| /* DirectDraw Surface Implementation | |
| * | |
| * Copyright (c) 1997-2000 Marcus Meissner | |
| * Copyright (c) 1998-2000 Lionel Ulmer | |
| * Copyright (c) 2000-2001 TransGaming Technologies Inc. | |
| * Copyright (c) 2006 Stefan Dösinger | |
| * | |
| * This file contains the (internal) driver registration functions, | |
| * driver enumeration APIs and DirectDraw creation functions. | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include <assert.h> | |
| #include <stdarg.h> | |
| #include <string.h> | |
| #include <stdlib.h> | |
| #define COBJMACROS | |
| #define NONAMELESSUNION | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "winerror.h" | |
| #include "wingdi.h" | |
| #include "wine/exception.h" | |
| #include "ddraw.h" | |
| #include "d3d.h" | |
| #include "ddraw_private.h" | |
| #include "wine/debug.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(ddraw); | |
| /***************************************************************************** | |
| * IUnknown parts follow | |
| *****************************************************************************/ | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::QueryInterface | |
| * | |
| * A normal QueryInterface implementation. For QueryInterface rules | |
| * see ddraw.c, IDirectDraw7::QueryInterface. This method | |
| * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture | |
| * in all versions, the IDirectDrawGammaControl interface and it can | |
| * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice) | |
| * | |
| * Params: | |
| * riid: The interface id queried for | |
| * obj: Address to write the pointer to | |
| * | |
| * Returns: | |
| * S_OK on success | |
| * E_NOINTERFACE if the requested interface wasn't found | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface, | |
| REFIID riid, | |
| void **obj) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */ | |
| *obj = NULL; | |
| if(!riid) | |
| return DDERR_INVALIDPARAMS; | |
| TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),obj); | |
| if (IsEqualGUID(riid, &IID_IUnknown) | |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface7) | |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface4) ) | |
| { | |
| IUnknown_AddRef(iface); | |
| *obj = iface; | |
| TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj); | |
| return S_OK; | |
| } | |
| else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3) | |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface2) | |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface) ) | |
| { | |
| IUnknown_AddRef(iface); | |
| *obj = &This->IDirectDrawSurface3_vtbl; | |
| TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj); | |
| return S_OK; | |
| } | |
| else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) ) | |
| { | |
| IUnknown_AddRef(iface); | |
| *obj = &This->IDirectDrawGammaControl_vtbl; | |
| TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj); | |
| return S_OK; | |
| } | |
| else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) || | |
| IsEqualGUID(riid, &IID_IDirect3DHALDevice)|| | |
| IsEqualGUID(riid, &IID_IDirect3DRGBDevice) ) | |
| { | |
| IDirect3DDevice7 *d3d; | |
| /* Call into IDirect3D7 for creation */ | |
| IDirect3D7_CreateDevice((IDirect3D7 *)&This->ddraw->IDirect3D7_vtbl, riid, (IDirectDrawSurface7 *)This, &d3d); | |
| *obj = d3d ? (IDirect3DDevice *)&((IDirect3DDeviceImpl *)d3d)->IDirect3DDevice_vtbl : NULL; | |
| TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj); | |
| return S_OK; | |
| } | |
| else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) || | |
| IsEqualGUID( &IID_IDirect3DTexture2, riid )) | |
| { | |
| if (IsEqualGUID( &IID_IDirect3DTexture, riid )) | |
| { | |
| *obj = &This->IDirect3DTexture_vtbl; | |
| TRACE(" returning Direct3DTexture interface at %p.\n", *obj); | |
| } | |
| else | |
| { | |
| *obj = &This->IDirect3DTexture2_vtbl; | |
| TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj); | |
| } | |
| IUnknown_AddRef( (IUnknown *) *obj); | |
| return S_OK; | |
| } | |
| ERR("No interface\n"); | |
| return E_NOINTERFACE; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::AddRef | |
| * | |
| * A normal addref implementation | |
| * | |
| * Returns: | |
| * The new refcount | |
| * | |
| *****************************************************************************/ | |
| static ULONG WINAPI | |
| IDirectDrawSurfaceImpl_AddRef(IDirectDrawSurface7 *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| ULONG refCount = InterlockedIncrement(&This->ref); | |
| if (refCount == 1 && This->WineD3DSurface) | |
| { | |
| EnterCriticalSection(&ddraw_cs); | |
| IWineD3DSurface_AddRef(This->WineD3DSurface); | |
| LeaveCriticalSection(&ddraw_cs); | |
| } | |
| TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1); | |
| return refCount; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurfaceImpl_Destroy | |
| * | |
| * A helper function for IDirectDrawSurface7::Release | |
| * | |
| * Frees the surface, regardless of its refcount. | |
| * See IDirectDrawSurface7::Release for more information | |
| * | |
| * Params: | |
| * This: Surface to free | |
| * | |
| *****************************************************************************/ | |
| void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This) | |
| { | |
| TRACE("(%p)\n", This); | |
| /* Check the refcount and give a warning */ | |
| if(This->ref > 1) | |
| { | |
| /* This can happen when a complex surface is destroyed, | |
| * because the 2nd surface was addref()ed when the app | |
| * called GetAttachedSurface | |
| */ | |
| WARN("(%p): Destroying surface with refount %d\n", This, This->ref); | |
| } | |
| /* Check for attached surfaces and detach them */ | |
| if(This->first_attached != This) | |
| { | |
| /* Well, this shouldn't happen: The surface being attached is addref()ed | |
| * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface | |
| * is called, because the refcount is held. It looks like the app released() | |
| * it often enough to force this | |
| */ | |
| IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This->first_attached; | |
| IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This; | |
| FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached); | |
| /* The refcount will drop to -1 here */ | |
| if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK) | |
| { | |
| ERR("(%p) DeleteAttachedSurface failed!\n", This); | |
| } | |
| } | |
| while(This->next_attached != NULL) | |
| { | |
| IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This; | |
| IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This->next_attached; | |
| if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK) | |
| { | |
| ERR("(%p) DeleteAttachedSurface failed!\n", This); | |
| assert(0); | |
| } | |
| } | |
| /* Now destroy the surface. Wait: It could have been released if we are a texture */ | |
| if(This->WineD3DSurface) | |
| IWineD3DSurface_Release(This->WineD3DSurface); | |
| /* Having a texture handle set implies that the device still exists */ | |
| if(This->Handle) | |
| { | |
| This->ddraw->d3ddevice->Handles[This->Handle - 1].ptr = NULL; | |
| This->ddraw->d3ddevice->Handles[This->Handle - 1].type = DDrawHandle_Unknown; | |
| } | |
| /* Reduce the ddraw surface count */ | |
| InterlockedDecrement(&This->ddraw->surfaces); | |
| list_remove(&This->surface_list_entry); | |
| HeapFree(GetProcessHeap(), 0, This); | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::Release | |
| * | |
| * Reduces the surface's refcount by 1. If the refcount falls to 0, the | |
| * surface is destroyed. | |
| * | |
| * Destroying the surface is a bit tricky. For the connection between | |
| * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface | |
| * It has a nice graph explaining the connection. | |
| * | |
| * What happens here is basically this: | |
| * When a surface is destroyed, its WineD3DSurface is released, | |
| * and the refcount of the DirectDraw interface is reduced by 1. If it has | |
| * complex surfaces attached to it, then these surfaces are destroyed too, | |
| * regardless of their refcount. If any surface being destroyed has another | |
| * surface attached to it (with a "soft" attachment, not complex), then | |
| * this surface is detached with DeleteAttachedSurface. | |
| * | |
| * When the surface is a texture, the WineD3DTexture is released. | |
| * If the surface is the Direct3D render target, then the D3D | |
| * capabilities of the WineD3DDevice are uninitialized, which causes the | |
| * swapchain to be released. | |
| * | |
| * When a complex sublevel falls to ref zero, then this is ignored. | |
| * | |
| * Returns: | |
| * The new refcount | |
| * | |
| *****************************************************************************/ | |
| static ULONG WINAPI | |
| IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| ULONG ref; | |
