| /* | |
| * IDirect3DTexture8 implementation | |
| * | |
| * Copyright 2005 Oliver Stieber | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "d3d8_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d8); | |
| /* IDirect3DTexture8 IUnknown parts follow: */ | |
| static HRESULT WINAPI IDirect3DTexture8Impl_QueryInterface(LPDIRECT3DTEXTURE8 iface, REFIID riid, LPVOID *ppobj) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); | |
| if (IsEqualGUID(riid, &IID_IUnknown) | |
| || IsEqualGUID(riid, &IID_IDirect3DResource8) | |
| || IsEqualGUID(riid, &IID_IDirect3DBaseTexture8) | |
| || IsEqualGUID(riid, &IID_IDirect3DTexture8)) { | |
| IUnknown_AddRef(iface); | |
| *ppobj = This; | |
| return S_OK; | |
| } | |
| WARN("(%p)->(%s,%p) not found\n", This, debugstr_guid(riid), ppobj); | |
| *ppobj = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| static ULONG WINAPI IDirect3DTexture8Impl_AddRef(LPDIRECT3DTEXTURE8 iface) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| ULONG ref = InterlockedIncrement(&This->ref); | |
| TRACE("%p increasing refcount to %u.\n", iface, ref); | |
| if (ref == 1) | |
| { | |
| IDirect3DDevice8_AddRef(This->parentDevice); | |
| wined3d_mutex_lock(); | |
| IWineD3DTexture_AddRef(This->wineD3DTexture); | |
| wined3d_mutex_unlock(); | |
| } | |
| return ref; | |
| } | |
| static ULONG WINAPI IDirect3DTexture8Impl_Release(LPDIRECT3DTEXTURE8 iface) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| ULONG ref = InterlockedDecrement(&This->ref); | |
| TRACE("%p decreasing refcount to %u.\n", iface, ref); | |
| if (ref == 0) { | |
| IDirect3DDevice8 *parentDevice = This->parentDevice; | |
| wined3d_mutex_lock(); | |
| IWineD3DTexture_Release(This->wineD3DTexture); | |
| wined3d_mutex_unlock(); | |
| /* Release the device last, as it may cause the device to be destroyed. */ | |
| IDirect3DDevice8_Release(parentDevice); | |
| } | |
| return ref; | |
| } | |
| /* IDirect3DTexture8 IDirect3DResource8 Interface follow: */ | |
| static HRESULT WINAPI IDirect3DTexture8Impl_GetDevice(IDirect3DTexture8 *iface, IDirect3DDevice8 **device) | |
| { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| TRACE("iface %p, device %p.\n", iface, device); | |
| *device = (IDirect3DDevice8 *)This->parentDevice; | |
| IDirect3DDevice8_AddRef(*device); | |
| TRACE("Returning device %p.\n", *device); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI IDirect3DTexture8Impl_SetPrivateData(LPDIRECT3DTEXTURE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| HRESULT hr; | |
| TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", | |
| iface, debugstr_guid(refguid), pData, SizeOfData, Flags); | |
| wined3d_mutex_lock(); | |
| hr = IWineD3DTexture_SetPrivateData(This->wineD3DTexture, refguid, pData, SizeOfData, Flags); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI IDirect3DTexture8Impl_GetPrivateData(LPDIRECT3DTEXTURE8 iface, REFGUID refguid, void *pData, DWORD* pSizeOfData) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| HRESULT hr; | |
| TRACE("iface %p, guid %s, data %p, data_size %p.\n", | |
| iface, debugstr_guid(refguid), pData, pSizeOfData); | |
| wined3d_mutex_lock(); | |
| hr = IWineD3DTexture_GetPrivateData(This->wineD3DTexture, refguid, pData, pSizeOfData); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI IDirect3DTexture8Impl_FreePrivateData(LPDIRECT3DTEXTURE8 iface, REFGUID refguid) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| HRESULT hr; | |
| TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid)); | |
