |
| rc = IDirect3DDevice7_GetRenderState(lpD3DDevice, D3DRENDERSTATE_TEXTUREMAPBLEND, &val); | |
| ok(rc == DDERR_INVALIDPARAMS, "IDirect3DDevice7_GetRenderState returned %08x\n", rc); | |
| } | |
| } | |
| #define IS_VALUE_NEAR(a, b) ( ((a) == (b)) || ((a) == (b) - 1) || ((a) == (b) + 1) ) | |
| #define MIN(a, b) ((a) < (b) ? (a) : (b)) | |
| static void DeviceLoadTest(void) | |
| { | |
| DDSURFACEDESC2 ddsd; | |
| IDirectDrawSurface7 *texture_levels[2][8]; | |
| IDirectDrawSurface7 *cube_face_levels[2][6][8]; | |
| DWORD flags; | |
| HRESULT hr; | |
| DDBLTFX ddbltfx; | |
| RECT loadrect; | |
| POINT loadpoint; | |
| int i, i1, i2; | |
| unsigned diff_count = 0, diff_count2 = 0; | |
| unsigned x, y; | |
| BOOL load_mip_subset_broken = FALSE; | |
| IDirectDrawPalette *palettes[5]; | |
| PALETTEENTRY table1[256]; | |
| DDCOLORKEY ddckey; | |
| D3DDEVICEDESC7 d3dcaps; | |
| /* Test loading of texture subrectangle with a mipmap surface. */ | |
| memset(texture_levels, 0, sizeof(texture_levels)); | |
| memset(cube_face_levels, 0, sizeof(cube_face_levels)); | |
| memset(palettes, 0, sizeof(palettes)); | |
| for (i = 0; i < 2; i++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; | |
| ddsd.dwWidth = 128; | |
| ddsd.dwHeight = 128; | |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); | |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; | |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; | |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00FF0000; | |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000FF00; | |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000FF; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &texture_levels[i][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| /* Check the number of created mipmaps */ | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_GetSurfaceDesc(texture_levels[i][0], &ddsd); | |
| ok(hr==DD_OK,"IDirectDrawSurface7_GetSurfaceDesc returned: %x\n",hr); | |
| ok(U2(ddsd).dwMipMapCount == 8, "unexpected mip count %u\n", U2(ddsd).dwMipMapCount); | |
| if (U2(ddsd).dwMipMapCount != 8) goto out; | |
| for (i1 = 1; i1 < 8; i1++) | |
| { | |
| hr = IDirectDrawSurface7_GetAttachedSurface(texture_levels[i][i1 - 1], &ddsd.ddsCaps, &texture_levels[i][i1]); | |
| ok(hr == DD_OK, "GetAttachedSurface returned %08x\n", hr); | |
| if (FAILED(hr)) goto out; | |
| } | |
| } | |
| for (i1 = 0; i1 < 8; i1++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(texture_levels[0][i1], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| /* x stored in green component, y in blue. */ | |
| DWORD color = 0xff0000 | (x << 8) | y; | |
| *textureRow++ = color; | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(texture_levels[0][i1], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| } | |
| for (i1 = 0; i1 < 8; i1++) | |
| { | |
| memset(&ddbltfx, 0, sizeof(ddbltfx)); | |
| ddbltfx.dwSize = sizeof(ddbltfx); | |
| U5(ddbltfx).dwFillColor = 0; | |
| hr = IDirectDrawSurface7_Blt(texture_levels[1][i1], NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx); | |
| ok(hr == DD_OK, "IDirectDrawSurface7_Blt failed with %08x\n", hr); | |
| } | |
| /* First test some broken coordinates. */ | |
| loadpoint.x = loadpoint.y = 0; | |
| loadrect.left = 0; | |
| loadrect.top = 0; | |
| loadrect.right = 0; | |
| loadrect.bottom = 0; | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], &loadpoint, texture_levels[0][0], &loadrect, 0); | |
| ok(hr==DDERR_INVALIDPARAMS, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| loadpoint.x = loadpoint.y = 50; | |
| loadrect.left = 0; | |
| loadrect.top = 0; | |
| loadrect.right = 100; | |
| loadrect.bottom = 100; | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], &loadpoint, texture_levels[0][0], &loadrect, 0); | |
| ok(hr==DDERR_INVALIDPARAMS, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| /* Test actual loading. */ | |
| loadpoint.x = loadpoint.y = 31; | |
| loadrect.left = 30; | |
| loadrect.top = 20; | |
| loadrect.right = 93; | |
| loadrect.bottom = 52; | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], &loadpoint, texture_levels[0][0], &loadrect, 0); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| for (i1 = 0; i1 < 8; i1++) | |
| { | |
| diff_count = 0; | |
| diff_count2 = 0; | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(texture_levels[1][i1], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| DWORD color = *textureRow++; | |
| if (x < loadpoint.x || x >= loadpoint.x + loadrect.right - loadrect.left || | |
| y < loadpoint.y || y >= loadpoint.y + loadrect.bottom - loadrect.top) | |
| { | |
| if (color & 0xffffff) diff_count++; | |
| } | |
| else | |
| { | |
| DWORD r = (color & 0xff0000) >> 16; | |
| DWORD g = (color & 0xff00) >> 8; | |
| DWORD b = (color & 0xff); | |
| if (r != 0xff || g != x + loadrect.left - loadpoint.x || b != y + loadrect.top - loadpoint.y) diff_count++; | |
| } | |
| /* This codepath is for software RGB device. It has what looks like some weird off by one errors, but may | |
| technically be correct as it's not precisely defined by docs. */ | |
| if (x < loadpoint.x || x >= loadpoint.x + loadrect.right - loadrect.left || | |
| y < loadpoint.y || y >= loadpoint.y + loadrect.bottom - loadrect.top + 1) | |
| { | |
| if (color & 0xffffff) diff_count2++; | |
| } | |
| else | |
| { | |
| DWORD r = (color & 0xff0000) >> 16; | |
| DWORD g = (color & 0xff00) >> 8; | |
| DWORD b = (color & 0xff); | |
| if (r != 0xff || !IS_VALUE_NEAR(g, x + loadrect.left - loadpoint.x) || | |
| !IS_VALUE_NEAR(b, y + loadrect.top - loadpoint.y)) diff_count2++; | |
| } | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(texture_levels[1][i1], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| ok(diff_count == 0 || diff_count2 == 0, "Unexpected destination texture level pixels; %u differences at %d level\n", | |
| MIN(diff_count, diff_count2), i1); | |
| loadpoint.x /= 2; | |
| loadpoint.y /= 2; | |
| loadrect.top /= 2; | |
| loadrect.left /= 2; | |
| loadrect.right = (loadrect.right + 1) / 2; | |
| loadrect.bottom = (loadrect.bottom + 1) / 2; | |
| } | |
| /* This crashes on native (tested on real windows XP / directx9 / nvidia and | |
| * qemu Win98 / directx7 / RGB software rasterizer): | |
| * passing non toplevel surfaces (sublevels) to Load (DX7 docs tell not to do this) | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][1], NULL, texture_levels[0][1], NULL, 0); | |
| */ | |
| /* Freed in reverse order as native seems to dislike and crash on freeing top level surface first. */ | |
| for (i = 0; i < 2; i++) | |
| { | |
| for (i1 = 7; i1 >= 0; i1--) | |