| TRACE("(%p) : Releasing from %d\n", This, This->ref); | |
| ref = InterlockedDecrement(&This->ref); | |
| if (ref == 0) | |
| { | |
| IDirectDrawSurfaceImpl *surf; | |
| IDirectDrawImpl *ddraw; | |
| IUnknown *ifaceToRelease = This->ifaceToRelease; | |
| UINT i; | |
| /* Complex attached surfaces are destroyed implicitly when the root is released */ | |
| EnterCriticalSection(&ddraw_cs); | |
| if(!This->is_complex_root) | |
| { | |
| WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return ref; | |
| } | |
| ddraw = This->ddraw; | |
| /* If it's a texture, destroy the WineD3DTexture. | |
| * WineD3D will destroy the IParent interfaces | |
| * of the sublevels, which destroys the WineD3DSurfaces. | |
| * Set the surfaces to NULL to avoid destroying them again later | |
| */ | |
| if(This->wineD3DTexture) | |
| { | |
| IWineD3DBaseTexture_Release(This->wineD3DTexture); | |
| } | |
| /* If it's the RenderTarget, destroy the d3ddevice */ | |
| else if(This->wineD3DSwapChain) | |
| { | |
| if((ddraw->d3d_initialized) && (This == ddraw->d3d_target)) { | |
| TRACE("(%p) Destroying the render target, uninitializing D3D\n", This); | |
| /* Unset any index buffer, just to be sure */ | |
| IWineD3DDevice_SetIndexBuffer(ddraw->wineD3DDevice, NULL, WINED3DFMT_UNKNOWN); | |
| IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL); | |
| IWineD3DDevice_SetVertexDeclaration(ddraw->wineD3DDevice, NULL); | |
| for(i = 0; i < ddraw->numConvertedDecls; i++) | |
| { | |
| IWineD3DVertexDeclaration_Release(ddraw->decls[i].decl); | |
| } | |
| HeapFree(GetProcessHeap(), 0, ddraw->decls); | |
| ddraw->numConvertedDecls = 0; | |
| if (FAILED(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain))) | |
| { | |
| /* Not good */ | |
| ERR("(%p) Failed to uninit 3D\n", This); | |
| } | |
| else | |
| { | |
| /* Free the d3d window if one was created */ | |
| if(ddraw->d3d_window != 0 && ddraw->d3d_window != ddraw->dest_window) | |
| { | |
| TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window); | |
| DestroyWindow(ddraw->d3d_window); | |
| ddraw->d3d_window = 0; | |
| } | |
| /* Unset the pointers */ | |
| } | |
| This->wineD3DSwapChain = NULL; /* Uninit3D releases the swapchain */ | |
| ddraw->d3d_initialized = FALSE; | |
| ddraw->d3d_target = NULL; | |
| } else { | |
| IWineD3DDevice_UninitGDI(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain); | |
| This->wineD3DSwapChain = NULL; | |
| } | |
| /* Reset to the default surface implementation type. This is needed if apps use | |
| * non render target surfaces and expect blits to work after destroying the render | |
| * target. | |
| * | |
| * TODO: Recreate existing offscreen surfaces | |
| */ | |
| ddraw->ImplType = DefaultSurfaceType; | |
| /* Write a trace because D3D unloading was the reason for many | |
| * crashes during development. | |
| */ | |
| TRACE("(%p) D3D unloaded\n", This); | |
| } | |
| /* The refcount test shows that the palette is detached when the surface is destroyed */ | |
| IDirectDrawSurface7_SetPalette((IDirectDrawSurface7 *)This, NULL); | |
| /* Loop through all complex attached surfaces, | |
| * and destroy them. | |
| * | |
| * Yet again, only the root can have more than one complexly attached surface, all the others | |
| * have a total of one; | |
| */ | |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) | |
| { | |
| if(!This->complex_array[i]) break; | |
| surf = This->complex_array[i]; | |
| This->complex_array[i] = NULL; | |
| while(surf) | |
| { | |
| IDirectDrawSurfaceImpl *destroy = surf; | |
| surf = surf->complex_array[0]; /* Iterate through the "tree" */ | |
| IDirectDrawSurfaceImpl_Destroy(destroy); /* Destroy it */ | |
| } | |
| } | |
| /* Destroy the root surface. | |
| */ | |
| IDirectDrawSurfaceImpl_Destroy(This); | |
| /* Reduce the ddraw refcount */ | |
| if(ifaceToRelease) IUnknown_Release(ifaceToRelease); | |
| LeaveCriticalSection(&ddraw_cs); | |
| } | |
| return ref; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetAttachedSurface | |
| * | |
| * Returns an attached surface with the requested caps. Surface attachment | |
| * and complex surfaces are not clearly described by the MSDN or sdk, | |
| * so this method is tricky and likely to contain problems. | |
| * This implementation searches the complex list first, then the | |
| * attachment chain. | |
| * | |
| * The chains are searched from This down to the last surface in the chain, | |
| * not from the first element in the chain. The first surface found is | |
| * returned. The MSDN says that this method fails if more than one surface | |
| * matches the caps, but it is not sure if that is right. The attachment | |
| * structure may not even allow two matching surfaces. | |
| * | |
| * The found surface is AddRef-ed before it is returned. | |
| * | |
| * Params: | |
| * Caps: Pointer to a DDCAPS2 structure describing the caps asked for | |
| * Surface: Address to store the found surface | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if Caps or Surface is NULL | |
| * DDERR_NOTFOUND if no surface was found | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface, | |
| DDSCAPS2 *Caps, | |
| IDirectDrawSurface7 **Surface) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawSurfaceImpl *surf; | |
| DDSCAPS2 our_caps; | |
| int i; | |
| TRACE("(%p)->(%p,%p)\n", This, Caps, Surface); | |
| EnterCriticalSection(&ddraw_cs); | |
| if(This->version < 7) | |
| { | |
| /* Earlier dx apps put garbage into these members, clear them */ | |
| our_caps.dwCaps = Caps->dwCaps; | |
| our_caps.dwCaps2 = 0; | |
| our_caps.dwCaps3 = 0; | |
| our_caps.dwCaps4 = 0; | |
| } | |
| else | |
| { | |
| our_caps = *Caps; | |
| } | |
| TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */ | |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) | |
| { | |
| surf = This->complex_array[i]; | |
| if(!surf) break; | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf, | |
| surf->surface_desc.ddsCaps.dwCaps, | |
| surf->surface_desc.ddsCaps.dwCaps2, | |
| surf->surface_desc.ddsCaps.dwCaps3, | |
| surf->surface_desc.ddsCaps.dwCaps4); | |
| } | |
| if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && | |
| ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { | |
| /* MSDN: "This method fails if more than one surface is attached | |
| * that matches the capabilities requested." | |
| * | |
| * Not sure how to test this. | |
| */ | |
| TRACE("(%p): Returning surface %p\n", This, surf); | |
| TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level); | |
| *Surface = (IDirectDrawSurface7 *)surf; | |
| IDirectDrawSurface7_AddRef(*Surface); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| } | |
| /* Next, look at the attachment chain */ | |
| surf = This; | |
| while( (surf = surf->next_attached) ) | |
| { | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf, | |
| surf->surface_desc.ddsCaps.dwCaps, | |
| surf->surface_desc.ddsCaps.dwCaps2, | |
| surf->surface_desc.ddsCaps.dwCaps3, | |
| surf->surface_desc.ddsCaps.dwCaps4); | |
| } | |
| if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && | |
| ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { | |
| TRACE("(%p): Returning surface %p\n", This, surf); | |
| *Surface = (IDirectDrawSurface7 *)surf; | |
| IDirectDrawSurface7_AddRef(*Surface); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| } | |
| TRACE("(%p) Didn't find a valid surface\n", This); | |
| LeaveCriticalSection(&ddraw_cs); | |
| *Surface = NULL; | |
| return DDERR_NOTFOUND; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::Lock | |
| * | |
| * Locks the surface and returns a pointer to the surface's memory | |
| * | |
| * Params: | |
| * Rect: Rectangle to lock. If NULL, the whole surface is locked | |
| * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc. | |
| * Flags: Locking flags, e.g Read only or write only | |
| * h: An event handle that's not used and must be NULL | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if DDSD is NULL | |
| * For more details, see IWineD3DSurface::LockRect | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_Lock(IDirectDrawSurface7 *iface, | |
| RECT *Rect, | |
| DDSURFACEDESC2 *DDSD, | |
| DWORD Flags, | |
| HANDLE h) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| WINED3DLOCKED_RECT LockedRect; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h); | |
| if(!DDSD) | |
| return DDERR_INVALIDPARAMS; | |
| /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */ | |
| EnterCriticalSection(&ddraw_cs); | |
| /* Should I check for the handle to be NULL? | |
| * | |
| * The DDLOCK flags and the D3DLOCK flags are equal | |
| * for the supported values. The others are ignored by WineD3D | |
| */ | |
| if(DDSD->dwSize != sizeof(DDSURFACEDESC) && | |
| DDSD->dwSize != sizeof(DDSURFACEDESC2)) | |
| { | |
| WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| /* Windows zeroes this if the rect is invalid */ | |