| wined3d_mutex_lock(); | |
| hr = IWineD3DTexture_FreePrivateData(This->wineD3DTexture, refguid); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static DWORD WINAPI IDirect3DTexture8Impl_SetPriority(LPDIRECT3DTEXTURE8 iface, DWORD PriorityNew) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| DWORD ret; | |
| TRACE("iface %p, priority %u.\n", iface, PriorityNew); | |
| wined3d_mutex_lock(); | |
| ret = IWineD3DTexture_SetPriority(This->wineD3DTexture, PriorityNew); | |
| wined3d_mutex_unlock(); | |
| return ret; | |
| } | |
| static DWORD WINAPI IDirect3DTexture8Impl_GetPriority(LPDIRECT3DTEXTURE8 iface) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| DWORD ret; | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| ret = IWineD3DTexture_GetPriority(This->wineD3DTexture); | |
| wined3d_mutex_unlock(); | |
| return ret; | |
| } | |
| static void WINAPI IDirect3DTexture8Impl_PreLoad(LPDIRECT3DTEXTURE8 iface) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| IWineD3DTexture_PreLoad(This->wineD3DTexture); | |
| wined3d_mutex_unlock(); | |
| } | |
| static D3DRESOURCETYPE WINAPI IDirect3DTexture8Impl_GetType(LPDIRECT3DTEXTURE8 iface) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| D3DRESOURCETYPE type; | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| type = IWineD3DTexture_GetType(This->wineD3DTexture); | |
| wined3d_mutex_unlock(); | |
| return type; | |
| } | |
| /* IDirect3DTexture8 IDirect3DBaseTexture8 Interface follow: */ | |
| static DWORD WINAPI IDirect3DTexture8Impl_SetLOD(LPDIRECT3DTEXTURE8 iface, DWORD LODNew) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| DWORD ret; | |
| TRACE("iface %p, lod %u.\n", iface, LODNew); | |
| wined3d_mutex_lock(); | |
| ret = IWineD3DTexture_SetLOD(This->wineD3DTexture, LODNew); | |
| wined3d_mutex_unlock(); | |
| return ret; | |
| } | |
| static DWORD WINAPI IDirect3DTexture8Impl_GetLOD(LPDIRECT3DTEXTURE8 iface) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| DWORD ret; | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| ret = IWineD3DTexture_GetLOD(This->wineD3DTexture); | |
| wined3d_mutex_unlock(); | |
| return ret; | |
| } | |
| static DWORD WINAPI IDirect3DTexture8Impl_GetLevelCount(LPDIRECT3DTEXTURE8 iface) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| DWORD ret; | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| ret = IWineD3DTexture_GetLevelCount(This->wineD3DTexture); | |
| wined3d_mutex_unlock(); | |
| return ret; | |
| } | |
| /* IDirect3DTexture8 Interface follow: */ | |
| static HRESULT WINAPI IDirect3DTexture8Impl_GetLevelDesc(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DSURFACE_DESC *pDesc) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| WINED3DSURFACE_DESC wined3ddesc; | |
| HRESULT hr; | |
| TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc); | |
| wined3d_mutex_lock(); | |
| hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc); | |
| wined3d_mutex_unlock(); | |
| if (SUCCEEDED(hr)) | |
| { | |
| pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format); | |
| pDesc->Type = wined3ddesc.resource_type; | |
| pDesc->Usage = wined3ddesc.usage; | |
| pDesc->Pool = wined3ddesc.pool; | |
| pDesc->Size = wined3ddesc.size; | |
| pDesc->MultiSampleType = wined3ddesc.multisample_type; | |
| pDesc->Width = wined3ddesc.width; | |
| pDesc->Height = wined3ddesc.height; | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI IDirect3DTexture8Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE8 iface, UINT Level, IDirect3DSurface8 **ppSurfaceLevel) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| HRESULT hrc = D3D_OK; | |