| { | |
| if (texture_levels[i][i1]) IDirectDrawSurface7_Release(texture_levels[i][i1]); | |
| } | |
| } | |
| memset(texture_levels, 0, sizeof(texture_levels)); | |
| /* Test texture size mismatch. */ | |
| for (i = 0; i < 2; i++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE; | |
| ddsd.dwWidth = i ? 256 : 128; | |
| ddsd.dwHeight = 128; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &texture_levels[i][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| } | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], NULL, texture_levels[0][0], NULL, 0); | |
| ok(hr==DDERR_INVALIDPARAMS, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[0][0], NULL, texture_levels[1][0], NULL, 0); | |
| ok(hr==DDERR_INVALIDPARAMS, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| IDirectDrawSurface7_Release(texture_levels[0][0]); | |
| IDirectDrawSurface7_Release(texture_levels[1][0]); | |
| memset(texture_levels, 0, sizeof(texture_levels)); | |
| memset(&d3dcaps, 0, sizeof(d3dcaps)); | |
| hr = IDirect3DDevice7_GetCaps(lpD3DDevice, &d3dcaps); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_GetCaps returned %08x\n", hr); | |
| if (!(d3dcaps.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_CUBEMAP)) | |
| { | |
| skip("No cubemap support\n"); | |
| } | |
| else | |
| { | |
| /* Test loading mipmapped cubemap texture subrectangle from another similar texture. */ | |
| for (i = 0; i < 2; i++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; | |
| ddsd.ddsCaps.dwCaps2 = DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES; | |
| ddsd.dwWidth = 128; | |
| ddsd.dwHeight = 128; | |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); | |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; | |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; | |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00FF0000; | |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000FF00; | |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000FF; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &cube_face_levels[i][0][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| flags = DDSCAPS2_CUBEMAP_NEGATIVEX; | |
| for (i1 = 1; i1 < 6; i1++, flags <<= 1) | |
| { | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE; | |
| ddsd.ddsCaps.dwCaps2 = DDSCAPS2_CUBEMAP | flags; | |
| hr = IDirectDrawSurface7_GetAttachedSurface(cube_face_levels[i][0][0], &ddsd.ddsCaps, &cube_face_levels[i][i1][0]); | |
| ok(hr == DD_OK, "GetAttachedSurface returned %08x\n", hr); | |
| if (FAILED(hr)) goto out; | |
| } | |
| for (i1 = 0; i1 < 6; i1++) | |
| { | |
| /* Check the number of created mipmaps */ | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_GetSurfaceDesc(cube_face_levels[i][i1][0], &ddsd); | |
| ok(hr==DD_OK,"IDirectDrawSurface7_GetSurfaceDesc returned: %x\n",hr); | |
| ok(U2(ddsd).dwMipMapCount == 8, "unexpected mip count %u\n", U2(ddsd).dwMipMapCount); | |
| if (U2(ddsd).dwMipMapCount != 8) goto out; | |
| for (i2 = 1; i2 < 8; i2++) | |
| { | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_MIPMAP; | |
| ddsd.ddsCaps.dwCaps2 = DDSCAPS2_MIPMAPSUBLEVEL; | |
| hr = IDirectDrawSurface7_GetAttachedSurface(cube_face_levels[i][i1][i2 - 1], &ddsd.ddsCaps, &cube_face_levels[i][i1][i2]); | |
| ok(hr == DD_OK, "GetAttachedSurface returned %08x\n", hr); | |
| if (FAILED(hr)) goto out; | |
| } | |
| } | |
| } | |
| for (i = 0; i < 6; i++) | |
| for (i1 = 0; i1 < 8; i1++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(cube_face_levels[0][i][i1], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| /* face number in low 4 bits of red, x stored in green component, y in blue. */ | |
| DWORD color = 0xf00000 | (i << 16) | (x << 8) | y; | |
| *textureRow++ = color; | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(cube_face_levels[0][i][i1], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| } | |
| for (i = 0; i < 6; i++) | |
| for (i1 = 0; i1 < 8; i1++) | |
| { | |
| memset(&ddbltfx, 0, sizeof(ddbltfx)); | |
| ddbltfx.dwSize = sizeof(ddbltfx); | |
| U5(ddbltfx).dwFillColor = 0; | |
| hr = IDirectDrawSurface7_Blt(cube_face_levels[1][i][i1], NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx); | |
| ok(hr == DD_OK, "IDirectDrawSurface7_Blt failed with %08x\n", hr); | |
| } | |
| loadpoint.x = loadpoint.y = 10; | |
| loadrect.left = 30; | |
| loadrect.top = 20; | |
| loadrect.right = 93; | |
| loadrect.bottom = 52; | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, cube_face_levels[1][0][0], &loadpoint, cube_face_levels[0][0][0], &loadrect, | |
| DDSCAPS2_CUBEMAP_ALLFACES); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| for (i = 0; i < 6; i++) | |
| { | |
| loadpoint.x = loadpoint.y = 10; | |
| loadrect.left = 30; | |
| loadrect.top = 20; | |
| loadrect.right = 93; | |
| loadrect.bottom = 52; | |
| for (i1 = 0; i1 < 8; i1++) | |
| { | |
| diff_count = 0; | |
| diff_count2 = 0; | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(cube_face_levels[1][i][i1], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| DWORD color = *textureRow++; | |
| if (x < loadpoint.x || x >= loadpoint.x + loadrect.right - loadrect.left || | |
| y < loadpoint.y || y >= loadpoint.y + loadrect.bottom - loadrect.top) | |
| { | |
| if (color & 0xffffff) diff_count++; | |
| } | |
| else | |
| { | |
| DWORD r = (color & 0xff0000) >> 16; | |
| DWORD g = (color & 0xff00) >> 8; | |
| DWORD b = (color & 0xff); | |
| if (r != (0xf0 | i) || g != x + loadrect.left - loadpoint.x || | |
| b != y + loadrect.top - loadpoint.y) diff_count++; | |
| } | |
| /* This codepath is for software RGB device. It has what looks like some weird off by one errors, but may | |
| technically be correct as it's not precisely defined by docs. */ | |
| if (x < loadpoint.x || x >= loadpoint.x + loadrect.right - loadrect.left || | |
| y < loadpoint.y || y >= loadpoint.y + loadrect.bottom - loadrect.top + 1) | |
| { | |
| if (color & 0xffffff) diff_count2++; | |
| } | |
| else | |
| { | |
| DWORD r = (color & 0xff0000) >> 16; | |
| DWORD g = (color & 0xff00) >> 8; | |
| DWORD b = (color & 0xff); | |
| if (r != (0xf0 | i) || !IS_VALUE_NEAR(g, x + loadrect.left - loadpoint.x) || | |
| !IS_VALUE_NEAR(b, y + loadrect.top - loadpoint.y)) diff_count2++; | |
| } | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(cube_face_levels[1][i][i1], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| ok(diff_count == 0 || diff_count2 == 0, | |
| "Unexpected destination texture level pixels; %u differences at face %x level %d\n", | |
| MIN(diff_count, diff_count2), i, i1); | |
| loadpoint.x /= 2; | |
| loadpoint.y /= 2; | |