| DDSD->lpSurface = 0; | |
| if (Rect) | |
| { | |
| if ((Rect->left < 0) | |
| || (Rect->top < 0) | |
| || (Rect->left > Rect->right) | |
| || (Rect->top > Rect->bottom) | |
| || (Rect->right > This->surface_desc.dwWidth) | |
| || (Rect->bottom > This->surface_desc.dwHeight)) | |
| { | |
| WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| } | |
| hr = IWineD3DSurface_LockRect(This->WineD3DSurface, | |
| &LockedRect, | |
| Rect, | |
| Flags); | |
| if(hr != D3D_OK) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(hr) | |
| { | |
| /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more | |
| * specific error. But since IWineD3DSurface::LockRect returns that error in this | |
| * only occasion, keep d3d8 and d3d9 free from the return value override. There are | |
| * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it | |
| * is much easier to do it in one place in ddraw | |
| */ | |
| case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY; | |
| default: return hr; | |
| } | |
| } | |
| /* Override the memory area. The pitch should be set already. Strangely windows | |
| * does not set the LPSURFACE flag on locked surfaces !?!. | |
| * DDSD->dwFlags |= DDSD_LPSURFACE; | |
| */ | |
| This->surface_desc.lpSurface = LockedRect.pBits; | |
| DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc)); | |
| TRACE("locked surface returning description :\n"); | |
| if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::Unlock | |
| * | |
| * Unlocks an locked surface | |
| * | |
| * Params: | |
| * Rect: Not used by this implementation | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * For more details, see IWineD3DSurface::UnlockRect | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_Unlock(IDirectDrawSurface7 *iface, | |
| RECT *pRect) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p)\n", This, pRect); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_UnlockRect(This->WineD3DSurface); | |
| if(SUCCEEDED(hr)) | |
| { | |
| This->surface_desc.lpSurface = NULL; | |
| } | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::Flip | |
| * | |
| * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to | |
| * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces, | |
| * the flip target is passed to WineD3D, even if the app didn't specify one | |
| * | |
| * Params: | |
| * DestOverride: Specifies the surface that will become the new front | |
| * buffer. If NULL, the current back buffer is used | |
| * Flags: some DirectDraw flags, see include/ddraw.h | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_NOTFLIPPABLE if no flip target could be found | |
| * DDERR_INVALIDOBJECT if the surface isn't a front buffer | |
| * For more details, see IWineD3DSurface::Flip | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_Flip(IDirectDrawSurface7 *iface, | |
| IDirectDrawSurface7 *DestOverride, | |
| DWORD Flags) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawSurfaceImpl *Override = (IDirectDrawSurfaceImpl *)DestOverride; | |
| IDirectDrawSurface7 *Override7; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags); | |
| /* Flip has to be called from a front buffer | |
| * What about overlay surfaces, AFAIK they can flip too? | |
| */ | |
| if( !(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_OVERLAY)) ) | |
| return DDERR_INVALIDOBJECT; /* Unchecked */ | |
| EnterCriticalSection(&ddraw_cs); | |
| /* WineD3D doesn't keep track of attached surface, so find the target */ | |
| if(!Override) | |
| { | |
| DDSCAPS2 Caps; | |
| memset(&Caps, 0, sizeof(Caps)); | |
| Caps.dwCaps |= DDSCAPS_BACKBUFFER; | |
| hr = IDirectDrawSurface7_GetAttachedSurface(iface, &Caps, &Override7); | |
| if(hr != DD_OK) | |
| { | |
| ERR("Can't find a flip target\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_NOTFLIPPABLE; /* Unchecked */ | |
| } | |
| Override = (IDirectDrawSurfaceImpl *)Override7; | |
| /* For the GetAttachedSurface */ | |
| IDirectDrawSurface7_Release(Override7); | |
| } | |
| hr = IWineD3DSurface_Flip(This->WineD3DSurface, | |
| Override->WineD3DSurface, | |
| Flags); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::Blt | |
| * | |
| * Performs a blit on the surface | |
| * | |
| * Params: | |
| * DestRect: Destination rectangle, can be NULL | |
| * SrcSurface: Source surface, can be NULL | |
| * SrcRect: Source rectangle, can be NULL | |
| * Flags: Blt flags | |
| * DDBltFx: Some extended blt parameters, connected to the flags | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * See IWineD3DSurface::Blt for more details | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface, | |
| RECT *DestRect, | |
| IDirectDrawSurface7 *SrcSurface, | |
| RECT *SrcRect, | |
| DWORD Flags, | |
| DDBLTFX *DDBltFx) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawSurfaceImpl *Src = (IDirectDrawSurfaceImpl *)SrcSurface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx); | |
| /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have | |
| * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-) | |
| */ | |
| if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) { | |
| WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n"); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) { | |
| WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n"); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| /* Sizes can change, therefore hold the lock when testing the rectangles */ | |
| EnterCriticalSection(&ddraw_cs); | |
| if(DestRect) | |
| { | |
| if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right || | |
| DestRect->right > This->surface_desc.dwWidth || | |
| DestRect->bottom > This->surface_desc.dwHeight) | |
| { | |
| WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDRECT; | |
| } | |
| } | |
| if(Src && SrcRect) | |
| { | |
| if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right || | |
| SrcRect->right > Src->surface_desc.dwWidth || | |
| SrcRect->bottom > Src->surface_desc.dwHeight) | |
| { | |
| WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDRECT; | |
| } | |
| } | |
| if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) { | |
| WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct, | |
| * and replace the ddraw surfaces with the wined3d surfaces | |
| * So far no blitting operations using surfaces in the bltfx struct are supported anyway. | |
| */ | |
| hr = IWineD3DSurface_Blt(This->WineD3DSurface, | |
| DestRect, | |
| Src ? Src->WineD3DSurface : NULL, | |
| SrcRect, | |
| Flags, | |
| (WINEDDBLTFX *) DDBltFx, | |
| WINED3DTEXF_POINT); | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(hr) | |
| { | |
| case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED; | |
| case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT; | |
| default: return hr; | |
| } | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::AddAttachedSurface | |
| * | |
| * Attaches a surface to another surface. How the surface attachments work | |
| * is not totally understood yet, and this method is prone to problems. | |
| * he surface that is attached is AddRef-ed. | |
| * | |
| * Tests with complex surfaces suggest that the surface attachments form a | |
| * tree, but no method to test this has been found yet. | |
| * | |
| * The attachment list consists of a first surface (first_attached) and | |
| * for each surface a pointer to the next attached surface (next_attached). | |
| * For the first surface, and a surface that has no attachments | |
| * first_attached points to the surface itself. A surface that has | |
| * no successors in the chain has next_attached set to NULL. | |
| * | |
| * Newly attached surfaces are attached right after the root surface. | |
| * If a surface is attached to a complex surface compound, it's attached to | |
| * the surface that the app requested, not the complex root. See | |
| * GetAttachedSurface for a description how surfaces are found. | |
| * | |
| * This is how the current implementation works, and it was coded by looking | |
| * at the needs of the applications. | |
| * | |
| * So far only Z-Buffer attachments are tested, and they are activated in | |
| * WineD3D. Mipmaps could be tricky to activate in WineD3D. | |
| * Back buffers should work in 2D mode, but they are not tested(They can be | |
| * attached in older iface versions). Rendering to the front buffer and | |
| * switching between that and double buffering is not yet implemented in | |
| * WineD3D, so for 3D it might have unexpected results. | |
| * | |
| * IDirectDrawSurfaceImpl_AddAttachedSurface is the real thing, | |
| * IDirectDrawSurface7Impl_AddAttachedSurface is a wrapper around it that | |
| * performs additional checks. Version 7 of this interface is much more restrictive | |
| * than its predecessors. | |
| * | |
| * Params: | |
| * Attach: Surface to attach to iface | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason | |
| * | |
| *****************************************************************************/ | |
| HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This, | |
| IDirectDrawSurfaceImpl *Surf) | |
| { | |
| TRACE("(%p)->(%p)\n", This, Surf); | |
| if(Surf == This) | |
| return DDERR_CANNOTATTACHSURFACE; /* unchecked */ | |
| EnterCriticalSection(&ddraw_cs); | |
| /* Check if the surface is already attached somewhere */ | |
| if( (Surf->next_attached != NULL) || | |
| (Surf->first_attached != Surf) ) | |
| { | |
| /* TODO: Test for the structure of the manual attachment. Is it a chain or a list? | |
| * What happens if one surface is attached to 2 different surfaces? | |
| */ | |
| FIXME("(%p) The Surface %p is already attached somewhere else: next_attached = %p, first_attached = %p, can't handle by now\n", This, Surf, Surf->next_attached, Surf->first_attached); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_SURFACEALREADYATTACHED; | |
| } | |
| /* This inserts the new surface at the 2nd position in the chain, right after the root surface */ | |
| Surf->next_attached = This->next_attached; | |
| Surf->first_attached = This->first_attached; | |
| This->next_attached = Surf; | |
| /* Check if the WineD3D depth stencil needs updating */ | |
| if(This->ddraw->d3ddevice) | |
| { | |
| IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice); | |
| } | |
| IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)Surf); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI | |
| IDirectDrawSurface7Impl_AddAttachedSurface(IDirectDrawSurface7 *iface, | |
| IDirectDrawSurface7 *Attach) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach; | |
| /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */ | |
| if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER)) | |
| { | |
| WARN("Application tries to attach a non Z buffer surface. caps %08x\n", | |
| Surf->surface_desc.ddsCaps.dwCaps); | |
| return DDERR_CANNOTATTACHSURFACE; | |
| } | |
| return IDirectDrawSurfaceImpl_AddAttachedSurface(This, | |
| Surf); | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::DeleteAttachedSurface | |
| * | |
| * Removes a surface from the attachment chain. The surface's refcount | |
| * is decreased by one after it has been removed | |
| * | |
| * Params: | |
| * Flags: Some flags, not used by this implementation | |
| * Attach: Surface to detach | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_SURFACENOTATTACHED if the surface isn't attached to | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_DeleteAttachedSurface(IDirectDrawSurface7 *iface, | |
| DWORD Flags, | |
| IDirectDrawSurface7 *Attach) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach; | |
| IDirectDrawSurfaceImpl *Prev = This; | |
| TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf); | |
| EnterCriticalSection(&ddraw_cs); | |
| if (!Surf || (Surf->first_attached != This) || (Surf == This) ) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_CANNOTDETACHSURFACE; | |
| } | |
| /* Remove MIPMAPSUBLEVEL if this seemed to be one */ | |
| if (This->surface_desc.ddsCaps.dwCaps & | |
| Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) | |
| { | |
| Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL; | |
| /* FIXME: we should probably also subtract from dwMipMapCount of this | |
| * and all parent surfaces */ | |
| } | |
| /* Find the predecessor of the detached surface */ | |
| while(Prev) | |
| { | |
| if(Prev->next_attached == Surf) break; | |
| Prev = Prev->next_attached; | |
| } | |
| /* There must be a surface, otherwise there's a bug */ | |
| assert(Prev != NULL); | |
| /* Unchain the surface */ | |
| Prev->next_attached = Surf->next_attached; | |
| Surf->next_attached = NULL; | |
| Surf->first_attached = Surf; | |
| /* Check if the WineD3D depth stencil needs updating */ | |
| if(This->ddraw->d3ddevice) | |
| { | |
| IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice); | |
| } | |
| IDirectDrawSurface7_Release(Attach); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::AddOverlayDirtyRect | |
| * | |
| * "This method is not currently implemented" | |
| * | |
| * Params: | |
| * Rect: ? | |
| * | |
| * Returns: | |
| * DDERR_UNSUPPORTED | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_AddOverlayDirtyRect(IDirectDrawSurface7 *iface, | |
| LPRECT Rect) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%p)\n",This,Rect); | |
| /* MSDN says it's not implemented. I could forward it to WineD3D, | |
| * then we'd implement it, but I don't think that's a good idea | |
| * (Stefan Dösinger) | |
| */ | |
| #if 0 | |
| return IWineD3DSurface_AddOverlayDirtyRect(This->WineD3DSurface, pRect); | |
| #endif | |
| return DDERR_UNSUPPORTED; /* unchecked */ | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetDC | |
| * | |
| * Returns a GDI device context for the surface | |
| * | |
| * Params: | |
| * hdc: Address of a HDC variable to store the dc to | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if hdc is NULL | |
| * For details, see IWineD3DSurface::GetDC | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetDC(IDirectDrawSurface7 *iface, | |
| HDC *hdc) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p): Relay\n", This, hdc); | |
| if(!hdc) | |
| return DDERR_INVALIDPARAMS; | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_GetDC(This->WineD3DSurface, | |
| hdc); | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(hr) | |
| { | |
| /* Some, but not all errors set *hdc to NULL. E.g. DCALREADYCREATED does not | |
| * touch *hdc | |
| */ | |
| case WINED3DERR_INVALIDCALL: | |
| if(hdc) *hdc = NULL; | |
| return DDERR_INVALIDPARAMS; | |
| default: return hr; | |
| } | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::ReleaseDC | |
| * | |
| * Releases the DC that was constructed with GetDC | |
| * | |
| * Params: | |
| * hdc: HDC to release | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * For more details, see IWineD3DSurface::ReleaseDC | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_ReleaseDC(IDirectDrawSurface7 *iface, | |
| HDC hdc) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p): Relay\n", This, hdc); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetCaps | |
| * | |
| * Returns the surface's caps | |
| * | |
| * Params: | |
| * Caps: Address to write the caps to | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if Caps is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetCaps(IDirectDrawSurface7 *iface, | |
| DDSCAPS2 *Caps) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%p)\n",This,Caps); | |
| if(!Caps) | |
| return DDERR_INVALIDPARAMS; | |
| *Caps = This->surface_desc.ddsCaps; | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::SetPriority | |
| * | |
| * Sets a texture priority for managed textures. | |
| * | |
| * Params: | |
| * Priority: The new priority | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * For more details, see IWineD3DSurface::SetPriority | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%d): Relay!\n",This,Priority); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetPriority | |
| * | |
| * Returns the surface's priority | |
| * | |
| * Params: | |
| * Priority: Address of a variable to write the priority to | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_INVALIDPARAMS if Priority == NULL | |
| * For more details, see IWineD3DSurface::GetPriority | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetPriority(IDirectDrawSurface7 *iface, | |
| DWORD *Priority) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%p): Relay\n",This,Priority); | |
| if(!Priority) | |
| { | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| EnterCriticalSection(&ddraw_cs); | |
| *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::SetPrivateData | |
| * | |
| * Stores some data in the surface that is intended for the application's | |
| * use. | |
| * | |
| * Params: | |
| * tag: GUID that identifies the data | |
| * Data: Pointer to the private data | |
| * Size: Size of the private data | |
| * Flags: Some flags | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * For more details, see IWineD3DSurface::SetPrivateData | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_SetPrivateData(IDirectDrawSurface7 *iface, | |
| REFGUID tag, | |
| void *Data, | |
| DWORD Size, | |
| DWORD Flags) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_SetPrivateData(This->WineD3DSurface, | |
| tag, | |
| Data, | |
| Size, | |
| Flags); | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(hr) | |
| { | |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; | |
| default: return hr; | |
| } | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetPrivateData | |
| * | |
| * Returns the private data set with IDirectDrawSurface7::SetPrivateData | |
| * | |
| * Params: | |
| * tag: GUID of the data to return | |