| IWineD3DSurface *mySurface = NULL; | |
| TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel); | |
| wined3d_mutex_lock(); | |
| hrc = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface); | |
| if (hrc == D3D_OK && NULL != ppSurfaceLevel) { | |
| IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppSurfaceLevel); | |
| IWineD3DSurface_Release(mySurface); | |
| } | |
| wined3d_mutex_unlock(); | |
| return hrc; | |
| } | |
| static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| HRESULT hr; | |
| TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n", | |
| iface, Level, pLockedRect, pRect, Flags); | |
| wined3d_mutex_lock(); | |
| hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface, UINT Level) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| HRESULT hr; | |
| TRACE("iface %p, level %u.\n", iface, Level); | |
| wined3d_mutex_lock(); | |
| hr = IWineD3DTexture_UnlockRect(This->wineD3DTexture, Level); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI IDirect3DTexture8Impl_AddDirtyRect(LPDIRECT3DTEXTURE8 iface, CONST RECT *pDirtyRect) { | |
| IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface; | |
| HRESULT hr; | |
| TRACE("iface %p, dirty_rect %p.\n", iface, pDirtyRect); | |
| wined3d_mutex_lock(); | |
| hr = IWineD3DTexture_AddDirtyRect(This->wineD3DTexture, pDirtyRect); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static const IDirect3DTexture8Vtbl Direct3DTexture8_Vtbl = | |
| { | |
| /* IUnknown */ | |
| IDirect3DTexture8Impl_QueryInterface, | |
| IDirect3DTexture8Impl_AddRef, | |
| IDirect3DTexture8Impl_Release, | |
| /* IDirect3DResource8 */ | |
| IDirect3DTexture8Impl_GetDevice, | |
| IDirect3DTexture8Impl_SetPrivateData, | |
| IDirect3DTexture8Impl_GetPrivateData, | |
| IDirect3DTexture8Impl_FreePrivateData, | |
| IDirect3DTexture8Impl_SetPriority, | |
| IDirect3DTexture8Impl_GetPriority, | |
| IDirect3DTexture8Impl_PreLoad, | |
| IDirect3DTexture8Impl_GetType, | |
| /* IDirect3dBaseTexture8 */ | |
| IDirect3DTexture8Impl_SetLOD, | |
| IDirect3DTexture8Impl_GetLOD, | |
| IDirect3DTexture8Impl_GetLevelCount, | |
| /* IDirect3DTexture8 */ | |
| IDirect3DTexture8Impl_GetLevelDesc, | |
| IDirect3DTexture8Impl_GetSurfaceLevel, | |
| IDirect3DTexture8Impl_LockRect, | |
| IDirect3DTexture8Impl_UnlockRect, | |
| IDirect3DTexture8Impl_AddDirtyRect | |
| }; | |
| static void STDMETHODCALLTYPE d3d8_texture_wined3d_object_destroyed(void *parent) | |
| { | |
| HeapFree(GetProcessHeap(), 0, parent); | |
| } | |
| static const struct wined3d_parent_ops d3d8_texture_wined3d_parent_ops = | |
| { | |
| d3d8_texture_wined3d_object_destroyed, | |
| }; | |
| HRESULT texture_init(IDirect3DTexture8Impl *texture, IDirect3DDevice8Impl *device, | |
| UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) | |
| { | |
| HRESULT hr; | |
| texture->lpVtbl = &Direct3DTexture8_Vtbl; | |
| texture->ref = 1; | |
| wined3d_mutex_lock(); | |
| hr = IWineD3DDevice_CreateTexture(device->WineD3DDevice, width, height, levels, | |
| usage & WINED3DUSAGE_MASK, wined3dformat_from_d3dformat(format), pool, | |
| &texture->wineD3DTexture, (IUnknown *)texture, &d3d8_texture_wined3d_parent_ops); | |
| wined3d_mutex_unlock(); | |
| if (FAILED(hr)) | |
| { | |
| WARN("Failed to create wined3d texture, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| texture->parentDevice = (IDirect3DDevice8 *)device; | |
| IDirect3DDevice8_AddRef(texture->parentDevice); | |
| return D3D_OK; | |
| } |