| loadrect.top /= 2; | |
| loadrect.left /= 2; | |
| loadrect.right = (loadrect.right + 1) / 2; | |
| loadrect.bottom = (loadrect.bottom + 1) / 2; | |
| } | |
| } | |
| for (i = 0; i < 2; i++) | |
| for (i1 = 5; i1 >= 0; i1--) | |
| for (i2 = 7; i2 >= 0; i2--) | |
| { | |
| if (cube_face_levels[i][i1][i2]) IDirectDrawSurface7_Release(cube_face_levels[i][i1][i2]); | |
| } | |
| memset(cube_face_levels, 0, sizeof(cube_face_levels)); | |
| /* Test cubemap loading from regular texture. */ | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX; | |
| ddsd.ddsCaps.dwCaps2 = DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES; | |
| ddsd.dwWidth = 128; | |
| ddsd.dwHeight = 128; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &cube_face_levels[0][0][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE; | |
| ddsd.dwWidth = 128; | |
| ddsd.dwHeight = 128; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &texture_levels[0][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, cube_face_levels[0][0][0], NULL, texture_levels[0][0], NULL, | |
| DDSCAPS2_CUBEMAP_ALLFACES); | |
| ok(hr==DDERR_INVALIDPARAMS, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| IDirectDrawSurface7_Release(cube_face_levels[0][0][0]); | |
| memset(cube_face_levels, 0, sizeof(cube_face_levels)); | |
| IDirectDrawSurface7_Release(texture_levels[0][0]); | |
| memset(texture_levels, 0, sizeof(texture_levels)); | |
| /* Test cubemap loading from cubemap with different number of faces. */ | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX; | |
| ddsd.ddsCaps.dwCaps2 = DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX; | |
| ddsd.dwWidth = 128; | |
| ddsd.dwHeight = 128; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &cube_face_levels[0][0][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX; | |
| ddsd.ddsCaps.dwCaps2 = DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX | DDSCAPS2_CUBEMAP_POSITIVEY; | |
| ddsd.dwWidth = 128; | |
| ddsd.dwHeight = 128; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &cube_face_levels[1][0][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| /* INVALIDPARAMS tests currently would fail because wine doesn't support partial cube faces | |
| (the above created cubemaps will have all faces. */ | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, cube_face_levels[0][0][0], NULL, cube_face_levels[1][0][0], NULL, | |
| DDSCAPS2_CUBEMAP_ALLFACES); | |
| todo_wine ok(hr==DDERR_INVALIDPARAMS, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, cube_face_levels[0][0][0], NULL, cube_face_levels[1][0][0], NULL, | |
| DDSCAPS2_CUBEMAP_POSITIVEX | DDSCAPS2_CUBEMAP_POSITIVEY); | |
| todo_wine ok(hr==DDERR_INVALIDPARAMS, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, cube_face_levels[0][0][0], NULL, cube_face_levels[1][0][0], NULL, | |
| DDSCAPS2_CUBEMAP_POSITIVEX); | |
| todo_wine ok(hr==DDERR_INVALIDPARAMS, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, cube_face_levels[1][0][0], NULL, cube_face_levels[0][0][0], NULL, | |
| DDSCAPS2_CUBEMAP_ALLFACES); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, cube_face_levels[1][0][0], NULL, cube_face_levels[0][0][0], NULL, | |
| DDSCAPS2_CUBEMAP_POSITIVEX); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, cube_face_levels[1][0][0], NULL, cube_face_levels[0][0][0], NULL, | |
| DDSCAPS2_CUBEMAP_POSITIVEZ); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| IDirectDrawSurface7_Release(cube_face_levels[0][0][0]); | |
| IDirectDrawSurface7_Release(cube_face_levels[1][0][0]); | |
| memset(cube_face_levels, 0, sizeof(cube_face_levels)); | |
| } | |
| /* Test texture loading with different mip level count (larger levels match, smaller levels missing in destination. */ | |
| for (i = 0; i < 2; i++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; | |
| ddsd.dwWidth = 128; | |
| ddsd.dwHeight = 128; | |
| U2(ddsd).dwMipMapCount = i ? 4 : 8; | |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); | |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; | |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; | |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00FF0000; | |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000FF00; | |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000FF; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &texture_levels[i][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| /* Check the number of created mipmaps */ | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_GetSurfaceDesc(texture_levels[i][0], &ddsd); | |
| ok(hr==DD_OK,"IDirectDrawSurface7_GetSurfaceDesc returned: %x\n",hr); | |
| ok(U2(ddsd).dwMipMapCount == (i ? 4 : 8), "unexpected mip count %u\n", U2(ddsd).dwMipMapCount); | |
| if (U2(ddsd).dwMipMapCount != (i ? 4 : 8)) goto out; | |
| for (i1 = 1; i1 < (i ? 4 : 8); i1++) | |
| { | |
| hr = IDirectDrawSurface7_GetAttachedSurface(texture_levels[i][i1 - 1], &ddsd.ddsCaps, &texture_levels[i][i1]); | |
| ok(hr == DD_OK, "GetAttachedSurface returned %08x\n", hr); | |
| if (FAILED(hr)) goto out; | |
| } | |
| } | |
| for (i1 = 0; i1 < 8; i1++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(texture_levels[0][i1], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| /* x stored in green component, y in blue. */ | |
| DWORD color = 0xf00000 | (i1 << 16) | (x << 8) | y; | |
| *textureRow++ = color; | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(texture_levels[0][i1], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| } | |
| for (i1 = 0; i1 < 4; i1++) | |
| { | |
| memset(&ddbltfx, 0, sizeof(ddbltfx)); | |
| ddbltfx.dwSize = sizeof(ddbltfx); | |
| U5(ddbltfx).dwFillColor = 0; | |
| hr = IDirectDrawSurface7_Blt(texture_levels[1][i1], NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx); | |
| ok(hr == DD_OK, "IDirectDrawSurface7_Blt failed with %08x\n", hr); | |
| } | |
| loadpoint.x = loadpoint.y = 31; | |
| loadrect.left = 30; | |
| loadrect.top = 20; | |
| loadrect.right = 93; | |
| loadrect.bottom = 52; | |
| /* Destination mip levels are a subset of source mip levels. */ | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], &loadpoint, texture_levels[0][0], &loadrect, 0); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| for (i1 = 0; i1 < 4; i1++) | |
| { | |
| diff_count = 0; | |
| diff_count2 = 0; | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(texture_levels[1][i1], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| DWORD color = *textureRow++; | |
| if (x < loadpoint.x || x >= loadpoint.x + loadrect.right - loadrect.left || | |
| y < loadpoint.y || y >= loadpoint.y + loadrect.bottom - loadrect.top) | |