| * Data: Address where to write the data to | |
| * Size: Size of the buffer at Data | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if Data is NULL | |
| * For more details, see IWineD3DSurface::GetPrivateData | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetPrivateData(IDirectDrawSurface7 *iface, | |
| REFGUID tag, | |
| void *Data, | |
| DWORD *Size) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%s,%p,%p): Relay\n", This, debugstr_guid(tag), Data, Size); | |
| if(!Data) | |
| return DDERR_INVALIDPARAMS; | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_GetPrivateData(This->WineD3DSurface, | |
| tag, | |
| Data, | |
| Size); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::FreePrivateData | |
| * | |
| * Frees private data stored in the surface | |
| * | |
| * Params: | |
| * tag: Tag of the data to free | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * For more details, see IWineD3DSurface::FreePrivateData | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_FreePrivateData(IDirectDrawSurface7 *iface, | |
| REFGUID tag) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%s): Relay\n", This, debugstr_guid(tag)); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::PageLock | |
| * | |
| * Prevents a sysmem surface from being paged out | |
| * | |
| * Params: | |
| * Flags: Not used, must be 0(unchecked) | |
| * | |
| * Returns: | |
| * DD_OK, because it's a stub | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_PageLock(IDirectDrawSurface7 *iface, | |
| DWORD Flags) | |
| { | |
| TRACE("(%p)->(%x)\n", iface, Flags); | |
| /* This is Windows memory management related - we don't need this */ | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::PageUnlock | |
| * | |
| * Allows a sysmem surface to be paged out | |
| * | |
| * Params: | |
| * Flags: Not used, must be 0(unchecked) | |
| * | |
| * Returns: | |
| * DD_OK, because it's a stub | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface, | |
| DWORD Flags) | |
| { | |
| TRACE("(%p)->(%x)\n", iface, Flags); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::BltBatch | |
| * | |
| * An unimplemented function | |
| * | |
| * Params: | |
| * ? | |
| * | |
| * Returns: | |
| * DDERR_UNSUPPORTED | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI IDirectDrawSurfaceImpl_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags) | |
| { | |
| TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags); | |
| /* MSDN: "not currently implemented" */ | |
| return DDERR_UNSUPPORTED; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::EnumAttachedSurfaces | |
| * | |
| * Enumerates all surfaces attached to this surface | |
| * | |
| * Params: | |
| * context: Pointer to pass unmodified to the callback | |
| * cb: Callback function to call for each surface | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if cb is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface, | |
| void *context, | |
| LPDDENUMSURFACESCALLBACK7 cb) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawSurfaceImpl *surf; | |
| DDSURFACEDESC2 desc; | |
| int i; | |
| /* Attached surfaces aren't handled in WineD3D */ | |
| TRACE("(%p)->(%p,%p)\n",This,context,cb); | |
| if(!cb) | |
| return DDERR_INVALIDPARAMS; | |
| EnterCriticalSection(&ddraw_cs); | |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) | |
| { | |
| surf = This->complex_array[i]; | |
| if(!surf) break; | |
| IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)surf); | |
| desc = surf->surface_desc; | |
| /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */ | |
| if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| } | |
| for (surf = This->next_attached; surf != NULL; surf = surf->next_attached) | |
| { | |
| IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)surf); | |
| desc = surf->surface_desc; | |
| /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */ | |
| if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| } | |
| TRACE(" end of enumeration.\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::EnumOverlayZOrders | |
| * | |
| * "Enumerates the overlay surfaces on the specified destination" | |
| * | |
| * Params: | |
| * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK | |
| * context: context to pass back to the callback | |
| * cb: callback function to call for each enumerated surface | |
| * | |
| * Returns: | |
| * DD_OK, because it's a stub | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_EnumOverlayZOrders(IDirectDrawSurface7 *iface, | |
| DWORD Flags, | |
| void *context, | |
| LPDDENUMSURFACESCALLBACK7 cb) | |
| { | |
| FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetBltStatus | |
| * | |
| * Returns the blitting status | |
| * | |
| * Params: | |
| * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE | |
| * | |
| * Returns: | |
| * See IWineD3DSurface::Blt | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetBltStatus(IDirectDrawSurface7 *iface, | |
| DWORD Flags) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%x): Relay\n", This, Flags); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags); | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(hr) | |
| { | |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; | |
| default: return hr; | |
| } | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetColorKey | |
| * | |
| * Returns the color key assigned to the surface | |
| * | |
| * Params: | |
| * Flags: Some flags | |
| * CKey: Address to store the key to | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if CKey is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetColorKey(IDirectDrawSurface7 *iface, | |
| DWORD Flags, | |
| DDCOLORKEY *CKey) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey); | |
| if(!CKey) | |
| return DDERR_INVALIDPARAMS; | |
| EnterCriticalSection(&ddraw_cs); | |
| switch (Flags) | |
| { | |
| case DDCKEY_DESTBLT: | |
| if (!(This->surface_desc.dwFlags & DDSD_CKDESTBLT)) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_NOCOLORKEY; | |
| } | |
| *CKey = This->surface_desc.ddckCKDestBlt; | |
| break; | |
| case DDCKEY_DESTOVERLAY: | |
| if (!(This->surface_desc.dwFlags & DDSD_CKDESTOVERLAY)) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_NOCOLORKEY; | |
| } | |
| *CKey = This->surface_desc.u3.ddckCKDestOverlay; | |
| break; | |
| case DDCKEY_SRCBLT: | |
| if (!(This->surface_desc.dwFlags & DDSD_CKSRCBLT)) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_NOCOLORKEY; | |
| } | |
| *CKey = This->surface_desc.ddckCKSrcBlt; | |
| break; | |
| case DDCKEY_SRCOVERLAY: | |
| if (!(This->surface_desc.dwFlags & DDSD_CKSRCOVERLAY)) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_NOCOLORKEY; | |
| } | |
| *CKey = This->surface_desc.ddckCKSrcOverlay; | |
| break; | |
| default: | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetFlipStatus | |
| * | |
| * Returns the flipping status of the surface | |
| * | |
| * Params: | |
| * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE | |
| * | |
| * Returns: | |
| * See IWineD3DSurface::GetFlipStatus | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetFlipStatus(IDirectDrawSurface7 *iface, | |
| DWORD Flags) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%x): Relay\n", This, Flags); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags); | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(hr) | |
| { | |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; | |
| default: return hr; | |
| } | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetOverlayPosition | |
| * | |
| * Returns the display coordinates of a visible and active overlay surface | |
| * | |
| * Params: | |
| * X | |
| * Y | |
| * | |
| * Returns: | |
| * DDERR_NOTAOVERLAYSURFACE, because it's a stub | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetOverlayPosition(IDirectDrawSurface7 *iface, | |
| LONG *X, | |
| LONG *Y) { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p,%p): Relay\n", This, X, Y); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface, | |
| X, | |
| Y); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetPixelFormat | |
| * | |
| * Returns the pixel format of the Surface | |
| * | |
| * Params: | |
| * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel | |
| * format should be written | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if PixelFormat is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetPixelFormat(IDirectDrawSurface7 *iface, | |
| DDPIXELFORMAT *PixelFormat) | |
| { | |
| /* What is DDERR_INVALIDSURFACETYPE for here? */ | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%p)\n",This,PixelFormat); | |
| if(!PixelFormat) | |
| return DDERR_INVALIDPARAMS; | |
| EnterCriticalSection(&ddraw_cs); | |
| DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetSurfaceDesc | |
| * | |
| * Returns the description of this surface | |
| * | |
