| /* | |
| * Copyright 2009 Henri Verbeet for CodeWeavers | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| * | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include "d3d10core_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); | |
| /* IUnknown methods */ | |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **object) | |
| { | |
| TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); | |
| if (IsEqualGUID(riid, &IID_ID3D10Buffer) | |
| || IsEqualGUID(riid, &IID_ID3D10Resource) | |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) | |
| || IsEqualGUID(riid, &IID_IUnknown)) | |
| { | |
| IUnknown_AddRef(iface); | |
| *object = iface; | |
| return S_OK; | |
| } | |
| WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); | |
| *object = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface) | |
| { | |
| struct d3d10_buffer *This = (struct d3d10_buffer *)iface; | |
| ULONG refcount = InterlockedIncrement(&This->refcount); | |
| TRACE("%p increasing refcount to %u\n", This, refcount); | |
| if (refcount == 1) IWineD3DBuffer_AddRef(This->wined3d_buffer); | |
| return refcount; | |
| } | |
| static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface) | |
| { | |
| struct d3d10_buffer *This = (struct d3d10_buffer *)iface; | |
| ULONG refcount = InterlockedDecrement(&This->refcount); | |
| TRACE("%p decreasing refcount to %u\n", This, refcount); | |
| if (!refcount) | |
| { | |
| IWineD3DBuffer_Release(This->wined3d_buffer); | |
| } | |
| return refcount; | |
| } | |
| /* ID3D10DeviceChild methods */ | |
| static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10Device **device) | |
| { | |
| FIXME("iface %p, device %p stub!\n", iface, device); | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface, | |
| REFGUID guid, UINT *data_size, void *data) | |
| { | |
| FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", | |
| iface, debugstr_guid(guid), data_size, data); | |
| return E_NOTIMPL; | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface, | |
| REFGUID guid, UINT data_size, const void *data) | |
| { | |
| FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", | |
| iface, debugstr_guid(guid), data_size, data); | |
| return E_NOTIMPL; | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer *iface, | |
| REFGUID guid, const IUnknown *data) | |
| { | |
| FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); | |
| return E_NOTIMPL; | |
| } | |
| /* ID3D10Resource methods */ | |
| static void STDMETHODCALLTYPE d3d10_buffer_GetType(ID3D10Buffer *iface, D3D10_RESOURCE_DIMENSION *resource_dimension) | |
| { | |
| TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension); | |
| *resource_dimension = D3D10_RESOURCE_DIMENSION_BUFFER; | |
| } | |
| static void STDMETHODCALLTYPE d3d10_buffer_SetEvictionPriority(ID3D10Buffer *iface, UINT eviction_priority) | |
| { | |
| FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority); | |
| } | |
| static UINT STDMETHODCALLTYPE d3d10_buffer_GetEvictionPriority(ID3D10Buffer *iface) | |
| { | |
| FIXME("iface %p stub!\n", iface); | |
| return 0; | |
| } | |
| /* ID3D10Buffer methods */ | |
| static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP map_type, UINT map_flags, void **data) | |
| { | |
| FIXME("iface %p, map_type %u, map_flags %#x, data %p stub!\n", iface, map_type, map_flags, data); | |
| return E_NOTIMPL; | |
| } | |
| static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface) | |
| { | |
| FIXME("iface %p stub!\n", iface); | |
| } | |
| static void STDMETHODCALLTYPE d3d10_buffer_GetDesc(ID3D10Buffer *iface, D3D10_BUFFER_DESC *desc) | |
| { | |
| FIXME("iface %p, desc %p stub!\n", iface, desc); | |
| } | |
| static const struct ID3D10BufferVtbl d3d10_buffer_vtbl = | |
| { | |
| /* IUnknown methods */ | |
| d3d10_buffer_QueryInterface, | |
| d3d10_buffer_AddRef, | |
| d3d10_buffer_Release, | |
| /* ID3D10DeviceChild methods */ | |
| d3d10_buffer_GetDevice, | |
| d3d10_buffer_GetPrivateData, | |
| d3d10_buffer_SetPrivateData, | |
| d3d10_buffer_SetPrivateDataInterface, | |
| /* ID3D10Resource methods */ | |
| d3d10_buffer_GetType, | |
| d3d10_buffer_SetEvictionPriority, | |
| d3d10_buffer_GetEvictionPriority, | |
| /* ID3D10Buffer methods */ | |
| d3d10_buffer_Map, | |
| d3d10_buffer_Unmap, | |
| d3d10_buffer_GetDesc, | |
| }; | |
| static void STDMETHODCALLTYPE d3d10_buffer_wined3d_object_released(void *parent) | |
| { | |
| HeapFree(GetProcessHeap(), 0, parent); | |
| } | |
| static const struct wined3d_parent_ops d3d10_buffer_wined3d_parent_ops = | |
| { | |
| d3d10_buffer_wined3d_object_released, | |
| }; | |
| HRESULT d3d10_buffer_init(struct d3d10_buffer *buffer, struct d3d10_device *device, | |
| const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data) | |
| { | |
| struct wined3d_buffer_desc wined3d_desc; | |
| HRESULT hr; | |
| buffer->vtbl = &d3d10_buffer_vtbl; | |
| buffer->refcount = 1; | |
| FIXME("Implement DXGI<->wined3d usage conversion\n"); | |
| wined3d_desc.byte_width = desc->ByteWidth; | |
| wined3d_desc.usage = desc->Usage; | |
| wined3d_desc.bind_flags = desc->BindFlags; | |
| wined3d_desc.cpu_access_flags = desc->CPUAccessFlags; | |
| wined3d_desc.misc_flags = desc->MiscFlags; | |
| hr = IWineD3DDevice_CreateBuffer(device->wined3d_device, &wined3d_desc, | |
| data ? data->pSysMem : NULL, (IUnknown *)buffer, &d3d10_buffer_wined3d_parent_ops, | |
| &buffer->wined3d_buffer); | |
| if (FAILED(hr)) | |
| { | |
| WARN("Failed to create wined3d buffer, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| return S_OK; | |
| } |