| { | |
| if (color & 0xffffff) diff_count++; | |
| } | |
| else | |
| { | |
| DWORD r = (color & 0xff0000) >> 16; | |
| DWORD g = (color & 0xff00) >> 8; | |
| DWORD b = (color & 0xff); | |
| if (r != (0xf0 | i1) || g != x + loadrect.left - loadpoint.x || | |
| b != y + loadrect.top - loadpoint.y) diff_count++; | |
| } | |
| /* This codepath is for software RGB device. It has what looks like some weird off by one errors, but may | |
| technically be correct as it's not precisely defined by docs. */ | |
| if (x < loadpoint.x || x >= loadpoint.x + loadrect.right - loadrect.left || | |
| y < loadpoint.y || y >= loadpoint.y + loadrect.bottom - loadrect.top + 1) | |
| { | |
| if (color & 0xffffff) diff_count2++; | |
| } | |
| else | |
| { | |
| DWORD r = (color & 0xff0000) >> 16; | |
| DWORD g = (color & 0xff00) >> 8; | |
| DWORD b = (color & 0xff); | |
| if (r != (0xf0 | i1) || !IS_VALUE_NEAR(g, x + loadrect.left - loadpoint.x) || | |
| !IS_VALUE_NEAR(b, y + loadrect.top - loadpoint.y)) diff_count2++; | |
| } | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(texture_levels[1][i1], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| ok(diff_count == 0 || diff_count2 == 0, "Unexpected destination texture level pixels; %u differences at %d level\n", | |
| MIN(diff_count, diff_count2), i1); | |
| loadpoint.x /= 2; | |
| loadpoint.y /= 2; | |
| loadrect.top /= 2; | |
| loadrect.left /= 2; | |
| loadrect.right = (loadrect.right + 1) / 2; | |
| loadrect.bottom = (loadrect.bottom + 1) / 2; | |
| } | |
| /* Destination mip levels are a superset of source mip levels (should fail). */ | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[0][0], &loadpoint, texture_levels[1][0], &loadrect, 0); | |
| ok(hr==DDERR_INVALIDPARAMS, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| for (i = 0; i < 2; i++) | |
| { | |
| for (i1 = 7; i1 >= 0; i1--) | |
| { | |
| if (texture_levels[i][i1]) IDirectDrawSurface7_Release(texture_levels[i][i1]); | |
| } | |
| } | |
| memset(texture_levels, 0, sizeof(texture_levels)); | |
| /* Test loading from mipmap texture to a regular texture that matches one sublevel in size. */ | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; | |
| ddsd.dwWidth = 128; | |
| ddsd.dwHeight = 128; | |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); | |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; | |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; | |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00FF0000; | |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000FF00; | |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000FF; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &texture_levels[0][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE; | |
| ddsd.dwWidth = 32; | |
| ddsd.dwHeight = 32; | |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); | |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; | |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; | |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00FF0000; | |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000FF00; | |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000FF; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &texture_levels[1][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (i1 = 1; i1 < 8; i1++) | |
| { | |
| hr = IDirectDrawSurface7_GetAttachedSurface(texture_levels[0][i1 - 1], &ddsd.ddsCaps, &texture_levels[0][i1]); | |
| ok(hr == DD_OK, "GetAttachedSurface returned %08x\n", hr); | |
| if (FAILED(hr)) goto out; | |
| } | |
| for (i1 = 0; i1 < 8; i1++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(texture_levels[0][i1], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| /* x stored in green component, y in blue. */ | |
| DWORD color = 0xf00000 | (i1 << 16) | (x << 8) | y; | |
| *textureRow++ = color; | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(texture_levels[0][i1], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| } | |
| memset(&ddbltfx, 0, sizeof(ddbltfx)); | |
| ddbltfx.dwSize = sizeof(ddbltfx); | |
| U5(ddbltfx).dwFillColor = 0; | |
| hr = IDirectDrawSurface7_Blt(texture_levels[1][0], NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx); | |
| ok(hr == DD_OK, "IDirectDrawSurface7_Blt failed with %08x\n", hr); | |
| loadpoint.x = loadpoint.y = 32; | |
| loadrect.left = 32; | |
| loadrect.top = 32; | |
| loadrect.right = 96; | |
| loadrect.bottom = 96; | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], &loadpoint, texture_levels[0][0], &loadrect, 0); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| loadpoint.x /= 4; | |
| loadpoint.y /= 4; | |
| loadrect.top /= 4; | |
| loadrect.left /= 4; | |
| loadrect.right = (loadrect.right + 3) / 4; | |
| loadrect.bottom = (loadrect.bottom + 3) / 4; | |
| /* NOTE: something in either nvidia driver or directx9 on WinXP appears to be broken: | |
| * this kind of Load calls (to subset with smaller surface(s)) produces wrong results with | |
| * copied subrectangles divided more than needed, without apparent logic. But it works | |
| * as expected on qemu / Win98 / directx7 / RGB device. Some things are broken on XP, e.g. | |
| * some games don't work that worked in Win98, so it is assumed here XP results are wrong. | |
| * The following code attempts to detect broken results, actual tests will then be skipped | |
| */ | |
| load_mip_subset_broken = TRUE; | |
| diff_count = 0; | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(texture_levels[1][0], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| DWORD color = *textureRow++; | |
| if (x < 2 || x >= 2 + 4 || | |
| y < 2 || y >= 2 + 4) | |
| { | |
| if (color & 0xffffff) diff_count++; | |
| } | |
| else | |
| { | |
| DWORD r = (color & 0xff0000) >> 16; | |
| if ((r & (0xf0)) != 0xf0) diff_count++; | |
| } | |
| } | |
| } | |
| if (diff_count) load_mip_subset_broken = FALSE; | |
| if (load_mip_subset_broken) { | |
| skip("IDirect3DDevice7_Load is broken (happens on some modern Windows installations like XP). Skipping affected tests.\n"); | |
| } else { | |
| diff_count = 0; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| DWORD color = *textureRow++; | |
| if (x < loadpoint.x || x >= loadpoint.x + loadrect.right - loadrect.left || | |
| y < loadpoint.y || y >= loadpoint.y + loadrect.bottom - loadrect.top) | |
| { | |
| if (color & 0xffffff) diff_count++; | |
| } | |
| else | |
| { | |
| DWORD r = (color & 0xff0000) >> 16; | |
| DWORD g = (color & 0xff00) >> 8; | |
| DWORD b = (color & 0xff); | |
| if (r != (0xf0 | 2) || g != x + loadrect.left - loadpoint.x || | |