| * Params: | |
| * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the | |
| * surface desc | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if DDSD is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetSurfaceDesc(IDirectDrawSurface7 *iface, | |
| DDSURFACEDESC2 *DDSD) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%p)\n",This,DDSD); | |
| if(!DDSD) | |
| return DDERR_INVALIDPARAMS; | |
| if (DDSD->dwSize != sizeof(DDSURFACEDESC2)) | |
| { | |
| WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| EnterCriticalSection(&ddraw_cs); | |
| DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc); | |
| TRACE("Returning surface desc:\n"); | |
| if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::Initialize | |
| * | |
| * Initializes the surface. This is a no-op in Wine | |
| * | |
| * Params: | |
| * DD: Pointer to an DirectDraw interface | |
| * DDSD: Surface description for initialization | |
| * | |
| * Returns: | |
| * DDERR_ALREADYINITIALIZED | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_Initialize(IDirectDrawSurface7 *iface, | |
| IDirectDraw *DD, | |
| DDSURFACEDESC2 *DDSD) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawImpl *ddimpl = DD ? ddraw_from_ddraw1(DD) : NULL; | |
| TRACE("(%p)->(%p,%p)\n",This,ddimpl,DDSD); | |
| return DDERR_ALREADYINITIALIZED; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::IsLost | |
| * | |
| * Checks if the surface is lost | |
| * | |
| * Returns: | |
| * DD_OK, if the surface is usable | |
| * DDERR_ISLOST if the surface is lost | |
| * See IWineD3DSurface::IsLost for more details | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_IsLost(IDirectDrawSurface7 *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)\n", This); | |
| EnterCriticalSection(&ddraw_cs); | |
| /* We lose the surface if the implementation was changed */ | |
| if(This->ImplType != This->ddraw->ImplType) | |
| { | |
| /* But this shouldn't happen. When we change the implementation, | |
| * all surfaces are re-created automatically, and their content | |
| * is copied | |
| */ | |
| ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_SURFACELOST; | |
| } | |
| hr = IWineD3DSurface_IsLost(This->WineD3DSurface); | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(hr) | |
| { | |
| /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error. | |
| * WineD3D uses the same error for surfaces | |
| */ | |
| case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST; | |
| default: return hr; | |
| } | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::Restore | |
| * | |
| * Restores a lost surface. This makes the surface usable again, but | |
| * doesn't reload its old contents | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * See IWineD3DSurface::Restore for more details | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_Restore(IDirectDrawSurface7 *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)\n", This); | |
| EnterCriticalSection(&ddraw_cs); | |
| if(This->ImplType != This->ddraw->ImplType) | |
| { | |
| /* Call the recreation callback. Make sure to AddRef first */ | |
| IDirectDrawSurface_AddRef(iface); | |
| IDirectDrawImpl_RecreateSurfacesCallback(iface, | |
| &This->surface_desc, | |
| NULL /* Not needed */); | |
| } | |
| hr = IWineD3DSurface_Restore(This->WineD3DSurface); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::SetOverlayPosition | |
| * | |
| * Changes the display coordinates of an overlay surface | |
| * | |
| * Params: | |
| * X: | |
| * Y: | |
| * | |
| * Returns: | |
| * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_SetOverlayPosition(IDirectDrawSurface7 *iface, | |
| LONG X, | |
| LONG Y) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%d,%d): Relay\n", This, X, Y); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface, | |
| X, | |
| Y); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::UpdateOverlay | |
| * | |
| * Modifies the attributes of an overlay surface. | |
| * | |
| * Params: | |
| * SrcRect: The section of the source being used for the overlay | |
| * DstSurface: Address of the surface that is overlaid | |
| * DstRect: Place of the overlay | |
| * Flags: some DDOVER_* flags | |
| * | |
| * Returns: | |
| * DDERR_UNSUPPORTED, because we don't support overlays | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface, | |
| LPRECT SrcRect, | |
| IDirectDrawSurface7 *DstSurface, | |
| LPRECT DstRect, | |
| DWORD Flags, | |
| LPDDOVERLAYFX FX) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawSurfaceImpl *Dst = (IDirectDrawSurfaceImpl *)DstSurface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_UpdateOverlay(This->WineD3DSurface, | |
| SrcRect, | |
| Dst ? Dst->WineD3DSurface : NULL, | |
| DstRect, | |
| Flags, | |
| (WINEDDOVERLAYFX *) FX); | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(hr) { | |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; | |
| case WINEDDERR_NOTAOVERLAYSURFACE: return DDERR_NOTAOVERLAYSURFACE; | |
| case WINEDDERR_OVERLAYNOTVISIBLE: return DDERR_OVERLAYNOTVISIBLE; | |
| default: | |
| return hr; | |
| } | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::UpdateOverlayDisplay | |
| * | |
| * The DX7 sdk says that it's not implemented | |
| * | |
| * Params: | |
| * Flags: ? | |
| * | |
| * Returns: DDERR_UNSUPPORTED, because we don't support overlays | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_UpdateOverlayDisplay(IDirectDrawSurface7 *iface, | |
| DWORD Flags) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%x)\n", This, Flags); | |
| return DDERR_UNSUPPORTED; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::UpdateOverlayZOrder | |
| * | |
| * Sets an overlay's Z order | |
| * | |
| * Params: | |
| * Flags: DDOVERZ_* flags | |
| * DDSRef: Defines the relative position in the overlay chain | |
| * | |
| * Returns: | |
| * DDERR_NOTOVERLAYSURFACE, because we don't support overlays | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_UpdateOverlayZOrder(IDirectDrawSurface7 *iface, | |
| DWORD Flags, | |
| IDirectDrawSurface7 *DDSRef) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawSurfaceImpl *Ref = (IDirectDrawSurfaceImpl *)DDSRef; | |
| HRESULT hr; | |
| TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref); | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface, | |
| Flags, | |
| Ref ? Ref->WineD3DSurface : NULL); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetDDInterface | |
| * | |
| * Returns the IDirectDraw7 interface pointer of the DirectDraw object this | |
| * surface belongs to | |
| * | |
| * Params: | |
| * DD: Address to write the interface pointer to | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if DD is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetDDInterface(IDirectDrawSurface7 *iface, | |
| void **DD) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%p)\n",This,DD); | |
| if(!DD) | |
| return DDERR_INVALIDPARAMS; | |
| switch(This->version) | |
| { | |
| case 7: | |
| *DD = This->ddraw; | |
| break; | |
| case 4: | |
| *DD = &This->ddraw->IDirectDraw4_vtbl; | |
| break; | |
| case 2: | |
| *DD = &This->ddraw->IDirectDraw2_vtbl; | |
| break; | |
| case 1: | |
| *DD = &This->ddraw->IDirectDraw_vtbl; | |
| break; | |
| } | |
| IUnknown_AddRef((IUnknown *)*DD); | |
| return DD_OK; | |
| } | |
| /* This seems also windows implementation specific - I don't think WineD3D needs this */ | |
| static HRESULT WINAPI IDirectDrawSurfaceImpl_ChangeUniquenessValue(IDirectDrawSurface7 *iface) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| volatile IDirectDrawSurfaceImpl* vThis = This; | |
| TRACE("(%p)\n",This); | |
| EnterCriticalSection(&ddraw_cs); | |
| /* A uniqueness value of 0 is apparently special. | |
| * This needs to be checked. | |
| * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed | |
| */ | |
| while (1) { | |
| DWORD old_uniqueness_value = vThis->uniqueness_value; | |
| DWORD new_uniqueness_value = old_uniqueness_value+1; | |
| if (old_uniqueness_value == 0) break; | |
| if (new_uniqueness_value == 0) new_uniqueness_value = 1; | |
| if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value, | |
| old_uniqueness_value, | |
| new_uniqueness_value) | |
| == old_uniqueness_value) | |
| break; | |
| } | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI IDirectDrawSurfaceImpl_GetUniquenessValue(IDirectDrawSurface7 *iface, LPDWORD pValue) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%p)\n",This,pValue); | |
| EnterCriticalSection(&ddraw_cs); | |
| *pValue = This->uniqueness_value; | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::SetLOD | |
| * | |
| * Sets the level of detail of a texture | |
| * | |
| * Params: | |
| * MaxLOD: LOD to set | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDOBJECT if the surface is invalid for this method | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_SetLOD(IDirectDrawSurface7 *iface, | |