| b != y + loadrect.top - loadpoint.y) diff_count++; | |
| } | |
| } | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(texture_levels[1][0], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| ok(diff_count == 0, "Unexpected destination texture level pixels; %u differences\n", diff_count); | |
| for (i = 0; i < 2; i++) | |
| { | |
| for (i1 = 7; i1 >= 0; i1--) | |
| { | |
| if (texture_levels[i][i1]) IDirectDrawSurface7_Release(texture_levels[i][i1]); | |
| } | |
| } | |
| memset(texture_levels, 0, sizeof(texture_levels)); | |
| if (!load_mip_subset_broken) | |
| { | |
| /* Test loading when destination mip levels are a subset of source mip levels and start from smaller | |
| * surface (than first source mip level) | |
| */ | |
| for (i = 0; i < 2; i++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; | |
| if (i) ddsd.dwFlags |= DDSD_MIPMAPCOUNT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; | |
| ddsd.dwWidth = i ? 32 : 128; | |
| ddsd.dwHeight = i ? 32 : 128; | |
| if (i) U2(ddsd).dwMipMapCount = 4; | |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); | |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; | |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; | |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00FF0000; | |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000FF00; | |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000FF; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &texture_levels[i][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| /* Check the number of created mipmaps */ | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_GetSurfaceDesc(texture_levels[i][0], &ddsd); | |
| ok(hr==DD_OK,"IDirectDrawSurface7_GetSurfaceDesc returned: %x\n",hr); | |
| ok(U2(ddsd).dwMipMapCount == (i ? 4 : 8), "unexpected mip count %u\n", U2(ddsd).dwMipMapCount); | |
| if (U2(ddsd).dwMipMapCount != (i ? 4 : 8)) goto out; | |
| for (i1 = 1; i1 < (i ? 4 : 8); i1++) | |
| { | |
| hr = IDirectDrawSurface7_GetAttachedSurface(texture_levels[i][i1 - 1], &ddsd.ddsCaps, &texture_levels[i][i1]); | |
| ok(hr == DD_OK, "GetAttachedSurface returned %08x\n", hr); | |
| if (FAILED(hr)) goto out; | |
| } | |
| } | |
| for (i1 = 0; i1 < 8; i1++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(texture_levels[0][i1], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| /* x stored in green component, y in blue. */ | |
| DWORD color = 0xf00000 | (i1 << 16) | (x << 8) | y; | |
| *textureRow++ = color; | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(texture_levels[0][i1], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| } | |
| for (i1 = 0; i1 < 4; i1++) | |
| { | |
| memset(&ddbltfx, 0, sizeof(ddbltfx)); | |
| ddbltfx.dwSize = sizeof(ddbltfx); | |
| U5(ddbltfx).dwFillColor = 0; | |
| hr = IDirectDrawSurface7_Blt(texture_levels[1][i1], NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx); | |
| ok(hr == DD_OK, "IDirectDrawSurface7_Blt failed with %08x\n", hr); | |
| } | |
| loadpoint.x = loadpoint.y = 0; | |
| loadrect.left = 0; | |
| loadrect.top = 0; | |
| loadrect.right = 64; | |
| loadrect.bottom = 64; | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], &loadpoint, texture_levels[0][0], &loadrect, 0); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| i = 0; | |
| for (i1 = 0; i1 < 8 && i < 4; i1++) | |
| { | |
| DDSURFACEDESC2 ddsd2; | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_GetSurfaceDesc(texture_levels[0][i1], &ddsd); | |
| ok(SUCCEEDED(hr), "IDirectDrawSurface7_GetSurfaceDesc returned %#x.\n", hr); | |
| memset(&ddsd2, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd2.dwSize = sizeof(ddsd2); | |
| hr = IDirectDrawSurface7_GetSurfaceDesc(texture_levels[1][i], &ddsd2); | |
| ok(SUCCEEDED(hr), "IDirectDrawSurface7_GetSurfaceDesc returned %#x.\n", hr); | |
| if (ddsd.dwWidth == ddsd2.dwWidth && ddsd.dwHeight == ddsd2.dwHeight) | |
| { | |
| diff_count = 0; | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_Lock(texture_levels[1][i], NULL, &ddsd, DDLOCK_WAIT, NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Lock returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| for (y = 0 ; y < ddsd.dwHeight; y++) | |
| { | |
| DWORD *textureRow = (DWORD*)((char*)ddsd.lpSurface + y * U1(ddsd).lPitch); | |
| for (x = 0; x < ddsd.dwWidth; x++) | |
| { | |
| DWORD color = *textureRow++; | |
| if (x < loadpoint.x || x >= loadpoint.x + loadrect.right - loadrect.left || | |
| y < loadpoint.y || y >= loadpoint.y + loadrect.bottom - loadrect.top) | |
| { | |
| if (color & 0xffffff) diff_count++; | |
| } | |
| else | |
| { | |
| DWORD r = (color & 0xff0000) >> 16; | |
| DWORD g = (color & 0xff00) >> 8; | |
| DWORD b = (color & 0xff); | |
| if (r != (0xf0 | i1) || g != x + loadrect.left - loadpoint.x || | |
| b != y + loadrect.top - loadpoint.y) diff_count++; | |
| } | |
| } | |
| } | |
| hr = IDirectDrawSurface7_Unlock(texture_levels[1][i], NULL); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_Unlock returned: %x\n",hr); | |
| ok(diff_count == 0, "Unexpected destination texture level pixels; %u differences at %d level\n", diff_count, i1); | |
| i++; | |
| } | |
| loadpoint.x /= 2; | |
| loadpoint.y /= 2; | |
| loadrect.top /= 2; | |
| loadrect.left /= 2; | |
| loadrect.right = (loadrect.right + 1) / 2; | |
| loadrect.bottom = (loadrect.bottom + 1) / 2; | |
| } | |
| for (i = 0; i < 2; i++) | |
| { | |
| for (i1 = 7; i1 >= 0; i1--) | |
| { | |
| if (texture_levels[i][i1]) IDirectDrawSurface7_Release(texture_levels[i][i1]); | |
| } | |
| } | |
| memset(texture_levels, 0, sizeof(texture_levels)); | |
| } | |
| /* Test palette copying. */ | |
| for (i = 0; i < 2; i++) | |
| { | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; | |
| ddsd.dwWidth = 128; | |
| ddsd.dwHeight = 128; | |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); | |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_PALETTEINDEXED8; | |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 8; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &texture_levels[i][0], NULL); | |
| ok(hr==DD_OK,"CreateSurface returned: %x\n",hr); | |
| if (FAILED(hr)) goto out; | |
| /* Check the number of created mipmaps */ | |
| memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| hr = IDirectDrawSurface7_GetSurfaceDesc(texture_levels[i][0], &ddsd); | |
| ok(hr==DD_OK,"IDirectDrawSurface7_GetSurfaceDesc returned: %x\n",hr); | |
| ok(U2(ddsd).dwMipMapCount == 8, "unexpected mip count %u\n", U2(ddsd).dwMipMapCount); | |
| if (U2(ddsd).dwMipMapCount != 8) goto out; | |
| for (i1 = 1; i1 < 8; i1++) | |
| { | |
| hr = IDirectDrawSurface7_GetAttachedSurface(texture_levels[i][i1 - 1], &ddsd.ddsCaps, &texture_levels[i][i1]); | |
| ok(hr == DD_OK, "GetAttachedSurface returned %08x\n", hr); | |
| if (FAILED(hr)) goto out; | |
| } | |
| } | |
| memset(table1, 0, sizeof(table1)); | |
| for (i = 0; i < 3; i++) | |
| { | |
| table1[0].peBlue = i + 1; | |
| hr = IDirectDraw7_CreatePalette(lpDD, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, table1, &palettes[i], NULL); | |
| ok(hr == DD_OK, "CreatePalette returned %08x\n", hr); | |
| if (FAILED(hr)) | |
| { | |
| skip("IDirectDraw7_CreatePalette failed; skipping further tests\n"); | |
| goto out; | |
| } | |
| } | |
| hr = IDirectDrawSurface7_SetPalette(texture_levels[0][0], palettes[0]); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_SetPalette returned: %x\n", hr); | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], NULL, texture_levels[0][0], NULL, 0); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| hr = IDirectDrawSurface7_GetPalette(texture_levels[1][0], &palettes[4]); | |
| ok(hr==DDERR_NOPALETTEATTACHED, "IDirectDrawSurface7_GetPalette returned: %x\n", hr); | |
| hr = IDirectDrawSurface7_SetPalette(texture_levels[0][1], palettes[1]); | |
| todo_wine ok(hr==DDERR_NOTONMIPMAPSUBLEVEL, "IDirectDrawSurface7_SetPalette returned: %x\n", hr); | |
| hr = IDirectDrawSurface7_SetPalette(texture_levels[1][0], palettes[2]); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_SetPalette returned: %x\n", hr); | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], NULL, texture_levels[0][0], NULL, 0); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| memset(table1, 0, sizeof(table1)); | |
| hr = IDirectDrawSurface7_GetPalette(texture_levels[1][0], &palettes[4]); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_GetPalette returned: %x\n", hr); | |
| if (SUCCEEDED(hr)) | |
| { | |
| hr = IDirectDrawPalette_GetEntries(palettes[4], 0, 0, 256, table1); | |
| ok(hr == DD_OK, "IDirectDrawPalette_GetEntries returned %08x\n", hr); | |
| ok(table1[0].peBlue == 1, "Unexpected palette color after load: %u\n", (unsigned)table1[0].peBlue); | |
| } | |
| /* Test colorkey copying. */ | |
| ddckey.dwColorSpaceLowValue = ddckey.dwColorSpaceHighValue = 64; | |
| hr = IDirectDrawSurface7_SetColorKey(texture_levels[0][0], DDCKEY_SRCBLT, &ddckey); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_SetColorKey returned: %x\n", hr); | |
| hr = IDirectDrawSurface7_SetColorKey(texture_levels[0][1], DDCKEY_SRCBLT, &ddckey); | |
| todo_wine ok(hr==DDERR_NOTONMIPMAPSUBLEVEL, "IDirectDrawSurface7_SetColorKey returned: %x\n", hr); | |
| hr = IDirectDrawSurface7_GetColorKey(texture_levels[1][0], DDCKEY_SRCBLT, &ddckey); | |
| ok(hr==DDERR_NOCOLORKEY, "IDirectDrawSurface7_GetColorKey returned: %x\n", hr); | |
| hr = IDirect3DDevice7_Load(lpD3DDevice, texture_levels[1][0], NULL, texture_levels[0][0], NULL, 0); | |
| ok(hr==D3D_OK, "IDirect3DDevice7_Load returned: %x\n",hr); | |
| hr = IDirectDrawSurface7_GetColorKey(texture_levels[1][0], DDCKEY_SRCBLT, &ddckey); | |
| ok(hr==DD_OK, "IDirectDrawSurface7_GetColorKey returned: %x\n", hr); | |
| ok(ddckey.dwColorSpaceLowValue == ddckey.dwColorSpaceHighValue && ddckey.dwColorSpaceLowValue == 64, | |
| "Unexpected color key values: %u - %u\n", ddckey.dwColorSpaceLowValue, ddckey.dwColorSpaceHighValue); | |
| out: | |
| for (i = 0; i < 5; i++) | |
| { | |
| if (palettes[i]) IDirectDrawPalette_Release(palettes[i]); | |
| } | |
| for (i = 0; i < 2; i++) | |
| { | |
| for (i1 = 7; i1 >= 0; i1--) | |
| { | |
| if (texture_levels[i][i1]) IDirectDrawSurface7_Release(texture_levels[i][i1]); | |
| } | |
| } | |
| for (i = 0; i < 2; i++) | |
| for (i1 = 5; i1 >= 0; i1--) | |
| for (i2 = 7; i2 >= 0; i2--) | |
| { | |
| if (cube_face_levels[i][i1][i2]) IDirectDrawSurface7_Release(cube_face_levels[i][i1][i2]); | |
| } | |
| } | |
| static void SetMaterialTest(void) | |
| { | |
| HRESULT rc; | |
| rc =IDirect3DDevice7_SetMaterial(lpD3DDevice, NULL); | |
| ok(rc == DDERR_INVALIDPARAMS, "Expected DDERR_INVALIDPARAMS, got %x\n", rc); | |
| } | |
| static void ComputeSphereVisibility(void) | |
| { | |
| D3DMATRIX proj, view, world; | |
| D3DVALUE radius[3]; | |
| D3DVECTOR center[3]; | |
| DWORD result[3]; | |
| HRESULT rc; | |
| world._11=1.0; world._12=0.0; world._13=0.0; world._14=0.0; | |
| world._21=0.0; world._22=1.0; world._23=0.0; world._24=0.0; | |
| world._31=0.0; world._32=0.0; world._33=1.0; world._34=0.0; | |
| world._41=0.0; world._42=0.0; world._43=0.0; world._44=1.0; | |
| view._11=1.000000; view._12=0.000000; view._13=0.000000; view._14=0.000000; | |
| view._21=0.000000; view._22=0.768221; view._23=-0.640185; view._24=0.000000; | |
| view._31=-0.000000; view._32=0.640185; view._33=0.768221; view._34=0.000000; | |
| view._41=-14.852037; view._42=9.857489; view._43=11.600972; view._44=1.000000; | |
| proj._11=1.810660; proj._12=0.000000; proj._13=0.00000; proj._14=0.000000; | |
| proj._21=0.000000; proj._22=2.414213; proj._23=0.000000, proj._24=0.000000; | |
| proj._31=0.000000; proj._32=0.000000; proj._33=1.020408, proj._34=1.000000; | |
| proj._41=0.000000; proj._42=0.000000; proj._43=-0.102041; proj._44=0.000000; | |
| IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_WORLD, &world); | |
| IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_VIEW , &view); | |
| IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj); | |
| U1(center[0]).x=11.461533; | |
| U2(center[0]).y=-4.761727; | |
| U3(center[0]).z=-1.171646; | |
| radius[0]=38.252632; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x3f, "Expected 0x3f, got %x\n", result[0]); | |
| U1(center[0]).x=-3.515620; U2(center[0]).y=-1.560661; U3(center[0]).z=-12.464638; | |
| radius[0]=4.354097; | |
| U1(center[1]).x=14.290396; U2(center[1]).y=-2.981143; U3(center[1]).z=-24.311312; | |
| radius[1]=12.500704; | |
| U1(center[2]).x=1.461626; U2(center[2]).y=-6.093709; U3(center[2]).z=-13.901010; | |
| radius[2]=17.251318; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 3, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x103d, "Expected 0x103d, got %x\n", result[0]); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[1] == 0x3f, "Expected 0x3f, got %x\n", result[1]); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[2] == 0x3f, "Expected 0x3f, got %x\n", result[2]); | |
| view._11=1.0; view._12=0.0; view._13=0.0; view._14=0.0; | |
| view._21=0.0; view._22=1.0; view._23=0.0; view._24=0.0; | |
| view._31=0.0; view._32=0.0; view._33=1.0; view._34=0.0; | |
| view._41=0.0; view._42=0.0; view._43=0.0; view._44=1.0; | |
| proj._11=10.0; proj._12=0.0; proj._13=0.0; proj._14=0.0; | |