| DWORD MaxLOD) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| HRESULT hr; | |
| TRACE("(%p)->(%d)\n", This, MaxLOD); | |
| EnterCriticalSection(&ddraw_cs); | |
| if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDOBJECT; | |
| } | |
| if(!This->wineD3DTexture) | |
| { | |
| ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDOBJECT; | |
| } | |
| hr = IWineD3DBaseTexture_SetLOD(This->wineD3DTexture, | |
| MaxLOD); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetLOD | |
| * | |
| * Returns the level of detail of a Direct3D texture | |
| * | |
| * Params: | |
| * MaxLOD: Address to write the LOD to | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if MaxLOD is NULL | |
| * DDERR_INVALIDOBJECT if the surface is invalid for this method | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetLOD(IDirectDrawSurface7 *iface, | |
| DWORD *MaxLOD) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%p)\n", This, MaxLOD); | |
| if(!MaxLOD) | |
| return DDERR_INVALIDPARAMS; | |
| EnterCriticalSection(&ddraw_cs); | |
| if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDOBJECT; | |
| } | |
| *MaxLOD = IWineD3DBaseTexture_GetLOD(This->wineD3DTexture); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::BltFast | |
| * | |
| * Performs a fast Blit. | |
| * | |
| * Params: | |
| * dstx: The x coordinate to blit to on the destination | |
| * dsty: The y coordinate to blit to on the destination | |
| * Source: The source surface | |
| * rsrc: The source rectangle | |
| * trans: Type of transfer. Some DDBLTFAST_* flags | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * For more details, see IWineD3DSurface::BltFast | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_BltFast(IDirectDrawSurface7 *iface, | |
| DWORD dstx, | |
| DWORD dsty, | |
| IDirectDrawSurface7 *Source, | |
| RECT *rsrc, | |
| DWORD trans) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawSurfaceImpl *src = (IDirectDrawSurfaceImpl *)Source; | |
| HRESULT hr; | |
| TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans); | |
| /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005 | |
| * in that case | |
| */ | |
| if(rsrc) | |
| { | |
| if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right || | |
| rsrc->right > src->surface_desc.dwWidth || | |
| rsrc->bottom > src->surface_desc.dwHeight) | |
| { | |
| WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n"); | |
| return DDERR_INVALIDRECT; | |
| } | |
| if(dstx + rsrc->right - rsrc->left > This->surface_desc.dwWidth || | |
| dsty + rsrc->bottom - rsrc->top > This->surface_desc.dwHeight) | |
| { | |
| WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n"); | |
| return DDERR_INVALIDRECT; | |
| } | |
| } | |
| else | |
| { | |
| if(dstx + src->surface_desc.dwWidth > This->surface_desc.dwWidth || | |
| dsty + src->surface_desc.dwHeight > This->surface_desc.dwHeight) | |
| { | |
| WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n"); | |
| return DDERR_INVALIDRECT; | |
| } | |
| } | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_BltFast(This->WineD3DSurface, | |
| dstx, dsty, | |
| src ? src->WineD3DSurface : NULL, | |
| rsrc, | |
| trans); | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(hr) | |
| { | |
| case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED; | |
| case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT; | |
| default: return hr; | |
| } | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetClipper | |
| * | |
| * Returns the IDirectDrawClipper interface of the clipper assigned to this | |
| * surface | |
| * | |
| * Params: | |
| * Clipper: Address to store the interface pointer at | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if Clipper is NULL | |
| * DDERR_NOCLIPPERATTACHED if there's no clipper attached | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetClipper(IDirectDrawSurface7 *iface, | |
| IDirectDrawClipper **Clipper) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| TRACE("(%p)->(%p)\n", This, Clipper); | |
| if(!Clipper) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| EnterCriticalSection(&ddraw_cs); | |
| if(This->clipper == NULL) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_NOCLIPPERATTACHED; | |
| } | |
| *Clipper = (IDirectDrawClipper *)This->clipper; | |
| IDirectDrawClipper_AddRef(*Clipper); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::SetClipper | |
| * | |
| * Sets a clipper for the surface | |
| * | |
| * Params: | |
| * Clipper: IDirectDrawClipper interface of the clipper to set | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_SetClipper(IDirectDrawSurface7 *iface, | |
| IDirectDrawClipper *Clipper) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawClipperImpl *oldClipper = This->clipper; | |
| HWND clipWindow; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p)\n",This,Clipper); | |
| EnterCriticalSection(&ddraw_cs); | |
| if ((IDirectDrawClipperImpl *)Clipper == This->clipper) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| This->clipper = (IDirectDrawClipperImpl *)Clipper; | |
| if (Clipper != NULL) | |
| IDirectDrawClipper_AddRef(Clipper); | |
| if(oldClipper) | |
| IDirectDrawClipper_Release((IDirectDrawClipper *)oldClipper); | |
| hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL); | |
| if(This->wineD3DSwapChain) { | |
| clipWindow = NULL; | |
| if(Clipper) { | |
| IDirectDrawClipper_GetHWnd(Clipper, &clipWindow); | |
| } | |
| if(clipWindow) { | |
| IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain, | |
| clipWindow); | |
| } else { | |
| IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain, | |
| This->ddraw->d3d_window); | |
| } | |
| } | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::SetSurfaceDesc | |
| * | |
| * Sets the surface description. It can override the pixel format, the surface | |
| * memory, ... | |
| * It's not really tested. | |
| * | |
| * Params: | |
| * DDSD: Pointer to the new surface description to set | |
| * Flags: Some flags | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if DDSD is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_SetSurfaceDesc(IDirectDrawSurface7 *iface, | |
| DDSURFACEDESC2 *DDSD, | |
| DWORD Flags) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags); | |
| if(!DDSD) | |
| return DDERR_INVALIDPARAMS; | |
| EnterCriticalSection(&ddraw_cs); | |
| if (DDSD->dwFlags & DDSD_PIXELFORMAT) | |
| { | |
| newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat); | |
| if(newFormat == WINED3DFMT_UNKNOWN) | |
| { | |
| ERR("Requested to set an unknown pixelformat\n"); | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) ) | |
| { | |
| hr = IWineD3DSurface_SetFormat(This->WineD3DSurface, | |
| newFormat); | |
| if(hr != DD_OK) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| } | |
| } | |
| if (DDSD->dwFlags & DDSD_CKDESTOVERLAY) | |
| { | |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, | |
| DDCKEY_DESTOVERLAY, | |
| (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay); | |
| } | |
| if (DDSD->dwFlags & DDSD_CKDESTBLT) | |
| { | |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, | |
| DDCKEY_DESTBLT, | |
| (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt); | |
| } | |
| if (DDSD->dwFlags & DDSD_CKSRCOVERLAY) | |
| { | |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, | |
| DDCKEY_SRCOVERLAY, | |
| (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay); | |
| } | |
| if (DDSD->dwFlags & DDSD_CKSRCBLT) | |
| { | |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, | |
| DDCKEY_SRCBLT, | |
| (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt); | |
| } | |
| if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface) | |
| { | |
| hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface); | |
| if(hr != WINED3D_OK) | |
| { | |
| /* No need for a trace here, wined3d does that for us */ | |
| switch(hr) | |
| { | |
| case WINED3DERR_INVALIDCALL: | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDPARAMS; | |
| default: | |
| break; /* Go on */ | |
| } | |
| } | |
| } | |
| This->surface_desc = *DDSD; | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::GetPalette | |
| * | |
| * Returns the IDirectDrawPalette interface of the palette currently assigned | |
| * to the surface | |
| * | |
| * Params: | |
| * Pal: Address to write the interface pointer to | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if Pal is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_GetPalette(IDirectDrawSurface7 *iface, | |
| IDirectDrawPalette **Pal) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IWineD3DPalette *wPal; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p): Relay\n", This, Pal); | |
| if(!Pal) | |
| return DDERR_INVALIDPARAMS; | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal); | |
| if(hr != DD_OK) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| if(wPal) | |
| { | |
| hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal); | |
| } | |
| else | |
| { | |
| *Pal = NULL; | |
| hr = DDERR_NOPALETTEATTACHED; | |
| } | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * SetColorKeyEnum | |
| * | |
| * EnumAttachedSurface callback for SetColorKey. Used to set color keys | |
| * recursively in the surface tree | |
| * | |
| *****************************************************************************/ | |
| struct SCKContext | |
| { | |
| HRESULT ret; | |
| WINEDDCOLORKEY *CKey; | |
| DWORD Flags; | |
| }; | |
| static HRESULT WINAPI | |
| SetColorKeyEnum(IDirectDrawSurface7 *surface, | |
| DDSURFACEDESC2 *desc, | |
| void *context) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)surface; | |
| struct SCKContext *ctx = context; | |
| HRESULT hr; | |
| hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface, | |
| ctx->Flags, | |
| ctx->CKey); | |
| if(hr != DD_OK) | |
| { | |
| WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr); | |
| ctx->ret = hr; | |
| } | |
| IDirectDrawSurface7_EnumAttachedSurfaces(surface, | |
| context, | |
| SetColorKeyEnum); | |
| IDirectDrawSurface7_Release(surface); | |
| return DDENUMRET_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::SetColorKey | |
| * | |
| * Sets the color keying options for the surface. Observations showed that | |
| * in case of complex surfaces the color key has to be assigned to all | |
| * sublevels. | |
| * | |
| * Params: | |
| * Flags: DDCKEY_* | |
| * CKey: The new color key | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * See IWineD3DSurface::SetColorKey for details | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface, | |
| DWORD Flags, | |
| DDCOLORKEY *CKey) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| DDCOLORKEY FixedCKey; | |
| struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) (CKey ? &FixedCKey : NULL), Flags }; | |
| TRACE("(%p)->(%x,%p)\n", This, Flags, CKey); | |
| EnterCriticalSection(&ddraw_cs); | |
| if (CKey) | |
| { | |
| FixedCKey = *CKey; | |
| /* Handle case where dwColorSpaceHighValue < dwColorSpaceLowValue */ | |
| if (FixedCKey.dwColorSpaceHighValue < FixedCKey.dwColorSpaceLowValue) | |
| FixedCKey.dwColorSpaceHighValue = FixedCKey.dwColorSpaceLowValue; | |
| switch (Flags & ~DDCKEY_COLORSPACE) | |
| { | |
| case DDCKEY_DESTBLT: | |
| This->surface_desc.ddckCKDestBlt = FixedCKey; | |
| This->surface_desc.dwFlags |= DDSD_CKDESTBLT; | |
| break; | |
| case DDCKEY_DESTOVERLAY: | |
| This->surface_desc.u3.ddckCKDestOverlay = FixedCKey; | |
| This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY; | |
| break; | |
| case DDCKEY_SRCOVERLAY: | |
| This->surface_desc.ddckCKSrcOverlay = FixedCKey; | |
| This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY; | |
| break; | |
| case DDCKEY_SRCBLT: | |
| This->surface_desc.ddckCKSrcBlt = FixedCKey; | |
| This->surface_desc.dwFlags |= DDSD_CKSRCBLT; | |
| break; | |
| default: | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| } | |
| else | |
| { | |
| switch (Flags & ~DDCKEY_COLORSPACE) | |
| { | |
| case DDCKEY_DESTBLT: | |
| This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT; | |
| break; | |
| case DDCKEY_DESTOVERLAY: | |
| This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY; | |
| break; | |
| case DDCKEY_SRCOVERLAY: | |
| This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY; | |
| break; | |
| case DDCKEY_SRCBLT: | |
| This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT; | |
| break; | |
| default: | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| } | |
| ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface, | |
| Flags, | |
| ctx.CKey); | |
| IDirectDrawSurface7_EnumAttachedSurfaces(iface, | |
| &ctx, | |
| SetColorKeyEnum); | |
| LeaveCriticalSection(&ddraw_cs); | |
| switch(ctx.ret) | |
| { | |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; | |
| default: return ctx.ret; | |
| } | |
| } | |
| /***************************************************************************** | |
| * IDirectDrawSurface7::SetPalette | |
| * | |
| * Assigns a DirectDrawPalette object to the surface | |
| * | |
| * Params: | |
| * Pal: Interface to the palette to set | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI | |
| IDirectDrawSurfaceImpl_SetPalette(IDirectDrawSurface7 *iface, | |
| IDirectDrawPalette *Pal) | |
| { | |
| IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; | |
| IDirectDrawPalette *oldPal; | |
| IDirectDrawSurfaceImpl *surf; | |
| IDirectDrawPaletteImpl *PalImpl = (IDirectDrawPaletteImpl *)Pal; | |
| HRESULT hr; | |
| TRACE("(%p)->(%p)\n", This, Pal); | |
| if (!(This->surface_desc.u4.ddpfPixelFormat.dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | | |
| DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_PALETTEINDEXEDTO8))) { | |
| return DDERR_INVALIDPIXELFORMAT; | |
| } | |
| /* Find the old palette */ | |
| EnterCriticalSection(&ddraw_cs); | |
| hr = IDirectDrawSurface_GetPalette(iface, &oldPal); | |
| if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED) | |
| { | |
| LeaveCriticalSection(&ddraw_cs); | |
| return hr; | |
| } | |
| if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */ | |
| /* Set the new Palette */ | |
| IWineD3DSurface_SetPalette(This->WineD3DSurface, | |
| PalImpl ? PalImpl->wineD3DPalette : NULL); | |
| /* AddRef the Palette */ | |
| if(Pal) IDirectDrawPalette_AddRef(Pal); | |
| /* Release the old palette */ | |
| if(oldPal) IDirectDrawPalette_Release(oldPal); | |
| /* If this is a front buffer, also update the back buffers | |
| * TODO: How do things work for palettized cube textures? | |
| */ | |
| if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) | |
| { | |
| /* For primary surfaces the tree is just a list, so the simpler scheme fits too */ | |
| DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 }; | |
| surf = This; | |
| while(1) | |
| { | |
| IDirectDrawSurface7 *attach; | |
| HRESULT hr; | |
| hr = IDirectDrawSurface7_GetAttachedSurface((IDirectDrawSurface7 *)surf, &caps2, &attach); | |
| if(hr != DD_OK) | |
| { | |
| break; | |
| } | |
| TRACE("Setting palette on %p\n", attach); | |
| IDirectDrawSurface7_SetPalette(attach, | |
| Pal); | |
| surf = (IDirectDrawSurfaceImpl *)attach; | |
| IDirectDrawSurface7_Release(attach); | |
| } | |
| } | |
| LeaveCriticalSection(&ddraw_cs); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * The VTable | |
| *****************************************************************************/ | |
| const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl = | |
| { | |
| /*** IUnknown ***/ | |
| IDirectDrawSurfaceImpl_QueryInterface, | |
| IDirectDrawSurfaceImpl_AddRef, | |
| IDirectDrawSurfaceImpl_Release, | |
| /*** IDirectDrawSurface ***/ | |
| IDirectDrawSurface7Impl_AddAttachedSurface, | |
| IDirectDrawSurfaceImpl_AddOverlayDirtyRect, | |
| IDirectDrawSurfaceImpl_Blt, | |
| IDirectDrawSurfaceImpl_BltBatch, | |
| IDirectDrawSurfaceImpl_BltFast, | |
| IDirectDrawSurfaceImpl_DeleteAttachedSurface, | |
| IDirectDrawSurfaceImpl_EnumAttachedSurfaces, | |
| IDirectDrawSurfaceImpl_EnumOverlayZOrders, | |
| IDirectDrawSurfaceImpl_Flip, | |
| IDirectDrawSurfaceImpl_GetAttachedSurface, | |
| IDirectDrawSurfaceImpl_GetBltStatus, | |
| IDirectDrawSurfaceImpl_GetCaps, | |
| IDirectDrawSurfaceImpl_GetClipper, | |
| IDirectDrawSurfaceImpl_GetColorKey, | |
| IDirectDrawSurfaceImpl_GetDC, | |
| IDirectDrawSurfaceImpl_GetFlipStatus, | |
| IDirectDrawSurfaceImpl_GetOverlayPosition, | |
| IDirectDrawSurfaceImpl_GetPalette, | |
| IDirectDrawSurfaceImpl_GetPixelFormat, | |
| IDirectDrawSurfaceImpl_GetSurfaceDesc, | |
| IDirectDrawSurfaceImpl_Initialize, | |
| IDirectDrawSurfaceImpl_IsLost, | |
| IDirectDrawSurfaceImpl_Lock, | |
| IDirectDrawSurfaceImpl_ReleaseDC, | |
| IDirectDrawSurfaceImpl_Restore, | |
| IDirectDrawSurfaceImpl_SetClipper, | |
| IDirectDrawSurfaceImpl_SetColorKey, | |
| IDirectDrawSurfaceImpl_SetOverlayPosition, | |
| IDirectDrawSurfaceImpl_SetPalette, | |
| IDirectDrawSurfaceImpl_Unlock, | |
| IDirectDrawSurfaceImpl_UpdateOverlay, | |
| IDirectDrawSurfaceImpl_UpdateOverlayDisplay, | |
| IDirectDrawSurfaceImpl_UpdateOverlayZOrder, | |
| /*** IDirectDrawSurface2 ***/ | |
| IDirectDrawSurfaceImpl_GetDDInterface, | |
| IDirectDrawSurfaceImpl_PageLock, | |
| IDirectDrawSurfaceImpl_PageUnlock, | |
| /*** IDirectDrawSurface3 ***/ | |
| IDirectDrawSurfaceImpl_SetSurfaceDesc, | |
| /*** IDirectDrawSurface4 ***/ | |
| IDirectDrawSurfaceImpl_SetPrivateData, | |
| IDirectDrawSurfaceImpl_GetPrivateData, | |
| IDirectDrawSurfaceImpl_FreePrivateData, | |
| IDirectDrawSurfaceImpl_GetUniquenessValue, | |
| IDirectDrawSurfaceImpl_ChangeUniquenessValue, | |
| /*** IDirectDrawSurface7 ***/ | |
| IDirectDrawSurfaceImpl_SetPriority, | |
| IDirectDrawSurfaceImpl_GetPriority, | |
| IDirectDrawSurfaceImpl_SetLOD, | |
| IDirectDrawSurfaceImpl_GetLOD | |
| }; |