| proj._21=0.0; proj._22=10.0; proj._23=0.0, proj._24=0.0; | |
| proj._31=0.0; proj._32=0.0; proj._33=10.0, proj._34=0.0; | |
| proj._41=0.0; proj._42=0.0; proj._43=0.0; proj._44=1.0; | |
| U1(center[0]).x=0.0; | |
| U2(center[0]).y=0.0; | |
| U3(center[0]).z=0.05; | |
| radius[0]=0.04; | |
| IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_VIEW , &view); | |
| IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj); | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x0, "Expected 0x0, got %x\n", result[0]); | |
| proj._11=1.0; proj._12=0.0; proj._13=0.0; proj._14=0.0; | |
| proj._21=0.0; proj._22=1.0; proj._23=0.0, proj._24=0.0; | |
| proj._31=0.0; proj._32=0.0; proj._33=1.0, proj._34=0.0; | |
| proj._41=0.0; proj._42=0.0; proj._43=0.0; proj._44=1.0; | |
| IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj); | |
| U1(center[0]).x=0.0; | |
| U2(center[0]).y=0.0; | |
| U3(center[0]).z=0.5; | |
| radius[0]=0.5; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x0, "Expected 0x0, got %x\n", result[0]); | |
| U1(center[0]).x=0.0; | |
| U2(center[0]).y=0.0; | |
| U3(center[0]).z=0.0; | |
| radius[0]=0.0; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x0, "Expected 0x0, got %x\n", result[0]); | |
| U1(center[0]).x=-1.0; | |
| U2(center[0]).y=-1.0; | |
| U3(center[0]).z=0.50; | |
| radius[0]=0.25; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x9, "Expected 0x9, got %x\n", result[0]); | |
| U1(center[0]).x=-20.0; | |
| U2(center[0]).y=0.0; | |
| U3(center[0]).z=0.50; | |
| radius[0]=3.0; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x103d, "Expected 0x103d, got %x\n", result[0]); | |
| U1(center[0]).x=20.0; | |
| U2(center[0]).y=0.0; | |
| U3(center[0]).z=0.50; | |
| radius[0]=3.0f; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x203e, "Expected 0x203e, got %x\n", result[0]); | |
| U1(center[0]).x=0.0; | |
| U2(center[0]).y=-20.0; | |
| U3(center[0]).z=0.50; | |
| radius[0]=3.0; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x803b, "Expected 0x803b, got %x\n", result[0]); | |
| U1(center[0]).x=0.0; | |
| U2(center[0]).y=20.0; | |
| U3(center[0]).z=0.5; | |
| radius[0]=3.0; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x4037, "Expected 0x4037, got %x\n", result[0]); | |
| U1(center[0]).x=0.0; | |
| U2(center[0]).y=0.0; | |
| U3(center[0]).z=-20; | |
| radius[0]=3.0; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x1001f, "Expected 0x1001f, got %x\n", result[0]); | |
| U1(center[0]).x=0.0; | |
| U2(center[0]).y=0.0; | |
| U3(center[0]).z=20.0; | |
| radius[0]=3.0; | |
| rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 1, 0, result); | |
| ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc); | |
| ok(result[0] == 0x2002f, "Expected 0x2002f, got %x\n", result[0]); | |
| } | |
| static void SetRenderTargetTest(void) | |
| { | |
| HRESULT hr; | |
| IDirectDrawSurface7 *newrt, *oldrt; | |
| D3DVIEWPORT7 vp; | |
| DDSURFACEDESC2 ddsd; | |
| DWORD stateblock; | |
| memset(&ddsd, 0, sizeof(ddsd)); | |
| ddsd.dwSize = sizeof(ddsd); | |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; | |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_3DDEVICE; | |
| ddsd.dwWidth = 64; | |
| ddsd.dwHeight = 64; | |
| hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &newrt, NULL); | |
| ok(hr == DD_OK, "IDirectDraw7_CreateSurface failed, hr=0x%08x\n", hr); | |
| if(FAILED(hr)) | |
| { | |
| skip("Skipping SetRenderTarget test\n"); | |
| return; | |
| } | |
| memset(&vp, 0, sizeof(vp)); | |
| vp.dwX = 10; | |
| vp.dwY = 10; | |
| vp.dwWidth = 246; | |
| vp.dwHeight = 246; | |
| vp.dvMinZ = 0.25; | |
| vp.dvMaxZ = 0.75; | |
| hr = IDirect3DDevice7_SetViewport(lpD3DDevice, &vp); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_SetViewport failed, hr=0x%08x\n", hr); | |
| hr = IDirect3DDevice7_GetRenderTarget(lpD3DDevice, &oldrt); | |
| ok(hr == DD_OK, "IDirect3DDevice7_GetRenderTarget failed, hr=0x%08x\n", hr); | |
| hr = IDirect3DDevice7_SetRenderTarget(lpD3DDevice, newrt, 0); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_SetRenderTarget failed, hr=0x%08x\n", hr); | |
| memset(&vp, 0xff, sizeof(vp)); | |
| hr = IDirect3DDevice7_GetViewport(lpD3DDevice, &vp); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_GetViewport failed, hr=0x%08x\n", hr); | |
| ok(vp.dwX == 10, "vp.dwX is %u, expected 10\n", vp.dwX); | |
| ok(vp.dwY == 10, "vp.dwY is %u, expected 10\n", vp.dwY); | |
| ok(vp.dwWidth == 246, "vp.dwWidth is %u, expected 246\n", vp.dwWidth); | |
| ok(vp.dwHeight == 246, "vp.dwHeight is %u, expected 246\n", vp.dwHeight); | |
| ok(vp.dvMinZ == 0.25, "vp.dvMinZ is %f, expected 0.1\n", vp.dvMinZ); | |
| ok(vp.dvMaxZ == 0.75, "vp.dvMaxZ is %f, expected 0.9\n", vp.dvMaxZ); | |
| memset(&vp, 0, sizeof(vp)); | |
| vp.dwX = 0; | |
| vp.dwY = 0; | |
| vp.dwWidth = 64; | |
| vp.dwHeight = 64; | |
| vp.dvMinZ = 0.0; | |
| vp.dvMaxZ = 1.0; | |
| hr = IDirect3DDevice7_SetViewport(lpD3DDevice, &vp); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_SetViewport failed, hr=0x%08x\n", hr); | |
| hr = IDirect3DDevice7_BeginStateBlock(lpD3DDevice); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_BeginStateblock failed, hr=0x%08x\n", hr); | |
| hr = IDirect3DDevice7_SetRenderTarget(lpD3DDevice, oldrt, 0); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_SetRenderTarget failed, hr=0x%08x\n", hr); | |
| /* Check this twice, before and after ending the stateblock */ | |
| memset(&vp, 0xff, sizeof(vp)); | |
| hr = IDirect3DDevice7_GetViewport(lpD3DDevice, &vp); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_GetViewport failed, hr=0x%08x\n", hr); | |
| ok(vp.dwX == 0, "vp.dwX is %u, expected 0\n", vp.dwX); | |
| ok(vp.dwY == 0, "vp.dwY is %u, expected 0\n", vp.dwY); | |
| ok(vp.dwWidth == 64, "vp.dwWidth is %u, expected 64\n", vp.dwWidth); | |
| ok(vp.dwHeight == 64, "vp.dwHeight is %u, expected 64\n", vp.dwHeight); | |
| ok(vp.dvMinZ == 0.0, "vp.dvMinZ is %f, expected 0.0\n", vp.dvMinZ); | |
| ok(vp.dvMaxZ == 1.0, "vp.dvMaxZ is %f, expected 1.0\n", vp.dvMaxZ); | |
| hr = IDirect3DDevice7_EndStateBlock(lpD3DDevice, &stateblock); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_EndStateblock failed, hr=0x%08x\n", hr); | |
| memset(&vp, 0xff, sizeof(vp)); | |
| hr = IDirect3DDevice7_GetViewport(lpD3DDevice, &vp); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_GetViewport failed, hr=0x%08x\n", hr); | |
| ok(vp.dwX == 0, "vp.dwX is %u, expected 0\n", vp.dwX); | |
| ok(vp.dwY == 0, "vp.dwY is %u, expected 0\n", vp.dwY); | |
| ok(vp.dwWidth == 64, "vp.dwWidth is %u, expected 64\n", vp.dwWidth); | |
| ok(vp.dwHeight == 64, "vp.dwHeight is %u, expected 64\n", vp.dwHeight); | |
| ok(vp.dvMinZ == 0.0, "vp.dvMinZ is %f, expected 0.0\n", vp.dvMinZ); | |
| ok(vp.dvMaxZ == 1.0, "vp.dvMaxZ is %f, expected 1.0\n", vp.dvMaxZ); | |
| hr = IDirect3DDevice7_DeleteStateBlock(lpD3DDevice, stateblock); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_DeleteStateblock failed, hr=0x%08x\n", hr); | |
| memset(&vp, 0, sizeof(vp)); | |
| vp.dwX = 0; | |
| vp.dwY = 0; | |
| vp.dwWidth = 256; | |
| vp.dwHeight = 256; | |
| vp.dvMinZ = 0.0; | |
| vp.dvMaxZ = 0.0; | |
| hr = IDirect3DDevice7_SetViewport(lpD3DDevice, &vp); | |
| ok(hr == D3D_OK, "IDirect3DDevice7_SetViewport failed, hr=0x%08x\n", hr); | |
| IDirectDrawSurface7_Release(oldrt); | |
| IDirectDrawSurface7_Release(newrt); | |
| } | |
| static UINT expect_message; | |
| static LRESULT CALLBACK test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) | |
| { | |
| if (expect_message && message == expect_message) expect_message = 0; | |
| return DefWindowProcA(hwnd, message, wparam, lparam); | |
| } | |
| static void test_wndproc(void) | |
| { | |
| IDirectDraw7 *ddraw7; | |
| WNDCLASSA wc = {0}; | |
| LONG_PTR proc; | |
| HWND window; | |
| HRESULT hr; | |
| ULONG ref; | |
| hr = pDirectDrawCreateEx(NULL, (void **)&ddraw7, &IID_IDirectDraw7, NULL); | |
| if (FAILED(hr)) | |
| { | |
| skip("Failed to create IDirectDraw7 object (%#x), skipping tests.\n", hr); | |
| return; | |
| } | |
| wc.lpfnWndProc = test_proc; | |
| wc.lpszClassName = "d3d7_test_wndproc_wc"; | |
| ok(RegisterClassA(&wc), "Failed to register window class.\n"); | |
| window = CreateWindowA("d3d7_test_wndproc_wc", "d3d7_test", | |
| WS_MAXIMIZE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0); | |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); | |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", | |
| (LONG_PTR)test_proc, proc); | |
| expect_message = WM_SETFOCUS; | |
| hr = IDirectDraw7_SetCooperativeLevel(ddraw7, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); | |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); | |
| if (FAILED(hr)) | |
| { | |
| IDirectDraw7_Release(ddraw7); | |
| goto done; | |
| } | |
| todo_wine ok(!expect_message, "Expected message %#x, but didn't receive it.\n", expect_message); | |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); | |
| todo_wine ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", | |
| (LONG_PTR)test_proc, proc); | |
| ref = IDirectDraw7_Release(ddraw7); | |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); | |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); | |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", | |
| (LONG_PTR)test_proc, proc); | |
| hr = pDirectDrawCreateEx(NULL, (void **)&ddraw7, &IID_IDirectDraw7, NULL); | |
| if (FAILED(hr)) | |
| { | |
| skip("Failed to create IDirectDraw7 object (%#x), skipping tests.\n", hr); | |
| return; | |
| } | |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); | |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", | |
| (LONG_PTR)test_proc, proc); | |
| hr = IDirectDraw7_SetCooperativeLevel(ddraw7, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); | |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); | |
| if (FAILED(hr)) | |
| { | |
| IDirectDraw7_Release(ddraw7); | |
| goto done; | |
| } | |
| proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA); | |
| todo_wine ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", | |
| (LONG_PTR)test_proc, proc); | |
| ref = IDirectDraw7_Release(ddraw7); | |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); | |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); | |
| ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n", | |
| (LONG_PTR)DefWindowProcA, proc); | |
| done: | |
| expect_message = 0; | |
| DestroyWindow(window); | |
| UnregisterClassA("d3d7_test_wndproc_wc", GetModuleHandleA(NULL)); | |
| } | |
| static void VertexBufferLockRest(void) | |
| { | |
| D3DVERTEXBUFFERDESC desc; | |
| IDirect3DVertexBuffer7 *buffer; | |
| HRESULT hr; | |
| unsigned int i; | |
| void *data; | |
| const struct | |
| { | |
| DWORD flags; | |
| const char *debug_string; | |
| HRESULT result; | |
| } | |
| test_data[] = | |
| { | |
| {0, "(none)", D3D_OK }, | |
| {DDLOCK_WAIT, "DDLOCK_WAIT", D3D_OK }, | |
| {DDLOCK_EVENT, "DDLOCK_EVENT", D3D_OK }, | |
| {DDLOCK_READONLY, "DDLOCK_READONLY", D3D_OK }, | |
| {DDLOCK_WRITEONLY, "DDLOCK_WRITEONLY", D3D_OK }, | |
| {DDLOCK_NOSYSLOCK, "DDLOCK_NOSYSLOCK", D3D_OK }, | |
| {DDLOCK_NOOVERWRITE, "DDLOCK_NOOVERWRITE", D3D_OK }, | |
| {DDLOCK_DISCARDCONTENTS, "DDLOCK_DISCARDCONTENTS", D3D_OK }, | |
| {DDLOCK_READONLY | DDLOCK_WRITEONLY, "DDLOCK_READONLY | DDLOCK_WRITEONLY", D3D_OK }, | |
| {DDLOCK_READONLY | DDLOCK_DISCARDCONTENTS, "DDLOCK_READONLY | DDLOCK_DISCARDCONTENTS", D3D_OK }, | |
| {0xdeadbeef, "0xdeadbeef", D3D_OK }, | |
| }; | |
| memset(&desc, 0 , sizeof(desc)); | |
| desc.dwSize = sizeof(desc); | |
| desc.dwCaps = 0; | |
| desc.dwFVF = D3DFVF_XYZ; | |
| desc.dwNumVertices = 64; | |
| hr = IDirect3D7_CreateVertexBuffer(lpD3D, &desc, &buffer, 0); | |
| ok(hr == D3D_OK, "IDirect3D7_CreateVertexBuffer failed, 0x%08x\n", hr); | |
| for(i = 0; i < (sizeof(test_data) / sizeof(*test_data)); i++) | |
| { | |
| hr = IDirect3DVertexBuffer7_Lock(buffer, test_data[i].flags, &data, NULL); | |
| ok(hr == test_data[i].result, "Lock flags %s returned 0x%08x, expected 0x%08x\n", | |
| test_data[i].debug_string, hr, test_data[i].result); | |
| if(SUCCEEDED(hr)) | |
| { | |
| ok(data != NULL, "The data pointer returned by Lock is NULL\n"); | |
| hr = IDirect3DVertexBuffer7_Unlock(buffer); | |
| ok(hr == D3D_OK, "IDirect3DVertexBuffer7_Unlock failed, 0x%08x\n", hr); | |
| } | |
| } | |
| IDirect3DVertexBuffer7_Release(buffer); | |
| } | |
| START_TEST(d3d) | |
| { | |
| init_function_pointers(); | |
| if(!pDirectDrawCreateEx) { | |
| win_skip("function DirectDrawCreateEx not available\n"); | |
| return; | |
| } | |
| if(!CreateDirect3D()) { | |
| skip("Skipping d3d7 tests\n"); | |
| } else { | |
| LightTest(); | |
| ProcessVerticesTest(); | |
| StateTest(); | |
| SceneTest(); | |
| LimitTest(); | |
| D3D7EnumTest(); | |
| SetMaterialTest(); | |
| ComputeSphereVisibility(); | |
| CapsTest(); | |
| VertexBufferDescTest(); | |
| D3D7_OldRenderStateTest(); | |
| DeviceLoadTest(); | |
| SetRenderTargetTest(); | |
| VertexBufferLockRest(); | |
| ReleaseDirect3D(); | |
| } | |
| if (!D3D1_createObjects()) { | |
| skip("Skipping d3d1 tests\n"); | |
| } else { | |
| Direct3D1Test(); | |
| TextureLoadTest(); | |
| ViewportTest(); | |
| D3D1_releaseObjects(); | |
| } | |
| test_wndproc(); | |
| } |